LocaleSpanish/zh-cn.json

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{
"localeCode": "zh-ch",
"authors": ["Melnus", "Holy_Water", "huang825172"],
"messages": {
"General.OK": "确定",
"General.Start": "开始",
"General.Finish": "结束",
"General.Cancel": "取消",
"General.Continue": "继续",
"General.Next": "下一步",
"General.Previous": "返回",
"General.Back": "上一步",
"General.Confirm": "确定吗?",
"General.Loading": "正在加载...",
"General.Processing": "正在处理...",
"General.FAILED": "失败",
"General.Reset": "重置",
"General.WorldOpenConfirm": "真的开放吗?",
"General.Save": "保存",
"General.Saving": "正在保存...",
"General.Saved": "保存成功",
"General.Done": "完成",
"General.Close": "关闭",
"General.CopyToClipboard": "复制到剪贴板",
"General.CopiedToClipboard": "已复制",
"General.CopiedToClipboardLong": "已复制到剪贴板",
"General.Create": "创建",
"General.Creating": "正在创建...",
"General.Buy": "购买",
"General.Yes": "是",
"General.No": "否",
"General.ClearSelection" : "清除选择",
"General.Off": "禁用",
"General.On": "启用",
"General.Understand": "我明白了",
"General.Notice" : "注意",
"General.UnderstandEnable" : "我明白了,启用吧",
"General.Dismiss": "关闭",
"General.Edit": "编辑",
"General.UI.SearchPrompt": "搜索...",
"General.UI.SearchPromptLong": "键入搜索内容...",
"General.UI.ToggleEditMode": "编辑模式启停",
"General.UI.ToggleSubtitles": "字幕启停",
"General.UI.Subtitles.On" : "字幕:启用",
"General.UI.Subtitles.Off" : "字幕:禁用",
"General.UI.MusicVolumeLocal": "音乐音量(本地):",
"General.UI.VoiceVolumeLocal": "语音音量(本地):",
"General.UI.SoundVolumeLocal": "音效音量(本地):",
"General.UI.PressToBegin": "按键开始",
"General.Sort.Ascending": "升序",
"General.Sort.Descending": "降序",
"Worlds.Home" : "家",
"Worlds.Tutorial" : "教程",
"Locomotion.Noclip.Name": "穿墙",
"Locomotion.Noclip.Description": "穿墙飞行模式,适合编辑。",
"Locomotion.Teleport.Name": "传送",
"Locomotion.Teleport.Description": "使用弹道路径传送,移动舒适。",
"Locomotion.Fly.Name": "飞行",
"Locomotion.Fly.Description": "飞行模式",
"Locomotion.WalkRun.Name": "步行/奔跑",
"Locomotion.WalkRun.Description": "物理步行,跑步和跳跃。",
"Locomotion.WalkRunGripping.Name": "步行/跑步(爬坡)",
"Locomotion.WalkRunGripping.Description": "走路,奔跑,跳跃和攀登。",
"Locomotion.ZeroG.Name": "零重力",
"Locomotion.ZeroG.Description": "无重力状态",
"Locomotion.GrabWorld.Name": "抢夺世界",
"Locomotion.GrabWorld.Description": "使用参考创建世界锚,并相对于用户移动用户。",
"Locomotion.Slide.Name": "滑动",
"Locomotion.Slide.Description": "简单的滑动运动(如果存在)会捕捉到表面,否则会飞行。",
"Interaction.Destroy": "消灭",
"Interaction.Duplicate": "复制并粘贴",
"Interaction.SaveToInventory": "保存到物品栏",
"Interaction.Undo": "撤消",
"Interaction.Redo": "重做",
"Interaction.EquipTool": "装备",
"Interaction.DequipTool": "取消装备",
"Interaction.ScalingEnabled": "启用缩放",
"Interaction.ScalingDisabled": "禁用缩放",
"Interaction.ResetScale": "重设比例",
"Interaction.LaserEnabled": "启用激光",
"Interaction.LaserDisabled": "禁用激光",
"Interaction.Grab.Precision": "抓取:精准",
"Interaction.Grab.Auto": "抓取:自动",
"Interaction.Grab.Off": "抓取:仅激光",
"Interaction.Locomotion": "移动模式",
"Interaction.Locomotion.None": "无",
"Interaction.NamedEquipTool": "装备{name}",
"Interaction.NamedEquipTool.Default": "工具",
"Interaction.EnterAnchor": "进入Anchor",
"Interaction.ExitAnchor": "退出Anchor",
"Interaction.EquipAvatar": "装备化身",
"Interaction.SaveAsScreenshot": "另存为屏幕截图",
"Interaction.ExportScreenshot": "导出截图",
"Interaction.ImportFile": "导入文件",
"Interaction.ExportFile": "导出文件",
"Interaction.CopyLink": "复制链接",
"Inventory.OpenWorld": "打开世界",
"Inventory.Equip": "装备",
"Inventory.Delete": "删除",
"Inventory.SaveHeld": "保存所持",
"Inventory.Inventories": "装备清单",
"Inventory.Share": "分享",
"Inventory.Unshare": "取消分享",
"Inventory.SaveAvatar": "保存化身",
"Inventory.Favorite.Home": "设为家",
"Inventory.Favorite.ProgressBar": "设为进度条",
"Inventory.Favorite.AudioStreamController": "设为音频流控制器",
"Inventory.Favorite.TextDisplay": "设为文字显示",
"Inventory.Favorite.VideoPlayer": "设为视频播放器",
"Inventory.Favorite.AudioPlayer": "设为音频播放器",
"Inventory.Favorite.InteractiveCamera": "设为相机",
"Inventory.Favorite.Keyboard": "设为键盘",
"Inventory.Favorite.Avatar": "设为化身",
"Inventory.Favorite.WorldLoadingIndicator": "设为加载指示器",
"Inventory.Favorite.ColorDialog": "设为色盘",
"Inventory.Favorite.Hyperlink": "设为超链接显示",
"Dash.Screens.Home": "家",
"Dash.Screens.Worlds": "世界",
"Dash.Screens.Contacts": "联系人",
"Dash.Screens.Inventory": "物品栏",
"Dash.Screens.Desktop": "桌面",
"Dash.Screens.Session": "客户端",
"Dash.Screens.FileBrowser": "<nobr>文件浏览器",
"Dash.Screens.Settings": "设置",
"Dash.Screens.Exit": "结束",
"Dash.Actions.PasteFromClipboard": "从剪贴板粘贴内容",
"Dash.Actions.TurnOffUIEdit": "退出UI编辑模式",
"Dash.Actions.CloudHome": "我的云端",
"Dash.Exit.Header": "退出{appName}",
"Dash.Exit.ExitAndSave": "退出并保存世界",
"Dash.Exit.ExitAndDiscard": "退出并丢弃世界编辑",
"Dash.Exit.Sponsor": "为{name}对此项目的支持表示由衷感谢!",
"Dash.Exit.Sponsor.You": "您",
"Dash.Exit.Shoutouts": "同时,也感谢以下支持者们:",
"Dash.Exit.Shoutouts.AndMore" : " 以及其他很多人!",
"Dash.Exit.Shoutouts.You" : "{name}(谢谢您!谢谢您!)",
"Dash.Exit.ThankYou": "感谢您使用 {appName}",
"Dash.Exit.SubmittedBy": "提交者: {name}",
"Facets.FPS": "{fps}<size=61.803%> 帧每秒</size>",
"World.Waiting": "正在等候...",
"World.HostIsStarting": "主持人正在开始会话",
"World.Loading": "正在载入...",
"World.LoadingFailed": "失败",
"World.LoadedAssets": "已加载{assets}个资产,共{total_assets}个",
"World.Downloading": "正在下载{total_bytes}个{bytes}资产",
"World.Connection.EstablishingConnection": "正在连接",
"World.Connection.RequestingJoin": "申请加入",
"World.Connection.Authenticating": "验证中",
"World.Connection.Connected": "连接成功",
"World.Connection.SyncingInitialState": "同步初始世界状态",
"World.Error.AccessDenied": "拒绝访问",
"World.Error.SecurityViolation": "安全违规",
"World.Error.OnlyRegisteredUsers": "只允许注册用户加入",
"World.Error.OnlyContacts": "仅允许主持人的联系人加入",
"World.Error.OnlyContactsOfContacts": "仅允许客户端中用戶的联系人加入",
"World.Error.Private": "本客户端仅允许私人用户",
"World.Error.SessionEnded": "客户端已关闭",
"World.Error.UserLimitReached": "客户端达到了用户限制",
"World.Error.FailedAuthentication": "身份验证失败",
"World.Error.FailedUserID": "认证用户标识失败",
"World.Error.FailedFetchingAuthentication": "无法获取身份验证信息",
"World.Error.JoinAlreadyRequested": "已要求加入",
"World.Error.FailedConnectToRelay": "连接中继失败",
"World.Error.FailedToConnect": "连接失败",
"World.Error.InvalidAddress": "无效地址",
"World.Error.NoPort": "未指定端口",
"World.Error.IncompatibleVersion": "不兼容的版本",
"World.Error.HostBlocked": "主持人被屏蔽",
"World.Error.HostBlockedDetail": "您已屏蔽该主持人",
"World.Error.WorldCrash": "世界崩溃",
"World.Error.WorldCrashDetail" : "在更新该世界时遭遇了致命错误",
"World.Error.Unknown": "未知错误",
"World.Config.Name": "世界名:",
"World.Config.Description": "描述:",
"World.Config.MaxUsers": "最大用户数:",
"World.Config.MobileFriendly": "Mobile友好",
"World.Config.SaveOptionsHeader": "世界保存选项:",
"World.Config.EditMode": "编辑模式:",
"World.Config.AccessLevelHeader": "谁可以加入这个世界?",
"World.Config.AutoKickAFK": "自动踢AFK用户:",
"World.Config.AutoKickAFKMinutes": "最长AFK时长:",
"World.Config.HideFromListing": "非显示在客户端列表中",
"World.Config.Autosave": "自动保存(将覆盖上一次保存):",
"World.Config.AutosaveInterval": "自动保存间隔(分钟):",
"World.Config.CleanupAssets": "清理未使用的资产:",
"World.Config.CleanupInterval": "清理间隔(秒):",
"World.Actions.StartSession": "开始客户端",
"World.Actions.Join": "加入",
"World.Actions.Focus": "焦点",
"World.Actions.Close": "关闭世界",
"World.Actions.Leave": "离开世界",
"World.Actions.Save": "保存更改",
"World.Actions.SaveAs": "另存为...",
"World.Actions.SaveCopy": "保存副本...",
"World.Actions.SaveHere": "保存到这里",
"World.Actions.SaveToInventory": "保存到物品栏",
"World.Actions.Saving": "正在保存...",
"World.Actions.Discard": "放弃更改",
"World.Actions.Clone": "克隆世界",
"World.Actions.Delete": "删除世界",
"World.Actions.ConfirmDelete": "确认删除",
"World.Actions.ReallyConfirmDelete": "永久删除",
"World.Actions.Overwrite": "用{name}覆盖",
"World.Actions.ConfirmOverwrite": "确认覆盖",
"World.Actions.Overwriting": "正在覆盖...",
"World.Actions.ClosePrompt": "关闭世界?",
"World.Actions.LeavePrompt": "离开世界?",
"World.Actions.CloseConfirm": "关闭",
"World.Actions.LeaveConfirm": "离开",
"World.Actions.CannotClose": "(无法关闭这个世界)",
"World.Actions.GuestWarning": "",
"World.Actions.HostingWarning": "您在主持这个世界。所有的用户都会从此客户端断开连接。",
"World.Actions.GetWorldOrb": "获取世界球体",
"World.Actions.CopyWorldURL": "复制世界网址",
"World.Actions.CopyRecordURL": "复制记录网址",
"World.Actions.StartCustomSession": "开始自定义客户端",
"World.Actions.ModifyMetadata": "编辑元数据",
"World.Actions.GetSessionOrb": "获取客户端球",
"World.Actions.CopySessionURL": "复制会议网址",
"World.Indicator.NoData": "没有数据",
"World.Indicator.LocalWorld": "本地机器",
"World.Indicator.Author": "作者: {name}",
"World.Indicator.Host": "主持: {name}",
"World.Indicator.Hosting": "主持中",
"World.Indicator.Sessions": "{n,plural, other {# 客户端}}",
"World.Indicator.Users": "用户",
"World.Indicator.Users.None": "(找不到活跃的客户端)",
"World.Indicator.Description": "描述",
"World.Indicator.Description.None": "(没有提供描述)",
"World.Detail.ActiveSessions": "活动的会话:",
"World.Detail.ActiveUsers": "活跃用户:",
"World.Detail.NewSession": "<新会话>",
"World.Detail.DescriptionHeader": "描述: ",
"World.Detail.SessionInformationHeader": "客户端信息",
"World.Detail.Uptime": "运行时间",
"World.Detail.AccessLevel": "能见度",
"World.Detail.Users": "用户",
"World.Detail.Users.Count": "{active}{away, select, 0 {} other { (+{away} away)}} out of {max}",
"World.Detail.WorldInformationHeader": "世界信息",
"World.Detail.PublishDate": "已发表",
"World.Detail.ModifyDate": "最后更新",
"World.Detail.Visits": "来访",
"World.Detail.Tags": "标签",
"World.Detail.ActionsHeader": "动作:",
"World.Category.Everything": "所有",
"World.Category.Featured": "精选",
"World.Category.PublishedWorlds": "出版的世界",
"World.Category.ActiveSessions": "活跃会话",
"World.Category.ContactsSessions": "好友的会话",
"World.Category.HeadlessSessions": "无头客户端",
"World.Category.Social": "社交",
"World.Category.Games": "游戏类",
"World.Category.Art": "艺术",
"World.Category.Tutorials": "教程",
"World.Category.Educational": "教育",
"World.Category.Random": "随机",
"World.Category.MyWorlds": "我的世界",
"World.Category.Custom": "自定义",
"World.Category.GroupWorlds": "群组世界",
"World.AccessLevel.Anyone": "任何人",
"World.AccessLevel.RegisteredUsers": "注册用户",
"World.AccessLevel.Contacts": "仅好友",
"World.AccessLevel.ContactsPlus": "好友+",
"World.AccessLevel.LAN": "局域网",
"World.AccessLevel.Private": "私人(仅邀请)",
"World.SortParameter.SearchScore": "搜索分数",
"World.SortParameter.Name": "名称",
"World.SortParameter.OpenedWorldCount": "开放世界",
"World.SortParameter.TotalSessionCount": "总客户端",
"World.SortParameter.TotalUserCount": "总用户",
"World.SortParameter.CreationDate": "创建日期",
"World.SortParameter.LastUpdateDate": "修改日期",
"World.SortParameter.FirstPublishTime": "发布日期",
"World.SortParameter.TotalVisits": "总造访",
"World.SortParameter.LastVisit": "最近造访",
"World.SortParameter.Random": "随机",
"World.Filter.DataSources": "数据源:",
"World.Filter.OpenedWorlds": "开放的世界",
"World.Filter.ActiveSessions": "活动会话",
"World.Filter.PublishedWorlds": "出版的世界",
"World.Filter.LocalWorlds": "本地世界",
"World.Filter.BaseSearch": "基础搜索:",
"World.Filter.ByOwner": "所有者:",
"World.Filter.UserOwner": "所有者是用户",
"World.Filter.GroupOwner": "所有者是组",
"World.Filter.SubmittedToGroup": "提交给组:",
"World.Filter.Featured": "仅精选",
"World.Filter.MyWorlds": "我的世界",
"World.Filter.SessionFiltering": "会话过滤:",
"World.Filter.MinimumUsers": "最低人数: <b>{n}</b>",
"World.Filter.MinimumContacts": "最低好友数: <b>{n}</b>",
"World.Filter.OnlyHeadless": "仅无头主机",
"World.Filter.MaxAccessLevel": "最大访问权限:",
"World.Filter.MinimumUptime": "最小运行时间:",
"World.Filter.Sorting": "排序:",
"World.Edit.Title": "编辑世界元数据",
"World.Edit.Name": "世界名:",
"World.Edit.Description": "描述:",
"World.Edit.Tags": "标签(以逗号分隔):",
"World.Edit.Path": "世界路径:",
"World.Edit.AccessLevelHeader": "谁可以打开这个世界?",
"World.Edit.AccessPrivate": "只有我",
"World.Edit.AccessPatreon": "Patreon的支持者",
"World.Edit.AccessPublic": "任何人(公开)",
"Tools.AvatarCreator": "化身创建器",
"Tools.FullBodyCalibrator": "全身/化身校准器",
"Tools.CameraStreaming": "相机/流媒体",
"Tools.CreateNewWorld": "创造新世界",
"Tools.Debug": "调试",
"Tools.StreamAudio": "流音频",
"Tools.Setup2FA": "设置2FA",
"Tools.StreamAudio.Dialog.Title" : "创建音频流",
"Tools.StreamAudio.Start": "开始流式传输",
"Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps",
"Tools.StreamAudio.Title": "{username} 音频流",
"Tools.StreamAudio.Spatialized": "空间化",
"Tools.StreamAudio.Broadcast": "广播",
"Tools.StreamAudio.PlayForOwner.Off": "为拥有者播放: 禁用",
"Tools.StreamAudio.PlayForOwner.On": "为拥有者播放: 启用",
"Options.FreeformDash.On": "自由冲刺:启用",
"Options.FreeformDash.Off": "自由冲刺:禁用",
"Options.SeatedMode.On": "坐姿模式:启用",
"Options.SeatedMode.Off": "坐姿模式:禁用",
"Options.Nameplates.All": "铭牌: 显示所有铭牌",
"Options.Nameplates.NonContacts": "铭牌: 隐藏朋友的铭牌",
"Options.Nameplates.Hide": "铭牌: 隐藏所有铭牌",
"Options.Nameplates.DefaultStyle": "使用默认铭牌风格",
"Options.Nameplates.CustomStyle": "允许自定义铭牌",
"Indicator.OnlineUsers": "<color=hero.yellow>{users}</color> 用户在线 {users,plural, one {User} other {Users}}",
"Indicator.OnlineUsersVR": "<color=hero.purple>{users}</color> {users, plural, one {user} other {users}} 在VR中",
"Indicator.OnlineUsersDesktop": "<color=hero.cyan>{users}</color> {users, plural, one {user} other {users}} 在桌面模式下",
"Indicator.ServerStatus.Status": "云状态",
"Indicator.ServerStatus.Good": "良好",
"Indicator.ServerStatus.Slow": "缓慢",
"Indicator.ServerStatus.Down": "较差",
"Indicator.ServerStatus.NoInternet": "无网络连接",
"Indicator.Sync.AllSynced": "已全部同步",
"Indicator.Sync.SyncingItems": "正在同步<br><size=61.8033%>{item_count, plural, one {# 项目} other {# 项目}}</size>",
"Indicator.Sync.UploadingVariants": "正在上传<br><size=61.8033%>资产</size>",
"Indicator.Sync.SyncError": "同步错误 <size=61.803%>查看日志了解细节</size>",
"Indicator.Sync.StorageFull": "存储已满 <size=61.803%>无法同步</size>",
"Indicator.Storage.StorageFull": "存储已满",
"Indicator.Storage.Usage": "{storage_used} 共 {storage_max}<br><size=61.803%>存储空间已使用</size>",
"Indicator.LiveHiddenMessage": "(直播时信息已隐藏)",
"Login.InvalidCredentials": "无效凭据",
"Login.InvalidLogin": "无效凭据",
"Login.MalformedUID": "无效设备信息",
"Login.MissingUID": "设备信息缺失",
"Register.MissingUID": "无效设备信息",
"Register.MalformedUID": "无效设备信息",
"Login.MissingLogin": "未提供凭据",
"Login.InvalidRecoveryCode": "无效恢复码",
"Login.UnsupportedAuthentication": "不支持的认证方式",
"Login.EmailNotVerified": "邮箱未验证",
"Login.AccountTempLocked": "您的账号已被锁定。",
"Login.AccountBanned": "您的账号已被封禁。",
"Login.DuplicateAccount": "重复的账号",
"Register.MissingRequest": "未输入详细注册信息",
"Register.InvalidEmail": "无效邮箱地址",
"Register.MissingUsername": "未输入用户名",
"Register.MissingEmail": "未输入电子邮箱",
"Register.UsernameTooLong": "用户名过长",
"Register.UsernameContainsAmpersand": "用户名不能含有 @",
"Register.UsernameStartsWithU": "用户名不能以 U- 开头",
"Register.InvalidUsername": "无效用户名",
"Register.InvalidDateOfBirth": "无效出生日期",
"Register.UserContainsBlockedTerms": "用户名含有屏蔽词",
"Register.MissingPassword": "未输入密码",
"Register.InvalidPassword": "无效密码",
"Register.EmailAlreadyRegistered": "此邮箱已注册",
"Register.UsernameAlreadyRegistered": "此用户名已注册",
"Register.ErrorCheckingUserId": "检查用户ID时出错",
"Account.Login": "登录",
"Account.Logout": "登出",
"Account.Register": "注册",
"Account.Saml2" : "使用 SAML 2.0 登录",
"Account.LoginOrRegister": "登录 / 注册",
"Account.LogoutConfirm": "确认登出?",
"Account.LoggingIn": "正在登录...",
"Account.LoggingOut": "正在登出...",
"Account.Registering": "正在注册...",
"Account.Anonymous": "匿名",
"Account.Username": "用户名:",
"Account.Email": "电子邮件:",
"Account.RememberMe": "记住我<br><size=50%>(30天无活动后将登出)</size>",
"Account.RepeatEmail": "重复电子邮件:",
"Account.UsernameOrEmail": "用户名或电子邮件:",
"Account.Password": "密码:",
"Account.RepeatPassword": "重复输入密码:",
"Account.RecoverPassword": "忘记密码?",
"Account.LiveEmailWarning": "<color=#f00>警告:</color> live.comhotmail.comOutlook.com和其他Microsoft托管的服务最多可能需要1-2天才能接受该电子邮件。",
"Account.PasswordRules": "(至少8个字符1个数字1个小写字母1个大写字母)",
"Account.AgeConfirm": "我今年13岁以上",
"Account.LostPassword": "忘记密码",
"Account.SendRecoveryCode": "发送恢复码",
"Account.ResetPasswordHeader": "重置你的密码",
"Account.ResetPasswordInstructions": "恢复码已发送到您的电子邮件。将其复制到下方输入框:",
"Account.RecoveryCode": "恢复码:",
"Account.NewPassword": "新密码:",
"Account.ResetPassword": "设置新密码",
"Account.Requesting": "正在请求...",
"Account.ErrorPasswordMismatch": "密码不匹配!",
"Account.ErrorEmailMismatch": "电子邮件不匹配!",
"Account.ErrorLoginError": "登录错误:",
"Account.RegistrationSuccess": "<size=120>成功!</size><br><br>验证链接已通过电子邮件发送到{email}。<br><br>保持此会话打开并单击此链接后,您将自动登录。<br><br>如果遇到问题,请通过 {appEmail} 或 {appCommunity} 与我们联系。",
"Account.BirthMonth": "出生月份:",
"Account.BirthDay": "出生日:",
"Account.BirthYear": "出生年份:",
"Account.PoliciesAgreement": "我同意 <color=#22B2FF>服务条款</color> 与 <color=#22B2FF>隐私政策</color>",
"Account.AlternateMethods" : "使用第三方服务登录:",
"Account.Saml2.Title" : "SAML 2.0",
"Account.Saml2.Select" : "请选择您想使用的 SAML 2.0 服务商:",
"Account.Saml2.LoggingIn" : "正在等待登录完成(请查看您的浏览器)...",
"Account.TOTP.Title" : "双因子认证2FA",
"Account.TOTP.Initializing": "正在检查您账号的 2FA 状态...",
"Account.TOTP.Code.Header": "安全码",
"Account.TOTP.Code.Description": "首先,您需要将一个安全码输入您的 TOTP 认证应用,例如 <b>Authy</b> 或者 <b>Google Authenticator</b>.<br><br>我们建议以扫描二维码的方式输入,但您也可以手动输入。 <b>千万不要告诉他人您的安全码。</b><br><br>如果您正在VR模式下您可以通过按下 F8 切换到桌面模式。",
"Account.TOTP.Code.QRCode": "扫描二维码",
"Account.TOTP.Code.Key": "安全码:",
"Account.TOTP.RecoveryCodes.Header": "恢复码",
"Account.TOTP.RecoveryCodes.Description": "把这些代码保存在安全的地方。它们可以在您的手机丢失或损坏后,帮助您再次访问您的账号。每条代码只能使用一次。<b>千万不要告诉他人这些代码。</b> 如果您弄丢了它们,您将 <color=red>永远</color> 失去对您账号的访问权。",
"Account.TOTP.RecoveryCodes.Codes": "恢复码:",
"Account.TOTP.Activate.Header": "激活 2FA",
"Account.TOTP.Activate.Description": "要在您的账号上激活 2FA 请使用您认证应用所产生的六位数字口令来确保一切工作正常。<br><br>一旦激活,您将需要这些代码来进行特定操作。",
"Account.TOTP.Activate.Token": "六位数字口令:",
"Account.TOTP.Activate.TokenField": "在此处输入口令...",
"Account.TOTP.Activate.Activate": "激活",
"Account.TOTP.Activate.Activating": "激活中...",
"Account.TOTP.Activate.InvalidToken": "无效口令!",
"Account.TOTP.Message.AlreadySetup": "您的账号已启用 2FA",
"Account.TOTP.Message.Error": "遭遇意外错误!请稍后重试。",
"Account.TOTP.Message.SetupComplete": "<size=150%>恭喜!</size><br><br>您的账号已启用 2FA 并享受其带来的额外保护!<br><br>您还可以用 /enableLogin2FA 指令启用此账号登录时的 2FA。",
"Account.TOTP.Deactivate.Header": "取消 2FA",
"Account.TOTP.Deactivate.Description": "目前 2FA 已 <b><color=green>在您的账号上设置并激活</color></b>。如果您需要取消它(例如:您丢失了手机或者恢复码遭泄漏),您可以在此处进行操作。<br><br>取消 2FA 后,您可以再次设置启用它,这将生成一个全新的安全码与一套新的恢复码。<br><br>如果您丢失了手机,且需要再次设置激活 2FA我们 <b>强烈</b> 建议您马上进行这项操作,因为每条恢复码只能被使用一次,当其耗尽后,您将永远无法访问您的账号。",
"Account.TOTP.Deactivate.Deactivate": "取消",
"Account.TOTP.Deactivate.Deactivating": "取消中...",
"Account.TOTP.Message.DeactivationComplete": "您账号的 2FA 已被成功取消。<br><br>您的账号正因此面临更大的风险!<br><br>我们强烈建议您马上重新设置启用 2FA特别是当您因丢失手机而使用了恢复码后。",
"Account.Type.Standard" : "标准账号",
"Account.Type.Business" : "商用账号",
"Account.Type.Patreon" : "Patreon 支持者",
"Account.Type.Mentor" : "{platform} 导师",
"Account.Type.Moderator" : "{platform} 版主",
"Account.Type.Team" : "{platform} 团队",
"Avatar.Badge.Live" : "直播",
"2FA.Header": "2FA验证",
"2FA.Token": "6位令牌:",
"Profile.Status.Online": "在线",
"Profile.Status.Away": "离开",
"Profile.Status.Busy": "忙碌",
"Profile.Status.Invisible": "隐身",
"Profile.Status.Offline": "离线",
"Session.Tab.Settings": "设定",
"Session.Tab.Users": "用户",
"Session.Tab.Permissions": "权限",
"Session.Permission.Anonymous": "默认匿名:",
"Session.Permission.Vistor": "默认访客:",
"Session.Permission.Contact": "默认好友:",
"Session.Permission.Host": "默认主机:",
"Session.Permission.PermissionOverrideCount": "权限覆盖: {n,select, -1 {---} other {{n}}}",
"Session.Permission.ClearOverrides": "清除用户覆盖项",
"Session.JoinVerifier.EnableHeader" : "激活自定义准入认证?",
"Session.JoinVerifier.EnableText" : "<color=red>警告:</color> 您将要启用自定义准入认证,其是当前世界的一部分。当您这样做之前,请确保您信任此世界的创建者。因为自定义准入认证器可以绕过标准会话访问规则,并使用其自己的规则允许或阻止用户进入。",
"Session.JoinVerifier.Label" : "使用自定义准入认证器: {name}",
"Session.JoinVerifier.ComponentWarning" : "<color=red>警告:</color> 目前,并没有机制可以在认证器启用后防止篡改。如果篡改用于认证的 ProtoFlux 设置可能导致问题, 请!不!要!使用这个功能且 不!要!在您的世界中激活它。",
"Session.JoinVerifier.SetCustomVerifier" : "设为自定义加入请求认证器",
"Permissions.NotAllowedToSpawn": "您不可以在此处生成事物",
"Permissions.NotAllowedToSave": "您无权在这个世界上保存项目。",
"Permissions.NotAllowedToSwapAvatar": "您不允许在此处交换到自定化身。",
"User.Actions.Silence": "全局静音",
"User.Actions.Mute": "静音",
"User.Actions.Jump": "跳跃",
"User.Actions.Respawn": "重生",
"User.Actions.Kick": "踢",
"User.Actions.Ban": "禁止",
"Contacts.Add": "添加好友",
"Contacts.Remove": "移除好友",
"Contacts.ConfirmRemove": "确认删除?",
"Contacts.AcceptRequest": "接受请求",
"Contacts.IgnoreRequest": "忽略请求",
"Contacts.Invite": "邀请",
"Contacts.BanFromAllSessions": "禁止进入我主持的会话",
"Contacts.UnbanFromAllSessions": "取消禁止进入我主持的会话",
"Contacts.BanFromCurrentWorld": "禁止进入当前的世界",
"Contacts.UnbanFromCurrentWorld": "取消禁止进入当前的世界",
"Contacts.RecordingVoiceMessage": "正在录音...",
"Contacts.Unblocked" : "取消屏蔽",
"Contacts.AvatarBlock" : "屏蔽化身",
"Contacts.MutualBlock" : "相互屏蔽",
"Contacts.SelfAccount": "我的账号",
"Contacts.SearchPrompt": "搜索好友...",
"Contacts.WriteMessage": "编写信息...",
"Contacts.InSession": "在 {name}",
"Contacts.InPrivate": "在私人世界",
"Contacts.InContactsOnly": "在仅限好友的世界",
"Contacts.InHidden": "在隐藏的世界",
"Contacts.InHiddenContactsOnly": "在隐藏的,仅限好友的世界",
"Contacts.InHiddenContactsPlus": "在隐藏的,仅限好友+的世界",
"Contacts.InLAN": "在局域网世界",
"Contacts.UsingDifferentVersion": "使用版本: {version}",
"Contacts.RequestSent": "请求已发送",
"Contacts.RequestReceived": "好友请求",
"Contacts.RequestIgnored": "忽略的请求",
"Contacts.Blocked": "屏蔽",
"Contacts.SearchResult": "搜索结果",
"Contacts.Bot": "Bot帐户",
"Contacts.Migrated": "好友未迁移",
"Notifications.IsOnline": "上线了",
"Notifications.IsOnlineOnDifferentVersion": "上线了 <size=75%>(使用版本: {version})</size>",
"Notifications.ReceivedContactRequest": "发来一个好友请求",
"Notifications.ReceivedInvite": "邀请您:",
"Notifications.ReceivedItem": "发来一件物品:",
"Notifications.VoiceMessage": "发来一条语音信息",
"Undo.SetField": "将字段 {field_name} 设置为 {value}",
"Undo.SetReference": "将引用 {ref_name} 设置为 {ref_target}",
"Undo.Spawn": "生成 {name}",
"Undo.Destroy": "销毁 {name}",
"Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}",
"Undo.DuplicateComponent": "组件重复",
"Undo.DestroyComponent": "销毁 {slot_name} 上的 {component_type}",
"Undo.Transform": "{name} 已移动",
"Undo.Translate": "平移",
"Undo.TranslateAlongAxis": "沿轴平移",
"Undo.RotateAroundAxis": "绕轴旋转",
"Undo.ResetPosition": "重置位置",
"Undo.ResetRotation": "重置旋转",
"Undo.ResetScale": "重置缩放",
"Undo.GrabObjects": "抓取物体",
"Undo.DestroyGrabbed": "销毁所持物体",
"Undo.DuplicateGrabbed": "复制所持物体",
"Undo.ChangeBoxSize": "变更盒子尺寸",
"Undo.BrushStroke": "笔触",
"Undo.ChangeColor": "换色",
"Undo.CloneComponent": "克隆组件",
"Undo.MoveIKBone": "移动IK骨骼",
"Undo.MoveSun": "移动太阳",
"Undo.ApplyMaterial": "应用材料",
"Undo.BakeMeshes": "烘焙 {name}",
"Undo.ChangeMesh": "更换网格",
"Undo.InsertParent": "为 {name} 插入父项",
"Undo.Wiggler": "邪恶的东西",
"Undo.ExtractMaterialsFromHierarchy": "从层次结构提取材质",
"Undo.BatchConvertMaterials": "批量转换材质",
"Tooltips.Brush.ChangeColor" : "改变颜色",
"Tooltips.Brush.IncrementSize" : "增大",
"Tooltips.Brush.DecrementSize" : "缩小",
"Tooltips.Dev.CreateNew": "创建新的...",
"Tooltips.Dev.Selection": "选择: {mode}",
"Tooltips.Dev.DevMode.Off": "开发者模式:禁用",
"Tooltips.Dev.DevMode.On": "开发者模式:启用",
"Tooltips.Dev.OpenInspector": "打开查看器",
"Tooltips.Dev.DeselectAll": "全部取消选择",
"Tooltips.Dev.DestroySelected": "销毁所选",
"Tooltips.Dev.ConfirmDestroySelected": "确定销毁所选",
"Tooltips.Dev.GizmoOptions" : "Gizmo 选项",
"Tooltips.Dev.SelectParent" : "选择父级",
"Tooltips.Dev.LocalSpace" : "局部坐标",
"Tooltips.Dev.GlobalSpace" : "全局坐标",
"Tooltips.Dev.Translation" : "平移",
"Tooltips.Dev.Rotation" : "旋转",
"Tooltips.Dev.Scale" : "缩放",
"Tooltip.Color.Picker": "选色器",
"Tooltip.GrabbableSetter.Scalable": "设为可缩放",
"Tooltip.GrabbableSetter.NonScalable": "设为不可缩放",
"Tooltip.GrabbableSetter.ApplyToRoot": "设为应用到根组件",
"Tooltip.GrabbableSetter.AppyToHit": "设为应用到命中组件",
"Tooltip.CharacterCollider.MarkGrippable": "标记为可抓取",
"Tooltip.CharacterCollider.DontMarkGrippable": "不要标记为可抓取",
"Tooltip.CharacterCollider.EnsureWalkRun": "确保步行/跑步运动",
"Tooltip.CharacterCollider.EnsureZeroG": "确保零重力运动",
"Tooltip.CharacterCollider.EnsurePhysicalFly": "确保物理飞行运动",
"Tooltip.Light.Point": "点光源",
"Tooltip.Light.Spot": "聚光灯",
"Tooltip.Light.Sun": "太阳",
"Tooltip.MeshVisibility.KeepShadow": "保持阴影",
"Tooltip.MeshVisibility.ShadowOff": "禁用阴影",
"Tooltip.MeshVisibility.ShadowOn": "启用阴影",
"Tooltip.MeshVisibility.OnlyShadow": "设置为仅阴影",
"Tooltip.MeshVisibility.DoubleSidedShadow": "设置为双面阴影",
"Tooltip.Slicer.Add": "添加切片器",
"Tooltip.Slicer.Clear": "清除设定",
"Tooltip.Material.RayMode": "射线模式",
"Tooltip.Material.AreaMode": "区域模式",
"Tooltip.Material.ObjectMode": "对象全局模式",
"Tooltip.Material.SceneMode": "场景全局模式",
"Tooltip.Material.CreateCopy": "建立副本",
"Tooltip.Material.Edit": "编辑材料",
"Tooltip.Material.Convert": "转换为...",
"Tooltip.Material.ConvertAll": "把全部转换为...",
"Tooltip.Material.CreateNew": "创建新的",
"Tooltip.Mesh.Edit": "编辑网格",
"Tooltip.Cartridge.Eject": "取出球体",
"Tooltip.Microphone.Format.WAV": "WAV文件",
"Tooltip.Microphone.Format.Vorbis": "OGG文件",
"Tooltip.Microphone.Format.FLAC": "FLAC文件",
"Tooltip.Microphone.ModeHold": "按住以录制声音",
"Tooltip.Microphone.ModePress": "按下以开始/停止录制声音",
"Tooltip.Microphone.SourceRaw": "Raw文件",
"Tooltip.Microphone.SourceFiltered": "过滤并归一化",
"Tooltip.ProtoFlux.Overview" : "切换概览",
"Tooltip.ProtoFlux.NodeBrowser" : "浏览节点",
"Tooltip.ProtoFlux.PackInPlace" : "就地打包",
"Tooltip.ProtoFlux.PackInto" : "打包为 <size=50%>{name}</size>",
"Tooltip.ProtoFlux.Unpack" : "将 <size=50%>{name}</size> 解包",
"Tooltip.ProtoFlux.ExplicitCast" : "显式转换\n<size=50%>(<color=red>警告:</color> 可能丢失数据)</size>",
"ProtoFlux.UI.Call" : "调用",
"ProtoFlux.UI.AsyncCall" : "<size=50%>异步</size> 调用",
"ProtoFlux.UI.NodeBrowser.Title" : "ProtoFlux 节点",
"CreateNew.Back": "<<< <i>返回</i>",
"CreateNew.EmptyObject": "空对象",
"CreateNew.ParticleSystem": "粒子系统",
"CreateNew.Object": "对象",
"CreateNew.Object.AvatarCreator": "化身创建器",
"CreateNew.Object.Camera": "相机",
"CreateNew.Object.ReflectionProbe": "反射探针",
"CreateNew.Object.Mirror": "镜子",
"CreateNew.Object.Portal": "传送门",
"CreateNew.Object.VideoPlayer": "视频播放器",
"CreateNew.Object.SpawnArea": "出生区域",
"CreateNew.Object.SpawnPoint": "出生点",
"CreateNew.Object.UIXCanvas": "UIX画布",
"CreateNew.Object.Facet": "Facet",
"CreateNew.Object.FogVolume": "雾量",
"CreateNew.Object.FogVolume.Additive": "添加",
"CreateNew.Object.FogVolume.Alpha": "Alpha",
"CreateNew.Object.FogVolume.Multiplicative": "乘性",
"CreateNew.Object.FogVolume.Gradient": "梯度",
"CreateNew.Text": "文本",
"CreateNew.Text.Basic": "基本的",
"CreateNew.Text.Outline": "描边",
"CreateNew.Editor": "编辑器",
"CreateNew.Editor.UserInspector": "用户查看器",
"CreateNew.Editor.LightSourcesWizard": "世界光源设置向导",
"CreateNew.Editor.TextRendererWizard": "世界文字渲染器设置向导",
"CreateNew.Editor.AssetOptimizationWizard": "资产优化设置向导",
"CreateNew.Editor.CubemapCreator": "立方体贴图创建器",
"CreateNew.Editor.ReflectionProbes": "反射探针设置向导",
"CreateNew.3DModel": "3D模型",
"CreateNew.3DModel.Triangle": "三角形",
"CreateNew.3DModel.Box": "盒型",
"CreateNew.3DModel.Sphere": "球形",
"CreateNew.3DModel.Capsule": "胶囊",
"CreateNew.3DModel.Cone": "锥体",
"CreateNew.3DModel.Cylinder": "圆筒",
"CreateNew.3DModel.Quad": "四边形",
"CreateNew.3DModel.Grid": "网格",
"CreateNew.3DModel.Torus": "圆环面",
"CreateNew.Collider": "碰撞体",
"CreateNew.Collider.Box": "盒型",
"CreateNew.Collider.Sphere": "球形",
"CreateNew.Collider.Capsule": "胶囊",
"CreateNew.Collider.Cylinder": "圆筒",
"CreateNew.Collider.Cone": "锥体",
"CreateNew.Collider.Mesh": "网格",
"CreateNew.Light": "光照",
"CreateNew.Light.Point": "点光源",
"CreateNew.Light.Spot": "聚光灯",
"CreateNew.Light.Directional": "方向光",
"CreateNew.Materials": "材质",
"CreateNew.Directory.Title": "创建新目录:",
"CreateNew.Directory.Error.EmptyName": "请输入名称:",
"CreateNew.Directory.Error.LongName": "名称太长了:",
"CreateNew.Directory.Error.InvalidName": "无效名称:",
"AvatarCreator.Title": "化身创建器",
"AvatarCreator.Instructions": "将化身对象与头显和控制器参考对齐(可选),然后按创建将其转换为化身",
"AvatarCreator.UseSymmetry": "使用对称",
"AvatarCreator.ShowToolAnchors": "显示工具锚点",
"AvatarCreator.SetupVolumeMeter": "设置音量计",
"AvatarCreator.SetupEyes": "设置眼睛",
"AvatarCreator.SetupFaceTracking": "设置人脸跟踪",
"AvatarCreator.ProtectAvatar": "保护化身",
"AvatarCreator.CalibrateFeet": "校准脚",
"AvatarCreator.CalibrateHips": "校准骨盆/臀部",
"AvatarCreator.AlignHeadForward": "头向前对齐",
"AvatarCreator.AlignHeadUp": "头向上对齐",
"AvatarCreator.AlignHeadRight": "头向右对齐",
"AvatarCreator.CenterHead": "居中头位置",
"AvatarCreator.TryAlignHands": "尝试对齐手",
"AvatarCreator.AlignToolAnchors": "对齐工具锚点",
"AvatarCreator.Create": "创建",
"Importer.General.AsRawFile": "Raw文件",
"Importer.Folder.Title": "文件夹导入器",
"Importer.Folder.Individual": "逐个导入",
"Importer.Folder.Individual.Description": "为文件夹中的每个受支持文件创建一个单独的导入对话框",
"Importer.Folder.Batch": "批量导入",
"Importer.Folder.Batch.Description": "为每种类型的文件以相同设置创建一个导入对话框",
"Importer.Folder.Minecraft": "Minecraft 中的世界",
"Importer.Folder.Minecraft.Description": "如果安装了 Mineways导入 Minecraft 中的世界。",
"Importer.Image.Title": "图片导入器",
"Importer.Image.Prompt": "您要导入什么?",
"Importer.Image.Regular": "图像/纹理",
"Importer.Image.Screenshot": "<size=50%>(在这)</size> 截图",
"Importer.Image.PixelArt" : "像素艺术",
"Importer.Image.360": "360度照片/天空盒",
"Importer.Image.StereoPhoto": "立体照片",
"Importer.Image.Stereo360": "立体360度照片",
"Importer.Image.180": "180度照片",
"Importer.Image.Stereo180": "立体180度照片",
"Importer.Image.LUT": "LUT",
"Importer.ImageVideo.LayoutPrompt": "它使用什么布局?",
"Importer.ImageVideo.LayoutHorizontalLR": "并排 LR",
"Importer.ImageVideo.LayoutHorizontalRL": "并排 RL",
"Importer.ImageVideo.LayoutVerticalLR": "上下 LR",
"Importer.ImageVideo.LayoutVerticalRL": "上下 RL",
"Importer.Model.Title": "模型导入器",
"Importer.Model.Prompt": "您要导入什么?",
"Importer.Model.Regular": "3D模型",
"Importer.Model.3DScan": "3D扫描",
"Importer.Model.CAD": "CAD模型",
"Importer.Model.PointCloud": "点云",
"Importer.Model.VertexColorModel": "顶点着色模型",
"Importer.Model.AdvancedSettings": "高级设置",
"Importer.Model.ModelKindPrompt": "什么样的3D模型",
"Importer.Model.RegularKind": "常规/化身",
"Importer.Model.SeparableKind": "可分离的可吸附组件",
"Importer.Model.UnitsPrompt": "它的单位是什么?",
"Importer.Model.AutoScale": "自动缩放(未知缩放)",
"Importer.Model.AutoHumanoid": "自动人形高度",
"Importer.Model.Meters": "米m",
"Importer.Model.Millimeters": "毫米mm",
"Importer.Model.Centimeters": "厘米cm",
"Importer.Model.Inches": "英寸",
"Importer.Model.FinalizePrompt": "您确定要导入吗?",
"Importer.Model.RunImport": "运行导入!",
"Importer.Model.Advanced.Scale": "缩放:",
"Importer.Model.Advanced.AutoScale": "自动缩放",
"Importer.Model.Advanced.MaxTexSize": "最大纹理大小",
"Importer.Model.Advanced.ImageFormat": "图片格式: ",
"Importer.Model.Advanced.Material": "材质: ",
"Importer.Model.Advanced.PreferSpecular": "首选镜面",
"Importer.Model.Advanced.AlignAxis": "对齐轴: ",
"Importer.Model.Advanced.Normals": "计算法线",
"Importer.Model.Advanced.Tangents": "计算切线",
"Importer.Model.Advanced.VertexColors": "导入顶点颜色",
"Importer.Model.Advanced.Bones": "导入骨骼",
"Importer.Model.Advanced.Lights": "导入灯光",
"Importer.Model.Advanced.TextureAlpha": "计算纹理Alpha",
"Importer.Model.Advanced.AlbedoColor": "导入反射颜色",
"Importer.Model.Advanced.ImportEmissive": "导入发光属性",
"Importer.Model.Advanced.Colliders": "生成碰撞体",
"Importer.Model.Advanced.Animations": "导入动画",
"Importer.Model.Advanced.SetupSnappable": "设置为可吸附",
"Importer.Model.Advanced.SetupTimelapse": "设置为延时拍摄",
"Importer.Model.Advanced.ImportExternalTextures": "导入外部纹理",
"Importer.Model.Advanced.SkinnedMeshes": "导入蒙皮网格",
"Importer.Model.Advanced.SetupIK": "设置IK",
"Importer.Model.Advanced.VisualizeRig": "可视化绑定",
"Importer.Model.Advanced.ForceTpose": "强制T-Pose",
"Importer.Model.Advanced.ForcePointCloud": "作为点云",
"Importer.Model.Advanced.DualSided": "强制双面",
"Importer.Model.Advanced.FlatShaded": "强制平面着色",
"Importer.Model.Advanced.DeduplicateInstances": "删除重复实例(慢)",
"Importer.Model.Advanced.Optimize": "优化模型/场景",
"Importer.Model.Advanced.SplitSubmeshes": "分割子网格",
"Importer.Model.Advanced.RandomColors": "产生随机颜色",
"Importer.Model.Advanced.SpawnMaterialOrbs": "生成材质球",
"Importer.Model.Advanced.ImagesByName": "按名称导入图像",
"Importer.Model.Advanced.ForcePointFiltering": "强制过滤点",
"Importer.Model.Advanced.ForceNoMipMaps": "强制不使用 MipMaps",
"Importer.Model.Advanced.ForceUncompressed": "强制解压缩",
"Importer.Model.Advanced.Grabbable": "使可抓取",
"Importer.Model.Advanced.Scalable": "使可缩放",
"Importer.Model.Advanced.PositionAtOrigin": "置于原点",
"Importer.Model.Advanced.AssetsOnObject": "将资产放在对象上",
"Importer.Video.Title": "视频导入器",
"Importer.Video.Prompt": "您要导入什么?",
"Importer.Video.Regular": "视频",
"Importer.Video.360": "360度视频",
"Importer.Video.Stereo": "立体视频",
"Importer.Video.Stereo360": "立体360度视频",
"Importer.Video.Depth": "深度视频",
"Importer.Video.180": "180度视频",
"Importer.Video.Stereo180": "立体180度视频",
"Importer.Video.Depth.Prompt": "深度预设",
"Importer.Video.Depth.Default": "默认",
"Exporter.Title": "导出",
"Exporter.FileName": "文件名:",
"Exporter.ExportAs": "导出为:",
"Exporter.Export": "导出",
"Exporter.Exporting": "导出中...",
"NewWorld.Title": "创建世界",
"NewWorld.SessionTitle": "新会话",
"NewWorld.Template": "世界模板:",
"NewWorld.CustomPreset": "自定义预设:",
"NewWorld.SessionSettings": "会话设定:",
"NewWorld.UnsafeMode": "不安全模式:",
"NewWorld.Port": "端口:",
"NewWorld.AutoPort": "自动:",
"NewWorld.DefaultName": "{name} 世界",
"FullBody.Title": "全身/化身校准",
"FullBody.SetHeight": "1) 设定身高",
"FullBody.HeightInstructions": "确保这是您的实际身高,否则校准将无法正常进行。人体模型应与头显和控制器相符。",
"FullBody.HeightWarning": "这似乎不正确。确保它是您的实际身高。",
"FullBody.ConfirmMapping": "2) 确认跟踪器映射",
"FullBody.MappingInstructions": "直立站立,确保跟踪器正在跟踪并被正确检测到。",
"FullBody.StartCalibration": "启动跟踪器校准",
"FullBody.JustCalibrateAvatar": "只是校准我的化身",
"FullBody.JustCalibrateAvatarDescription": "跳过全身校准,仅校准化身",
"FullBody.SkipAndAdjustAvatar": "跳过并调整化身",
"FullBody.CalibrateInstructions": "使自己与游戏空间中的红色身体覆盖层对齐,然后按下两个扳机键进行确认。确保您真实的脚和臀部与虚拟的尽可能接近。",
"FullBody.BeforeCalibrationInstructions": "确保跟踪器正在跟踪且您的身高已设置",
"FullBody.CalibratingPoseInstructions": "确保自己与参考对齐,然后按下两个扳机键进行确认",
"FullBody.AdjustAvatarInstructions": "调整化身的身体偏移,使其与参考最匹配",
"FullBody.FineTuneCalibrationInstructions": "通过移动蓝色参考来验证和微调校准",
"FullBody.CalibrateTrackersHeader": "校准跟踪器",
"FullBody.CalibrateTrackersInstructions": "抓取并放置相对于追踪器的蓝色身体部位,以调整其偏移量。 它们应与跟踪器在您身体上的位置相匹配。\n 您可以在以后随时通过重新打开此工具来调整校准。",
"FullBody.UseSymmetry": "使用对称",
"FullBody.ShowBodyOverlay": "显示身体叠加",
"FullBody.HeightCompensationInstructions": "如果人体模型过高(弯曲)或过矮,请调整高度补偿以达到最佳配合。",
"FullBody.RecalibratePrompt": "跟踪器损坏或丢失?",
"FullBody.Recalibrate": "再次运行T-Pose校准",
"FullBody.CalibrateAvatarPrompt": "需要调整化身配合度吗?",
"FullBody.CalibrateAvatar": "校准我的化身",
"FullBody.FinishPrompt": "看起来不错?",
"FullBody.FinishCalibration": "完成全身校准",
"FullBody.CalibrateAvatarTitle": "校准化身",
"FullBody.CalibrateAvatarInstructions": "确保已映射所有身体部位,然后在其周围拖动蓝色球体,以使化身与身体参考最匹配。",
"FullBody.ShowReferenceOverlay": "显示参考叠加",
"FullBody.ResetAvatarPrompt": "化身扭曲或无法追踪?",
"FullBody.ResetAvatar": "重置映射",
"FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最终弯成弓形)或太矮,在此处调整其高度补偿使它更适合您的身高。",
"FullBody.AvatarHeightCompensation": "化身高度补偿: {n, number, percent}",
"FullBody.ResetAvatarHeightCompensation": "重置高度补偿",
"FullBody.AvatarSaveWarning": "完成校准后,不要忘记保存您的化身!",
"FullBody.FinishAvatarCalibration": "完成化身校准",
"FullBody.CalibrationFinishedInstructions": "如果您对校准满意,则可以保存您的化身并退出。",
"FullBody.CloseCalibrator": "关闭校准工具",
"FullBody.CalibrationRedoInstructions": "如果校准有误差,或是您想校准更多的化身,则可以进行更多的调整。 您也可以在以后的任何时候重新打开此校准器以进行调整。\n 如果您仅更改了跟踪器,则无需再次校准化身。",
"FullBody.ReturnToTrackerCalibration": "返回跟踪器校准",
"FullBody.Hips": "臀部",
"FullBody.Feet": "脚部",
"FullBody.Chest": "胸部",
"FullBody.Elbows": "肘部",
"FullBody.Knees": "膝盖",
"FullBody.TrackerMapped": "追踪器已映射",
"FullBody.NotTracking": "未在追踪...",
"FullBody.NoTracker": "没有已映射追踪器",
"FullBody.FeetNotTracking": "脚部未追踪...",
"FullBody.AvatarPointMapped": "已映射",
"FullBody.AvatarPointNotMapped": "未映射",
"FullBody.AvatarPointNoTracker": "没有追踪器",
"CameraControl.Title": "相机控制",
"CameraControl.MirroringOffWarning": "镜像关闭",
"CameraControl.MirrorToDisplay": "镜像显示",
"CameraControl.TakePhoto": "拍照",
"CameraControl.Take360Photo": "拍360度照片",
"CameraControl.Mode.SmoothPOV": "平滑POV",
"CameraControl.Mode.ThirdPerson": "第三人称",
"CameraControl.Mode.Group": "群组",
"CameraControl.Mode.World": "世界",
"CameraControl.Mode.Manual": "手动",
"CameraControl.Settings.AvoidOcclusion": "避免遮挡",
"CameraControl.Settings.KeepInWorldspace": "留在世界空间",
"CameraControl.Settings.MovementWobble": "运动摆动",
"CameraControl.Settings.AimInFrontOfHead": "瞄准头部",
"CameraControl.Settings.HideCamera": "隐藏相机",
"CameraControl.Settings.ForceEyesOnCamera": "强制注视相机",
"CameraControl.Settings.HideBadges": "隐藏徽章",
"CameraControl.Settings.HideLasers": "隐藏激光",
"CameraControl.Settings.ShowFrustum": "显示平截头体",
"CameraControl.Settings.PhotoTimer": "拍照计时器",
"CameraControl.Settings.ShowLiveBadge": "显示直播徽章",
"CameraControl.Settings.AudioFromCameraViewpoint": "相机视角的音频",
"CameraControl.OpenCloseUsers": "用户",
"CameraControl.CreateCameraAnchor": "创建相机锚点",
"CameraControl.Anchors.Interpolate": "在锚点之间插值",
"CameraControl.Anchors.InterpolationSpeed": "锚点插值速度:",
"CameraControl.Anchors.LinearInterpolation": "线性插值",
"CameraControl.Anchors.NoAnchors": "这个世界中没有相机锚点",
"CameraControl.Positioning.FieldOfView": "视场",
"CameraControl.Positioning.AngleOffset": "角度偏移",
"CameraControl.Positioning.Distance": "距离",
"CameraControl.Positioning.Height": "高度",
"CameraControl.Positioning.FirstPersonPitch": "第一人称俯仰角",
"CameraControl.Positioning.FirstPersonRoll": "第一人称滚转角",
"CameraControl.Positioning.FirstPersonOffset": "第一人称偏移",
"CameraControl.Positioning.Reset": "重置",
"CameraControl.Control.AnyoneCanInteract": "任何人都可以互动",
"CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染预览",
"CameraControl.Control.RenderPrivateUI": "渲染私人用户界面",
"CameraControl.Control.MotionBlur": "运动模糊",
"CameraControl.Control.ScreenSpaceReflections": "屏幕空间反射",
"CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片",
"CameraControl.Control.FlipPreview": "翻转预览",
"CameraControl.Control.GroupDetectionRadius": "组检测半径:{n} m",
"CameraControl.Control.GroupExcludeBoundary": "组排除边界:{n} m",
"CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}",
"CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}",
"CameraControl.Control.FramingSmoothSpeed": "构图平滑速度:{n}",
"CameraControl.OBS.IP": "OBS Websocket IP:",
"CameraControl.OBS.Password": "OBS密码可选",
"CameraControl.OBS.Connect": "连接",
"CameraControl.OBS.Instructions": "确保OBS正在运行我们支持 OBS 版本 28+。",
"CameraControl.OBS.OpenInstaller": "打开安装程序页面",
"CameraControl.OBS.Launch": "启动OBS",
"CameraControl.OBS.Launching": "启动中...",
"CameraControl.OBS.Launched": "启动了!",
"CameraControl.OBS.Connecting": "正在连接中...",
"CameraControl.OBS.Connected": "连接上了!",
"CameraControl.OBS.Disconnected": "断线!",
"CameraControl.OBS.AuthFailure": "认证失败!",
"CameraControl.OBS.ConnectionFailed": "连接失败:",
"CameraControl.OBS.ConnectionTimeout": "连接超时。OBS在运行吗",
"CameraControl.OBS.UnexpectedConnectionError": "意外的连接错误:",
"CameraControl.OBS.DisconnectedPage": "OBS断开",
"CameraControl.OBS.ReturnToConnect": "返回连接页面",
"CameraControl.OBS.AutoMirror": "录像/推流自动镜像",
"CameraControl.OBS.Bitrate": "比特率:{n}/s",
"CameraControl.OBS.FPS": "帧率:{n}",
"CameraControl.OBS.DroppedFrames": "丢帧:{n}",
"CameraControl.OBS.Idle": "IDLE",
"CameraControl.OBS.Live": "LIVE",
"CameraControl.OBS.Recording": "REC",
"CameraControl.OBS.OpenInstallerReason": "您可以在这个页面下载 obs-websocket 插件",
"CameraControl.OBS.Streaming.Start": "开始流式传输",
"CameraControl.OBS.Streaming.Starting": "正在开始流式传输...",
"CameraControl.OBS.Streaming.Stop": "停止流式传输",
"CameraControl.OBS.Streaming.Stopping": "正在停止流式传输",
"CameraControl.OBS.Recording.Start": "开始录音",
"CameraControl.OBS.Recording.Starting": "正在开始录音...",
"CameraControl.OBS.Recording.Stop": "停止录音",
"CameraControl.OBS.Recording.Stopping": "正在停止录音",
"Settings.Height": "我的身高:",
"Settings.Metric": "公制 (cm)",
"Settings.Imperial": "英制 (ft)",
"Settings.OverrideLocale": "覆盖语言设置:",
"Settings.HideAllTutorials": "隐藏所有教程",
"Settings.ShowInteractionHints": "显示互动提示",
"Settings.PrimaryController": "主控制器",
"Settings.Hotswitching": "VR热切换",
"Settings.AllowStrafing": "允许左右移动",
"Settings.UseHeadDirectionForMovement": "使用头向移动",
"Settings.SmoothTurn": "平滑转向",
"Settings.SmoothTurnExclusiveMode": "仅平滑转向模式",
"Settings.SmoothTurnSpeed": "平滑转向速度",
"Settings.SnapTurnAngle": "吸附转向角度",
"Settings.NoclipSpeed": "穿墙速度",
"Settings.SpeedExponent": "速度指数",
"Settings.MoveThreshold": "移动阈值",
"Settings.ControllerVibration": "控制器振动",
"Settings.Haptics": "触觉反馈",
"Settings.DisablePhysicalInteractions": "禁用身体互动",
"Settings.EnableGestures": "启用手势",
"Settings.DoubleClickInterval": "双击间隔",
"Settings.ResetAllTutorials": "重置所有教程",
"Settings.PreferSteamNetworking": "首选Steam联机方式",
"Settings.DisableLAN": "禁用局域网",
"Settings.LegacyGripEquip": "启用旧版双握把装备",
"Settings.LegacyWorldSwitcher": "启用旧版世界切换器",
"Settings.FetchIncompatibleSessions": "显示不兼容的会话",
"Settings.DoNotSendReadStatus": "不发送实时消息已读状态",
"Settings.MaxConcurrentAssetTransfers": "最大同时传输资产数",
"Settings.AutosaveScreenshotPath": "自动保存截图路径",
"Settings.AutosaveAllScreenshots": "自动保存世界中的所有截图",
"Settings.DebugInputBinding": "调试输入绑定",
"Settings.LaserSmoothing.Header": "激光平滑",
"Settings.LaserSmoothing.Speed": "速度平滑",
"Settings.LaserSmoothing.ModulateStartAngle": "调整起始角度",
"Settings.LaserSmoothing.ModulateEndAngle": "调整端角",
"Settings.LaserSmoothing.ModulateExponent": "调整指数",
"Settings.LaserSmoothing.ModulateSpeedMultiplier": "调整速度系数",
"Settings.LaserSmoothing.StickThreshold": "粘阈值",
"Settings.Laser.ShowInDesktop": "在桌面模式下显示激光",
"Settings.LaserSmoothing.Reset": "重置激光设置",
"Settings.Audio.Header": "音频",
"Settings.Audio.Input.Title" : "音频输入设备",
"Settings.Audio.Master": "主音量:{n,number,percent}",
"Settings.Audio.SoundEffects": "音效:{n,number,percent}",
"Settings.Audio.Multimedia": "多媒体:{n,number,percent}",
"Settings.Audio.Voice": "语音:{n,number,percent}",
"Settings.Audio.UI": "用户界面:{n,number,percent}",
"Settings.Audio.DisableVoiceNormalization": "禁用语音标准化",
"Settings.Audio.NoiseGateThreshold": "噪声门阈值:{n}",
"Settings.Audio.NormzliationThreshold": "标准化阈值:{n}",
"Settings.Audio.NoiseSupression": "噪声抑制滤波器RNNoise",
"Settings.Audio.WhisperVoiceVolume": "耳语音量(气泡之外): {n,number,percent}",
"Settings.Audio.InputDevice": "音频输入设备:",
"Settings.Audio.OutputDevice": "音频输出设备:",
"Settings.Audio.SelectInputDevice": "选择音频输入设备",
"Settings.Audio.SelectOutputDevice": "选择音频输出设备",
"Settings.Audio.TestInput": "测试您的音频输入:",
"Settings.Audio.TestDescription": "我们将向您播放来自所选音频设备的声音,以便您确认它是正确的。",
"Settings.Audio.StartTest": "听声音\n<size=50>(检查麦克风/音频输入)</size>",
"Settings.Audio.StopTest": "停止测试",
"Settings.Audio.Monitoring": "音频输入监控:",
"Settings.Audio.SystemDefaultOutput": "使用系统默认值",
"Settings.Graphics.DesktopFOV": "桌面视场角",
"Settings.Locale.Title" : "界面语言",
"Settings.Locale.ChangeLanguage": "改变语言",
"Settings.Locale.SelectLanguageHeader": "选择你的语言:",
"Settings.Locale.DefaultLanguage": "系统默认",
"Settings.Save": "保存设置",
"Settings.FullBody.Header": "全身追踪:",
"Settings.FullBody.FeetPositionSmoothing": "脚部位置平滑",
"Settings.FullBody.FeetRotationSmoothing": "脚部旋转平滑",
"Settings.FullBody.HipsPositionSmoothing": "臀部位置平滑",
"Settings.FullBody.HipsRotationSmoothing": "臀部旋转平滑",
"Settings.Dash.Header": "仪表板",
"Settings.Dash.Curvature": "曲率",
"Settings.Dash.OpenCloseSpeed": "开/关速度",
"Settings.LeapMotion.Name": "Leap Motion",
"Settings.LeapMotion.Enabled": "启用Leap追踪",
"Settings.LeapMotion.HorizontalOffset": "水平偏移",
"Settings.LeapMotion.VerticalOffset": "垂直偏移",
"Settings.LeapMotion.ForwardOffset": "前向偏移",
"Settings.LeapMotion.SnapDistance": "控制器手吸附距离",
"Settings.LeapMotion.UseFingersWhenSnapped": "吸附时使用手指",
"Settings.ViveHandTracking.Name": "Vive手指追踪",
"Settings.ViveHandTracking.Enabled": "启用Vive手部追踪",
"Settings.ViveHandTracking.SnapDistance": "Vive手部追踪吸附距离",
"Settings.ViveHandTracking.UseFingersWhenSnapped": "吸附时使用Vive手指",
"Settings.WindowsIntegration": "Windows整合",
"Settings.LinuxIntegration": "Linux整合",
"Settings.System.KeepOriginalScreenshotFormat": "保留原始屏幕截图格式",
"Settings.System.KeepOriginalScreenshotFormat.Description": "启用后将截图保存到“文档”文件夹后将不会转换为JPG",
"Security.Hyperlink.Title" : "外部链接",
"Security.Hyperlink.Warning": "<b><size=125%>警告:外部超链接</size></b>\n您点击了世界中的一个链接。 您要打开它吗?其将在您的桌面网络浏览器中打开。",
"Security.Hyperlink.Open": "打开",
"Security.Hyperlink.Cancel": "取消",
"Security.HostAccess.Title": "主机访问",
"Security.HostAccess.Warning": "<b><size=125%>警告:世界正在尝试访问第三方主机</size></b>\n允许访问可能导致第三方收集一些个人信息例如您的IP和地理位置。",
"Security.HostAccess.TargetHost": "目标主机:<b>{host}</b>",
"Security.HostAccess.Reason": "原因:{reason}",
"Security.HostAccess.NoReason": "<i>没有提供原因</i>",
"Security.HostAccess.Allow": "允许",
"Security.HostAccess.Deny": "拒绝",
"ComponentSelector.Back" : "< (返回)",
"ComponentSelector.Title" : "组件",
"ComponentSelector.CreateCustomType" : "创建自定义类型",
"ComponentSelector.CommonGenericTypes" : "常见通用类型",
"ComponentSelector.CustomGenericArguments" : "自定义通用参数:",
"ComponentSelector.InvalidType" : "无效类型",
"Inspector.Title" : "场景查看器",
"Inspector.Slot.AttachComponent": "附加组件",
"Inspector.Slot.Axis.X": "X: <b>+</b>右 <b>-</b>左",
"Inspector.Slot.Axis.Y": "Y: <b>+</b>上 <b>-</b>下",
"Inspector.Slot.Axis.Z": "Z: <b>+</b>前 <b>-</b>后",
"Inspector.Slot.Reset.Label": "重置:",
"Inspector.Slot.Reset.Position": "位置",
"Inspector.Slot.Reset.Rotation": "旋转",
"Inspector.Slot.Reset.Scale": "缩放",
"Inspector.Slot.CreatePivotAtCenter": "在中心创建轴心",
"Inspector.Slot.JumpTo": "前往该物体",
"Inspector.Slot.BringTo": "将物体带至",
"Inspector.Slot.BringTo.Undo": "将{name}带至用户",
"Inspector.Slot.ParentUnder.Label": "作为子级:",
"Inspector.Slot.ParentUnder.WorldRoot": "世界根空间",
"Inspector.Slot.ParentUnder.WorldRoot.Undo": "将世界根空间作为 {name} 的父级",
"Inspector.Slot.ParentUnder.LocalUserSpace": "用户本地空间",
"Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "将用户本地空间作为 {name} 的父级",
"Inspector.Mesh.StatsHeader": "网格统计",
"Inspector.Mesh.VertexCount": "顶点数:{sn}",
"Inspector.Mesh.TriangleCount": "三角数:{n}",
"Inspector.Mesh.PointCount": "点数:{n}",
"Inspector.Mesh.SubmeshCount": "子网格数:{n}",
"Inspector.Mesh.BoneCount": "骨骼数:{n}",
"Inspector.Mesh.BlendshapeCount": "Blendshape数{n}",
"Inspector.Mesh.ChannelStats": "法线:{normals}, 切线:{tangents}, 色彩:{colors}, UV0{uv0}, UV1{uv1}, UV2{uv2}, UV3{uv3}",
"Inspector.Mesh.BakeMesh": "烘焙网格",
"Inspector.Mesh.SetupRenderer": "设置渲染器",
"Inspector.Mesh.ResaveMesh": "重新保存网格",
"Inspector.Mesh.RecalculateNormals": "重新计算法线",
"Inspector.Mesh.RecalculateNormalsSmooth": "重新计算法线(平滑着色)",
"Inspector.Mesh.RecalculateTangentsMikkt": "重新计算切线Mikktspace",
"Inspector.Mesh.RecalculateTangentsSimple": "重新计算切线(简单)",
"Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 BlendShape 法线",
"Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 BlendShape 法线(平滑着色)",
"Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切线Mikktspace",
"Inspector.Mesh.FlipNormals": "翻转法线",
"Inspector.Mesh.ReverseWinding": "反向布线",
"Inspector.Mesh.MakeDualSided": "使双面",
"Inspector.Mesh.ConvertToFlatShading": "转换为平面着色",
"Inspector.Mesh.ConvertToConvexHull": "转换为凸包",
"Inspector.Mesh.ConvertToPointCloud": "转换为点云",
"Inspector.Mesh.MergeDoubles": "合并重复项",
"Inspector.Mesh.StripEmptyBlendshapes": "去除空 Blendshapes",
"Inspector.Mesh.StripBlendshapeNormals": "去除 Blendshape 法线",
"Inspector.Mesh.StripBlendshapeTangents": "去除 Blendshape 切线",
"Inspector.Mesh.MergeBlendshapes": "合并 Blendshapes",
"Inspector.Mesh.GetBoneList": "获取骨骼列表",
"Inspector.Mesh.GetBoneData": "获取骨骼数据",
"Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪顶点骨骼权重:",
"Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}",
"Inspector.Mesh.UV_Multiplicator": "乘数:",
"Inspector.Mesh.ScaleUVs": "UV缩放",
"Inspector.MeshRenderer.MergeByMaterial": "合并具有相同材质的子网格",
"Inspector.MeshRenderer.SplitByMaterial": "分离每种材质的网格",
"Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)",
"Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替换",
"Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新现有化身的运动模块",
"Inspector.VHACD.Parameter.MergeDoubles": "合并重复项",
"Inspector.VHACD.Parameter.Resolution": "分辨率",
"Inspector.VHACD.Parameter.Depth": "深度",
"Inspector.VHACD.Parameter.Concavity": "凹面",
"Inspector.VHACD.Parameter.PlaneDownsampling": "平面降采样",
"Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降采样",
"Inspector.VHACD.Parameter.Alpha": "Alpha",
"Inspector.VHACD.Parameter.Beta": "Beta",
"Inspector.VHACD.Parameter.Gamma": "Gamma",
"Inspector.VHACD.Parameter.Delta": "Delta",
"Inspector.VHACD.Parameter.PCA": "PCA",
"Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大顶点数",
"Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小体积",
"Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似",
"Inspector.VHACD.DecompositionMode.Header": "分解模式:",
"Inspector.VHACD.DecompositionMode.Voxel": "体素",
"Inspector.VHACD.DecompositionMode.Tetrahedron": "四面体",
"Inspector.VHACD.RunDecomposition": "运行分解",
"Inspector.VHACD.RemoveVisuals": "移除可视",
"Inspector.VHACD.RemoveHulls": "移除外壳",
"Inspector.ReflectionProbe.Bake": "烘焙反射探针",
"Inspector.ReflectionProbe.Baking": "正在烘焙反射探针...",
"Inspector.SkinnedMesh.SeparateOutBlendshapes": "将不受Blendshapes影响的网格分离为零件",
"Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes",
"Inspector.SkinnedMesh.StripBlendshapesResult": "完成!删除了:{n,plural, one {# blendshape} other {# blendshapes}}",
"Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼",
"Inspector.SkinnedMesh.StripBonesResult": "完成!删除了:{n,plural, one {# 骨骼} other {# 骨骼}}",
"Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙无驱动 BlendShapes",
"Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 BlendShapes{n}",
"Inspector.SkinnedMesh.VisualizeBoneBounds": "可视化骨骼边界框",
"Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可视化近似合并骨骼的球形边界",
"Inspector.SkinnedMesh.ClearBoundsVisuals": "删除骨骼边界框的视觉效果",
"Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根据当前姿态计算显式边界",
"Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "从当前姿态拓展显式边界",
"Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙为静态网格",
"Inspector.SimpleAvatarProtection.RemoveAll": "移除所有实例",
"Inspector.SimpleAvatarProtection.RemoveSingle": "移除单个实例",
"Inspector.SimpleAvatarProtection.Warning": "<color=red><size=150%>警告!</size></color><br>以任何除下方按钮之外的方式移除这个组件,都会触发保护机制,并导致自毁和可能的数据损失!",
"Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保护",
"Inspector.BipedRig.GetDiagnosticInfo": "获取rig诊断信息",
"Inspector.BipedRig.GenerateDebugVisuals": "生成调试视觉效果",
"Inspector.BipedRig.ClearDebugVisuals": "清除调试视觉效果",
"Inspector.BipedRig.DetectHands": "检测手部绑定",
"Inspector.BipedRig.DetectLeftHand": "检测左手绑定",
"Inspector.BipedRig.DetectRightHand": "检测右手绑定",
"Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}",
"Inspector.BipedRig.LeftHandRigResult": "完成!检测到左手:{detected}",
"Inspector.BipedRig.RightHandRigResult": "完成!检测到右手:{detected}",
"Inspector.Texture.Size": "尺寸:{width} x {height}",
"Inspector.Texture.Format": "格式:{format}, 存储:<nobr>{memory}</nobr>",
"Inspector.Texture.Variant": "变种ID{variant}",
"Inspector.Texture.InvertRGB": "倒置 RGB",
"Inspector.Texture.InvertR": "倒置 R",
"Inspector.Texture.InvertG": "倒置 G",
"Inspector.Texture.InvertB": "倒置 B",
"Inspector.Texture.InvertA": "倒置 Alpha",
"Inspector.Texture.ColorToAlphaWhite": "色彩为Alpha白色",
"Inspector.Texture.ColorToAlphaBlack": "色彩为Alpha黑色",
"Inspector.Texture.AlphaFromIntensity": "基于强度的Alpha",
"Inspector.Texture.AlphaToMask": "Alpha遮罩",
"Inspector.Texture.RemoveAlpha": "删除Alpha",
"Inspector.Texture.ConvertToGrayscaleAverage": "转换为灰度(平均)",
"Inspector.Texture.ConvertToGrayscaleLuminance": "转换为灰度(明度)",
"Inspector.Texture.SwapRG": "交换R和G",
"Inspector.Texture.SwapRB": "交换R和B",
"Inspector.Texture.SwapRA": "交换R和A",
"Inspector.Texture.SwapGB": "交换G和B",
"Inspector.Texture.SwapGA": "交换G和A",
"Inspector.Texture.SwapBA": "交换B和A",
"Inspector.Texture.AddWhiteBackground": "添加白色背景",
"Inspector.Texture.AddBlackBackground": "添加黑色背景",
"Inspector.Texture.Hue": "色调:",
"Inspector.Texture.ShiftHue": "转变色相",
"Inspector.Texture.Saturation": "饱和:",
"Inspector.Texture.AdjustSaturation": "调整饱和度",
"Inspector.Texture.Value": "值:",
"Inspector.Texture.AdjustValue": "调整值",
"Inspector.Texture.Gamma": "伽玛:",
"Inspector.Texture.AdjustGamma": "调整伽玛",
"Inspector.Texture.LongestSide": "最长边:",
"Inspector.Texture.Resize": "调整大小",
"Inspector.Texture.FlipHorizontal": "水平翻转",
"Inspector.Texture.FlipVertical": "垂直翻转",
"Inspector.Texture.RotateCW": "顺时针旋转90°",
"Inspector.Texture.RotateCCW": "逆时针旋转90°",
"Inspector.Texture.Rotate180": "旋转180°",
"Inspector.Texture.TrimTransparent" : "截断透明度",
"Inspector.Texture.TrimByCornerColor" : "根据角落颜色截断",
"Inspector.Texture.MakeSquare": "使成正方形",
"Inspector.Texture.ToNearestPOT": "到最接近的2的幂",
"Inspector.Texture.MakeTileable": "使可切块(过渡比率):",
"Inspector.Texture.TileLoop": "平铺(循环)",
"Inspector.Texture.TileMirror": "平铺(镜面)",
"Inspector.Texture.NormalizeMaxOnly" : "归一化(仅最大值)",
"Inspector.Texture.NormalizeMinMax" : "归一化(最小值与最大值)",
"Inspector.Texture.NormalizeIndependent" : "独立归一化RGB值最小值与最大值",
"Inspector.Texture.BleedColorToAlpha" : "将颜色渗入Alpha",
"Inspector.Texture.InvalidFloats": "诊断:无效的浮点数",
"Inspector.Texture.GenerateMetadata": "诊断:生成位图元数据",
"Inspector.Material.VariantInfo": "变种ID{variantID} (Raw变种ID{rawVariantID})",
"Inspector.Material.WaitingForApply": "应用变种(WaitingForApply){waiting,select,True{等候} False{已应用}}",
"Inspector.Audio.BakeAudio": "烘焙音频剪辑",
"Inspector.Audio.FormatInfo": "采样率:{rate} Hz, 频道:{channels} ({channel_count})",
"Inspector.Audio.Duration": "持续时间:{duration},采样数:{samples}",
"Inspector.Audio.EncodingInfo": "编码器信息:{info}, 完全解码:{decoded}",
"Inspector.Audio.Normalize": "归一化音量",
"Inspector.Audio.AmplitudeThreshold": "幅度阈值:",
"Inspector.Audio.TrimSilence": "修剪无音",
"Inspector.Audio.TrimStartSilence": "修剪开始无音",
"Inspector.Audio.TrimEndSilence": "修剪结束无音",
"Inspector.Audio.PositionDuration": "位置/持续时间(以秒为单位):",
"Inspector.Audio.TrimStart": "修剪开始",
"Inspector.Audio.TrimEnd": "修剪结束",
"Inspector.Audio.FadeIn": "添加淡入",
"Inspector.Audio.FadeOut": "添加淡出",
"Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)",
"Inspector.Audio.ToWAV": "转换为WAV",
"Inspector.Audio.ToVorbis": "转换为OGG Vorbis",
"Inspector.Audio.ToFLAC": "转换为FLAC",
"Inspector.Audio.DenoiseRNNoise": "降噪RNNoise针对48 kHz语音进行了优化",
"Inspector.Audio.ExtractSides": "提取侧面(可以删除立体声轨道上的人声)",
"Inspector.AudioStream.BufferState": "可用样本:{samples}, 丢失:{missed}, 长度:{length}, 全局索引:{index}",
"Inspector.AudioStream.EncodeState": "可编码:{samples}, 帧大小:{frame} (最大值:{max_frame}), 采样率:{rate}",
"Inspector.AudioStream.DecodeState": "包总数:{total}, 丢包总数:{lost}, 数据包丢失:{loss, number, percent}",
"Inspector.AudioStream.BufferStats": "平均编解码:{avgCodec}/s, 平均读取:{avgRead}/s, 平均写入:{avgWritten}/s",
"Inspector.DynamicBoneChain.SetupFromChildren": "从子级设置",
"Inspector.DynamicBoneChain.SetupFromChildrenAll": "从子级设置 (强制全部)",
"Inspector.DynamicBoneChain.SetupFromChildrenRig": "从子级设置 (只有绑定)",
"Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替换子级中的平滑变换",
"Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子级中的平滑变换",
"Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞体与抓取 -------",
"Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "从层次结构添加固定碰撞体(使用对象根)",
"Inspector.DynamicBoneChain.AlwaysGrabLastBone": "总是抓取末端骨骼",
"Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体",
"Inspector.Rig.GenerateDebugVisuals": "生成调试视觉效果",
"Inspector.Rig.ClearDebugVisuals": "清除调试视觉效果",
"Inspector.AvatarExpression.AutoAssign": "自动分配Blendshapes使用启发式",
"Inspector.CharacterController.Warning": "<color=red><size=150%>警告!</size></color><br>当勾选模拟旋转SimulateRotation时这个组件可以被当作一个简单的刚体。在您这样做之前您需要明白它不曾为此优化且对刚体的正式支持会在未来加入。<br>正式支持包括:<br><b>- CPU和网络效率提升</b> - 使用角色控制器您的CPU和网络占用会显著上升<br><b>- 约束</b> - 您将能够在刚体间创建关节、合页、弹簧和其他约束<br><b>- 对每个人的平滑模拟与交互</b> - 在另一个人尝试交互时,角色控制器会发生故障<br><b>- 新功能与工具</b> - 让使用更加简单<br>-----------------------<br>只要您理解了上述限制,放开玩吧!",
"Inspector.PrimitiveMemberEditor.Warning": "<color=red><size=150%>警告!</size></color><br>通过他们的ID这个组件可以被用于与引用交互。这个过程常被称为“引用骇入”。<br><br>在您这样做<b>之前</b>,请知晓这种方式 <b>不被</b> 支持且随时可能失效。请勿让您的作品依赖于此项功能。",
"Inspector.ParticleStyle.CommonTransitions": "通用变化模板:",
"Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出",
"Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入",
"Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出",
"Inspector.ParticleStyle.IntensityFadeInOut": "强度淡入 & 淡出",
"Inspector.ParticleStyle.IntensityFadeIn": "强度淡入",
"Inspector.ParticleStyle.IntensityFadeOut": "强度淡出",
"Inspector.ParticleStyle.ClearFades": "清除渐变",
"Inspector.Collider.SetFromLocalBounds": "根据本地边界设置",
"Inspector.Collider.SetFromGlobalBounds": "根据全局边界设置",
"Inspector.Collider.SetFromLocalBoundsPrecise": "根据本地边界设置(精准)",
"Inspector.Collider.SetFromGlobalBoundsPrecise": "根据全局边界设置(精准)",
"Inspector.Collider.SetFromPreciseBounds": "根据精确边界设置",
"Inspector.Collider.SetFromPreciseCylinderBounds": "根据精确圆柱边界设置",
"Inspector.Collider.Visualize": "圆柱体可视化",
"Inspector.SimpleAwayIndicator.TestAway" : "设为离开(调试)",
"Inspector.SimpleAwayIndicator.TestRestore" : "返回正常(调试)",
"Inspector.Actions.CopyComponent" : "拷贝组件",
"Inspector.Actions.MoveComponent" : "移动组件",
"UserInspector.Title" : "用户查看器",
"WorkerInspector.Title" : "{name} 查看器",
"CreateNew.Title" : "创建",
"Wizard.General.ProcessRoot": "处理根:",
"Wizard.General.Result": "结果:",
"Wizard.General.ErrorNoRoot": "未选择根",
"Wizard.General.RemovedResult": "已删除 {n}",
"Wizard.AssetOptimization.Title": "资产优化设置向导",
"Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的资产",
"Wizard.AssetOptimization.CleanupEmptySlots": "清理空插槽",
"Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的网格渲染器",
"Wizard.AssetOptimization.DeduplicateMaterials": "重复材质球删除",
"Wizard.AssetOptimization.CleanupFileItems": "清理文件项",
"Wizard.AssetOptimization.MaxTextureResolution": "设置最大纹理分辨率",
"Wizard.AssetOptimization.RecompressTextures": "重新压缩纹理",
"Wizard.AssetOptimization.RecalculateAllNormals": "重新计算所有法线",
"Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新计算所有法线(合并)",
"Wizard.AssetOptimization.RecalculateAllTangents": "重新计算所有切线Mikktspace",
"Wizard.AssetOptimization.ResizedResult": "调整后 {n}",
"Wizard.LightSources.Title": "光源向导",
"Wizard.LightSources.Header": "场景光源",
"Wizard.LightSources.ProcessRoot": "处理根:",
"Wizard.LightSources.PointLights": "点光源:",
"Wizard.LightSources.SpotLights": "聚光灯:",
"Wizard.LightSources.DirectionalLights": "方向光:",
"Wizard.LightSources.DisabledLights": "禁用的灯光:",
"Wizard.LightSources.WithTag": "带标签:",
"Wizard.LightSources.SetShadowType": "设置阴影类型",
"Wizard.LightSources.ChangeIntensity": "更改强度",
"Wizard.LightSources.ChangeRange": "更改范围",
"Wizard.LightSources.Enable": "启用",
"Wizard.LightSources.Disable": "禁用",
"Wizard.LightSources.Destroy": "破坏",
"Wizard.CubemapCreator.Title": "立方体贴图创建器",
"Wizard.CubemapCreator.Textures": "源纹理:",
"Wizard.CubemapCreator.TexturesNote": "请注意,某些约定左右相反。如果生成的立方体图不正确,请尝试左右互换纹理。",
"Wizard.CubemapCreator.PosX": "正X",
"Wizard.CubemapCreator.NegX": "负X",
"Wizard.CubemapCreator.PosY": "正Y顶部",
"Wizard.CubemapCreator.NegY": "负Y底部",
"Wizard.CubemapCreator.PosZ": "正Z",
"Wizard.CubemapCreator.NegZ": "负Z",
"Wizard.CubemapCreator.TopBottomRotation": "顶部/底部旋转:",
"Wizard.ReflectionProbes.Title": "反射探针设置向导",
"Wizard.ReflectionProbes.ProcessRoot": "处理根:",
"Wizard.ReflectionProbes.ProcessDisabled": "处理已禁用",
"Wizard.ReflectionProbes.WithTag": "带标签:",
"Wizard.ReflectionProbes.TeleportUserToProbe": "将我传送到每个探针",
"Wizard.ReflectionProbes.DelayBetweenProbes": "探针之间的延迟",
"Wizard.ReflectionProbes.ShowDebugVisuals": "显示调试视觉效果",
"Wizard.ReflectionProbes.HideDebugVisuals": "隐藏调试视觉效果",
"Wizard.ReflectionProbes.BakeProbes": "烘焙探针",
"Wizard.ReflectionProbes.Baking": "正在烘焙{count}个中的第{index}个...",
"Wizard.TextRenderer.Header": "文本渲染器设置向导",
"Wizard.TextRenderer.ProcessRoot": "处理根:",
"Wizard.TextRenderer.ProcessStandalone": "单独处理",
"Wizard.TextRenderer.ProcessUIX": "处理UIX",
"Wizard.TextRenderer.Disabled": "处理已禁用",
"Wizard.TextRenderer.WithTag": "带标签:",
"Wizard.TextRenderer.ReplaceMaterial": "替换材质",
"Wizard.TextRenderer.ReplaceFont": "替换字体",
"Wizard.TextRenderer.SetColor": "设置颜色",
"Desktop.Controls.Title": "桌面控制",
"Desktop.OpenKeyboard": "打开键盘",
"Desktop.FollowCursor.On": "跟随游标:启用",
"Desktop.FollowCursor.Off": "跟随游标:禁用",
"Desktop.LegacyInputMode.On": "旧版输入模式:启用",
"Desktop.LegacyInputMode.Off": "旧版输入模式:禁用",
"Desktop.Brightness": "亮度:{n,number,percent}",
"Desktop.Opacity": "不透明度:{n,number,percent}",
"VolumePlaneSlicer.Highlight": "高亮",
"VolumePlaneSlicer.Slicer": "滑块",
"Tutorial.Welcome.Welcome": "欢迎!",
"Tutorial.Welcome.Description" : "进入一个有着无限可能性的全新数字宇宙。不管您是为了与世界各地的朋友社交还是为了建造、创作与开发从美丽的艺术品、交互式数字化身等小玩艺到复杂的可交互游戏和世界Resonite 都为您提供了一个无限可自定义的环境。这里永远欢迎您,您也将能在此找到志同道合的朋友。<br><br>在您开始探索之前,我们会先引导您进行一些必要的设置,以确保丝滑的体验。当您准备就绪,就请点击下方的按钮",
"Tutorial.Welcome.Begin": "让我们开始吧!",
"Tutorial.Welcome.AccountHeader": "{appName}帐户",
"Tutorial.Welcome.AccountDescription": "创建帐户可为您提供1GB的免费存储空间您将可以保存物品、喜欢的化身添加朋友和传递消息。",
"Tutorial.Welcome.AccountCreate": "创建帐户",
"Tutorial.Welcome.AccountLogin": "我已经有一个帐户",
"Tutorial.Welcome.AccountSkip": "在没有帐户的情况下继续",
"Tutorial.Welcome.AccountSkipHeader": "跳过创建帐户?",
"Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)将无法访问。",
"Tutorial.Welcome.AccountSkipConfirm": "确定跳过",
"Tutorial.Welcome.SettingsHeader": "基本配置",
"Tutorial.Welcome.SettingsDescription": "你可以配置基本动作和用户首选项。 所有这些都可以在以后更改。",
"Tutorial.Welcome.SettingsTurning": "转向方式",
"Tutorial.Welcome.SettingsSnapTurn": "吸附式",
"Tutorial.Welcome.SettingsSnapTurnDescription": "立即转向新的角度。适用于新用户。",
"Tutorial.Welcome.SettingsSmoothTurn": "平滑",
"Tutorial.Welcome.SettingsSmoothTurnDescription": "平滑地转向,但易引起晕动症。",
"Tutorial.Welcome.SettingsPrimaryController": "主控制器",
"Tutorial.Welcome.SettingsPrimaryLeft": "左",
"Tutorial.Welcome.SettingsPrimaryLeftDescription": "<b>左:</b> 转向, <b>右:</b> 側身走",
"Tutorial.Welcome.SettingsPrimaryRight": "右",
"Tutorial.Welcome.SettingsPrimaryRightDescription": "<b>左:</b> 側身走, <b>右:</b> 转向",
"Tutorial.Welcome.SettingsHeight": "您的身高",
"Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸",
"Tutorial.Welcome.StartTutorialHeader": "准备好开始探索了吗?",
"Tutorial.Welcome.StartTutorialDescription": "您已整装待发,即将踏上探索之旅了!我们会将您传送到教程世界。在那之后,有一个全新的家世界等待着您。那将是您探索 {appName} 的起点。当您准备好了,请点击下方的按钮。",
"Tutorial.Welcome.StartTutorial": "开始教程",
"Tutorial.CommunityYouTube.Title": "社区 YouTube 频道",
"Tutorial.UserResources.UserResourcesTitle": "用户资源",
"Tutorial.UserResources.SupportTitle": "如何支持 {appName}",
"Tutorial.UserResources.MerchandiseTitle": "{appName} 商品",
"Tutorial.Intro.BadgesAppTeam": "{appName} 团队",
"Tutorial.Intro.BadgesModerator": "版主",
"Tutorial.Intro.BadgesMentor": "导师",
"Tutorial.Intro.BadgesDisabilityHearing": "听力障碍",
"Tutorial.Intro.BadgesDisabilityVision": "视觉障碍",
"Tutorial.Intro.BadgesDisabilitySpeech": "发音障碍",
"Tutorial.Intro.BadgesTitle": "徽章",
"Tutorial.Intro.BadgesDescription": "徽章是一些展示用户特色的小图标。这儿是一些需要被记住的重要徽章。用户可以通过 {appName} 机器人赋予自己身体障碍徽章。请查阅 {appName} Wiki 以了解更多信息",
"Tutorial.Intro.HelpSite": "帮助",
"Object.Mirror.Toggle": "开关(镜子)",
"Twitch.Panel.Button.Commands.Enabled": "命令启用",
"Twitch.Panel.Button.Commands.Disabled": "命令禁用",
"Twitch.Panel.Button.SafeMode.Enabled": "安全模式启用",
"Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用",
"Twitch.Panel.Button.SubscriberCommands.Enabled": "订阅者命令<br> 仅对订阅者启用",
"Twitch.Panel.Button.SubscriberCommands.Disabled": "订阅者命令<br> 对所有人启用",
"Twitch.Panel.Title.Text": "Twitch Chat",
"Exiting.SavingItems": "正在保存 {n, plural, other {# 项目}}...",
"Exiting.SavingChanges": "正在保存更改...",
"Exiting.Exiting": "正在退出...",
"Exiting.LoggingOut": "正在注销...",
"Dummy": "Dummy"
}
}