mirror of
https://github.com/Mrdabup/LocaleSpanish.git
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Merge branch 'Yellow-Dog-Man:main' into main
This commit is contained in:
commit
16fafd8d71
9 changed files with 15 additions and 19 deletions
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# Missing Keys
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Note that this file updates only during build processes and doesn't necessarily reflect the current state.
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# German [de]
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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# Missing Keys
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Note that this file updates only during build processes and doesn't necessarily reflect the current state.
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# Japanese [ja]
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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# Missing Keys
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Note that this file updates only during build processes and doesn't necessarily reflect the current state.
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# Korean [ko]
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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# Missing Keys
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Note that this file updates only during build processes and doesn't necessarily reflect the current state.
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# Chinese (Simplified, Mainland China) [zh-cn]
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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@ -3,7 +3,7 @@ This repository contains the locale assets for the core UI of [Resonite](https:/
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## Localization Status
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Czech [cs] - 60.5% - Missing keys: 1037
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German [de] - 100.0% - Missing keys: 1
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German [de] - 100.0% - Missing keys: 0
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English (United Kingdom) [en-gb] - 2.4% - Missing keys: 2559
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English [en] - 100.0% - Missing keys: 0
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Esperanto [eo] - 61.7% - Missing keys: 1003
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@ -13,8 +13,8 @@ Finnish [fi] - 78.6% - Missing keys: 560
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French [fr] - 100.0% - Missing keys: 1
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Hungarian [hu] - 25.2% - Missing keys: 1961
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Icelandic [is] - 23.6% - Missing keys: 2002
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Japanese [ja] - 100.0% - Missing keys: 1
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Korean [ko] - 100.0% - Missing keys: 1
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Japanese [ja] - 100.0% - Missing keys: 0
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Korean [ko] - 100.0% - Missing keys: 0
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Dutch [nl] - 88.8% - Missing keys: 294
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Norwegian [no] - 59.2% - Missing keys: 1071
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Polish [pl] - 91.8% - Missing keys: 216
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@ -24,7 +24,7 @@ Swedish [sv] - 24.3% - Missing keys: 1985
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Thai [th] - 2.6% - Missing keys: 2553
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Turkish [tr] - 31.0% - Missing keys: 1809
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Ukrainian [uk] - 50.0% - Missing keys: 1310
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Chinese (Simplified, Mainland China) [zh-cn] - 100.0% - Missing keys: 1
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Chinese (Simplified, Mainland China) [zh-cn] - 100.0% - Missing keys: 0
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Chinese (Traditional, Taiwan) [zh-tw] - 59.3% - Missing keys: 1066
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Total keys: 2622
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2
de.json
2
de.json
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"Inspector.MeshRenderer.MergeByMaterial": "Submeshes mit demselben Material zusammenführen",
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"Inspector.MeshRenderer.SplitByMaterial": "Nach Material in separate Meshes aufteilen",
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"Inspector.GaussianSplatRenderer.GeneratePointCloudCollider": "Punktwolken-Collider erzeugen",
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"Inspector.MeshCollider.VHACD": "Konvexe Hüllenzerlegung (V-HACD 2.0)",
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"Inspector.MeshCollider.ReplaceBox": "Mit Box Collider ersetzen",
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4
ja.json
4
ja.json
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"Inspector.MeshRenderer.MergeByMaterial": "同じマテリアル同士で結合",
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"Inspector.MeshRenderer.SplitByMaterial": "マテリアルでメッシュを分ける",
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"Inspector.GaussianSplatRenderer.GeneratePointCloudCollider": "点群のコライダーを生成する",
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"Inspector.MeshCollider.VHACD": "凸包に分解(V-HACD 2.0)",
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"Inspector.MeshCollider.ReplaceBox": "Box Collider に置き換える",
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"Inspector.MeshCollider.ReplaceBox": "ボックスコライダーに置き換える",
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"Inspector.Texture3D.SpawnVisualizer" : "ビジュアライザーをスポーン",
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6
ko.json
6
ko.json
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"Inspector.Mesh.MakeDualSided": "양면으로 만들기",
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"Inspector.Mesh.ConvertToFlatShading": "플렛 셰이딩으로 변환",
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"Inspector.Mesh.ConvertToConvexHull": "볼록 껍질로 변환",
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"Inspector.Mesh.ConvertToPointCloud": "점(Point Cloud)들로 변환",
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"Inspector.Mesh.ConvertToPointCloud": "점(Point cloud)들로 변환",
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"Inspector.Mesh.MergeDoubles": "중첩 병합",
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"Inspector.Mesh.StripEmptyBlendshapes": "비어있는 블렌드셰이프 제거",
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"Inspector.Mesh.StripBlendshapeNormals": "블렌드셰이프 방향 제거",
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@ -2155,8 +2155,10 @@
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"Inspector.MeshRenderer.MergeByMaterial": "동일 머티리얼을 사용하는 서브메시 병합",
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"Inspector.MeshRenderer.SplitByMaterial": "메시를 머티리얼별로 분리",
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"Inspector.GaussianSplatRenderer.GeneratePointCloudCollider": "점(Point cloud) 충돌체 생성",
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"Inspector.MeshCollider.VHACD": "볼록 껍질 분해 (V-HACD 2.0)",
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"Inspector.MeshCollider.ReplaceBox": "BoxCollider로 교체",
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"Inspector.MeshCollider.ReplaceBox": "정육면 충돌체로 대체",
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"Inspector.Texture3D.SpawnVisualizer" : "생성 시각화",
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"Inspector.MeshRenderer.MergeByMaterial": "合并具有相同材质的子网格",
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"Inspector.MeshRenderer.SplitByMaterial": "分离每种材质的网格",
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"Inspector.GaussianSplatRenderer.GeneratePointCloudCollider": "生成点云碰撞体积",
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"Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)",
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"Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替换",
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