LocaleSpanish/zh-cn.json
Richard Fox ef9db177e7 Initial
2023-10-02 16:50:43 -07:00

1236 lines
65 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"localeCode": "zh-ch",
"authors": ["Melnus", "Holy_Water"],
"messages": {
"General.OK": "确定",
"General.Start": "开始",
"General.Finish": "结束",
"General.Cancel": "取消",
"General.Continue": "继续",
"General.Next": "下一步",
"General.Back": "上一步",
"General.Confirm": "确定吗?",
"General.Loading": "正在加载...",
"General.Processing": "正在处理...",
"General.FAILED": "失败",
"General.Reset": "重置",
"General.WorldOpenConfirm": "真的开放吗?",
"General.Save": "保存",
"General.Saving": "正在保存...",
"General.Saved": "保存成功",
"General.Done": "完成",
"General.Close": "关闭",
"General.CopyToClipboard": "复制到剪贴板",
"General.CopiedToClipboard": "已复制",
"General.CopiedToClipboardLong": "已复制到剪贴板",
"General.Create": "创建",
"General.Creating": "正在创建...",
"General.UI.SearchPrompt": "搜索...",
"General.UI.SearchPromptLong": "键入搜索内容...",
"General.Sort.Ascending": "上升",
"General.Sort.Descending": "降序",
"Locomotion.Noclip.Name": "穿墙",
"Locomotion.Noclip.Description": "穿墙飞行模式,适合编辑。",
"Locomotion.Teleport.Name": "传送",
"Locomotion.Teleport.Description": "使用弹道路径传送,移动舒适。",
"Locomotion.Fly.Name": "飞行",
"Locomotion.Fly.Description": "飞行模式",
"Locomotion.WalkRun.Name": "步行/奔跑",
"Locomotion.WalkRun.Description": "物理步行,跑步和跳跃。",
"Locomotion.WalkRunGripping.Name": "步行/跑步(爬坡)",
"Locomotion.WalkRunGripping.Description": "走路,奔跑,跳跃和攀登。",
"Locomotion.ZeroG.Name": "零重力",
"Locomotion.ZeroG.Description": "无重力状态",
"Locomotion.GrabWorld.Name": "抢夺世界",
"Locomotion.GrabWorld.Description": "使用参考创建世界锚,并相对于用户移动用户。",
"Locomotion.Slide.Name": "滑动",
"Locomotion.Slide.Description": "简单的滑动运动(如果存在)会捕捉到表面,否则会飞行。",
"Interaction.Destroy": "消灭",
"Interaction.Duplicate": "复制并粘贴",
"Interaction.SaveToInventory": "保存到物品栏",
"Interaction.Undo": "撤消",
"Interaction.Redo": "重做",
"Interaction.EquipTool": "装备",
"Interaction.DequipTool": "取消装备",
"Interaction.ScalingEnabled": "启用缩放",
"Interaction.ScalingDisabled": "禁用缩放",
"Interaction.ResetScale": "重设比例",
"Interaction.LaserEnabled": "启用激光",
"Interaction.LaserDisabled": "禁用激光",
"Interaction.Locomotion": "移动模式",
"Interaction.Locomotion.None": "无",
"Interaction.NamedEquipTool": "装备{name}",
"Interaction.NamedEquipTool.Default": "工具",
"Interaction.EnterAnchor": "进入Anchor",
"Interaction.ExitAnchor": "退出Anchor",
"Interaction.EquipAvatar": "装备化身",
"Interaction.SaveAsScreenshot": "另存为屏幕截图",
"Interaction.ExportScreenshot": "导出截图",
"Interaction.ImportFile": "导入文件",
"Interaction.ExportFile": "导出文件",
"Interaction.CopyLink": "复制链接",
"Dash.Screens.Home": "家",
"Dash.Screens.Worlds": "世界",
"Dash.Screens.Contacts": "联系人",
"Dash.Screens.Inventory": "物品栏",
"Dash.Screens.Desktop": "桌面",
"Dash.Screens.Session": "客户端",
"Dash.Screens.FileBrowser": "<nobr>文件浏览器",
"Dash.Screens.Settings": "设置",
"Dash.Screens.Exit": "结束",
"Dash.Actions.PasteFromClipboard": "从剪贴板粘贴内容",
"Dash.Actions.TurnOffUIEdit": "退出UI编辑模式",
"Dash.Actions.CloudHome": "我的云端",
"Dash.Exit.Header": "退出{appName}",
"Dash.Exit.ExitAndSave": "退出并保存世界",
"Dash.Exit.ExitAndDiscard": "退出并丢弃世界编辑",
"Dash.Exit.ThankYou": "感谢您使用{appName}",
"Dash.Exit.SubmittedBy": "提交者: {name}",
"World.Waiting": "正在等候...",
"World.HostIsStarting": "主持人正在开始客户端",
"World.Loading": "正在载入...",
"World.LoadingFailed": "失败",
"World.LoadedAssets": "已加载{assets}个资产,共{total_assets}个资产",
"World.Downloading": "正在下载{total_bytes}个{bytes}资产",
"World.Connection.EstablishingConnection": "正在连接",
"World.Connection.RequestingJoin": "申请加入",
"World.Connection.Authenticating": "验证中",
"World.Connection.Connected": "连接成功",
"World.Connection.SyncingInitialState": "同步初始世界状态",
"World.Connection.LNL.DirectIP": "LNL Direct IP",
"World.Connection.LNL.NATPunchthrough": "LNL NAT Punchthrough {n}",
"World.Connection.LNL.Relay": "LNL Relay",
"World.Connection.SteamNetworkingSockets": "Steam Networking Sockets",
"World.Error.AccessDenied": "拒绝访问",
"World.Error.SecurityViolation": "安全违规",
"World.Error.OnlyRegisteredUsers": "只允许注册用户加入",
"World.Error.OnlyContacts": "仅允许主持人的联系人加入",
"World.Error.OnlyContactsOfContacts": "仅允许客户端中用戶的联系人加入",
"World.Error.Private": "本客户端仅允许私人用户",
"World.Error.SessionEnded": "客户端已关闭",
"World.Error.UserLimitReached": "客户端达到了用户限制",
"World.Error.FailedAuthentication": "身份验证失败",
"World.Error.FailedUserID": "认证用户标识失败",
"World.Error.FailedFetchingAuthentication": "无法获取身份验证信息",
"World.Error.JoinAlreadyRequested": "已要求加入",
"World.Error.FailedConnectToRelay": "连接中继失败",
"World.Error.FailedToConnect": "连接失败",
"World.Error.NoPort": "未指定端口",
"World.Error.IncompatibleVersion": "不兼容的{appName}版本",
"World.Error.Unknown": "Unknown Error",
"World.Config.Name": "世界名:",
"World.Config.Description": "描述:",
"World.Config.MaxUsers": "最大用户数:",
"World.Config.MobileFriendly": "Mobile友好",
"World.Config.SaveOptionsHeader": "世界保存选项:",
"World.Config.EditMode": "编辑模式:",
"World.Config.AccessLevelHeader": "谁可以加入这个世界?",
"World.Config.AutoKickAFK": "自动踢AFK用户:",
"World.Config.AutoKickAFKMinutes": "最长AFK时长:",
"World.Config.HideFromListing": "非显示在客户端列表中",
"World.Config.Autosave": "自动保存(将覆盖上一次保存):",
"World.Config.AutosaveInterval": "自动保存间隔(分钟):",
"World.Config.CleanupAssets": "清理未使用的资产:",
"World.Config.CleanupInterval": "清理间隔(秒):",
"World.Actions.StartSession": "开始客户端",
"World.Actions.Join": "加入",
"World.Actions.Focus": "焦点",
"World.Actions.Close": "关闭世界",
"World.Actions.Leave": "离开世界",
"World.Actions.Save": "保存更改",
"World.Actions.SaveAs": "另存为...",
"World.Actions.SaveCopy": "保存副本...",
"World.Actions.SaveHere": "保存到这里",
"World.Actions.SaveToInventory": "保存到物品栏",
"World.Actions.Saving": "正在保存...",
"World.Actions.Discard": "放弃更改",
"World.Actions.Clone": "克隆世界",
"World.Actions.Delete": "删除世界",
"World.Actions.ConfirmDelete": "确认删除",
"World.Actions.ReallyConfirmDelete": "永久删除",
"World.Actions.Overwrite": "用{name}覆盖",
"World.Actions.ConfirmOverwrite": "确认覆盖",
"World.Actions.Overwriting": "正在覆盖...",
"World.Actions.ClosePrompt": "关闭世界?",
"World.Actions.LeavePrompt": "离开世界?",
"World.Actions.CloseConfirm": "关闭",
"World.Actions.LeaveConfirm": "离开",
"World.Actions.CannotClose": "(无法关闭这个世界)",
"World.Actions.GuestWarning": "",
"World.Actions.HostingWarning": "您在主持这个世界。所有的用户都会从此客户端断开连接。",
"World.Actions.GetWorldOrb": "获取世界球体",
"World.Actions.CopyWorldURL": "复制世界网址",
"World.Actions.CopyRecordURL": "复制记录网址",
"World.Actions.StartCustomSession": "开始自定义客户端",
"World.Actions.ModifyMetadata": "编辑元数据",
"World.Actions.GetSessionOrb": "获取客户端球",
"World.Actions.CopySessionURL": "复制会议网址",
"World.Indicator.NoData": "没有数据",
"World.Indicator.LocalWorld": "本地机器",
"World.Indicator.Author": "作者: {name}",
"World.Indicator.Host": "主持: {name}",
"World.Indicator.Hosting": "主持中",
"World.Indicator.Sessions": "{n,plural, other {# 客户端}}",
"World.Indicator.Users": "用户",
"World.Indicator.Users.None": "(找不到活跃的客户端)",
"World.Indicator.Description": "描述",
"World.Indicator.Description.None": "(没有提供描述)",
"World.Detail.ActiveSessions": "活跃的客户端:",
"World.Detail.ActiveUsers": "活跃用户:",
"World.Detail.NewSession": "<新客户端>",
"World.Detail.DescriptionHeader": "描述: ",
"World.Detail.SessionInformationHeader": "客户端信息",
"World.Detail.Uptime": "运行时间",
"World.Detail.AccessLevel": "能见度",
"World.Detail.Users": "用户",
"World.Detail.Users.Count": "{active}{away, select, 0 {} other { (+{away} away)}} out of {max}",
"World.Detail.WorldInformationHeader": "世界信息",
"World.Detail.PublishDate": "已发表",
"World.Detail.ModifyDate": "最后更新",
"World.Detail.Visits": "来访",
"World.Detail.Tags": "标签",
"World.Detail.ActionsHeader": "动作:",
"World.Category.Everything": "所有",
"World.Category.Featured": "精选",
"World.Category.PublishedWorlds": "出版的世界",
"World.Category.ActiveSessions": "活跃客户端",
"World.Category.HeadlessSessions": "无头客户端",
"World.Category.Social": "聚会",
"World.Category.Games": "游戏类",
"World.Category.Art": "艺术",
"World.Category.Tutorials": "教程",
"World.Category.Educational": "教育",
"World.Category.Random": "随机",
"World.Category.MyWorlds": "我的世界",
"World.Category.Custom": "自定义",
"World.AccessLevel.Anyone": "任何人",
"World.AccessLevel.RegisteredUsers": "注册用户",
"World.AccessLevel.LAN": "局域网",
"World.AccessLevel.Private": "私人(仅邀请)",
"World.SortParameter.SearchScore": "搜索分数",
"World.SortParameter.Name": "名称",
"World.SortParameter.OpenedWorldCount": "开放世界",
"World.SortParameter.TotalSessionCount": "总客户端",
"World.SortParameter.TotalUserCount": "总用户",
"World.SortParameter.CreationDate": "创建日期",
"World.SortParameter.LastUpdateDate": "修改日期",
"World.SortParameter.FirstPublishTime": "发布日期",
"World.SortParameter.TotalVisits": "总造访",
"World.Filter.DataSources": "数据源:",
"World.Filter.OpenedWorlds": "开放的世界",
"World.Filter.ActiveSessions": "活动会议",
"World.Filter.PublishedWorlds": "出版的世界",
"World.Filter.LocalWorlds": "本地世界",
"World.Filter.BaseSearch": "基础搜索:",
"World.Filter.ByOwner": "所有者:",
"World.Filter.UserOwner": "所有者是用户",
"World.Filter.GroupOwner": "所有者是组",
"World.Filter.SubmittedToGroup": "提交给组:",
"World.Filter.Featured": "仅精选",
"World.Filter.MyWorlds": "我的世界",
"World.Filter.SessionFiltering": "会议过滤:",
"World.Filter.MinimumUsers": "最低人数: <b>{n}</b>",
"World.Filter.OnlyHeadless": "仅无头主机",
"World.Filter.MaxAccessLevel": "最大访问权限:",
"World.Filter.MinimumUptime": "最小运行时间:",
"World.Filter.Sorting": "排序:",
"World.Edit.Title": "编辑世界元数据",
"World.Edit.Name": "世界名:",
"World.Edit.Description": "描述:",
"World.Edit.Tags": "标签(以逗号分隔):",
"World.Edit.Path": "世界之路:",
"World.Edit.AccessLevelHeader": "谁可以打开这个世界?",
"World.Edit.AccessPrivate": "只有我",
"World.Edit.AccessPatreon": "Patreon的支持者",
"World.Edit.AccessPublic": "任何人(公开)",
"Tools.AvatarCreator": "化身创建器",
"Tools.FullBodyCalibrator": "全身/化身校准器",
"Tools.CameraStreaming": "相机/流媒体",
"Tools.CreateNewWorld": "创造新世界",
"Tools.Debug": "Debug",
"Tools.StreamAudio": "流音频",
"Tools.Setup2FA": "设置2FA",
"Tools.StreamAudio.Start": "开始流式传输",
"Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps",
"Tools.StreamAudio.Title": "{username} 音频流",
"Tools.StreamAudio.Spatialized": "空间化",
"Tools.StreamAudio.Broadcast": "广播",
"Tools.StreamAudio.PlayForOwner.Off": "为主人玩: Off",
"Tools.StreamAudio.PlayForOwner.On": "为主人玩: On",
"Options.FreeformDash.On": "自由格式破折号:开启",
"Options.FreeformDash.Off": "自由格式破折号:关闭",
"Options.SeatedMode.On": "座位模式:开启",
"Options.SeatedMode.Off": "座位模式:关闭",
"Options.Nameplates.All": "铭牌: 显示所有铭牌",
"Options.Nameplates.NonContacts": "铭牌: 隐藏朋友的铭牌",
"Options.Nameplates.Hide": "铭牌: 隐藏所有铭牌",
"Indicator.OnlineUsers": "在线用户: {num_registered} (~{num_total})",
"Indicator.ServerStatus": "<color=#fff>服务器状态:</color> {status, select, Good {良好} Slow {缓慢} Down {为关闭} NoInternet {没有互联网}} ({response_ms} ms)",
"Indicator.Sync.AllSynced": "全部同步",
"Indicator.Sync.SyncingItems": "正在同步{item_count,plural, other {# 项目}} <nobr>({item_percent} %)",
"Indicator.Sync.UploadingVariants": "正在上载中 {variant_count,plural, one {# asset variant} other {# asset variants}}",
"Indicator.Sync.SyncError": "同步错误! <size=50%>Check log for details</size>",
"Indicator.Sync.OutOfSpace": "空间不足! <size=50%>Cannot sync</size>",
"Indicator.LiveHiddenMessage": "(实时隐藏信息)",
"Account.Login": "登录",
"Account.Logout": "登出",
"Account.Register": "注册",
"Account.LoginOrRegister": "登录 / 注册",
"Account.LogoutConfirm": "真正登出?",
"Account.LoggingIn": "正在登录...",
"Account.LoggingOut": "正在登出...",
"Account.Registering": "正在注册...",
"Account.Anonymous": "匿名",
"Account.Username": "用户名:",
"Account.Email": "电子邮件:",
"Account.RememberMe": "记得我7天:",
"Account.RepeatEmail": "重复的电子邮件:",
"Account.UsernameOrEmail": "用户名或电子邮件:",
"Account.Password": "密码:",
"Account.RepeatPassword": "重复输入密码:",
"Account.RecoverPassword": "忘记密码?",
"Account.LiveEmailWarning": "<color=#f00>警告:</color> live.comhotmail.comOutlook.com和其他Microsoft托管的服务最多可能需要1-2天才能接受该电子邮件。",
"Account.PasswordRules": "(至少8个字符1个数字1个小写字母1个大写字母)",
"Account.AgeConfirm": "我今年13岁以上",
"Account.LostPassword": "忘记密码",
"Account.SendRecoveryCode": "发送恢复码",
"Account.ResetPasswordHeader": "重置你的密码",
"Account.ResetPasswordInstructions": "恢复码已发送到您的电子邮件。 将其复制到现场打击:",
"Account.RecoveryCode": "恢复码:",
"Account.NewPassword": "新密码:",
"Account.ResetPassword": "设置新密码",
"Account.Requesting": "正在请求...",
"Account.ErrorPasswordMismatch": "密码不匹配!",
"Account.ErrorEmailMismatch": "电子邮件内容不符!",
"Account.ErrorLoginError": "记录错误:",
"Account.RegistrationSuccess": "<size=120>成功!</size><br><br>已通过验证链接将电子邮件发送到{email}。<br><br>单击此链接后,我们将自动记录 只要打开此对话框即可。<br><br>如果遇到问题请通过hello@{appName}.com或discord.gg/neosvr与我们联系。",
"2FA.Header": "2FA验证",
"2FA.Token": "6位令牌:",
"Profile.Status.Online": "线上",
"Profile.Status.Away": "离去",
"Profile.Status.Busy": "繁忙",
"Profile.Status.Invisible": "无形",
"Profile.Status.Offline": "离线",
"Session.Tab.Settings": "设定",
"Session.Tab.Users": "用户",
"Session.Tab.Permissions": "权限",
"Session.Permission.Anonymous": "默认匿名:",
"Session.Permission.Vistor": "默认访问者:",
"Session.Permission.Contact": "默认朋友:",
"Session.Permission.Host": "默认主机:",
"Session.Permission.PermissionOverrideCount": "权限覆盖: {n,select, -1 {---} other {{n}}}",
"Session.Permission.ClearOverrides": "清除用户替代",
"Permissions.NotAllowedToSpawn": "您不可以在此处生成事物",
"Permissions.NotAllowedToSave": "您无权在这个世界上保存项目。",
"Permissions.NotAllowedToSwapAvatar": "您不允许在此处交换到自定化身。",
"User.Actions.Silence": "全局静音",
"User.Actions.Mute": "静音",
"User.Actions.Jump": "跳跃",
"User.Actions.Respawn": "重生",
"User.Actions.Kick": "踢",
"User.Actions.Ban": "禁止",
"Contacts.Add": "添加朋友",
"Contacts.Remove": "移除朋友",
"Contacts.ConfirmRemove": "真的删除吗?",
"Contacts.AcceptRequest": "接受请求",
"Contacts.IgnoreRequest": "忽略要求",
"Contacts.Invite": "邀请",
"Contacts.BanFromAllSessions": "禁止所有会议",
"Contacts.UnbanFromAllSessions": "取消禁止我所有的会议",
"Contacts.BanFromCurrentWorld": "禁止进入目前的世界",
"Contacts.UnbanFromCurrentWorld": "取消禁止进入目前的世界",
"Contacts.RecordingVoiceMessage": "现在正在录音...",
"Contacts.InSession": "在 {name}",
"Contacts.InPrivate": "在私人世界",
"Contacts.InHidden": "私人的",
"Contacts.InLAN": "在局域网世界",
"Contacts.UsingDifferentVersion": "使用版本: {version}",
"Contacts.RequestSent": "请求已发送",
"Contacts.RequestReceived": "联络请求",
"Contacts.RequestIgnored": "被忽略",
"Contacts.Blocked": "受阻",
"Contacts.SearchResult": "搜索结果",
"Contacts.Bot": "Bot帐户",
"Notifications.IsOnline": "现在在线",
"Notifications.IsOnlineOnDifferentVersion": "现在在线 <size=75%>(使用版本: {version})</size>",
"Notifications.ReceivedContactRequest": "已发送联系请求",
"Notifications.ReceivedInvite": "邀请您:",
"Notifications.ReceivedItem": "向您发送了一个项目:",
"Notifications.ReceivedTip": "收到小费 {amount} {token}",
"Notifications.SentTip": "已发送小费 {amount} {token}",
"Notifications.VoiceMessage": "发送语音留言",
"Undo.SetField": "将字段 {field_name} 设置为 {value}",
"Undo.SetReference": "将引用 {ref_name} 设置为 {ref_target}",
"Undo.Spawn": "产生 {name}",
"Undo.Destroy": "破坏 {name}",
"Undo.SpawnComponent": "在{slot_name}上附加 {component_type} ",
"Undo.DuplicateComponent": "组件重复",
"Undo.DestroyComponent": "在{slot_name}上摧毁 {component_type} ",
"Undo.Transform": "移动了 {name}",
"Undo.Translate": "平移",
"Undo.TranslateAlongAxis": "沿轴平移",
"Undo.RotateAroundAxis": "绕轴旋转",
"Undo.ResetPosition": "重置位置",
"Undo.ResetRotation": "重置旋转",
"Undo.ResetScale": "重设比例",
"Undo.GrabObjects": "抓物体",
"Undo.DestroyGrabbed": "销毁抓的物体",
"Undo.DuplicateGrabbed": "复制抓的物体",
"Undo.ChangeBoxSize": "变更箱子尺寸",
"Undo.BrushStroke": "笔触",
"Undo.ChangeColor": "换色",
"Undo.CloneComponent": "克隆组件",
"Undo.MoveIKBone": "移动IK骨骼",
"Undo.MoveSun": "移动太阳",
"Undo.ApplyMaterial": "应用材料",
"Undo.BakeMeshes": "烤 {name}",
"Undo.ChangeMesh": "更换网格",
"Undo.InsertParent": "插入父项 {name}",
"Undo.Wiggler": "邪恶的东西",
"Undo.ExtractMaterialsFromHierarchy": "从层次结构提取材质",
"Tooltips.Dev.CreateNew": "创建新的...",
"Tooltips.Dev.Selection": "选拔: {mode}",
"Tooltips.Dev.DevMode.Off": "编辑模式:关",
"Tooltips.Dev.DevMode.On": "编辑模式:开",
"Tooltips.Dev.OpenInspector": "开放Inspector",
"Tooltips.Dev.DeselectAll": "全部取消选择",
"Tooltips.Dev.DestroySelected": "销毁所选",
"Tooltips.Dev.ConfirmDestroySelected": "确定销毁所选",
"Tooltip.Color.Picker": "选色器",
"Tooltip.GrabbableSetter.Scalable": "设置可扩展",
"Tooltip.GrabbableSetter.NonScalable": "设置不可缩放",
"Tooltip.CharacterCollider.MarkGrippable": "设置可抓取",
"Tooltip.CharacterCollider.DontMarkGrippable": "不要设置可抓取",
"Tooltip.CharacterCollider.EnsureWalkRun": "确保步行/跑步运动",
"Tooltip.CharacterCollider.EnsureZeroG": "确保零重力运动",
"Tooltip.CharacterCollider.EnsurePhysicalFly": "确保身体飞翔",
"Tooltip.Light.Point": "点光源",
"Tooltip.Light.Spot": "聚光灯",
"Tooltip.Light.Sun": "太阳",
"Tooltip.MeshVisibility.KeepShadow": "保持阴影",
"Tooltip.MeshVisibility.ShadowOff": "禁用阴影",
"Tooltip.MeshVisibility.ShadowOn": "启用阴影",
"Tooltip.MeshVisibility.OnlyShadow": "设置为仅阴影",
"Tooltip.MeshVisibility.DoubleSidedShadow": "设置为双面阴影",
"Tooltip.Slicer.Add": "添加切片器",
"Tooltip.Slicer.Clear": "清除设定",
"Tooltip.Material.RayMode": "射线模式",
"Tooltip.Material.AreaMode": "区域模式",
"Tooltip.Material.ObjectMode": "对象全局模式",
"Tooltip.Material.SceneMode": "场景全局模式",
"Tooltip.Material.CreateCopy": "建立副本",
"Tooltip.Material.Edit": "编辑材料",
"Tooltip.Material.Convert": "转换为...",
"Tooltip.Material.ConvertAll": "把全部转换为...",
"Tooltip.Material.CreateNew": "新创建",
"Tooltip.Mesh.Edit": "编辑网格",
"Tooltip.Microphone.Format.WAV": "WAV文件",
"Tooltip.Microphone.Format.Vorbis": "OGG 文件",
"Tooltip.Microphone.Format.FLAC": "FLAC文件",
"Tooltip.Microphone.ModeHold": "按下以录制声音",
"Tooltip.Microphone.ModePress": "按下以开始/停止录制声音",
"Tooltip.Microphone.SourceRaw": "Raw文件",
"Tooltip.Microphone.SourceFiltered": "过滤并归一化",
"CreateNew.Back": "<<< <i>上一页</i>",
"CreateNew.EmptyObject": "空物体",
"CreateNew.ParticleSystem": "特效系统",
"CreateNew.Object": "物体",
"CreateNew.Object.AvatarCreator": "化身创建器",
"CreateNew.Object.Camera": "相机",
"CreateNew.Object.ReflectionProbe": "反射探针",
"CreateNew.Object.Mirror": "镜子",
"CreateNew.Object.Portal": "门户",
"CreateNew.Object.VideoPlayer": "视频播放器",
"CreateNew.Object.SpawnArea": "产生区",
"CreateNew.Object.SpawnPoint": "产生点",
"CreateNew.Object.UIXCanvas": "UIX画布",
"CreateNew.Object.Facet": "Facet",
"CreateNew.Object.FogVolume": "雾量",
"CreateNew.Object.FogVolume.Additive": "添加",
"CreateNew.Object.FogVolume.Alpha": "Alpha",
"CreateNew.Object.FogVolume.Multiplicative": "乘性",
"CreateNew.Object.FogVolume.Gradient": "梯度",
"CreateNew.Text": "文本",
"CreateNew.Text.Basic": "基本",
"CreateNew.Text.Outline": "轮廓",
"CreateNew.Editor": "编辑",
"CreateNew.Editor.UserInspector": "用户Inspector",
"CreateNew.Editor.LightSourcesWizard": "光源向导",
"CreateNew.Editor.AssetOptimizationWizard": "资产优化设置向导",
"CreateNew.Editor.CubemapCreator": "立方体贴图创建机器",
"CreateNew.Editor.ReflectionProbes": "反射探针设置向导",
"CreateNew.3DModel": "3D模型",
"CreateNew.3DModel.Box": "盒型",
"CreateNew.3DModel.Sphere": "球形",
"CreateNew.3DModel.Capsule": "胶囊",
"CreateNew.3DModel.Cone": "锥体",
"CreateNew.3DModel.Cylinder": "圆筒",
"CreateNew.3DModel.Quad": "四边形",
"CreateNew.3DModel.Grid": "格",
"CreateNew.3DModel.Torus": "圆环面",
"CreateNew.Collider": "碰撞体",
"CreateNew.Collider.Box": "盒型",
"CreateNew.Collider.Sphere": "球形",
"CreateNew.Collider.Capsule": "胶囊",
"CreateNew.Collider.Cylinder": "圆筒",
"CreateNew.Collider.Cone": "锥体",
"CreateNew.Collider.Mesh": "网格",
"CreateNew.Light": "光照",
"CreateNew.Light.Point": "点光源",
"CreateNew.Light.Spot": "聚光灯",
"CreateNew.Light.Directional": "方向光",
"CreateNew.Materials": "材质",
"AvatarCreator.Title": "化身创建器",
"AvatarCreator.Instructions": "将化身对象与耳机和控制器参考对齐(可选),然后按创建将其转换为化身",
"AvatarCreator.UseSymmetry": "使用对称",
"AvatarCreator.ShowToolAnchors": "显示工具锚",
"AvatarCreator.SetupVolumeMeter": "设置音量计",
"AvatarCreator.SetupEyes": "设置眼睛",
"AvatarCreator.SetupFaceTracking": "设置人脸跟踪",
"AvatarCreator.ProtectAvatar": "保护化身",
"AvatarCreator.CalibrateFeet": "校准脚",
"AvatarCreator.CalibrateHips": "校准骨盆/臀部",
"AvatarCreator.AlignHeadForward": "头向前对齐",
"AvatarCreator.AlignHeadUp": "头向上对齐",
"AvatarCreator.AlignHeadRight": "头向右对齐",
"AvatarCreator.CenterHead": "中心头位置",
"AvatarCreator.TryAlignHands": "尝试对齐手",
"AvatarCreator.AlignToolAnchors": "对齐工具锚",
"AvatarCreator.Create": "创造",
"Importer.General.AsRawFile": "Raw文件",
"Importer.Folder.Title": "文件夹导入器",
"Importer.Folder.Individual": "个人进口",
"Importer.Folder.Individual.Description": "为文件夹中的每个受支持文件创建一个单独的导入对话框",
"Importer.Folder.Batch": "批量导入",
"Importer.Folder.Batch.Description": "使用每种文件的相同设置为每种类型创建一个导入程序",
"Importer.Folder.Minecraft": "我的世界里的世界",
"Importer.Folder.Minecraft.Description": "有安装Mineways的话导入我的世界里的世界",
"Importer.Image.Title": "图片导入器",
"Importer.Image.Prompt": "您要导入什么?",
"Importer.Image.Regular": "图像/纹理",
"Importer.Image.Screenshot": "{appName}照片 <size=50%>(在此拍照)</size>",
"Importer.Image.360": "360照片/天空盒",
"Importer.Image.StereoPhoto": "立体照片",
"Importer.Image.Stereo360": "立体360照片",
"Importer.Image.180": "180 照片",
"Importer.Image.Stereo180": "立体 180 照片",
"Importer.Image.LUT": "LUT",
"Importer.ImageVideo.LayoutPrompt": "它使用什么布局?",
"Importer.ImageVideo.LayoutHorizontalLR": "并排LR",
"Importer.ImageVideo.LayoutHorizontalRL": "并排RL",
"Importer.ImageVideo.LayoutVerticalLR": "上下 LR",
"Importer.ImageVideo.LayoutVerticalRL": "上下 RL",
"Importer.Model.Title": "模型导入器",
"Importer.Model.Prompt": "您要导入什么?",
"Importer.Model.Regular": "3D模型",
"Importer.Model.3DScan": "3D扫描",
"Importer.Model.CAD": "CAD模型",
"Importer.Model.PointCloud": "点云",
"Importer.Model.VertexColorModel": "顶点彩色模型",
"Importer.Model.AdvancedSettings": "高级设置",
"Importer.Model.ModelKindPrompt": "什么样的3D模型",
"Importer.Model.RegularKind": "常规/化身",
"Importer.Model.SeparableKind": "可分离的片段",
"Importer.Model.UnitsPrompt": "它的单位是什么?",
"Importer.Model.AutoScale": "自动缩放(未知缩放)",
"Importer.Model.AutoHumanoid": "自动人形高度",
"Importer.Model.Meters": "仪表 (m)",
"Importer.Model.Millimeters": "毫米 (mm)",
"Importer.Model.Centimeters": "公分 (cm)",
"Importer.Model.Inches": "英制",
"Importer.Model.FinalizePrompt": "您确定要导入吗?",
"Importer.Model.RunImport": "运行导入!",
"Importer.Model.Advanced.Scale": "规模: ",
"Importer.Model.Advanced.AutoScale": "自动缩放",
"Importer.Model.Advanced.MaxTexSize": "最大纹理大小",
"Importer.Model.Advanced.ImageFormat": "图片格式: ",
"Importer.Model.Advanced.Material": "材质: ",
"Importer.Model.Advanced.PreferSpecular": "首选镜面",
"Importer.Model.Advanced.AlignAxis": "对齐轴: ",
"Importer.Model.Advanced.Normals": "计算法线",
"Importer.Model.Advanced.Tangents": "计算切线",
"Importer.Model.Advanced.VertexColors": "导入顶点颜色",
"Importer.Model.Advanced.Bones": "导入骨骼",
"Importer.Model.Advanced.Lights": "进口灯",
"Importer.Model.Advanced.TextureAlpha": "计算纹理Alpha",
"Importer.Model.Advanced.AlbedoColor": "导入反照率颜色",
"Importer.Model.Advanced.ImportEmissive": "导入发射",
"Importer.Model.Advanced.Colliders": "产生碰撞",
"Importer.Model.Advanced.Animations": "导入动画",
"Importer.Model.Advanced.SetupSnappable": "设置为可捕捉",
"Importer.Model.Advanced.SetupTimelapse": "设置为间隔拍摄",
"Importer.Model.Advanced.ImportExternalTextures": "导入外部纹理",
"Importer.Model.Advanced.SkinnedMeshes": "导入蒙皮网格",
"Importer.Model.Advanced.SetupIK": "设置IK",
"Importer.Model.Advanced.VisualizeRig": "可视化钻机",
"Importer.Model.Advanced.ForceTpose": "强制T型姿势",
"Importer.Model.Advanced.ForcePointCloud": "作为点云",
"Importer.Model.Advanced.DualSided": "使双面",
"Importer.Model.Advanced.FlatShaded": "制作平面阴影",
"Importer.Model.Advanced.DeduplicateInstances": "重复数据删除实例(慢)",
"Importer.Model.Advanced.Optimize": "优化模型/场景",
"Importer.Model.Advanced.SplitSubmeshes": "分割子网格",
"Importer.Model.Advanced.RandomColors": "产生随机颜色",
"Importer.Model.Advanced.SpawnMaterialOrbs": "产生材质球",
"Importer.Model.Advanced.ImagesByName": "按名称导入图像",
"Importer.Model.Advanced.Grabbable": "使可抓取",
"Importer.Model.Advanced.Scalable": "使可扩展",
"Importer.Model.Advanced.PositionAtOrigin": "原点位置",
"Importer.Model.Advanced.AssetsOnObject": "将资产放在对象上",
"Importer.Video.Title": "视频导入器",
"Importer.Video.Prompt": "您要导入什么?",
"Importer.Video.Regular": "视频",
"Importer.Video.360": "360视频",
"Importer.Video.Stereo": "立体声视频",
"Importer.Video.Stereo360": "立体声360视频",
"Importer.Video.Depth": "深度视频",
"Importer.Video.180": "180 视频",
"Importer.Video.Stereo180": "立体声 180 视频",
"Importer.Video.Depth.Prompt": "深度预设",
"Importer.Video.Depth.Default": "默认",
"NewWorld.Title": "新世界",
"NewWorld.Template": "世界模板:",
"NewWorld.CustomPreset": "自定义预设:",
"NewWorld.SessionSettings": "会议设定:",
"NewWorld.UnsafeMode": "不安全模式:",
"NewWorld.Port": "端口:",
"NewWorld.AutoPort": "自动:",
"NewWorld.DefaultName": "{name} 世界",
"FullBody.Title": "全身/化身校准",
"FullBody.SetHeight": "1) 设定身高",
"FullBody.HeightInstructions": "确保这是您的实际身高,否则校准将无法正常进行。人体模型应适合耳机和控制器。",
"FullBody.HeightWarning": "这似乎不正确。确保它是您的实际身高。",
"FullBody.ConfirmMapping": "2) 确认跟踪器映射",
"FullBody.MappingInstructions": "直立站立,确保跟踪器正在跟踪并正确检测到。",
"FullBody.StartCalibration": "启动跟踪器校准",
"FullBody.JustCalibrateAvatar": "只是校准我的化身",
"FullBody.JustCalibrateAvatarDescription": "跳过全身校准,仅校准化身",
"FullBody.SkipAndAdjustAvatar": "跳过并调整化身",
"FullBody.CalibrateInstructions": "使自己与游戏空间中的红色车身覆盖物对齐,然后按两个触发器进行确认。 确保您的真实脚和臀部与虚拟的脚尽可能接近。",
"FullBody.BeforeCalibrationInstructions": "确保跟踪器正在跟踪并且设置了您的身高",
"FullBody.CalibratingPoseInstructions": "使自己与参考对齐,然后按两个触发器进行确认",
"FullBody.AdjustAvatarInstructions": "调整化身的身体偏移,使其与参考最匹配",
"FullBody.FineTuneCalibrationInstructions": "通过移动蓝色参考来验证和微调校准",
"FullBody.CalibrateTrackersHeader": "校准跟踪器",
"FullBody.CalibrateTrackersInstructions": "相对于跟踪器抓住并放置蓝色主体部分,以调整其偏移量。 它们应与跟踪器在您身体上的位置相匹配。\n 您可以在以后随时通过重新打开此工具来调整校准。",
"FullBody.UseSymmetry": "使用对称",
"FullBody.ShowBodyOverlay": "显示叠加",
"FullBody.HeightCompensationInstructions": "如果人体模型过高(弯曲)或过短,请调整高度补偿以达到最佳配合。",
"FullBody.RecalibratePrompt": "跟踪器损坏或丢失?",
"FullBody.Recalibrate": "再次运行T型姿势校准",
"FullBody.CalibrateAvatarPrompt": "需要调整化身适合度吗?",
"FullBody.CalibrateAvatar": "校准我的化身",
"FullBody.FinishPrompt": "都好?",
"FullBody.FinishCalibration": "完成全身校准",
"FullBody.CalibrateAvatarTitle": "校准化身",
"FullBody.CalibrateAvatarInstructions": "确保已映射所有身体部位,然后在其周围拖动蓝色球体,以使化身与身体参考最匹配。",
"FullBody.ShowReferenceOverlay": "显示参考叠加",
"FullBody.ResetAvatarPrompt": "化身扭曲或无法追踪?",
"FullBody.ResetAvatar": "重置映射",
"FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最终弯成弓形)或太短而无法在此处调整其高度补偿,则它更适合您的身高。",
"FullBody.AvatarHeightCompensation": "化身高度补偿: {n, number, percent}",
"FullBody.ResetAvatarHeightCompensation": "重置高度补偿",
"FullBody.AvatarSaveWarning": "完成校准后,不要忘记保存您的化身!",
"FullBody.FinishAvatarCalibration": "完成化身校准",
"FullBody.CalibrationFinishedInstructions": "如果您对校准满意,则可以立即保存您的化身并退出。",
"FullBody.CloseCalibrator": "封闭式校准器",
"FullBody.CalibrationRedoInstructions": "如果校准已关闭,或者您想校准更多的化身,则可以进行更多的调整。 您也可以在以后的任何时候重新打开此校准器以进行判断。\n 如果仅更改了跟踪器,则无需再次校准化身。",
"FullBody.ReturnToTrackerCalibration": "返回跟踪器校准",
"FullBody.Hips": "Hips",
"FullBody.Feet": "Feet",
"FullBody.Chest": "Chest",
"FullBody.Elbows": "Elbows",
"FullBody.Knees": "Knees",
"FullBody.TrackerMapped": "追踪器映射",
"FullBody.NotTracking": "不追踪...",
"FullBody.NoTracker": "没有追踪器映射",
"FullBody.FeetNotTracking": "脚未追踪...",
"FullBody.AvatarPointMapped": "映射的",
"FullBody.AvatarPointNotMapped": "未映射",
"FullBody.AvatarPointNoTracker": "没有追踪器",
"CameraControl.Title": "相机控制",
"CameraControl.MirroringOffWarning": "镜像关闭",
"CameraControl.MirrorToDisplay": "镜子显示",
"CameraControl.TakePhoto": "照片",
"CameraControl.Take360Photo": "360 照片",
"CameraControl.Mode.SmoothPOV": "平滑POV",
"CameraControl.Mode.ThirdPerson": "第三人称",
"CameraControl.Mode.Group": "组",
"CameraControl.Mode.World": "世界",
"CameraControl.Mode.Manual": "手册",
"CameraControl.Settings.AvoidOcclusion": "避免Occulusion",
"CameraControl.Settings.KeepInWorldspace": "留在世界空间",
"CameraControl.Settings.MovementWobble": "运动摆动",
"CameraControl.Settings.AimInFrontOfHead": "瞄准头",
"CameraControl.Settings.HideCamera": "隐藏相机",
"CameraControl.Settings.ForceEyesOnCamera": "强迫眼睛在相机上",
"CameraControl.Settings.HideBadges": "隐藏徽章",
"CameraControl.Settings.HideLasers": "隐藏激光",
"CameraControl.Settings.ShowFrustum": "显示平截头体",
"CameraControl.Settings.PhotoTimer": "拍照计时器",
"CameraControl.Settings.ShowLiveBadge": "显示现场徽章",
"CameraControl.Settings.AudioFromCameraViewpoint": "相机视角的音频",
"CameraControl.OpenCloseUsers": "用户",
"CameraControl.CreateCameraAnchor": "创建相机锚",
"CameraControl.Anchors.Interpolate": "在锚点之间插值",
"CameraControl.Anchors.InterpolationSpeed": "锚点插补速度:",
"CameraControl.Anchors.NoAnchors": "这个世界上没有相机主播",
"CameraControl.Positioning.FieldOfView": "视场",
"CameraControl.Positioning.AngleOffset": "角度偏移",
"CameraControl.Positioning.Distance": "距离",
"CameraControl.Positioning.Height": "高度",
"CameraControl.Positioning.FirstPersonPitch": "第一人称音高",
"CameraControl.Positioning.FirstPersonRoll": "第一人称视角",
"CameraControl.Positioning.FirstPersonOffset": "第一人称偏移",
"CameraControl.Positioning.Reset": "重启",
"CameraControl.Control.AnyoneCanInteract": "任何人都可以互动",
"CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染预览",
"CameraControl.Control.RenderPrivateUI": "渲染私人用户界面",
"CameraControl.Control.SpawnPhotoInWorld": "在世界上产生照片",
"CameraControl.Control.FlipPreview": "翻转预览",
"CameraControl.Control.GroupDetectionRadius": "组检测半径: {n} m",
"CameraControl.Control.GroupExcludeBoundary": "组排除边界: {n} m",
"CameraControl.Control.PositionSmoothSpeed": "位置平滑速度: {n}",
"CameraControl.Control.AngleSmoothSpeed": "角度平滑速度: {n}",
"CameraControl.Control.FramingSmoothSpeed": "构图平滑速度: {n}",
"CameraControl.OBS.IP": "OBS Websocket IP:",
"CameraControl.OBS.Password": "OBS密码可选:",
"CameraControl.OBS.Connect": "连接",
"CameraControl.OBS.Instructions": "确保OBS正在运行并且已安装obs-websocket插件",
"CameraControl.OBS.OpenInstaller": "打开安装程序网页",
"CameraControl.OBS.Launch": "启动OBS",
"CameraControl.OBS.Launching": "正在发射...",
"CameraControl.OBS.Launched": "发射了!",
"CameraControl.OBS.Connecting": "正在连接中...",
"CameraControl.OBS.Connected": "连接的!",
"CameraControl.OBS.Disconnected": "断线!",
"CameraControl.OBS.AuthFailure": "验证失败!",
"CameraControl.OBS.ConnectionFailed": "连接失败: ",
"CameraControl.OBS.ConnectionTimeout": "连接超时。 是否安装了带websocket插件的OBS",
"CameraControl.OBS.UnexpectedConnectionError": "意外的连接错误:",
"CameraControl.OBS.DisconnectedPage": "OBS断开",
"CameraControl.OBS.ReturnToConnect": "返回连接页面",
"CameraControl.OBS.AutoMirror": "记录/流自动镜像",
"CameraControl.OBS.Bitrate": "比特率: {n}/s",
"CameraControl.OBS.FPS": "第一人称射击: {n}",
"CameraControl.OBS.DroppedFrames": "丢帧: {n}",
"CameraControl.OBS.Live": "LIVE",
"CameraControl.OBS.Recording": "REC",
"CameraControl.OBS.Streaming.Start": "开始流式传输",
"CameraControl.OBS.Streaming.Starting": "正在开始流式传输...",
"CameraControl.OBS.Streaming.Stop": "停止流式传输",
"CameraControl.OBS.Streaming.Stopping": "正在停止流式传输",
"CameraControl.OBS.Recording.Start": "开始录音",
"CameraControl.OBS.Recording.Starting": "正在开始录音...",
"CameraControl.OBS.Recording.Stop": "停止录音",
"CameraControl.OBS.Recording.Stopping": "正在停止录音",
"Settings.Height": "我的身高:",
"Settings.Metric": "公制 (cm)",
"Settings.Imperial": "英制 (ft)",
"Settings.OverrideLocale": "覆盖语言环境:",
"Settings.HideAllTutorials": "隐藏所有教程",
"Settings.ShowInteractionHints": "显示互动提示",
"Settings.PrimaryController": "主控制器",
"Settings.AllowStrafing": "允许流浪",
"Settings.UseHeadDirectionForMovement": "使用头向移动",
"Settings.SmoothTurn": "平稳转弯",
"Settings.SmoothTurnExclusiveMode": "平顺排他独家模式",
"Settings.SmoothTurnSpeed": "平稳的转弯速度",
"Settings.SnapTurnAngle": "急转角",
"Settings.NoclipSpeed": "无夹速度",
"Settings.SpeedExponent": "速度指数",
"Settings.MoveThreshold": "移动阈值",
"Settings.ControllerVibration": "控制器振动",
"Settings.Haptics": "触觉反馈",
"Settings.DisablePhysicalInteractions": "禁用身体互动",
"Settings.EnableGestures": "启用手势",
"Settings.DoubleClickInterval": "双击间隔",
"Settings.ResetAllTutorials": "重置所有教程",
"Settings.PreferSteamNetworking": "首选Steam网络插座",
"Settings.DisableLAN": "禁用局域网",
"Settings.LegacyGripEquip": "启用旧版双握把装备",
"Settings.LegacyWorldSwitcher": "启用旧版世界切换器",
"Settings.FetchIncompatibleSessions": "显示不兼容的会议",
"Settings.MaxConcurrentAssetTransfers": "最大同时资产转移",
"Settings.AutosaveScreenshotPath": "自动保存截图路径",
"Settings.DebugInputBinding": "调试输入绑定",
"Settings.LaserSmoothing.Header": "激光平滑",
"Settings.LaserSmoothing.Speed": "平稳速度",
"Settings.LaserSmoothing.ModulateStartAngle": "调整起始角度",
"Settings.LaserSmoothing.ModulateEndAngle": "调整端角",
"Settings.LaserSmoothing.ModulateExponent": "调整指数",
"Settings.LaserSmoothing.ModulateSpeedMultiplier": "调制速度倍增器",
"Settings.LaserSmoothing.StickThreshold": "粘阈值",
"Settings.Laser.ShowInDesktop": "在桌面模式下显示激光",
"Settings.LaserSmoothing.Reset": "重置激光设置",
"Settings.Audio.Header": "音讯",
"Settings.Audio.Master": "主音量: {n,number,percent}",
"Settings.Audio.SoundEffects": "声音特效: {n,number,percent}",
"Settings.Audio.Multimedia": "多媒体: {n,number,percent}",
"Settings.Audio.Voice": "语音: {n,number,percent}",
"Settings.Audio.UI": "用户界面: {n,number,percent}",
"Settings.Audio.DisableVoiceNormalization": "禁用语音标准化",
"Settings.Audio.NoiseGateThreshold": "噪声门阈值: {n}",
"Settings.Audio.NormzliationThreshold": "标准化阈值: {n}",
"Settings.Audio.NoiseSupression": "噪声抑制滤波器RNNoise",
"Settings.Audio.InputDevice": "音频输入装置:",
"Settings.Audio.OutputDevice": "音频输出设备:",
"Settings.Audio.SelectInputDevice": "选择音频输入设备",
"Settings.Audio.SelectOutputDevice": "选择音频输出设备",
"Settings.Audio.TestInput": "测试您的音频输入:",
"Settings.Audio.TestDescription": "我们将向您播放来自所选音频设备的声音,以便您确认它是正确的。",
"Settings.Audio.StartTest": "听设备\n<size=50>(检查麦克风/音频输入)</size>",
"Settings.Audio.StopTest": "停止测试",
"Settings.Audio.Monitoring": "音频输入监控:",
"Settings.Audio.SystemDefaultOutput": "使用系统默认值",
"Settings.Graphics.DesktopFOV": "桌面视场",
"Settings.Locale.ChangeLanguage": "改变语言",
"Settings.Locale.SelectLanguageHeader": "选择你的语言:",
"Settings.Save": "保存设置",
"Settings.FullBody.Header": "全身追踪:",
"Settings.FullBody.FeetPositionSmoothing": "脚的位置平滑",
"Settings.FullBody.FeetRotationSmoothing": "脚旋转平滑",
"Settings.FullBody.HipsPositionSmoothing": "臀部位置平滑",
"Settings.FullBody.HipsRotationSmoothing": "臀部旋转平滑",
"Settings.Dash.Header": "仪表板",
"Settings.Dash.Curvature": "曲率",
"Settings.Dash.OpenCloseSpeed": "开/关速度",
"Settings.LeapMotion.Name": "Leap Motion",
"Settings.LeapMotion.Enabled": "Leap 启用追踪",
"Settings.LeapMotion.HorizontalOffset": "水平偏移",
"Settings.LeapMotion.VerticalOffset": "垂直偏移",
"Settings.LeapMotion.ForwardOffset": "正向偏移",
"Settings.LeapMotion.SnapDistance": "控制器手捕捉距离",
"Settings.LeapMotion.UseFingersWhenSnapped": "拍打时要用手指",
"Settings.ViveHandTracking.Name": "Vive手指追踪",
"Settings.ViveHandTracking.Enabled": "启用Vive手部追踪",
"Settings.ViveHandTracking.SnapDistance": "Vive手部追踪捕捉距离",
"Settings.ViveHandTracking.UseFingersWhenSnapped": "拍打时使用Vive手指",
"Settings.WindowsIntegration": "Windows整合",
"Settings.LinuxIntegration": "Linux整合",
"Settings.System.KeepOriginalScreenshotFormat": "保留原始屏幕截图格式",
"Settings.System.KeepOriginalScreenshotFormat.Description": "启用后将截图保存到“文档”文件夹后将不会转换为JPG",
"Security.Hyperlink.Warning": "<b><size=125%>警告:传出超链接</size></b>\n您单击了一个世界中的链接。 您要打开吗? 这将在您的桌面网络浏览器中打开。",
"Security.Hyperlink.Open": "打开",
"Security.Hyperlink.Cancel": "取消",
"Security.HostAccess.Title": "主机访问",
"Security.HostAccess.Warning": "<b><size=125%>警告:世界正在尝试访问第三方主机</size></b>\n允许访问可以使第三方收集一些个人信息例如您的IP和地理位置。",
"Security.HostAccess.TargetHost": "目标主机: <b>{host}</b>",
"Security.HostAccess.Reason": "原因: {reason}",
"Security.HostAccess.NoReason": "<i>没有提供原因</i>",
"Security.HostAccess.Allow": "允许",
"Security.HostAccess.Deny": "否认",
"Inspector.Slot.AttachComponent": "加入Component",
"Inspector.Slot.Axis.X": "X: <b>+</b>右 <b>-</b>左",
"Inspector.Slot.Axis.Y": "Y: <b>+</b>上 <b>-</b>下",
"Inspector.Slot.Axis.Z": "Z: <b>+</b>前 <b>-</b>后",
"Inspector.Slot.Reset.Label": "重置:",
"Inspector.Slot.Reset.Position": "位置",
"Inspector.Slot.Reset.Rotation": "回转",
"Inspector.Slot.Reset.Scale": "大小",
"Inspector.Slot.CreatePivotAtCenter": "在中心创建Pivot",
"Inspector.Slot.JumpTo": "前往到该物体",
"Inspector.Slot.BringTo": "把该物体带到前方",
"Inspector.Slot.BringTo.Undo": "把{name}传送到我的位置",
"Inspector.Slot.ParentUnder.WorldRoot": "世界Root",
"Inspector.Mesh.StatsHeader": "网格统计",
"Inspector.Mesh.VertexCount": "顶点数: {n}",
"Inspector.Mesh.TriangleCount": "三角数: {n}",
"Inspector.Mesh.PointCount": "点数: {n}",
"Inspector.Mesh.SubmeshCount": "子网格数: {n}",
"Inspector.Mesh.BoneCount": "骨数: {n}",
"Inspector.Mesh.BlendshapeCount": "Blendshape计数: {n}",
"Inspector.Mesh.ChannelStats": "法线: {normals}, 切线: {tangents}, 色彩: {colors}, UV0: {uv0}, UV1: {uv1}, UV2: {uv2}, UV3: {uv3}",
"Inspector.Mesh.BakeMesh": "烤网",
"Inspector.Mesh.ResaveMesh": "重新保存网格",
"Inspector.Mesh.RecalculateNormals": "重新计算法线",
"Inspector.Mesh.RecalculateNormalsSmooth": "重新计算法线(平滑阴影)",
"Inspector.Mesh.RecalculateTangentsMikkt": "重新计算切线Mikktspace",
"Inspector.Mesh.RecalculateTangentsSimple": "重新计算切线(简单)",
"Inspector.Mesh.FlipNormals": "翻转法线",
"Inspector.Mesh.ReverseWinding": "反向绕线",
"Inspector.Mesh.MakeDualSided": "使双面",
"Inspector.Mesh.ConvertToFlatShading": "转换为平面着色",
"Inspector.Mesh.ConvertToConvexHull": "转换为Convex Hull",
"Inspector.Mesh.ConvertToPointCloud": "转换为点云",
"Inspector.Mesh.MergeDoubles": "合并双打",
"Inspector.Mesh.StripEmptyBlendshapes": "去除空Blendshapes",
"Inspector.Mesh.StripBlendshapeNormals": "去除Blendshape法线",
"Inspector.Mesh.StripBlendshapeTangents": "去除Blendshape切线",
"Inspector.Mesh.GetBoneList": "获取Bone列表",
"Inspector.Mesh.GetBoneData": "获取Bone数据",
"Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪顶点Bone权重:",
"Inspector.Mesh.BoneTrimCount": "{n,plural, one {# Bone} other {# Bones}}",
"Inspector.Mesh.UV_Multiplicator": "乘数:",
"Inspector.Mesh.ScaleUVs": "UV的规模",
"Inspector.MeshRenderer.MergeByMaterial": "合并具有相同材质的子网格",
"Inspector.MeshRenderer.SplitByMaterial": "分离每种材质的网格",
"Inspector.ReflectionProbe.Bake": "烘烤反射探针",
"Inspector.ReflectionProbe.Baking": "正在烘烤反射探针中...",
"Inspector.SkinnedMesh.SeparateOutBlendshapes": "将不受Blendshapes影响的网格分离为零件",
"Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除 Empty Blendshapes",
"Inspector.SkinnedMesh.StripBlendshapesResult": "做完了! 删除: {n,plural, one {# blendshape} other {# blendshapes}}",
"Inspector.SkinnedMesh.StripEmptyBones": "去除 Empty Bones",
"Inspector.SkinnedMesh.StripBonesResult": "做完了! 删除: {n,plural, one {# bone} other {# bones}}",
"Inspector.SkinnedMesh.VisualizeBoneBounds": "可视化Bone边界框",
"Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可视化近似的合并Bone Sphere边界",
"Inspector.SkinnedMesh.ClearBoundsVisuals": "删除Bone边界框的视觉效果",
"Inspector.BipedRig.GetDiagnosticInfo": "获取rig诊断信息",
"Inspector.BipedRig.GenerateDebugVisuals": "生成 Debug Visuals",
"Inspector.BipedRig.ClearDebugVisuals": "清除 Debug Visuals",
"Inspector.BipedRig.DetectHands": "检测 Hand Rigs",
"Inspector.BipedRig.DetectLeftHand": "检测 Left Hand Rig",
"Inspector.BipedRig.DetectRightHand": "检测 Right Hand Rig",
"Inspector.BipedRig.HandRigResult": "完成! 左手: {left}, 右手: {right}",
"Inspector.BipedRig.LeftHandRigResult": "完成! 检测到左手: {detected}",
"Inspector.BipedRig.RightHandRigResult": "完成! 检测到右手: {detected}",
"Inspector.Texture.Size": "尺寸: {width} x {height}",
"Inspector.Texture.Format": "格式: {format}, 存储器: <nobr>{memory}</nobr>",
"Inspector.Texture.Variant": "变种ID: {variant}",
"Inspector.Texture.InvertRGB": "倒置 RGB",
"Inspector.Texture.InvertR": "倒置 R",
"Inspector.Texture.InvertG": "倒置 G",
"Inspector.Texture.InvertB": "倒置 B",
"Inspector.Texture.InvertA": "倒置 Alpha",
"Inspector.Texture.ColorToAlphaWhite": "色彩为Alpha白色",
"Inspector.Texture.ColorToAlphaBlack": "色彩为Alpha黑色",
"Inspector.Texture.AlphaFromIntensity": "强度的Alpha",
"Inspector.Texture.AlphaToMask": "遮罩Alpha",
"Inspector.Texture.RemoveAlpha": "删除Alpha",
"Inspector.Texture.ConvertToGrayscaleAverage": "转换为灰度(平均)",
"Inspector.Texture.SwapRG": "交换R和G",
"Inspector.Texture.SwapRB": "交换R和B",
"Inspector.Texture.SwapGB": "交换G和B",
"Inspector.Texture.AddWhiteBackground": "添加白色背景",
"Inspector.Texture.AddBlackBackground": "添加黑色背景",
"Inspector.Texture.Hue": "色调:",
"Inspector.Texture.ShiftHue": "转变色相",
"Inspector.Texture.Saturation": "饱和:",
"Inspector.Texture.AdjustSaturation": "调整饱和度",
"Inspector.Texture.Value": "值:",
"Inspector.Texture.AdjustValue": "调整值",
"Inspector.Texture.Gamma": "伽玛:",
"Inspector.Texture.AdjustGamma": "调整伽玛",
"Inspector.Texture.LongestSide": "最长边:",
"Inspector.Texture.Resize": "调整大小",
"Inspector.Texture.FlipHorizontal": "水平翻转",
"Inspector.Texture.FlipVertical": "垂直翻转",
"Inspector.Texture.RotateCW": "顺时针旋转90°",
"Inspector.Texture.RotateCCW": "逆时针旋转90°",
"Inspector.Texture.Rotate180": "旋转180°",
"Inspector.Texture.MakeSquare": "使平方",
"Inspector.Texture.ToNearestPOT": "到最接近的2的幂",
"Inspector.Texture.MakeTileable": "使图块(过渡比率):",
"Inspector.Texture.TileLoop": "平铺(循环)",
"Inspector.Texture.TileMirror": "瓷砖(镜面)",
"Inspector.Texture.InvalidFloats": "诊断:无效的浮点数",
"Inspector.Texture.GenerateMetadata": "诊断:生成位图元数据",
"Inspector.Material.VariantInfo": "变种ID: {variantID} (Raw变种ID: {rawVariantID})",
"Inspector.Material.WaitingForApply": "应用变种(WaitingForApply): {waiting,select,True{等候} False{已应用}}",
"Inspector.Audio.BakeAudio": "烘焙音频剪辑",
"Inspector.Audio.FormatInfo": "采样率: {rate} Hz, 频道: {channels} ({channel_count})",
"Inspector.Audio.Duration": "持续时间: {duration}",
"Inspector.Audio.EncodingInfo": "完全解码: {decoded}, 文件扩展名: {ext}",
"Inspector.Audio.Normalize": "归一化音量",
"Inspector.Audio.AmplitudeThreshold": "幅度阈值:",
"Inspector.Audio.TrimSilence": "修剪无音",
"Inspector.Audio.TrimStartSilence": "修剪开始无音",
"Inspector.Audio.TrimEndSilence": "修剪结束无音",
"Inspector.Audio.PositionDuration": "位置/持续时间(以秒为单位):",
"Inspector.Audio.TrimStart": "修剪开始",
"Inspector.Audio.TrimEnd": "修剪结束",
"Inspector.Audio.FadeIn": "添加淡入",
"Inspector.Audio.FadeOut": "添加淡出",
"Inspector.Audio.MakeLoopable": "使Loopable使用交叉淡入淡出",
"Inspector.Audio.ToWAV": "转换为WAV",
"Inspector.Audio.ToVorbis": "转换为OGG Vorbis",
"Inspector.Audio.ToFLAC": "转换为FLAC",
"Inspector.Audio.DenoiseRNNoise": "降噪RNNoise针对48 kHz语音进行了优化",
"Inspector.Audio.ExtractSides": "提取侧面(可以删除立体声轨道上的人声)",
"Inspector.AudioStream.BufferState": "可用样本: {samples}, 丢失: {missed}, 长度: {length}, 全局索引: {index}",
"Inspector.AudioStream.EncodeState": "可编码: {samples}, 帧大小: {frame} (最大值: {max_frame}), 采样率: {rate}",
"Inspector.AudioStream.DecodeState": "包总数: {total}, 丢包总数: {lost}, 数据包丢失: {loss, number, percent}",
"Inspector.AudioStream.BufferStats": "平均编解码器: {avgCodec}/s, 平均阅读: {avgRead}/s, 平均写作: {avgWritten}/s",
"Inspector.DynamicBoneChain.SetupFromChildren": "从Children设置",
"Inspector.DynamicBoneChain.SetupFromChildrenAll": "从Children设置 (强制全部)",
"Inspector.DynamicBoneChain.SetupFromChildrenRig": "从Children设置 (只有rig)",
"Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替换children中的Smooth Transforms",
"Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除children中的Smooth Transforms",
"Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 撞机和抓斗(Colliders & Grabbing) -------",
"Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "从层次结构添加固定对撞机(使用对象根)",
"Inspector.DynamicBoneChain.AlwaysGrabLastBone": "总是抓last bone",
"Inspector.Rig.CleanupBoneColliders": "清理骨对撞机",
"Inspector.Rig.GenerateDebugVisuals": "生成调试视觉效果",
"Inspector.Rig.ClearDebugVisuals": "清除调试视觉效果",
"Inspector.AvatarExpression.AutoAssign": "自动分配Blendshapes使用启发式",
"Wizard.General.ProcessRoot": "进程根:",
"Wizard.General.Result": "结果:",
"Wizard.General.ErrorNoRoot": "未选择根",
"Wizard.General.RemovedResult": "已删除 {n}",
"Wizard.AssetOptimization.Title": "资产优化设置向导",
"Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的资产",
"Wizard.AssetOptimization.CleanupEmptySlots": "清理空插槽",
"Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的网格渲染器",
"Wizard.AssetOptimization.DeduplicateMaterials": "重复材质球删除",
"Wizard.AssetOptimization.CleanupFileItems": "清理文件项",
"Wizard.AssetOptimization.MaxTextureResolution": "设置最大纹理分辨率",
"Wizard.AssetOptimization.RecompressTextures": "重新压缩纹理",
"Wizard.AssetOptimization.RecalculateAllNormals": "重新计算所有法线",
"Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新计算所有法线(合并)",
"Wizard.AssetOptimization.RecalculateAllTangents": "重新计算所有切线Mikktspace",
"Wizard.AssetOptimization.ResizedResult": "调整大小 {n}",
"Wizard.LightSources.Title": "光源向导",
"Wizard.LightSources.Header": "场景光源",
"Wizard.LightSources.ProcessRoot": "进程根:",
"Wizard.LightSources.PointLights": "点光源:",
"Wizard.LightSources.SpotLights": "聚光灯:",
"Wizard.LightSources.DirectionalLights": "方向光:",
"Wizard.LightSources.DisabledLights": "禁用的灯光:",
"Wizard.LightSources.WithTag": "带标签:",
"Wizard.LightSources.SetShadowType": "设置阴影类型",
"Wizard.LightSources.ChangeIntensity": "更改强度",
"Wizard.LightSources.ChangeRange": "更改范围",
"Wizard.LightSources.Enable": "启用",
"Wizard.LightSources.Disable": "禁用",
"Wizard.LightSources.Destroy": "破坏",
"Wizard.CubemapCreator.Title": "立方体贴图创建机器",
"Wizard.CubemapCreator.Textures": "源纹理:",
"Wizard.CubemapCreator.TexturesNote": "请注意,某些约定已左右互换。如果生成的立方体图不正确,请尝试左右互换纹理。",
"Wizard.CubemapCreator.PosX": "正X",
"Wizard.CubemapCreator.NegX": "负X",
"Wizard.CubemapCreator.PosY": "正Y顶部",
"Wizard.CubemapCreator.NegY": "负Y底部",
"Wizard.CubemapCreator.PosZ": "正Z",
"Wizard.CubemapCreator.NegZ": "负Z后退",
"Wizard.CubemapCreator.TopBottomRotation": "顶部/底部旋转:",
"Wizard.ReflectionProbes.Title": "反射探针设置向导",
"Wizard.ReflectionProbes.ProcessRoot": "进程根:",
"Wizard.ReflectionProbes.ProcessDisabled": "进程已禁用",
"Wizard.ReflectionProbes.WithTag": "带标签:",
"Wizard.ReflectionProbes.TeleportUserToProbe": "将我传送到每个探针",
"Wizard.ReflectionProbes.DelayBetweenProbes": "探针之间的延迟",
"Wizard.ReflectionProbes.ShowDebugVisuals": "显示调试视觉",
"Wizard.ReflectionProbes.HideDebugVisuals": "隐藏调试图像",
"Wizard.ReflectionProbes.BakeProbes": "烘烤探针",
"Wizard.ReflectionProbes.Baking": "正在烘焙{count}的{index}...",
"Desktop.OpenKeyboard": "打开键盘",
"Desktop.FollowCursor.On": "关注游标: On",
"Desktop.FollowCursor.Off": "关注游标: Off",
"Desktop.LegacyInputMode.On": "旧版输入模式: On",
"Desktop.LegacyInputMode.Off": "旧版输入模式: Off",
"Desktop.Brightness": "亮度: {n,number,percent}",
"Desktop.Opacity": "不透明度: {n,number,percent}",
"Tutorial.Welcome.WelcomeTo": "欢迎来到",
"Tutorial.Welcome.LetsStart": "开始吧!",
"Tutorial.Welcome.AccountHeader": "{appName}帐户",
"Tutorial.Welcome.AccountDescription": "创建帐户可为您提供1GB的免费存储空间并可以访问保存项目使其成为最喜欢的化身添加朋友和消息传递。",
"Tutorial.Welcome.AccountCreate": "创建帐户",
"Tutorial.Welcome.AccountLogin": "我已经有一个帐户",
"Tutorial.Welcome.AccountSkip": "没有帐户继续",
"Tutorial.Welcome.AccountSkipHeader": "跳过创建帐户?",
"Tutorial.Welcome.AccountSkipDescription": "无法将某些功能(例如,将项目保存到库存,使其成为最喜欢的化身)访问。",
"Tutorial.Welcome.AccountSkipConfirm": "确定跳过",
"Tutorial.Welcome.SettingsHeader": "基本配置",
"Tutorial.Welcome.SettingsDescription": "你可以配置基本动作和用户首选项。 所有这些都可以在以后更改。",
"Tutorial.Welcome.SettingsTurning": "车削风格",
"Tutorial.Welcome.SettingsSnapTurn": "对齐",
"Tutorial.Welcome.SettingsSnapTurnDescription": "立即转向新的角度。对于新用户。",
"Tutorial.Welcome.SettingsSmoothTurn": "平滑",
"Tutorial.Welcome.SettingsSmoothTurnDescription": "逐渐转弯,但会引起恶心。",
"Tutorial.Welcome.SettingsPrimaryController": "主控制器",
"Tutorial.Welcome.SettingsPrimaryLeft": "左",
"Tutorial.Welcome.SettingsPrimaryLeftDescription": "<b>左:</b> 转弯, <b>右:</b> 側身走",
"Tutorial.Welcome.SettingsPrimaryRight": "右",
"Tutorial.Welcome.SettingsPrimaryRightDescription": "<b>左:</b> 側身走, <b>右:</b> 转弯",
"Tutorial.Welcome.SettingsHeight": "你的身高",
"Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 feet 1 inch",
"Tutorial.Welcome.StartTutorialHeader": "开始教程",
"Tutorial.Welcome.StartTutorialDescription": "我们将带您进入基础教程世界,以帮助您开始使用{appName}。 您可以选择公开教程世界,让{appName}社区加入并为您提供帮助或自己学习。",
"Object.Mirror.Toggle": "切换(尽自己)",
"Exiting.SavingItems": "正在保存 {n, plural, other {# 项目}}...",
"Exiting.SavingChanges": "正在保存更改...",
"Exiting.Exiting": "正在退出...",
"Exiting.LoggingOut": "正在注销...",
"Dummy": "Dummy"
}
}