mirror of
https://github.com/Mrdabup/LocaleSpanish.git
synced 2025-12-06 14:23:00 -06:00
replace Register.UserContainsBlockedTerms with Register.UsernameContainsBlockedTerms fixes: https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/322 Reported by: Armored Dragon
1964 lines
115 KiB
JSON
1964 lines
115 KiB
JSON
{
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"localeCode": "zh-tw",
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"authors": ["Melnus", "huang825172"],
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"messages": {
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"General.OK": "OK",
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"General.Start": "開始",
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"General.Finish": "結束",
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"General.Cancel": "取消",
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"General.Continue": "繼續",
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"General.Next": "下一頁",
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"General.Previous": "返回",
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"General.Back": "上一頁",
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"General.Confirm": "真的好嗎?",
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"General.Loading": "正在加載...",
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"General.Processing": "正在處理中...",
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"General.FAILED": "失敗",
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"General.Reset": "重啟",
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"General.WorldOpenConfirm": "真的開嗎?",
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"General.Save": "保存",
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"General.Saving": "正在保存中...",
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"General.Saved": "保存了!",
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"General.Done": "做完了!",
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"General.Close": "關閉",
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"General.CopyToClipboard": "複製到剪貼板",
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"General.CopiedToClipboard": "已複製",
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"General.CopiedToClipboardLong": "已複製到剪貼板",
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"General.Create": "創建",
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"General.Creating": "正在創建中...",
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"General.Buy": "購買",
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"General.Yes": "是",
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"General.No": "否",
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"General.ClearSelection" : "清除選擇",
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"General.Off": "禁用",
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"General.On": "啓用",
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"General.Understand": "我明白了",
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"General.Notice" : "注意",
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"General.UnderstandEnable" : "我明白了,啓用吧",
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"General.Dismiss": "關閉",
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"General.Edit": "編輯",
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"General.UI.SearchPrompt": "搜索...",
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"General.UI.SearchPromptLong": "輸入搜索",
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"General.UI.ToggleEditMode": "編輯模式啓停",
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"General.UI.ToggleSubtitles": "字幕啓停",
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"General.UI.Subtitles.On" : "字幕:啓用",
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"General.UI.Subtitles.Off" : "字幕:禁用",
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"General.UI.MusicVolumeLocal": "音樂音量(本地):",
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"General.UI.VoiceVolumeLocal": "語音音量(本地):",
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"General.UI.SoundVolumeLocal": "音效音量(本地):",
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"General.UI.PressToBegin": "按鍵開始",
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"General.Sort.Ascending": "升序",
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"General.Sort.Descending": "降序",
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"Worlds.Home" : "家",
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"Worlds.Tutorial" : "教程",
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"Locomotion.Noclip.Name": "穿牆",
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"Locomotion.Noclip.Description": "簡單的穿牆輯飛行模式,非常適合編輯。",
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"Locomotion.Teleport.Name": "傳送",
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"Locomotion.Teleport.Description": "使用彈道路徑傳送,移動舒適。",
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"Locomotion.Fly.Name": "飛行模式",
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"Locomotion.Fly.Description": "物理飛行模式",
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"Locomotion.WalkRun.Name": "步行/跑步",
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"Locomotion.WalkRun.Description": "身體走路,跑步和跳躍。",
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"Locomotion.WalkRunGripping.Name": "步行/跑步(爬坡)",
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"Locomotion.WalkRunGripping.Description": "走路,奔跑,跳躍和攀登。",
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"Locomotion.ZeroG.Name": "零重力",
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"Locomotion.ZeroG.Description": "失重的身體運動",
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"Locomotion.GrabWorld.Name": "搶奪世界",
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"Locomotion.GrabWorld.Description": "使用參考創建世界錨,並相對於用戶移動用戶。",
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"Locomotion.Slide.Name": "滑動",
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"Locomotion.Slide.Description": "簡單的滑動運動(如果存在)會捕捉到表面,否則會飛行。",
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"Interaction.Destroy": "破壞",
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"Interaction.Duplicate": "重複",
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"Interaction.SaveToInventory": "保存到物品欄",
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"Interaction.Undo": "撤消",
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"Interaction.Redo": "重做",
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"Interaction.EquipTool": "裝備",
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"Interaction.DequipTool": "取消裝備",
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"Interaction.ScalingEnabled": "縮放啟用",
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"Interaction.ScalingDisabled": "縮放禁用",
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"Interaction.ResetScale": "重設比例",
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"Interaction.LaserEnabled": "啟用激光",
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"Interaction.LaserDisabled": "激光禁用",
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"Interaction.Grab.Palm": "抓取:手掌",
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"Interaction.Grab.Precision": "抓取:精準",
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"Interaction.Grab.Auto": "抓取:自動",
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"Interaction.Grab.Off": "抓取:僅激光",
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"Interaction.Locomotion": "運動",
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"Interaction.Locomotion.None": "沒有",
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"Interaction.NamedEquipTool": "裝備{name}",
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"Interaction.NamedEquipTool.Default": "工具",
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"Interaction.EnterAnchor": "輸入Anchor",
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"Interaction.ExitAnchor": "退出Anchor",
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"Interaction.EquipAvatar": "裝備化身",
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"Interaction.SaveAsScreenshot": "另存為屏幕截圖",
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"Interaction.ExportScreenshot": "導出截圖",
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"Interaction.ImportFile": "導入文件",
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"Interaction.ExportFile": "匯出檔案",
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"Interaction.CopyLink": "複製鏈接",
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"Inventory.OpenWorld": "打開世界",
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"Inventory.Equip": "裝備",
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"Inventory.Delete": "刪除",
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"Inventory.CreateDirectory": "新建文件夾",
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"Inventory.SaveHeld": "保存所持",
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"Inventory.GetURL": "獲取URL",
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"Inventory.Inventories": "裝備清單",
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"Inventory.Share": "分享",
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"Inventory.Unshare": "取消分享",
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"Inventory.SaveAvatar": "保存化身",
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"Inventory.Favorite.Home": "設爲家",
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"Inventory.Favorite.ProgressBar": "設爲進度條",
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"Inventory.Favorite.AudioStreamController": "設爲音頻流控制器",
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"Inventory.Favorite.TextDisplay": "設爲文字顯示",
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"Inventory.Favorite.VideoPlayer": "設爲視頻播放器",
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"Inventory.Favorite.AudioPlayer": "設爲音頻播放器",
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"Inventory.Favorite.InteractiveCamera": "設爲相機",
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"Inventory.Favorite.Keyboard": "設爲鍵盤",
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"Inventory.Favorite.Avatar": "設爲化身",
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"Inventory.Favorite.WorldLoadingIndicator": "設爲加載指示器",
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"Inventory.Favorite.ColorDialog": "設爲色盤",
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"Inventory.Favorite.Hyperlink": "設爲超鏈接顯示",
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"Inventory.SpawnFacet": "生成Facet",
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"Dash.Screens.Home": "家",
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"Dash.Screens.Worlds": "世界",
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"Dash.Screens.Contacts": "朋友",
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"Dash.Screens.Inventory": "庫存",
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"Dash.Screens.Desktop": "桌面",
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"Dash.Screens.Session": "會話",
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"Dash.Screens.FileBrowser": "<nobr>文件瀏覽器",
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"Dash.Screens.Settings": "設定",
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"Dash.Screens.Exit": "出口",
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"Dash.Actions.PasteFromClipboard": "從剪貼板粘貼內容",
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"Dash.Actions.TurnOffUIEdit": "退出UI編輯模式",
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"Dash.Actions.CloudHome": "我的雲端之家",
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"Dash.Exit.Header": "退出{appName}",
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"Dash.Exit.ExitAndSave": "退出並保存世界",
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"Dash.Exit.ExitAndDiscard": "退出並丟棄世界編輯",
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"Dash.Exit.Sponsor": "爲{name}對此項目的支持表示由衷感謝!",
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"Dash.Exit.Sponsor.You": "您",
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"Dash.Exit.Shoutouts": "同時,也感謝以下支持者們:",
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"Dash.Exit.Shoutouts.AndMore" : " 以及其他很多人!",
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"Dash.Exit.Shoutouts.You" : "{name}(謝謝您!謝謝您!)",
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"Dash.Exit.ThankYou": "感謝您使用{appName}!",
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"Dash.Exit.SubmittedBy": "提交者: {name}",
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"Facets.FPS": "{fps}<size=61.803%> 幀每秒</size>",
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"World.Waiting": "正在等候...",
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"World.HostIsStarting": "主持人正在開始會話",
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"World.Loading": "正在載入...",
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"World.LoadingFailed": "失敗",
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"World.LoadedAssets": "已加載{assets}個資產,共{total_assets}個",
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"World.Downloading": "正在下載{total_bytes}個{bytes}資產",
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"World.Loaded": "加載完成",
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"World.Connection.EstablishingConnection": "建立連接",
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"World.Connection.RequestingJoin": "申請加入",
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"World.Connection.Authenticating": "驗證中",
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"World.Connection.Connected": "連接的",
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"World.Connection.SyncingInitialState": "同步初始世界狀態",
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"World.Connection.LNL.DirectIP": "LNL IP 直連",
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"World.Connection.LNL.NATPunchthrough": "LNL NAT 穿透 {n}",
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"World.Connection.LNL.Relay": "LNL 轉發",
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"World.Connection.SteamNetworkingSockets": "Steam Networking 套接字",
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"World.Error.AccessDenied": "拒絕訪問",
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"World.Error.SecurityViolation": "安全違規",
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"World.Error.OnlyRegisteredUsers": "只允許註冊用戶加入",
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"World.Error.OnlyContacts": "僅允許主持人的朋友加入",
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"World.Error.OnlyContactsOfContacts": "僅允許會話中用戶的好友加入",
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"World.Error.Private": "本次會話是私人的",
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"World.Error.SessionEnded": "會話已結束",
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"World.Error.UserLimitReached": "會話達到了用戶限制",
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"World.Error.FailedAuthentication": "身份驗證失敗",
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"World.Error.FailedUserID": "認證用戶標識失敗",
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"World.Error.FailedFetchingAuthentication": "無法獲取身份驗證信息",
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"World.Error.JoinAlreadyRequested": "已要求加入",
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"World.Error.FailedConnectToRelay": "連接中繼失敗",
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"World.Error.FailedToConnect": "連接失敗",
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"World.Error.InvalidAddress": "無效地址",
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"World.Error.NoPort": "未指定端口",
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"World.Error.IncompatibleVersion": "不兼容的版本",
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"World.Error.HostBlocked": "主持人被屏蔽",
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"World.Error.HostBlockedDetail": "您已屏蔽該主持人",
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"World.Error.WorldCrash": "世界崩潰",
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"World.Error.WorldCrashDetail" : "在更新該世界時遭遇了致命錯誤",
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"World.Error.Unknown": "未知錯誤",
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"World.Config.Name": "世界名:",
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"World.Config.Description": "描述:",
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"World.Config.MaxUsers": "最大用戶數:",
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"World.Config.MobileFriendly": "Mobile Friendly",
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"World.Config.SaveOptionsHeader": "世界保存選項:",
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"World.Config.EditMode": "編輯模式:",
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"World.Config.AccessLevelHeader": "誰可以加入這個世界?",
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"World.Config.AutoKickAFK": "自動踢AFK用戶:",
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"World.Config.AutoKickAFKMinutes": "最長AFK分鐘:",
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"World.Config.HideFromListing": "不顯示在會話列表中",
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"World.Config.Autosave": "自動保存(將覆蓋上一次保存):",
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"World.Config.AutosaveInterval": "自動保存間隔(分鐘):",
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"World.Config.CleanupAssets": "清理未使用的資產:",
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"World.Config.CleanupInterval": "清理間隔(秒):",
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"World.Actions.StartSession": "開始會話",
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"World.Actions.Join": "加入",
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"World.Actions.Focus": "焦點",
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"World.Actions.Close": "關閉世界",
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"World.Actions.Leave": "離開世界",
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"World.Actions.Save": "保存更改",
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"World.Actions.SaveAs": "另存為...",
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"World.Actions.SaveCopy": "保存副本...",
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"World.Actions.SaveHere": "保存在這裡",
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"World.Actions.SaveToInventory": "保存到庫存",
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"World.Actions.Saving": "正在保存...",
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"World.Actions.Discard": "放棄更改",
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"World.Actions.Clone": "克隆世界",
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"World.Actions.Delete": "刪除世界",
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"World.Actions.ConfirmDelete": "確認刪除",
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"World.Actions.ReallyConfirmDelete": "永久刪除",
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"World.Actions.Overwrite": "用{name}覆蓋",
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"World.Actions.ConfirmOverwrite": "確認覆蓋",
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"World.Actions.Overwriting": "正在覆蓋...",
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"World.Actions.ClosePrompt": "關閉世界?",
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"World.Actions.LeavePrompt": "離開世界?",
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"World.Actions.CloseConfirm": "關閉",
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"World.Actions.LeaveConfirm": "離開",
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"World.Actions.CannotClose": "(不能關閉這個世界)",
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"World.Actions.GuestWarning": "",
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"World.Actions.HostingWarning": "你在主持這個世界。所有的用戶都會被斷開連接。",
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"World.Actions.GetWorldOrb": "獲取世界球體",
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"World.Actions.CopyWorldURL": "複製世界URL",
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"World.Actions.CopyRecordURL": "複製記錄URL",
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"World.Actions.StartCustomSession": "開始自定義會話",
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"World.Actions.ModifyMetadata": "編輯元數據",
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"World.Actions.GetSessionOrb": "獲取會話球",
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"World.Actions.CopySessionURL": "複製會話URL",
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"World.Indicator.NoData": "沒有數據",
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"World.Indicator.LocalWorld": "本地機器",
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"World.Indicator.Author": "作者: {name}",
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"World.Indicator.Host": "主持人: {name}",
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"World.Indicator.Hosting": "託管",
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"World.Indicator.Sessions": "{n,plural, other {# 會話}}",
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"World.Indicator.Users": "用戶",
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"World.Indicator.Users.None": "(找不到活動的會話)",
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"World.Indicator.Description": "描述",
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"World.Indicator.Description.None": "(沒有提供描述)",
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"World.Indicator.Visited": "(造訪過)",
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"World.Detail.ActiveSessions": "活動的會話:",
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"World.Detail.ActiveUsers": "活躍用戶:",
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"World.Detail.NewSession": "<新會話>",
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"World.Detail.DescriptionHeader": "描述: ",
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"World.Detail.SessionInformationHeader": "會話信息",
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"World.Detail.Uptime": "正常運行時間",
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"World.Detail.AccessLevel": "能見度",
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"World.Detail.Users": "用戶",
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"World.Detail.Users.Count": "{active}{away, select, 0 {} other { (+{away} away)}} out of {max}",
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"World.Detail.WorldInformationHeader": "世界資訊",
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"World.Detail.PublishDate": "已發表",
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"World.Detail.ModifyDate": "最近更新時間",
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"World.Detail.Visits": "來訪",
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"World.Detail.Tags": "標籤",
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"World.Detail.ActionsHeader": "動作:",
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"World.Category.Everything": "萬事",
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"World.Category.Featured": "精選",
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"World.Category.PublishedWorlds": "發佈的世界",
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"World.Category.ActiveSessions": "活動會話",
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"World.Category.ContactsSessions": "好友的會話",
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"World.Category.HeadlessSessions": "無頭會話",
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"World.Category.Social": "社交",
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"World.Category.Games": "遊戲類",
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"World.Category.Art": "藝術",
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"World.Category.Tutorials": "教程",
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"World.Category.Educational": "教育",
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"World.Category.Random": "隨機",
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"World.Category.MyWorlds": "我的世界",
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"World.Category.Custom": "自訂",
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"World.Category.GroupWorlds": "羣組世界",
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"World.AccessLevel.Anyone": "任何人",
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"World.AccessLevel.RegisteredUsers": "註冊用戶",
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"World.AccessLevel.Contacts": "僅好友",
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"World.AccessLevel.ContactsPlus": "好友+",
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"World.AccessLevel.LAN": "局域網",
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"World.AccessLevel.Private": "私人(僅邀請)",
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"World.SortParameter.SearchScore": "搜索分數",
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"World.SortParameter.Name": "名稱",
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"World.SortParameter.OpenedWorldCount": "開放世界",
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"World.SortParameter.TotalSessionCount": "總會話",
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"World.SortParameter.TotalUserCount": "總用戶",
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"World.SortParameter.CreationDate": "創建日期",
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"World.SortParameter.LastUpdateDate": "修改日期",
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"World.SortParameter.FirstPublishTime": "發布日期",
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"World.SortParameter.TotalVisits": "總造訪",
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"World.SortParameter.LastVisit": "最近造訪",
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"World.SortParameter.Random": "隨機",
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"World.Filter.DataSources": "數據源:",
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"World.Filter.OpenedWorlds": "開放的世界",
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"World.Filter.ActiveSessions": "活動會話",
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"World.Filter.PublishedWorlds": "發佈的世界",
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"World.Filter.LocalWorlds": "本地世界",
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"World.Filter.BaseSearch": "基礎搜索:",
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"World.Filter.ByOwner": "由業主:",
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"World.Filter.UserOwner": "所有者是用戶",
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"World.Filter.GroupOwner": "所有者是組",
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"World.Filter.SubmittedToGroup": "提交給組:",
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"World.Filter.Featured": "僅精選",
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"World.Filter.MyWorlds": "我的世界",
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"World.Filter.SessionFiltering": "會話過濾:",
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"World.Filter.MinimumUsers": "最低人數: <b>{n}</b>",
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"World.Filter.MinimumContacts": "最低好友數: <b>{n}</b>",
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"World.Filter.OnlyHeadless": "僅無頭主機",
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"World.Filter.MaxAccessLevel": "最大訪問權限:",
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"World.Filter.MinimumUptime": "最小正常運行時間:",
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"World.Filter.Sorting": "排序:",
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|
||
"World.Edit.Title": "編輯世界元數據",
|
||
"World.Edit.Name": "世界名:",
|
||
"World.Edit.Description": "描述:",
|
||
"World.Edit.Tags": "標籤(以逗號分隔):",
|
||
"World.Edit.Path": "世界路徑:",
|
||
"World.Edit.AccessLevelHeader": "誰可以打開這個世界?",
|
||
"World.Edit.AccessPrivate": "只有我",
|
||
"World.Edit.AccessPatreon": "Patreon的支持者",
|
||
"World.Edit.AccessPublic": "任何人(公開)",
|
||
|
||
"Tools.AvatarCreator": "化身創建器",
|
||
"Tools.FullBodyCalibrator": "全身/化身校準器",
|
||
"Tools.CameraStreaming": "相機/流媒體",
|
||
"Tools.CreateNewWorld": "創造新世界",
|
||
"Tools.Debug": "調試",
|
||
"Tools.StreamAudio": "流音頻",
|
||
"Tools.Setup2FA": "設置2FA",
|
||
|
||
"Tools.StreamAudio.Dialog.Title" : "創建音頻流",
|
||
"Tools.StreamAudio.Start": "開始流式傳輸",
|
||
"Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps",
|
||
"Tools.StreamAudio.Title": "{username} 音頻流",
|
||
"Tools.StreamAudio.Spatialized": "空間化",
|
||
"Tools.StreamAudio.Broadcast": "廣播",
|
||
"Tools.StreamAudio.PlayForOwner.Off": "爲擁有者播放:禁用",
|
||
"Tools.StreamAudio.PlayForOwner.On": "爲擁有者播放:啓用",
|
||
|
||
"Options.FreeformDash.On": "自由衝刺:啓用",
|
||
"Options.FreeformDash.Off": "自由衝刺:禁用",
|
||
"Options.SeatedMode.On": "坐姿模式:啓用",
|
||
"Options.SeatedMode.Off": "坐姿模式:禁用",
|
||
"Options.Nameplates.All": "銘牌: 顯示所有銘牌",
|
||
"Options.Nameplates.NonContacts": "銘牌: 隱藏朋友的銘牌",
|
||
"Options.Nameplates.Hide": "銘牌: 隱藏所有銘牌",
|
||
"Options.Nameplates.DefaultStyle": "使用默認銘牌風格",
|
||
"Options.Nameplates.CustomStyle": "允許自訂銘牌",
|
||
|
||
"Indicator.OnlineUsers": "<color=hero.yellow>{users}</color> 用戶在線 {users,plural, one {User} other {Users}}",
|
||
"Indicator.OnlineUsersVR": "<color=hero.purple>{users}</color> {users, plural, one {user} other {users}} 在VR中",
|
||
"Indicator.OnlineUsersDesktop": "<color=hero.cyan>{users}</color> {users, plural, one {user} other {users}} 在桌面模式下",
|
||
|
||
"Indicator.ServerStatus.Status": "雲狀態",
|
||
"Indicator.ServerStatus.Good": "良好",
|
||
"Indicator.ServerStatus.Slow": "緩慢",
|
||
"Indicator.ServerStatus.Down": "較差",
|
||
"Indicator.ServerStatus.NoInternet": "無網絡連接",
|
||
|
||
"Indicator.Sync.AllSynced": "已全部同步",
|
||
"Indicator.Sync.SyncingItems": "正在同步<br><size=61.8033%>{item_count, plural, one {# 項目} other {# 項目}}</size>",
|
||
"Indicator.Sync.UploadingVariants": "正在上傳<br><size=61.8033%>資產</size>",
|
||
"Indicator.Sync.SyncError": "同步錯誤 <size=61.803%>查看日誌瞭解細節</size>",
|
||
"Indicator.Sync.StorageFull": "存儲已滿 <size=61.803%>無法同步</size>",
|
||
|
||
"Indicator.Storage.StorageFull": "存儲已滿",
|
||
"Indicator.Storage.Usage": "{storage_used} 共 {storage_max}<br><size=61.803%>存儲空間已使用</size>",
|
||
|
||
"Indicator.LiveHiddenMessage": "(直播時訊息已隱藏)",
|
||
|
||
"Login.InvalidCredentials": "無效憑據",
|
||
"Login.InvalidLogin": "無效憑據",
|
||
|
||
"Login.MalformedUID": "無效設備信息",
|
||
"Login.MissingUID": "設備信息缺失",
|
||
"Register.MissingUID": "無效設備信息",
|
||
"Register.MalformedUID": "無效設備信息",
|
||
|
||
"Login.MissingLogin": "未提供憑據",
|
||
"Login.InvalidRecoveryCode": "無效恢復代碼",
|
||
"Login.UnsupportedAuthentication": "不支援的認證方式",
|
||
"Login.EmailNotVerified": "郵箱未驗證",
|
||
"Login.AccountTempLocked": "您的賬戶已被鎖定。",
|
||
"Login.AccountBanned": "您的賬戶已被封禁。",
|
||
"Login.DuplicateAccount": "重複的賬號",
|
||
|
||
"Register.MissingRequest": "未輸入詳細註冊信息",
|
||
"Register.InvalidEmail": "無效郵箱地址",
|
||
"Register.MissingUsername": "未輸入用戶名",
|
||
"Register.MissingEmail": "未輸入電子郵箱",
|
||
"Register.UsernameTooLong": "用戶名過長",
|
||
"Register.UsernameContainsAmpersand": "用戶名不能含有 @",
|
||
"Register.UsernameStartsWithU": "用戶名不能以 U- 開頭",
|
||
"Register.InvalidUsername": "無效用戶名",
|
||
"Register.InvalidDateOfBirth": "無效出生日期",
|
||
"Register.UsernameContainsBlockedTerms": "用戶名含有屏蔽詞",
|
||
"Register.MissingPassword": "未輸入密碼",
|
||
"Register.InvalidPassword": "無效密碼",
|
||
"Register.EmailAlreadyRegistered": "此郵箱已註冊",
|
||
"Register.UsernameAlreadyRegistered": "此用戶名已註冊",
|
||
"Register.ErrorCheckingUserId": "檢查用戶ID時出錯",
|
||
|
||
"Account.Login": "登錄",
|
||
"Account.Logout": "登出",
|
||
"Account.Register": "註冊",
|
||
"Account.Saml2" : "使用 SAML 2.0 登錄",
|
||
"Account.LoginOrRegister": "登錄 / 註冊",
|
||
"Account.LogoutConfirm": "確認登出?",
|
||
"Account.LoggingIn": "正在登錄...",
|
||
"Account.LoggingOut": "正在登出...",
|
||
"Account.Registering": "正在註冊...",
|
||
"Account.Anonymous": "匿名",
|
||
"Account.Username": "用戶名:",
|
||
"Account.Email": "電子郵件:",
|
||
"Account.RememberMe": "記住我<br><size=50%>(30天無活動後將登出)</size>",
|
||
"Account.RepeatEmail": "重複電子郵件:",
|
||
"Account.UsernameOrEmail": "用戶名或電子郵件:",
|
||
"Account.Password": "密碼:",
|
||
"Account.RepeatPassword": "重複輸入密碼:",
|
||
"Account.RecoverPassword": "忘記密碼?",
|
||
"Account.LiveEmailWarning": "<color=#f00>警告:</color> live.com,hotmail.com,Outlook.com和其他Microsoft託管的服務最多可能需要1-2天才能接受該電子郵件。",
|
||
"Account.PasswordRules": "(至少8個字符,1個數字,1個小寫字母,1個大寫字母)",
|
||
"Account.LostPassword": "忘記密碼",
|
||
"Account.SendRecoveryCode": "發送恢復碼",
|
||
"Account.ResetPasswordHeader": "重置你的密碼",
|
||
"Account.ResetPasswordInstructions": "恢復碼已發送到您的電子郵件。將其複製到下方輸入框:",
|
||
"Account.RecoveryCode": "恢復碼:",
|
||
"Account.NewPassword": "新密碼:",
|
||
"Account.ResetPassword": "設置新密碼",
|
||
"Account.Requesting": "正在請求...",
|
||
"Account.ErrorPasswordMismatch": "密碼不匹配!",
|
||
"Account.ErrorEmailMismatch": "電子郵件不匹配!",
|
||
"Account.ErrorLoginError": "登錄錯誤:",
|
||
"Account.RegistrationSuccess": "<size=120%>成功!</size><br><br>驗證鏈接已通過電子郵件發送到{email}。<br><br>保持此會話打開並單擊此連接後,您將自動登錄。<br><br>如果遇到問題,請通過 {appEmail} 或 {appCommunity} 與我們聯繫。",
|
||
"Account.BirthMonth": "出生月份:",
|
||
"Account.BirthDay": "出生日:",
|
||
"Account.BirthYear": "出生年份:",
|
||
"Account.PoliciesAgreement": "我同意 <color=#22B2FF>服務條款</color> 與 <color=#22B2FF>隱私政策</color>",
|
||
"Account.AlternateMethods" : "使用第三方服務登錄:",
|
||
|
||
"Account.Saml2.Title" : "SAML 2.0",
|
||
"Account.Saml2.Select" : "請選擇您想使用的 SAML 2.0 服務商:",
|
||
"Account.Saml2.LoggingIn" : "正在等待登錄完成(請查看您的瀏覽器)...",
|
||
|
||
"Account.TOTP.Title" : "雙因子認證(2FA)",
|
||
"Account.TOTP.Initializing": "正在檢查您賬戶的 2FA 狀態...",
|
||
"Account.TOTP.Code.Header": "安全碼",
|
||
"Account.TOTP.Code.Description": "首先,您需要將一個安全碼輸入您的 TOTP 認證應用,例如 <b>Authy</b> 或者 <b>Google Authenticator</b>.<br><br>我們建議以掃描二維碼的方式輸入,但您也可以手動輸入。 <b>千萬不要告訴他人您的安全碼。</b><br><br>如果您正在VR模式下,您可以通過按下 F8 切換到桌面模式。",
|
||
"Account.TOTP.Code.QRCode": "掃描二維碼",
|
||
"Account.TOTP.Code.Key": "安全碼:",
|
||
"Account.TOTP.RecoveryCodes.Header": "恢復碼",
|
||
"Account.TOTP.RecoveryCodes.Description": "把這些代碼保存在安全的地方。它們可以在您的手機丟失或損壞後,幫助您再次訪問您的賬戶。每條代碼只能使用一次。<b>千萬不要告訴他人這些代碼。</b> 如果您弄丟了它們,您將 <color=red>永遠</color> 失去對您賬戶的訪問權。",
|
||
"Account.TOTP.RecoveryCodes.Codes": "恢復碼:",
|
||
"Account.TOTP.Activate.Header": "激活 2FA",
|
||
"Account.TOTP.Activate.Description": "要在您的賬戶上激活 2FA, 請使用您認證應用所產生的六位數字口令來確保一切工作正常。<br><br>一旦激活,您將需要這些代碼來進行特定操作。",
|
||
"Account.TOTP.Activate.Token": "六位數字口令:",
|
||
"Account.TOTP.Activate.TokenField": "在此處輸入口令...",
|
||
"Account.TOTP.Activate.Activate": "激活",
|
||
"Account.TOTP.Activate.Activating": "激活中...",
|
||
"Account.TOTP.Activate.InvalidToken": "無效口令!",
|
||
"Account.TOTP.Message.AlreadySetup": "您的賬戶已啓用 2FA!",
|
||
"Account.TOTP.Message.Error": "遭遇意外錯誤!請稍候重試。",
|
||
"Account.TOTP.Message.SetupComplete": "<size=150%>恭喜!</size><br><br>您的賬戶已啓用 2FA 並享受其帶來的額外保護!<br><br>您還可以用 /enableLogin2FA 指令啓用此賬戶登錄時的 2FA。",
|
||
"Account.TOTP.Deactivate.Header": "取消 2FA",
|
||
"Account.TOTP.Deactivate.Description": "目前 2FA 已 <b><color=green>在您的賬戶上設置並激活</color></b>。如果您需要取消它(例如:您丟失了手機或者恢復碼遭泄漏),您可以在此處進行操作。<br><br>取消 2FA 後,您可以再次設置啓用它,這將生成一個全新的安全碼與一套新的恢復碼。<br><br>如果您丟失了手機,且需要再次設置激活 2FA,我們 <b>強烈</b> 建議您馬上進行這項操作,因爲每條恢復碼只能被使用一次,當其耗盡後,您將永遠無法訪問您的賬戶。",
|
||
"Account.TOTP.Deactivate.Deactivate": "取消",
|
||
"Account.TOTP.Deactivate.Deactivating": "取消中...",
|
||
"Account.TOTP.Message.DeactivationComplete": "您賬戶的 2FA 已被成功取消。<br><br>您的賬戶正因此面臨更大的風險!<br><br>我們強烈建議您馬上重新設置啓用 2FA,特別是當您因丟失手機而使用了恢復碼後。",
|
||
|
||
"Account.Type.Standard" : "標準賬戶",
|
||
"Account.Type.Business" : "商用賬戶",
|
||
"Account.Type.Patreon" : "Patreon 支持者",
|
||
"Account.Type.Mentor" : "{platform} 導師",
|
||
"Account.Type.Moderator" : "{platform} 管理員",
|
||
"Account.Type.Team" : "{platform} 團隊",
|
||
|
||
"Avatar.Badge.Live" : "直播",
|
||
|
||
"2FA.Header": "2FA验证",
|
||
"2FA.Token": "6位令牌:",
|
||
|
||
"Profile.Status.Online": "在線",
|
||
"Profile.Status.Away": "離開",
|
||
"Profile.Status.Busy": "忙碌",
|
||
"Profile.Status.Invisible": "隱身",
|
||
"Profile.Status.Offline": "離線",
|
||
"Profile.Status.Headless": "無頭主機",
|
||
|
||
"Session.Tab.Settings": "設定",
|
||
"Session.Tab.Users": "用戶",
|
||
"Session.Tab.Permissions": "權限",
|
||
|
||
"Session.Permission.Anonymous": "默認匿名:",
|
||
"Session.Permission.Vistor": "默認訪客:",
|
||
"Session.Permission.Contact": "默認好友:",
|
||
"Session.Permission.Host": "默認主機:",
|
||
"Session.Permission.PermissionOverrideCount": "權限覆蓋: {n,select, -1 {---} other {{n}}}",
|
||
"Session.Permission.ClearOverrides": "清除用戶覆蓋項",
|
||
|
||
"Session.JoinVerifier.EnableHeader" : "激活自訂准入認證?",
|
||
"Session.JoinVerifier.EnableText" : "<color=red>警告:</color> 您將要啓用自訂准入認證,其是當前世界的一部分。當您這樣做之前,請確保您信任此世界的創建者。因爲自訂准入認證器可以繞過標準會話訪問規則,並使用其自己的規則允許或阻止用戶進入。",
|
||
"Session.JoinVerifier.Label" : "使用自訂准入認證器: {name}",
|
||
"Session.JoinVerifier.ComponentWarning" : "<color=red>警告:</color> 目前,並沒有機制可以在認證器啓用後防止篡改。如果篡改用於認證的 ProtoFlux 設置可能導致問題, 請!不!要!使用這個功能且 不!要!在您的世界中激活它。",
|
||
"Session.JoinVerifier.SetCustomVerifier" : "設爲自訂加入請求認證器",
|
||
|
||
"Permissions.NotAllowedToSpawn": "您不可以在此處生成事物",
|
||
"Permissions.NotAllowedToSave": "您無權在這個世界上保存項目",
|
||
"Permissions.NotAllowedToSwapAvatar": "您不允許在此處交換到自定化身",
|
||
|
||
"User.Actions.Silence": "全局靜音",
|
||
"User.Actions.Mute": "靜音",
|
||
"User.Actions.Jump": "跳躍",
|
||
"User.Actions.Respawn": "重生",
|
||
"User.Actions.Kick": "踢",
|
||
"User.Actions.Ban": "禁止",
|
||
|
||
"Contacts.Add": "添加好友",
|
||
"Contacts.Remove": "移除好友",
|
||
"Contacts.ConfirmRemove": "真的要刪除嗎?",
|
||
"Contacts.AcceptRequest": "接受請求",
|
||
"Contacts.IgnoreRequest": "忽略請求",
|
||
"Contacts.Invite": "邀請",
|
||
"Contacts.RevokeInvite": "撤回邀請",
|
||
"Contacts.BanFromAllSessions": "禁止進入我主持的會話",
|
||
"Contacts.UnbanFromAllSessions": "取消禁止進入我主持的會話",
|
||
"Contacts.BanFromCurrentWorld": "禁止進入當前的世界",
|
||
"Contacts.UnbanFromCurrentWorld": "取消禁止進入當前的世界",
|
||
"Contacts.RecordingVoiceMessage": "正在錄音...",
|
||
"Contacts.Unblocked" : "取消屏蔽",
|
||
"Contacts.AvatarBlock" : "屏蔽化身",
|
||
"Contacts.MutualBlock" : "相互屏蔽",
|
||
"Contacts.SelfAccount": "我的賬戶",
|
||
"Contacts.SearchPrompt": "搜索好友...",
|
||
"Contacts.WriteMessage": "編寫訊息...",
|
||
|
||
"Contacts.InSession": "在 {name}",
|
||
"Contacts.InPrivate": "在私人世界",
|
||
"Contacts.InContactsOnly": "在僅限好友的世界",
|
||
"Contacts.InHidden": "在隱藏的世界",
|
||
"Contacts.InHiddenContactsOnly": "在隱藏的,僅限好友的世界",
|
||
"Contacts.InHiddenContactsPlus": "在隱藏的,僅限好友+的世界",
|
||
"Contacts.InLAN": "在局域網世界",
|
||
"Contacts.UsingDifferentVersion": "使用版本: {version}",
|
||
"Contacts.RequestSent": "請求已發送",
|
||
"Contacts.RequestReceived": "好友請求",
|
||
"Contacts.RequestIgnored": "忽略的請求",
|
||
"Contacts.Blocked": "屏蔽",
|
||
"Contacts.SearchResult": "搜索結果",
|
||
"Contacts.Bot": "Bot帳戶",
|
||
"Contacts.Migrated": "好友未遷移",
|
||
|
||
"Notifications.IsOnline": "上線了",
|
||
"Notifications.IsOnlineOnDifferentVersion": "上線了 <size=75%>(使用版本: {version})</size>",
|
||
"Notifications.ReceivedContactRequest": "發來一個好友請求",
|
||
"Notifications.ReceivedInvite": "邀請您:",
|
||
"Notifications.ReceivedItem": "發來一件物品:",
|
||
"Notifications.VoiceMessage": "發來一條語音訊息",
|
||
|
||
"Undo.SetField": "將字段 {field_name} 設置為 {value}",
|
||
"Undo.SetReference": "將引用 {ref_name} 設置為 {ref_target}",
|
||
"Undo.Spawn": "生成 {name}",
|
||
"Undo.Destroy": "銷燬 {name}",
|
||
"Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}",
|
||
"Undo.DuplicateComponent": "組件重複",
|
||
"Undo.DestroyComponent": "銷燬 {slot_name} 上的 {component_type}",
|
||
"Undo.Transform": "{name} 已移動",
|
||
"Undo.Translate": "平移",
|
||
"Undo.TranslateAlongAxis": "沿軸平移",
|
||
"Undo.RotateAroundAxis": "繞軸旋轉",
|
||
"Undo.ResetPosition": "重置位置",
|
||
"Undo.ResetRotation": "重置旋轉",
|
||
"Undo.ResetScale": "重置縮放",
|
||
|
||
"Undo.GrabObjects": "抓取物體",
|
||
"Undo.DestroyGrabbed": "銷毀所持物體",
|
||
"Undo.DuplicateGrabbed": "複製所持物體",
|
||
|
||
"Undo.ChangeBoxSize": "變更盒子尺寸",
|
||
"Undo.BrushStroke": "筆觸",
|
||
"Undo.ChangeColor": "換色",
|
||
"Undo.CloneComponent": "克隆組件",
|
||
"Undo.MoveIKBone": "移動IK骨骼",
|
||
"Undo.MoveSun": "移動太陽",
|
||
"Undo.ApplyMaterial": "應用材料",
|
||
"Undo.BakeMeshes": "烘焙 {name}",
|
||
"Undo.ChangeMesh": "更換網格",
|
||
"Undo.InsertParent": "爲 {name} 插入父項",
|
||
"Undo.Wiggler": "邪惡的東西",
|
||
|
||
"Undo.ExtractMaterialsFromHierarchy": "從層次結構提取材質",
|
||
"Undo.BatchConvertMaterials": "批量轉換材質",
|
||
|
||
"Tooltips.Brush.ChangeColor" : "改變顏色",
|
||
"Tooltips.Brush.IncrementSize" : "增大",
|
||
"Tooltips.Brush.DecrementSize" : "縮小",
|
||
|
||
"Tooltips.Dev.CreateNew": "創建新的...",
|
||
"Tooltips.Dev.Selection": "選擇: {mode}",
|
||
"Tooltips.Dev.DevMode.Off": "開發人員模式:禁用",
|
||
"Tooltips.Dev.DevMode.On": "開發人員模式:啓用",
|
||
"Tooltips.Dev.OpenInspector": "打開查看器",
|
||
"Tooltips.Dev.DeselectAll": "全部取消選擇",
|
||
"Tooltips.Dev.DestroySelected": "銷毀所選",
|
||
"Tooltips.Dev.ConfirmDestroySelected": "確認銷燬所選",
|
||
|
||
"Tooltips.Dev.GizmoOptions" : "Gizmo 選項",
|
||
"Tooltips.Dev.SelectParent" : "選擇父級",
|
||
"Tooltips.Dev.LocalSpace" : "局部座標",
|
||
"Tooltips.Dev.GlobalSpace" : "全局座標",
|
||
"Tooltips.Dev.Translation" : "平移",
|
||
"Tooltips.Dev.Rotation" : "旋轉",
|
||
"Tooltips.Dev.Scale" : "縮放",
|
||
|
||
"Tooltip.Color.Picker": "選色器",
|
||
|
||
"Tooltip.GrabbableSetter.Scalable": "設爲可縮放",
|
||
"Tooltip.GrabbableSetter.NonScalable": "設爲不可縮放",
|
||
"Tooltip.GrabbableSetter.ApplyToRoot": "設爲應用到根組件",
|
||
"Tooltip.GrabbableSetter.AppyToHit": "設爲應用到命中組件",
|
||
|
||
"Tooltip.CharacterCollider.MarkGrippable": "標記爲可抓取",
|
||
"Tooltip.CharacterCollider.DontMarkGrippable": "不要標記爲可抓取",
|
||
"Tooltip.CharacterCollider.EnsureWalkRun": "確保步行/跑步運動",
|
||
"Tooltip.CharacterCollider.EnsureZeroG": "確保零重力運動",
|
||
"Tooltip.CharacterCollider.EnsurePhysicalFly": "確保物理飛行運動",
|
||
|
||
"Tooltip.Light.Point": "點光源",
|
||
"Tooltip.Light.Spot": "聚光燈",
|
||
"Tooltip.Light.Sun": "太陽",
|
||
|
||
"Tooltip.MeshVisibility.KeepShadow": "保持陰影",
|
||
"Tooltip.MeshVisibility.ShadowOff": "禁用陰影",
|
||
"Tooltip.MeshVisibility.ShadowOn": "啟用陰影",
|
||
"Tooltip.MeshVisibility.OnlyShadow": "設置為僅陰影",
|
||
"Tooltip.MeshVisibility.DoubleSidedShadow": "設置為雙面陰影",
|
||
|
||
"Tooltip.Slicer.Add": "添加切片器",
|
||
"Tooltip.Slicer.Clear": "清除設定",
|
||
|
||
"Tooltip.Material.RayMode": "射線模式",
|
||
"Tooltip.Material.AreaMode": "區域模式",
|
||
"Tooltip.Material.ObjectMode": "對象全局模式",
|
||
"Tooltip.Material.SceneMode": "場景全局模式",
|
||
"Tooltip.Material.CreateCopy": "建立副本",
|
||
"Tooltip.Material.Edit": "編輯材料",
|
||
"Tooltip.Material.Convert": "轉換為...",
|
||
"Tooltip.Material.ConvertAll": "把全部轉換爲...",
|
||
"Tooltip.Material.CreateNew": "創建新的",
|
||
|
||
"Tooltip.Mesh.Edit": "編輯網格",
|
||
|
||
"Tooltip.Cartridge.Eject": "取出球體",
|
||
|
||
"Tooltip.Microphone.Format.WAV": "WAV文件",
|
||
"Tooltip.Microphone.Format.Vorbis": "OGG文件",
|
||
"Tooltip.Microphone.Format.FLAC": "FLAC文件",
|
||
"Tooltip.Microphone.ModeHold": "按住以錄製聲音",
|
||
"Tooltip.Microphone.ModePress": "按下以開始/停止錄製聲音",
|
||
"Tooltip.Microphone.SourceRaw": "Raw文件",
|
||
"Tooltip.Microphone.SourceFiltered": "過濾並歸一化",
|
||
|
||
"Tooltip.ProtoFlux.Drive" : "驅動",
|
||
"Tooltip.ProtoFlux.Source" : "源",
|
||
"Tooltip.ProtoFlux.Reference" : "參考",
|
||
"Tooltip.ProtoFlux.Write" : "寫",
|
||
"Tooltip.ProtoFlux.Proxy" : "代理",
|
||
"Tooltip.ProtoFlux.CreateLocal" : "創建局部變量",
|
||
"Tooltip.ProtoFlux.CreateStore" : "創建變量",
|
||
"Tooltip.ProtoFlux.CreateDataModelStore" : "創建結構變量",
|
||
"Tooltip.ProtoFlux.Overview" : "切換概覽",
|
||
"Tooltip.ProtoFlux.NodeBrowser" : "瀏覽節點",
|
||
"Tooltip.ProtoFlux.PackInPlace" : "就地打包",
|
||
"Tooltip.ProtoFlux.PackInto" : "打包爲 <size=50%>{name}</size>",
|
||
"Tooltip.ProtoFlux.Unpack" : "將 <size=50%>{name}</size> 解包",
|
||
"Tooltip.ProtoFlux.ExplicitCast" : "顯式轉換\n<size=50%>(<color=red>警告:</color> 可能丟失數據)</size>",
|
||
|
||
"ProtoFlux.UI.Call" : "調用",
|
||
"ProtoFlux.UI.AsyncCall" : "<size=50%>異步</size> 調用",
|
||
"ProtoFlux.UI.NodeBrowser.Title" : "ProtoFlux 節點",
|
||
|
||
"CreateNew.Back": "<<< <i>返回</i>",
|
||
"CreateNew.EmptyObject": "空對象",
|
||
"CreateNew.ParticleSystem": "粒子系統",
|
||
|
||
"CreateNew.Object": "對象",
|
||
"CreateNew.Object.AvatarCreator": "化身創建器",
|
||
"CreateNew.Object.Camera": "相機",
|
||
"CreateNew.Object.ReflectionProbe": "反射探針",
|
||
"CreateNew.Object.Mirror": "鏡子",
|
||
"CreateNew.Object.Portal": "傳送門",
|
||
"CreateNew.Object.VideoPlayer": "視頻播放器",
|
||
"CreateNew.Object.SpawnArea": "出生區域",
|
||
"CreateNew.Object.SpawnPoint": "出生點",
|
||
"CreateNew.Object.UIXCanvas": "UIX 畫布",
|
||
"CreateNew.Object.Facet": "Facet",
|
||
|
||
"CreateNew.Object.FogVolume": "霧量",
|
||
"CreateNew.Object.FogVolume.Additive": "添加",
|
||
"CreateNew.Object.FogVolume.Alpha": "Alpha",
|
||
"CreateNew.Object.FogVolume.Multiplicative": "乘性",
|
||
"CreateNew.Object.FogVolume.Gradient": "梯度",
|
||
|
||
"CreateNew.Text": "文本",
|
||
"CreateNew.Text.Basic": "基本的",
|
||
"CreateNew.Text.Outline": "描邊",
|
||
|
||
"CreateNew.Editor": "編輯器",
|
||
"CreateNew.Editor.UserInspector": "用戶查看器",
|
||
"CreateNew.Editor.LightSourcesWizard": "世界光源設置嚮導",
|
||
"CreateNew.Editor.TextRendererWizard": "世界文字渲染器設置嚮導",
|
||
"CreateNew.Editor.AssetOptimizationWizard": "資產優化設置嚮導",
|
||
"CreateNew.Editor.CubemapCreator": "立方體貼圖創建器",
|
||
"CreateNew.Editor.ReflectionProbes": "反射探針設置嚮導",
|
||
|
||
"CreateNew.3DModel": "3D模型",
|
||
"CreateNew.3DModel.Triangle": "三角形",
|
||
"CreateNew.3DModel.Box": "盒型",
|
||
"CreateNew.3DModel.Sphere": "球形",
|
||
"CreateNew.3DModel.Capsule": "膠囊",
|
||
"CreateNew.3DModel.Cone": "錐體",
|
||
"CreateNew.3DModel.Cylinder": "圓筒",
|
||
"CreateNew.3DModel.Quad": "四邊形",
|
||
"CreateNew.3DModel.Grid": "格",
|
||
"CreateNew.3DModel.Torus": "圓環面",
|
||
|
||
"CreateNew.Collider": "碰撞體",
|
||
"CreateNew.Collider.Box": "盒型",
|
||
"CreateNew.Collider.Sphere": "球形",
|
||
"CreateNew.Collider.Capsule": "膠囊",
|
||
"CreateNew.Collider.Cylinder": "圓筒",
|
||
"CreateNew.Collider.Cone": "錐體",
|
||
"CreateNew.Collider.Mesh": "網格",
|
||
|
||
"CreateNew.Light": "光照",
|
||
"CreateNew.Light.Point": "點光源",
|
||
"CreateNew.Light.Spot": "聚光燈",
|
||
"CreateNew.Light.Directional": "方向光",
|
||
|
||
"CreateNew.Materials": "材質",
|
||
|
||
"CreateNew.Directory.Title": "創建新目錄:",
|
||
"CreateNew.Directory.Error.EmptyName": "請輸入名稱:",
|
||
"CreateNew.Directory.Error.LongName": "名稱太長了:",
|
||
"CreateNew.Directory.Error.InvalidName": "無效名稱:",
|
||
|
||
"AvatarCreator.Title": "化身創建器",
|
||
"AvatarCreator.Instructions": "將化身對象與頭顯和控制器參考對齊(可選),然後按創建將其轉換為化身",
|
||
"AvatarCreator.UseSymmetry": "使用對稱",
|
||
"AvatarCreator.ShowToolAnchors": "顯示工具錨點",
|
||
"AvatarCreator.SetupVolumeMeter": "設置音量計",
|
||
"AvatarCreator.SetupEyes": "設置眼睛",
|
||
"AvatarCreator.SetupFaceTracking": "設置人臉跟踪",
|
||
"AvatarCreator.ProtectAvatar": "保護化身",
|
||
"AvatarCreator.CalibrateFeet": "校準腳",
|
||
"AvatarCreator.CalibrateHips": "校準骨盆/臀部",
|
||
"AvatarCreator.AlignHeadForward": "頭向前對齊",
|
||
"AvatarCreator.AlignHeadUp": "頭向上對齊",
|
||
"AvatarCreator.AlignHeadRight": "頭向右對齊",
|
||
"AvatarCreator.CenterHead": "居中頭位置",
|
||
"AvatarCreator.TryAlignHands": "嘗試對齊手",
|
||
"AvatarCreator.AlignToolAnchors": "對齊工具錨點",
|
||
"AvatarCreator.Create": "創建",
|
||
|
||
"Importer.General.AsRawFile": "Raw文件",
|
||
|
||
"Importer.Folder.Title": "文件夾導入器",
|
||
"Importer.Folder.Individual": "逐個導入",
|
||
"Importer.Folder.Individual.Description": "為文件夾中的每個受支持文件創建一個單獨的導入對話框",
|
||
"Importer.Folder.Batch": "批量導入",
|
||
"Importer.Folder.Batch.Description": "爲每種類型的文件以相同設置創建一個導入對話框",
|
||
"Importer.Folder.Minecraft": "Minecraft 中的世界",
|
||
"Importer.Folder.Minecraft.Description": "如果安裝了 Mineways,導入 Minecraft 中的世界。",
|
||
|
||
"Importer.Image.Title": "圖片導入器",
|
||
"Importer.Image.Prompt": "您要導入什麼?",
|
||
"Importer.Image.Regular": "圖像/紋理",
|
||
"Importer.Image.Screenshot": "<size=50%>(在這)</size> 截圖",
|
||
"Importer.Image.PixelArt" : "像素藝術",
|
||
"Importer.Image.360": "360度照片/天空盒",
|
||
"Importer.Image.StereoPhoto": "立體照片",
|
||
"Importer.Image.Stereo360": "立體360度照片",
|
||
"Importer.Image.180": "180度照片",
|
||
"Importer.Image.Stereo180": "立體180度照片",
|
||
"Importer.Image.LUT": "LUT",
|
||
|
||
"Importer.ImageVideo.LayoutPrompt": "它使用什麼佈局?",
|
||
"Importer.ImageVideo.LayoutHorizontalLR": "並排 LR",
|
||
"Importer.ImageVideo.LayoutHorizontalRL": "並排 RL",
|
||
"Importer.ImageVideo.LayoutVerticalLR": "上下 LR",
|
||
"Importer.ImageVideo.LayoutVerticalRL": "上下 RL",
|
||
|
||
"Importer.Model.Title": "模型導入器",
|
||
"Importer.Model.Prompt": "您要導入什麼?",
|
||
"Importer.Model.Regular": "3D模型",
|
||
"Importer.Model.3DScan": "3D掃描",
|
||
"Importer.Model.CAD": "CAD模型",
|
||
"Importer.Model.PointCloud": "點雲",
|
||
"Importer.Model.VertexColorModel": "頂點着色模型",
|
||
"Importer.Model.AdvancedSettings": "高級設置",
|
||
"Importer.Model.ModelKindPrompt": "什麼樣的3D模型?",
|
||
"Importer.Model.RegularKind": "常規/化身",
|
||
"Importer.Model.SeparableKind": "可分離的可吸附組件",
|
||
"Importer.Model.UnitsPrompt": "它的單位是什麼?",
|
||
"Importer.Model.AutoScale": "自動縮放(未知縮放)",
|
||
"Importer.Model.AutoHumanoid": "自動人形高度",
|
||
"Importer.Model.Meters": "米(m)",
|
||
"Importer.Model.Millimeters": "毫米(mm)",
|
||
"Importer.Model.Centimeters": "公分(cm)",
|
||
"Importer.Model.Inches": "英寸",
|
||
"Importer.Model.FinalizePrompt": "您確定要導入嗎?",
|
||
"Importer.Model.RunImport": "運行導入!",
|
||
|
||
"Importer.Model.Advanced.Scale": "縮放:",
|
||
"Importer.Model.Advanced.AutoScale": "自動縮放",
|
||
"Importer.Model.Advanced.MaxTexSize": "最大紋理大小",
|
||
"Importer.Model.Advanced.ImageFormat": "圖片格式: ",
|
||
"Importer.Model.Advanced.Material": "材質: ",
|
||
"Importer.Model.Advanced.PreferSpecular": "首選鏡面",
|
||
"Importer.Model.Advanced.AlignAxis": "對齊軸: ",
|
||
|
||
"Importer.Model.Advanced.Normals": "計算法線",
|
||
"Importer.Model.Advanced.Tangents": "計算切線",
|
||
"Importer.Model.Advanced.VertexColors": "導入頂點顏色",
|
||
"Importer.Model.Advanced.Bones": "導入骨骼",
|
||
"Importer.Model.Advanced.Lights": "導入燈光",
|
||
"Importer.Model.Advanced.TextureAlpha": "計算紋理Alpha",
|
||
"Importer.Model.Advanced.AlbedoColor": "導入反射顏色",
|
||
"Importer.Model.Advanced.ImportEmissive": "導入發光屬性",
|
||
|
||
"Importer.Model.Advanced.Colliders": "生成碰撞體",
|
||
"Importer.Model.Advanced.Animations": "導入動畫",
|
||
"Importer.Model.Advanced.SetupSnappable": "設置為可吸附",
|
||
"Importer.Model.Advanced.SetupTimelapse": "設置為延時拍攝",
|
||
"Importer.Model.Advanced.ImportExternalTextures": "導入外部紋理",
|
||
"Importer.Model.Advanced.SkinnedMeshes": "導入蒙皮網格",
|
||
"Importer.Model.Advanced.SetupIK": "設置IK",
|
||
"Importer.Model.Advanced.VisualizeRig": "可視化綁定",
|
||
"Importer.Model.Advanced.ForceTpose": "強制T-Pose",
|
||
"Importer.Model.Advanced.ForcePointCloud": "作為點雲",
|
||
|
||
"Importer.Model.Advanced.DualSided": "強制雙面",
|
||
"Importer.Model.Advanced.FlatShaded": "強制平面着色",
|
||
"Importer.Model.Advanced.DeduplicateInstances": "刪除重複實例(慢)",
|
||
"Importer.Model.Advanced.Optimize": "優化模型/場景",
|
||
"Importer.Model.Advanced.SplitSubmeshes": "分割子網格",
|
||
"Importer.Model.Advanced.RandomColors": "產生隨機顏色",
|
||
"Importer.Model.Advanced.SpawnMaterialOrbs": "產生材質球",
|
||
"Importer.Model.Advanced.ImagesByName": "按名稱導入圖像",
|
||
"Importer.Model.Advanced.ForcePointFiltering": "強制過濾點",
|
||
"Importer.Model.Advanced.ForceNoMipMaps": "強制不使用 MipMaps",
|
||
"Importer.Model.Advanced.ForceUncompressed": "強制解壓縮",
|
||
|
||
"Importer.Model.Advanced.Grabbable": "使可抓取",
|
||
"Importer.Model.Advanced.Scalable": "使可擴展",
|
||
"Importer.Model.Advanced.PositionAtOrigin": "置於原點",
|
||
"Importer.Model.Advanced.AssetsOnObject": "將資產放在對像上",
|
||
|
||
"Importer.Video.Title": "視頻導入器",
|
||
"Importer.Video.Prompt": "您要導入什麼?",
|
||
"Importer.Video.Regular": "視頻",
|
||
"Importer.Video.360": "360度視頻",
|
||
"Importer.Video.Stereo": "立體視頻",
|
||
"Importer.Video.Stereo360": "立體360度視頻",
|
||
"Importer.Video.Depth": "深度視頻",
|
||
"Importer.Video.180": "180度視頻",
|
||
"Importer.Video.Stereo180": "立體180度視頻",
|
||
"Importer.Video.Depth.Prompt": "深度預設",
|
||
"Importer.Video.Depth.Default": "默認",
|
||
|
||
"Importer.Slices.Title": "將圖像切片導入爲體積紋理",
|
||
"Importer.Slices.TitleGrayscale": "將圖像切片導入爲體積紋理(灰度)",
|
||
"Importer.Slices.Description": "將文件夾中的所有圖像合成爲一個體積紋理",
|
||
|
||
"Exporter.Title": "導出",
|
||
"Exporter.FileName": "文件名:",
|
||
"Exporter.ExportAs": "導出爲:",
|
||
"Exporter.Export": "導出",
|
||
"Exporter.Exporting": "導出中...",
|
||
|
||
"NewWorld.Title": "創建世界",
|
||
"NewWorld.SessionTitle": "新會話",
|
||
"NewWorld.Template": "世界模板:",
|
||
"NewWorld.CustomPreset": "自定義預設:",
|
||
"NewWorld.SessionSettings": "會話設定:",
|
||
"NewWorld.UnsafeMode": "不安全模式:",
|
||
"NewWorld.Port": "端口:",
|
||
"NewWorld.AutoPort": "自動:",
|
||
"NewWorld.DefaultName": "{name} 世界",
|
||
|
||
"FullBody.Title": "全身/化身校準",
|
||
"FullBody.SetHeight": "1) 設定身高",
|
||
"FullBody.HeightInstructions": "確保這是您的實際身高,否則校準將無法正常進行。人體模型應與頭顯和控制器相符。",
|
||
"FullBody.HeightWarning": "這似乎不正確。確保它是您的實際身高。",
|
||
"FullBody.ConfirmMapping": "2) 確認跟踪器映射",
|
||
"FullBody.MappingInstructions": "直立站立,確保跟踪器正在跟踪並被正確檢測到。",
|
||
"FullBody.StartCalibration": "啟動跟踪器校準",
|
||
"FullBody.JustCalibrateAvatar": "只是校准我的化身",
|
||
"FullBody.JustCalibrateAvatarDescription": "跳過全身校準,僅校準化身",
|
||
"FullBody.SkipAndAdjustAvatar": "跳過並調整化身",
|
||
"FullBody.CalibrateInstructions": "使自己與遊戲空間中的紅色身體覆蓋層對齊,然後按下兩個扳機鍵進行確認。確保您真實的腳和臀部與虛擬的盡可能接近。",
|
||
|
||
"FullBody.BeforeCalibrationInstructions": "確保跟踪器正在跟踪且您的身高已設置",
|
||
"FullBody.CalibratingPoseInstructions": "確保自己與參考對齊,然後按下兩個扳機鍵進行確認",
|
||
"FullBody.AdjustAvatarInstructions": "調整化身的身體偏移,使其與參考最匹配",
|
||
"FullBody.FineTuneCalibrationInstructions": "通過移動藍色參考來驗證和微調校準",
|
||
|
||
"FullBody.CalibrateTrackersHeader": "校準跟踪器",
|
||
"FullBody.CalibrateTrackersInstructions": "抓取並放置相對於跟蹤器的藍色身體部分,以調整其偏移量。它們應與跟踪器在您身體上的位置相匹配。 \n 您可以在以後隨時通過重新打開此工具來調整校準。",
|
||
"FullBody.UseSymmetry": "使用對稱",
|
||
"FullBody.ShowBodyOverlay": "顯示身體疊加",
|
||
"FullBody.HeightCompensationInstructions": "如果人體模型過高(彎曲)或過矮,請調整高度補償以達到最佳配合。",
|
||
"FullBody.RecalibratePrompt": "跟踪器損壞或丟失?",
|
||
"FullBody.Recalibrate": "再次運行T-Pose校準",
|
||
"FullBody.CalibrateAvatarPrompt": "需要調整化身配合度嗎?",
|
||
"FullBody.CalibrateAvatar": "校准我的化身",
|
||
"FullBody.FinishPrompt": "看起來不錯?",
|
||
"FullBody.FinishCalibration": "完成全身校準",
|
||
|
||
"FullBody.CalibrateAvatarTitle": "校準化身",
|
||
"FullBody.CalibrateAvatarInstructions": "確保已映射所有身體部位,然後在其周圍拖動藍色球體,以使化身與身體參考最匹配。",
|
||
"FullBody.ShowReferenceOverlay": "顯示參考疊加",
|
||
"FullBody.ResetAvatarPrompt": "化身扭曲或無法追踪?",
|
||
"FullBody.ResetAvatar": "重置映射",
|
||
"FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最終彎成弓形)或太矮,在此處調整其高度補償使它更適合您的身高。",
|
||
"FullBody.AvatarHeightCompensation": "化身高度補償: {n, number, percent}",
|
||
"FullBody.ResetAvatarHeightCompensation": "重置高度補償",
|
||
"FullBody.AvatarSaveWarning": "完成校准後,不要忘記保存您的化身!",
|
||
"FullBody.FinishAvatarCalibration": "完成化身校準",
|
||
"FullBody.CalibrationFinishedInstructions": "如果您對校準滿意,則可以保存您的化身並退出。",
|
||
"FullBody.CloseCalibrator": "關閉校準工具",
|
||
"FullBody.CalibrationRedoInstructions": "如果校準有誤差,或是您想校準更多的化身,則可以進行更多的調整。您也可以在以後的任何時候重新打開此校準器以進行調整。 \n 如果您僅更改了跟踪器,則無需再次校準化身。",
|
||
"FullBody.ReturnToTrackerCalibration": "返回跟踪器校準",
|
||
|
||
"FullBody.Hips": "臀部",
|
||
"FullBody.Feet": "腳部",
|
||
"FullBody.Chest": "胸部",
|
||
"FullBody.Elbows": "肘部",
|
||
"FullBody.Knees": "膝蓋",
|
||
|
||
"FullBody.TrackerMapped": "追踪器已映射",
|
||
"FullBody.NotTracking": "未在追踪...",
|
||
"FullBody.NoTracker": "沒有已映射追踪器",
|
||
"FullBody.FeetNotTracking": "腳部未追踪...",
|
||
|
||
"FullBody.AvatarPointMapped": "已映射",
|
||
"FullBody.AvatarPointNotMapped": "未映射",
|
||
"FullBody.AvatarPointNoTracker": "沒有追踪器",
|
||
|
||
"CameraControl.Title": "相機控制",
|
||
"CameraControl.MirroringOffWarning": "鏡像關閉",
|
||
"CameraControl.MirrorToDisplay": "鏡像顯示",
|
||
"CameraControl.TakePhoto": "拍照",
|
||
"CameraControl.Take360Photo": "拍360度照片",
|
||
|
||
"CameraControl.Mode.SmoothPOV": "平滑POV",
|
||
"CameraControl.Mode.ThirdPerson": "第三人稱",
|
||
"CameraControl.Mode.Group": "羣組",
|
||
"CameraControl.Mode.World": "世界",
|
||
"CameraControl.Mode.Manual": "手動",
|
||
|
||
"CameraControl.Settings.AvoidOcclusion": "避免遮擋",
|
||
"CameraControl.Settings.KeepInWorldspace": "留在世界空間",
|
||
"CameraControl.Settings.MovementWobble": "運動擺動",
|
||
"CameraControl.Settings.AimInFrontOfHead": "瞄準頭部",
|
||
"CameraControl.Settings.HideCamera": "隱藏相機",
|
||
"CameraControl.Settings.ForceEyesOnCamera": "強制注視相機",
|
||
"CameraControl.Settings.HideBadges": "隱藏徽章",
|
||
"CameraControl.Settings.HideLasers": "隱藏激光",
|
||
"CameraControl.Settings.ShowFrustum": "顯示平截頭體",
|
||
"CameraControl.Settings.PhotoTimer": "拍照計時器",
|
||
"CameraControl.Settings.ShowLiveBadge": "顯示直播徽章",
|
||
"CameraControl.Settings.AudioFromCameraViewpoint": "相機視角的音頻",
|
||
|
||
"CameraControl.OpenCloseUsers": "用戶",
|
||
"CameraControl.CreateCameraAnchor": "創建相機錨點",
|
||
|
||
"CameraControl.Anchors.Interpolate": "在錨點之間插值",
|
||
"CameraControl.Anchors.InterpolationSpeed": "錨點插值速度:",
|
||
"CameraControl.Anchors.LinearInterpolation": "線性插值",
|
||
"CameraControl.Anchors.NoAnchors": "這個世界中沒有相機錨點",
|
||
|
||
"CameraControl.Positioning.FieldOfView": "視場",
|
||
"CameraControl.Positioning.AngleOffset": "角度偏移",
|
||
"CameraControl.Positioning.Distance": "距離",
|
||
"CameraControl.Positioning.Height": "高度",
|
||
"CameraControl.Positioning.FirstPersonPitch": "第一人稱俯仰角",
|
||
"CameraControl.Positioning.FirstPersonRoll": "第一人稱滾轉角",
|
||
"CameraControl.Positioning.FirstPersonOffset": "第一人稱偏移",
|
||
"CameraControl.Positioning.Reset": "重置",
|
||
|
||
"CameraControl.Control.AnyoneCanInteract": "任何人都可以互動",
|
||
"CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染預覽",
|
||
"CameraControl.Control.RenderPrivateUI": "渲染私人用戶界面",
|
||
"CameraControl.Control.MotionBlur": "運動模糊",
|
||
"CameraControl.Control.ScreenSpaceReflections": "屏幕空間反射",
|
||
"CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片",
|
||
"CameraControl.Control.FlipPreview": "翻轉預覽",
|
||
"CameraControl.Control.GroupDetectionRadius": "組檢測半徑:{n} m",
|
||
"CameraControl.Control.GroupExcludeBoundary": "組排除邊界:{n} m",
|
||
"CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}",
|
||
"CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}",
|
||
"CameraControl.Control.FramingSmoothSpeed": "構圖平滑速度:{n}",
|
||
|
||
"CameraControl.OBS.IP": "OBS Websocket IP:",
|
||
"CameraControl.OBS.Password": "OBS密碼(可選):",
|
||
"CameraControl.OBS.Connect": "連接",
|
||
"CameraControl.OBS.Instructions": "確保OBS正在運行,我們支持 OBS 版本 28+。",
|
||
"CameraControl.OBS.OpenInstaller": "打開安裝程序頁面",
|
||
"CameraControl.OBS.Launch": "啟動OBS",
|
||
"CameraControl.OBS.Launching": "啓動中...",
|
||
"CameraControl.OBS.Launched": "啓動了!",
|
||
"CameraControl.OBS.Connecting": "正在連接中...",
|
||
"CameraControl.OBS.Connected": "連接上了!",
|
||
"CameraControl.OBS.Disconnected": "斷線!",
|
||
"CameraControl.OBS.AuthFailure": "認證失敗!",
|
||
"CameraControl.OBS.ConnectionFailed": "連接失敗:",
|
||
"CameraControl.OBS.ConnectionTimeout": "連接超時。OBS在運行嗎?",
|
||
"CameraControl.OBS.UnexpectedConnectionError": "意外的連接錯誤:",
|
||
"CameraControl.OBS.DisconnectedPage": "OBS斷開",
|
||
"CameraControl.OBS.ReturnToConnect": "返回連接頁面",
|
||
"CameraControl.OBS.AutoMirror": "錄像/推流自動鏡像",
|
||
"CameraControl.OBS.Bitrate": "比特率:{n}/s",
|
||
"CameraControl.OBS.FPS": "幀率:{n}",
|
||
"CameraControl.OBS.DroppedFrames": "丟幀:{n}",
|
||
"CameraControl.OBS.Idle": "IDLE",
|
||
"CameraControl.OBS.Live": "LIVE",
|
||
"CameraControl.OBS.Recording": "REC",
|
||
"CameraControl.OBS.OpenInstallerReason": "您可以在這個頁面下載 obs-websocket 插件",
|
||
|
||
"CameraControl.OBS.Streaming.Start": "開始流式傳輸",
|
||
"CameraControl.OBS.Streaming.Starting": "正在開始流式傳輸...",
|
||
"CameraControl.OBS.Streaming.Stop": "停止流式傳輸",
|
||
"CameraControl.OBS.Streaming.Stopping": "正在停止流式傳輸",
|
||
|
||
"CameraControl.OBS.Recording.Start": "開始錄音",
|
||
"CameraControl.OBS.Recording.Starting": "正在開始錄音...",
|
||
"CameraControl.OBS.Recording.Stop": "停止錄音",
|
||
"CameraControl.OBS.Recording.Stopping": "正在停止錄音",
|
||
|
||
"Settings.Height": "我的身高:",
|
||
"Settings.Metric": "公制 (cm)",
|
||
"Settings.Imperial": "英制 (ft)",
|
||
|
||
"Settings.OverrideLocale": "覆蓋語言設置:",
|
||
"Settings.HideAllTutorials": "隱藏所有教程",
|
||
"Settings.ShowInteractionHints": "顯示互動提示",
|
||
"Settings.PrimaryController": "主控制器",
|
||
"Settings.Hotswitching": "VR熱切換",
|
||
"Settings.AllowStrafing": "允許左右移動",
|
||
"Settings.UseHeadDirectionForMovement": "使用頭向移動",
|
||
"Settings.SmoothTurn": "平滑轉向",
|
||
"Settings.SmoothTurnExclusiveMode": "僅平滑轉向模式",
|
||
"Settings.SmoothTurnSpeed": "平滑轉向速度",
|
||
"Settings.SnapTurnAngle": "吸附轉向角度",
|
||
"Settings.NoclipSpeed": "穿牆速度",
|
||
"Settings.SpeedExponent": "速度指數",
|
||
"Settings.MoveThreshold": "移動閾值",
|
||
"Settings.ControllerVibration": "控制器振動",
|
||
"Settings.Haptics": "觸覺反饋",
|
||
"Settings.DisablePhysicalInteractions": "禁用身體互動",
|
||
"Settings.EnableGestures": "啟用手勢",
|
||
"Settings.DoubleClickInterval": "雙擊間隔",
|
||
"Settings.ResetAllTutorials": "重置所有教程",
|
||
"Settings.PreferSteamNetworking": "首選Steam聯機方式",
|
||
"Settings.DisableLAN": "禁用局域網",
|
||
"Settings.LegacyGripEquip": "啟用舊版雙握把裝備",
|
||
"Settings.LegacyWorldSwitcher": "啟用舊版世界切換器",
|
||
"Settings.FetchIncompatibleSessions": "顯示不兼容的會話",
|
||
"Settings.DoNotSendReadStatus": "不發送實時訊息已讀狀態",
|
||
"Settings.MaxConcurrentAssetTransfers": "最大同時傳輸資產數",
|
||
"Settings.AutosaveScreenshotPath": "自動保存截圖路徑",
|
||
"Settings.AutosaveAllScreenshots": "自動保存世界中的所有截圖",
|
||
"Settings.DebugInputBinding": "調試輸入綁定",
|
||
|
||
"Settings.LaserSmoothing.Header": "激光平滑",
|
||
"Settings.LaserSmoothing.Speed": "速度平滑",
|
||
"Settings.LaserSmoothing.ModulateStartAngle": "調整起始角度",
|
||
"Settings.LaserSmoothing.ModulateEndAngle": "調整端角",
|
||
"Settings.LaserSmoothing.ModulateExponent": "調整指數",
|
||
"Settings.LaserSmoothing.ModulateSpeedMultiplier": "調製速度係數",
|
||
"Settings.LaserSmoothing.StickThreshold": "粘閾值",
|
||
"Settings.Laser.ShowInDesktop": "在桌面模式下顯示激光",
|
||
"Settings.LaserSmoothing.Reset": "重置激光設置",
|
||
|
||
"Settings.Audio.Header": "音訊",
|
||
"Settings.Audio.Input.Title" : "音頻輸入設備",
|
||
"Settings.Audio.Master": "主音量:{n,number,percent}",
|
||
"Settings.Audio.SoundEffects": "音效:{n,number,percent}",
|
||
"Settings.Audio.Multimedia": "多媒體:{n,number,percent}",
|
||
"Settings.Audio.Voice": "語音:{n,number,percent}",
|
||
"Settings.Audio.UI": "用戶界面:{n,number,percent}",
|
||
"Settings.Audio.DisableVoiceNormalization": "禁用語音標準化",
|
||
"Settings.Audio.NoiseGateThreshold": "噪聲門閾值:{n}",
|
||
"Settings.Audio.NormzliationThreshold": "標準化閾值:{n}",
|
||
"Settings.Audio.NoiseSupression": "噪聲抑制濾波器(RNNoise)",
|
||
"Settings.Audio.WhisperVoiceVolume": "耳語音量(氣泡之外):{n,number,percent}",
|
||
"Settings.Audio.InputDevice": "音頻輸入設備:",
|
||
"Settings.Audio.OutputDevice": "音頻輸出設備:",
|
||
"Settings.Audio.SelectInputDevice": "選擇音頻輸入設備",
|
||
"Settings.Audio.SelectOutputDevice": "選擇音頻輸出設備",
|
||
"Settings.Audio.TestInput": "測試您的音頻輸入:",
|
||
"Settings.Audio.TestDescription": "我們將向您播放來自所選音頻設備的聲音,以便您確認它是正確的。",
|
||
"Settings.Audio.StartTest": "聽聲音\n<size=50%>(檢查麥克風/音頻輸入)</size>",
|
||
"Settings.Audio.StopTest": "停止測試",
|
||
"Settings.Audio.Monitoring": "音頻輸入監控:",
|
||
"Settings.Audio.SystemDefaultOutput": "使用系統默認值",
|
||
|
||
"Settings.Graphics.DesktopFOV": "桌面視場角",
|
||
|
||
"Settings.Locale.Title" : "界面語言",
|
||
"Settings.Locale.ChangeLanguage": "改變語言",
|
||
"Settings.Locale.SelectLanguageHeader": "選擇你的語言:",
|
||
"Settings.Locale.DefaultLanguage": "系統默認",
|
||
|
||
"Settings.Save": "保存設置",
|
||
|
||
"Settings.FullBody.Header": "全身追踪:",
|
||
"Settings.FullBody.FeetPositionSmoothing": "腳部位置平滑",
|
||
"Settings.FullBody.FeetRotationSmoothing": "腳部旋轉平滑",
|
||
"Settings.FullBody.HipsPositionSmoothing": "臀部位置平滑",
|
||
"Settings.FullBody.HipsRotationSmoothing": "臀部旋轉平滑",
|
||
|
||
"Settings.Dash.Header": "儀表板",
|
||
"Settings.Dash.Curvature": "曲率",
|
||
"Settings.Dash.OpenCloseSpeed": "開/關速度",
|
||
|
||
"Settings.LeapMotion.Name": "Leap Motion",
|
||
"Settings.LeapMotion.Enabled": "啟用Leap追踪",
|
||
"Settings.LeapMotion.HorizontalOffset": "水平偏移",
|
||
"Settings.LeapMotion.VerticalOffset": "垂直偏移",
|
||
"Settings.LeapMotion.ForwardOffset": "前向偏移",
|
||
"Settings.LeapMotion.SnapDistance": "控制器手吸附距離",
|
||
"Settings.LeapMotion.UseFingersWhenSnapped": "吸附時使用手指",
|
||
|
||
"Settings.ViveHandTracking.Name": "Vive手指追踪",
|
||
"Settings.ViveHandTracking.Enabled": "啟用Vive手部追踪",
|
||
"Settings.ViveHandTracking.SnapDistance": "Vive手部追踪吸附距離",
|
||
"Settings.ViveHandTracking.UseFingersWhenSnapped": "吸附時使用Vive手指",
|
||
|
||
"Settings.WindowsIntegration": "Windows整合",
|
||
"Settings.LinuxIntegration": "Linux整合",
|
||
|
||
"Settings.System.KeepOriginalScreenshotFormat": "保留原始屏幕截圖格式",
|
||
"Settings.System.KeepOriginalScreenshotFormat.Description": "啟用後,將截圖保存到“文檔”文件夾後將不會轉換為JPG",
|
||
|
||
"Security.Hyperlink.Title" : "外部鏈接",
|
||
"Security.Hyperlink.Warning": "<b><size=125%>警告:外部超鏈接</size></b> \n您點擊了世界中的一個鏈接。您要打開它嗎?其將在您的桌面網絡瀏覽器中打開。",
|
||
"Security.Hyperlink.Open": "打開",
|
||
"Security.Hyperlink.Cancel": "取消",
|
||
|
||
"Security.HostAccess.Title": "主機訪問",
|
||
"Security.HostAccess.Warning": "<b><size=125%>警告:世界正在嘗試訪問第三方主機</size></b>\n允許訪問可能導致第三方收集一些個人信息,例如您的IP和地理位置。",
|
||
"Security.HostAccess.TargetHost": "目標主機: <b>{host}</b>",
|
||
"Security.HostAccess.Reason": "原因: {reason}",
|
||
"Security.HostAccess.NoReason": "<i>沒有提供原因</i>",
|
||
"Security.HostAccess.Allow": "允許",
|
||
"Security.HostAccess.Deny": "拒絕",
|
||
|
||
"ComponentSelector.Back" : "< (返回)",
|
||
"ComponentSelector.Title" : "組件",
|
||
"ComponentSelector.CreateCustomType" : "創建自訂類型",
|
||
"ComponentSelector.CommonGenericTypes" : "常見通用類型",
|
||
"ComponentSelector.CustomGenericArguments" : "自訂通用參數:",
|
||
"ComponentSelector.InvalidType" : "無效類型",
|
||
|
||
"Inspector.Title" : "場景查看器",
|
||
"Inspector.Slot.AttachComponent": "附加組件",
|
||
|
||
"Inspector.Slot.Axis.X": "X: <b>+</b>右 <b>-</b>左",
|
||
"Inspector.Slot.Axis.Y": "Y: <b>+</b>上 <b>-</b>下",
|
||
"Inspector.Slot.Axis.Z": "Z: <b>+</b>前 <b>-</b>後",
|
||
|
||
"Inspector.Slot.Reset.Label": "重置:",
|
||
"Inspector.Slot.Reset.Position": "位置",
|
||
"Inspector.Slot.Reset.Rotation": "旋轉",
|
||
"Inspector.Slot.Reset.Scale": "縮放",
|
||
|
||
"Inspector.Slot.CreatePivotAtCenter": "在中心創建軸心",
|
||
|
||
"Inspector.Slot.JumpTo": "前往該物體",
|
||
"Inspector.Slot.BringTo": "將物體帶至",
|
||
"Inspector.Slot.BringTo.Undo": "將{name}帶至用戶",
|
||
|
||
"Inspector.Slot.ParentUnder.Label": "作爲子級:",
|
||
"Inspector.Slot.ParentUnder.WorldRoot": "世界根空間",
|
||
"Inspector.Slot.ParentUnder.WorldRoot.Undo": "將世界根空間作爲 {name} 的父級",
|
||
"Inspector.Slot.ParentUnder.LocalUserSpace": "用戶本地空間",
|
||
"Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "將用戶本地空間作爲 {name} 的父級",
|
||
|
||
"Inspector.Mesh.StatsHeader": "網格統計",
|
||
"Inspector.Mesh.VertexCount": "頂點數:{n}",
|
||
"Inspector.Mesh.TriangleCount": "三角數:{n}",
|
||
"Inspector.Mesh.PointCount": "點數:{n}",
|
||
"Inspector.Mesh.SubmeshCount": "子網格數:{n}",
|
||
"Inspector.Mesh.BoneCount": "骨骼數:{n}",
|
||
"Inspector.Mesh.BlendshapeCount": "Blendshape數:{n}",
|
||
"Inspector.Mesh.ChannelStats": "法線:{normals}, 切線:{tangents}, 色彩:{colors}, UV0:{uv0}, UV1:{uv1}, UV2:{uv2}, UV3:{uv3}",
|
||
|
||
"Inspector.Mesh.BakeMesh": "烘焙網格",
|
||
"Inspector.Mesh.SetupRenderer": "設置渲染器",
|
||
"Inspector.Mesh.ResaveMesh": "重新保存網格",
|
||
"Inspector.Mesh.RecalculateNormals": "重新計算法線",
|
||
"Inspector.Mesh.RecalculateNormalsSmooth": "重新計算法線(平滑着色)",
|
||
"Inspector.Mesh.RecalculateTangentsMikkt": "重新計算切線(Mikktspace)",
|
||
"Inspector.Mesh.RecalculateTangentsSimple": "重新計算切線(簡單)",
|
||
"Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 BlendShape 法線",
|
||
"Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 BlendShape 法線(平滑着色)",
|
||
"Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切線(Mikktspace)",
|
||
"Inspector.Mesh.FlipNormals": "翻轉法線",
|
||
"Inspector.Mesh.ReverseWinding": "反向佈線",
|
||
"Inspector.Mesh.MakeDualSided": "使雙面",
|
||
"Inspector.Mesh.ConvertToFlatShading": "轉換為平面著色",
|
||
"Inspector.Mesh.ConvertToConvexHull": "轉換為凸包",
|
||
"Inspector.Mesh.ConvertToPointCloud": "轉換為點雲",
|
||
"Inspector.Mesh.MergeDoubles": "合併重複項",
|
||
"Inspector.Mesh.StripEmptyBlendshapes": "條空 Blendshapes",
|
||
"Inspector.Mesh.StripBlendshapeNormals": "條 Blendshape 法線",
|
||
"Inspector.Mesh.StripBlendshapeTangents": "條 Blendshape 切線",
|
||
"Inspector.Mesh.MergeBlendshapes": "合併 Blendshapes",
|
||
|
||
"Inspector.Mesh.GetBoneList": "獲取骨骼列表",
|
||
"Inspector.Mesh.GetBoneData": "獲取骨骼數據",
|
||
|
||
"Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪頂點骨骼權重:",
|
||
"Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}",
|
||
"Inspector.Mesh.UV_Multiplicator": "乘數:",
|
||
"Inspector.Mesh.ScaleUVs": "UV縮放",
|
||
|
||
"Inspector.MeshRenderer.MergeByMaterial": "合併具有相同材質的子網格",
|
||
"Inspector.MeshRenderer.SplitByMaterial": "分離每種材質的網格",
|
||
|
||
"Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)",
|
||
"Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替換",
|
||
|
||
"Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新現有化身的運動模塊",
|
||
|
||
"Inspector.VHACD.Parameter.MergeDoubles": "合併重複項",
|
||
"Inspector.VHACD.Parameter.Resolution": "分辨率",
|
||
"Inspector.VHACD.Parameter.Depth": "深度",
|
||
"Inspector.VHACD.Parameter.Concavity": "凹面",
|
||
"Inspector.VHACD.Parameter.PlaneDownsampling": "平面降採樣",
|
||
"Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降採樣",
|
||
"Inspector.VHACD.Parameter.Alpha": "Alpha",
|
||
"Inspector.VHACD.Parameter.Beta": "Beta",
|
||
"Inspector.VHACD.Parameter.Gamma": "Gamma",
|
||
"Inspector.VHACD.Parameter.Delta": "Delta",
|
||
"Inspector.VHACD.Parameter.PCA": "PCA",
|
||
"Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大頂點數",
|
||
"Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小體積",
|
||
"Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似",
|
||
|
||
"Inspector.VHACD.DecompositionMode.Header": "分解模式:",
|
||
"Inspector.VHACD.DecompositionMode.Voxel": "體素",
|
||
"Inspector.VHACD.DecompositionMode.Tetrahedron": "四面體",
|
||
|
||
"Inspector.VHACD.RunDecomposition": "運行分解",
|
||
"Inspector.VHACD.RemoveVisuals": "移除可視",
|
||
"Inspector.VHACD.RemoveHulls": "移除外殼",
|
||
|
||
"Inspector.ReflectionProbe.Bake": "烘焙反射探針",
|
||
"Inspector.ReflectionProbe.Baking": "正在烘焙反射探針中...",
|
||
|
||
"Inspector.SkinnedMesh.SeparateOutBlendshapes": "將不受Blendshapes影響的網格分離為零件",
|
||
"Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes",
|
||
"Inspector.SkinnedMesh.StripBlendshapesResult": "完成!刪除了:{n,plural, one {# blendshape} other {# blendshapes}}",
|
||
"Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼",
|
||
"Inspector.SkinnedMesh.StripBonesResult": "完成!刪除了:{n,plural, one {# 骨骼} other {# 骨骼}}",
|
||
"Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙無驅動 BlendShapes",
|
||
"Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 BlendShapes:{n}",
|
||
"Inspector.SkinnedMesh.VisualizeBoneBounds": "可視化骨骼邊界框",
|
||
"Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可視化近似合併骨骼的球形邊界",
|
||
"Inspector.SkinnedMesh.ClearBoundsVisuals": "刪除骨骼邊界框的視覺效果",
|
||
"Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根據當前姿態計算顯式邊界",
|
||
"Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "從當前姿態拓展顯式邊界",
|
||
"Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙爲靜態網格",
|
||
|
||
"Inspector.SimpleAvatarProtection.RemoveAll": "移除所有實例",
|
||
"Inspector.SimpleAvatarProtection.RemoveSingle": "移除單個實例",
|
||
"Inspector.SimpleAvatarProtection.Warning": "<color=red><size=150%>警告!</size></color><br>以任何除下方按鈕之外的方式移除這個組件,都會觸發保護機制,並導致自毀和可能的數據損失!",
|
||
"Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保護",
|
||
|
||
"Inspector.BipedRig.GetDiagnosticInfo": "獲取rig診斷信息",
|
||
"Inspector.BipedRig.GenerateDebugVisuals": "生成調試視覺效果",
|
||
"Inspector.BipedRig.ClearDebugVisuals": "清除調試視覺效果",
|
||
"Inspector.BipedRig.DetectHands": "檢測手部綁定",
|
||
"Inspector.BipedRig.DetectLeftHand": "檢測左手綁定",
|
||
"Inspector.BipedRig.DetectRightHand": "檢測右手綁定",
|
||
"Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}",
|
||
"Inspector.BipedRig.LeftHandRigResult": "完成!檢測到左手:{detected}",
|
||
"Inspector.BipedRig.RightHandRigResult": "完成!檢測到右手:{detected}",
|
||
|
||
"Inspector.Texture.Size": "尺寸:{width} x {height}",
|
||
"Inspector.Texture.Format": "格式:{format}, 存儲:<nobr>{memory}</nobr>",
|
||
"Inspector.Texture.Variant": "變種ID:{variant}",
|
||
|
||
"Inspector.Texture.BakeTexture": "烘焙紋理",
|
||
|
||
"Inspector.Texture.InvertRGB": "倒置 RGB",
|
||
"Inspector.Texture.InvertR": "倒置 R",
|
||
"Inspector.Texture.InvertG": "倒置 G",
|
||
"Inspector.Texture.InvertB": "倒置 B",
|
||
"Inspector.Texture.InvertA": "倒置 Alpha",
|
||
"Inspector.Texture.ColorToAlphaWhite": "色彩為Alpha(白色)",
|
||
"Inspector.Texture.ColorToAlphaBlack": "色彩為Alpha(黑色)",
|
||
"Inspector.Texture.AlphaFromIntensity": "基於強度的Alpha",
|
||
"Inspector.Texture.AlphaToMask": "Alpha遮罩",
|
||
"Inspector.Texture.RemoveAlpha": "刪除Alpha",
|
||
"Inspector.Texture.ConvertToGrayscaleAverage": "轉換為灰度(平均)",
|
||
"Inspector.Texture.ConvertToGrayscaleLuminance": "轉換为灰度(明度)",
|
||
"Inspector.Texture.SwapRG": "交換R和G",
|
||
"Inspector.Texture.SwapRB": "交換R和B",
|
||
"Inspector.Texture.SwapRA": "交換R和A",
|
||
"Inspector.Texture.SwapGB": "交換G和B",
|
||
"Inspector.Texture.SwapGA": "交換G和A",
|
||
"Inspector.Texture.SwapBA": "交換B和A",
|
||
"Inspector.Texture.AddWhiteBackground": "添加白色背景",
|
||
"Inspector.Texture.AddBlackBackground": "添加黑色背景",
|
||
"Inspector.Texture.Hue": "色調:",
|
||
"Inspector.Texture.ShiftHue": "轉變色相",
|
||
"Inspector.Texture.Saturation": "飽和:",
|
||
"Inspector.Texture.AdjustSaturation": "調整飽和度",
|
||
"Inspector.Texture.Value": "值:",
|
||
"Inspector.Texture.AdjustValue": "調整值",
|
||
"Inspector.Texture.Gamma": "伽瑪:",
|
||
"Inspector.Texture.AdjustGamma": "調整伽瑪",
|
||
"Inspector.Texture.LongestSide": "最長邊:",
|
||
"Inspector.Texture.Resize": "調整大小",
|
||
"Inspector.Texture.FlipHorizontal": "水平翻轉",
|
||
"Inspector.Texture.FlipVertical": "垂直翻轉",
|
||
"Inspector.Texture.RotateCW": "順時針旋轉90°",
|
||
"Inspector.Texture.RotateCCW": "逆時針旋轉90°",
|
||
"Inspector.Texture.Rotate180": "旋轉180°",
|
||
"Inspector.Texture.TrimTransparent" : "截斷透明度",
|
||
"Inspector.Texture.TrimByCornerColor" : "根據角落顏色截斷",
|
||
"Inspector.Texture.MakeSquare": "使成正方形",
|
||
"Inspector.Texture.ToNearestPOT": "到最接近的2的冪",
|
||
"Inspector.Texture.MakeTileable": "使可切塊(過渡比率):",
|
||
"Inspector.Texture.TileLoop": "平鋪(循環)",
|
||
"Inspector.Texture.TileMirror": "平鋪(鏡面)",
|
||
"Inspector.Texture.NormalizeMaxOnly" : "歸一化(僅最大值)",
|
||
"Inspector.Texture.NormalizeMinMax" : "歸一化(最小值与最大值)",
|
||
"Inspector.Texture.NormalizeIndependent" : "獨立歸一化RGB值(最小值与最大值)",
|
||
"Inspector.Texture.BleedColorToAlpha" : "將顏色滲入Alpha",
|
||
|
||
"Inspector.Texture.InvalidFloats": "診斷:無效的浮點數",
|
||
"Inspector.Texture.GenerateMetadata": "診斷:生成位圖元數據",
|
||
|
||
"Inspector.Material.VariantInfo": "變種ID: {variantID} (Raw變種ID:{rawVariantID})",
|
||
"Inspector.Material.WaitingForApply": "應用變種(WaitingForApply):{waiting,select,True{等候} False{已應用}}",
|
||
|
||
"Inspector.Audio.BakeAudio": "烘焙音頻剪輯",
|
||
"Inspector.Audio.FormatInfo": "採樣率:{rate} Hz, 頻道:{channels} ({channel_count})",
|
||
"Inspector.Audio.Duration": "持續時間:{duration},採樣數:{samples}",
|
||
"Inspector.Audio.EncodingInfo": "編碼器信息:{info}, 完全解碼:{decoded}",
|
||
|
||
"Inspector.Audio.Normalize": "歸一化音量",
|
||
"Inspector.Audio.AmplitudeThreshold": "幅度閾值:",
|
||
"Inspector.Audio.TrimSilence": "修剪無音",
|
||
"Inspector.Audio.TrimStartSilence": "修剪開始無音",
|
||
"Inspector.Audio.TrimEndSilence": "修剪結束無音",
|
||
"Inspector.Audio.PositionDuration": "位置/持續時間(以秒為單位):",
|
||
"Inspector.Audio.TrimStart": "修剪開始",
|
||
"Inspector.Audio.TrimEnd": "修剪結束",
|
||
"Inspector.Audio.FadeIn": "添加淡入",
|
||
"Inspector.Audio.FadeOut": "添加淡出",
|
||
"Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)",
|
||
"Inspector.Audio.ToWAV": "轉換為WAV",
|
||
"Inspector.Audio.ToVorbis": "轉換為OGG Vorbis",
|
||
"Inspector.Audio.ToFLAC": "轉換為FLAC",
|
||
"Inspector.Audio.DenoiseRNNoise": "降噪(RNNoise,針對48 kHz語音進行了優化)",
|
||
"Inspector.Audio.ExtractSides": "提取側面(可以刪除立體聲軌道上的人聲)",
|
||
|
||
"Inspector.AudioStream.BufferState": "可用樣本:{samples}, 丟失:{missed}, 長度:{length}, 全局索引:{index}",
|
||
"Inspector.AudioStream.EncodeState": "可編碼:{samples}, 幀大小:{frame} (最大值:{max_frame}), 採樣率:{rate}",
|
||
"Inspector.AudioStream.DecodeState": "包總數:{total}, 丟包總數:{lost}, 數據包丟失:{loss, number, percent}",
|
||
"Inspector.AudioStream.BufferStats": "平均編解碼:{avgCodec}/s, 平均讀取:{avgRead}/s, 平均寫入:{avgWritten}/s",
|
||
|
||
"Inspector.DynamicBoneChain.SetupFromChildren": "從子級設置",
|
||
"Inspector.DynamicBoneChain.SetupFromChildrenAll": "從子級設置 (強制全部)",
|
||
"Inspector.DynamicBoneChain.SetupFromChildrenRig": "從子級設置 (只有綁定)",
|
||
"Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替換子級中的平滑變換",
|
||
"Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子級中的平滑變換",
|
||
"Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞體與抓取 -------",
|
||
"Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "從層次結構添加固定碰撞體(使用對像根)",
|
||
"Inspector.DynamicBoneChain.AlwaysGrabLastBone": "總是抓取末端骨骼",
|
||
|
||
"Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体",
|
||
"Inspector.Rig.GenerateDebugVisuals": "生成調試視覺效果",
|
||
"Inspector.Rig.ClearDebugVisuals": "清除調試視覺效果",
|
||
|
||
"Inspector.AvatarExpression.AutoAssign": "自動分配Blendshapes(使用啟發式)",
|
||
|
||
"Inspector.CharacterController.Warning": "<color=red><size=150%>警告!</size></color><br>當勾選模擬旋轉(SimulateRotation)時這個組件可以被當作一個簡單的剛體。在您這樣做之前,您需要明白它不曾爲此優化,且對剛體的正式支持會在未來加入。<br>正式支持包括:<br><b>- CPU和網絡效能提升</b> - 使用角色控制器,您的CPU和網絡佔用會顯著上升<br><b>- 約束</b> - 您將能夠在剛體間創建關節、合頁、彈簧和其他約束<br><b>- 對每個人的平滑模擬與交互</b> - 在另一個人嘗試交互時,角色控制器會發生故障<br><b>- 新功能與工具</b> - 讓使用更加簡單<br>-----------------------<br>只要您理解了上述限制,放開玩吧!",
|
||
"Inspector.PrimitiveMemberEditor.Warning": "<color=red><size=150%>警告!</size></color><br>通過他們的ID,這個組件可以被用於與引用交互。這個過程常被稱爲“引用駭入”。<br><br>在您這樣做<b>之前</b>,請知曉這種方式 <b>不被</b> 支援且隨時可能失效。請勿讓您的作品依賴於此項功能。",
|
||
|
||
"Inspector.ParticleStyle.CommonTransitions": "通用變化模板:",
|
||
"Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出",
|
||
"Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入",
|
||
"Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出",
|
||
"Inspector.ParticleStyle.IntensityFadeInOut": "強度淡入 & 淡出",
|
||
"Inspector.ParticleStyle.IntensityFadeIn": "強度淡入",
|
||
"Inspector.ParticleStyle.IntensityFadeOut": "強度淡出",
|
||
"Inspector.ParticleStyle.ClearFades": "清除漸變",
|
||
|
||
"Inspector.Collider.SetFromLocalBounds": "根據本地邊界設置",
|
||
"Inspector.Collider.SetFromGlobalBounds": "根據全局邊界設置",
|
||
"Inspector.Collider.SetFromLocalBoundsPrecise": "根據本地邊界設置(精準)",
|
||
"Inspector.Collider.SetFromGlobalBoundsPrecise": "根據全局邊界設置(精準)",
|
||
"Inspector.Collider.SetFromPreciseBounds": "根據精確邊界設置",
|
||
"Inspector.Collider.SetFromPreciseCylinderBounds": "根據精確圓柱邊界設置",
|
||
"Inspector.Collider.Visualize": "圓柱體可視化",
|
||
|
||
"Inspector.SimpleAwayIndicator.TestAway" : "設爲離開(調試)",
|
||
"Inspector.SimpleAwayIndicator.TestRestore" : "返回正常(調試)",
|
||
|
||
"Inspector.Fields.Drive" : "驅動",
|
||
"Inspector.Fields.DriveWriteBack" : "驅動 <size=50%>(回寫)</size>",
|
||
|
||
"Inspector.Actions.CopyComponent" : "拷貝組件",
|
||
"Inspector.Actions.MoveComponent" : "移動組件",
|
||
|
||
"UserInspector.Title" : "用戶查看器",
|
||
|
||
"WorkerInspector.Title" : "{name} 查看器",
|
||
|
||
"CreateNew.Title" : "創建",
|
||
|
||
"Wizard.General.ProcessRoot": "處理根:",
|
||
"Wizard.General.Result": "結果:",
|
||
"Wizard.General.ErrorNoRoot": "未選擇根",
|
||
"Wizard.General.RemovedResult": "已刪除 {n}",
|
||
|
||
"Wizard.AssetOptimization.Title": "資產優化設置嚮導",
|
||
"Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的資產",
|
||
"Wizard.AssetOptimization.CleanupEmptySlots": "清理空插槽",
|
||
"Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的網格渲染器",
|
||
"Wizard.AssetOptimization.DeduplicateMaterials": "重複材質球刪除",
|
||
"Wizard.AssetOptimization.CleanupFileItems": "清理文件項",
|
||
"Wizard.AssetOptimization.MaxTextureResolution": "設置最大紋理分辨率",
|
||
"Wizard.AssetOptimization.RecompressTextures": "重新壓縮紋理",
|
||
"Wizard.AssetOptimization.RecalculateAllNormals": "重新計算所有法線",
|
||
"Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新計算所有法線(合併)",
|
||
"Wizard.AssetOptimization.RecalculateAllTangents": "重新計算所有切線(Mikktspace)",
|
||
"Wizard.AssetOptimization.ResizedResult": "調整後 {n}",
|
||
|
||
"Wizard.LightSources.Title": "光源嚮導",
|
||
"Wizard.LightSources.Header": "場景光源",
|
||
"Wizard.LightSources.ProcessRoot": "處理根:",
|
||
"Wizard.LightSources.PointLights": "點光源:",
|
||
"Wizard.LightSources.SpotLights": "聚光燈:",
|
||
"Wizard.LightSources.DirectionalLights": "方向光:",
|
||
"Wizard.LightSources.DisabledLights": "禁用的燈光:",
|
||
"Wizard.LightSources.WithTag": "帶標籤:",
|
||
"Wizard.LightSources.SetShadowType": "設置陰影類型",
|
||
"Wizard.LightSources.ChangeIntensity": "更改強度",
|
||
"Wizard.LightSources.ChangeRange": "更改範圍",
|
||
"Wizard.LightSources.Enable": "啟用",
|
||
"Wizard.LightSources.Disable": "禁用",
|
||
"Wizard.LightSources.Destroy": "破壞",
|
||
|
||
"Wizard.CubemapCreator.Title": "立方體貼圖創建器",
|
||
"Wizard.CubemapCreator.Textures": "源紋理:",
|
||
"Wizard.CubemapCreator.TexturesNote": "請注意,某些約定左右相反。如果生成的立方體圖不正確,請嘗試左右互換紋理。",
|
||
"Wizard.CubemapCreator.PosX": "正X(右)",
|
||
"Wizard.CubemapCreator.NegX": "負X(左)",
|
||
"Wizard.CubemapCreator.PosY": "正Y(頂部)",
|
||
"Wizard.CubemapCreator.NegY": "負Y(底部)",
|
||
"Wizard.CubemapCreator.PosZ": "正Z(前)",
|
||
"Wizard.CubemapCreator.NegZ": "負Z(後)",
|
||
"Wizard.CubemapCreator.TopBottomRotation": "頂部/底部旋轉:",
|
||
|
||
"Wizard.ReflectionProbes.Title": "反射探針設置嚮導",
|
||
"Wizard.ReflectionProbes.ProcessRoot": "處理根:",
|
||
"Wizard.ReflectionProbes.ProcessDisabled": "處理已禁用",
|
||
"Wizard.ReflectionProbes.WithTag": "帶標籤:",
|
||
"Wizard.ReflectionProbes.TeleportUserToProbe": "將我傳送到每個探針",
|
||
"Wizard.ReflectionProbes.DelayBetweenProbes": "探針之間的延遲",
|
||
"Wizard.ReflectionProbes.ShowDebugVisuals": "顯示調試視覺效果",
|
||
"Wizard.ReflectionProbes.HideDebugVisuals": "隱藏調試視覺效果",
|
||
"Wizard.ReflectionProbes.BakeProbes": "烘焙探針",
|
||
"Wizard.ReflectionProbes.Baking": "正在烘焙{count}個中的第{index}個...",
|
||
|
||
"Wizard.TextRenderer.Header": "文本渲染器設置嚮導",
|
||
"Wizard.TextRenderer.ProcessRoot": "處理根:",
|
||
"Wizard.TextRenderer.ProcessStandalone": "單獨處理",
|
||
"Wizard.TextRenderer.ProcessUIX": "處理UIX",
|
||
"Wizard.TextRenderer.Disabled": "處理已禁用",
|
||
"Wizard.TextRenderer.WithTag": "帶標籤:",
|
||
"Wizard.TextRenderer.ReplaceMaterial": "替換材質",
|
||
"Wizard.TextRenderer.ReplaceFont": "替換字體",
|
||
"Wizard.TextRenderer.SetColor": "設置顏色",
|
||
|
||
"Desktop.Controls.Title": "桌面控制",
|
||
"Desktop.OpenKeyboard": "打開鍵盤",
|
||
"Desktop.FollowCursor.On": "關注游標: On",
|
||
"Desktop.FollowCursor.Off": "關注游標: Off",
|
||
"Desktop.LegacyInputMode.On": "舊版輸入模式: On",
|
||
"Desktop.LegacyInputMode.Off": "舊版輸入模式: Off",
|
||
"Desktop.Brightness": "亮度: {n,number,percent}",
|
||
"Desktop.Opacity": "不透明度: {n,number,percent}",
|
||
|
||
"VolumePlaneSlicer.Highlight": "高亮",
|
||
"VolumePlaneSlicer.Slicer": "滑塊",
|
||
|
||
"Tutorial.Welcome.Welcome": "歡迎!",
|
||
"Tutorial.Welcome.Description" : "進入一個有着無限可能性的全新數字宇宙。不管您是爲了與世界各地的朋友社交,還是爲了建造、創作與開發從美麗的藝術品、交互式數字化身等小玩意兒,到複雜的可交互遊戲和世界,Resonite 都爲您提供了一個無限可自定義的環境。這裏永遠歡迎您,您也將能在此找到志同道合的朋友。<br><br>在您開始探索之前,我們會先引導您進行一些必要的設置,以確保絲滑的體驗。當您準備就緒,就請點擊下方的按鈕。",
|
||
"Tutorial.Welcome.Begin": "讓我們開始吧!",
|
||
|
||
"Tutorial.Welcome.AccountHeader": "{appName}帳戶",
|
||
"Tutorial.Welcome.AccountDescription": "創建帳戶可為您提供1GB的免費存儲空間,您將可以保存物品、喜歡的化身,添加朋友和傳遞訊息。",
|
||
"Tutorial.Welcome.AccountCreate": "創建帳戶",
|
||
"Tutorial.Welcome.AccountLogin": "我已經有一個帳戶",
|
||
"Tutorial.Welcome.AccountSkip": "在沒有帳戶的情況下繼續",
|
||
"Tutorial.Welcome.AccountSkipHeader": "跳過創建帳戶?",
|
||
"Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)將無法訪問。",
|
||
"Tutorial.Welcome.AccountSkipConfirm": "確定跳過",
|
||
|
||
"Tutorial.Welcome.SettingsHeader": "基本配置",
|
||
"Tutorial.Welcome.SettingsDescription": "你可以配置基本動作和用戶首選項。 所有這些都可以在以後更改。",
|
||
"Tutorial.Welcome.SettingsTurning": "轉向方式",
|
||
"Tutorial.Welcome.SettingsSnapTurn": "吸附式",
|
||
"Tutorial.Welcome.SettingsSnapTurnDescription": "立即轉向新的角度。適用於新用戶。",
|
||
"Tutorial.Welcome.SettingsSmoothTurn": "平滑",
|
||
"Tutorial.Welcome.SettingsSmoothTurnDescription": "平滑地轉向,但易引起暈動症。",
|
||
"Tutorial.Welcome.SettingsPrimaryController": "主控制器",
|
||
"Tutorial.Welcome.SettingsPrimaryLeft": "左",
|
||
"Tutorial.Welcome.SettingsPrimaryLeftDescription": "<b>左:</b> 轉向, <b>右:</b> 側身走",
|
||
"Tutorial.Welcome.SettingsPrimaryRight": "右",
|
||
"Tutorial.Welcome.SettingsPrimaryRightDescription": "<b>左:</b> 側身走, <b>右:</b> 轉向",
|
||
"Tutorial.Welcome.SettingsHeight": "您的身高",
|
||
"Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸",
|
||
|
||
"Tutorial.Welcome.StartTutorialHeader": "準備好開始探索了嗎?",
|
||
"Tutorial.Welcome.StartTutorialDescription": "您已整裝待發,即將踏上探索之旅了!我們會將您傳送到教程世界。在那之後,有一個全新的家世界等待着您。那將是您探索 {appName} 的起點。當您準備好了,請點擊下方的按鈕。",
|
||
"Tutorial.Welcome.StartTutorial": "開始教程",
|
||
|
||
"Tutorial.CommunityYouTube.Title": "社區 YouTube 頻道",
|
||
|
||
"Tutorial.UserResources.UserResourcesTitle": "用戶資源",
|
||
"Tutorial.UserResources.SupportTitle": "如何支持 {appName}",
|
||
"Tutorial.UserResources.MerchandiseTitle": "{appName} 商品",
|
||
|
||
"Tutorial.Intro.BadgesAppTeam": "{appName} 團隊",
|
||
"Tutorial.Intro.BadgesModerator": "管理員",
|
||
"Tutorial.Intro.BadgesMentor": "導師",
|
||
"Tutorial.Intro.BadgesDisabilityHearing": "聽力障礙",
|
||
"Tutorial.Intro.BadgesDisabilityVision": "視覺障礙",
|
||
"Tutorial.Intro.BadgesDisabilitySpeech": "發音障礙",
|
||
"Tutorial.Intro.BadgesTitle": "徽章",
|
||
"Tutorial.Intro.BadgesDescription": "徽章是一些展示用戶特色的小圖標。這兒是一些需要被記住的重要徽章。用戶可以通過 {appName} 機器人賦予自己身體障礙徽章。請查閱 {appName} Wiki 以瞭解更多信息",
|
||
"Tutorial.Intro.HelpSite": "幫助",
|
||
|
||
"Object.Mirror.Toggle": "開關(鏡子)",
|
||
|
||
"Twitch.Panel.Button.Commands.Enabled": "命令啓用",
|
||
"Twitch.Panel.Button.Commands.Disabled": "命令禁用",
|
||
"Twitch.Panel.Button.SafeMode.Enabled": "安全模式啓用",
|
||
"Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用",
|
||
"Twitch.Panel.Button.SubscriberCommands.Enabled": "訂閱者命令<br> 僅對訂閱者啓用",
|
||
"Twitch.Panel.Button.SubscriberCommands.Disabled": "訂閱者命令<br> 對所有人啓用",
|
||
"Twitch.Panel.Title.Text": "Twitch Chat",
|
||
|
||
"Exiting.SavingItems": "正在保存 {n, plural, other {# 項目}}...",
|
||
"Exiting.SavingChanges": "正在保存更改...",
|
||
"Exiting.Exiting": "正在退出中...",
|
||
"Exiting.LoggingOut": "正在註銷...",
|
||
|
||
"Migration.Title": "遷移",
|
||
"Migration.NewTask": "新建遷移任務",
|
||
|
||
"Migration.LoginModal.Title": "遷移數據?",
|
||
"Migration.LoginModal.Description": "您希望從另一個賬戶遷移數據嗎?您也可以選擇稍後再從儀表盤上的“遷移”標籤頁執行此操作。",
|
||
"Migration.LoginModal.OpenMigration": "打開遷移",
|
||
"Migration.LoginModal.Later": "稍後",
|
||
"Migration.LoginResetID.Title": "確定要重置UserID嗎?",
|
||
"Migration.LoginResetID.Description": "請您知悉,執行此項操作會導致 <color=red>難以預知的內容損壞</color>。您所有的物品、世界、好友和訊息都將被成功遷移,但任何依賴於您舊UserID引用的行爲與組件很可能會不再工作,需要進行重新配置。<color=red>不!要!使用這個選項</color> 除非您有非常充分的理由。",
|
||
"Migration.LoginResetID.ResetButton": "我明白了,重置吧",
|
||
|
||
"Migration.ReservedUsername.Title":"<b>被保留的用戶名</b>",
|
||
"Migration.ReservedUsername.Description": "這個用戶名正爲原擁有者所保留。如果這是您的賬戶,請提供您的 {platform} 憑據來解鎖它。我們不會保留這些憑據,它們只在註冊時被用於驗證您對賬戶的所有權。",
|
||
"Migration.SourcePassword": "{platform} 密碼:",
|
||
"Migration.SourceUsername": "{platform} 用戶名:",
|
||
|
||
"Migration.Dialog.Title": "賬戶遷移",
|
||
"Migration.Dialog.Source" : "您可以遷移來自任何兼容基礎設施的數據。首先,從下方的列表中選擇一個您希望自其遷移數據的基礎設施。您也可以通過在安裝文件夾下的“Migrations”文件夾放置配置文件來添加額外基礎設施。",
|
||
"Migration.Dialog.AccountDescription": "要遷移您的賬戶,我們需要您的 {platform} 賬戶密碼以登錄並訪問數據。",
|
||
|
||
"Migration.ResetID.Title": "重置我的UserID",
|
||
"Migration.ResetID.Description":"<color=red><b>警告:</b></color> 選擇這個選項 <b>會不可還原地部分損壞現存內容</b>,其中包括用戶內容、社區服務、鏈接、雲變量等中任何對UserID的引用。這些引用會被重置,但您的物品、世界、好友與訊息不會丟失。我們 <b>只</b> 建議您在想更換一個新的隨機UserID時使用此選項。除非您有重置UserID的充分理由,您 <b>不!該!</b> 使用此選項。您的UserID會像這樣變化:\n U-MyUsername -> U-fX3pKe7AYYQ",
|
||
|
||
"Migration.DataSelection.Title": "當我們遷移您賬戶時,應該遷移哪些數據?",
|
||
"Migration.DataSelection.Everything": "所有數據",
|
||
"Migration.DataSelection.Choose": "讓我自己選擇",
|
||
|
||
"Migration.DataSelection.Favorites": "收藏內容(化身、家、相機、鍵盤、Facets)",
|
||
|
||
"Migration.DataSelection.Favorites.Description": "這將首先遷移您的家、收藏的化身、鍵盤、相機與儀表板,這樣您就能儘快開始使用它們。\n <color=red><b>警告:</b></color> 如果您選擇了這個選項,您可能 <b>失去某些</b> 在遷移前作出的對您收藏內容的更改。",
|
||
"Migration.DataSelection.Favorites.OverwriteTitle": "我們應該在遷移時覆寫您的收藏夾嗎?",
|
||
|
||
"Migration.DataSelection.Home.Title": "將您原來的家設爲默認?",
|
||
"Migration.DataSelection.Home.Description": "當我們遷移您數據時,您原本的雲端家園會被安置在一個不同的URL下,您的默認家會被設爲一個全新的雲端家園。不過,如果您希望如此,我們也可以將您原有的家設置爲默認。即使您選擇了“不”,您原有的家依然可以被訪問。您也可以稍後再收藏它並設爲您的家。",
|
||
|
||
"Migration.DataSelection.Contacts": "好友",
|
||
"Migration.DataSelection.Message History": "訊息歷史",
|
||
"Migration.DataSelection.InventoryWorld": "庫存 & 世界",
|
||
"Migration.DataSelection.CloudVariable.Definitions": "雲變量定義",
|
||
"Migration.DataSelection.CloudVariable.Values": "雲變量值",
|
||
|
||
"Migration.DataSelection.AlwaysOverwrite": "總是覆寫",
|
||
|
||
"Migration.Start": "開始遷移",
|
||
"Migration.Groups.Title": "遷移羣組",
|
||
"Migration.Groups.Introduction": "我們應該遷移您的羣組嗎?",
|
||
|
||
"Migration.Groups.Description": "所有您作爲管理員的羣組都將被默認遷移。如果您只想遷移指定羣組,點擊下方的按鈕來加載它們並選擇您希望遷移的羣組。",
|
||
|
||
"Migration.Groups.LoadGroups": "加載羣組",
|
||
"Migration.Groups.RefreshGroups": "刷新羣組",
|
||
|
||
"Migration.Groups.Fetching": "羣組拉取中...",
|
||
"Migration.Groups.Fetching.LoginFailed": "登錄錯誤:{error}",
|
||
"Migration.Groups.Fetching.Error": "羣組拉取錯誤:{error}",
|
||
"Migration.Groups.NoGroups": "未找到可遷移的 {platform} 羣組。",
|
||
"Migration.Groups.NotGroupAdmin": "您未擔任任何 {platform} 羣組的管理員,請聯繫您羣組的管理員以遷移它們!",
|
||
|
||
"Migration.Summary": "好的,我們已經完成了準備工作。點擊下方的開始遷移按鈕,我們就會開始您的遷移工作。\n\n遷移工作需要一些時間,我們需要拷貝所有的數據。如果您選擇了遷移您的收藏夾,我們會優先遷移它們以便您能夠儘快使用。\n\n在遷移運行時,您無需保持 {appName} 運行,但我們也會通過 {appName} 機器人向您發送通知以告知您進展如何。",
|
||
|
||
"Migration.List.EmptyTitle": "需要開始新的遷移工作嗎?",
|
||
"Migration.List.EmptySubtitle": "點擊左上方的“新建遷移任務”按鈕",
|
||
|
||
"Migration.List.ButtonLabel": "{name}\n<size=50%>創建於:{time}\n狀態:{state}",
|
||
"Migration.Report.Title": "遷移任務報告:",
|
||
"Migration.Report.Description": "<color={hex}>描述:</color> {value}",
|
||
"Migration.Report.Status": "<color={hex}>狀態:</color> {value}",
|
||
"Migration.Report.CreatedOn": "<color={hex}>創建於:</color> {value}",
|
||
"Migration.Report.StartedOn": "<color={hex}>開始於:</color> {value}",
|
||
"Migration.Report.CompletedOn": "<color={hex}>完成於:</color> {value}",
|
||
|
||
"Migration.Report.CurrentlyMigrating": "正在遷移 <color={hex}>{value}</color> 的數據。",
|
||
"Migration.Report.CurrentItem": "當前項目: <color={hex}>{value}</color>",
|
||
|
||
"Migration.Report.CurrentRate": "<color={hex}>當前速度:</color> ~{value} 世界/項目每分鐘",
|
||
|
||
"Migration.Report.EstimatedQueuePosition": "<color={hex}>此任務之前的排隊任務數:</color> {value}",
|
||
"Migration.Report.ContactStatus": "已遷移 <color={hex}>{total}</color> 好友中的 <color={hex}>{current}</color> 個",
|
||
"Migration.Report.MessageStatus": "已遷移 <color={hex}>{value}</color> 條訊息",
|
||
"Migration.Report.CloudVariableDefinitionStatus": "已遷移 <color={hex}>{value}</color> 個雲變量定義",
|
||
"Migration.Report.CloudVariableValueStatus":"已遷移 <color={hex}>{value}</color> 個雲變量",
|
||
"Migration.Report.RecordStatus": "已遷移 <color={hex}>{total}</color> 世界/項目中的 <color={hex}>{current}</color> 個,失敗 <color=red>{failed}</color> 個。",
|
||
"Migration.Report.GroupStatus": "已遷移 <color={hex}>{total}</color> 羣組中的 <color={hex}>{current}</color> 個",
|
||
"Migration.Report.GroupMemberStatus": "共已遷移 <color={hex}>{value}</color> 羣組成員",
|
||
|
||
"Migration.Error": "<color=red>錯誤:</color> {error}",
|
||
"Migration.NothingSelected": "未選擇任何項,無法開始。",
|
||
|
||
"Migration.ColorManagement": "這個世界在伽馬色彩空間下被創建,目前已被自動轉換至線性色彩空間。<br><br>它看起來可能會有些不同,但總體應當保持可用。<br><br>如果您就是作者且發現了世界轉換中的錯誤,<color=red>不!要!存!儲!</color> 僅進行另存。<br><br>只要原始世界存在,我們還可以改良轉換流程。否則您將自己負責修復這些錯誤。",
|
||
|
||
"Temporary.MMC.Voting UI": "MMC 投票界面",
|
||
"Temporary.MMC.Vote": "投票",
|
||
|
||
"Temporary.MMC.Categories.Name": "類別",
|
||
|
||
"Temporary.MMC.Categories.Worlds": "世界",
|
||
"Temporary.MMC.Categories.Worlds.Social": "社交",
|
||
"Temporary.MMC.Categories.Worlds.Game": "遊戲",
|
||
|
||
"Temporary.MMC.Categories.Other": "其他",
|
||
"Temporary.MMC.Categories.Misc": "雜項",
|
||
"Temporary.MMC.Categories.Meme": "梗",
|
||
|
||
"Temporary.MMC.Categories.Avatars": "化身",
|
||
"Temporary.MMC.Categories.Avatars.Accessories": "配件",
|
||
|
||
"Temporary.MMC.VoteSuccess": "在 {category} 中您投票給了 {voteTarget}。",
|
||
"Temporary.MMC.VoteFailure": "投票失敗,您的投票未被成功計票,請重試。",
|
||
"Temporary.MMC.VotedAlready": "您已經爲 {voteTarget} 投過票了。",
|
||
"Temporary.MMC.VoteInvalid": "無效投票,請重試。",
|
||
|
||
"CloudHome.WelcomeHome": "歡迎回家",
|
||
"CloudHome.TargetRangeOptions": "目標範圍選項",
|
||
|
||
"Tutorial.Saving.Title": "歡迎回家!",
|
||
"Tutorial.Saving.Content": "歡迎來到您的 <b><i><color=hero.yellow>家</b></i></color> 世界!這是您每次登錄後所來到的地方。<br><br>這是一個您自己的世界,您可以保存任何所作的更改。<br><br>如果您保存了,當您下次回來時,一切將與您離開時一模一樣!",
|
||
|
||
"CloudHome.Info.OnlineUsers": "在線 {online_users,plural, one {用戶} other {用戶}}: {online_users}<br>可加入 {joinable_users,plural, one {用戶} other {用戶}}: {joinable_users}",
|
||
"CloudHome.Info.Moderation": "監管",
|
||
"CloudHome.Info.Inventory": "庫存",
|
||
"CloudHome.Info.Tools": "工具",
|
||
"CloudHome.Info.MoreInfo": "更多信息",
|
||
"CloudHome.Info.SessionUptime": "會話持續時間:",
|
||
"CloudHome.Info.AccessLevel": "權限等級:",
|
||
"CloudHome.Info.StorageUsed": "已用存儲:",
|
||
|
||
"CloudHome.Info.DashInfoTab.Title": "歡迎!",
|
||
"CloudHome.Info.DashInfoDesktop": "爲了讓您更快上手,有幾件事您應當知悉。當按下Esc鍵,您可以打開 <i><color=hero.purple>儀表盤</color></i>。它相當於您的桌面或是控制面板。<br><br>如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。",
|
||
"CloudHome.Info.DashInfoVR": "爲了讓您更快上手,有幾件事您應當知悉。當按下B或Y鍵,您可以打開 <i><color=hero.purple>儀表盤</color></i>。它相當於您的桌面或是控制面板。<br><br>如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。",
|
||
"CloudHome.Info.DashInfoVRNoButtons": "爲了讓您更快上手,有幾件事您應當知悉。當您按住菜單鍵直到圓圈填滿,您可以打開 <i><color=hero.purple>儀表盤</color></i>。它相當於您的桌面或是控制面板。<br><br>如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。",
|
||
|
||
"CloudHome.Info.GoToWiki": "前往Wiki!",
|
||
"CloudHome.Info.GoToDiscord": "前往Discord!",
|
||
|
||
"CloudHome.Info.ModerationTab.Title": "監管!",
|
||
"CloudHome.Info.ModerationTab.Content": "安全很重要!如果您需要幫助或者需要舉報一位用戶,請在我們的 <u><color=hero.cyan>監管平臺</color></u><sprite name=hyperlink>發起工單。<br><br>我們有由志願管理員組成的強大團隊 <sprite name=modbadge> 來保障社區的安全!如果您有疑問,或是發現了違反行爲準則的現象,請發起工單。",
|
||
|
||
"CloudHome.Info.InventoryTab.Title": "保存您的物品!",
|
||
"CloudHome.Info.InventoryTab.Content": "在 <i><color=hero.purple>儀表盤</color></i> 中的 <i><color=hero.purple>庫存</color></i> 包含了您保存的物品與化身。<br><br>在 <i><color=hero.purple>基礎</color></i> 文件夾中,我們準備了一些有趣的東西。您可以雙擊來生成它們!",
|
||
|
||
"CloudHome.Info.ToolsTab.Title": "世界內編輯!",
|
||
"CloudHome.Info.ToolsTab.Content": "{appName} 的一大特點在於,您能夠輕易的在遊戲中創造、修改事物。<br><br>是的!就在此處!實際上在任何地方都可以。您可以在庫存中的 <i><color=hero.purple>基礎 -> 工具</color></i> 欄找到用於修改世界的工具,並將一切變成您喜歡的樣子。",
|
||
|
||
"CloudHome.Info.HelpTab.Title": "獲得幫助",
|
||
"CloudHome.Info.HelpTab.InfoLineOne": "需要幫助?查看我們的 <u><color=hero.cyan>Wiki</color></u><sprite name=hyperlink>,或者詢問以獲得解答。",
|
||
"CloudHome.Info.HelpTab.InfoLineTwo": "在我們的 <u><color=hero.cyan>Discord!</color></u><sprite name=hyperlink> 中提問,通過您儀表盤中的 <i><color=hero.purple>桌面</color></i> 標籤頁,您可以輕易地在桌面模式下查看鏈接。",
|
||
|
||
"CloudHome.Info.UsersTab.Title": "查找用戶",
|
||
"CloudHome.Info.UsersTab.Content": "公共會話會是讓您沉浸在社區氛圍中的一個好去處!<br><br>您可以在儀表板中的 <i><color=hero.purple>世界</color></i> 標籤頁找到可以立即加入的公共會話。快去看看吧!",
|
||
|
||
"Mirror.Header.RenderingOptions" : "渲染選項",
|
||
"Mirror.Header.Type" : "鏡子類型",
|
||
"Mirror.Header.Resolution" : "鏡像分辨率",
|
||
"Mirror.Header.AspectRatio" : "寬高比",
|
||
|
||
"Mirror.EnableLights": "啓用燈光",
|
||
"Mirror.DisableLights": "禁用燈光",
|
||
|
||
"Mirror.EnableShadows": "啓用陰影",
|
||
"Mirror.DisableShadows": "禁用陰影",
|
||
|
||
"Mirror.Camera": "相機",
|
||
|
||
"Mirror.AspectRatio.Tall": "高",
|
||
"Mirror.AspectRatio.Square": "方形",
|
||
"Mirror.AspectRatio.Wide": "寬",
|
||
|
||
"Mirror.Menu": "菜單",
|
||
"Mirror.CloseMenu": "關閉菜單",
|
||
|
||
"StickyNote.SpinMe": "旋轉我!",
|
||
"StickyNote.FruitPlate": "免費的自補充果盤",
|
||
"StickyNote.EmptyForYou": "專爲您留空!:)",
|
||
"StickyNote.RelevantLinks": "相關鏈接!<br><--<br><br><size=500>甚至可以叫它黃頁</size>",
|
||
"StickyNote.SunTool": "以您之手掌握太陽之力!",
|
||
"StickyNote.Bow": "拉弓,瞄準",
|
||
"StickyNote.Crossbow": "使用槓桿(或是次級)來裝填!",
|
||
"StickyNote.Shade": "可調節的着色",
|
||
"StickyNote.TheaterTablet": "使用這個平板來控制房間的風扇與窗戶!",
|
||
"StickyNote.ControlTablet": "使用這個平板來控制家的各個部分!",
|
||
|
||
"StickyNote.RotateMeDesktop": "按住E來旋轉我!",
|
||
"StickyNote.RotateMeVR": "旋轉我!",
|
||
|
||
"StickyNote.EquipMeDesktop": "裝備並按下左鍵!",
|
||
"StickyNote.EquipMeVR": "裝備並拉弦!",
|
||
|
||
"StickyNote.DipBrushes": "將筆刷浸入材質球來選擇材質",
|
||
"StickyNote.BrushColor": "在您的上下文菜單中更改筆刷的顏色與大小",
|
||
"StickyNote.Drawing": "您可以在畫板上或空氣中繪畫。事實上,在哪都行!",
|
||
"StickyNote.WorldCanvas": "世界就是您的畫布!",
|
||
|
||
"CloudHome.Panel.HomeControl": "家控制",
|
||
|
||
"CloudHome.Panel.General": "通用",
|
||
"CloudHome.Panel.Lighting": "燈光",
|
||
"CloudHome.Panel.Furniture": "傢俱",
|
||
|
||
"CloudHome.Panel.Quality": "質量",
|
||
"CloudHome.Panel.Doors": "門",
|
||
"CloudHome.Panel.Audio": "音頻",
|
||
"CloudHome.Panel.OverheadLighting": "頂燈",
|
||
"CloudHome.Panel.Sconces": "壁燈",
|
||
"CloudHome.Panel.FurnitureVisibility": "傢俱可見性",
|
||
|
||
"CloudHome.Panel.LowQualityMode": "低質量模式",
|
||
"CloudHome.Panel.DoorSounds": "門的聲音",
|
||
"CloudHome.Panel.DoorsAlwaysOpen": "們常開",
|
||
"CloudHome.Panel.InteriorAmbience": "室內氛圍",
|
||
"CloudHome.Panel.InteriorAmbienceVolume": "室內<br>氛圍<br>音量",
|
||
"CloudHome.Panel.LightsOn": "打開燈",
|
||
"CloudHome.Panel.LightIntensity": "燈光強度",
|
||
"CloudHome.Panel.LightColor": "燈光顏色",
|
||
"CloudHome.Panel.LightColorTemperature": "燈光色溫",
|
||
|
||
"CloudHome.Panel.Spawn": "生成",
|
||
"CloudHome.Panel.Foyer": "門廳",
|
||
"CloudHome.Panel.Workspace": "工作間",
|
||
"CloudHome.Panel.ReadingLounge": "閱讀室",
|
||
"CloudHome.Panel.Lounge": "休息室",
|
||
"CloudHome.Panel.Center": "中心",
|
||
"CloudHome.Panel.Balcony": "陽臺",
|
||
"CloudHome.Panel.Theater": "私人劇院",
|
||
|
||
"CloudHome.Panel.TheaterControl": "劇院控制",
|
||
"CloudHome.Panel.FanControl": "風扇控制",
|
||
"CloudHome.Panel.WindowControl": "窗戶控制",
|
||
"CloudHome.Panel.FanSpeed": "風扇速度",
|
||
"CloudHome.Panel.WindowTint": "窗戶色調",
|
||
|
||
"CloudHome.FeaturedPanel.OpenWorld": "打開世界",
|
||
"CloudHome.FeaturedPanel.LinkText": "點擊這裏<br>來爲您打開世界!",
|
||
"CloudHome.FeaturedPanel.Featured": "精選",
|
||
|
||
"CloudHome.AvatarPanel.Title": "精選化身世界",
|
||
|
||
"CloudHome.SupporterPanel.Title": "<b>我們的支持者們</b>",
|
||
|
||
"Tutorial.InfoPanel.Title": "嘿!在您繼續之前...",
|
||
"Tutorial.InfoPanel.Content": " 等待着您的是一個充滿可能性的世界,您的想象將是唯一的限制。<br><br> 您迄今所見之物幾乎都是在遊戲內開發的!來自世界各地的人們實時協作、共同建造了它們。<br><br> 這個平臺仍處於早期開發階段,我們在不斷更新和改進它。現在,您也是這旅程的一份子了!海闊憑魚躍,天高任鳥飛!<br><br><align=center>感謝您駐足體驗。</align>",
|
||
|
||
"Tutorial.GrabItems.Grab": "抓取",
|
||
"Tutorial.GrabItems.Snap": "吸附",
|
||
"Tutorial.GrabItems.Slide": "滑動",
|
||
|
||
"Tutorial.Panel.Jumping.Title": "跳躍",
|
||
"Tutorial.Panel.Jumping.ContentDesktop": "在行走時,按下空格鍵跳躍!",
|
||
"Tutorial.Panel.Jumping.ContentVR": "在行走時,按下搖桿跳躍!",
|
||
"Tutorial.Panel.Jumping.ContentVRNoButtons": "在行走時,按下觸控板中心跳躍!",
|
||
|
||
"Tutorial.Panel.WalkLocomotion.Title": "行走移動",
|
||
"Tutorial.Panel.WalkLocomotion.Content": "沿着地面行走和跳躍",
|
||
|
||
"Tutorial.Panel.TeleportLocomotion.Title": "傳送移動",
|
||
"Tutorial.Panel.TeleportLocomotion.Content": "立即將您傳送至傳送指示器位置",
|
||
|
||
"Hints.Spawn.InitialMovementDesktop": "使用運動鍵位來四處移動!",
|
||
"Hints.Spawn.InitialMovementVR": "使用搖桿來四處行走!",
|
||
"Hints.Spawn.InitialMovementVRNoButtons": "使用觸控板來四處行走!",
|
||
|
||
"Hints.Spawn.ContextMenuDesktop": "按T打開您的上下文菜單以查看選項!",
|
||
"Hints.Spawn.ContextMenuVR": "感到不適?按B或Y鍵打開您的上下文菜單以查看選項!",
|
||
"Hints.Spawn.ContextMenuVRNoButtons": "感到不適?按菜單鍵打開您的上下文菜單以查看選項!",
|
||
|
||
"Hints.Spawn.TeleportLocomotionDesktop": "您可以在運動菜單中嘗試其他選項,例如飛行。",
|
||
"Hints.Spawn.TeleportLocomotionVR": "您可以在運動菜單中嘗試其他選項,例如傳送或飛行。",
|
||
|
||
"Hints.Bridge.RaiseTheWorld": "按下這個按鈕,召喚平臺!",
|
||
|
||
"Hints.Grabbing.GrabbingDesktop": "按住鼠標右鍵以符合物理地抓取物品!",
|
||
"Hints.Grabbing.GrabbingVR": "按下抓握鍵以符合物理地抓取物品!",
|
||
|
||
"Hints.Grabbing.Rotating": "按住E鍵並移動鼠標以旋轉抓取的物品!",
|
||
"Hints.Grabbing.RotatingExtra": "同時按住Shift鍵與E鍵來繞其水平軸旋轉物品!",
|
||
|
||
"Hints.Grabbing.ScalingDesktop": "抓取一個物品,按住Shift鍵,使用您的滾輪來縮放它!",
|
||
"Hints.Grabbing.ScalingVR": "用您的雙手抓取物品來縮放它們!",
|
||
|
||
"Hints.Grabbing.OtherGrabbables": "我們提供了繁多的交互類型,擺弄這三件物品來瞭解它們!",
|
||
"Hints.Grabbing.OtherGrabbablesExtraDesktop": "除了縮放物體,您也可以在上下文菜單中啓用縮放來縮放自己。按住Ctrl並使用滾輪即可!",
|
||
"Hints.Grabbing.OtherGrabbablesExtraVR": "除了縮放物體,您也可以在上下文菜單中啓用縮放來縮放自己。用雙手抓取它,然後將其移動得更近或更遠!",
|
||
|
||
"Hints.Telescope.Alignment": "抓取望遠鏡並將其對準月亮!",
|
||
|
||
"Hints.Telescope.TheMoonDesktop": "在對準月亮時,按住右鍵並移動視角來移動月亮!",
|
||
"Hints.Telescope.TheMoonVR": "按下扳機鍵以激活激光並抓取、移動月亮!",
|
||
|
||
"Hints.Sundial.SoftEquip": "抓取這個工具並使用它!",
|
||
"Hints.Sundial.SoftEquipExtra": "工具使您能夠以多種方式改變您所處的世界!",
|
||
|
||
"Hints.Sundial.HardEquip": "點擊這個工具來裝備它!",
|
||
"Hints.Sundial.HardEquipExtra": "沒有看見激光指示器?輕按您的扳機鍵來顯示它!",
|
||
|
||
"Hints.Sundial.TheSun": "瞄準天空並點擊來移動太陽!",
|
||
"Hints.Sundial.TheSunExtra": "試試瞄準地平線以下,將時間變成晚上!",
|
||
|
||
"Hints.Sundial.Dequip": "通過在上下文菜單中選擇取消裝備來丟棄已裝備的工具。",
|
||
"Hints.Sundial.DequipExtra": "注意,上下文菜單中的選項因您正手持工具而發生了改變。",
|
||
|
||
"Hints.Sundial.Teleporter": "按下這個按鈕來激活通向您雲端家園的傳送器!",
|
||
"Hints.Sundial.TeleporterExtra": "請享受您的家,感謝您駐足體驗!",
|
||
|
||
"UI.TextDisplay.Landscape": "橫向",
|
||
"UI.TextDisplay.Portrait": "縱向",
|
||
"UI.TextDisplay.NormalText": "常規文字",
|
||
"UI.TextDisplay.MonospaceText": "等寬文字",
|
||
|
||
"UI.VideoPlayer.GlobalSettings": "全局<br>設置",
|
||
"UI.VideoPlayer.LocalSettings": "本地<br>設置",
|
||
"UI.VideoPlayer.SpatialAudio": "空間<br>音頻",
|
||
"UI.VideoPlayer.AreaBroadcast": "區域<br>廣播",
|
||
"UI.VideoPlayer.BroascastAudio": "廣播<br>音頻",
|
||
"UI.VideoPlayer.EnterURL": "<i><alpha=#77>在此輸入URL</closeall>",
|
||
"UI.VideoPlayer.AudioZoneTheater": "本地<br>劇院",
|
||
"UI.VideoPlayer.AudioZoneGlobal": "世界<br>音頻",
|
||
"UI.VideoPlayer.UsersLoaded": "{users_loaded}/{users_present} {users_present,plural, one {用戶} other {用戶}}<br>已加載",
|
||
"UI.VideoPlayer.AllUsersLoaded": "所有用戶<br>均已加載",
|
||
|
||
"UI.ColorPicker.ColorPicker": "取色器",
|
||
|
||
"UI.ColorPicker.Linear": "線性",
|
||
|
||
"UI.ColorPicker.Hexadecimal": "16進制",
|
||
"UI.ColorPicker.ColorSwatches": "色板",
|
||
|
||
"UI.ColorPicker.Red": "紅",
|
||
"UI.ColorPicker.Green": "綠",
|
||
"UI.ColorPicker.Blue": "藍",
|
||
|
||
"UI.ColorPicker.Hue": "色調",
|
||
"UI.ColorPicker.Saturation": "飽和度",
|
||
"UI.ColorPicker.Value": "值",
|
||
|
||
"UI.ColorPicker.Alpha": "Alpha",
|
||
"UI.ColorPicker.Gain": "增益",
|
||
|
||
"UI.ProgressBar.ImportingItem": "導入項目",
|
||
|
||
"Tools.Names.MultiTool": "多功能工具",
|
||
|
||
"Tools.Names.CommonTools": "通用工具",
|
||
"Tools.Names.ManipulationTools": "操作工具集",
|
||
"Tools.Names.InformationTools": "信息工具集",
|
||
|
||
"Tools.Names.GeometryLineBrush": "幾何線條筆刷工具",
|
||
"Tools.Names.Developer": "開發者工具",
|
||
"Tools.Names.ComponentClone": "組件克隆工具",
|
||
"Tools.Names.ProtoFlux": "ProtoFlux工具",
|
||
"Tools.Names.Material": "材質工具",
|
||
"Tools.Names.Glue": "膠水工具",
|
||
"Tools.Names.Light": "燈光工具",
|
||
"Tools.Names.Shape": "形狀工具",
|
||
"Tools.Names.Microphone": "麥克風工具",
|
||
"Tools.Names.GrabbableSetter": "可抓取物品設置工具",
|
||
"Tools.Names.PhysicalColliderSetter": "物理碰撞器設置工具",
|
||
"Tools.Names.MeshVisibility": "網格可視性設置工具",
|
||
"Tools.Names.CameraObjectVisibility": "相機對象可視性設置工具",
|
||
"Tools.Names.Color": "顏色工具",
|
||
"Tools.Names.Mesh": "網格工具",
|
||
"Tools.Names.RiggedMeshTransfer": "綁定網格轉換工具",
|
||
"Tools.Names.Slicer": "網格切片工具",
|
||
"Tools.Names.ControllerDiagnostic": "控制器診斷工具",
|
||
"Tools.Names.Measure": "測量工具",
|
||
"Tools.Names.Label": "標籤工具",
|
||
|
||
"Dummy": "Dummy"
|
||
}
|
||
}
|