Merge pull request #796 from OfficialXau/patch-2

Thanks for the fixes!
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Ryuvi 2025-08-05 00:01:56 -05:00 committed by GitHub
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en.json
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@ -1,6 +1,6 @@
{
"localeCode": "en",
"authors": ["Frooxius", "Enverex", "rampa_3", "Melnus", "dfgHiatus", "Earthmark", "Ryuvi", "Nammi", "WattleFoxxo", "StiefelJackal", "RueShejn", "NepuShiro", "Choco", "Modern"],
"authors": ["Frooxius", "Enverex", "rampa_3", "Melnus", "dfgHiatus", "Earthmark", "Ryuvi", "Nammi", "WattleFoxxo", "StiefelJackal", "RueShejn", "NepuShiro", "Choco", "Modern", "Xau"],
"messages": {
"General.OK": "OK",
@ -3165,7 +3165,7 @@
"Help.GettingStarted.AvatarBasics": "Avatar Basics",
"Help.GettingStarted.AvatarBasics.Equipping": "Equipping",
"Help.GettingStarted.AvatarBasics.Equipping.Content": "<b><color=hero.purple>Avatars</closeall> in {appName} are like outfits - you can put on whatever avatar you like whenever you like, and you can own many avatars or spawn many into your world!<br><br>To wear an avatar,{is_desktop, select, True {} other { first press <b><color=hero.purple>{Primary_Input}</closeall> to show your laser. Then,}} aim at it{is_desktop, select, True {} other { with your laser}} and press <b><color=hero.purple>{Primary_Input}</closeall>{is_desktop, select, True {} other { again}}. On the menu that appears, select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>. Now you're wearing that avatar!",
"Help.GettingStarted.AvatarBasics.Equipping.Content2": "Another way to wear an avatar is to first grab it with <b><color=hero.purple>{Grip_Input}</closeall>, then open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <b><color=hero.green>Equip Avatar</closeall>.",
"Help.GettingStarted.AvatarBasics.Equipping.Content2": "Another way to wear an avatar is to first grab it with <b><color=hero.purple>{Grip_Input}</closeall>, then open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>.",
"Help.GettingStarted.AvatarBasics.OpeningYourDashboard": "Opening Your Dashboard",
"Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "If you want the avatar you're currently using to be the one you load in as, you can do this using your <b><color=hero.cyan>Dashboard</closeall>, which is your all-in-one place to talk with others, browse your Inventory, or explore different worlds.<br><br>To open or close it, press {is_using_vive_wands, select, True{and hold } other{}}<b><color=hero.purple>{Menu_Input}</closeall>{is_using_vive_wands, select, True{ until the ring is full, then release} other{}}!",
"Help.GettingStarted.AvatarBasics.CreatingAFolder": "Creating A Folder",
@ -3177,13 +3177,13 @@
"Help.GettingStarted.AvatarBasics.Wearing": "Wearing",
"Help.GettingStarted.AvatarBasics.Wearing.Content": "To equip an avatar from your Inventory, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then select <sprite name=EquipIcon> <b><color=hero.purple>Equip Avatar</closeall> at the top left of the Inventory window. This will replace the avatar you are currently using with the one you chose.",
"Help.GettingStarted.AvatarBasics.Favoriting": "Favoriting",
"Help.GettingStarted.AvatarBasics.Favoriting.Content": "To <b><color=hero.orange>Favorite</closeall> - or make default - an avatar, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then click the <sprite name=LocationPinIcon> <b><color=hero.orange>Favorite Avatar</closeall> button at the top of your Inventory window. Your favorite avatar will appear in your Inventory with a pink background. If you want to un-favorite an avatar, select it and press the Favorite Avatar button again.",
"Help.GettingStarted.AvatarBasics.Favoriting.Content": "To <b><color=hero.orange>Favorite</closeall> - or make default - an avatar, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then click the <sprite name=LocationPinIcon> <b><color=hero.orange>Favorite Avatar</closeall> button at the top of your Inventory window. Your favorite avatar will appear in your Inventory with a pink background. If you want to un-favorite an avatar, select it and press the <sprite name=LocationPinIcon> <b><color=hero.orange>Favorite Avatar</closeall> button again.",
"Help.GettingStarted.AvatarBasics.FindingMoreAvatars": "Finding More Avatars",
"Help.GettingStarted.AvatarBasics.FindingMoreAvatars.Content": "{appName} has a wide variety of avatars available that are both made by {appName} and by the community. You can find these avatars in a variety of worlds, first by going to your <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab, found at the bottom of your Dashboard. On the left is a list of categories - select the <color=hero.green><sprite name=AvatarsIcon> <b>Avatars</closeall> category to explore worlds which will have avatars for you to browse.",
"Help.GettingStarted.ExploringWorlds": "Exploring Worlds",
"Help.GettingStarted.ExploringWorlds.WorldBrowser": "World Browser",
"Help.GettingStarted.ExploringWorlds.WorldBrowser.Content": "{appName} has a wide variety of worlds you can see and explore! To browse what's available, head to the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab on your Dashboard. On the left are a few categories of worlds to help narrow your search, and if you're looking for something in specific, you can use the search bar at the top.<br><br>If you want to find worlds where you can meet up with others and socialize, take a look at the <b><color=hero.cyan>Active Sessions</closeall> category!<br><br>Any worlds you have created or have saved into your Inventory will appear in the <b><color=hero.cyan>My Worlds</closeall> category.",
"Help.GettingStarted.ExploringWorlds.WorldBrowser.Content": "{appName} has a wide variety of worlds you can see and explore! To browse what's available, head to the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab on your Dashboard. On the left are a few categories of worlds to help narrow your search, and if you're looking for something specific, you can use the search bar at the top.<br><br>If you want to find worlds where you can meet up with others and socialize, take a look at the <b><color=hero.cyan>Active Sessions</closeall> category!<br><br>Any worlds you have created or have saved into your Inventory will appear in the <b><color=hero.cyan>My Worlds</closeall> category.",
"Help.GettingStarted.ExploringWorlds.Categories": "Categories",
"Help.GettingStarted.ExploringWorlds.Categories.Content": "Narrowing your search for worlds is easy - on the left of the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab you can find a list of categories to help you get started. These categories work using the <b><color=hero.yellow>Tags</closeall> assigned to worlds.<br><br>If you want to have more granular searching of worlds, at the bottom of the category list is the <sprite name=SettingsIcon> <b><color=hero.Cyan>Custom</closeall> button, which will provide you with an assortment of advanced filtering options.",
"Help.GettingStarted.ExploringWorlds.BrowserInformation": "Browser Information",
@ -3199,9 +3199,9 @@
"Help.GettingStarted.YourContacts": "Your Contacts",
"Help.GettingStarted.YourContacts.FindingContacts": "Finding Contacts",
"Help.GettingStarted.YourContacts.FindingContacts.Content": "In {appName} you can add other users as <b><color=hero.cyan>Contacts</closeall>, letting you see and join the worlds they are in, send messages to one another, and more.<br><br>To see your contacts list, head to the <sprite name=ContactsIcon> <b><color=hero.green>Contacts</closeall> tab on your Dashboard.",
"Help.GettingStarted.YourContacts.FindingContacts.Content": "In {appName} you can add other users as <b><color=hero.green>Contacts</closeall>, letting you see and join the worlds they are in, send messages to one another, and more.<br><br>To see your contacts list, head to the <sprite name=ContactsIcon> <b><color=hero.green>Contacts</closeall> tab on your Dashboard.",
"Help.GettingStarted.YourContacts.ContactsBrowser": "Contacts Browser",
"Help.GettingStarted.YourContacts.ContactsBrowser.Content": "On the left of the <sprite name=ContactsIcon> <b><color=hero.purple>Contacts</closeall> tab you will see a list of all of your contacts, as well as a search bar to find specific users. On the right you will see information and actions you can take with a selected contact.",
"Help.GettingStarted.YourContacts.ContactsBrowser.Content": "On the left of the <sprite name=ContactsIcon> <b><color=hero.green>Contacts</closeall> tab, you will see a list of all of your contacts, as well as a search bar to find specific users. On the right you will see information and actions you can take with a selected contact.",
"Help.GettingStarted.YourContacts.Searching": "Searching",
"Help.GettingStarted.YourContacts.Searching.Content": "Looking for a particular contact or want to find someone to add as a contact? Type their name into the search bar at the top-left! As you type, you'll be presented with users who match the name you have entered.",
"Help.GettingStarted.YourContacts.AddingAContact": "Adding A Contact",
@ -3231,15 +3231,15 @@
"Help.GettingStarted.BuildingBasics": "Building Basics",
"Help.GettingStarted.BuildingBasics.BuildingInPlatform": "Building In-Platform",
"Help.GettingStarted.BuildingBasics.BuildingInPlatform.Content": "{appName} give you the freedom and tools to be creative and make whatever you can imagine, including items, worlds, and even avatars - all of which can be collaboratively created entirely from within {appName}. A variety of tools are at your disposal to help you in your creative process, from drawing with brushes to using advanced tools to edit any and all aspects of a world, or even make custom tools to suit your specific needs and workflow.",
"Help.GettingStarted.BuildingBasics.BuildingInPlatform.Content": "{appName} gives you the freedom and tools to be creative and make whatever you can imagine, including items, worlds, and even avatars - all of which can be collaboratively created entirely from within {appName}. A variety of tools are at your disposal to help you in your creative process, from drawing with brushes to using advanced tools to edit any and all aspects of a world, or even make custom tools to suit your specific needs and workflow.",
"Help.GettingStarted.BuildingBasics.PlatformEssentials": "{appName} Essentials",
"Help.GettingStarted.BuildingBasics.PlatformEssentials.Content": "A great place to start when on the path to making something is <b><color=hero.yellow>{appName} Essentials</closeall>, a folder in your Inventory provided to you, which contains a wide variety of items and tools to help you get started.<br><br>To navigate to this folder, <b><color=hero.purple>Double Click</closeall>{is_desktop, select, True {} other { with your <b><color=hero.purple>{Primary_Input}</closeall>}} on it to open it. Above the grid of items and folders you will see a list of folder you are currently in - akin to the address bar in a file browser. To spawn items from your inventory, <b><color=hero.purple>Double Click</closeall> on an item.<br><br>A benefit of the <b><color=hero.yellow>{appName} Essentials</color></b> folder is that it does not count toward your storage usage! This is because the folder is a link and not a folder saved directly inside your inventory - this is why the folder is <b><color=hero.cyan>blue</closeall>.",
"Help.GettingStarted.BuildingBasics.InventoryFolders": "Inventory Folders",
"Help.GettingStarted.BuildingBasics.InventoryFolders.Content": "To create a new folder in your inventory, click on the <sprite name=SaveIcon> <b><color=hero.green>Create Folder</closeall> button at the top. Give the folder a name and click <b><color=hero.green>Create</closeall> to make it, which will place you inside the folder automatically - creating folders and staying organized will be important for when you start to collect a larger number of items.",
"Help.GettingStarted.BuildingBasics.InventoryFolders.Content": "To create a new folder in your inventory, click on the <sprite name=SaveIcon> <b><color=hero.cyan>Create Folder</closeall> button at the top. Give the folder a name and click <b><color=hero.green>Create</closeall> to make it, which will place you inside the folder automatically - creating folders and staying organized will be important for when you start to collect a larger number of items.",
"Help.GettingStarted.BuildingBasics.BasicCreationTools": "Basic Creation Tools",
"Help.GettingStarted.BuildingBasics.BasicCreationTools.Content": "A place to start when creating something in {appName} is with four basic tools: <color=hero.green>Brushes</color>, the <color=hero.green>Shape Tool</color>, the <color=hero.purple>Color Tool</color>, and the <color=hero.purple>Glue Tool</color>.<br><br> • <b><color=hero.green>Brushes</closeall> Allows you to draw in 3D space like drawing on a piece of paper with a pencil. To draw with a brush press and hold <b><color=hero.purple>{Primary_Input}</closeall> and move your {is_desktop, select, True {mouse} other {hand}} around to draw. {is_desktop, select, True {} other {Some brushes may change the thickness of the stroke depending on how much your <b><color=hero.purple>{Primary_Input}</closeall> is pressed. }}<br><br>Some brushes have the option to adjust their stroke size by grabbing the brush size ring and twisting it left or right.<br><br>To find a collection of pre-made brushes you can use right away, look in the <b><color=hero.yellow><b>{appName} Essentials</closeall> folder under <b><color=hero.green>Tools/Brushes</closeall>.<br><br> • The <color=hero.green><b>Shape Tool</b></color> is a tool that creates simple 3D shapes. To create a shape with it you hold your <b><color=hero.purple>{Primary_Input}</closeall> and drag your {is_desktop, select, True {mouse} other {hand}}. To change the shape you want to create, press {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Secondary_Input}</closeall> to switch between all available shapes. The Shape Tool is located in the <color=hero.green><b>Tools</b></color> folder in the <color=hero.yellow><b>{appName} Essentials</b></color> folder.<br><br> • The <color=hero.purple><b>Color Tool</closeall> allows you to tint items a certain color. To change the current selected color, open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <b><color=hero.yellow>Color Picker</closeall>. A <color=hero.orange><b>Color Dialogue</closeall> will appear, this is used to adjust the color the tool is using. You can sample a color on an object by aiming your laser at it and pressing {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Secondary_Input}</closeall>.<br><br> • The <color=hero.green><b>Glue Tool</closeall> allows you to attach objects together. <color=hero.red><b>Pay attention while using this tool, if you're not careful, you could unintentionally glue items you don't intend to, or even glue yourself!</closeall> To glue things together first remove unwanted items around the objects you want to glue, then press and hold {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Primary_Input}</closeall> and drag across the area you are gluing together. The glue tool uses a bubble to show the area you are gluing objects together. Once you have the objects you want to glue together in the bubble, you can either let go of your <b><color=hero.purple>{Primary_Input}</closeall> and let it dry, or press {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Secondary_Input}</closeall> to confirm gluing the objects. In some cases you may also need to glue pieces together using smaller bubbles to attach multiple objects to each other - as long as a part of the objects are inside a bubble it will attach to other objects.",
"Help.GettingStarted.BuildingBasics.BasicCreationTools.Content": "A place to start when creating something in {appName} is with four basic tools: <color=hero.green>Brushes</color>, the <color=hero.green>Shape Tool</color>, the <color=hero.purple>Color Tool</color>, and the <color=hero.purple>Glue Tool</color>.<br><br> • <b><color=hero.green>Brushes</closeall> Allows you to draw in 3D space like drawing on a piece of paper with a pencil. To draw with a brush press and hold <b><color=hero.purple>{Primary_Input}</closeall> and move your {is_desktop, select, True {mouse} other {hand}} around to draw. {is_desktop, select, True {} other {Some brushes may change the thickness of the stroke depending on how much your <b><color=hero.purple>{Primary_Input}</closeall> is pressed. }}<br><br>Some brushes have the option to adjust their stroke size by grabbing the brush size ring and twisting it left or right.<br><br>To find a collection of pre-made brushes you can use right away, look in the <b><color=hero.yellow><b>{appName} Essentials</closeall> folder under <b><color=hero.green>Tools/Brushes</closeall>.<br><br> • The <color=hero.green><b>Shape Tool</b></color> is a tool that creates simple 3D shapes. To create a shape with it you hold your <b><color=hero.purple>{Primary_Input}</closeall> and drag your {is_desktop, select, True {mouse} other {hand}}. To change the shape you want to create, press {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Secondary_Input}</closeall> to switch between all available shapes. The Shape Tool is located in the <color=hero.green><b>Tools</b></color> folder in the <color=hero.yellow><b>{appName} Essentials</b></color> folder.<br><br> • The <color=hero.purple><b>Color Tool</closeall> allows you to tint items a certain color. To change the current selected color, open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <b><color=hero.yellow>Color Picker</closeall>. A <color=hero.orange><b>Color Dialogue</closeall> will appear, this is used to adjust the color the tool is using. You can sample a color on an object by aiming your laser at it and pressing {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Secondary_Input}</closeall>.<br><br> • The <color=hero.green><b>Glue Tool</closeall> allows you to attach objects together. <color=hero.red><b>Pay attention while using this tool, if you're not careful, you could unintentionally glue items you don't intend to, or even glue yourself!</closeall> To glue things together first remove unwanted items around the objects you want to glue, then press and hold {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Primary_Input}</closeall> and drag across the area you are gluing together. The glue tool uses a bubble to show the area you are gluing objects together. Once you have the objects you want to glue together in the bubble, you can either let go of your <b><color=hero.purple>{Primary_Input}</closeall> and let it dry, or press {is_desktop, select, True {} other {your }}<b><color=hero.purple>{Secondary_Input}</closeall> to confirm gluing the objects. In some cases you may also need to glue pieces together using smaller bubbles to attach multiple objects to each other - as long as a part of the objects are inside a bubble, it will attach to other objects.",
"Help.GettingStarted.BuildingBasics.SavingYourCreations": "Saving Your Creations",
"Help.GettingStarted.BuildingBasics.SavingYourCreations.Content": "To save your creations, first navigate to the folder you want to save to in your <b><color=hero.cyan>Inventory</color></b>, then grab the item with <b><color=hero.purple>{Grip_Input}</closeall>. Then while you are holding it, inside your Inventory, press the <color=hero.green><b>Save Held</b></Color> button. This will save the item into the folder you're currently in.<br><br>While grabbing the item, open your <b><color=hero.Cyan>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=SaveIcon> <b><color=hero.Cyan>Save To Inventory</closeall> to save the item without needing to go to open your Dashboard.",
"Help.GettingStarted.BuildingBasics.SavingYourCreations.Content": "To save your creations, first navigate to the folder you want to save to in your <b><color=hero.cyan>Inventory</color></b>, then grab the item with <b><color=hero.purple>{Grip_Input}</closeall>. Then while you are holding it, inside your Inventory, press the <color=hero.cyan><b>Save Held</b></Color> button. This will save the item into the folder you're currently in.<br><br>While grabbing the item, open your <b><color=hero.Cyan>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=SaveIcon> <b><color=hero.Cyan>Save To Inventory</closeall> to save the item without needing to go to open your Dashboard.",
"Help.GettingStarted.BuildingBasics.ImportingFiles": "Importing Files",
"Help.GettingStarted.BuildingBasics.ImportingFiles.Content": "{appName} supports a wide variety of file formats which can be imported directly into the world and saved to your inventory.<br><br>To import a file, you can drag and drop it from your desktop onto the {appName} window, or copy the file from your system's file browser and paste it into the {appName} window using <b><color=hero.purple>Ctrl + V</closeall> or the <b><color=hero.green>Paste content from clipboard</closeall> button on your Dashboard, or use the <b><color=yellow>Files</closeall> Dashboard tab to find your files.<br><br>Once imported, an <b><color=hero.orange>Import Dialog</closeall> will appear and will have different options depending on what you are importing.",
"Help.GettingStarted.BuildingBasics.EndlessPossibilities": "Endless Possibilities",