LocaleSpanish/zh-tw.json
Tomas Mariancik d861955c30
Merge pull request #777 from XDelta/patch-1
SessionIncompatible key
2025-06-17 16:13:13 +02:00

3097 lines
199 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"localeCode": "zh-tw",
"authors": ["Melnus", "huang825172", "Harmonica", "Meow Wei", "Lavenderfox"],
"messages": {
"General.OK": "OK",
"General.Start": "開始",
"General.Finish": "結束",
"General.Cancel": "取消",
"General.Continue": "繼續",
"General.Next": "下一步",
"General.Previous": " 上一步",
"General.Back": "返回",
"General.Confirm": "確定嗎?",
"General.Loading": "載入中…",
"General.Processing": "處理中…",
"General.FAILED": "失敗",
"General.Reset": "重置",
"General.WorldOpenConfirm": "確定要開啟嗎?",
"General.Save": "儲存",
"General.Saving": "儲存中…",
"General.Saved": "儲存完成!",
"General.Done": "完成!",
"General.Close": "關閉",
"General.CopyToClipboard": "複製到剪貼簿",
"General.CopiedToClipboard": "已複製",
"General.CopiedToClipboardLong": "已複製到剪貼簿",
"General.Create": "建立",
"General.Creating": "建立中…",
"General.Buy": "購買",
"General.Yes": "是",
"General.No": "否",
"General.ClearSelection": "清除選擇",
"General.Off": "關閉",
"General.On": "打開",
"General.Understand": "我明白了",
"General.Notice": "注意",
"General.UnderstandEnable": "我明白了,請啟用",
"General.Dismiss": "略過",
"General.Edit": "編輯",
"General.UI.SearchPrompt": "搜尋…",
"General.UI.SearchPromptLong": "輸入以搜尋…",
"General.UI.ToggleEditMode": "切換編輯模式",
"General.UI.ToggleSubtitles": "切換字幕",
"General.UI.Subtitles.On": "字幕:打開",
"General.UI.Subtitles.Off": "字幕:關閉",
"General.UI.MusicVolumeLocal": "音樂音量(本地):",
"General.UI.VoiceVolumeLocal": "語音音量(本地):",
"General.UI.SoundVolumeLocal": "音效音量(本地):",
"General.UI.PressToBegin": "按下以開始",
"General.Sort.Ascending": "遞增",
"General.Sort.Descending": "遞減",
"General.Units.Metric": "公制",
"General.Units.Imperial": "英制",
"Worlds.Home": "自家",
"Worlds.Tutorial": "教學",
"Locomotion.Noclip.Name": "穿牆",
"Locomotion.Noclip.Description": "簡單的穿牆飛行模式,適合進行編輯。",
"Locomotion.Teleport.Name": "傳送",
"Locomotion.Teleport.Description": "使用彈道路徑傳送,較為舒適的移動。",
"Locomotion.Fly.Name": "飛行",
"Locomotion.Fly.Description": "帶有碰撞的飛行模式",
"Locomotion.WalkRun.Name": "步行/跑步",
"Locomotion.WalkRun.Description": "帶有碰撞的走路,跑步和跳躍。",
"Locomotion.WalkRunGripping.Name": "步行/跑步(可攀爬)",
"Locomotion.WalkRunGripping.Description": "走路,奔跑,跳躍和攀登。",
"Locomotion.ZeroG.Name": "零重力",
"Locomotion.ZeroG.Description": "帶有碰撞的失重移動模式",
"Locomotion.GrabWorld.Name": "握持世界移動",
"Locomotion.GrabWorld.Description": "建立世界錨點作為參考,並相對於該點移動使用者。",
"Locomotion.Slide.Name": "滑動",
"Locomotion.Slide.Description": "簡單的滑動運動,若附著在表面會貼齊移動,若無則會飛行移動。",
"Interaction.Destroy": "銷毀",
"Interaction.Duplicate": "複製一份",
"Interaction.SaveToInventory": "儲存到物品欄",
"Interaction.SaveToInventory.NotLoggedIn": "您必須登入以儲存物品。",
"Interaction.SaveToInventory.NoWritePermission": "無法儲存在目前的物品欄資料夾中。",
"Interaction.Undo": "還原",
"Interaction.Redo": "重做",
"Interaction.EquipTool": "裝備",
"Interaction.DequipTool": "撤除裝備",
"Interaction.ScalingEnabled": "縮放:開啟",
"Interaction.ScalingDisabled": "縮放:關閉",
"Interaction.ResetScale": "重設縮放",
"Interaction.LaserEnabled": "雷射:開啟",
"Interaction.LaserDisabled": "雷射:關閉",
"Interaction.Grab.Palm": "握持:手掌",
"Interaction.Grab.Precision": "握持:精確",
"Interaction.Grab.Auto": "握持:自動",
"Interaction.Grab.Off": "握持:僅雷射",
"Interaction.Grabbing": "握持",
"Interaction.Grab.StickyGrab": "黏性握持",
"Interaction.Grab.HoldToHold": "持續握持",
"Interaction.Locomotion": "運動",
"Interaction.Locomotion.None": "無",
"Interaction.NamedEquipTool": "裝備 {name}",
"Interaction.NamedEquipTool.Default": "工具",
"Interaction.EnterAnchor": "進入錨點",
"Interaction.ExitAnchor": "離開錨點",
"Interaction.EquipAvatar": "裝備化身",
"Interaction.SaveAsScreenshot": "另存為螢幕截圖",
"Interaction.ExportScreenshot": "匯出螢幕截圖",
"Interaction.ImportFile": "匯入檔案",
"Interaction.ExportFile": "匯出檔案",
"Interaction.CopyLink": "複製連結",
"Interaction.CopyImage": "複製圖片",
"Inventory.OpenWorld": "開啟世界",
"Inventory.Equip": "裝備",
"Inventory.Delete": "刪除",
"Inventory.CreateDirectory": "建立資料夾",
"Inventory.SaveHeld": "儲存所持物件",
"Inventory.GetURL": "取得 URL",
"Inventory.Inventories": "全部物品欄",
"Inventory.Share": "分享",
"Inventory.Unshare": "取消分享",
"Inventory.SaveAvatar": "保存化身",
"Inventory.Favorite.Home": "設為自家",
"Inventory.Favorite.ProgressBar": "設為進度條",
"Inventory.Favorite.AudioStreamController": "設為音訊串流控制器",
"Inventory.Favorite.TextDisplay": "設為文字顯示工具",
"Inventory.Favorite.VideoPlayer": "設為影片播放工具",
"Inventory.Favorite.AudioPlayer": "設為聲音播放工具",
"Inventory.Favorite.InteractiveCamera": "設為相機",
"Inventory.Favorite.Keyboard": "設為鍵盤",
"Inventory.Favorite.Avatar": "設為化身",
"Inventory.Favorite.WorldLoadingIndicator": "設為載入進度條",
"Inventory.Favorite.ColorDialog": "設為顏色選擇器",
"Inventory.Favorite.Hyperlink": "設為 URL 顯示器",
"Inventory.Favorite.Document": "設為文件顯示器",
"Inventory.SpawnFacet": "生成 Facet",
"Dash.Screens.Home": "首頁",
"Dash.Screens.Worlds": "世界",
"Dash.Screens.Contacts": "好友",
"Dash.Screens.Inventory": "物品",
"Dash.Screens.Desktop": "桌面",
"Dash.Screens.Session": "活動",
"Dash.Screens.FileBrowser": "檔案",
"Dash.Screens.Settings": "設定",
"Dash.Screens.Exit": "離開",
"Dash.Actions.PasteFromClipboard": "從剪貼簿貼上",
"Dash.Actions.TurnOffUIEdit": "退出介面編輯模式",
"Dash.Actions.CloudHome": "開啟自家",
"Dash.Exit.Header": "退出 {appName}",
"Dash.Exit.ExitAndSave": "退出並儲存自家",
"Dash.Exit.ExitAndDiscard": "退出並捨棄自家",
"Dash.Exit.Sponsor": "由衷感謝 {name} 對此專案的贊助!",
"Dash.Exit.Sponsor.You": "您",
"Dash.Exit.Shoutouts": "有這些人的幫助,本專案才得以成真:",
"Dash.Exit.Shoutouts.AndMore": " 以及其他無數人的協助!",
"Dash.Exit.Shoutouts.You": "{name}(是您耶!謝謝您!)",
"Dash.Exit.ThankYou": "感謝您使用 {appName}",
"Dash.Exit.SubmittedBy": "來自:{name}",
"Facets.FPS": "{fps}<size=61.803%> FPS</size>",
"World.Waiting": "等待中…",
"World.HostIsStarting": "主持正在建立活動",
"World.Loading": "載入中…",
"World.LoadingFailed": "失敗",
"World.LoadedAssets": "已載入 {assets} / {total_assets} 個資產",
"World.Downloading": "正在下載 {bytes} / {total_bytes}",
"World.Loaded": "載入完成",
"World.Connection.EstablishingConnection": "建立連線",
"World.Connection.RequestingJoin": "要求加入",
"World.Connection.Authenticating": "驗證中",
"World.Connection.Connected": "已連線",
"World.Connection.SyncingInitialState": "正在同步初始世界狀態",
"World.Connection.LNL.DirectIP": "LNL IP 直連",
"World.Connection.LNL.LNLPoke": "請求LNL提示",
"World.Connection.LNL.NATPunchthrough": "LNL NAT 穿透 {n}",
"World.Connection.LNL.Relay": "LNL 轉發",
"World.Connection.SteamNetworkingSockets": "Steam Networking Sockets",
"World.Connection.TCP": "TCP<br><size=75%>{address}</size>",
"World.Error.AccessDenied": "存取遭拒",
"World.Error.SecurityViolation": "安全違規",
"World.Error.OnlyRegisteredUsers": "只允許註冊用戶加入",
"World.Error.OnlyContacts": "僅允許主持的好友加入",
"World.Error.OnlyContactsOfContacts": "僅允許活動內使用者的好友加入",
"World.Error.Private": "此為私人的活動",
"World.Error.SessionEnded": "活動已結束",
"World.Error.UserLimitReached": "活動達到了使用者數量上限",
"World.Error.FailedAuthentication": "身份認證失敗",
"World.Error.FailedUserID": "UserID 認證失敗",
"World.Error.FailedFetchingAuthentication": "無法取得認證資訊",
"World.Error.JoinAlreadyRequested": "已經請求加入",
"World.Error.FailedConnectToRelay": "連線至轉發伺服器失敗",
"World.Error.FailedToConnect": "無法建立連線",
"World.Error.InvalidAddress": "位址無效",
"World.Error.NoPort": "未指定埠號",
"World.Error.SessionIncompatible": "版本不相容",
"World.Error.HostBlocked": "主持被封鎖",
"World.Error.HostBlockedDetail": "您已封鎖該主持",
"World.Error.WorldCrash": "世界崩潰",
"World.Error.WorldCrashDetail": "在更新該世界時遭遇了嚴重錯誤",
"World.Error.Handshake": "握手失敗",
"World.Error.Unknown": "未知錯誤",
"World.Error.FailedToCreateBanAccessKey": "建立封鎖權限金鑰失敗",
"World.Error.UnhandledError": "未處理錯誤",
"World.Config.Name": "世界名稱:",
"World.Config.Description": "描述:",
"World.Config.MaxUsers": "使用者上限:",
"World.Config.MobileFriendly": "行動裝置友善",
"World.Config.SaveOptionsHeader": "世界保存選項:",
"World.Config.EditMode": "編輯模式:",
"World.Config.AccessLevelHeader": "誰可以加入這個世界?",
"World.Config.AutoKickAFK": "自動踢出暫離使用者:",
"World.Config.AutoKickAFKMinutes": "最長暫離分鐘:",
"World.Config.HideFromListing": "不顯示在活動列表中",
"World.Config.Autosave": "自動儲存(將覆蓋上次存檔)",
"World.Config.AutosaveInterval": "自動儲存間隔(分鐘):",
"World.Config.CleanupAssets": "清理未使用的資產:",
"World.Config.CleanupInterval": "清理間隔(秒):",
"World.Actions.StartSession": "開始活動",
"World.Actions.Join": "加入",
"World.Actions.Focus": "聚焦",
"World.Actions.Close": "關閉世界",
"World.Actions.Leave": "離開世界",
"World.Actions.Save": "儲存變更",
"World.Actions.SaveAs": "另存為…",
"World.Actions.SaveCopy": "儲存副本…",
"World.Actions.SaveHere": "在此處儲存",
"World.Actions.SaveToInventory": "儲存到物品欄",
"World.Actions.Saving": "儲存中…",
"World.Actions.Discard": "捨棄變更",
"World.Actions.Clone": "克隆世界",
"World.Actions.Delete": "刪除世界",
"World.Actions.ConfirmDelete": "確認刪除",
"World.Actions.ReallyConfirmDelete": "永久刪除",
"World.Actions.Overwrite": "以 {name} 覆蓋",
"World.Actions.ConfirmOverwrite": "確認覆蓋",
"World.Actions.Overwriting": "覆蓋中…",
"World.Actions.ClosePrompt": "關閉世界?",
"World.Actions.LeavePrompt": "離開世界?",
"World.Actions.CloseConfirm": "關閉",
"World.Actions.LeaveConfirm": "離開",
"World.Actions.CannotClose": "(無法關閉這個世界)",
"World.Actions.GuestWarning": "",
"World.Actions.HostingWarning": "您在主持這個世界,關閉將會中斷所有使用者的連線。",
"World.Actions.GetWorldOrb": "取得世界球體",
"World.Actions.CopyWorldURL": "複製世界 URL",
"World.Actions.CopyRecordURL": "複製記錄 URL",
"World.Actions.StartCustomSession": "開始自訂活動",
"World.Actions.ModifyMetadata": "編輯元數據",
"World.Actions.GetSessionOrb": "取得活動球體",
"World.Actions.CopySessionURL": "複製活動 URL",
"World.Indicator.NoData": "沒有資料",
"World.Indicator.LocalWorld": "本機",
"World.Indicator.Author": "作者: {name}",
"World.Indicator.Host": "主持: {name}",
"World.Indicator.Hosting": "主持中",
"World.Indicator.Sessions": "{n,plural, other {# 個活動}}",
"World.Indicator.Users": "使用者",
"World.Indicator.Users.None": "(找不到進行中的活動)",
"World.Indicator.Description": "描述",
"World.Indicator.Description.None": "(沒有提供描述)",
"World.Indicator.Visited": "(已造訪)",
"World.Detail.ActiveSessions": "進行中的活動:",
"World.Detail.ActiveUsers": "活動中的使用者:",
"World.Detail.NewSession": "<新的活動>",
"World.Detail.DescriptionHeader": "描述:",
"World.Detail.SessionInformationHeader": "活動資訊",
"World.Detail.Uptime": "進行時間",
"World.Detail.AccessLevel": "存取等級",
"World.Detail.Users": "使用者",
"World.Detail.Users.Count": "{active} 位{away, select, 0 {} other {{away} 暫離)}},共 {max} 位",
"World.Detail.WorldInformationHeader": "世界資訊",
"World.Detail.PublishDate": "已發布",
"World.Detail.ModifyDate": "最近更新時間",
"World.Detail.Visits": "造訪數",
"World.Detail.Tags": "標籤",
"World.Detail.ActionsHeader": "動作:",
"World.Category.Everything": "全部",
"World.Category.Featured": "精選",
"World.Category.PublishedWorlds": "已發布",
"World.Category.ActiveSessions": "活動中",
"World.Category.ContactsSessions": "好友",
"World.Category.HeadlessSessions": "Headless",
"World.Category.Social": "社交",
"World.Category.Avatars": "化身",
"World.Category.Games": "遊戲",
"World.Category.Art": "藝術",
"World.Category.Tutorials": "教學",
"World.Category.Educational": "教育",
"World.Category.Random": "隨機",
"World.Category.MyWorlds": "我的世界",
"World.Category.Custom": "自訂",
"World.Category.GroupWorlds": "群組世界",
"World.AccessLevel.Anyone": "任何人",
"World.AccessLevel.RegisteredUsers": "已註冊的使用者",
"World.AccessLevel.Contacts": "好友",
"World.AccessLevel.ContactsPlus": "好友+",
"World.AccessLevel.LAN": "區域網路",
"World.AccessLevel.Private": "私人(僅限邀請)",
"World.SortParameter.SearchScore": "搜尋分數",
"World.SortParameter.Name": "名稱",
"World.SortParameter.OpenedWorldCount": "世界開啟次數",
"World.SortParameter.TotalSessionCount": "建立活動次數",
"World.SortParameter.TotalUserCount": "使用者總數",
"World.SortParameter.CreationDate": "建立日期",
"World.SortParameter.LastUpdateDate": "修改日期",
"World.SortParameter.FirstPublishTime": "發布日期",
"World.SortParameter.TotalVisits": "總造訪",
"World.SortParameter.LastVisit": "最近造訪",
"World.SortParameter.Random": "隨機",
"World.Filter.DataSources": "搜尋來源:",
"World.Filter.OpenedWorlds": "已開啟的世界",
"World.Filter.ActiveSessions": "有正在進行的活動",
"World.Filter.PublishedWorlds": "已發布的世界",
"World.Filter.LocalWorlds": "本地世界",
"World.Filter.BaseSearch": "基本搜尋:",
"World.Filter.ByOwner": "所有者:",
"World.Filter.UserOwner": "所有者為使用者",
"World.Filter.GroupOwner": "所有者為群組",
"World.Filter.SubmittedToGroup": "送出給群組:",
"World.Filter.Featured": "僅精選",
"World.Filter.MyWorlds": "我的世界",
"World.Filter.SessionFiltering": "過濾活動:",
"World.Filter.MinimumUsers": "使用者人數下限:<b>{n}</b>",
"World.Filter.MinimumContacts": "好友數下限:<b>{n}</b>",
"World.Filter.OnlyHeadless": "僅 Headless 主持",
"World.Filter.IncompatibleSessions": "活動不相容",
"World.Filter.MaxAccessLevel": "最大訪問權限:",
"World.Filter.MinimumUptime": "上線時間:",
"World.Filter.Sorting": "排序:",
"World.Edit.Title": "編輯世界元數據",
"World.Edit.Name": "世界名稱:",
"World.Edit.Description": "描述:",
"World.Edit.Tags": "標籤(逗號分隔):",
"World.Edit.Path": "世界路徑:",
"World.Edit.AccessLevelHeader": "誰可以開啟這個世界?",
"World.Edit.AccessPrivate": "只有我",
"World.Edit.AccessPatreon": "Patreon 支持者",
"World.Edit.AccessPublic": "任何人(公開)",
"World.Edit.ReadOnly": "唯讀",
"Tools.AvatarCreator": "化身建立工具",
"Tools.FullBodyCalibrator": "全身/化身校正工具",
"Tools.CameraStreaming": "相機/串流",
"Tools.CreateNewWorld": "建立世界",
"Tools.Debug": "除錯",
"Tools.StreamAudio": "音效串流",
"Tools.Setup2FA": "設置雙重認證",
"Tools.StreamAudio.Dialog.Title": "建立音效串流",
"Tools.StreamAudio.Start": "開始串流",
"Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps",
"Tools.StreamAudio.Title": "{username} 音效串流",
"Tools.StreamAudio.Spatialized": "空間化",
"Tools.StreamAudio.Broadcast": "廣播",
"Tools.StreamAudio.PlayForOwner.Off": "為擁有者播放:關閉",
"Tools.StreamAudio.PlayForOwner.On": "為擁有者播放:開啟",
"Options.FreeformDash.On": "儀表板自由擺放:啟用",
"Options.FreeformDash.Off": "儀表板自由擺放:關閉",
"Options.SeatedMode.On": "坐姿模式:啟用",
"Options.SeatedMode.Off": "坐姿模式:關閉",
"Options.Nameplates.All": "名牌: 顯示所有名牌",
"Options.Nameplates.NonContacts": "名牌: 隱藏朋友的名牌",
"Options.Nameplates.Hide": "名牌: 隱藏所有名牌",
"Options.Nameplates.DefaultStyle": "使用預設名牌樣式",
"Options.Nameplates.CustomStyle": "允許自訂名牌",
"Indicator.OnlineUsers": "<color=hero.yellow>{users}</color> 位使用者在線上",
"Indicator.OnlineUsersVR": "<color=hero.purple>{users}</color> 位使用 VR",
"Indicator.OnlineUsersDesktop": "<color=hero.cyan>{users}</color> 位使用桌面模式",
"Indicator.ServerStatus.Status": "雲端狀態",
"Indicator.ServerStatus.Good": "正常",
"Indicator.ServerStatus.Slow": "較慢",
"Indicator.ServerStatus.Down": "服務關閉",
"Indicator.ServerStatus.NoInternet": "沒有連接網路",
"Indicator.Sync.AllSynced": "已全部同步",
"Indicator.Sync.SyncingItems": "正在同步<br><size=61.8033%>{item_count} 項物品</size>",
"Indicator.Sync.UploadingVariants": "正在上傳<br><size=61.8033%>資產</size>",
"Indicator.Sync.SyncError": "同步錯誤 <size=61.803%>查看日誌瞭解細節</size>",
"Indicator.Sync.StorageFull": "儲存空間已滿 <size=61.803%>無法同步</size>",
"Indicator.Storage.StorageFull": "儲存空間已滿",
"Indicator.Storage.Usage": "{storage_used} 共 {storage_max}<br><size=61.803%>儲存空間已使用</size>",
"Indicator.LiveHiddenMessage": "(直播時訊息已隱藏)",
"Login.InvalidCredentials": "無效憑證",
"Login.InvalidCredentials.Description": "請再次確認您的憑證,然後重試,或點擊「忘記密碼?」",
"Login.InvalidLogin": "無效憑證",
"Login.InvalidLogin.Description": "請再次確認您的憑證,然後重試,或點擊「忘記密碼?」",
"Login.MalformedUID": "無效裝置資訊",
"Login.MalformedUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。",
"Login.MissingUID": "缺失裝置資訊",
"Login.MissingUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。",
"Login.MissingSecretMachineId": "缺失秘密機器ID",
"Login.MissingSecretMachineId.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。",
"Login.MalformedSecretMachineId": "無效秘密機器ID",
"Login.MalformedSecretMachineId.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。",
"Register.MissingUID": "缺失裝置資訊",
"Register.MissingUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。",
"Register.MalformedUID": "無效裝置資訊",
"Register.MalformedUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。",
"Login.MissingLogin": "未提供憑證",
"Login.MissingLogin.Description": "您是否忘記提供憑證?",
"Login.InvalidRecoveryCode": "無效恢復碼",
"Login.InvalidRecoveryCode.Description": "請檢查您的恢復碼並重試。",
"Login.UnsupportedAuthentication": "不支援的驗證方法",
"Login.UnsupportedAuthentication.Description": "我們不支援此驗證方法。請嘗試其他方法。",
"Login.EmailNotVerified": "電子郵件未驗證",
"Login.EmailNotVerified.Description": "您的電子郵件尚未完成驗證,請檢查您的收件箱,尋找我們發送的電子郵件,並請同時檢查您的垃圾郵件箱。",
"Login.AccountTempLocked": "您的帳戶已被鎖定。",
"Login.AccountTempLocked.Description": "請聯繫管理員: {moderationUrl}。",
"Login.AccountBanned": "您的帳戶已被封禁。",
"Login.AccountBanned.Description": "請聯繫管理員: {moderationUrl}。",
"Login.DuplicateAccount": "重複的賬號",
"Login.DuplicateAccount.Description": "請聯係客服 {supportUrl}.",
"Login.UnknownError": "未知錯誤",
"Login.UnknownError.Description": "登入時發生未知錯誤。請聯繫客服: {supportUrl}.",
"Register.MissingRequest": "未輸入詳細註冊資料",
"Register.MissingRequest.Description": "我們無法找到任何註冊資料。請在註冊時務必填寫相關資料。",
"Register.InvalidEmail": "無效電子郵件地址",
"Register.InvalidEmail.Description": "您的電子郵件地址無效。",
"Register.MissingUsername": "未輸入使用者名稱",
"Register.MissingUsername.Description": "您是否輸入了您的使用者名稱?",
"Register.MissingEmail": "未輸入電子郵件地址",
"Register.MissingEmail.Description": "您是否輸入了您的電子郵件?",
"Register.UsernameTooLong": "使用者名稱過長",
"Register.UsernameTooLong.Description": "我們允許使用者名稱最多32個字元。",
"Register.UsernameContainsAmpersand": "使用者名稱不能含有 @",
"Register.UsernameContainsAmpersand.Description": "您的使用者名稱不能含有 @。",
"Register.UsernameStartsWithU": "使用者名稱不能以 U- 開頭",
"Register.UsernameStartsWithU.Description": "使用者名稱不能以U-開頭。 ",
"Register.InvalidUsername": "無效使用者名稱",
"Register.InvalidUsername.Description": "您的使用者名稱無效。",
"Register.InvalidDateOfBirth": "無效出生日期",
"Register.InvalidDateOfBirth.Description": "您的出生日期無效。",
"Register.UsernameContainsBlockedTerms": "使用者名稱包含違禁詞",
"Register.UsernameContainsBlockedTerms.Description": "您的使用者名稱包含違禁詞。如果您認為這是錯誤,請聯絡 {supportUrl}.",
"Register.MissingPassword": "未輸入密碼",
"Register.MissingPassword.Description": "您未輸入密碼。",
"Register.InvalidPassword": "無效密碼",
"Register.InvalidPassword.Description": "您的密碼無效。密碼必須包含至少8個字元包括1個數字、1個大寫字母和1個小寫字母。",
"Register.EmailAlreadyRegistered": "此郵箱已註冊",
"Register.EmailAlreadyRegistered.Description": "使用此電子郵件的帳戶已存在。如果您忘記了密碼,可以點擊「忘記密碼」。或者,您可以聯絡客服:{supportUrl}。",
"Register.UsernameAlreadyRegistered": "此使用者名稱已註冊",
"Register.UsernameAlreadyRegistered.Description": "使用此電子郵件的帳戶已存在。如果您忘記了密碼,可以點擊「忘記密碼」。或者,您可以聯絡客服:{supportUrl}。",
"Register.ErrorCheckingUserId": "檢查用戶ID時出錯",
"Register.ErrorCheckingUserId.Description": "請聯繫客服: {supportUrl}.",
"Recovery.MissingEmail": "未輸入電子郵件地址",
"Recovery.MissingEmail.Description": "您是否輸入了您的電子郵件?",
"Recovery.IncorrectEmail": "電子郵件錯誤",
"Recovery.IncorrectEmail.Description": "您輸入的密碼恢復電子郵件不正確。請檢查您的詳細資訊並重試。",
"Recovery.NoPasswordSetup": "未設定密碼",
"Recovery.NoPasswordSetup.Description": "請聯繫客服:{supportUrl}.",
"Register.UnknownError": "未知錯誤",
"Register.UnknownError.Description": "註冊時發生未知錯誤。請聯繫客服:{supportUrl}.",
"Account.Login": "登錄",
"Account.Logout": "登出",
"Account.Register": "註冊",
"Account.Saml2": "使用 SAML 2.0 登錄",
"Account.LoginOrRegister": "登錄 / 註冊",
"Account.LogoutConfirm": "確認登出?",
"Account.LoggingIn": "正在登錄...",
"Account.LoggingOut": "正在登出...",
"Account.Registering": "正在註冊...",
"Account.Anonymous": "匿名",
"Account.Username": "使用者名稱:",
"Account.Email": "電子郵件:",
"Account.RememberMe": "記住我<br><size=50%>(30天無活動後將登出)</size>",
"Account.RepeatEmail": "重複電子郵件:",
"Account.UsernameOrEmail": "使用者名稱或電子郵件:",
"Account.Password": "密碼:",
"Account.RepeatPassword": "重複輸入密碼:",
"Account.RecoverPassword": "忘記密碼?",
"Account.LiveEmailWarning": "<color=#f00>警告:</color> live.comhotmail.comOutlook.com和其他Microsoft託管的服務最多可能需要1-2天才能接受該電子郵件。",
"Account.PasswordRules": "(至少8個字符1個數字1個小寫字母1個大寫字母)",
"Account.LostPassword": "忘記密碼",
"Account.SendRecoveryCode": "發送恢復碼",
"Account.ResetPasswordHeader": "重置你的密碼",
"Account.ResetPasswordInstructions": "恢復碼已發送到您的電子郵件。將其複製到下方輸入框:",
"Account.RecoveryCode": "恢復碼:",
"Account.NewPassword": "新密碼:",
"Account.ResetPassword": "設置新密碼",
"Account.Requesting": "正在請求...",
"Account.ErrorPasswordMismatch": "密碼不匹配!",
"Account.ErrorEmailMismatch": "電子郵件不匹配!",
"Account.ErrorLoginError": "登錄錯誤:",
"Account.RegistrationSuccess": "<size=120>成功!</size><br><br>驗證鏈接已通過電子郵件發送到{email}。<br><br>保持此會話打開並單擊此連接後,您將自動登錄。<br><br>如果遇到問題,請通過 {appEmail} 或 {appCommunity} 與我們聯繫。",
"Account.BirthMonth": "出生月份:",
"Account.BirthDay": "出生日:",
"Account.BirthYear": "出生年份:",
"Account.PoliciesAgreement": "我同意 <color=#22B2FF>服務條款</color> 與 <color=#22B2FF>隱私政策</color>",
"Account.AlternateMethods": "使用第三方服務登錄:",
"Account.Saml2.Title": "SAML 2.0",
"Account.Saml2.Select": "請選擇您想使用的 SAML 2.0 服務商:",
"Account.Saml2.LoggingIn": "正在等待登錄完成(請查看您的瀏覽器)...",
"Account.TOTP.Title": "雙重認證2FA",
"Account.TOTP.Initializing": "正在檢查您帳戶的雙重認證狀態...",
"Account.TOTP.Code.Header": "安全碼",
"Account.TOTP.Code.Description": "首先,您需要將一個安全碼輸入您的 TOTP 認證應用,例如 <b>Authy</b> 或者 <b>Google Authenticator</b>.<br><br>我們建議以掃描二維碼的方式輸入,但您也可以手動輸入。 <b>千萬不要告訴他人您的安全碼。</b><br><br>如果您正在VR模式下您可以通過按下 F8 切換到桌面模式。",
"Account.TOTP.Code.QRCode": "掃描二維碼",
"Account.TOTP.Code.Key": "安全碼:",
"Account.TOTP.RecoveryCodes.Header": "恢復碼",
"Account.TOTP.RecoveryCodes.Description": "把這些代碼保存在安全的地方。它們可以在您的手機丟失或損壞後,幫助您再次訪問您的帳戶。每條代碼只能使用一次。<b>千萬不要告訴他人這些代碼。</b> 如果您弄丟了它們,您將 <color=red>永遠</color> 失去對您帳戶的訪問權。",
"Account.TOTP.RecoveryCodes.Codes": "恢復碼:",
"Account.TOTP.Activate.Header": "激活雙重認證",
"Account.TOTP.Activate.Description": "要在您的帳戶上激活雙重認證, 請使用您認證應用所產生的六位數驗證碼來確保一切工作正常。<br><br>一旦激活,您將需要這些代碼來進行特定操作。",
"Account.TOTP.Activate.Token": "6位數驗證碼",
"Account.TOTP.Activate.TokenField": "在此處輸入驗證碼...",
"Account.TOTP.Activate.Activate": "激活",
"Account.TOTP.Activate.Activating": "激活中...",
"Account.TOTP.Activate.InvalidToken": "無效驗證碼!",
"Account.TOTP.Message.AlreadySetup": "您的帳戶已啟用雙重認證!",
"Account.TOTP.Message.Error": "遭遇意外錯誤!請稍候重試。",
"Account.TOTP.Message.SetupComplete": "<size=150%>恭喜!</size><br><br>您的帳戶已啟用雙重認證並享受其帶來的額外保護!<br><br>您還可以用 /enableLogin2FA 指令啟用此帳戶登錄時的雙重認證。",
"Account.TOTP.Deactivate.Header": "取消雙重認證",
"Account.TOTP.Deactivate.Description": "目前雙重認證已 <b><color=green>在您的帳戶上設置並激活</color></b>。如果您需要取消它(例如:您丟失了手機或者恢復碼遭泄漏),您可以在此處進行操作。<br><br>取消雙重認證後,您可以再次設置啟用它,這將生成一個全新的安全碼與一套新的恢復碼。<br><br>如果您丟失了手機,且需要再次設置激活,我們 <b>強烈</b> 建議您馬上進行這項操作,因為每條恢復碼只能被使用一次,當其耗盡後,您將永遠無法訪問您的帳戶。",
"Account.TOTP.Deactivate.Deactivate": "取消",
"Account.TOTP.Deactivate.Deactivating": "取消中...",
"Account.TOTP.Message.DeactivationComplete": "您帳戶的雙重認證已被成功取消。<br><br>您的帳戶正因此面臨更大的風險!<br><br>我們強烈建議您馬上重新設置啟用雙重認證,特別是當您因丟失手機而使用了恢復碼後。",
"Account.Type.Standard": "標準帳戶",
"Account.Type.Business": "商用帳戶",
"Account.Type.Patreon": "Patreon 支持者",
"Account.Type.Stripe": "Stripe 支持者",
"Account.Type.Mentor": "{platform} 導師",
"Account.Type.Moderator": "{platform} 管理員",
"Account.Type.Team": "{platform} 團隊",
"Avatar.Badge.Live": "直播",
"2FA.Header": "雙因素驗證",
"2FA.Token": "6 位數代碼:",
"Profile.Status.Sociable": "可交流",
"Profile.Status.Online": "線上",
"Profile.Status.Away": "離開",
"Profile.Status.Busy": "忙碌",
"Profile.Status.Invisible": "隱身",
"Profile.Status.Offline": "離線",
"Profile.Status.Headless": "Headless",
"Profile.Status.Bot": "<b>機器人:</b> {version}",
"Profile.Status.ChatClient": "<b>聊天客戶端:</b> {version}",
"Session.Tab.Settings": "設定",
"Session.Tab.Users": "使用者",
"Session.Tab.Permissions": "權限",
"Session.Permission.Anonymous": "預設匿名:",
"Session.Permission.Vistor": "預設訪客:",
"Session.Permission.Contact": "預設好友:",
"Session.Permission.Host": "預設主持:",
"Session.Permission.PermissionOverrideCount": "權限覆蓋:{n,select, -1 {---} other {{n} 項}}",
"Session.Permission.ClearOverrides": "清除權限覆蓋",
"Session.JoinVerifier.EnableHeader": "啟用自訂加入認證機制?",
"Session.JoinVerifier.EnableText": "<color=red>警告:</color> 您將要啟用自訂准入認證,其是當前世界的一部分。當您這樣做之前,請確保您信任此世界的創建者。因為自訂准入認證器可以繞過標準會話訪問規則,並使用其自己的規則允許或阻止用戶進入。",
"Session.JoinVerifier.Label": "使用自訂准入認證器: {name}",
"Session.JoinVerifier.ComponentWarning": "<color=red>警告:</color> 目前,並沒有機制可以在認證器啟用後防止篡改。如果篡改用於認證的 ProtoFlux 設置可能導致問題, 請!不!要!使用這個功能且 不!要!在您的世界中激活它。",
"Session.JoinVerifier.SetCustomVerifier": "設為自訂加入請求認證器",
"Permissions.NotAllowedToSpawn": "您不可以在此處生成事物",
"Permissions.NotAllowedToSave": "您無權在這個世界上保存項目",
"Permissions.NotAllowedToSwapAvatar": "您不允許在此處交換到自定化身",
"Permissions.SavingDisabledForItem": "本物品的儲存功能被停用",
"User.Actions.Silence": "全局靜音",
"User.Actions.Mute": "靜音",
"User.Actions.Jump": "跳躍",
"User.Actions.Respawn": "重生",
"User.Actions.Kick": "踢出",
"User.Actions.Ban": "禁止",
"Contacts.Add": "添加好友",
"Contacts.Remove": "移除好友",
"Contacts.ConfirmRemove": "確認刪除?",
"Contacts.AcceptRequest": "接受請求",
"Contacts.IgnoreRequest": "忽略請求",
"Contacts.Invite": "邀請",
"Contacts.RevokeInvite": "撤回邀請",
"Contacts.RequestInvite": "請求邀請",
"Contacts.BanFromAllSessions": "禁止進入我主持的會話",
"Contacts.UnbanFromAllSessions": "取消禁止進入我主持的會話",
"Contacts.BanFromCurrentWorld": "禁止進入當前的世界",
"Contacts.UnbanFromCurrentWorld": "取消禁止進入當前的世界",
"Contacts.RecordingVoiceMessage": "正在錄音...",
"Contacts.Unblocked": "取消屏蔽",
"Contacts.AvatarBlock": "屏蔽化身",
"Contacts.MutualBlock": "相互屏蔽",
"Contacts.SelfAccount": "我的帳號",
"Contacts.SearchPrompt": "搜索好友...",
"Contacts.WriteMessage": "編寫訊息...",
"Contacts.InSession": "在 {name}",
"Contacts.NoSession": "無會話",
"Contacts.InPrivate": "在私人世界",
"Contacts.InContactsOnly": "在僅限好友的世界",
"Contacts.InHidden": "在隱藏的世界",
"Contacts.InHiddenContactsOnly": "在隱藏的,僅限好友的世界",
"Contacts.InHiddenContactsPlus": "在隱藏的,僅限好友+的世界",
"Contacts.InLAN": "在局域網世界",
"Contacts.UsingDifferentVersion": "使用版本: {version}",
"Contacts.RequestSent": "請求已發送",
"Contacts.RequestReceived": "好友請求",
"Contacts.RequestIgnored": "忽略的請求",
"Contacts.Blocked": "屏蔽",
"Contacts.SearchResult": "搜索結果",
"Contacts.Bot": "Bot帳號",
"Contacts.Migrated": "好友未遷移",
"Contacts.IncompatibleSession": "會話不相容",
"Contacts.AskToJoin": "<color=hero.yellow>請求</color> 加入",
"Contacts.InviteRequest.UserWantsToJoin": "{username} 想加入您",
"Contacts.InviteRequest.UserWantsToInviteAnother": "\"{requestingUser}\" 想要邀請 \"{userToInvite}\" 至 \"{sessionName}\"",
"Contacts.InviteRequest.GrantInvite": "發放邀請(一次性)",
"Contacts.InviteRequest.AddAsContact": "加 \"{username}\" 作為聯絡人",
"Contacts.InviteRequest.AddAsContactOfHeadless": "加 \"{username}\" 作為Headless聯絡人",
"Contacts.InviteRequest.AddHostAsContact": "加 \"{username}\" (主持) 作為聯絡人",
"Contacts.InviteRequest.HostIsUnregistered": "主持人為未註冊用戶",
"Contacts.InviteRequest.ForwardToHost": "轉發給主持人: {username}",
"Contacts.InviteRequest.SentRequest": "已請求邀請",
"Contacts.InviteRequest.ForwardedRequest": "來自 \"{username}\" 的轉發邀請請求至 \"{sessionName}\" 會話",
"Contacts.InviteRequest.GrantedRequest": "發放邀請 \"{username}\" 至 \"{sessionName}\" 會話",
"Notifications.IsSociable": "此人善於交際,戳一下或邀請他們!",
"Notifications.IsOnline": "上線了",
"Notifications.IsOnlineOnDifferentVersion": "上線了 <size=75%>(使用版本: {version})</size>",
"Notifications.ReceivedContactRequest": "發來一個好友請求",
"Notifications.ReceivedInvite": "邀請您:",
"Notifications.ReceivedItem": "發來一件物品:",
"Notifications.VoiceMessage": "發來一條語音訊息",
"Notifications.SessionStarted": "已開始會話:",
"Notifications.ReceivedInviteRequestDirect": "想要被邀請",
"Notifications.ReceivedInviteRequestForwarded": "想要邀請:",
"Notifications.UserJoined": "用戶已加入",
"Notifications.UserLeft": "用戶已離開",
"Notifications.PermissionChanged": "角色已變更為 {new}",
"Notifications.PermissionChangedDetail": "在 {world}. 先前的角色: {old}",
"Undo.SetField": "將字段 {field_name} 設置為 {value}",
"Undo.SetReference": "將引用 {ref_name} 設置為 {ref_target}",
"Undo.Spawn": "生成 {name}",
"Undo.Destroy": "銷毀 {name}",
"Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}",
"Undo.DuplicateComponent": "組件重複",
"Undo.DestroyComponent": "銷毀 {slot_name} 上的 {component_type}",
"Undo.Transform": "{name} 已移動",
"Undo.Translate": "平移",
"Undo.TranslateAlongAxis": "沿軸平移",
"Undo.RotateAroundAxis": "繞軸旋轉",
"Undo.ResetPosition": "重置位置",
"Undo.ResetRotation": "重置旋轉",
"Undo.ResetScale": "重置縮放",
"Undo.GrabObjects": "握持物體",
"Undo.DestroyGrabbed": "銷毀所持物體",
"Undo.DuplicateGrabbed": "複製所持物體",
"Undo.ChangeBoxSize": "變更盒子尺寸",
"Undo.BrushStroke": "筆觸",
"Undo.ChangeColor": "換色",
"Undo.CloneComponent": "克隆組件",
"Undo.MoveIKBone": "移動IK骨骼",
"Undo.MoveSun": "移動太陽",
"Undo.ApplyMaterial": "應用材料",
"Undo.BakeMeshes": "烘焙 {name}",
"Undo.ChangeMesh": "更換網格",
"Undo.InsertParent": "為 {name} 插入上層",
"Undo.Wiggler": "邪惡的東西",
"Undo.ExtractMaterialsFromHierarchy": "從層次結構提取材質",
"Undo.BatchConvertMaterials": "批量轉換材質",
"Tools.Brush.ChangeColor": "改變顏色",
"Tools.Brush.IncrementSize": "增大",
"Tools.Brush.DecrementSize": "縮小",
"Tools.GeometryLineBrush.Name": "幾何線條筆刷",
"Tools.Dev.Name": "開發工具",
"Tools.Dev.CreateNew": "創建新的...",
"Tools.Dev.Selection": "選擇: {mode}",
"Tools.Dev.DevMode.Off": "開發人員模式:禁用",
"Tools.Dev.DevMode.On": "開發人員模式:啟用",
"Tools.Dev.OpenInspector": "打開查看器",
"Tools.Dev.DeselectAll": "全部取消選擇",
"Tools.Dev.DestroySelected": "銷毀所選",
"Tools.Dev.ConfirmDestroySelected": "確認銷燬所選",
"Tools.Dev.GizmoOptions": "Gizmo 選項",
"Tools.Dev.SelectParent": "選擇上層",
"Tools.Dev.LocalSpace": "局部座標",
"Tools.Dev.GlobalSpace": "全局座標",
"Tools.Dev.Translation": "平移",
"Tools.Dev.Rotation": "旋轉",
"Tools.Dev.Scale": "縮放",
"Tools.Dev.Selection.Single": "單點",
"Tools.Dev.Selection.Multi": "多點",
"Tools.Dev.Interaction.Tip": "指尖",
"Tools.Dev.Interaction.Projection": "投影",
"Tools.Color.Name": "顏色工具",
"Tools.Color.Picker": "選色器",
"Tools.GrabbableSetter.Name": "握持設定工具",
"Tools.GrabbableSetter.Scalable": "設為可縮放",
"Tools.GrabbableSetter.NonScalable": "設為不可縮放",
"Tools.GrabbableSetter.ApplyToRoot": "設為套用到物件根部",
"Tools.GrabbableSetter.AppyToHit": "設為套用到 Slot 碰撞",
"Tools.CharacterCollider.Name": "角色碰撞器設定工具",
"Tools.CharacterCollider.MarkGrippable": "標記為可握持",
"Tools.CharacterCollider.DontMarkGrippable": "不要標記為可握持",
"Tools.CharacterCollider.EnsureWalkRun": "確保步行/跑步運動",
"Tools.CharacterCollider.EnsureZeroG": "確保零重力運動",
"Tools.CharacterCollider.EnsurePhysicalFly": "確保物理飛行運動",
"Tools.Light.Point": "點光源",
"Tools.Light.Spot": "聚光燈",
"Tools.Light.Sun": "太陽",
"Tools.Light.Name": "光照工具",
"Tools.Light.Shadows.None": "無陰影",
"Tools.Light.Shadows.Hard": "硬陰影",
"Tools.Light.Shadows.Soft": "軟陰影",
"Tools.MeshVisibility.Name": "網格可見性工具",
"Tools.MeshVisibility.KeepShadow": "保持陰影",
"Tools.MeshVisibility.ShadowOff": "禁用陰影",
"Tools.MeshVisibility.ShadowOn": "啟用陰影",
"Tools.MeshVisibility.OnlyShadow": "設置為僅陰影",
"Tools.MeshVisibility.DoubleSidedShadow": "設置為雙面陰影",
"Tools.Mesh.Name": "網格工具",
"Tools.Slicer.Name": "物件切割工具",
"Tools.Slicer.Add": "添加切割",
"Tools.Slicer.Clear": "清除切割",
"Tools.Material.Name": "材質工具",
"Tools.Material.RayMode": "射線模式",
"Tools.Material.AreaMode": "區域模式",
"Tools.Material.ObjectMode": "對象全局模式",
"Tools.Material.SceneMode": "場景全局模式",
"Tools.Material.CreateCopy": "建立副本",
"Tools.Material.Edit": "編輯材料",
"Tools.Material.Convert": "轉換為...",
"Tools.Material.ConvertAll": "把全部轉換為...",
"Tools.Material.CreateNew": "創建新的",
"Tools.Mesh.Edit": "編輯網格",
"Tools.Cartridge.Eject": "取出球體",
"Tools.Microphone.Name": "麥克風",
"Tools.Microphone.Format.WAV": "WAV檔案",
"Tools.Microphone.Format.Vorbis": "OGG檔案",
"Tools.Microphone.Format.FLAC": "FLAC檔案",
"Tools.Microphone.ModeHold": "按住以錄製聲音",
"Tools.Microphone.ModePress": "按下以開始/停止錄製聲音",
"Tools.Microphone.SourceRaw": "原始檔案",
"Tools.Microphone.SourceFiltered": "過濾並歸一化",
"Tools.ProtoFlux.Name": "ProtoFlux 工具",
"Tools.ProtoFlux.Drive": "驅動",
"Tools.ProtoFlux.Source": "源",
"Tools.ProtoFlux.Reference": "參考",
"Tools.ProtoFlux.Write": "寫",
"Tools.ProtoFlux.Proxy": "代理",
"Tools.ProtoFlux.CreateLocal": "創建局部變量",
"Tools.ProtoFlux.CreateStore": "創建變量",
"Tools.ProtoFlux.CreateDataModelStore": "創建結構變量",
"Tools.ProtoFlux.Overview": "切換概覽",
"Tools.ProtoFlux.NodeBrowser": "瀏覽節點",
"Tools.ProtoFlux.PackInPlace": "原地打包",
"Tools.ProtoFlux.PackInto": "打包為 <size=50%>{name}</size>",
"Tools.ProtoFlux.Unpack": "將 <size=50%>{name}</size> 解包",
"Tools.ProtoFlux.ExplicitCast": "顯式轉換\n<size=50%>(<color=red>警告:</color> 可能丟失數據)</size>",
"Tools.Meter.Mode.Ray": "模式:射線",
"Tools.Meter.Mode.Perpendicular": "模式: 垂直",
"Tools.Meter.Mode.Drag": "模式: 拖拉",
"Tools.Meter.Points.Two": "雙點",
"Tools.Meter.Points.Multiple": "多點",
"Tools.Meter.Name": "測量工具",
"Tools.Meter.ObjectSpace": "在物件空間中測量",
"Tools.Meter.WorldSpace": "在世界空間中測量",
"Tools.Glue.Name": "黏合工具",
"Tools.Glue.Mode.BakeMeshes": "模式:烘焙網格",
"Tools.Glue.Mode.BakeSkinnedMeshes": "模式:烘焙蒙皮網格",
"Tools.Glue.Mode.ParentObjects": "模式: 連接上層",
"Tools.RigTransfer.Name": "骨架網格轉移工具",
"Tools.RigTransfer.ClearSource": "清除來源",
"Tools.GaussianSplat.Name": "高斯潑濺工具",
"Tools.GaussianSplat.ClipBox": "盒狀裁切",
"Tools.GaussianSplat.ClipSphere": "球狀裁切",
"Tools.GaussianSplat.ClipCylinder": "圓柱狀裁切",
"Tools.ComponentClone.Name": "元件複製工具",
"Tools.ComponentClone.SingleInstanceOn": "單一實例:開啟",
"Tools.ComponentClone.SingleInstanceOff": "單一實例:關閉",
"Tools.ComponentClone.ClearTemplate": "清除範本",
"Tools.Shape.Name": "形狀工具",
"Tools.CameraObjectHider.Name": "攝影機物件隱藏工具",
"Tools.ControllerDiagnostic.Name": "控制器診斷工具",
"Tools.Labeler.Name": "標籤工具",
"ProtoFlux.UI.Call": "呼叫",
"ProtoFlux.UI.AsyncCall": "<size=50%>異步</size> 呼叫",
"ProtoFlux.UI.NodeBrowser.Title": "ProtoFlux 節點",
"CreateNew.Back": "<<< <i>返回</i>",
"CreateNew.EmptyObject": "空物件",
"CreateNew.ParticleSystem": "粒子系統",
"CreateNew.LegacyParticleSystem": "舊版粒子系統",
"CreateNew.Object": "物件",
"CreateNew.Object.AvatarCreator": "虛擬化身創建器",
"CreateNew.Object.Camera": "相機",
"CreateNew.Object.ReflectionProbe": "反射探針",
"CreateNew.Object.ReverbZone": "迴音區域",
"CreateNew.Object.Mirror": "鏡子",
"CreateNew.Object.Portal": "傳送門",
"CreateNew.Object.VideoPlayer": "視頻播放器",
"CreateNew.Object.SpawnArea": "出生區域",
"CreateNew.Object.SpawnPoint": "出生點",
"CreateNew.Object.UIXCanvas": "UIX 畫布",
"CreateNew.Object.Facet": "Facet",
"CreateNew.Object.FogVolume": "霧體積",
"CreateNew.Object.FogVolume.Additive": "叠加",
"CreateNew.Object.FogVolume.Alpha": "Alpha",
"CreateNew.Object.FogVolume.Multiplicative": "相乘",
"CreateNew.Object.FogVolume.Gradient": "漸層",
"CreateNew.Text": "文本",
"CreateNew.Text.Basic": "基本",
"CreateNew.Text.Outline": "輪廓",
"CreateNew.Editor": "編輯器",
"CreateNew.Editor.UserInspector": "用戶查看器",
"CreateNew.Editor.LightSourcesWizard": "光源設定",
"CreateNew.Editor.TextRendererWizard": "文字渲染設定",
"CreateNew.Editor.AssetOptimizationWizard": "資產最佳化設定",
"CreateNew.Editor.CubemapCreator": "Cubemap 建立工具",
"CreateNew.Editor.ReflectionProbes": "反射探針設置嚮導",
"CreateNew.3DModel": "3D模型",
"CreateNew.3DModel.Triangle": "三角形",
"CreateNew.3DModel.Box": "盒體",
"CreateNew.3DModel.Sphere": "球體",
"CreateNew.3DModel.Capsule": "膠囊體",
"CreateNew.3DModel.Cone": "圓錐體 ",
"CreateNew.3DModel.Cylinder": "圓柱體",
"CreateNew.3DModel.Quad": "四邊形",
"CreateNew.3DModel.Grid": "網格",
"CreateNew.3DModel.Torus": "圓環體",
"CreateNew.Collider": "碰撞體",
"CreateNew.Collider.Box": "盒體",
"CreateNew.Collider.Sphere": "球體",
"CreateNew.Collider.Capsule": "膠囊體",
"CreateNew.Collider.Cylinder": "圓柱體",
"CreateNew.Collider.Cone": "圓錐體 ",
"CreateNew.Collider.Mesh": "網格",
"CreateNew.Light": "光源",
"CreateNew.Light.Point": "點光源",
"CreateNew.Light.Spot": "聚光燈",
"CreateNew.Light.Directional": "方向光",
"CreateNew.Materials": "材質",
"CreateNew.Directory.Title": "創建新目錄:",
"CreateNew.Directory.Error.EmptyName": "請輸入名稱:",
"CreateNew.Directory.Error.LongName": "名稱太長了:",
"CreateNew.Directory.Error.InvalidName": "無效名稱:",
"AvatarCreator.Title": "虛擬化身創建器",
"AvatarCreator.Instructions": "將化身對象與頭顯和控制器參考對齊(可選),然後按創建將其轉換為化身",
"AvatarCreator.UseSymmetry": "使用對稱",
"AvatarCreator.ShowToolAnchors": "顯示工具錨點",
"AvatarCreator.SetupVolumeMeter": "設置音量計",
"AvatarCreator.SetupEyes": "設置眼睛",
"AvatarCreator.SetupFaceTracking": "設置人臉跟踪",
"AvatarCreator.ProtectAvatar": "保護化身",
"AvatarCreator.CalibrateFeet": "校準腳",
"AvatarCreator.CalibrateHips": "校準骨盆/臀部",
"AvatarCreator.AlignHeadForward": "頭向前對齊",
"AvatarCreator.AlignHeadUp": "頭向上對齊",
"AvatarCreator.AlignHeadRight": "頭向右對齊",
"AvatarCreator.CenterHead": "居中頭位置",
"AvatarCreator.TryAlignHands": "嘗試對齊手",
"AvatarCreator.AlignToolAnchors": "對齊工具錨點",
"AvatarCreator.Create": "創建",
"AvatarCreator.ProtectionUnavailable": "<i>此世界不支援虛擬化身保護。請切換至其他世界以保護您的虛擬化身。</i>",
"Importer.General.AsRawFile": "原始檔案",
"Importer.Folder.Title": "文件夾導入器",
"Importer.Folder.Individual": "逐個導入",
"Importer.Folder.Individual.Description": "為文件夾中的每個受支持文件創建一個單獨的導入對話框",
"Importer.Folder.Batch": "批量導入",
"Importer.Folder.Batch.Description": "為每種類型的文件以相同設置創建一個導入對話框",
"Importer.Folder.Minecraft": "Minecraft 中的世界",
"Importer.Folder.Minecraft.Description": "如果安裝了 Mineways導入 Minecraft 中的世界。",
"Importer.Image.Title": "圖片匯入工具",
"Importer.Image.Prompt": "匯入的是什麼類型的圖片?",
"Importer.Image.Regular": "圖片/貼圖",
"Importer.Image.Screenshot": "<size=50%>(在這裡拍的)</size>截圖",
"Importer.Image.PixelArt": "像素藝術",
"Importer.Image.Sprite": "Sprite 圖像",
"Importer.Image.360": "360 度照片/Skybox",
"Importer.Image.StereoPhoto": "立體照片",
"Importer.Image.Stereo360": "立體 360 度照片",
"Importer.Image.180": "180度照片",
"Importer.Image.Stereo180": "立體 180 度照片",
"Importer.Image.LUT": "LUT",
"Importer.Image.Failure.Heading": "匯入圖片失敗 <color=hero.yellow>{image}</color>",
"Importer.Image.Failure.Description": "由於以下原因,匯入圖片失敗:\n\n<color=hero.red>{error}</color>",
"Importer.LUT.Failure.Heading": "匯入 LUT 失敗 <color=hero.yellow>{image}</color>",
"Importer.LUT.Failure.Description": "由於以下原因,匯入 LUT 失敗:\n\n<color=hero.red>{error}</color>",
"Importer.ImageVideo.LayoutPrompt": "它使用什麼佈局?",
"Importer.ImageVideo.LayoutHorizontalLR": "左右並排,左眼右眼",
"Importer.ImageVideo.LayoutHorizontalRL": "左右並排,右眼左眼",
"Importer.ImageVideo.LayoutVerticalLR": "上下排列,左眼右眼",
"Importer.ImageVideo.LayoutVerticalRL": "上下排列,右眼左眼",
"Importer.Model.Title": "模型匯入工具",
"Importer.Model.Prompt": "匯入的是什麼類型的模型?",
"Importer.Model.Regular": "3D 模型",
"Importer.Model.3DScan": "3D 掃描",
"Importer.Model.CAD": "CAD 模型",
"Importer.Model.PointCloud": "點狀雲",
"Importer.Model.GaussianSplat": "高斯潑濺",
"Importer.Model.GaussianSplatVertical": "垂直軸",
"Importer.Model.RegularVertical": "一般",
"Importer.Model.FlipVertical": "翻轉 Y 軸",
"Importer.Model.GaussianSplatEncoding": "編碼",
"Importer.Model.GaussianSplatLossless": "無損編碼",
"Importer.Model.GaussianSplatSPZ": "SPZ有損編碼",
"Importer.Model.VertexColorModel": "頂點著色模型",
"Importer.Model.AdvancedSettings": "進階設定",
"Importer.Model.ModelKindPrompt": "什麼類型的 3D 模型?",
"Importer.Model.RegularKind": "一般 / 化身",
"Importer.Model.SeparableKind": "分離式的可吸附組件",
"Importer.Model.UnitsPrompt": "它的單位是什麼?",
"Importer.Model.AutoScale": "自動縮放(未知縮放)",
"Importer.Model.AutoHumanoid": "自動人形高度",
"Importer.Model.Meters": "米 (m)",
"Importer.Model.Millimeters": "毫米 (mm)",
"Importer.Model.Centimeters": "公分 (cm)",
"Importer.Model.Inches": "英寸 (in)",
"Importer.Model.FinalizePrompt": "準備好了嗎?",
"Importer.Model.RunImport": "開始匯入!",
"Importer.Model.Advanced.Scale": "縮放:",
"Importer.Model.Advanced.AutoScale": "自動縮放",
"Importer.Model.Advanced.MaxTexSize": "最大貼圖大小",
"Importer.Model.Advanced.ImageFormat": "圖片格式: ",
"Importer.Model.Advanced.Material": "材質: ",
"Importer.Model.Advanced.PreferSpecular": "首選鏡面",
"Importer.Model.Advanced.AlignAxis": "對齊軸: ",
"Importer.Model.Advanced.Normals": "計算法線",
"Importer.Model.Advanced.Tangents": "計算切線",
"Importer.Model.Advanced.VertexColors": "導入頂點顏色",
"Importer.Model.Advanced.Bones": "導入模型骨骼",
"Importer.Model.Advanced.Lights": "導入模型燈光",
"Importer.Model.Advanced.TextureAlpha": "導入貼圖 Alpha",
"Importer.Model.Advanced.AlbedoColor": "導入反照率顏色",
"Importer.Model.Advanced.ImportEmissive": "導入發光屬性",
"Importer.Model.Advanced.Colliders": "生成碰撞體",
"Importer.Model.Advanced.Animations": "導入動畫",
"Importer.Model.Advanced.SetupSnappable": "設置為可吸附",
"Importer.Model.Advanced.SetupTimelapse": "設置為延時拍攝",
"Importer.Model.Advanced.ImportExternalTextures": "導入外部貼圖",
"Importer.Model.Advanced.SkinnedMeshes": "導入蒙皮網格",
"Importer.Model.Advanced.SetupIK": "設置IK",
"Importer.Model.Advanced.VisualizeRig": "可視化綁定",
"Importer.Model.Advanced.ForceTpose": "強制T-Pose",
"Importer.Model.Advanced.ForcePointCloud": "作為點雲",
"Importer.Model.Advanced.DualSided": "強制雙面",
"Importer.Model.Advanced.FlatShaded": "強制平面着色",
"Importer.Model.Advanced.DeduplicateInstances": "刪除重複實例(慢)",
"Importer.Model.Advanced.Optimize": "優化模型/場景",
"Importer.Model.Advanced.SplitSubmeshes": "分割子網格",
"Importer.Model.Advanced.RandomColors": "產生隨機顏色",
"Importer.Model.Advanced.SpawnMaterialOrbs": "產生材質球",
"Importer.Model.Advanced.ImagesByName": "按名稱導入圖像",
"Importer.Model.Advanced.ForcePointFiltering": "強制過濾點",
"Importer.Model.Advanced.ForceNoMipMaps": "強制不使用 MipMaps",
"Importer.Model.Advanced.ForceUncompressed": "強制解壓縮",
"Importer.Model.Advanced.Grabbable": "使可握持",
"Importer.Model.Advanced.Scalable": "使可擴展",
"Importer.Model.Advanced.PositionAtOrigin": "置於原點",
"Importer.Model.Advanced.AssetsOnObject": "將資產放在對象上",
"Importer.Splat.Progress.Importing": "匯入高斯潑濺",
"Importer.Splat.Progress.ReadingHeader": "讀取檔案標頭",
"Importer.Splat.Progress.ConvertingSplats": "已轉換 {converted} 個潑濺,總共 {total} 個",
"Importer.Splat.Progress.EncodingData": "編碼轉換後的資料",
"GaussianSplat.Encoding.Title": "編碼高斯潑濺",
"GaussianSplat.Encoding.Metadata": "編碼元數據",
"GaussianSplat.Encoding.EncodingPositions": "正在編碼位置,已編碼 {encoded} / {total} 個",
"GaussianSplat.Encoding.EncodingRotations": "正在編碼旋轉,已編碼 {encoded} / {total} 個",
"GaussianSplat.Encoding.EncodingScales": "正在編碼縮放,已編碼 {encoded} / {total} 個",
"GaussianSplat.Encoding.EncodingAlphas": "正在編碼 Alpha 值,已編碼 {encoded} / {total} 個",
"GaussianSplat.Encoding.EncodingColors": "正在編碼顏色,已編碼 {encoded} / {total} 個 ",
"GaussianSplat.Encoding.EncodingFinalizing": "完成編碼中",
"GaussianSplat.Processing.RemovingSplats": "移除潑濺",
"GaussianSplat.Processing.SplatProgress": "已處理 {count} / {total}",
"GaussianSplat.Processing.LoadingData": "載入資產中",
"GaussianSplat.Processing.FailNoData": "無法載入資產以進行處理",
"Importer.Video.Title": "影片匯入工具",
"Importer.Video.Prompt": "匯入的是什麼類型的影片?",
"Importer.Video.Regular": "一般影片",
"Importer.Video.360": "360 度影片",
"Importer.Video.Stereo": "立體影片",
"Importer.Video.Stereo360": "立體 360 度影片",
"Importer.Video.Depth": "深度影片",
"Importer.Video.180": "180 度影片",
"Importer.Video.Stereo180": "立體 180 度影片",
"Importer.Video.Depth.Prompt": "深度預置設定",
"Importer.Video.Depth.Default": "預設",
"Importer.Slices.Title": "將圖像切片導入為體積貼圖",
"Importer.Slices.TitleGrayscale": "將圖像切片導入為體積貼圖(灰度)",
"Importer.Slices.Description": "將文件夾中的所有圖像合成為一個體積貼圖",
"Importer.UnsupportedRecordType.Heading": "不支援的記錄類型",
"Importer.UnsupportedRecordType.Description": "您嘗試匯入的記錄 ({url}) 具有不支援的類型。其類型為:{recordType}。請透過 {bugUrl} 向我們回報此問題。",
"Importer.Link.Invalid.Heading": "無效的資料夾連結",
"Importer.Link.Invalid.Description": "您嘗試匯入的資料夾連結 ({url}) 無效。請再次檢查您的連結並重試。",
"Inventory.Link.LinkText": "物品欄連結至 {name}",
"Exporter.Title": "導出",
"Exporter.FileName": "文件名:",
"Exporter.ExportAs": "導出為:",
"Exporter.Export": "導出",
"Exporter.Exporting": "導出中...",
"Exporter.InvalidFileName": "無效的檔案名稱",
"Export.PackageExportable.Package": "Resonite 封包檔案",
"Export.PackageExportable.PackageWithVariants": "Resonite 封包檔案 <size=75%>(+版本)</size>",
"Export.AudioExportable.OriginalFormat": "音訊 <size=75%>(初始格式)</size>",
"Export.VideoExportable.OriginalFormat": "影片 <size=75%>(初始格式)</size>",
"Export.GaussianSplatExportable.PLY": "PLY (無損)",
"Export.GaussianSplatExportable.SPZ": "SPZ (有損)",
"Importer.Package.Progress.DecodingPackage": "正在解碼 Package",
"Importer.Package.Progress.DecodingObject": "正在解碼物件",
"Importer.Package.Progress.ImportingAssets": "正在導入資產",
"Importer.Package.Progress.LoadingObject": "正在讀取物件",
"Importer.Package.Progress.Imported": "Package 已完成匯入",
"Importer.Package.Progress.Fail": "匯入失敗,請檢查日誌",
"NewWorld.Title": "創建世界",
"NewWorld.SessionTitle": "新會話",
"NewWorld.Template": "世界模板:",
"NewWorld.CustomPreset": "自定義預設:",
"NewWorld.SessionSettings": "會話設定:",
"NewWorld.UnsafeMode": "不安全模式:",
"NewWorld.Port": "端口:",
"NewWorld.AutoPort": "自動:",
"NewWorld.DefaultName": "{name} 世界",
"FullBody.Title": "全身/化身校正",
"FullBody.SetHeight": "1) 設定身高",
"FullBody.HeightInstructions": "確保這是您的實際身高,否則校準將無法正常進行。人體模型應與頭顯和控制器相符。",
"FullBody.HeightWarning": "這似乎不正確。確保它是您的實際身高。",
"FullBody.ConfirmMapping": "2) 確認跟踪器映射",
"FullBody.MappingInstructions": "直立站立,確保跟踪器正在跟踪並被正確檢測到。",
"FullBody.StartCalibration": "啟動跟踪器校準",
"FullBody.JustCalibrateAvatar": "只是校准我的化身",
"FullBody.JustCalibrateAvatarDescription": "跳過全身校準,僅校準化身",
"FullBody.SkipAndAdjustAvatar": "跳過並調整化身",
"FullBody.CalibrateInstructions": "使自己與遊戲空間中的紅色身體覆蓋層對齊,然後按下兩個扳機鍵進行確認。確保您真實的腳和臀部與虛擬的盡可能接近。",
"FullBody.BeforeCalibrationInstructions": "確保跟踪器正在跟踪且您的身高已設置",
"FullBody.CalibratingPoseInstructions": "確保自己與參考對齊,然後按下兩個扳機鍵進行確認",
"FullBody.AdjustAvatarInstructions": "調整化身的身體偏移,使其與參考最匹配",
"FullBody.FineTuneCalibrationInstructions": "通過移動藍色參考來驗證和微調校準",
"FullBody.CalibrateTrackersHeader": "校準跟踪器",
"FullBody.CalibrateTrackersInstructions": "握持並放置相對於跟蹤器的藍色身體部分,以調整其偏移量。它們應與跟踪器在您身體上的位置相匹配。 \n 您可以在以後隨時通過重新打開此工具來調整校準。",
"FullBody.UseSymmetry": "使用對稱",
"FullBody.ShowBodyOverlay": "顯示身體疊加",
"FullBody.HeightCompensationInstructions": "如果人體模型過高(彎曲)或過矮,請調整高度補償以達到最佳配合。",
"FullBody.RecalibratePrompt": "跟踪器損壞或丟失?",
"FullBody.Recalibrate": "再次運行T-Pose校準",
"FullBody.CalibrateAvatarPrompt": "需要調整化身配合度嗎?",
"FullBody.CalibrateAvatar": "校准我的化身",
"FullBody.FinishPrompt": "看起來不錯?",
"FullBody.FinishCalibration": "完成全身校準",
"FullBody.CalibrateAvatarTitle": "校準化身",
"FullBody.CalibrateAvatarInstructions": "確保已映射所有身體部位,然後在其周圍拖動藍色球體,以使化身與身體參考最匹配。",
"FullBody.ShowReferenceOverlay": "顯示參考疊加",
"FullBody.ResetAvatarPrompt": "化身扭曲或無法追踪?",
"FullBody.ResetAvatar": "重置映射",
"FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最終彎成弓形)或太矮,在此處調整其高度補償使它更適合您的身高。",
"FullBody.AvatarHeightCompensation": "化身高度補償: {n, number, percent}",
"FullBody.ResetAvatarHeightCompensation": "重置高度補償",
"FullBody.AvatarSaveWarning": "完成校准後,不要忘記保存您的化身!",
"FullBody.FinishAvatarCalibration": "完成化身校準",
"FullBody.CalibrationFinishedInstructions": "如果您對校準滿意,則可以保存您的化身並退出。",
"FullBody.CloseCalibrator": "關閉校準工具",
"FullBody.CalibrationRedoInstructions": "如果校準有誤差,或是您想校準更多的化身,則可以進行更多的調整。您也可以在以後的任何時候重新打開此校準器以進行調整。 \n 如果您僅更改了跟踪器,則無需再次校準化身。",
"FullBody.ReturnToTrackerCalibration": "返回跟踪器校準",
"FullBody.Hips": "臀部",
"FullBody.Feet": "腳部",
"FullBody.Chest": "胸部",
"FullBody.Elbows": "肘部",
"FullBody.Knees": "膝蓋",
"FullBody.TrackerMapped": "追踪器已映射",
"FullBody.NotTracking": "未在追踪...",
"FullBody.NoTracker": "沒有已映射追踪器",
"FullBody.FeetNotTracking": "腳部未追踪...",
"FullBody.AvatarPointMapped": "已映射",
"FullBody.AvatarPointNotMapped": "未映射",
"FullBody.AvatarPointNoTracker": "沒有追踪器",
"CameraControl.Title": "相機控制",
"CameraControl.MirroringOffWarning": "鏡像關閉",
"CameraControl.MirrorToDisplay": "鏡像顯示",
"CameraControl.TakePhoto": "拍照",
"CameraControl.Take360Photo": "拍360度照片",
"CameraControl.Mode.SmoothPOV": "平滑視角",
"CameraControl.Mode.ThirdPerson": "第三人稱",
"CameraControl.Mode.Group": "羣組",
"CameraControl.Mode.World": "世界",
"CameraControl.Mode.Manual": "手動",
"CameraControl.Settings.AvoidOcclusion": "避免遮擋",
"CameraControl.Settings.KeepInWorldspace": "留在世界空間",
"CameraControl.Settings.MovementWobble": "運動擺動",
"CameraControl.Settings.AimInFrontOfHead": "瞄準頭部",
"CameraControl.Settings.HideCamera": "隱藏相機",
"CameraControl.Settings.ForceEyesOnCamera": "強制注視相機",
"CameraControl.Settings.HideBadges": "隱藏徽章",
"CameraControl.Settings.HideLasers": "隱藏激光",
"CameraControl.Settings.ShowFrustum": "顯示平截頭體",
"CameraControl.Settings.PhotoTimer": "拍照計時器",
"CameraControl.Settings.ShowLiveBadge": "顯示直播徽章",
"CameraControl.Settings.AudioFromCameraViewpoint": "相機視角的音頻",
"CameraControl.OpenCloseUsers": "用戶",
"CameraControl.CreateCameraAnchor": "創建相機錨點",
"CameraControl.Anchors.Interpolate": "在錨點之間插值",
"CameraControl.Anchors.InterpolationSpeed": "錨點插值速度:",
"CameraControl.Anchors.LinearInterpolation": "線性插值",
"CameraControl.Anchors.NoAnchors": "這個世界中沒有相機錨點",
"CameraControl.Positioning.FieldOfView": "視場",
"CameraControl.Positioning.AngleOffset": "角度偏移",
"CameraControl.Positioning.Distance": "距離",
"CameraControl.Positioning.Height": "高度",
"CameraControl.Positioning.FirstPersonPitch": "第一人稱俯仰角",
"CameraControl.Positioning.FirstPersonRoll": "第一人稱滾轉角",
"CameraControl.Positioning.FirstPersonOffset": "第一人稱偏移",
"CameraControl.Positioning.Reset": "重置",
"CameraControl.Control.AnyoneCanInteract": "任何人都可以互動",
"CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染預覽",
"CameraControl.Control.RenderPrivateUI": "渲染私人用戶界面",
"CameraControl.Control.MotionBlur": "動態模糊",
"CameraControl.Control.ScreenSpaceReflections": "屏幕空間反射",
"CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片",
"CameraControl.Control.FlipPreview": "翻轉預覽",
"CameraControl.Control.GroupDetectionRadius": "組檢測半徑:{n} m",
"CameraControl.Control.GroupExcludeBoundary": "組排除邊界:{n} m",
"CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}",
"CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}",
"CameraControl.Control.FramingSmoothSpeed": "構圖平滑速度:{n}",
"CameraControl.OBS.IP": "OBS Websocket IP:",
"CameraControl.OBS.Password": "OBS密碼可選:",
"CameraControl.OBS.Connect": "連接",
"CameraControl.OBS.Instructions": "確保OBS正在運行我們支持 OBS 版本 28+。",
"CameraControl.OBS.OpenInstaller": "打開安裝程序頁面",
"CameraControl.OBS.Launch": "啟動OBS",
"CameraControl.OBS.Launching": "啓動中...",
"CameraControl.OBS.Launched": "啓動了!",
"CameraControl.OBS.Connecting": "正在連接中...",
"CameraControl.OBS.Connected": "連接上了!",
"CameraControl.OBS.Disconnected": "斷線!",
"CameraControl.OBS.AuthFailure": "認證失敗!",
"CameraControl.OBS.ConnectionFailed": "連接失敗:",
"CameraControl.OBS.ConnectionTimeout": "連接超時。OBS在運行嗎",
"CameraControl.OBS.UnexpectedConnectionError": "意外的連接錯誤:",
"CameraControl.OBS.DisconnectedPage": "OBS斷開",
"CameraControl.OBS.ReturnToConnect": "返回連接頁面",
"CameraControl.OBS.AutoMirror": "錄像/推流自動鏡像",
"CameraControl.OBS.Bitrate": "比特率:{n}/s",
"CameraControl.OBS.FPS": "幀率:{n}",
"CameraControl.OBS.DroppedFrames": "丟幀:{n}",
"CameraControl.OBS.Idle": "IDLE",
"CameraControl.OBS.Live": "LIVE",
"CameraControl.OBS.Recording": "REC",
"CameraControl.OBS.OpenInstallerReason": "您可以在這個頁面下載 obs-websocket 插件",
"CameraControl.OBS.Streaming.Start": "開始串流",
"CameraControl.OBS.Streaming.Starting": "正在開始串流…",
"CameraControl.OBS.Streaming.Stop": "停止串流",
"CameraControl.OBS.Streaming.Stopping": "正在停止串流…",
"CameraControl.OBS.Recording.Start": "開始錄音",
"CameraControl.OBS.Recording.Starting": "正在開始錄音…",
"CameraControl.OBS.Recording.Stop": "停止錄音",
"CameraControl.OBS.Recording.Stopping": "正在停止錄音",
"Settings.Category.Audio": "音效",
"Settings.Category.Controls": "控制",
"Settings.Category.Devices": "裝置",
"Settings.Category.Profile": "個人",
"Settings.Category.Networking": "網路",
"Settings.Category.Security": "安全",
"Settings.Category.Misc": "其他",
"Settings.Category.Privacy": "隱私",
"Settings.Category.UserInterface": "介面",
"Settings.Category.Graphics": "圖形",
"Settings.Category.InteractiveCamera": "相機",
"Settings.LegacyFeatureSettings.ConvertLegacySettings": "DEBUG - 轉換舊版設定",
"Settings.DebugSettings.DebugResetAllSimpleSettings": "DEBUG - 重置全部簡易設定",
"Settings.GeneralControlsSettings": "一般操作",
"Settings.LocomotionSettings": "行動模式",
"Settings.MovementSettings": "移動",
"Settings.MouseSettings": "滑鼠",
"Settings.GeneralHapticsSettings": "觸覺回饋",
"Settings.GeneralVRSettings": "VR",
"Settings.LeapMotionSettings": "Leap Motion 設定",
"Settings.ViveHandTrackingSettings": "Vive 手部追蹤",
"Settings.TrackingSmoothingSettings": "平滑追蹤",
"Settings.UserMetricsSettings": "單位設定",
"Settings.OnlineStatusSettings": "線上狀態",
"Settings.OnlineStatusSettings.DefaultStatus": "預設狀態",
"Settings.OnlineStatusSettings.DefaultStatus.Description": "登入遊戲時的預設狀態,除非有選擇記住狀態的選項",
"Settings.OnlineStatusSettings.RememberMode": "記住上一個狀態",
"Settings.OnlineStatusSettings.RememberMode.Description": "保留上一次登出時的狀態",
"Settings.OnlineStatusSettings.RememberTimespan": "記住狀態限時",
"Settings.OnlineStatusSettings.RememberTimespan.Description": "在這時間內使用上次記住的狀態,超過時間變回預設狀態",
"Settings.OnlineStatusSettings.InvisibleRememberMode": "記住上個隱藏狀態",
"Settings.OnlineStatusSettings.InvisibleRememberMode.Description": "此控制您上一次狀態為隱身與否得以記住,基於隱私,隱身設置擁有獨立的開關",
"Settings.OnlineStatusSettings.InvisibleRememberTimespan": "記住隱藏狀態限時",
"Settings.OnlineStatusSettings.InvisibleRememberTimespan.Description": "在這時間內使用上次隱身的狀態,超過時間變回預設狀態",
"Settings.OnlineStatusSettings.AutoAwayTimespan": "切換至暫離當時間大於",
"Settings.OnlineStatusSettings.AutoAwayTimespan.Description": "當您超過此時間掛機後,您的狀態將被自動切換為暫離。玩家回歸後將自動切換為暫離前上個狀態",
"Settings.AudioInputDeviceSettings": "音訊輸入",
"Settings.AudioOutputDeviceSettings": "音訊輸出",
"Settings.AudioVolumeSettings": "音量",
"Settings.AudioAccessibilitySettings": "音訊輔助",
"Settings.AudioInputFilteringSettings": "音訊過濾",
"Settings.RealtimeNetworkingSettings": "即時連線",
"Settings.AssetGatherSettings": "物件聚集",
"Settings.HostAccessSettings": "主持人權限",
"Settings.UserRestrictionsSettings": "使用者限制",
"Settings.WindowsSettings": "視窗設定",
"Settings.DebugSettings": "除錯",
"Settings.LegacyFeatureSettings": "邊存配置",
"Settings.TwitchInterfaceSettings": "Twitch 直播介面",
"Settings.MessagingPrivacySettings": "訊息隱私",
"Settings.LocaleSettings": "語言/地區",
"Settings.DashSettings": "主面板",
"Settings.NamePlateSettings": "名牌",
"Settings.LaserSettings": "互動式雷射",
"Settings.DesktopViewSettings": "桌面顯示",
"Settings.PhotoCaptureSettings": "快速截圖",
"Settings.DesktopRenderSettings": "桌面畫質設定",
"Settings.InteractiveCameraFramingSettings": "邊框配置",
"Settings.InteractiveCameraPositioningSettings": "位置",
"Settings.InteractiveCameraRenderSettings": "渲染",
"Settings.InteractiveCameraGroupSettings": "玩家群組",
"Settings.InteractiveCameraSmoothingSettings": "柔滑",
"Settings.InteractiveCameraAnchorSettings": "定錨",
"Settings.InteractiveCameraPhotoSettings": "相片",
"Settings.InteractiveCameraPostProcessingSettings": "後製",
"Settings.GeneralControlsSettings.PrimaryHand": "慣用手",
"Settings.GeneralControlsSettings.PrimaryHand.Description": "指定慣用手,裝卸工具時的系統預設互動",
"Settings.GeneralControlsSettings.DoubleClickInterval": "雙擊間隔",
"Settings.GeneralControlsSettings.DoubleClickInterval.Description": "判定是否為雙擊互動的中間間隔,若過於容易觸發雙擊互動則需要提高此值,反之降低",
"Settings.LocomotionSettings.LocomotionPreferences": "行動模式偏好",
"Settings.LocomotionSettings.LocomotionPreferences.Breadcrumb": "行動模式偏好",
"Settings.MovementSettings.LeftSidewaysMode": "左搖桿側面行動模式",
"Settings.MovementSettings.LeftSidewaysMode.Description": "左搖桿側面行動的操作方式",
"Settings.MovementSettings.RightSidewaysMode": "右搖桿側面行動模式",
"Settings.MovementSettings.RightSidewaysMode.Description": "右搖桿側面行動的操作方式",
"Settings.MovementSettings.UseHeadDirectionForMovement": "使用頭部朝向移動",
"Settings.MovementSettings.UseHeadDirectionForMovement.Description": "啟動時 VR 頭部向前即可移動,關閉時需要透過搖桿或是其他控制器移動",
"Settings.MovementSettings.UseSmoothTurn": "滑順轉向",
"Settings.MovementSettings.UseSmoothTurn.Description": "滑順的全身轉向(動暈注意:若會引起不適,建議關閉)",
"Settings.MovementSettings.SmoothTurnExclusiveMode": "滑順轉向專有模式",
"Settings.MovementSettings.SmoothTurnExclusiveMode.Description": "單一搖桿即可前後左右前進轉向(無法同時移動與轉向)",
"Settings.MovementSettings.SmoothTurnSpeed": "滑順轉向速度",
"Settings.MovementSettings.SmoothTurnSpeed.Description": "滑順轉向時的速度(注意:若數值過高將導致暈眩)",
"Settings.MovementSettings.SnapTurnAngle": "固定角度轉向",
"Settings.MovementSettings.SnapTurnAngle.Description": "當使用固定角度轉向時,左右旋轉的角度(以度為單位)",
"Settings.MovementSettings.NoClipSpeed": "穿牆模式速度",
"Settings.MovementSettings.NoClipSpeed.Description": "穿牆模式的速度,不會受到世界和化身配置的影響",
"Settings.MovementSettings.MovementDeadzone": "移動偵測死區",
"Settings.MovementSettings.MovementDeadzone.Description": "若您的搖桿在移動時經常鬼飄,建議將此數值提高,需要將搖桿方向輸入大於一定的程度才可移動",
"Settings.MovementSettings.TurningDeadzone": "轉向偵測死區",
"Settings.MovementSettings.TurningDeadzone.Description": "若您的搖桿在轉向時經常鬼飄,建議將此數值提高,需要將搖桿方向輸入大於一定的程度才可移動",
"Settings.MovementSettings.MovementExponent": "移動起始速度",
"Settings.MovementSettings.MovementExponent.Description": "控制起始移動的速度和速度曲線",
"Settings.GrabbingSettings": "握持設定",
"Settings.GrabbingSettings.DefaultHandGrabType": "預設握持模式",
"Settings.GrabbingSettings.DefaultHandGrabType.Description": "決定進入新世界的握持設定預設。\n\n<color=hero.yellow>Palm</color> - 可以握持手心附近的物體。\n\n<color=hero.yellow>Precision</color> - 握持大拇指與食指之間的單一物體。\n\n<color=hero.yellow>Auto</color> - 根據手的姿勢在手掌模式Palm與精確模式Precision之間切換。\n\n<color=hero.yellow>Off</color> - 只能使用雷射握持物品。",
"Settings.FullBodyTrackingSettings": "全身追蹤設定",
"Settings.FullBodyTrackingSettings.BodyHorizontalAngle": "身體水平角度",
"Settings.GamepadSettings": "遊戲控制器設定",
"Settings.GamepadSettings.ThumbstickLookSpeed": "搖桿移動視角的速度",
"Settings.GamepadSettings.ThumbstickLookSpeed.Description": "變更搖桿改變視角時的移動靈敏度",
"Settings.GamepadSettings.ThumbstickLookExponent": "搖桿移動視角的的加減速",
"Settings.GamepadSettings.ThumbstickLookExponent.Description": "控制搖桿移動視角的響應曲線。若數值大於 1.0,搖桿移動幅度越大速度增加越多,若數值小於 1.0,搖桿移動幅度越大速度增加越少。",
"Settings.GamepadSettings.UseGamepadWhenUnfocused": "程式處於背景時仍可使用遊戲控制器",
"Settings.GamepadSettings.UseGamepadWhenUnfocused.Description": "開啟後,即使沒有將程式放在前景,遊戲控制器仍可以輸入動作。若您在同一個裝置需要遊玩其他遊戲,建議您關閉此功能",
"Settings.MouseSettings.MouseSensitivity": "靈敏度",
"Settings.MouseSettings.MouseSensitivity.Description": "桌面模式的滑鼠靈敏度。",
"Settings.MouseSettings.MouseLookSpeed": "視角速度",
"Settings.MouseSettings.MouseLookSpeed.Description": "調整第一人稱與第三人稱下,視角的移動靈敏度。",
"Settings.MouseSettings.MousePanSpeed": "滑動速度",
"Settings.MouseSettings.MousePanSpeed.Description": "使用者介面下游標移動的速度",
"Settings.MouseSettings.MouseRotateSpeed": "物件旋轉速度",
"Settings.MouseSettings.MouseRotateSpeed.Description": "桌面模式下拿取物體時,旋轉物體的速度",
"Settings.MouseSettings.MouseFreeformRotateSpeed": "游標自由旋轉速度",
"Settings.MouseSettings.MouseFreeformRotateSpeed.Description": "桌面模式下拿取物體時,用游標控制物體自由旋轉的速度",
"Settings.MouseSettings.ScrollWheelGrabMoveSpeed": "握持時的移動速度",
"Settings.KeyboardLookSettings": "鍵盤操控視角設定",
"Settings.KeyboardLookSettings.LookEnabled": "鍵盤操控視角",
"Settings.KeyboardLookSettings.HorizontalSpeed": "鍵盤操控視角時的水平移動速度",
"Settings.KeyboardLookSettings.VerticalSpeed": "鍵盤操控視角時的垂直移動速度",
"Settings.GeneralHapticsSettings.EnableControllerVibration": "搖桿震動",
"Settings.GeneralHapticsSettings.EnableControllerVibration.Description": "開關VR上搖桿的震動",
"Settings.GeneralHapticsSettings.EnableHaptics": "觸覺回饋",
"Settings.GeneralHapticsSettings.EnableHaptics.Description": "世界物體與玩家的互動將回應至搖桿或其他回饋裝置使其震動",
"Settings.GeneralVRSettings.UseVRHotswitching": "VR桌面模式自動切換",
"Settings.GeneralVRSettings.UseVRHotswitching.Description": "穿戴VR會自動切換桌機、VR模式",
"Settings.TrackingSmoothingSettings.HandPositionSmoothing": "手部移位防抖",
"Settings.TrackingSmoothingSettings.HandRotationSmoothing": "手部轉向防抖",
"Settings.TrackingSmoothingSettings.HandPositionSmoothing.Description": "手部移位的平滑程度,可以控制化身手部移位抖動狀況",
"Settings.TrackingSmoothingSettings.HandRotationSmoothing.Description": "手部轉向的平滑程度,可以控制化身手部轉向抖動狀況",
"Settings.TrackingSmoothingSettings.FeetPositionSmoothing": "腳部移位防抖",
"Settings.TrackingSmoothingSettings.FeetRotationSmoothing": "腳部轉向防抖",
"Settings.TrackingSmoothingSettings.FeetPositionSmoothing.Description": "腳部移位的平滑程度,可以控制化身腳部移位抖動狀況",
"Settings.TrackingSmoothingSettings.FeetRotationSmoothing.Description": "腳部轉向的平滑程度,可以控制化身腳部轉向抖動狀況",
"Settings.TrackingSmoothingSettings.HipsPositionSmoothing": "臀部移位防抖",
"Settings.TrackingSmoothingSettings.HipsRotationSmoothing": "臀部轉向防抖",
"Settings.TrackingSmoothingSettings.HipsPositionSmoothing.Description": "臀部移位的平滑程度,可以控制化身臀部移位抖動狀況(注意:可能導致化身身體延遲)",
"Settings.TrackingSmoothingSettings.HipsRotationSmoothing.Description": "臀部轉向的平滑程度,可以控制化身臀部轉向抖動狀況(注意:可能導致化身身體延遲)",
"Settings.MediaPrivacySettings": "多媒體隱私",
"Settings.MediaPrivacySettings.MediaMetadataOptOut": "排除使用者資訊截取",
"Settings.MediaPrivacySettings.MediaMetadataOptOut.Description": "您將排除任何的多媒體截取關於您的資訊(如:使用者ID、地點資訊)",
"Settings.MediaPrivacySettings.HideInScreenshots": "我不要在遊戲截圖裡",
"Settings.MediaPrivacySettings.HideInScreenshots.Description": "您將排除於遊戲截圖\n\n<color=hero.red>注意:</color> 這不會影響遊戲外的方式截取遊戲畫面(可能透過連結或是世界配置截取)。",
"Settings.MediaPrivacySettings.StripImageFileMetadata": "導入時刪除圖片資訊",
"Settings.MediaPrivacySettings.StripImageFileMetadata.Description": "可在<b>導入</b>時刪除多媒體資訊。\n\n包括 EXIF、勘入注釋、IPTC、XMP 和 GEOTIFF 等數據。\n\n這也會刪除任何位置數據如 GPS。\n\n<b>不</b>包括使用 \"Raw 文件\" 選項至入的物件。",
"Settings.Category.Integrations": "整合",
"Settings.DiscordIntegrationSettings": "Discord 整合",
"Settings.SteamIntegrationSettings": "Steam 整合",
"Settings.DiscordIntegrationSettings.RichPresence": "Discord 豐富狀態",
"Settings.DiscordIntegrationSettings.RichPresence.Description": "控制 {appName} 向 Discord 的遊戲狀態傳送那些訊息\n\n<color=hero.yellow>None</color> - 不向 Discord 傳送遊戲狀態。\n<color=hero.yellow>Basic</color> - 只傳送有限的資訊,例如線上狀態。\n<color=hero.yellow>Full</color> - 在公開活動時,傳送適當的活動資訊到 Discord包含世界名稱與在活動中的人數。\n\nDiscord 本身也會偵測正在遊玩的遊戲名稱,可以透過 Discord 設定關閉。",
"Settings.SteamIntegrationSettings.RichPresence": "Steam 豐富狀態",
"Settings.SteamIntegrationSettings.RichPresence.Description": "控制 {appName} 向 Steam 的遊戲狀態傳送哪些訊息\n\n<color=hero.yellow>無</color> - 不向 Steam 傳送遊戲狀態。\n<color=hero.yellow>基本</color> - 只傳送有限的資訊,例如線上狀態。\n<color=hero.yellow>完整</color> - 在公開活動時,傳送適當的活動資訊到 Steam包含世界名稱與在活動中的人數。\n\n無論是哪種設定Steam 本身還是會顯示您正在遊玩 {appName},更改此設定只會影響傳送至 Steam 的資訊多寡。",
"Settings.SteamIntegrationSettings.SaveScreenshots": "保存截圖",
"Settings.SteamIntegrationSettings.SaveScreenshots.Description": "您的照片副本將保存於 Steam 的截圖資料夾當中",
"Settings.SteamIntegrationSettings.ForceSteamVoiceOnRemotePlay": "當 Steam 遠端暢玩開啟時,強制使用遠端麥克風",
"Settings.LeapMotionSettings.LeapMotionEnabled": "開啟手部追蹤",
"Settings.LeapMotionSettings.LeapMotionEnabled.Description": "追蹤器將得以追蹤您的手指移動",
"Settings.LeapMotionSettings.Offset": "手部追蹤偏移設置",
"Settings.LeapMotionSettings.Offset.Description": "調整手部追蹤的偏移(單位:公尺))",
"Settings.LeapMotionSettings.SnapDistance": "捕捉範圍",
"Settings.LeapMotionSettings.SnapDistance.Description": "手部在範圍內將被捕捉追蹤",
"Settings.LeapMotionSettings.UseFingersWhenSnapped": "控制手把開啟手指捕捉",
"Settings.LeapMotionSettings.UseFingersWhenSnapped.Description": "控制手把仍會追蹤手指的動向",
"Settings.ViveHandTrackingSettings.ViveHandTrackingEnabled": "Vive手部追蹤",
"Settings.ViveHandTrackingSettings.ViveHandTrackingEnabled.Description": "開啟Vive手把的手部追蹤功能(仍需要到steam VR設置開啟)",
"Settings.ViveHandTrackingSettings.SnapDistance": "捕捉範圍",
"Settings.ViveHandTrackingSettings.SnapDistance.Description": "手部在範圍內將被捕捉追蹤",
"Settings.ViveHandTrackingSettings.UseFingersWhenSnapped": "控制手把開啟手指捕捉",
"Settings.ViveHandTrackingSettings.UseFingersWhenSnapped.Description": "控制手把仍會透過VR攝影機追蹤手指在手把上的動向",
"Settings.TrackerSettings": "追蹤器設定",
"Settings.TrackerSettings.UseTrackers": "開關所有追蹤器",
"Settings.TrackerSettings.UseTrackers.Description": "所有追蹤器的開關",
"Settings.TrackerSettings.Trackers": "管理追蹤器",
"Settings.TrackerSettings.Trackers.Breadcrumb": "追蹤器",
"Settings.TrackerSettings.Trackers.UseTracker": "開關單一追蹤器",
"Settings.TrackerSettings.Trackers.UseTracker.Description": "開關特定的追蹤器",
"Settings.TrackerSettings.Trackers.FreezeTracking": "凍結追蹤器",
"Settings.TrackerSettings.Trackers.FreezeTracking.Description": "凍結追蹤器在固定的角度和位置",
"Settings.TrackerSettings.Trackers.CustomName": "自訂名稱",
"Settings.TrackerSettings.Trackers.CustomName.Description": "為您的追蹤器命名",
"Settings.TrackerSettings.Trackers.MappedBodyNode": "追蹤器映射",
"Settings.TrackerSettings.Trackers.MappedBodyNode.Description": "追蹤器對應到哪個身體部位\n\n建議使用全身校準設置在此手動調整不建議",
"Settings.TrackerSettings.Trackers.MappedPosition": "映射位置",
"Settings.TrackerSettings.Trackers.MappedPosition.Description": "追蹤器對應到身體部位的位置\n\n建議使用全身校準設置在此手動調整不建議",
"Settings.TrackerSettings.Trackers.MappedRotation": "映射旋轉角度",
"Settings.TrackerSettings.Trackers.MappedRotation.Description": "追蹤器對應到哪個身體部位的角度\n\n建議使用全身校準設置在此手動調整不建議",
"Settings.TrackerSettings.Trackers.UseInVR": "在 VR 模式裡使用",
"Settings.TrackerSettings.Trackers.UseInVR.Description": "這個追蹤器是否會在VR模式下影響化身?",
"Settings.TrackerSettings.Trackers.UseInDesktop": "在桌機模式裡使用",
"Settings.TrackerSettings.Trackers.UseInDesktop.Description": "這個追蹤器是否會在桌機模式下影響化身?",
"Settings.TrackerSettings.Trackers.TrackerID": "追蹤器ID",
"Settings.TrackerSettings.Trackers.TrackerID.Description": "此追蹤器的唯一的ID",
"Settings.TrackerSettings.Trackers.TrackerBattery": "追蹤器電量",
"Settings.TrackerSettings.Trackers.TrackerBattery.Description": "此追蹤器的目前電池電量 (注意:某些追蹤器不支援電量顯示)",
"Settings.TrackerSettings.Trackers.TrackerIsCharging": "充電中",
"Settings.TrackerSettings.Trackers.TrackerIsCharging.Description": "此追蹤器是否在充電中(注意:某些追蹤器不支援充電狀態指示)",
"Settings.TrackerSettings.Trackers.Unmap": "定位重置",
"Settings.TrackerSettings.Trackers.Remove": "移除追蹤器綁定",
"Settings.SteamLinkSettings": "Steam Link 設定",
"Settings.SteamLinkSettings.OSC_DataPort": "OSC 臉部追蹤連接埠",
"Settings.SteamLinkSettings.OSC_DataPort.Description": "用於接聽 OSC 臉部追蹤資料的連接埠,需要與 SteamVR 設定一致才能運作。",
"Settings.HapticPointMapping.MappingTarget": "對應至",
"Settings.HapticPointMapping.MappingTarget.Description": "用來設定本裝置要對應到化身的哪個部位。",
"Settings.HapticPointMapping.PointRadius": "觸覺點半徑",
"Settings.HapticPointMapping.PointRadius.Description": "控制化身觸覺點的範圍,範圍越大更容易觸發觸覺回饋",
"Settings.HapticPointMapping.TorsoHorizontalPosition": "身軀水平位置",
"Settings.HapticPointMapping.TorsoHorizontalPosition.Description": "沿著身軀左至右的水平位置",
"Settings.HapticPointMapping.TorsoVerticalPosition": "身軀垂直位置",
"Settings.HapticPointMapping.TorsoVerticalPosition.Description": "沿著身軀上至下的垂直位置",
"Settings.HapticPointMapping.TorsoSide": "身軀側面",
"Settings.HapticPointMapping.TorsoSide.Description": "設備定位到身軀的哪一側(前胸或後背)",
"Settings.HapticPointMapping.HeadPitchAngle": "頭部仰角",
"Settings.HapticPointMapping.HeadPitchAngle.Description": "控制頭部垂直上下的位置,預設位置為臉部中心。減少時向下傾斜,增加時向上傾斜",
"Settings.HapticPointMapping.HeadYawAngle": "頭部轉角",
"Settings.HapticPointMapping.HeadYawAngle.Description": "控制頭部水平左右的位置,預設位置為臉部中心鼻子。減少時向左轉動,增加時向右轉動",
"Settings.HapticPointMapping.ArmSide": "手臂",
"Settings.HapticPointMapping.ArmSide.Description": "要定位到哪一支手臂?左手臂或右手臂?",
"Settings.HapticPointMapping.ArmPositionAlong": "手臂的位置",
"Settings.HapticPointMapping.ArmPositionAlong.Description": "控制手臂的位置,從肩膀到手腕",
"Settings.HapticPointMapping.ArmAngleAround": "手臂周角",
"Settings.HapticPointMapping.ArmAngleAround.Description": "控制手臂圓周的角度預設0度位置與手頂部前方對齊負角度向左正角度向右",
"Settings.HapticPointMapping.LegSide": "腿部",
"Settings.HapticPointMapping.LegSide.Description": "要定位到哪一支腿?左腿或右腿?",
"Settings.HapticPointMapping.LegPositionAlong": "腿部的位置",
"Settings.HapticPointMapping.LegPositionAlong.Description": "控制腿的位置,從臀部到腳踝",
"Settings.HapticPointMapping.LegAngleAround": "腿部周角",
"Settings.HapticPointMapping.LegAngleAround.Description": "控制腿部圓周的角度。預設0度位置與腿前方對齊負角度向左正角度向右",
"Settings.HapticPointMapping.ControllerSide": "控制器手把",
"Settings.HapticPointMapping.ControllerSide.Description": "觸覺要定位到哪個控制器手把?左邊還是右邊?",
"Settings.HapticPointMapping.Tag": "觸覺標籤",
"Settings.HapticPointMapping.Tag.Description": "與觸覺點相關的標籤,訂定化身標籤觸覺點觸覺定位相配",
"Settings.GiggleTechSettings": "GiggleTech 裝置",
"Settings.GiggleTechSettings.Devices": "管理 GigglePuck",
"Settings.GiggleTechSettings.GigglePuckIP": "依 GigglePuck IP 手動新增",
"Settings.GiggleTechSettings.GigglePuckIP.Description": "若網路無法自動偵測到 GigglePuck透過填寫 IP 位置手動點擊下方按鈕增加。\n\n增加後點擊「管理 GigglePuck」以配置。",
"Settings.GiggleTechSettings.RegisterGigglePuck": "手動註冊 GigglePuck",
"Settings.GiggleTechSettings.Devices.IP": "GigglePuck IP",
"Settings.GiggleTechSettings.Devices.IsConnected": "GigglePuck 連接了嗎",
"Settings.GiggleTechSettings.Devices.UseDevice": "使用該裝置",
"Settings.GiggleTechSettings.Devices.UseDevice.Description": "啟用或關閉個別 GigglePucs 裝置,關閉裝置將關閉該裝置的觸覺",
"Settings.GiggleTechSettings.Devices.AlwaysTreatAsConnected": "永久視為已經連接",
"Settings.GiggleTechSettings.Devices.AlwaysTreatAsConnected.Description": "勾選後,即使沒有檢測到 GigglePuck 裝置也會被視為已經連接。\n\n對於某些自動連接有問題的網路狀況有幫助",
"Settings.GiggleTechSettings.Devices.IntensityScale": "強度等級",
"Settings.GiggleTechSettings.Devices.IntensityScale.Description": "調節發送到 GigglePuck 的觸覺強度。 觸覺強度永遠不會超過 GigglePuck 裝置的安全值——強度值會限制在設備的馬達與電力上限",
"Settings.GiggleTechSettings.Devices.Remove": "移除裝置",
"Settings.GiggleTechSettings.Devices.CustomName": "自訂名稱",
"Settings.GiggleTechSettings.Devices.CustomName.Description": "給這個 GigglePuck 設定名稱,不會影響到運作和識別。",
"Settings.GiggleTechSettings.Devices.Breadcrumb": "GigglePucks 設備",
"Settings.GiggleTechSettings.Devices.ActivationIntensity": "目前強度",
"Settings.GiggleTechSettings.Devices.MinimumIntensity": "強度最小值",
"Settings.GiggleTechSettings.Devices.MinimumIntensity.Description": "這個是觸覺裝置運作時的最小強度,強度低於此將無任何觸覺輸出。",
"Settings.GiggleTechSettings.Devices.InitialActivationIntensity": "起始觸發強度",
"Settings.GiggleTechSettings.Devices.InitialActivationIntensity.Description": "當觸覺感應從關閉到開啟時,將在短時間內以此強度輸出,用來在啟用值過低的情況下「發動」裝置的馬達。",
"Settings.UserMetricsSettings.UserHeight": "身高",
"Settings.UserMetricsSettings.UserHeight.Description": "這是你現實生活中的身高,調整您化身比例使其合身,您可以輸入公制單位(如175cm)或是英制單位(如5'11)",
"Settings.FavoritesSettings": "偏好設定",
"Settings.FavoritesSettings.AutoLoadCloudHome": "開啟時自動載入雲端之家",
"Settings.FavoritesSettings.AutoLoadCloudHome.Description": "開啟遊戲時將自動載入雲端設定的家。若您不希望自動載入可以關閉此設定,將在下一次遊戲啓動時生效",
"Settings.AudioInputDeviceSettings.UseSystemDefault": "使用系統預設的輸入裝置",
"Settings.AudioInputDeviceSettings.UseSystemDefault.Description": "啟用此選項以自動選擇系統上的預設音訊輸入作為輸入裝置,若您想要改以其他裝置覆蓋這個設定,請關閉此選項並從下方選擇偏好的裝置。",
"Settings.AudioInputDeviceSettings.DevicePriorities": "設定偏好的音訊輸入裝置",
"Settings.AudioInputDeviceSettings.DevicePriorities.Breadcrumb": "音訊輸入裝置",
"Settings.AudioInputDeviceSettings.SetAsDefault": "設為預設",
"Settings.AudioInputDeviceSettings.Testing.Header": "測試音訊輸入",
"Settings.AudioInputDeviceSettings.Testing.Description": "本功能用於監聽與測試所選的音訊輸入裝置來檢查功能是否正常,按下按鈕可以裝輸入裝置收到的聲音回播。",
"Settings.AudioInputDeviceSettings.Testing.ListenToInput": "聆聽此輸入裝置",
"Settings.AudioInputDeviceSettings.Testing.StopListeningToInput": "停止聆聽",
"Settings.AudioInputDeviceSettings.Testing.Monitoring.Header": "即時音訊監聽",
"Settings.AudioOutputDeviceSettings.UseSystemDefault": "使用系統預設的輸出裝置",
"Settings.AudioOutputDeviceSettings.UseSystemDefault.Description": "啟用此選項以自動選擇系統上的預設音訊輸出作為輸出裝置,關閉這個選項即可從下方選擇用來輸出的音訊裝置,有利於在 VR 與桌面模式使用不同的裝置來輸出音訊。",
"Settings.AudioOutputDeviceSettings.DevicePriorities": "設定偏好的音訊輸出裝置",
"Settings.AudioOutputDeviceSettings.DevicePriorities.Breadcrumb": "音訊輸出裝置",
"Settings.AudioOutputDeviceSettings.SetAsDefault": "設為預設",
"Settings.AudioOutputDeviceSettings.ForceRefreshDevices": "強制更新音訊裝置列表",
"Settings.AudioOutputDeviceSettings.ForceRefreshDevices.Description": "點選此選項使 Resonite 強制更新音訊裝置列表,一般情況下應無須使用,但若 Resonite 無法取得剛加入的音訊裝置,可以嘗試此按鈕。",
"Settings.AudioOutputDeviceSettings.SeparateStreamingCameraOutput": "相機串流使用不同音訊輸出裝置",
"Settings.AudioOutputDeviceSettings.SeparateStreamingCameraOutput.Description": "啟用後,相機輸出串流畫面會使用相機視角來擷取聲音,並輸出至不同的音訊裝置。<br><br>本選項可以讓您聆聽自己視角的聲音,並同時以相機視角來擷取。<br><br>本功能必須要在所選的裝置與一般音訊輸出裝置不同才能使用。",
"Settings.AudioOutputDeviceSettings.StreamingCameraPriorities": "相機串流音訊輸出裝置",
"Settings.AudioOutputDeviceSettings.StreamingCameraPriorities.Breadcrumb": "相機串流音訊輸出裝置",
"Settings.AudioVolumeSettings.MasterVolume": "主音量",
"Settings.AudioVolumeSettings.MasterVolume.Description": "遊戲裡所有的聲音綜合的音量",
"Settings.AudioVolumeSettings.SoundEffectVolume": "音效音量",
"Settings.AudioVolumeSettings.SoundEffectVolume.Description": "音效的音量,主要是物件、工具及特殊效果的聲音",
"Settings.AudioVolumeSettings.MultimediaVolume": "多媒體音量",
"Settings.AudioVolumeSettings.MultimediaVolume.Description": "各種多媒體音訊的音量, 通常情况下,多半為影片、音效播放器等多媒體音訊,部分包含世界背景音效",
"Settings.AudioVolumeSettings.VoiceVolume": "語音音量",
"Settings.AudioVolumeSettings.VoiceVolume.Description": "控制所有玩家的說話音量,部分會影響到預先錄製的音檔,補充:您可以透過活動子選單中調整個別玩家的音量",
"Settings.AudioVolumeSettings.UserInterfaceVolume": "UI音量",
"Settings.AudioVolumeSettings.UserInterfaceVolume.Description": "控制所有使用者介面的音量,多半為互動按鈕、滑桿、及部分工具等聲音。",
"Settings.AudioAccessibilitySettings.WhisperVolume": "悄悄話音量",
"Settings.AudioAccessibilitySettings.WhisperVolume.Description": "調整悄悄話模式球外的聲音",
"Settings.AudioAccessibilitySettings.VoiceMessageVolume": "語音訊息音量",
"Settings.AudioAccessibilitySettings.VoiceMessageVolume.Description": "好友傳給您語音訊息時的播放音量",
"Settings.AudioAccessibilitySettings.ForceVoiceAudioEffectsOff": "強制關閉語音對話效果",
"Settings.AudioAccessibilitySettings.ForceVoiceAudioEffectsOff.Description": "開啟本選項會強制關閉套用在其他人的語音對話效果(例如迴音等)。若你會因為語音對話效果造成聽解困難,本功能會有幫助。<br><br><color=hero.red>重要:</color>世界可以因遊戲流程因素覆蓋這個設定,在此情況下本功能不會有任何作用。",
"Settings.AudioInputFilteringSettings.UseVoiceNormalization": "標準化語音音量",
"Settings.AudioInputFilteringSettings.UseVoiceNormalization.Description": "確保語音輸入維持穩定的音量。無視麥克風設置,有助於您的音量與其他玩家相同。建議保持開啟確保其他玩家能清楚的聽到您的聲音",
"Settings.AudioInputFilteringSettings.NoiseGateThreshold": "消噪閾值",
"Settings.AudioInputFilteringSettings.NoiseGateThreshold.Description": "透過音量閾值抵擋外界細小的噪音,過多的噪音建議提高此數值,若己的聲音難以被其他玩家聽到則建議降低此數值",
"Settings.AudioInputFilteringSettings.NoiseGateAttack": "消噪起動閾值",
"Settings.AudioInputFilteringSettings.NoiseGateAttack.Description": "調整噪音閾值在聲音傳入後影響的速度,數值越大音量減弱速度變慢,數值越小音量上升速度越快",
"Settings.AudioInputFilteringSettings.NoiseGateHold": "消噪停留閾值",
"Settings.AudioInputFilteringSettings.NoiseGateHold.Description": "調整偵測到音量後保持多久的時間才開始過濾。數值越高,在發出音量較高的聲音後將會有更多的安靜音流入",
"Settings.AudioInputFilteringSettings.NoiseGateRelease": "消噪釋放閾值",
"Settings.AudioInputFilteringSettings.NoiseGateRelease.Description": "調整在噪音閾值在消噪傳入後關閉的速度",
"Settings.AudioInputFilteringSettings.NormalizationThreshold": "標準化閾值",
"Settings.AudioInputFilteringSettings.NormalizationThreshold.Description": "控制輸入聲音放大的閾值,若您正常對話的聲音沒有被放大,請降低此數值,反之若正常的聲音容易被放大,請提高此數值",
"Settings.AudioInputFilteringSettings.UseNoiseSuppression": "噪音壓制器",
"Settings.AudioInputFilteringSettings.UseNoiseSuppression.Description": "過濾掉輸入音訊背景的雜噪音,使得您的語音對話較為清楚,強烈建議開啟此選項,然而可能過濾掉系統辨識人聲外的聲音",
"Settings.AudioPerformanceSettings": "音訊效能設定",
"Settings.AudioPerformanceSettings.MaxVoices": "最大發聲數",
"Settings.AudioPerformanceSettings.SimulationFrameSize": "模擬訊框大小",
"Settings.AudioPerformanceSettings.OutputBufferSize": "播放緩衝大小",
"Settings.VoiceSettings": "聲音配置",
"Settings.VoiceSettings.MutePersistence": "登入時的麥克風狀態",
"Settings.VoiceSettings.MutePersistence.Description": "<color=hero.yellow>麥克風開啟:</color>您登入時麥克風保持開啟狀態\n\n<color=hero.yellow>麥克風關閉:</color>登入時保持麥克風關閉狀態,需要點擊或按壓 \"按下說話\" 方可說話。\n\n<color=hero.yellow>上一次麥克風狀態:</color> 登入時保留上次退出時的麥克風狀態",
"Settings.EarmuffSettings": "耳罩模式",
"Settings.EarmuffSettings.EarmuffEnabled": "使用耳罩模式",
"Settings.EarmuffSettings.EarmuffEnabled.Description": "開啟此模式,其他玩家的聲音將根據您與其他玩家間的距離增加而遞減",
"Settings.EarmuffSettings.Directionality": "方向",
"Settings.EarmuffSettings.Directionality.Description": "控制聲音減弱的方向性當數值為0 % 時您身後與身前相同聲音的音量相同當數值為100 % 時,您將聽不到任何身後的聲音(除非聲音來源在玩家正身後)",
"Settings.EarmuffSettings.Distance": "距離",
"Settings.EarmuffSettings.Distance.Description": "控制您前方耳罩的距離。超過此距離,外在聲音音量將減少)",
"Settings.EarmuffSettings.Angle": "角度",
"Settings.EarmuffSettings.Angle.Description": "控制聲音在前方保持正常音量的水平角度。超出此角度的任何聲音將隨距離音量減少",
"Settings.EarmuffSettings.TransitionStart": "過濾起始距離",
"Settings.EarmuffSettings.TransitionStart.Description": "控制 \"偵測聽覺範圍\" 的距離,距離外聲音將減少, 建議保持在零值以上以包含兩側和頭部後方的聲音",
"Settings.EarmuffSettings.TransitionLength": "過濾範圍",
"Settings.EarmuffSettings.TransitionLength.Description": "控制聲音從微弱減少到完全聽不到間的距離,數值越大音量過濾較為平滑,反之數值越小,過濾效果越突然",
"Settings.EarmuffSettings.VolumeAttenuation": "範圍外音量",
"Settings.EarmuffSettings.VolumeAttenuation.Description": "控制 \"偵測聽覺範圍\" 以外聲音的音量。設置為0%代表過濾範圍外的聲音您是聽不到的",
"Settings.RealtimeNetworkingSettings.DisableLAN": "局域網路連接關閉",
"Settings.RealtimeNetworkingSettings.DisableLAN.Description": "停止使用區域網路的功能,無法透過本地網路直播、聽取其他聚集空間",
"Settings.RealtimeNetworkingSettings.PreferSteamNetworking": "偏好Steam網路連線",
"Settings.RealtimeNetworkingSettings.PreferSteamNetworking.Description": "設置網路偏好連接Steam。有助於LNL嚴重堵塞的情況然而將會缺少部分功能與連線不穩定僅建議在前述情況下開啟",
"Settings.RealtimeNetworkingSettings.PreferTCP": "偏好使用 TCP",
"Settings.RealtimeNetworkingSettings.LNL_WindowSize": "LNL 窗口大小",
"Settings.AssetGatherSettings.MaxConcurrentAssetTransfers": "最大同時物件傳輸數量",
"Settings.AssetGatherSettings.MaxConcurrentAssetTransfers.Description": "活動開啟時,容許同時間傳輸物件的數量,增加數值將使得同時間內傳輸本地物件增加,但也會同時降低網路連線品質,建議設置在網路最高承受流量數值以下",
"Settings.AssetGatherSettings.MaxConcurrentDownloads": "最大同時下載數量",
"Settings.AssetGatherSettings.MaxConcurrentDownloads.Description": "可以弄至同時下載物件的數量,增加數值將使得活動開啟短時間載入更多的物件,世界載入加快,但也可能導致網路超載,請依據您的網路流量偏好配置",
"Settings.HostAccessSettings.Entries": "主機存取權限管理",
"Settings.HostAccessSettings.Entries.Breadcrumb": "主機存取權限",
"Settings.HostAccessSettings.Entries.AllowHTTP_Requests": "允許 HTTP 請求",
"Settings.HostAccessSettings.Entries.AllowHTTP_Requests.Description": "表示是否在此主機允許 HTTP(S) 等的服務請求,通常用於透過 REST API 與第三方服務通訊。",
"Settings.HostAccessSettings.Entries.AllowWebsockets": "允許使用 Websocket",
"Settings.HostAccessSettings.Entries.AllowWebsockets.Description": "表示是否在此主機允許 Websocket 即時串流的連接,經常用於即時雙向通訊與資料串流。",
"Settings.HostAccessSettings.Entries.AllowOSC_Receiving": "允許接收 OSC 資料",
"Settings.HostAccessSettings.Entries.AllowOSC_Receiving.Description": "表示 {appName} 是否能接收和處理 OSC 資料",
"Settings.HostAccessSettings.Entries.AllowOSC_Sending": "允許發送 OSC 資料",
"Settings.HostAccessSettings.Entries.AllowOSC_Sending.Description": "控制 {appName} 是否能透過 OSC 協定傳送資料到指定的主機",
"Settings.HostAccessSettings.Entries.LastHyperlinkRequestReason": "上次 Hyperlink 傳送請求的原因",
"Settings.HostAccessSettings.Entries.LastWebsocketRequestReason": "上次 Websocket 傳送請求的原因",
"Settings.HostAccessSettings.Entries.LastOSC_SenderRequestReason": "上次 OSC 傳送請求的原因",
"Settings.HostAccessSettings.Entries.LastOSC_ReceiverRequestReason": "上次 OSC 接收請求的原因",
"Settings.HostAccessSettings.Entries.Remove": "移除項目(下次請求時會再詢問)",
"Settings.HostAccessSettings.DebugReset": "重置主機存取項目",
"Settings.UserRestrictionsSettings.DebugReset": "重置使用者限制",
"Settings.WindowsSettings.KeepOriginalScreenshotFormat": "保留原始螢幕截圖格式",
"Settings.WindowsSettings.KeepOriginalScreenshotFormat.Description": "可避免截圖儲存至 Windows 資料夾時轉換檔案格式為 JPG 或 PNG但部分不支援原始檔案格式的應用程式可能無法開啟。",
"Settings.DebugSettings.DebugInputBindings": "顯示輸入綁定系統的除錯訊息",
"Settings.DebugSettings.DebugInputBindings.Description": "開啟時,會顯示輸入綁定系統的除錯資訊,本功能對開發者較為有用。",
"Settings.DebugSettings.ConvertParticleSystems": "將粒子系統轉換為 PhotonDust",
"Settings.LegacyFeatureSettings.UseLegacyGripEquip": "壓兩下握把裝備",
"Settings.LegacyFeatureSettings.UseLegacyGripEquip.Description": "握兩下握把按鈕即可裝備物件或工具",
"Settings.LegacyFeatureSettings.UseLegacyWorldSwitcher": "使用舊版世界切換器",
"Settings.LegacyFeatureSettings.UseLegacyWorldSwitcher.Description": "非慣用手的 App 鍵會開啟舊版的世界切換器,用來切換活動中的世界,本功能未來會被更有彈性的方案取代。",
"Settings.LegacyFeatureSettings.UseLegacyInventorySessionShortcuts": "使用背包/活動快捷鍵",
"Settings.LegacyFeatureSettings.UseLegacyInventorySessionShortcuts.Description": "開啟後,握住握把並按下 App 鍵(用來開啟儀表板的那個按鈕),會開啟舊版的物品欄或活動選單。",
"Settings.LegacyFeatureSettings.SuppressFeetSimulation": "關閉腳部模擬",
"Settings.LegacyFeatureSettings.PreserveLegacyReverbZoneHandling": "保留舊版迴音區域處理模式",
"Settings.TwitchInterfaceSettings.ChannelName": "Twitch 頻道名稱",
"Settings.TwitchInterfaceSettings.ChannelName.Description": "相機控制面板中的 Twitch 聊天面板設置預設的 Twitch 頻道名稱",
"Settings.MessagingPrivacySettings.DoNotSendReadStatus": "關閉已讀功能",
"Settings.MessagingPrivacySettings.DoNotSendReadStatus.Description": "開啟後其他用戶將看不到您已讀了他們的訊息,反之你也看不到他們已讀了您的訊息",
"Settings.LocaleSettings.CultureLocaleCode": "區域格式",
"Settings.LocaleSettings.CultureLocaleCode.Description": "設定覆蓋預設的數字和其他單位格式。正常情況下,所選語言已包含其預設區域格式,此設置可以改變您選擇,例如,使用你的母语语言和美国区域格式来显示内容。",
"Settings.LocaleSettings.UseImperialUnits": "使用英制度量衡單位",
"Settings.LocaleSettings.UseImperialUnits.Description": "使用英制度量衡單位(長度/高度、重量、體積等)。",
"Settings.LocaleSettings.AvailableLocales": "選擇語言",
"Settings.LocaleSettings.AvailableLocales.Breadcrumb": "語言",
"Settings.LocaleSettings.AvailableLocales.SystemLocale": "使用系統語言",
"Settings.DashSettings.DashCurvature": "面板曲度",
"Settings.DashSettings.DashCurvature.Description": "這個控制在VR模式下主面板的曲度若設置為0則主面板將會完全平坦",
"Settings.DashSettings.OpenCloseSpeed": "打開/關閉速度",
"Settings.DashSettings.OpenCloseSpeed.Description": "打開和關閉面板動畫的耗時,您若不喜歡該開閉動畫可以將數值調到很高",
"Settings.DashSettings.AllowReplacingSettings": "允許替換設定面板",
"Settings.DashSettings.AllowReplacingSettings.Description": "開啟即可在使用者介面編輯模式下自由編輯、替換主面板上的配置,\n\n若您想選出單個面板圖標項目重新排版則需要關閉此配置",
"Settings.NotificationSettings": "通知",
"Settings.NotificationSettings.UserOnline": "好友上線",
"Settings.NotificationSettings.UserOnline.Description": "好友上線時會自動傳送通知給您",
"Settings.NotificationSettings.UserSociable": "好友即時社交狀態",
"Settings.NotificationSettings.UserSociable.Description": "當你其中一個好友處在即時社交狀態時,自動傳送此通知給您",
"Settings.NotificationSettings.UserOnlineOnAnotherBuild": "好友在不兼容的活動下仍傳送通知",
"Settings.NotificationSettings.UserOnlineOnAnotherBuild.Description": "即使您的好友與您的版本不兼容,您仍會收到好友上線的通知",
"Settings.NotificationSettings.Message": "訊息",
"Settings.NotificationSettings.Message.Description": "收到訊息時即時彈跳出通知",
"Settings.NotificationSettings.Invite": "活動邀請",
"Settings.NotificationSettings.Invite.Description": "收到活動的邀請時自動彈跳出通知",
"Settings.NotificationSettings.InviteRequest": "邀請請求",
"Settings.NotificationSettings.ContactRequest": "好友請求",
"Settings.NotificationSettings.ContactRequest.Description": "在收到好友請求時自動彈跳出通知",
"Settings.NotificationSettings.ContactSessionStarted": "新的好友活動",
"Settings.NotificationSettings.ContactSessionStarted.Description": "若您的好友開啟新的活動時自動彈跳出通知",
"Settings.NotificationSettings.PublicSessionStarted": "新的公開活動",
"Settings.NotificationSettings.PublicSessionStarted.Description": "若新的公開活動開啟時自動彈跳出通知",
"Settings.NotificationSettings.UserJoinAndLeave": "玩家加入/離開通知",
"Settings.NotificationSettings.UserJoinAndLeave.Description": "任何玩家加入或是離開當前的世界自動彈跳出通知",
"Settings.NotificationSettings.PermissionChanged": "權限變更",
"Settings.NamePlateSettings.NameplateVisibility": "名牌可見度",
"Settings.NamePlateSettings.NameplateVisibility.Description": "選擇誰能看見您的名牌",
"Settings.NamePlateSettings.UseCustomNameplates": "顯示自訂名牌",
"Settings.NamePlateSettings.UseCustomNameplates.Description": "若有些名牌難以閱讀或完全隱藏您要查看玩家的名稱和徽章,可以關閉此設定以顯示預設名牌",
"Settings.CustomizationSettings": "自訂設定",
"Settings.CustomizationSettings.UserInterfaceEditMode": "使用者介面編輯模式",
"Settings.CustomizationSettings.UserInterfaceEditMode.Description": "開啟時,您就可以編輯主面板上、手部、或是視窗個別的單一圖標項目的配置\n\n記得在完工的時候關閉此設定!",
"Settings.FacetAnchorsSettings": "Facet錨點",
"Settings.FacetAnchorsSettings.UseFacetAnchors": "使用Facet錨點",
"Settings.FacetAnchorsSettings.UseFacetAnchors.Description": "開啟可以使用右控制器切換手臂上的Facet錨點除了主面板這些錨點提供放置任何的錨點空間以便快速取用",
"Settings.FacetAnchorsSettings.AnimationSpeed": "顯示/隱藏動畫播放速度",
"Settings.FacetAnchorsSettings.AnimationSpeed.Description": "切換錨點時出現/隱藏時的速度",
"Settings.FacetAnchorsSettings.FacetAnchorToggle": "控制器切換",
"Settings.FacetAnchorsSettings.FacetAnchorToggle.Description": "將控制哪個控制器來切換Facet錨點該主面板將與另一個控制器進行切換",
"Settings.FacetAnchorsSettings.ShowContainerBackground": "顯示背景",
"Settings.FacetAnchorsSettings.ShowContainerBackground.Description": "Facet錨點的背景視覺效果開關",
"Settings.LaserSettings.SmoothSpeed": "雷射平滑速度",
"Settings.LaserSettings.SmoothSpeed.Description": "控制雷射對您的移動時的反應速度,較低的數值雷射移動將更為遲緩,降低抖動,較高的數值雷射移動較為即時,但抖動將增強",
"Settings.LaserSettings.ModulateStartAngle": "調整起始角速",
"Settings.LaserSettings.ModulateStartAngle.Description": "調節雷射上下移動角度與平滑速度。數值越大需要更大的移動幅度雷射才得以跟上",
"Settings.LaserSettings.ModulateEndAngle": "調整結束角速",
"Settings.LaserSettings.ModulateEndAngle.Description": "調整雷射光在何時達到最高速度。改變起始與調整角度,可以影響雷射在手部移動幅度大小的影響",
"Settings.LaserSettings.ModulateExponent": "速度曲線調整值",
"Settings.LaserSettings.ModulateExponent.Description": "控制起始速度與最高速度的曲線,速度開始與結束的趨向",
"Settings.LaserSettings.ModulateSpeedMultiplier": "速度曲線倍率",
"Settings.LaserSettings.ModulateSpeedMultiplier.Description": "到達最高調整角度速度後乘以此值。手移動到足夠遠的距離後,增加此值雷射光更快跟上手部指向的方向,降低反之更慢更上手部指向的方向",
"Settings.LaserSettings.StickThreshold": "雷射吸附性",
"Settings.LaserSettings.StickThreshold.Description": "控制雷射光吸附物件的取向。數值越大雷射自動吸附物件性質越強數值若為0雷射對物件無任何吸附的效果",
"Settings.LaserSettings.ShowInDesktop": "在桌機模式下開啟雷射",
"Settings.LaserSettings.ShowInDesktop.Description": "開啟後,第一人稱桌機模式開啟雷射視覺效果",
"Settings.EditSettings": "編輯設定",
"Settings.EditSettings.ConfirmComponentDestroy": "銷毀物件時再次確認",
"Settings.EditSettings.ConfirmSlotDestroy": "銷毀 Slot 時再次確認",
"Settings.CursorSettings": "游標設定",
"Settings.CursorSettings.BaseCursorSize": "基本游標大小",
"Settings.CursorSettings.GrabMultiplier": "握持物件時的縮放倍率",
"Settings.CursorSettings.InteractionMultiplier": "互動時的縮放倍率",
"Settings.CursorSettings.TextMultiplier": "與文字互動時的縮放倍率",
"Settings.CursorSettings.SliderMultiplier": "與滑桿互動時的縮放倍率",
"Settings.DesktopViewSettings.FollowCursor": "跟隨游標",
"Settings.DesktopViewSettings.FollowCursor.Description": "開啟後,桌面自動切換到滑鼠游標所在的螢幕,適合在 VR 模式時使用實體滑鼠與鍵盤的情況下開啟",
"Settings.DesktopViewSettings.Brightness": "明度",
"Settings.DesktopViewSettings.Brightness.Description": "在桌面視角下桌面的明度",
"Settings.DesktopViewSettings.Opacity": "不透明度",
"Settings.DesktopViewSettings.Opacity.Description": "降低會使桌面畫面呈現半透明的狀態,可以看到桌面畫面後方的視野",
"Settings.PhotoCaptureSettings.FingerGestureEnabled": "使用手指拍照手勢",
"Settings.PhotoCaptureSettings.FingerGestureEnabled.Description": "開啟該功能後,您只需將手指擺成相框的形狀,然後蜷曲食指,就能在世界中快速拍照",
"Settings.PhotoCaptureSettings.NormalCaptureResolution": "照片解析度",
"Settings.PhotoCaptureSettings.NormalCaptureResolution.Description": "這將設置手指手勢或桌面快捷鍵擷取的普通照片解析度。更高的解析度需要更多的時間和儲存空間處理,但能提供更多的細節。",
"Settings.PhotoCaptureSettings.TimerCaptureResolution": "定時拍照解析度",
"Settings.PhotoCaptureSettings.TimerCaptureResolution.Description": "類似於普通照片解析度,你可以為定時拍照設定不同的解析度,有助於使用定時拍照拍攝更高解析度的團體照片",
"Settings.PhotoCaptureSettings.TimerSeconds": "定時器倒數設定",
"Settings.PhotoCaptureSettings.TimerSeconds.Description": "使用定時器拍照倒數計時的秒數",
"Settings.PhotoCaptureSettings.HandsNearFOV": "手部與視角的最近距離",
"Settings.PhotoCaptureSettings.HandsFarFOV": "手部與視角的最遠距離",
"Settings.PhotoCaptureSettings.CaptureStereo": "拍攝立體照片",
"Settings.PhotoCaptureSettings.CaptureStereo.Description": "當開啟時所有的快速截圖照片都是立體的可以在VR模式下觀看。",
"Settings.PhotoCaptureSettings.StereoSeparation": "立體距離",
"Settings.PhotoCaptureSettings.StereoSeparation.Description": "當立體模式開啟時,本選項將控制兩個立體相機之間的距離。從而影響較遠物體的立體效果強度。\n\n拍攝近距離物體時數值愈小效果愈好拍攝大場景時數值愈大小果愈好。",
"Settings.PhotoCaptureSettings.PhotoAutosavePath": "自動儲存路徑",
"Settings.PhotoCaptureSettings.PhotoAutosavePath.Description": "設置後,任何您截取(或使用上下文選單儲存)的任何照片都將自動儲存到您的物品欄中。例如 <color=hero.yellow>照片/%year%/%month_name%</color>\n\n可以使用以下變數\n\n<size=75%>%second%, %minute%, %hour%, %day%, %month%, %year%, %day_name%, %day_name_en%, %month_name%, %month_name_en%, %session_second%, %session_minute%, %session_hour%, %session_day%, %session_month%, %session_year%, %session_day_name%, %session_day_name_en%, %session_month_name%, %session_month_name_en%, %location_name%, %app_version%</size>",
"Settings.PhotoCaptureSettings.OpenAutosavePath": "在物品欄中打開目前照片的儲存路徑",
"Settings.PhotoCaptureSettings.OpenAutosavePath.Description": "如果有設定自動儲存路徑,點擊這裡將開啟現在時間與現在地點的照片儲存路徑。\n\n請確保您已經在這個世界拍攝過照片否則此操作將失敗因為資料夾尚不存在。",
"Settings.PhotoCaptureSettings.CapturePrivateUI": "擷取私人UI",
"Settings.PhotoCaptureSettings.CapturePrivateUI.Description": "開啟時, 快速擷取將包含您的私人UI例如主面板。若您想要用於展示私人UI的資訊。\n\n建議您在使用後將本設定關閉若保持此設定開啟可能有私人資訊被截取與外流的風險。",
"Settings.PhotoCaptureSettings.EncodeFormat": "照片編碼格式",
"Settings.PhotoCaptureSettings.EncodeFormat.Description": "拍攝的照片所使用的影像格式。\n\n請注意某些格式可能缺乏某些功能例如 alpha編碼速度可能明顯變慢圖片畫質可能降低或導致檔案變大。",
"Settings.PhotoCaptureSettings.AlwaysHideNameplates": "保持名牌隱藏",
"Settings.PhotoCaptureSettings.AlwaysHideNameplates.Description": "如果您希望照片中永遠不顯示名牌,請將此打開。此設定獨立於名牌顯示狀態,並始終在擷取的照片中保持隱藏。",
"Settings.DesktopRenderSettings.FieldOfView": "視角",
"Settings.DesktopRenderSettings.FieldOfView.Description": "在桌面模式下,用此控制視角(FOV)。 數值愈大,視野愈寬闊,但畫面兩側變形愈大。",
"Settings.DesktopRenderSettings.SprintFieldOfViewZoom": "衝刺時擴大視野",
"Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description": "開啟此選項時,在桌面模式下奔跑將擴大視野。\n\n請注意關閉此選項將不影響使用者生成內容。",
"Settings.DesktopRenderSettings.VSync": "垂直同步(VSync)",
"Settings.DesktopRenderSettings.VSync.Description": "當選項開啟後, 更新速率會與您的螢幕更新率同步。關閉此選項可以解除幀數上限,但可能導致畫面撕裂。\n\n若您需要進行效能測試關閉這個選項可以解除更新與渲染的速度上限\n\n<color=hero.red>重要:</color> 此設定無法在VR模式下切換因為更新速率是由VR控制。",
"Settings.DesktopRenderSettings.LimitFramerateWhenUnfocused": "當程式在背景時限制 FPS",
"Settings.DesktopRenderSettings.MaximumBackgroundFramerate": "背景狀態最大 FPS",
"Settings.InteractiveCameraFramingSettings.PositioningMode": "定位模式",
"Settings.InteractiveCameraFramingSettings.FieldOfView": "視野",
"Settings.InteractiveCameraFramingSettings.AnglePosition": "角度",
"Settings.InteractiveCameraFramingSettings.Distance": "距離",
"Settings.InteractiveCameraFramingSettings.HeightOffset": "高度差",
"Settings.InteractiveCameraFramingSettings.FirstPersonPitch": "第一人稱視角的仰角",
"Settings.InteractiveCameraFramingSettings.FirstPersonRoll": "第一人稱視角的翻滾角",
"Settings.InteractiveCameraFramingSettings.FirstPersonOffset": "第一人稱視角的距離差",
"Settings.InteractiveCameraFramingSettings.FramingViewportPosition": "第三人稱視角的取景位置",
"Settings.InteractiveCameraFramingSettings.AimInFrontOfHead": "相機對準頭部的前面",
"Settings.InteractiveCameraPositioningSettings.AvoidOcclusion": "避免與物體碰撞",
"Settings.InteractiveCameraPositioningSettings.KeepInWorldSpace": "維持在世界空間",
"Settings.InteractiveCameraPositioningSettings.MovementWobble": "晃動效果",
"Settings.InteractiveCameraRenderSettings.HideAllBadges": "隱藏名牌",
"Settings.InteractiveCameraRenderSettings.HideAllLasers": "隱藏雷射",
"Settings.InteractiveCameraRenderSettings.ForceEyesOnCamera": "使用者眼睛保持直視相機",
"Settings.InteractiveCameraGroupSettings.GroupDetectionRadius": "群組偵測半徑",
"Settings.InteractiveCameraGroupSettings.GroupLeaveBoundary": "使用者離開群組的距離",
"Settings.InteractiveCameraSmoothingSettings.PositionSmoothSpeed": "位置平滑化速度",
"Settings.InteractiveCameraSmoothingSettings.AngleSmoothSpeed": "角度平滑化速度",
"Settings.InteractiveCameraSmoothingSettings.FramingSmoothSpeed": "取景平滑化速度",
"Settings.InteractiveCameraAnchorSettings.InterpolateBetweenAnchors": "在錨點之間移動",
"Settings.InteractiveCameraAnchorSettings.AnchorInterpolationSpeed": "移動速度",
"Settings.InteractiveCameraAnchorSettings.UseLinearInterpolation": "使用線性移動",
"Settings.InteractiveCameraPhotoSettings.SpawnPhotoInWorld": "將已拍攝的相片生成在世界內",
"Settings.InteractiveCameraPostProcessingSettings.MotionBlur": "動態模糊",
"Settings.InteractiveCameraPostProcessingSettings.ScreenSpaceReflections": "螢幕空間反射",
"Settings.InteractiveCameraAudioSettings": "音效",
"Settings.InteractiveCameraAudioSettings.RenderOwnVoiceOnCamera": "收錄自己的聲音",
"Settings.DescriptionField.NoTextTitle": "更多資訊",
"Settings.DescriptionField.NoTextDescription": "<i><alpha=#77>指向選項以檢視描述。</closeall>",
"Settings.RelaySettings": "網路轉發設定",
"Settings.RelaySettings.AlwaysUseRelay": "強制使用轉發伺服器來連線",
"Settings.RelaySettings.UseClosestAvailableRelay": "使用最近可用的轉發伺服器",
"Settings.RelaySettings.RelayPriorities": "設定轉發伺服器的優先順序",
"Settings.VideoStreamingServicesSettings": "網路串流服務",
"Settings.VideoStreamingServicesSettings.UseCookiesFromBrowser": "從瀏覽器取得 Cookie",
"Settings.PostProcessingSettings": "畫面後處理設定",
"Settings.PostProcessingSettings.MotionBlurIntensity": "動態模糊強度",
"Settings.PostProcessingSettings.BloomIntensity": "光暈強度",
"Settings.PostProcessingSettings.AmbientOcclusionIntensity": "環境光遮蔽強度",
"Settings.PostProcessingSettings.ScreenSpaceReflections": "螢幕空間反射<size=75%>(實驗功能)</size>",
"Settings.PostProcessingSettings.Antialiasing": "反鋸齒",
"Settings.TextureQualitySettings": "貼圖品質",
"Settings.TextureQualitySettings.TextureSizeRatio": "相對貼圖大小",
"Settings.TextureQualitySettings.TextureSizeLimit": "最大貼圖大小",
"Settings.TextureQualitySettings.MinimumTextureSize": "採用相對貼圖大小的最小解析度",
"Settings.TextureQualitySettings.DefaultFilterMode": "貼圖過濾",
"Settings.TextureQualitySettings.AnisotropicLevel": "各向異性過濾等級",
"Settings.TextureQualitySettings.ReloadAllTextures": "重新載入全部貼圖(可能會卡頓)",
"Settings.GaussianSplatQualitySettings": "高斯潑濺渲染品質設定",
"Settings.GaussianSplatQualitySettings.SortMegaOperationsPerCamera": "每個相機一次處理的排序指令數量(百萬)",
"Settings.GaussianSplatQualitySettings.QualityPreset": "品質預置設定",
"Settings.GaussianSplatQualitySettings.MinLocalQuality": "本地匯入的壓縮品質",
"Settings.GaussianSplatQualitySettings.AdvancedQuality": "進階品質設定",
"Settings.GaussianSplatQualitySettings.PositionFormat": "定位資料格式",
"Settings.GaussianSplatQualitySettings.ScaleFormat": "縮放資料格式",
"Settings.GaussianSplatQualitySettings.ColorFormat": "顏色資料格式",
"Settings.GaussianSplatQualitySettings.SphericalHarmonicsFormat": "球諧函數 (Spherical Harmonics) 資料格式",
"Settings.ResolutionSettings": "解析度設定",
"Settings.ResolutionSettings.Fullscreen": "全螢幕",
"Settings.ResolutionSettings.WindowResolution": "視窗解析度",
"Settings.ResolutionSettings.FullscreenResolution": "全螢幕解析度",
"Settings.ResolutionSettings.ApplyResolution": "套用設定",
"Settings.RenderingQualitySettings": "渲染品質設定",
"Settings.RenderingQualitySettings.PerPixelLights": "逐像素光照光源數上限",
"Settings.RenderingQualitySettings.ShadowCascades": "陰影層級",
"Settings.RenderingQualitySettings.ShadowResolution": "陰影解析度",
"Settings.RenderingQualitySettings.ShadowDistance": "陰影距離",
"Settings.RenderingQualitySettings.SkinWeightMode": "綁定權重數",
"Settings.ImportSettings": "匯入設定",
"Settings.ImportSettings.SessionUrls": "匯入活動 URL 時的行為",
"Settings.ImportSettings.WorldUrls": "匯入世界 URL 時的行為",
"Settings.ImportSettings.NetworkUrls": "匯入網路 URL 時的行為",
"Settings.MysterySettings": "神秘設定",
"LocomotionArchetype.Walk": "移動",
"LocomotionArchetype.Fly": "飛行",
"LocomotionArchetype.NoClip": "穿牆",
"LocomotionArchetype.Teleport": "傳送",
"LocomotionArchetype.GrabWorld": "握持世界移動",
"LocomotionArchetype.NoLocomotion": "無移動",
"LocomotionArchetype.ThreeAxisNoClip": "三軸穿牆",
"LocomotionArchetype.ThreeAxisFly": "三軸飛行",
"LocomotionArchetype.ZeroG": "無重力",
"LocomotionSettings.MakePreferred": "設為首選",
"LocomotionSettings.MakeLeastPreferred": "設為最不首選",
"Security.Hyperlink.Title": "外部鏈接",
"Security.Hyperlink.Warning": "<b><size=125>警告:外部超鏈接</size></b> \n您點擊了世界中的一個鏈接。您要打開它嗎其將在您的桌面網絡瀏覽器中打開。",
"Security.Hyperlink.Open": "打開",
"Security.Hyperlink.Cancel": "取消",
"Security.HostAccess.Title": "主機訪問",
"Security.HostAccess.Warning": "<b><size=125%>警告:世界正在嘗試訪問第三方主機</size></b>\n允許訪問可能導致第三方收集一些個人信息例如您的IP和地理位置。",
"Security.HostAccess.TargetHost": "目標主機: <b>{host}</b>",
"Security.HostAccess.Reason": "原因: {reason}",
"Security.HostAccess.NoReason": "<i>沒有提供原因</i>",
"Security.HostAccess.Allow": "允許",
"Security.HostAccess.Deny": "拒絕",
"ComponentSelector.Back": "< (返回)",
"ComponentSelector.Title": "組件",
"ComponentSelector.CreateCustomType": "創建自訂類型",
"ComponentSelector.CommonGenericTypes": "常見通用類型",
"ComponentSelector.CustomGenericArguments": "自訂通用參數:",
"ComponentSelector.InvalidType": "無效類型",
"Inspector.Title": "場景查看器",
"Inspector.Slot.AttachComponent": "附加組件",
"Inspector.Slot.Axis.X": "X: <b>+</b>右 <b>-</b>左",
"Inspector.Slot.Axis.Y": "Y: <b>+</b>上 <b>-</b>下",
"Inspector.Slot.Axis.Z": "Z: <b>+</b>前 <b>-</b>後",
"Inspector.Slot.Reset.Label": "重置:",
"Inspector.Slot.Reset.Position": "位置",
"Inspector.Slot.Reset.Rotation": "旋轉",
"Inspector.Slot.Reset.Scale": "縮放",
"Inspector.Slot.CreatePivotAtCenter": "在中心創建軸心",
"Inspector.Slot.JumpTo": "前往",
"Inspector.Slot.BringTo": "拿來",
"Inspector.Slot.BringTo.Undo": "將 {name} 帶給用戶",
"Inspector.Slot.ParentUnder.Label": "作為上層:",
"Inspector.Slot.ParentUnder.WorldRoot": "世界根空間",
"Inspector.Slot.ParentUnder.WorldRoot.Undo": "將世界根空間作為 {name} 的上層",
"Inspector.Slot.ParentUnder.LocalUserSpace": "用戶本地空間",
"Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "將用戶本地空間作為 {name} 的上層",
"Inspector.Member.ResetToDefault": "重設為預設值",
"Inspector.Member.BreakLinkDrive": "斷開連結/驅動",
"Inspector.Member.OpenLinkDrive": "打開連結/驅動",
"Inspector.Member.SetAllToAvg": "全部設為平均值",
"Inspector.Member.SetAllToX": "全部設為X",
"Inspector.Member.SetAllToY": "全部設為Y",
"Inspector.Member.SetAllToZ": "全部設為Z",
"Inspector.Member.SetAllToW": "全部設為W",
"Inspector.Member.Normalize": "正規化",
"Inspector.Member.BakeBlendshape": "烘焙 Blendshape",
"Inspector.Member.RemoveBlendshape": "移除 Blendshape",
"Inspector.Member.SplitBlendshape.X": "沿 X 軸分割 Blendshape",
"Inspector.Member.SplitBlendshape.Y": "沿 Y 軸分割 Blendshape",
"Inspector.Member.SplitBlendshape.Z": "沿 Z 軸分割 Blendshape",
"Inspector.ProceduralAsset.UpdateCount": "更新計數: {n}",
"Inspector.ProceduralAsset.Error": "錯誤: {error}",
"Inspector.Mesh.StatsHeader": "網格統計",
"Inspector.Mesh.VertexCount": "頂點數:{n}",
"Inspector.Mesh.TriangleCount": "三角數:{n}",
"Inspector.Mesh.PointCount": "點數:{n}",
"Inspector.Mesh.SubmeshCount": "子網格數:{n}",
"Inspector.Mesh.BoneCount": "骨骼數:{n}",
"Inspector.Mesh.BlendshapeCount": "Blendshape數{n}",
"Inspector.Mesh.ChannelStats": "法線:{normals}, 切線:{tangents}, 色彩:{colors}, UV0{uv0}, UV1{uv1}, UV2{uv2}, UV3{uv3}",
"Inspector.Mesh.BakeMesh": "烘焙網格",
"Inspector.Mesh.SetupRenderer": "設置渲染器",
"Inspector.Mesh.ResaveMesh": "重新保存網格",
"Inspector.Mesh.RecalculateNormals": "重新計算法線",
"Inspector.Mesh.RecalculateNormalsSmooth": "重新計算法線(平滑着色)",
"Inspector.Mesh.RecalculateTangentsMikkt": "重新計算切線Mikktspace",
"Inspector.Mesh.RecalculateTangentsSimple": "重新計算切線(簡單)",
"Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 Blendshape 法線",
"Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 Blendshape 法線(平滑着色)",
"Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切線Mikktspace",
"Inspector.Mesh.FlipNormals": "翻轉法線",
"Inspector.Mesh.ReverseWinding": "反向佈線",
"Inspector.Mesh.MakeDualSided": "使雙面",
"Inspector.Mesh.ConvertToFlatShading": "轉換為平面著色",
"Inspector.Mesh.ConvertToConvexHull": "轉換為凸包",
"Inspector.Mesh.ConvertToPointCloud": "轉換為點雲",
"Inspector.Mesh.MergeDoubles": "合併重複項",
"Inspector.Mesh.StripEmptyBlendshapes": "條空 Blendshapes",
"Inspector.Mesh.StripBlendshapeNormals": "條 Blendshape 法線",
"Inspector.Mesh.StripBlendshapeTangents": "條 Blendshape 切線",
"Inspector.Mesh.MergeBlendshapes": "合併 Blendshapes",
"Inspector.Mesh.GetBoneList": "獲取骨骼列表",
"Inspector.Mesh.GetBoneData": "獲取骨骼數據",
"Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪頂點骨骼權重:",
"Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}",
"Inspector.Mesh.UV_Multiplicator": "乘數:",
"Inspector.Mesh.ScaleUVs": "UV縮放",
"Inspector.MeshRenderer.MergeByMaterial": "合併具有相同材質的子網格",
"Inspector.MeshRenderer.SplitByMaterial": "分離每種材質的網格",
"Inspector.GaussianSplatRenderer.GeneratePointCloudCollider": "生成點狀雲碰撞器",
"Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)",
"Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替換",
"Inspector.Texture3D.SpawnVisualizer": "生成視覺化工具",
"Inspector.Skybox.SetActiveSkybox": "設為啟用天空盒",
"Inspector.AmbientLightSH2.SetActiveAmbientLight": "設為啟用環境光",
"Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新現有化身的運動模塊",
"Inspector.VHACD.Parameter.MergeDoubles": "合併重複項",
"Inspector.VHACD.Parameter.Resolution": "分辨率",
"Inspector.VHACD.Parameter.Depth": "深度",
"Inspector.VHACD.Parameter.Concavity": "凹面",
"Inspector.VHACD.Parameter.PlaneDownsampling": "平面降採樣",
"Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降採樣",
"Inspector.VHACD.Parameter.Alpha": "Alpha",
"Inspector.VHACD.Parameter.Beta": "Beta",
"Inspector.VHACD.Parameter.Gamma": "Gamma",
"Inspector.VHACD.Parameter.Delta": "Delta",
"Inspector.VHACD.Parameter.PCA": "PCA",
"Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大頂點數",
"Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小體積",
"Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似",
"Inspector.VHACD.DecompositionMode.Header": "分解模式:",
"Inspector.VHACD.DecompositionMode.Voxel": "體素",
"Inspector.VHACD.DecompositionMode.Tetrahedron": "四面體",
"Inspector.VHACD.RunDecomposition": "運行分解",
"Inspector.VHACD.RemoveVisuals": "移除可視",
"Inspector.VHACD.RemoveHulls": "移除外殼",
"Inspector.ReflectionProbe.Bake": "烘焙反射探針",
"Inspector.ReflectionProbe.Baking": "正在烘焙反射探針中...",
"Inspector.SkinnedMesh.SeparateOutBlendshapes": "將不受Blendshapes影響的網格分離為零件",
"Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes",
"Inspector.SkinnedMesh.StripBlendshapesResult": "完成!刪除了:{n,plural, one {# blendshape} other {# blendshapes}}",
"Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼",
"Inspector.SkinnedMesh.StripBonesResult": "完成!刪除了:{n,plural, one {# 骨骼} other {# 骨骼}}",
"Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙無驅動 Blendshapes",
"Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 Blendshapes{n}",
"Inspector.SkinnedMesh.VisualizeBoneBounds": "可視化骨骼邊界框",
"Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可視化近似合併骨骼的球形邊界",
"Inspector.SkinnedMesh.ClearBoundsVisuals": "刪除骨骼邊界框的視覺效果",
"Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根據當前姿態計算顯式邊界",
"Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "從當前姿態拓展顯式邊界",
"Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙為靜態網格",
"Inspector.SkinnedMesh.SortBlendshapes.Name": "依名稱排序 Blendshapes",
"Inspector.SkinnedMesh.SortBlendshapes.NameLength": "依名稱長度排序 Blendshapes然後依名稱排序",
"Inspector.SkinnedMesh.ResetBonesToBindPoses": "重置骨骼以綁定姿勢",
"Inspector.SimpleAvatarProtection.RemoveAll": "移除所有實例",
"Inspector.SimpleAvatarProtection.RemoveSingle": "移除單個實例",
"Inspector.SimpleAvatarProtection.Warning": "<color=red><size=150%>警告!</size></color><br>以任何除下方按鈕之外的方式移除這個組件,都會觸發保護機制,並導致自毀和可能的數據損失!",
"Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保護",
"Inspector.BipedRig.GetDiagnosticInfo": "取得骨架綁定診斷訊息",
"Inspector.BipedRig.GenerateDebugVisuals": "產生除錯檢視",
"Inspector.BipedRig.ClearDebugVisuals": "清除除錯檢視",
"Inspector.BipedRig.DetectHands": "偵測手部綁定",
"Inspector.BipedRig.DetectLeftHand": "偵測左手綁定",
"Inspector.BipedRig.DetectRightHand": "偵測右手綁定",
"Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}",
"Inspector.BipedRig.LeftHandRigResult": "完成!偵測到左手:{detected}",
"Inspector.BipedRig.RightHandRigResult": "完成!偵測到右手:{detected}",
"Inspector.Texture.Size": "尺寸:{width} x {height}",
"Inspector.Texture.Format": "格式:{format}, 儲存:<nobr>{memory}</nobr>",
"Inspector.Texture.Variant": "VariantID{variant}",
"Inspector.Texture3D.Size": "尺寸: {width} x {height} x {depth}",
"Inspector.Texture.BakeTexture": "烘焙貼圖",
"Inspector.Texture.ReplaceFromClipboard": "從剪貼簿替換",
"Inspector.Texture.InvertRGB": "倒置 RGB",
"Inspector.Texture.InvertR": "倒置 R",
"Inspector.Texture.InvertG": "倒置 G",
"Inspector.Texture.InvertB": "倒置 B",
"Inspector.Texture.InvertA": "倒置 Alpha",
"Inspector.Texture.ColorToAlphaWhite": "色彩為Alpha白色",
"Inspector.Texture.ColorToAlphaBlack": "色彩為Alpha黑色",
"Inspector.Texture.AlphaFromIntensity": "基於強度的Alpha",
"Inspector.Texture.AlphaToMask": "Alpha遮罩",
"Inspector.Texture.RemoveAlpha": "刪除Alpha",
"Inspector.Texture.ConvertToGrayscaleAverage": "轉換為灰度(平均)",
"Inspector.Texture.ConvertToGrayscaleLuminance": "轉換为灰度(明度)",
"Inspector.Texture.SwapRG": "交換R和G",
"Inspector.Texture.SwapRB": "交換R和B",
"Inspector.Texture.SwapRA": "交換R和A",
"Inspector.Texture.SwapGB": "交換G和B",
"Inspector.Texture.SwapGA": "交換G和A",
"Inspector.Texture.SwapBA": "交換B和A",
"Inspector.Texture.AddWhiteBackground": "添加白色背景",
"Inspector.Texture.AddBlackBackground": "添加黑色背景",
"Inspector.Texture.Hue": "色調:",
"Inspector.Texture.ShiftHue": "轉變色相",
"Inspector.Texture.Saturation": "飽和:",
"Inspector.Texture.AdjustSaturation": "調整飽和度",
"Inspector.Texture.Value": "值:",
"Inspector.Texture.AdjustValue": "調整值",
"Inspector.Texture.Gamma": "伽瑪:",
"Inspector.Texture.AdjustGamma": "調整伽瑪",
"Inspector.Texture.LongestSide": "最長邊:",
"Inspector.Texture.Resize": "調整大小",
"Inspector.Texture.FlipHorizontal": "水平翻轉",
"Inspector.Texture.FlipVertical": "垂直翻轉",
"Inspector.Texture.RotateCW": "順時針旋轉90°",
"Inspector.Texture.RotateCCW": "逆時針旋轉90°",
"Inspector.Texture.Rotate180": "旋轉180°",
"Inspector.Texture.TrimTransparent": "截斷透明度",
"Inspector.Texture.TrimByCornerColor": "根據角落顏色截斷",
"Inspector.Texture.MakeSquare": "使成正方形",
"Inspector.Texture.ToNearestPOT": "到最接近的2的冪",
"Inspector.Texture.MakeTileable": "使可切塊(過渡比率):",
"Inspector.Texture.TileLoop": "平鋪(循環)",
"Inspector.Texture.TileMirror": "平鋪(鏡面)",
"Inspector.Texture.NormalizeMaxOnly": "正規化(僅最大值)",
"Inspector.Texture.NormalizeMinMax": "正規化(最小值与最大值)",
"Inspector.Texture.NormalizeIndependent": "獨立正規化RGB值最小值与最大值",
"Inspector.Texture.BleedColorToAlpha": "將顏色滲入Alpha",
"Inspector.Texture.AlphaGamma": "Alpha Gamma",
"Inspector.Texture.AdjustAlphaGamma": "調整 Alpha Gamma",
"Inspector.Texture.AddAlpha": "增加 Alpha",
"Inspector.Texture.InvalidFloats": "診斷:無效的浮點數",
"Inspector.Texture.GenerateMetadata": "診斷:生成位圖元數據",
"Inspector.Material.VariantInfo": "變種ID: {variantID} (Raw變種ID{rawVariantID})",
"Inspector.Material.WaitingForApply": "應用變種(WaitingForApply){waiting,select,True{等候} False{已應用}}",
"Inspector.Audio.BakeAudio": "烘焙音頻剪輯",
"Inspector.Audio.FormatInfo": "採樣率:{rate} Hz, 頻道:{channels} ({channel_count})",
"Inspector.Audio.Duration": "持續時間:{duration},採樣數:{samples}",
"Inspector.Audio.EncodingInfo": "編碼器信息:{info}, 完全解碼:{decoded}",
"Inspector.Audio.Normalize": "正規化音量",
"Inspector.Audio.AmplitudeThreshold": "幅度閾值:",
"Inspector.Audio.TrimSilence": "修剪無音",
"Inspector.Audio.TrimStartSilence": "修剪開始無音",
"Inspector.Audio.TrimEndSilence": "修剪結束無音",
"Inspector.Audio.PositionDuration": "位置/持續時間(以秒為單位):",
"Inspector.Audio.TrimStart": "修剪開始",
"Inspector.Audio.TrimEnd": "修剪結束",
"Inspector.Audio.FadeIn": "添加淡入",
"Inspector.Audio.FadeOut": "添加淡出",
"Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)",
"Inspector.Audio.ToWAV": "轉換為WAV",
"Inspector.Audio.ToVorbis": "轉換為OGG Vorbis",
"Inspector.Audio.ToFLAC": "轉換為FLAC",
"Inspector.Audio.DenoiseRNNoise": "降噪RNNoise針對48 kHz語音進行了優化",
"Inspector.Audio.ExtractSides": "提取側面(可以刪除立體聲軌道上的人聲)",
"Inspector.AudioStream.BufferState": "可用樣本:{samples}, 丟失:{missed}, 長度:{length}, 全局索引:{index}",
"Inspector.AudioStream.EncodeState": "可編碼:{samples}, 幀大小:{frame} (最大值:{max_frame}), 採樣率:{rate}",
"Inspector.AudioStream.DecodeState": "包總數:{total}, 丟包總數:{lost}, 數據包丟失:{loss, number, percent}",
"Inspector.AudioStream.BufferStats": "平均編解碼:{avgCodec}/s, 平均讀取:{avgRead}/s, 平均寫入:{avgWritten}/s",
"Inspector.GaussianSplat.SplatInfo": "潑濺數量:{count}VRAM 使用量:{vram}",
"Inspector.GaussianSplat.Variant": "載入種類:{variant}",
"Inspector.GaussianSplat.ColorByIndex": "依索引對潑濺上色",
"Inspector.GaussianSplat.ReorderMorton": "重新依照 Morton 排序法排序",
"Inspector.DynamicBoneChain.SetupFromChildren": "從子級設置",
"Inspector.DynamicBoneChain.SetupFromChildrenAll": "從子級設置 (強制全部)",
"Inspector.DynamicBoneChain.SetupFromChildrenRig": "從子級設置 (只有綁定)",
"Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替換子級中的平滑變換",
"Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子級中的平滑變換",
"Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞體與握持 -------",
"Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "從層次結構添加固定碰撞體(使用對像根)",
"Inspector.DynamicBoneChain.AlwaysGrabLastBone": "總是握持末端骨骼",
"Inspector.DataPreset.SetActive": "設定啟用",
"Inspector.DataPreset.SetValues": "設定數值",
"Inspector.DataPreset.AddAllChildren": "新增所有子物件",
"Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体",
"Inspector.Rig.GenerateDebugVisuals": "生成調試視覺效果",
"Inspector.Rig.ClearDebugVisuals": "清除調試視覺效果",
"Inspector.AvatarExpression.AutoAssign": "自動分配 Blendshapes使用啟發式",
"Inspector.CharacterController.Warning": "<color=red><size=150%>警告</size></color><br>當勾選模擬旋轉SimulateRotation時這個組件可以被當作一個簡單的剛體。在您這樣做之前您需要明白它不曾為此優化且對剛體的正式支持會在未來加入。<br>正式支持包括:<br><b>- CPU和網絡效能提升</b> - 使用角色控制器您的CPU和網絡佔用會顯著上升<br><b>- 約束</b> - 您將能夠在剛體間創建關節、合頁、彈簧和其他約束<br><b>- 對每個人的平滑模擬與交互</b> - 在另一個人嘗試交互時,角色控制器會發生故障<br><b>- 新功能與工具</b> - 讓使用更加簡單<br>-----------------------<br>只要您理解了上述限制,放開玩吧!",
"Inspector.PrimitiveMemberEditor.Warning": "<color=red><size=150%>警告</size></color><br>通過他們的ID這個組件可以被用於與引用交互。這個過程常被稱為“引用駭入”。<br><br>在您這樣做<b>之前</b>,請知曉這種方式 <b>不被</b> 支援且隨時可能失效。請勿讓您的作品依賴於此項功能。",
"Inspector.FacetPreset.Warning": "<color=red><size=125%>警告</size></color><br>FacetPresets 會自動在我們發布新版 Facet 物品時更新這個元件,若你正在自製 Facet我們建議將本元件刪除。",
"Inspector.GrabbableSaveBlock.Warning": "<color=red><size=125%>警告</size></color><br>本元件並非設計作為安全機制或竊盜保護系統使用,本元件停用直接儲存功能的用意是作為遊戲流程或是設計的一部分,要繞過這個元件的機制相當容易,本元件未來也不會加強任何安全保護措施。",
"Inspector.ParticleSystem.BasicInfo": "粒子數:{count}FPS{fps},模擬時間:{time},提交時間:{renderSubmitTime},渲染分配:{allocationCount}",
"Inspector.ParticleSystem.TrailInfo": "軌跡:{trailCount} (容量:{trailCapacity}),軌跡點容量:{trailPointCapacity},分配:{allocationCount}",
"Inspector.ParticleStyle.CommonTransitions": "通用變化模板:",
"Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出",
"Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入",
"Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出",
"Inspector.ParticleStyle.IntensityFadeInOut": "強度淡入 & 淡出",
"Inspector.ParticleStyle.IntensityFadeIn": "強度淡入",
"Inspector.ParticleStyle.IntensityFadeOut": "強度淡出",
"Inspector.ParticleStyle.ClearFades": "清除漸變",
"Inspector.Collider.SetFromLocalBounds": "根據本地邊界設置",
"Inspector.Collider.SetFromGlobalBounds": "根據全局邊界設置",
"Inspector.Collider.SetFromLocalBoundsPrecise": "根據本地邊界設置(精準)",
"Inspector.Collider.SetFromGlobalBoundsPrecise": "根據全局邊界設置(精準)",
"Inspector.Collider.SetFromPreciseBounds": "根據精確邊界設置",
"Inspector.Collider.SetFromPreciseCylinderBounds": "根據精確圓柱邊界設置",
"Inspector.Collider.Visualize": "圓柱體可視化",
"Inspector.SimpleAwayIndicator.TestAway": "設為離開(調試)",
"Inspector.SimpleAwayIndicator.TestRestore": "返回正常(調試)",
"Inspector.Fields.Drive": "驅動",
"Inspector.Fields.DriveWriteBack": "驅動 <size=50%>(回寫)</size>",
"Inspector.Actions.CopyComponent": "拷貝組件",
"Inspector.Actions.MoveComponent": "移動組件",
"UserInspector.Title": "用戶查看器",
"WorkerInspector.Title": "{name} 查看器",
"CreateNew.Title": "創建",
"Wizard.General.ProcessRoot": "處理根:",
"Wizard.General.Result": "結果:",
"Wizard.General.ErrorNoRoot": "未選擇根",
"Wizard.General.RemovedResult": "已刪除 {n}",
"Wizard.AssetOptimization.Title": "資產優化設置嚮導",
"Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的資產",
"Wizard.AssetOptimization.CleanupEmptySlots": "清理空 Slot",
"Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的網格渲染器",
"Wizard.AssetOptimization.DeduplicateMaterials": "重複材質球刪除",
"Wizard.AssetOptimization.CleanupFileItems": "清理文件項",
"Wizard.AssetOptimization.MaxTextureResolution": "設置最大貼圖分辨率",
"Wizard.AssetOptimization.RecompressTextures": "重新壓縮貼圖",
"Wizard.AssetOptimization.RecalculateAllNormals": "重新計算所有法線",
"Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新計算所有法線(合併)",
"Wizard.AssetOptimization.RecalculateAllTangents": "重新計算所有切線Mikktspace",
"Wizard.AssetOptimization.ResizedResult": "調整後 {n}",
"Wizard.LightSources.Title": "光源嚮導",
"Wizard.LightSources.Header": "場景光源",
"Wizard.LightSources.ProcessRoot": "處理根:",
"Wizard.LightSources.PointLights": "點光源:",
"Wizard.LightSources.SpotLights": "聚光燈:",
"Wizard.LightSources.DirectionalLights": "方向光:",
"Wizard.LightSources.DisabledLights": "禁用的燈光:",
"Wizard.LightSources.WithTag": "帶標籤:",
"Wizard.LightSources.SetShadowType": "設置陰影類型",
"Wizard.LightSources.ChangeIntensity": "更改強度",
"Wizard.LightSources.ChangeRange": "更改範圍",
"Wizard.LightSources.Enable": "啟用",
"Wizard.LightSources.Disable": "禁用",
"Wizard.LightSources.Destroy": "破壞",
"Wizard.CubemapCreator.Title": "Cubemap 建立工具",
"Wizard.CubemapCreator.Textures": "原始貼圖:",
"Wizard.CubemapCreator.TexturesNote": "請注意,部份 Cubemap 貼圖慣例上會左右對調。如果生成的 Cubemap 不正確,請嘗試交換左右貼圖。",
"Wizard.CubemapCreator.PosX": "正X",
"Wizard.CubemapCreator.NegX": "負X",
"Wizard.CubemapCreator.PosY": "正Y頂部",
"Wizard.CubemapCreator.NegY": "負Y底部",
"Wizard.CubemapCreator.PosZ": "正Z",
"Wizard.CubemapCreator.NegZ": "負Z",
"Wizard.CubemapCreator.TopBottomRotation": "頂部/底部旋轉:",
"Wizard.ReflectionProbes.Title": "反射探針設置嚮導",
"Wizard.ReflectionProbes.ProcessRoot": "處理根:",
"Wizard.ReflectionProbes.ProcessDisabled": "處理已禁用",
"Wizard.ReflectionProbes.WithTag": "帶標籤:",
"Wizard.ReflectionProbes.TeleportUserToProbe": "將我傳送到每個探針",
"Wizard.ReflectionProbes.DelayBetweenProbes": "探針之間的延遲",
"Wizard.ReflectionProbes.ShowDebugVisuals": "顯示調試視覺效果",
"Wizard.ReflectionProbes.HideDebugVisuals": "隱藏調試視覺效果",
"Wizard.ReflectionProbes.BakeProbes": "烘焙探針",
"Wizard.ReflectionProbes.Baking": "正在烘焙{count}個中的第{index}個...",
"Wizard.TextRenderer.Header": "文本渲染器設置嚮導",
"Wizard.TextRenderer.ProcessRoot": "處理根:",
"Wizard.TextRenderer.ProcessStandalone": "單獨處理",
"Wizard.TextRenderer.ProcessUIX": "處理UIX",
"Wizard.TextRenderer.Disabled": "處理已禁用",
"Wizard.TextRenderer.WithTag": "帶標籤:",
"Wizard.TextRenderer.ReplaceMaterial": "替換材質",
"Wizard.TextRenderer.ReplaceFont": "替換字體",
"Wizard.TextRenderer.SetColor": "設置顏色",
"Desktop.Controls.Title": "桌面控制",
"Desktop.OpenKeyboard": "打開鍵盤",
"Desktop.FollowCursor.On": "關注游標: On",
"Desktop.FollowCursor.Off": "關注游標: Off",
"Desktop.LegacyInputMode.On": "舊版輸入模式: On",
"Desktop.LegacyInputMode.Off": "舊版輸入模式: Off",
"Desktop.Brightness": "亮度: {n,number,percent}",
"Desktop.Opacity": "不透明度: {n,number,percent}",
"VolumePlaneSlicer.Highlight": "高亮",
"VolumePlaneSlicer.Slicer": "滑塊",
"Tutorial.Welcome.Welcome": "歡迎!",
"Tutorial.Welcome.Description": "進入一個有着無限可能性的全新數字宇宙。不管您是為了與世界各地的朋友社交還是為了建造、創作與開發從美麗的藝術品、交互式數字化身等小玩意兒到複雜的可交互遊戲和世界Resonite 都為您提供了一個無限可自定義的環境。這裏永遠歡迎您,您也將能在此找到志同道合的朋友。<br><br>在您開始探索之前,我們會先引導您進行一些必要的設置,以確保絲滑的體驗。當您準備就緒,就請點擊下方的按鈕。",
"Tutorial.Welcome.Begin": "讓我們開始吧!",
"Tutorial.Welcome.AccountHeader": "{appName}帳號",
"Tutorial.Welcome.AccountDescription": "創建帳號可為您提供1GB的免費儲存空間您將可以保存物品、喜歡的化身添加朋友和傳遞訊息。",
"Tutorial.Welcome.AccountCreate": "創建帳號",
"Tutorial.Welcome.AccountLogin": "我已經有一個帳號",
"Tutorial.Welcome.AccountSkip": "在沒有帳號的情況下繼續",
"Tutorial.Welcome.AccountSkipHeader": "跳過創建帳號?",
"Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)將無法訪問。",
"Tutorial.Welcome.AccountSkipConfirm": "確定跳過",
"Tutorial.Welcome.SettingsHeader": "基本配置",
"Tutorial.Welcome.SettingsDescription": "你可以配置基本動作和用戶首選項。 所有這些都可以在以後更改。",
"Tutorial.Welcome.SettingsTurning": "轉向方式",
"Tutorial.Welcome.SettingsSnapTurn": "吸附式",
"Tutorial.Welcome.SettingsSnapTurn.Description": "立即轉向新的角度。適用於新用戶。",
"Tutorial.Welcome.SettingsSmoothTurn": "平滑",
"Tutorial.Welcome.SettingsSmoothTurn.Description": "平滑地轉向,但易引起暈動症。",
"Tutorial.Welcome.SettingsPrimaryController": "主控制器",
"Tutorial.Welcome.SettingsPrimaryLeft": "左",
"Tutorial.Welcome.SettingsPrimaryLeft.Description": "左手",
"Tutorial.Welcome.SettingsPrimaryRight": "右",
"Tutorial.Welcome.SettingsPrimaryRight.Description": "右手",
"Tutorial.Welcome.SettingsHeadDirectionMovement": "移動方向",
"Tutorial.Welcome.SettingsUseHeadDirection": "頭部方向",
"Tutorial.Welcome.SettingsUseHeadDirection.Description": "您將朝您所看的方向移動",
"Tutorial.Welcome.SettingsUseControllerDirection": "控制器方向",
"Tutorial.Welcome.SettingsUseControllerDirection.Description": "您將朝您的控制器方向移動",
"Tutorial.Welcome.LeftControllerMode": "左控制器模式",
"Tutorial.Welcome.RightControllerMode": "右控制器模式",
"Tutorial.Welcome.SidewaysTurnOnly": "僅轉向",
"Tutorial.Welcome.SidewaysTurnOnly.Description": "僅使用此控制器進行轉向",
"Tutorial.Welcome.SidewaysTurnAndMove": "轉向與移動",
"Tutorial.Welcome.SidewaysTurnAndMove.Description": "使用此控制器進行轉向和移動",
"Tutorial.Welcome.SidewaysStrafe": "側向移動",
"Tutorial.Welcome.SidewaysStrafe.Description": "使用此控制器進行側向移動",
"Tutorial.Welcome.SidewaysOff": "關閉",
"Tutorial.Welcome.SidewaysOff.Description": "僅向前/向後移動",
"Tutorial.Welcome.SettingsHeight": "您的身高",
"Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸",
"Tutorial.Welcome.StartTutorialHeader": "準備好開始探索了嗎?",
"Tutorial.Welcome.StartTutorialDescription": "您已整裝待發,即將踏上探索之旅了!我們會將您傳送到教程世界。在那之後,有一個全新的家世界等待着您。那將是您探索 {appName} 的起點。當您準備好了,請點擊下方的按鈕。",
"Tutorial.Welcome.StartTutorial": "開始教程",
"Tutorial.CommunityYouTube.Title": "社群 YouTube 頻道",
"Tutorial.UserResources.UserResourcesTitle": "用戶資源",
"Tutorial.UserResources.SupportTitle": "如何支持 {appName}",
"Tutorial.UserResources.MerchandiseTitle": "{appName} 商品",
"Tutorial.Intro.BadgesAppTeam": "{appName} 團隊",
"Tutorial.Intro.BadgesModerator": "管理員",
"Tutorial.Intro.BadgesMentor": "導師",
"Tutorial.Intro.BadgesDisabilityHearing": "聽力障礙",
"Tutorial.Intro.BadgesDisabilityVision": "視覺障礙",
"Tutorial.Intro.BadgesDisabilitySpeech": "發音障礙",
"Tutorial.Intro.BadgesTitle": "徽章",
"Tutorial.Intro.BadgesDescription": "徽章是一些展示用戶特色的小圖標。這兒是一些需要被記住的重要徽章。用戶可以通過 {appName} 機器人賦予自己身體障礙徽章。請查閱 {appName} Wiki 以瞭解更多信息",
"Tutorial.Intro.HelpSite": "幫助",
"Object.Mirror.Toggle": "開關(鏡子)",
"Twitch.Panel.Button.Commands.Enabled": "命令啟用",
"Twitch.Panel.Button.Commands.Disabled": "命令禁用",
"Twitch.Panel.Button.SafeMode.Enabled": "安全模式啟用",
"Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用",
"Twitch.Panel.Button.SubscriberCommands.Enabled": "訂閱者命令<br> 僅對訂閱者啟用",
"Twitch.Panel.Button.SubscriberCommands.Disabled": "訂閱者命令<br> 對所有人啟用",
"Twitch.Panel.Title.Text": "Twitch 聊天室",
"Exiting.SavingItems": "正在保存 {n, plural, other {# 項目}}...",
"Exiting.SavingChanges": "正在保存更改...",
"Exiting.Exiting": "正在退出中...",
"Exiting.LoggingOut": "正在註銷...",
"Migration.Title": "遷移",
"Migration.NewTask": "新建遷移任務",
"Migration.LoginModal.Title": "遷移數據?",
"Migration.LoginModal.Description": "您希望從另一個帳戶遷移數據嗎?您也可以選擇稍後再從儀表盤上的“遷移”標籤頁執行此操作。",
"Migration.LoginModal.OpenMigration": "打開遷移",
"Migration.LoginModal.Later": "稍後",
"Migration.LoginResetID.Title": "確定要重置UserID嗎",
"Migration.LoginResetID.Description": "請您知悉,執行此項操作會導致 <color=red>難以預知的內容損壞</color>。您所有的物品、世界、好友和訊息都將被成功遷移但任何依賴於您舊UserID引用的行為與組件很可能會不再工作需要進行重新配置。<color=red>不!要!使用這個選項</color> 除非您有非常充分的理由。",
"Migration.LoginResetID.ResetButton": "我明白了,重置吧",
"Migration.ReservedUsername.Title": "<b>被保留的使用者名稱</b>",
"Migration.ReservedUsername.Description": "這個使用者名稱正為原擁有者所保留。如果這是您的帳戶,請提供您的 {platform} 憑據來解鎖它。我們不會保留這些憑據,它們只在註冊時被用於驗證您對帳戶的所有權。",
"Migration.SourcePassword": "{platform} 密碼:",
"Migration.SourceUsername": "{platform} 使用者名稱:",
"Migration.Dialog.Title": "帳戶遷移",
"Migration.Dialog.Source": "您可以遷移來自任何兼容基礎設施的數據。首先從下方的列表中選擇一個您希望自其遷移數據的基礎設施。您也可以通過在安裝文件夾下的“Migrations”文件夾放置配置文件來添加額外基礎設施。",
"Migration.Dialog.AccountDescription": "要遷移您的帳戶,我們需要您的 {platform} 帳戶密碼以登錄並訪問數據。",
"Migration.ResetID.Title": "重置我的UserID",
"Migration.ResetID.Description": "<color=red><b>警告:</b></color> 選擇這個選項 <b>會不可還原地部分損壞現存內容</b>其中包括用戶內容、社區服務、鏈接、雲變量等中任何對UserID的引用。這些引用會被重置但您的物品、世界、好友與訊息不會丟失。我們 <b>只</b> 建議您在想更換一個新的隨機UserID時使用此選項。除非您有重置UserID的充分理由您 <b>不!該!</b> 使用此選項。您的UserID會像這樣變化\n U-MyUsername -> U-fX3pKe7AYYQ",
"Migration.DataSelection.Title": "當我們遷移您帳戶時,應該遷移哪些數據?",
"Migration.DataSelection.Everything": "所有數據",
"Migration.DataSelection.Choose": "讓我自己選擇",
"Migration.DataSelection.Favorites": "收藏內容化身、家、相機、鍵盤、Facets",
"Migration.DataSelection.Favorites.Description": "這將首先遷移您的家、收藏的化身、鍵盤、相機與儀表板,這樣您就能儘快開始使用它們。\n <color=red><b>警告:</b></color> 如果您選擇了這個選項,您可能 <b>失去某些</b> 在遷移前作出的對您收藏內容的更改。",
"Migration.DataSelection.Favorites.OverwriteTitle": "我們應該在遷移時覆寫您的收藏夾嗎?",
"Migration.DataSelection.Home.Title": "將您原來的家設為默認?",
"Migration.DataSelection.Home.Description": "當我們遷移您數據時您原本的雲端家園會被安置在一個不同的URL下您的默認家會被設為一個全新的雲端家園。不過如果您希望如此我們也可以將您原有的家設置為默認。即使您選擇了“不”您原有的家依然可以被訪問。您也可以稍後再收藏它並設為您的家。",
"Migration.DataSelection.Contacts": "好友",
"Migration.DataSelection.Message History": "訊息歷史",
"Migration.DataSelection.InventoryWorld": "物品欄 & 世界",
"Migration.DataSelection.CloudVariable.Definitions": "雲變量定義",
"Migration.DataSelection.CloudVariable.Values": "雲變量值",
"Migration.DataSelection.AlwaysOverwrite": "總是覆寫",
"Migration.Start": "開始遷移",
"Migration.Groups.Title": "遷移羣組",
"Migration.Groups.Introduction": "我們應該遷移您的羣組嗎?",
"Migration.Groups.Description": "所有您作為管理員的羣組都將被默認遷移。如果您只想遷移指定羣組,點擊下方的按鈕來加載它們並選擇您希望遷移的羣組。",
"Migration.Groups.LoadGroups": "加載羣組",
"Migration.Groups.RefreshGroups": "刷新羣組",
"Migration.Groups.Fetching": "羣組拉取中...",
"Migration.Groups.Fetching.LoginFailed": "登錄錯誤:{error}",
"Migration.Groups.Fetching.Error": "羣組拉取錯誤:{error}",
"Migration.Groups.NoGroups": "未找到可遷移的 {platform} 羣組。",
"Migration.Groups.NotGroupAdmin": "您未擔任任何 {platform} 羣組的管理員,請聯繫您羣組的管理員以遷移它們!",
"Migration.Summary": "好的,我們已經完成了準備工作。點擊下方的開始遷移按鈕,我們就會開始您的遷移工作。\n\n遷移工作需要一些時間我們需要拷貝所有的數據。如果您選擇了遷移您的收藏夾我們會優先遷移它們以便您能夠儘快使用。\n\n在遷移運行時您無需保持 {appName} 運行,但我們也會通過 {appName} 機器人向您發送通知以告知您進展如何。",
"Migration.List.EmptyTitle": "需要開始新的遷移工作嗎?",
"Migration.List.EmptySubtitle": "點擊左上方的“新建遷移任務”按鈕",
"Migration.List.ButtonLabel": "{name}\n<size=50%>創建於:{time}\n狀態{state}",
"Migration.Report.Title": "遷移任務報告:",
"Migration.Report.Description": "<color={hex}>描述:</color> {value}",
"Migration.Report.Status": "<color={hex}>狀態:</color> {value}",
"Migration.Report.CreatedOn": "<color={hex}>創建於:</color> {value}",
"Migration.Report.StartedOn": "<color={hex}>開始於:</color> {value}",
"Migration.Report.CompletedOn": "<color={hex}>完成於:</color> {value}",
"Migration.Report.CurrentlyMigrating": "正在遷移 <color={hex}>{value}</color> 的數據。",
"Migration.Report.CurrentItem": "當前項目: <color={hex}>{value}</color>",
"Migration.Report.CurrentRate": "<color={hex}>當前速度:</color> ~{value} 世界/項目每分鐘",
"Migration.Report.EstimatedQueuePosition": "<color={hex}>此任務之前的排隊任務數:</color> {value}",
"Migration.Report.ContactStatus": "已遷移 <color={hex}>{total}</color> 好友中的 <color={hex}>{current}</color> 個",
"Migration.Report.MessageStatus": "已遷移 <color={hex}>{value}</color> 條訊息",
"Migration.Report.CloudVariableDefinitionStatus": "已遷移 <color={hex}>{value}</color> 個雲變量定義",
"Migration.Report.CloudVariableValueStatus": "已遷移 <color={hex}>{value}</color> 個雲變量",
"Migration.Report.RecordStatus": "已遷移 <color={hex}>{total}</color> 世界/項目中的 <color={hex}>{current}</color> 個,失敗 <color=red>{failed}</color> 個。",
"Migration.Report.GroupStatus": "已遷移 <color={hex}>{total}</color> 羣組中的 <color={hex}>{current}</color> 個",
"Migration.Report.GroupMemberStatus": "共已遷移 <color={hex}>{value}</color> 羣組成員",
"Migration.Error": "<color=red>錯誤:</color> {error}",
"Migration.NothingSelected": "未選擇任何項,無法開始。",
"Migration.ColorManagement": "這個世界在伽馬色彩空間下被創建,目前已被自動轉換至線性色彩空間。<br><br>它看起來可能會有些不同,但總體應當保持可用。<br><br>如果您就是作者且發現了世界轉換中的錯誤,<color=red>不!要!存!儲!</color> 僅進行另存。<br><br>只要原始世界存在,我們還可以改良轉換流程。否則您將自己負責修復這些錯誤。",
"Temporary.MMC.Voting UI": "MMC 投票界面",
"Temporary.MMC.Vote": "投票",
"Temporary.MMC.Categories.Name": "類別",
"Temporary.MMC.Categories.Worlds": "世界",
"Temporary.MMC.Categories.Worlds.Social": "社交",
"Temporary.MMC.Categories.Worlds.Game": "遊戲",
"Temporary.MMC.Categories.Other": "其他",
"Temporary.MMC.Categories.Misc": "雜項",
"Temporary.MMC.Categories.Meme": "梗",
"Temporary.MMC.Categories.Avatars": "化身",
"Temporary.MMC.Categories.Avatars.Accessories": "配件",
"Temporary.MMC.VoteSuccess": "在 {category} 中您投票給了 {voteTarget}。",
"Temporary.MMC.VoteFailure": "投票失敗,您的投票未被成功計票,請重試。",
"Temporary.MMC.VotedAlready": "您已經為 {voteTarget} 投過票了。",
"Temporary.MMC.VoteInvalid": "無效投票,請重試。",
"CloudHome.WelcomeHome": "歡迎回家",
"CloudHome.TargetRangeOptions": "目標範圍選項",
"Tutorial.Saving.Title": "歡迎回家!",
"Tutorial.Saving.Content": "歡迎來到您的 <b><i><color=hero.yellow>家</b></i></color> 世界!這是您每次登錄後所來到的地方。<br><br>這是一個您自己的世界,您可以保存任何所作的更改。<br><br>如果您保存了,當您下次回來時,一切將與您離開時一模一樣!",
"Tutorial.Teleporter.Error": "無法載入您的雲端家世界!<br><size=66%>走出傳送器然後再走回來試試看。</size>",
"CloudHome.Info.OnlineUsers": "在線 {online_users,plural, one {用戶} other {用戶}}: {online_users}<br>可加入 {joinable_users,plural, one {用戶} other {用戶}}: {joinable_users}",
"CloudHome.Info.Moderation": "監管",
"CloudHome.Info.Inventory": "物品欄",
"CloudHome.Info.Tools": "工具",
"CloudHome.Info.MoreInfo": "更多信息",
"CloudHome.Info.SessionUptime": "會話持續時間:",
"CloudHome.Info.AccessLevel": "權限等級:",
"CloudHome.Info.StorageUsed": "已用儲存空間:",
"CloudHome.Info.DashInfoTab.Title": "歡迎!",
"CloudHome.Info.DashInfoDesktop": "為了讓您更快上手有幾件事您應當知悉。當按下Esc鍵您可以打開 <i><color=hero.purple>儀表盤</color></i>。它相當於您的桌面或是控制面板。<br><br>如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。",
"CloudHome.Info.DashInfoVR": "為了讓您更快上手有幾件事您應當知悉。當按下B或Y鍵您可以打開 <i><color=hero.purple>儀表盤</color></i>。它相當於您的桌面或是控制面板。<br><br>如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。",
"CloudHome.Info.DashInfoVRNoButtons": "為了讓您更快上手,有幾件事您應當知悉。當您按住菜單鍵直到圓圈填滿,您可以打開 <i><color=hero.purple>儀表盤</color></i>。它相當於您的桌面或是控制面板。<br><br>如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。",
"CloudHome.Info.GoToWiki": "前往Wiki",
"CloudHome.Info.GoToDiscord": "前往Discord",
"CloudHome.Info.ModerationTab.Title": "監管!",
"CloudHome.Info.ModerationTab.Content": "安全很重要!如果您需要幫助或者需要舉報一位用戶,請在我們的 <u><color=hero.cyan>監管平臺</color></u><sprite name=hyperlink>發起工單。<br><br>我們有由志願管理員組成的強大團隊 <sprite name=modbadge> 來保障社區的安全!如果您有疑問,或是發現了違反行為準則的現象,請發起工單。",
"CloudHome.Info.InventoryTab.Title": "儲存您的物品!",
"CloudHome.Info.InventoryTab.Content": "在 <i><color=hero.purple>儀表盤</color></i> 中的 <i><color=hero.purple>庫存</color></i> 包含了您保存的物品與化身。<br><br>在 <i><color=hero.purple>基礎</color></i> 文件夾中,我們準備了一些有趣的東西。您可以雙擊來生成它們!",
"CloudHome.Info.ToolsTab.Title": "世界內編輯!",
"CloudHome.Info.ToolsTab.Content": "{appName} 的一大特點在於,您能夠輕易的在遊戲中創造、修改事物。<br><br>是的!就在此處!實際上在任何地方都可以。您可以在庫存中的 <i><color=hero.purple>基礎 -> 工具</color></i> 欄找到用於修改世界的工具,並將一切變成您喜歡的樣子。",
"CloudHome.Info.HelpTab.Title": "獲得幫助",
"CloudHome.Info.HelpTab.InfoLineOne": "需要幫助?查看我們的 <u><color=hero.cyan>Wiki</color></u><sprite name=hyperlink>,或者詢問以獲得解答。",
"CloudHome.Info.HelpTab.InfoLineTwo": "在我們的 <u><color=hero.cyan>Discord!</color></u><sprite name=hyperlink> 中提問,通過您儀表盤中的 <i><color=hero.purple>桌面</color></i> 標籤頁,您可以輕易地在桌面模式下查看鏈接。",
"CloudHome.Info.UsersTab.Title": "查找用戶",
"CloudHome.Info.UsersTab.Content": "公共會話會是讓您沉浸在社區氛圍中的一個好去處!<br><br>您可以在儀表板中的 <i><color=hero.purple>世界</color></i> 標籤頁找到可以立即加入的公共會話。快去看看吧!",
"Mirror.Header.RenderingOptions": "渲染選項",
"Mirror.Header.Type": "鏡子類型",
"Mirror.Header.Resolution": "鏡像分辨率",
"Mirror.Header.AspectRatio": "寬高比",
"Mirror.EnableLights": "啟用燈光",
"Mirror.DisableLights": "禁用燈光",
"Mirror.EnableShadows": "啟用陰影",
"Mirror.DisableShadows": "禁用陰影",
"Mirror.Camera": "相機",
"Mirror.AspectRatio.Tall": "高",
"Mirror.AspectRatio.Square": "方形",
"Mirror.AspectRatio.Wide": "寬",
"Mirror.Menu": "菜單",
"Mirror.CloseMenu": "關閉菜單",
"StickyNote.SpinMe": "旋轉我!",
"StickyNote.FruitPlate": "免費的自補充果盤",
"StickyNote.EmptyForYou": "專為您留空!:)",
"StickyNote.RelevantLinks": "相關鏈接!<br><--<br><br><size=500>甚至可以叫它黃頁</size>",
"StickyNote.SunTool": "以您之手掌握太陽之力!",
"StickyNote.Bow": "拉弓,瞄準",
"StickyNote.Crossbow": "使用槓桿(或是次級)來裝填!",
"StickyNote.Shade": "可調節的着色",
"StickyNote.TheaterTablet": "使用這個平板來控制房間的風扇與窗戶!",
"StickyNote.ControlTablet": "使用這個平板來控制家的各個部分!",
"StickyNote.RotateMeDesktop": "按住E來旋轉我",
"StickyNote.RotateMeVR": "旋轉我!",
"StickyNote.EquipMeDesktop": "裝備並按下左鍵!",
"StickyNote.EquipMeVR": "裝備並拉弦!",
"StickyNote.DipBrushes": "將筆刷浸入材質球來選擇材質",
"StickyNote.BrushColor": "在您的上下文菜單中更改筆刷的顏色與大小",
"StickyNote.Drawing": "您可以在畫板上或空氣中繪畫。事實上,在哪都行!",
"StickyNote.WorldCanvas": "世界就是您的畫布!",
"CloudHome.Panel.HomeControl": "房屋控制面板",
"CloudHome.Panel.General": "一般",
"CloudHome.Panel.Lighting": "燈光",
"CloudHome.Panel.Furniture": "家具",
"CloudHome.Panel.Quality": "品質",
"CloudHome.Panel.Doors": "門",
"CloudHome.Panel.Audio": "音效",
"CloudHome.Panel.OverheadLighting": "頂燈",
"CloudHome.Panel.Sconces": "壁燈",
"CloudHome.Panel.FurnitureVisibility": "顯示家具",
"CloudHome.Panel.LowQualityMode": "低質量模式",
"CloudHome.Panel.DoorSounds": "門的聲音",
"CloudHome.Panel.DoorsAlwaysOpen": "門常開",
"CloudHome.Panel.InteriorAmbience": "室內氛圍",
"CloudHome.Panel.InteriorAmbienceVolume": "室內<br>氛圍<br>音量",
"CloudHome.Panel.LightsOn": "打開燈",
"CloudHome.Panel.LightIntensity": "燈光強度",
"CloudHome.Panel.LightColor": "燈光顏色",
"CloudHome.Panel.LightColorTemperature": "燈光色溫",
"CloudHome.Panel.Spawn": "生成",
"CloudHome.Panel.Foyer": "門廳",
"CloudHome.Panel.Workspace": "工作間",
"CloudHome.Panel.ReadingLounge": "閱讀室",
"CloudHome.Panel.Lounge": "休息室",
"CloudHome.Panel.Center": "中心",
"CloudHome.Panel.Balcony": "陽臺",
"CloudHome.Panel.Theater": "私人劇院",
"CloudHome.Panel.TheaterControl": "劇院控制",
"CloudHome.Panel.FanControl": "風扇控制",
"CloudHome.Panel.WindowControl": "窗戶控制",
"CloudHome.Panel.FanSpeed": "風扇速度",
"CloudHome.Panel.WindowTint": "窗戶色調",
"CloudHome.FeaturedPanel.OpenWorld": "打開世界",
"CloudHome.FeaturedPanel.LinkText": "點擊這裏<br>來為您打開世界!",
"CloudHome.FeaturedPanel.Featured": "精選",
"CloudHome.AvatarPanel.Title": "精選化身世界",
"CloudHome.SupporterPanel.Title": "<b>我們的支持者們</b>",
"Tutorial.InfoPanel.Title": "嘿!在您繼續之前...",
"Tutorial.InfoPanel.Content": " 等待着您的是一個充滿可能性的世界,您的想象將是唯一的限制。<br><br> 您迄今所見之物幾乎都是在遊戲內開發的!來自世界各地的人們實時協作、共同建造了它們。<br><br> 這個平臺仍處於早期開發階段,我們在不斷更新和改進它。現在,您也是這旅程的一份子了!海闊憑魚躍,天高任鳥飛!<br><br><align=center>感謝您駐足體驗。</align>",
"Tutorial.GrabItems.Grab": "握持",
"Tutorial.GrabItems.Snap": "吸附",
"Tutorial.GrabItems.Slide": "滑動",
"Tutorial.Panel.Jumping.Title": "跳躍",
"Tutorial.Panel.Jumping.ContentDesktop": "在行走時,按下空格鍵跳躍!",
"Tutorial.Panel.Jumping.ContentVR": "在行走時,按下搖桿跳躍!",
"Tutorial.Panel.Jumping.ContentVRNoButtons": "在行走時,按下觸控板中心跳躍!",
"Tutorial.Panel.WalkLocomotion.Title": "行走移動",
"Tutorial.Panel.WalkLocomotion.Content": "沿着地面行走和跳躍",
"Tutorial.Panel.TeleportLocomotion.Title": "傳送移動",
"Tutorial.Panel.TeleportLocomotion.Content": "立即將您傳送至傳送指示器位置",
"Hints.Spawn.InitialMovementDesktop": "使用運動鍵位來四處移動!",
"Hints.Spawn.InitialMovementVR": "使用搖桿來四處行走!",
"Hints.Spawn.InitialMovementVRNoButtons": "使用觸控板來四處行走!",
"Hints.Spawn.ContextMenuDesktop": "按T打開您的上下文菜單以查看選項",
"Hints.Spawn.ContextMenuVR": "感到不適按B或Y鍵打開您的上下文菜單以查看選項",
"Hints.Spawn.ContextMenuVRNoButtons": "感到不適?按菜單鍵打開您的上下文菜單以查看選項!",
"Hints.Spawn.TeleportLocomotionDesktop": "您可以在運動菜單中嘗試其他選項,例如飛行。",
"Hints.Spawn.TeleportLocomotionVR": "您可以在運動菜單中嘗試其他選項,例如傳送或飛行。",
"Hints.Bridge.RaiseTheWorld": "按下這個按鈕,召喚平臺!",
"Hints.Grabbing.GrabbingDesktop": "按住鼠標右鍵以符合物理地握持物品!",
"Hints.Grabbing.GrabbingVR": "按下抓握鍵以符合物理地握持物品!",
"Hints.Grabbing.Rotating": "按住E鍵並移動鼠標以旋轉握持的物品",
"Hints.Grabbing.RotatingExtra": "同時按住Shift鍵與E鍵來繞其水平軸旋轉物品",
"Hints.Grabbing.ScalingDesktop": "握持一個物品按住Shift鍵使用您的滾輪來縮放它",
"Hints.Grabbing.ScalingVR": "用您的雙手握持物品來縮放它們!",
"Hints.Grabbing.OtherGrabbables": "我們提供了繁多的交互類型,擺弄這三件物品來瞭解它們!",
"Hints.Grabbing.OtherGrabbablesExtraDesktop": "除了縮放物體您也可以在上下文菜單中啟用縮放來縮放自己。按住Ctrl並使用滾輪即可",
"Hints.Grabbing.OtherGrabbablesExtraVR": "除了縮放物體,您也可以在上下文菜單中啟用縮放來縮放自己。用雙手握持它,然後將其移動得更近或更遠!",
"Hints.Telescope.Alignment": "握持望遠鏡並將其對準月亮!",
"Hints.Telescope.TheMoonDesktop": "在對準月亮時,按住右鍵並移動視角來移動月亮!",
"Hints.Telescope.TheMoonVR": "按下扳機鍵以激活激光並握持、移動月亮!",
"Hints.Sundial.SoftEquip": "握持這個工具並使用它!",
"Hints.Sundial.SoftEquipExtra": "工具使您能夠以多種方式改變您所處的世界!",
"Hints.Sundial.HardEquip": "點擊這個工具來裝備它!",
"Hints.Sundial.HardEquipExtra": "沒有看見激光指示器?輕按您的扳機鍵來顯示它!",
"Hints.Sundial.TheSun": "瞄準天空並點擊來移動太陽!",
"Hints.Sundial.TheSunExtra": "試試瞄準地平線以下,將時間變成晚上!",
"Hints.Sundial.Dequip": "通過在上下文菜單中選擇取消裝備來丟棄已裝備的工具。",
"Hints.Sundial.DequipExtra": "注意,上下文菜單中的選項因您正手持工具而發生了改變。",
"Hints.Sundial.Teleporter": "按下這個按鈕來激活通向您雲端家園的傳送器!",
"Hints.Sundial.TeleporterExtra": "請享受您的家,感謝您駐足體驗!",
"UI.TextDisplay.Landscape": "橫向",
"UI.TextDisplay.Portrait": "縱向",
"UI.TextDisplay.NormalText": "常規文字",
"UI.TextDisplay.MonospaceText": "等寬文字",
"UI.DocumentDisplay.PageNumber": "第 {page_number} 頁",
"UI.DocumentDisplay.DocumentQuality": "畫質",
"UI.DocumentDisplay.QualityLow": "低質量",
"UI.DocumentDisplay.QualityMedium": "中等質量",
"UI.DocumentDisplay.QualityHigh": "高質量",
"UI.DocumentDisplay.Pages": "頁數",
"UI.DocumentDisplay.ResetZoom": "重置縮放",
"UI.VideoPlayer.GlobalSettings": "全局<br>設置",
"UI.VideoPlayer.LocalSettings": "本地<br>設置",
"UI.VideoPlayer.SpatialAudio": "空間<br>音頻",
"UI.VideoPlayer.AreaBroadcast": "區域<br>廣播",
"UI.VideoPlayer.BroadcastAudio": "廣播<br>音頻",
"UI.VideoPlayer.EnterURL": "<i><alpha=#77>在此輸入URL</closeall>",
"UI.VideoPlayer.AudioZoneTheater": "本地<br>劇院",
"UI.VideoPlayer.AudioZoneGlobal": "世界<br>音頻",
"UI.VideoPlayer.UsersLoaded": "{users_loaded}/{users_present} {users_present,plural, one {用戶} other {用戶}}<br>已加載",
"UI.VideoPlayer.AllUsersLoaded": "所有用戶<br>均已加載",
"UI.ColorPicker.ColorPicker": "取色器",
"UI.ColorPicker.Linear": "線性",
"UI.ColorPicker.Hexadecimal": "16進位",
"UI.ColorPicker.Blackbody": "黑體",
"UI.ColorPicker.ColorSwatches": "色票",
"UI.ColorPicker.Red": "紅",
"UI.ColorPicker.Green": "綠",
"UI.ColorPicker.Blue": "藍",
"UI.ColorPicker.Hue": "色調",
"UI.ColorPicker.Saturation": "飽和度",
"UI.ColorPicker.Value": "值",
"UI.ColorPicker.Alpha": "Alpha",
"UI.ColorPicker.Gain": "增益",
"UI.ProgressBar.ImportingItem": "導入項目",
"UI.Camera.Automatic": "自動",
"UI.Camera.Manual": "手動",
"Tools.Names.MultiTool": "多功能工具",
"Tools.Names.CommonTools": "通用工具",
"Tools.Names.ManipulationTools": "操作工具集",
"Tools.Names.InformationTools": "信息工具集",
"Discord.RichPresence.InPrivateWorld": "在私人世界中",
"Discord.RichPresence.InPrivateLargeText": "在私人世界中 ({version})",
"Discord.RichPresence.InPublicWorld": "在公開世界中",
"Discord.RichPresence.PublicWorldDetails": "{worldName} ({totalWorlds} 個世界)",
"Discord.RichPresence.InPublicLargeText": "在公開世界中 ({version})",
"Universe.UI.Narrative": "敘事模式",
"Universe.UI.Freeform": "自由移動",
"Universe.Stars.Sun": "太陽",
"Universe.Stars.Sirius": "天狼星",
"Universe.Stars.Pollux": "北河二",
"Universe.Stars.Arcturus": "大角星",
"Universe.Stars.Aldebaran": "畢宿五",
"Universe.Stars.Rigel": "參宿七",
"Universe.Stars.Antares": "心宿二",
"Universe.Stars.Betelgeuse": "參宿四",
"Universe.Stars.VYCanisMajoris": "大犬座VY星",
"Universe.Stars.NMLCygni": "天鵝座NML星",
"Universe.Stars.UYScuti": "天琴座UY星",
"Universe.SolarSystem.SolarSystem": "太陽系",
"Universe.SolarSystem.Mercury": "水星",
"Universe.SolarSystem.Venus": "金星",
"Universe.SolarSystem.Earth": "地球",
"Universe.SolarSystem.Mars": "火星",
"Universe.SolarSystem.Jupiter": "木星",
"Universe.SolarSystem.Saturn": "土星",
"Universe.SolarSystem.Uranus": "天王星",
"Universe.SolarSystem.Neptune": "海王星",
"Universe.SolarSystem.Pluto": "冥王星",
"Universe.SolarSystem.Moon": "月球",
"Universe.SolarSystem.Phobos": "火衛一",
"Universe.SolarSystem.Charon": "冥衛一",
"Universe.SolarSystem.Callisto": "木衛四",
"Universe.SolarSystem.AsteroidGanymed": "小行星 1036 Ganymed",
"Universe.SolarSystem.Deimos": "火衛二",
"Universe.SolarSystem.Ganymede": "木衛三",
"Universe.SolarSystem.Mithra": "小行星 4486 Mithra",
"Universe.SolarSystem.Geographos": "小行星 1620 Geographos",
"Universe.SolarSystem.Kelopatra": "小行星 216 Kleopatra",
"Universe.SolarSystem.HW1": "小行星 (8567) 1996 HW1",
"Universe.SolarSystem.Golevka": "小行星 6489 Golevka",
"Universe.SolarSystem.Toutatis": "小行星 4179 Toutatis",
"Universe.SolarSystem.Bennu": "小行星 101955 Bennu",
"Universe.Animals.Bee": "蜜蜂(西方蜜蜂)",
"Universe.Animals.FinWhale": "長鬚鯨",
"Universe.Animals.DustMite": "塵蟎",
"Universe.Animals.Eel": "鰻魚",
"Universe.Animals.Bream": "鯿魚",
"Universe.Animals.BottlenoseDolphin": "寬吻海豚",
"Universe.Animals.Brachiosaurus": "腕龍",
"Universe.Animals.Mouse": "老鼠",
"Universe.Animals.GiantSquid": "巨型魷魚",
"Universe.Animals.Tardigrade": "緩步動物",
"Universe.Animals.TRex": "暴龍",
"Universe.Biology.AverageHumanCell": "人體細胞",
"Universe.Biology.Adenovirus": "腺病毒",
"Universe.Biology.YChromosome": "Y 染色體",
"Universe.Biology.Mitochrondrion": "粒線體",
"Universe.Biology.PorcineCircovirus": "豬圓環病毒",
"Universe.Biology.Salmonella": "沙門氏菌",
"Universe.Biology.Bacteriophage": "噬菌體",
"Universe.Biology.HumanBrain": "人腦",
"Universe.Biology.RedBloodCell": "紅血球",
"Universe.Biology.WhiteBloodCell": "白血球",
"Universe.Biology.XChromosome": "X 染色體",
"Universe.Biology.EColi": "大腸桿菌",
"Universe.Biology.DNA": "DNA",
"Universe.Biology.AlphaHelix": "α 螺旋",
"Universe.Biology.Rhinovirus": "鼻病毒",
"Universe.Biology.Ribosome": "核糖體",
"Universe.Biology.Chloroplast": "葉綠體",
"Universe.Biology.PhospholipidBilayer": "磷脂雙層",
"Universe.Biology.Paramecium": "草履蟲",
"Universe.Biology.HIV": "人類免疫缺陷病毒HIV",
"Universe.Biology.Hair": "頭髮",
"Universe.Biology.HepatitisB": "B型肝炎病毒",
"Universe.Biology.Platelet": "血小板",
"Universe.Biology.LargestBacteria": "最大細菌",
"Universe.Particles.Electron": "電子",
"Universe.Particles.Proton": "質子",
"Universe.Particles.Neutron": "中子",
"Universe.Atoms.Hydrogen": "氫原子",
"Universe.Atoms.Helium": "氦原子",
"Universe.Atoms.Sulfur": "硫原子",
"Universe.Common.Duckweed": "浮萍",
"Universe.Common.Daisy": "大瑪格麗特Shasta 雛菊)",
"Universe.Common.SiltParticle": "淤泥顆粒",
"Universe.Common.SandGrain": "沙粒",
"Universe.Common.CoffeeBean": "咖啡豆",
"Universe.Common.MatchStick": "火柴棒",
"Universe.Common.SaltGrain": "鹽粒",
"Universe.Common.USCent": "美元一分硬幣",
"Universe.Common.Train": "火車(鐵路機車)",
"Universe.Common.ChickenEgg": "雞蛋",
"Universe.Common.Paper": "紙張",
"Universe.Common.Pencil": "鉛筆芯",
"Universe.Common.OstrichEgg": "鴕鳥蛋",
"Universe.Common.Earthworm": "蚯蚓",
"Universe.Common.RiceGrain": "米粒",
"Universe.Common.SunflowerSeed": "葵花子",
"Universe.Common.BeachBall": "沙灘球",
"Universe.Common.Snowflake": "雪花",
"Universe.Common.ClayParticle": "黏土顆粒",
"Universe.Common.BasketBall": "籃球",
"Universe.Common.Hailstone": "冰雹",
"Universe.Common.FootballField": "足球場",
"Universe.Common.DouglasFir": "道格拉斯冷杉",
"Universe.Common.Human": "人類",
"Universe.Wavelength.BlackLight": "黑光",
"Universe.Wavelength.FarUV": "遠紫外線",
"Universe.Wavelength.MiddleUV": "中紫外線",
"Universe.Wavelength.Gamma": "伽馬射線",
"Universe.Wavelength.XRayHard": "硬 X 光",
"Universe.Wavelength.XRaySoft": "軟 X 光",
"Universe.Wavelength.ExtremeUV": "極紫外線",
"Universe.Wavelength.NearUV": "近紫外線",
"Universe.Wavelength.Microwave": "微波",
"Universe.Wavelength.Purple": "紫光",
"Universe.Wavelength.Cyan": "青光",
"Universe.Wavelength.Yellow": "黃光",
"Universe.Wavelength.Red": "紅光",
"Universe.Wavelength.FM": "FM 廣播",
"Universe.Wavelength.AM": "AM 廣播",
"Universe.Geology.AllWater": "地球上的所有水",
"Universe.Geology.LiquidFreshWater": "液態淡水",
"Universe.Geology.WaterInLakesAndRivers": "湖泊與河流中的水",
"Universe.Countries.USA": "美國",
"Universe.Countries.CzechRepublic": "捷克共和國",
"Universe.Countries.UnitedKingdom": "英國",
"Universe.Countries.Ukraine": "烏克蘭",
"Universe.Countries.Australia": "澳洲",
"Universe.Cities.Paris": "巴黎",
"Universe.Nebulae.CatEye": "貓眼星雲",
"Universe.Nebulae.Crab": "蟹狀星雲",
"Universe.Nebulae.Butterfly": "蝴蝶星雲",
"Universe.Nebulae.NGC604": "NGC 604恆星育嬰室",
"Universe.Nebulae.Orion": "獵戶座星雲",
"Universe.Nebulae.Tarantula": "狼蛛星雲",
"Universe.Nebulae.Ring": "環狀星雲",
"Universe.Nebulae.Eagle": "鷹狀星雲",
"Universe.Technology.ISS": "國際太空站",
"Universe.Technology.Starship": "SpaceX 星艦運輸器",
"Universe.Technology.Sputnik": "史普尼克一號衛星",
"Universe.Technology.MoonLander": "NASA 登月器",
"Universe.Technology.Voyager": "NASA 航海者號",
"Universe.Technology.Ingenuity": "NASA 火星創新號直升機",
"Universe.Technology.TransistorGate": "電晶體閘",
"Universe.Technology.CPU": "中央處理器CPU",
"Universe.Technology.MicroSD": "MicroSD 記憶卡",
"Universe.Technology.Note4": "Galaxy Note 4 手機",
"Universe.Technology.Car": "汽車",
"Universe.Technology.CargoShip": "貨輪",
"Universe.Landmarks.PyramidOfKhafre": "卡夫拉金字塔",
"Universe.Landmarks.DistanceFromLA2SF": "洛杉磯到舊金山的距離",
"Universe.Landmarks.EiffelTower": "艾菲爾鐵塔",
"Universe.Landmarks.StatueOfLiberty": "自由女神像",
"Universe.Landmarks.MountEverest": "聖母峰",
"Universe.Landmarks.LHC": "大型強子對撞機",
"Universe.Chemistry.Ethanol": "乙醇",
"Universe.Chemistry.CarbonNanotube": "碳奈米管",
"Universe.Chemistry.Glucose": "葡萄糖",
"Universe.Chemistry.Water": "水",
"Universe.Galaxies.MilkyWay": "銀河系",
"Universe.Universe.StarCluster": "星團",
"Universe.Galaxies.Andromeda": "仙女座星系",
"Universe.Galaxies.Sombrero": "草帽星系",
"Universe.Universe.GalaxyFillament": "星系絲狀結構",
"Universe.Universe.ObservableUniverse": "可觀測宇宙",
"Universe.Galaxies.IC1101": "IC 1101",
"Universe.Galaxies.SmallMagellanicCloud": "小麥哲倫星系(矮星系)",
"Universe.Galaxies.NGC1300": "NGC 1300棒旋星系",
"Universe.Galaxies.NGC4414": "NGC 4414",
"Universe.Units.Attometer": "阿米attometer",
"Universe.Units.Femtometer": "飛米femtometer",
"Universe.Units.Picometer": "皮米picometer",
"Universe.Units.Angstrom": "埃Ångström",
"Universe.Units.Nanometer": "奈米nanometer",
"Universe.Units.Micrometer": "微米micrometer",
"Universe.Units.Millimeter": "毫米",
"Universe.Units.Centimeter": "公分",
"Universe.Units.Meter": "公尺",
"Universe.Units.Kilometer": "公里",
"Universe.Units.AU": "天文單位",
"Universe.Units.LightSecond": "光秒",
"Universe.Units.LightYear": "光年",
"Universe.Units.Parsec": "秒差距",
"Universe.Units.Inch": "英吋",
"Universe.Units.Foot": "英尺",
"Universe.Units.Yard": "碼",
"Universe.Units.Mile": "英里",
"Universe.Units.NauticalMile": "海里",
"Universe.Units.HubbleLength": "哈伯長度",
"Universe.Units.EarthRadius": "地球半徑",
"Universe.Units.LunarDistance": "地月距離",
"Dummy": "Dummy"
}
}