{ "localeCode": "zh-ch", "authors": ["Melnus", "Holy_Water"], "messages": { "General.OK": "确定", "General.Start": "开始", "General.Finish": "结束", "General.Cancel": "取消", "General.Continue": "继续", "General.Next": "下一步", "General.Back": "上一步", "General.Confirm": "确定吗?", "General.Loading": "正在加载...", "General.Processing": "正在处理...", "General.FAILED": "失败", "General.Reset": "重置", "General.WorldOpenConfirm": "真的开放吗?", "General.Save": "保存", "General.Saving": "正在保存...", "General.Saved": "保存成功", "General.Done": "完成", "General.Close": "关闭", "General.CopyToClipboard": "复制到剪贴板", "General.CopiedToClipboard": "已复制", "General.CopiedToClipboardLong": "已复制到剪贴板", "General.Create": "创建", "General.Creating": "正在创建...", "General.UI.SearchPrompt": "搜索...", "General.UI.SearchPromptLong": "键入搜索内容...", "General.Sort.Ascending": "上升", "General.Sort.Descending": "降序", "Locomotion.Noclip.Name": "穿墙", "Locomotion.Noclip.Description": "穿墙飞行模式,适合编辑。", "Locomotion.Teleport.Name": "传送", "Locomotion.Teleport.Description": "使用弹道路径传送,移动舒适。", "Locomotion.Fly.Name": "飞行", "Locomotion.Fly.Description": "飞行模式", "Locomotion.WalkRun.Name": "步行/奔跑", "Locomotion.WalkRun.Description": "物理步行,跑步和跳跃。", "Locomotion.WalkRunGripping.Name": "步行/跑步(爬坡)", "Locomotion.WalkRunGripping.Description": "走路,奔跑,跳跃和攀登。", "Locomotion.ZeroG.Name": "零重力", "Locomotion.ZeroG.Description": "无重力状态", "Locomotion.GrabWorld.Name": "抢夺世界", "Locomotion.GrabWorld.Description": "使用参考创建世界锚,并相对于用户移动用户。", "Locomotion.Slide.Name": "滑动", "Locomotion.Slide.Description": "简单的滑动运动(如果存在)会捕捉到表面,否则会飞行。", "Interaction.Destroy": "消灭", "Interaction.Duplicate": "复制并粘贴", "Interaction.SaveToInventory": "保存到物品栏", "Interaction.Undo": "撤消", "Interaction.Redo": "重做", "Interaction.EquipTool": "装备", "Interaction.DequipTool": "取消装备", "Interaction.ScalingEnabled": "启用缩放", "Interaction.ScalingDisabled": "禁用缩放", "Interaction.ResetScale": "重设比例", "Interaction.LaserEnabled": "启用激光", "Interaction.LaserDisabled": "禁用激光", "Interaction.Locomotion": "移动模式", "Interaction.Locomotion.None": "无", "Interaction.NamedEquipTool": "装备{name}", "Interaction.NamedEquipTool.Default": "工具", "Interaction.EnterAnchor": "进入Anchor", "Interaction.ExitAnchor": "退出Anchor", "Interaction.EquipAvatar": "装备化身", "Interaction.SaveAsScreenshot": "另存为屏幕截图", "Interaction.ExportScreenshot": "导出截图", "Interaction.ImportFile": "导入文件", "Interaction.ExportFile": "导出文件", "Interaction.CopyLink": "复制链接", "Dash.Screens.Home": "家", "Dash.Screens.Worlds": "世界", "Dash.Screens.Contacts": "联系人", "Dash.Screens.Inventory": "物品栏", "Dash.Screens.Desktop": "桌面", "Dash.Screens.Session": "客户端", "Dash.Screens.FileBrowser": "文件浏览器", "Dash.Screens.Settings": "设置", "Dash.Screens.Exit": "结束", "Dash.Actions.PasteFromClipboard": "从剪贴板粘贴内容", "Dash.Actions.TurnOffUIEdit": "退出UI编辑模式", "Dash.Actions.CloudHome": "我的云端", "Dash.Exit.Header": "退出{appName}", "Dash.Exit.ExitAndSave": "退出并保存世界", "Dash.Exit.ExitAndDiscard": "退出并丢弃世界编辑", "Dash.Exit.ThankYou": "感谢您使用{appName}!", "Dash.Exit.SubmittedBy": "提交者: {name}", "World.Waiting": "正在等候...", "World.HostIsStarting": "主持人正在开始客户端", "World.Loading": "正在载入...", "World.LoadingFailed": "失败", "World.LoadedAssets": "已加载{assets}个资产,共{total_assets}个资产", "World.Downloading": "正在下载{total_bytes}个{bytes}资产", "World.Connection.EstablishingConnection": "正在连接", "World.Connection.RequestingJoin": "申请加入", "World.Connection.Authenticating": "验证中", "World.Connection.Connected": "连接成功", "World.Connection.SyncingInitialState": "同步初始世界状态", "World.Connection.LNL.DirectIP": "LNL Direct IP", "World.Connection.LNL.NATPunchthrough": "LNL NAT Punchthrough {n}", "World.Connection.LNL.Relay": "LNL Relay", "World.Connection.SteamNetworkingSockets": "Steam Networking Sockets", "World.Error.AccessDenied": "拒绝访问", "World.Error.SecurityViolation": "安全违规", "World.Error.OnlyRegisteredUsers": "只允许注册用户加入", "World.Error.OnlyContacts": "仅允许主持人的联系人加入", "World.Error.OnlyContactsOfContacts": "仅允许客户端中用戶的联系人加入", "World.Error.Private": "本客户端仅允许私人用户", "World.Error.SessionEnded": "客户端已关闭", "World.Error.UserLimitReached": "客户端达到了用户限制", "World.Error.FailedAuthentication": "身份验证失败", "World.Error.FailedUserID": "认证用户标识失败", "World.Error.FailedFetchingAuthentication": "无法获取身份验证信息", "World.Error.JoinAlreadyRequested": "已要求加入", "World.Error.FailedConnectToRelay": "连接中继失败", "World.Error.FailedToConnect": "连接失败", "World.Error.NoPort": "未指定端口", "World.Error.IncompatibleVersion": "不兼容的{appName}版本", "World.Error.Unknown": "Unknown Error", "World.Config.Name": "世界名:", "World.Config.Description": "描述:", "World.Config.MaxUsers": "最大用户数:", "World.Config.MobileFriendly": "Mobile友好", "World.Config.SaveOptionsHeader": "世界保存选项:", "World.Config.EditMode": "编辑模式:", "World.Config.AccessLevelHeader": "谁可以加入这个世界?", "World.Config.AutoKickAFK": "自动踢AFK用户:", "World.Config.AutoKickAFKMinutes": "最长AFK时长(分):", "World.Config.HideFromListing": "非显示在客户端列表中", "World.Config.Autosave": "自动保存(将覆盖上一次保存):", "World.Config.AutosaveInterval": "自动保存间隔(分钟):", "World.Config.CleanupAssets": "清理未使用的资产:", "World.Config.CleanupInterval": "清理间隔(秒):", "World.Actions.StartSession": "开始客户端", "World.Actions.Join": "加入", "World.Actions.Focus": "焦点", "World.Actions.Close": "关闭世界", "World.Actions.Leave": "离开世界", "World.Actions.Save": "保存更改", "World.Actions.SaveAs": "另存为...", "World.Actions.SaveCopy": "保存副本...", "World.Actions.SaveHere": "保存到这里", "World.Actions.SaveToInventory": "保存到物品栏", "World.Actions.Saving": "正在保存...", "World.Actions.Discard": "放弃更改", "World.Actions.Clone": "克隆世界", "World.Actions.Delete": "删除世界", "World.Actions.ConfirmDelete": "确认删除", "World.Actions.ReallyConfirmDelete": "永久删除", "World.Actions.Overwrite": "用{name}覆盖", "World.Actions.ConfirmOverwrite": "确认覆盖", "World.Actions.Overwriting": "正在覆盖...", "World.Actions.ClosePrompt": "关闭世界?", "World.Actions.LeavePrompt": "离开世界?", "World.Actions.CloseConfirm": "关闭", "World.Actions.LeaveConfirm": "离开", "World.Actions.CannotClose": "(无法关闭这个世界)", "World.Actions.GuestWarning": "", "World.Actions.HostingWarning": "您在主持这个世界。所有的用户都会从此客户端断开连接。", "World.Actions.GetWorldOrb": "获取世界球体", "World.Actions.CopyWorldURL": "复制世界网址", "World.Actions.CopyRecordURL": "复制记录网址", "World.Actions.StartCustomSession": "开始自定义客户端", "World.Actions.ModifyMetadata": "编辑元数据", "World.Actions.GetSessionOrb": "获取客户端球", "World.Actions.CopySessionURL": "复制会议网址", "World.Indicator.NoData": "没有数据", "World.Indicator.LocalWorld": "本地机器", "World.Indicator.Author": "作者: {name}", "World.Indicator.Host": "主持: {name}", "World.Indicator.Hosting": "主持中", "World.Indicator.Sessions": "{n,plural, other {# 客户端}}", "World.Indicator.Users": "用户", "World.Indicator.Users.None": "(找不到活跃的客户端)", "World.Indicator.Description": "描述", "World.Indicator.Description.None": "(没有提供描述)", "World.Detail.ActiveSessions": "活跃的客户端:", "World.Detail.ActiveUsers": "活跃用户:", "World.Detail.NewSession": "<新客户端>", "World.Detail.DescriptionHeader": "描述: ", "World.Detail.SessionInformationHeader": "客户端信息", "World.Detail.Uptime": "运行时间", "World.Detail.AccessLevel": "能见度", "World.Detail.Users": "用户", "World.Detail.Users.Count": "{active}{away, select, 0 {} other { (+{away} away)}} out of {max}", "World.Detail.WorldInformationHeader": "世界信息", "World.Detail.PublishDate": "已发表", "World.Detail.ModifyDate": "最后更新", "World.Detail.Visits": "来访", "World.Detail.Tags": "标签", "World.Detail.ActionsHeader": "动作:", "World.Category.Everything": "所有", "World.Category.Featured": "精选", "World.Category.PublishedWorlds": "出版的世界", "World.Category.ActiveSessions": "活跃客户端", "World.Category.HeadlessSessions": "无头客户端", "World.Category.Social": "聚会", "World.Category.Games": "游戏类", "World.Category.Art": "艺术", "World.Category.Tutorials": "教程", "World.Category.Educational": "教育", "World.Category.Random": "随机", "World.Category.MyWorlds": "我的世界", "World.Category.Custom": "自定义", "World.AccessLevel.Anyone": "任何人", "World.AccessLevel.RegisteredUsers": "注册用户", "World.AccessLevel.LAN": "局域网", "World.AccessLevel.Private": "私人(仅邀请)", "World.SortParameter.SearchScore": "搜索分数", "World.SortParameter.Name": "名称", "World.SortParameter.OpenedWorldCount": "开放世界", "World.SortParameter.TotalSessionCount": "总客户端", "World.SortParameter.TotalUserCount": "总用户", "World.SortParameter.CreationDate": "创建日期", "World.SortParameter.LastUpdateDate": "修改日期", "World.SortParameter.FirstPublishTime": "发布日期", "World.SortParameter.TotalVisits": "总造访", "World.Filter.DataSources": "数据源:", "World.Filter.OpenedWorlds": "开放的世界", "World.Filter.ActiveSessions": "活动会议", "World.Filter.PublishedWorlds": "出版的世界", "World.Filter.LocalWorlds": "本地世界", "World.Filter.BaseSearch": "基础搜索:", "World.Filter.ByOwner": "所有者:", "World.Filter.UserOwner": "所有者是用户", "World.Filter.GroupOwner": "所有者是组", "World.Filter.SubmittedToGroup": "提交给组:", "World.Filter.Featured": "仅精选", "World.Filter.MyWorlds": "我的世界", "World.Filter.SessionFiltering": "会议过滤:", "World.Filter.MinimumUsers": "最低人数: {n}", "World.Filter.OnlyHeadless": "仅无头主机", "World.Filter.MaxAccessLevel": "最大访问权限:", "World.Filter.MinimumUptime": "最小运行时间:", "World.Filter.Sorting": "排序:", "World.Edit.Title": "编辑世界元数据", "World.Edit.Name": "世界名:", "World.Edit.Description": "描述:", "World.Edit.Tags": "标签(以逗号分隔):", "World.Edit.Path": "世界之路:", "World.Edit.AccessLevelHeader": "谁可以打开这个世界?", "World.Edit.AccessPrivate": "只有我", "World.Edit.AccessPatreon": "Patreon的支持者", "World.Edit.AccessPublic": "任何人(公开)", "Tools.AvatarCreator": "化身创建器", "Tools.FullBodyCalibrator": "全身/化身校准器", "Tools.CameraStreaming": "相机/流媒体", "Tools.CreateNewWorld": "创造新世界", "Tools.Debug": "Debug", "Tools.StreamAudio": "流音频", "Tools.Setup2FA": "设置2FA", "Tools.StreamAudio.Start": "开始流式传输", "Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps", "Tools.StreamAudio.Title": "{username} 音频流", "Tools.StreamAudio.Spatialized": "空间化", "Tools.StreamAudio.Broadcast": "广播", "Tools.StreamAudio.PlayForOwner.Off": "为主人玩: Off", "Tools.StreamAudio.PlayForOwner.On": "为主人玩: On", "Options.FreeformDash.On": "自由格式破折号:开启", "Options.FreeformDash.Off": "自由格式破折号:关闭", "Options.SeatedMode.On": "座位模式:开启", "Options.SeatedMode.Off": "座位模式:关闭", "Options.Nameplates.All": "铭牌: 显示所有铭牌", "Options.Nameplates.NonContacts": "铭牌: 隐藏朋友的铭牌", "Options.Nameplates.Hide": "铭牌: 隐藏所有铭牌", "Indicator.OnlineUsers": "在线用户: {num_registered} (~{num_total})", "Indicator.ServerStatus": "服务器状态: {status, select, Good {良好} Slow {缓慢} Down {为关闭} NoInternet {没有互联网}} ({response_ms} ms)", "Indicator.Sync.AllSynced": "全部同步", "Indicator.Sync.SyncingItems": "正在同步{item_count,plural, other {# 项目}} ({item_percent} %)", "Indicator.Sync.UploadingVariants": "正在上载中 {variant_count,plural, one {# asset variant} other {# asset variants}}", "Indicator.Sync.SyncError": "同步错误! Check log for details", "Indicator.Sync.OutOfSpace": "空间不足! Cannot sync", "Indicator.LiveHiddenMessage": "(实时隐藏信息)", "Account.Login": "登录", "Account.Logout": "登出", "Account.Register": "注册", "Account.LoginOrRegister": "登录 / 注册", "Account.LogoutConfirm": "真正登出?", "Account.LoggingIn": "正在登录...", "Account.LoggingOut": "正在登出...", "Account.Registering": "正在注册...", "Account.Anonymous": "匿名", "Account.Username": "用户名:", "Account.Email": "电子邮件:", "Account.RememberMe": "记得我(7天):", "Account.RepeatEmail": "重复的电子邮件:", "Account.UsernameOrEmail": "用户名或电子邮件:", "Account.Password": "密码:", "Account.RepeatPassword": "重复输入密码:", "Account.RecoverPassword": "忘记密码?", "Account.LiveEmailWarning": "警告: live.com,hotmail.com,Outlook.com和其他Microsoft托管的服务最多可能需要1-2天才能接受该电子邮件。", "Account.PasswordRules": "(至少8个字符,1个数字,1个小写字母,1个大写字母)", "Account.AgeConfirm": "我今年13岁以上", "Account.LostPassword": "忘记密码", "Account.SendRecoveryCode": "发送恢复码", "Account.ResetPasswordHeader": "重置你的密码", "Account.ResetPasswordInstructions": "恢复码已发送到您的电子邮件。 将其复制到现场打击:", "Account.RecoveryCode": "恢复码:", "Account.NewPassword": "新密码:", "Account.ResetPassword": "设置新密码", "Account.Requesting": "正在请求...", "Account.ErrorPasswordMismatch": "密码不匹配!", "Account.ErrorEmailMismatch": "电子邮件内容不符!", "Account.ErrorLoginError": "记录错误:", "Account.RegistrationSuccess": "成功!

已通过验证链接将电子邮件发送到{email}。

单击此链接后,我们将自动记录 只要打开此对话框即可。

如果遇到问题,请通过hello@{appName}.com或discord.gg/neosvr与我们联系。", "2FA.Header": "2FA验证", "2FA.Token": "6位令牌:", "Profile.Status.Online": "线上", "Profile.Status.Away": "离去", "Profile.Status.Busy": "繁忙", "Profile.Status.Invisible": "无形", "Profile.Status.Offline": "离线", "Session.Tab.Settings": "设定", "Session.Tab.Users": "用户", "Session.Tab.Permissions": "权限", "Session.Permission.Anonymous": "默认匿名:", "Session.Permission.Vistor": "默认访问者:", "Session.Permission.Contact": "默认朋友:", "Session.Permission.Host": "默认主机:", "Session.Permission.PermissionOverrideCount": "权限覆盖: {n,select, -1 {---} other {{n}}}", "Session.Permission.ClearOverrides": "清除用户替代", "Permissions.NotAllowedToSpawn": "您不可以在此处生成事物", "Permissions.NotAllowedToSave": "您无权在这个世界上保存项目。", "Permissions.NotAllowedToSwapAvatar": "您不允许在此处交换到自定化身。", "User.Actions.Silence": "全局静音", "User.Actions.Mute": "静音", "User.Actions.Jump": "跳跃", "User.Actions.Respawn": "重生", "User.Actions.Kick": "踢", "User.Actions.Ban": "禁止", "Contacts.Add": "添加朋友", "Contacts.Remove": "移除朋友", "Contacts.ConfirmRemove": "真的删除吗?", "Contacts.AcceptRequest": "接受请求", "Contacts.IgnoreRequest": "忽略要求", "Contacts.Invite": "邀请", "Contacts.BanFromAllSessions": "禁止所有会议", "Contacts.UnbanFromAllSessions": "取消禁止我所有的会议", "Contacts.BanFromCurrentWorld": "禁止进入目前的世界", "Contacts.UnbanFromCurrentWorld": "取消禁止进入目前的世界", "Contacts.RecordingVoiceMessage": "现在正在录音...", "Contacts.InSession": "在 {name}", "Contacts.InPrivate": "在私人世界", "Contacts.InHidden": "私人的", "Contacts.InLAN": "在局域网世界", "Contacts.UsingDifferentVersion": "使用版本: {version}", "Contacts.RequestSent": "请求已发送", "Contacts.RequestReceived": "联络请求", "Contacts.RequestIgnored": "被忽略", "Contacts.Blocked": "受阻", "Contacts.SearchResult": "搜索结果", "Contacts.Bot": "Bot帐户", "Notifications.IsOnline": "现在在线", "Notifications.IsOnlineOnDifferentVersion": "现在在线 (使用版本: {version})", "Notifications.ReceivedContactRequest": "已发送联系请求", "Notifications.ReceivedInvite": "邀请您:", "Notifications.ReceivedItem": "向您发送了一个项目:", "Notifications.ReceivedTip": "收到小费 {amount} {token}", "Notifications.SentTip": "已发送小费 {amount} {token}", "Notifications.VoiceMessage": "发送语音留言", "Undo.SetField": "将字段 {field_name} 设置为 {value}", "Undo.SetReference": "将引用 {ref_name} 设置为 {ref_target}", "Undo.Spawn": "产生 {name}", "Undo.Destroy": "破坏 {name}", "Undo.SpawnComponent": "在{slot_name}上附加 {component_type} ", "Undo.DuplicateComponent": "组件重复", "Undo.DestroyComponent": "在{slot_name}上摧毁 {component_type} ", "Undo.Transform": "移动了 {name}", "Undo.Translate": "平移", "Undo.TranslateAlongAxis": "沿轴平移", "Undo.RotateAroundAxis": "绕轴旋转", "Undo.ResetPosition": "重置位置", "Undo.ResetRotation": "重置旋转", "Undo.ResetScale": "重设比例", "Undo.GrabObjects": "抓物体", "Undo.DestroyGrabbed": "销毁抓的物体", "Undo.DuplicateGrabbed": "复制抓的物体", "Undo.ChangeBoxSize": "变更箱子尺寸", "Undo.BrushStroke": "笔触", "Undo.ChangeColor": "换色", "Undo.CloneComponent": "克隆组件", "Undo.MoveIKBone": "移动IK骨骼", "Undo.MoveSun": "移动太阳", "Undo.ApplyMaterial": "应用材料", "Undo.BakeMeshes": "烤 {name}", "Undo.ChangeMesh": "更换网格", "Undo.InsertParent": "插入父项 {name}", "Undo.Wiggler": "邪恶的东西", "Undo.ExtractMaterialsFromHierarchy": "从层次结构提取材质", "Tooltips.Dev.CreateNew": "创建新的...", "Tooltips.Dev.Selection": "选拔: {mode}", "Tooltips.Dev.DevMode.Off": "编辑模式:关", "Tooltips.Dev.DevMode.On": "编辑模式:开", "Tooltips.Dev.OpenInspector": "开放Inspector", "Tooltips.Dev.DeselectAll": "全部取消选择", "Tooltips.Dev.DestroySelected": "销毁所选", "Tooltips.Dev.ConfirmDestroySelected": "确定销毁所选", "Tooltip.Color.Picker": "选色器", "Tooltip.GrabbableSetter.Scalable": "设置可扩展", "Tooltip.GrabbableSetter.NonScalable": "设置不可缩放", "Tooltip.CharacterCollider.MarkGrippable": "设置可抓取", "Tooltip.CharacterCollider.DontMarkGrippable": "不要设置可抓取", "Tooltip.CharacterCollider.EnsureWalkRun": "确保步行/跑步运动", "Tooltip.CharacterCollider.EnsureZeroG": "确保零重力运动", "Tooltip.CharacterCollider.EnsurePhysicalFly": "确保身体飞翔", "Tooltip.Light.Point": "点光源", "Tooltip.Light.Spot": "聚光灯", "Tooltip.Light.Sun": "太阳", "Tooltip.MeshVisibility.KeepShadow": "保持阴影", "Tooltip.MeshVisibility.ShadowOff": "禁用阴影", "Tooltip.MeshVisibility.ShadowOn": "启用阴影", "Tooltip.MeshVisibility.OnlyShadow": "设置为仅阴影", "Tooltip.MeshVisibility.DoubleSidedShadow": "设置为双面阴影", "Tooltip.Slicer.Add": "添加切片器", "Tooltip.Slicer.Clear": "清除设定", "Tooltip.Material.RayMode": "射线模式", "Tooltip.Material.AreaMode": "区域模式", "Tooltip.Material.ObjectMode": "对象全局模式", "Tooltip.Material.SceneMode": "场景全局模式", "Tooltip.Material.CreateCopy": "建立副本", "Tooltip.Material.Edit": "编辑材料", "Tooltip.Material.Convert": "转换为...", "Tooltip.Material.ConvertAll": "把全部转换为...", "Tooltip.Material.CreateNew": "新创建", "Tooltip.Mesh.Edit": "编辑网格", "Tooltip.Microphone.Format.WAV": "WAV文件", "Tooltip.Microphone.Format.Vorbis": "OGG 文件", "Tooltip.Microphone.Format.FLAC": "FLAC文件", "Tooltip.Microphone.ModeHold": "按下以录制声音", "Tooltip.Microphone.ModePress": "按下以开始/停止录制声音", "Tooltip.Microphone.SourceRaw": "Raw文件", "Tooltip.Microphone.SourceFiltered": "过滤并归一化", "CreateNew.Back": "<<< 上一页", "CreateNew.EmptyObject": "空物体", "CreateNew.ParticleSystem": "特效系统", "CreateNew.Object": "物体", "CreateNew.Object.AvatarCreator": "化身创建器", "CreateNew.Object.Camera": "相机", "CreateNew.Object.ReflectionProbe": "反射探针", "CreateNew.Object.Mirror": "镜子", "CreateNew.Object.Portal": "门户", "CreateNew.Object.VideoPlayer": "视频播放器", "CreateNew.Object.SpawnArea": "产生区", "CreateNew.Object.SpawnPoint": "产生点", "CreateNew.Object.UIXCanvas": "UIX画布", "CreateNew.Object.Facet": "Facet", "CreateNew.Object.FogVolume": "雾量", "CreateNew.Object.FogVolume.Additive": "添加", "CreateNew.Object.FogVolume.Alpha": "Alpha", "CreateNew.Object.FogVolume.Multiplicative": "乘性", "CreateNew.Object.FogVolume.Gradient": "梯度", "CreateNew.Text": "文本", "CreateNew.Text.Basic": "基本", "CreateNew.Text.Outline": "轮廓", "CreateNew.Editor": "编辑", "CreateNew.Editor.UserInspector": "用户Inspector", "CreateNew.Editor.LightSourcesWizard": "光源向导", "CreateNew.Editor.AssetOptimizationWizard": "资产优化设置向导", "CreateNew.Editor.CubemapCreator": "立方体贴图创建机器", "CreateNew.Editor.ReflectionProbes": "反射探针设置向导", "CreateNew.3DModel": "3D模型", "CreateNew.3DModel.Box": "盒型", "CreateNew.3DModel.Sphere": "球形", "CreateNew.3DModel.Capsule": "胶囊", "CreateNew.3DModel.Cone": "锥体", "CreateNew.3DModel.Cylinder": "圆筒", "CreateNew.3DModel.Quad": "四边形", "CreateNew.3DModel.Grid": "格", "CreateNew.3DModel.Torus": "圆环面", "CreateNew.Collider": "碰撞体", "CreateNew.Collider.Box": "盒型", "CreateNew.Collider.Sphere": "球形", "CreateNew.Collider.Capsule": "胶囊", "CreateNew.Collider.Cylinder": "圆筒", "CreateNew.Collider.Cone": "锥体", "CreateNew.Collider.Mesh": "网格", "CreateNew.Light": "光照", "CreateNew.Light.Point": "点光源", "CreateNew.Light.Spot": "聚光灯", "CreateNew.Light.Directional": "方向光", "CreateNew.Materials": "材质", "AvatarCreator.Title": "化身创建器", "AvatarCreator.Instructions": "将化身对象与耳机和控制器参考对齐(可选),然后按创建将其转换为化身", "AvatarCreator.UseSymmetry": "使用对称", "AvatarCreator.ShowToolAnchors": "显示工具锚", "AvatarCreator.SetupVolumeMeter": "设置音量计", "AvatarCreator.SetupEyes": "设置眼睛", "AvatarCreator.SetupFaceTracking": "设置人脸跟踪", "AvatarCreator.ProtectAvatar": "保护化身", "AvatarCreator.CalibrateFeet": "校准脚", "AvatarCreator.CalibrateHips": "校准骨盆/臀部", "AvatarCreator.AlignHeadForward": "头向前对齐", "AvatarCreator.AlignHeadUp": "头向上对齐", "AvatarCreator.AlignHeadRight": "头向右对齐", "AvatarCreator.CenterHead": "中心头位置", "AvatarCreator.TryAlignHands": "尝试对齐手", "AvatarCreator.AlignToolAnchors": "对齐工具锚", "AvatarCreator.Create": "创造", "Importer.General.AsRawFile": "Raw文件", "Importer.Folder.Title": "文件夹导入器", "Importer.Folder.Individual": "个人进口", "Importer.Folder.Individual.Description": "为文件夹中的每个受支持文件创建一个单独的导入对话框", "Importer.Folder.Batch": "批量导入", "Importer.Folder.Batch.Description": "使用每种文件的相同设置为每种类型创建一个导入程序", "Importer.Folder.Minecraft": "我的世界里的世界", "Importer.Folder.Minecraft.Description": "有安装Mineways的话,导入我的世界里的世界", "Importer.Image.Title": "图片导入器", "Importer.Image.Prompt": "您要导入什么?", "Importer.Image.Regular": "图像/纹理", "Importer.Image.Screenshot": "{appName}照片 (在此拍照)", "Importer.Image.360": "360照片/天空盒", "Importer.Image.StereoPhoto": "立体照片", "Importer.Image.Stereo360": "立体360照片", "Importer.Image.180": "180 照片", "Importer.Image.Stereo180": "立体 180 照片", "Importer.Image.LUT": "LUT", "Importer.ImageVideo.LayoutPrompt": "它使用什么布局?", "Importer.ImageVideo.LayoutHorizontalLR": "并排LR", "Importer.ImageVideo.LayoutHorizontalRL": "并排RL", "Importer.ImageVideo.LayoutVerticalLR": "上下 LR", "Importer.ImageVideo.LayoutVerticalRL": "上下 RL", "Importer.Model.Title": "模型导入器", "Importer.Model.Prompt": "您要导入什么?", "Importer.Model.Regular": "3D模型", "Importer.Model.3DScan": "3D扫描", "Importer.Model.CAD": "CAD模型", "Importer.Model.PointCloud": "点云", "Importer.Model.VertexColorModel": "顶点彩色模型", "Importer.Model.AdvancedSettings": "高级设置", "Importer.Model.ModelKindPrompt": "什么样的3D模型?", "Importer.Model.RegularKind": "常规/化身", "Importer.Model.SeparableKind": "可分离的片段", "Importer.Model.UnitsPrompt": "它的单位是什么?", "Importer.Model.AutoScale": "自动缩放(未知缩放)", "Importer.Model.AutoHumanoid": "自动人形高度", "Importer.Model.Meters": "仪表 (m)", "Importer.Model.Millimeters": "毫米 (mm)", "Importer.Model.Centimeters": "公分 (cm)", "Importer.Model.Inches": "英制", "Importer.Model.FinalizePrompt": "您确定要导入吗?", "Importer.Model.RunImport": "运行导入!", "Importer.Model.Advanced.Scale": "规模: ", "Importer.Model.Advanced.AutoScale": "自动缩放", "Importer.Model.Advanced.MaxTexSize": "最大纹理大小", "Importer.Model.Advanced.ImageFormat": "图片格式: ", "Importer.Model.Advanced.Material": "材质: ", "Importer.Model.Advanced.PreferSpecular": "首选镜面", "Importer.Model.Advanced.AlignAxis": "对齐轴: ", "Importer.Model.Advanced.Normals": "计算法线", "Importer.Model.Advanced.Tangents": "计算切线", "Importer.Model.Advanced.VertexColors": "导入顶点颜色", "Importer.Model.Advanced.Bones": "导入骨骼", "Importer.Model.Advanced.Lights": "进口灯", "Importer.Model.Advanced.TextureAlpha": "计算纹理Alpha", "Importer.Model.Advanced.AlbedoColor": "导入反照率颜色", "Importer.Model.Advanced.ImportEmissive": "导入发射", "Importer.Model.Advanced.Colliders": "产生碰撞", "Importer.Model.Advanced.Animations": "导入动画", "Importer.Model.Advanced.SetupSnappable": "设置为可捕捉", "Importer.Model.Advanced.SetupTimelapse": "设置为间隔拍摄", "Importer.Model.Advanced.ImportExternalTextures": "导入外部纹理", "Importer.Model.Advanced.SkinnedMeshes": "导入蒙皮网格", "Importer.Model.Advanced.SetupIK": "设置IK", "Importer.Model.Advanced.VisualizeRig": "可视化钻机", "Importer.Model.Advanced.ForceTpose": "强制T型姿势", "Importer.Model.Advanced.ForcePointCloud": "作为点云", "Importer.Model.Advanced.DualSided": "使双面", "Importer.Model.Advanced.FlatShaded": "制作平面阴影", "Importer.Model.Advanced.DeduplicateInstances": "重复数据删除实例(慢)", "Importer.Model.Advanced.Optimize": "优化模型/场景", "Importer.Model.Advanced.SplitSubmeshes": "分割子网格", "Importer.Model.Advanced.RandomColors": "产生随机颜色", "Importer.Model.Advanced.SpawnMaterialOrbs": "产生材质球", "Importer.Model.Advanced.ImagesByName": "按名称导入图像", "Importer.Model.Advanced.Grabbable": "使可抓取", "Importer.Model.Advanced.Scalable": "使可扩展", "Importer.Model.Advanced.PositionAtOrigin": "原点位置", "Importer.Model.Advanced.AssetsOnObject": "将资产放在对象上", "Importer.Video.Title": "视频导入器", "Importer.Video.Prompt": "您要导入什么?", "Importer.Video.Regular": "视频", "Importer.Video.360": "360视频", "Importer.Video.Stereo": "立体声视频", "Importer.Video.Stereo360": "立体声360视频", "Importer.Video.Depth": "深度视频", "Importer.Video.180": "180 视频", "Importer.Video.Stereo180": "立体声 180 视频", "Importer.Video.Depth.Prompt": "深度预设", "Importer.Video.Depth.Default": "默认", "NewWorld.Title": "新世界", "NewWorld.Template": "世界模板:", "NewWorld.CustomPreset": "自定义预设:", "NewWorld.SessionSettings": "会议设定:", "NewWorld.UnsafeMode": "不安全模式:", "NewWorld.Port": "端口:", "NewWorld.AutoPort": "自动:", "NewWorld.DefaultName": "{name} 世界", "FullBody.Title": "全身/化身校准", "FullBody.SetHeight": "1) 设定身高", "FullBody.HeightInstructions": "确保这是您的实际身高,否则校准将无法正常进行。人体模型应适合耳机和控制器。", "FullBody.HeightWarning": "这似乎不正确。确保它是您的实际身高。", "FullBody.ConfirmMapping": "2) 确认跟踪器映射", "FullBody.MappingInstructions": "直立站立,确保跟踪器正在跟踪并正确检测到。", "FullBody.StartCalibration": "启动跟踪器校准", "FullBody.JustCalibrateAvatar": "只是校准我的化身", "FullBody.JustCalibrateAvatarDescription": "跳过全身校准,仅校准化身", "FullBody.SkipAndAdjustAvatar": "跳过并调整化身", "FullBody.CalibrateInstructions": "使自己与游戏空间中的红色车身覆盖物对齐,然后按两个触发器进行确认。 确保您的真实脚和臀部与虚拟的脚尽可能接近。", "FullBody.BeforeCalibrationInstructions": "确保跟踪器正在跟踪并且设置了您的身高", "FullBody.CalibratingPoseInstructions": "使自己与参考对齐,然后按两个触发器进行确认", "FullBody.AdjustAvatarInstructions": "调整化身的身体偏移,使其与参考最匹配", "FullBody.FineTuneCalibrationInstructions": "通过移动蓝色参考来验证和微调校准", "FullBody.CalibrateTrackersHeader": "校准跟踪器", "FullBody.CalibrateTrackersInstructions": "相对于跟踪器抓住并放置蓝色主体部分,以调整其偏移量。 它们应与跟踪器在您身体上的位置相匹配。\n 您可以在以后随时通过重新打开此工具来调整校准。", "FullBody.UseSymmetry": "使用对称", "FullBody.ShowBodyOverlay": "显示叠加", "FullBody.HeightCompensationInstructions": "如果人体模型过高(弯曲)或过短,请调整高度补偿以达到最佳配合。", "FullBody.RecalibratePrompt": "跟踪器损坏或丢失?", "FullBody.Recalibrate": "再次运行T型姿势校准", "FullBody.CalibrateAvatarPrompt": "需要调整化身适合度吗?", "FullBody.CalibrateAvatar": "校准我的化身", "FullBody.FinishPrompt": "都好?", "FullBody.FinishCalibration": "完成全身校准", "FullBody.CalibrateAvatarTitle": "校准化身", "FullBody.CalibrateAvatarInstructions": "确保已映射所有身体部位,然后在其周围拖动蓝色球体,以使化身与身体参考最匹配。", "FullBody.ShowReferenceOverlay": "显示参考叠加", "FullBody.ResetAvatarPrompt": "化身扭曲或无法追踪?", "FullBody.ResetAvatar": "重置映射", "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最终弯成弓形)或太短而无法在此处调整其高度补偿,则它更适合您的身高。", "FullBody.AvatarHeightCompensation": "化身高度补偿: {n, number, percent}", "FullBody.ResetAvatarHeightCompensation": "重置高度补偿", "FullBody.AvatarSaveWarning": "完成校准后,不要忘记保存您的化身!", "FullBody.FinishAvatarCalibration": "完成化身校准", "FullBody.CalibrationFinishedInstructions": "如果您对校准满意,则可以立即保存您的化身并退出。", "FullBody.CloseCalibrator": "封闭式校准器", "FullBody.CalibrationRedoInstructions": "如果校准已关闭,或者您想校准更多的化身,则可以进行更多的调整。 您也可以在以后的任何时候重新打开此校准器以进行判断。\n 如果仅更改了跟踪器,则无需再次校准化身。", "FullBody.ReturnToTrackerCalibration": "返回跟踪器校准", "FullBody.Hips": "Hips", "FullBody.Feet": "Feet", "FullBody.Chest": "Chest", "FullBody.Elbows": "Elbows", "FullBody.Knees": "Knees", "FullBody.TrackerMapped": "追踪器映射", "FullBody.NotTracking": "不追踪...", "FullBody.NoTracker": "没有追踪器映射", "FullBody.FeetNotTracking": "脚未追踪...", "FullBody.AvatarPointMapped": "映射的", "FullBody.AvatarPointNotMapped": "未映射", "FullBody.AvatarPointNoTracker": "没有追踪器", "CameraControl.Title": "相机控制", "CameraControl.MirroringOffWarning": "镜像关闭", "CameraControl.MirrorToDisplay": "镜子显示", "CameraControl.TakePhoto": "照片", "CameraControl.Take360Photo": "360 照片", "CameraControl.Mode.SmoothPOV": "平滑POV", "CameraControl.Mode.ThirdPerson": "第三人称", "CameraControl.Mode.Group": "组", "CameraControl.Mode.World": "世界", "CameraControl.Mode.Manual": "手册", "CameraControl.Settings.AvoidOcclusion": "避免Occulusion", "CameraControl.Settings.KeepInWorldspace": "留在世界空间", "CameraControl.Settings.MovementWobble": "运动摆动", "CameraControl.Settings.AimInFrontOfHead": "瞄准头", "CameraControl.Settings.HideCamera": "隐藏相机", "CameraControl.Settings.ForceEyesOnCamera": "强迫眼睛在相机上", "CameraControl.Settings.HideBadges": "隐藏徽章", "CameraControl.Settings.HideLasers": "隐藏激光", "CameraControl.Settings.ShowFrustum": "显示平截头体", "CameraControl.Settings.PhotoTimer": "拍照计时器", "CameraControl.Settings.ShowLiveBadge": "显示现场徽章", "CameraControl.Settings.AudioFromCameraViewpoint": "相机视角的音频", "CameraControl.OpenCloseUsers": "用户", "CameraControl.CreateCameraAnchor": "创建相机锚", "CameraControl.Anchors.Interpolate": "在锚点之间插值", "CameraControl.Anchors.InterpolationSpeed": "锚点插补速度:", "CameraControl.Anchors.NoAnchors": "这个世界上没有相机主播", "CameraControl.Positioning.FieldOfView": "视场", "CameraControl.Positioning.AngleOffset": "角度偏移", "CameraControl.Positioning.Distance": "距离", "CameraControl.Positioning.Height": "高度", "CameraControl.Positioning.FirstPersonPitch": "第一人称音高", "CameraControl.Positioning.FirstPersonRoll": "第一人称视角", "CameraControl.Positioning.FirstPersonOffset": "第一人称偏移", "CameraControl.Positioning.Reset": "重启", "CameraControl.Control.AnyoneCanInteract": "任何人都可以互动", "CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染预览", "CameraControl.Control.RenderPrivateUI": "渲染私人用户界面", "CameraControl.Control.SpawnPhotoInWorld": "在世界上产生照片", "CameraControl.Control.FlipPreview": "翻转预览", "CameraControl.Control.GroupDetectionRadius": "组检测半径: {n} m", "CameraControl.Control.GroupExcludeBoundary": "组排除边界: {n} m", "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度: {n}", "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度: {n}", "CameraControl.Control.FramingSmoothSpeed": "构图平滑速度: {n}", "CameraControl.OBS.IP": "OBS Websocket IP:", "CameraControl.OBS.Password": "OBS密码(可选):", "CameraControl.OBS.Connect": "连接", "CameraControl.OBS.Instructions": "确保OBS正在运行并且已安装obs-websocket插件", "CameraControl.OBS.OpenInstaller": "打开安装程序网页", "CameraControl.OBS.Launch": "启动OBS", "CameraControl.OBS.Launching": "正在发射...", "CameraControl.OBS.Launched": "发射了!", "CameraControl.OBS.Connecting": "正在连接中...", "CameraControl.OBS.Connected": "连接的!", "CameraControl.OBS.Disconnected": "断线!", "CameraControl.OBS.AuthFailure": "验证失败!", "CameraControl.OBS.ConnectionFailed": "连接失败: ", "CameraControl.OBS.ConnectionTimeout": "连接超时。 是否安装了带websocket插件的OBS?", "CameraControl.OBS.UnexpectedConnectionError": "意外的连接错误:", "CameraControl.OBS.DisconnectedPage": "OBS断开", "CameraControl.OBS.ReturnToConnect": "返回连接页面", "CameraControl.OBS.AutoMirror": "记录/流自动镜像", "CameraControl.OBS.Bitrate": "比特率: {n}/s", "CameraControl.OBS.FPS": "第一人称射击: {n}", "CameraControl.OBS.DroppedFrames": "丢帧: {n}", "CameraControl.OBS.Live": "LIVE", "CameraControl.OBS.Recording": "REC", "CameraControl.OBS.Streaming.Start": "开始流式传输", "CameraControl.OBS.Streaming.Starting": "正在开始流式传输...", "CameraControl.OBS.Streaming.Stop": "停止流式传输", "CameraControl.OBS.Streaming.Stopping": "正在停止流式传输", "CameraControl.OBS.Recording.Start": "开始录音", "CameraControl.OBS.Recording.Starting": "正在开始录音...", "CameraControl.OBS.Recording.Stop": "停止录音", "CameraControl.OBS.Recording.Stopping": "正在停止录音", "Settings.Height": "我的身高:", "Settings.Metric": "公制 (cm)", "Settings.Imperial": "英制 (ft)", "Settings.OverrideLocale": "覆盖语言环境:", "Settings.HideAllTutorials": "隐藏所有教程", "Settings.ShowInteractionHints": "显示互动提示", "Settings.PrimaryController": "主控制器", "Settings.AllowStrafing": "允许流浪", "Settings.UseHeadDirectionForMovement": "使用头向移动", "Settings.SmoothTurn": "平稳转弯", "Settings.SmoothTurnExclusiveMode": "平顺排他独家模式", "Settings.SmoothTurnSpeed": "平稳的转弯速度", "Settings.SnapTurnAngle": "急转角", "Settings.NoclipSpeed": "无夹速度", "Settings.SpeedExponent": "速度指数", "Settings.MoveThreshold": "移动阈值", "Settings.ControllerVibration": "控制器振动", "Settings.Haptics": "触觉反馈", "Settings.DisablePhysicalInteractions": "禁用身体互动", "Settings.EnableGestures": "启用手势", "Settings.DoubleClickInterval": "双击间隔", "Settings.ResetAllTutorials": "重置所有教程", "Settings.PreferSteamNetworking": "首选Steam网络插座", "Settings.DisableLAN": "禁用局域网", "Settings.LegacyGripEquip": "启用旧版双握把装备", "Settings.LegacyWorldSwitcher": "启用旧版世界切换器", "Settings.FetchIncompatibleSessions": "显示不兼容的会议", "Settings.MaxConcurrentAssetTransfers": "最大同时资产转移", "Settings.AutosaveScreenshotPath": "自动保存截图路径", "Settings.DebugInputBinding": "调试输入绑定", "Settings.LaserSmoothing.Header": "激光平滑", "Settings.LaserSmoothing.Speed": "平稳速度", "Settings.LaserSmoothing.ModulateStartAngle": "调整起始角度", "Settings.LaserSmoothing.ModulateEndAngle": "调整端角", "Settings.LaserSmoothing.ModulateExponent": "调整指数", "Settings.LaserSmoothing.ModulateSpeedMultiplier": "调制速度倍增器", "Settings.LaserSmoothing.StickThreshold": "粘阈值", "Settings.Laser.ShowInDesktop": "在桌面模式下显示激光", "Settings.LaserSmoothing.Reset": "重置激光设置", "Settings.Audio.Header": "音讯", "Settings.Audio.Master": "主音量: {n,number,percent}", "Settings.Audio.SoundEffects": "声音特效: {n,number,percent}", "Settings.Audio.Multimedia": "多媒体: {n,number,percent}", "Settings.Audio.Voice": "语音: {n,number,percent}", "Settings.Audio.UI": "用户界面: {n,number,percent}", "Settings.Audio.DisableVoiceNormalization": "禁用语音标准化", "Settings.Audio.NoiseGateThreshold": "噪声门阈值: {n}", "Settings.Audio.NormzliationThreshold": "标准化阈值: {n}", "Settings.Audio.NoiseSupression": "噪声抑制滤波器(RNNoise)", "Settings.Audio.InputDevice": "音频输入装置:", "Settings.Audio.OutputDevice": "音频输出设备:", "Settings.Audio.SelectInputDevice": "选择音频输入设备", "Settings.Audio.SelectOutputDevice": "选择音频输出设备", "Settings.Audio.TestInput": "测试您的音频输入:", "Settings.Audio.TestDescription": "我们将向您播放来自所选音频设备的声音,以便您确认它是正确的。", "Settings.Audio.StartTest": "听设备\n(检查麦克风/音频输入)", "Settings.Audio.StopTest": "停止测试", "Settings.Audio.Monitoring": "音频输入监控:", "Settings.Audio.SystemDefaultOutput": "使用系统默认值", "Settings.Graphics.DesktopFOV": "桌面视场", "Settings.Locale.ChangeLanguage": "改变语言", "Settings.Locale.SelectLanguageHeader": "选择你的语言:", "Settings.Save": "保存设置", "Settings.FullBody.Header": "全身追踪:", "Settings.FullBody.FeetPositionSmoothing": "脚的位置平滑", "Settings.FullBody.FeetRotationSmoothing": "脚旋转平滑", "Settings.FullBody.HipsPositionSmoothing": "臀部位置平滑", "Settings.FullBody.HipsRotationSmoothing": "臀部旋转平滑", "Settings.Dash.Header": "仪表板", "Settings.Dash.Curvature": "曲率", "Settings.Dash.OpenCloseSpeed": "开/关速度", "Settings.LeapMotion.Name": "Leap Motion", "Settings.LeapMotion.Enabled": "Leap 启用追踪", "Settings.LeapMotion.HorizontalOffset": "水平偏移", "Settings.LeapMotion.VerticalOffset": "垂直偏移", "Settings.LeapMotion.ForwardOffset": "正向偏移", "Settings.LeapMotion.SnapDistance": "控制器手捕捉距离", "Settings.LeapMotion.UseFingersWhenSnapped": "拍打时要用手指", "Settings.ViveHandTracking.Name": "Vive手指追踪", "Settings.ViveHandTracking.Enabled": "启用Vive手部追踪", "Settings.ViveHandTracking.SnapDistance": "Vive手部追踪捕捉距离", "Settings.ViveHandTracking.UseFingersWhenSnapped": "拍打时使用Vive手指", "Settings.WindowsIntegration": "Windows整合", "Settings.LinuxIntegration": "Linux整合", "Settings.System.KeepOriginalScreenshotFormat": "保留原始屏幕截图格式", "Settings.System.KeepOriginalScreenshotFormat.Description": "启用后,将截图保存到“文档”文件夹后将不会转换为JPG", "Security.Hyperlink.Warning": "警告:传出超链接\n您单击了一个世界中的链接。 您要打开吗? 这将在您的桌面网络浏览器中打开。", "Security.Hyperlink.Open": "打开", "Security.Hyperlink.Cancel": "取消", "Security.HostAccess.Title": "主机访问", "Security.HostAccess.Warning": "警告:世界正在尝试访问第三方主机\n允许访问可以使第三方收集一些个人信息,例如您的IP和地理位置。", "Security.HostAccess.TargetHost": "目标主机: {host}", "Security.HostAccess.Reason": "原因: {reason}", "Security.HostAccess.NoReason": "没有提供原因", "Security.HostAccess.Allow": "允许", "Security.HostAccess.Deny": "否认", "Inspector.Slot.AttachComponent": "加入Component", "Inspector.Slot.Axis.X": "X: +-左", "Inspector.Slot.Axis.Y": "Y: +-下", "Inspector.Slot.Axis.Z": "Z: +-后", "Inspector.Slot.Reset.Label": "重置:", "Inspector.Slot.Reset.Position": "位置", "Inspector.Slot.Reset.Rotation": "回转", "Inspector.Slot.Reset.Scale": "大小", "Inspector.Slot.CreatePivotAtCenter": "在中心创建Pivot", "Inspector.Slot.JumpTo": "前往到该物体", "Inspector.Slot.BringTo": "把该物体带到前方", "Inspector.Slot.BringTo.Undo": "把{name}传送到我的位置", "Inspector.Slot.ParentUnder.WorldRoot": "世界Root", "Inspector.Mesh.StatsHeader": "网格统计", "Inspector.Mesh.VertexCount": "顶点数: {n}", "Inspector.Mesh.TriangleCount": "三角数: {n}", "Inspector.Mesh.PointCount": "点数: {n}", "Inspector.Mesh.SubmeshCount": "子网格数: {n}", "Inspector.Mesh.BoneCount": "骨数: {n}", "Inspector.Mesh.BlendshapeCount": "Blendshape计数: {n}", "Inspector.Mesh.ChannelStats": "法线: {normals}, 切线: {tangents}, 色彩: {colors}, UV0: {uv0}, UV1: {uv1}, UV2: {uv2}, UV3: {uv3}", "Inspector.Mesh.BakeMesh": "烤网", "Inspector.Mesh.ResaveMesh": "重新保存网格", "Inspector.Mesh.RecalculateNormals": "重新计算法线", "Inspector.Mesh.RecalculateNormalsSmooth": "重新计算法线(平滑阴影)", "Inspector.Mesh.RecalculateTangentsMikkt": "重新计算切线(Mikktspace)", "Inspector.Mesh.RecalculateTangentsSimple": "重新计算切线(简单)", "Inspector.Mesh.FlipNormals": "翻转法线", "Inspector.Mesh.ReverseWinding": "反向绕线", "Inspector.Mesh.MakeDualSided": "使双面", "Inspector.Mesh.ConvertToFlatShading": "转换为平面着色", "Inspector.Mesh.ConvertToConvexHull": "转换为Convex Hull", "Inspector.Mesh.ConvertToPointCloud": "转换为点云", "Inspector.Mesh.MergeDoubles": "合并双打", "Inspector.Mesh.StripEmptyBlendshapes": "去除空Blendshapes", "Inspector.Mesh.StripBlendshapeNormals": "去除Blendshape法线", "Inspector.Mesh.StripBlendshapeTangents": "去除Blendshape切线", "Inspector.Mesh.GetBoneList": "获取Bone列表", "Inspector.Mesh.GetBoneData": "获取Bone数据", "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪顶点Bone权重:", "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# Bone} other {# Bones}}", "Inspector.Mesh.UV_Multiplicator": "乘数:", "Inspector.Mesh.ScaleUVs": "UV的规模", "Inspector.MeshRenderer.MergeByMaterial": "合并具有相同材质的子网格", "Inspector.MeshRenderer.SplitByMaterial": "分离每种材质的网格", "Inspector.ReflectionProbe.Bake": "烘烤反射探针", "Inspector.ReflectionProbe.Baking": "正在烘烤反射探针中...", "Inspector.SkinnedMesh.SeparateOutBlendshapes": "将不受Blendshapes影响的网格分离为零件", "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除 Empty Blendshapes", "Inspector.SkinnedMesh.StripBlendshapesResult": "做完了! 删除: {n,plural, one {# blendshape} other {# blendshapes}}", "Inspector.SkinnedMesh.StripEmptyBones": "去除 Empty Bones", "Inspector.SkinnedMesh.StripBonesResult": "做完了! 删除: {n,plural, one {# bone} other {# bones}}", "Inspector.SkinnedMesh.VisualizeBoneBounds": "可视化Bone边界框", "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可视化近似的合并Bone Sphere边界", "Inspector.SkinnedMesh.ClearBoundsVisuals": "删除Bone边界框的视觉效果", "Inspector.BipedRig.GetDiagnosticInfo": "获取rig诊断信息", "Inspector.BipedRig.GenerateDebugVisuals": "生成 Debug Visuals", "Inspector.BipedRig.ClearDebugVisuals": "清除 Debug Visuals", "Inspector.BipedRig.DetectHands": "检测 Hand Rigs", "Inspector.BipedRig.DetectLeftHand": "检测 Left Hand Rig", "Inspector.BipedRig.DetectRightHand": "检测 Right Hand Rig", "Inspector.BipedRig.HandRigResult": "完成! 左手: {left}, 右手: {right}", "Inspector.BipedRig.LeftHandRigResult": "完成! 检测到左手: {detected}", "Inspector.BipedRig.RightHandRigResult": "完成! 检测到右手: {detected}", "Inspector.Texture.Size": "尺寸: {width} x {height}", "Inspector.Texture.Format": "格式: {format}, 存储器:
{memory}", "Inspector.Texture.Variant": "变种ID: {variant}", "Inspector.Texture.InvertRGB": "倒置 RGB", "Inspector.Texture.InvertR": "倒置 R", "Inspector.Texture.InvertG": "倒置 G", "Inspector.Texture.InvertB": "倒置 B", "Inspector.Texture.InvertA": "倒置 Alpha", "Inspector.Texture.ColorToAlphaWhite": "色彩为Alpha(白色)", "Inspector.Texture.ColorToAlphaBlack": "色彩为Alpha(黑色)", "Inspector.Texture.AlphaFromIntensity": "强度的Alpha", "Inspector.Texture.AlphaToMask": "遮罩Alpha", "Inspector.Texture.RemoveAlpha": "删除Alpha", "Inspector.Texture.ConvertToGrayscaleAverage": "转换为灰度(平均)", "Inspector.Texture.SwapRG": "交换R和G", "Inspector.Texture.SwapRB": "交换R和B", "Inspector.Texture.SwapGB": "交换G和B", "Inspector.Texture.AddWhiteBackground": "添加白色背景", "Inspector.Texture.AddBlackBackground": "添加黑色背景", "Inspector.Texture.Hue": "色调:", "Inspector.Texture.ShiftHue": "转变色相", "Inspector.Texture.Saturation": "饱和:", "Inspector.Texture.AdjustSaturation": "调整饱和度", "Inspector.Texture.Value": "值:", "Inspector.Texture.AdjustValue": "调整值", "Inspector.Texture.Gamma": "伽玛:", "Inspector.Texture.AdjustGamma": "调整伽玛", "Inspector.Texture.LongestSide": "最长边:", "Inspector.Texture.Resize": "调整大小", "Inspector.Texture.FlipHorizontal": "水平翻转", "Inspector.Texture.FlipVertical": "垂直翻转", "Inspector.Texture.RotateCW": "顺时针旋转90°", "Inspector.Texture.RotateCCW": "逆时针旋转90°", "Inspector.Texture.Rotate180": "旋转180°", "Inspector.Texture.MakeSquare": "使平方", "Inspector.Texture.ToNearestPOT": "到最接近的2的幂", "Inspector.Texture.MakeTileable": "使图块(过渡比率):", "Inspector.Texture.TileLoop": "平铺(循环)", "Inspector.Texture.TileMirror": "瓷砖(镜面)", "Inspector.Texture.InvalidFloats": "诊断:无效的浮点数", "Inspector.Texture.GenerateMetadata": "诊断:生成位图元数据", "Inspector.Material.VariantInfo": "变种ID: {variantID} (Raw变种ID: {rawVariantID})", "Inspector.Material.WaitingForApply": "应用变种(WaitingForApply): {waiting,select,True{等候} False{已应用}}", "Inspector.Audio.BakeAudio": "烘焙音频剪辑", "Inspector.Audio.FormatInfo": "采样率: {rate} Hz, 频道: {channels} ({channel_count})", "Inspector.Audio.Duration": "持续时间: {duration}", "Inspector.Audio.EncodingInfo": "完全解码: {decoded}, 文件扩展名: {ext}", "Inspector.Audio.Normalize": "归一化音量", "Inspector.Audio.AmplitudeThreshold": "幅度阈值:", "Inspector.Audio.TrimSilence": "修剪无音", "Inspector.Audio.TrimStartSilence": "修剪开始无音", "Inspector.Audio.TrimEndSilence": "修剪结束无音", "Inspector.Audio.PositionDuration": "位置/持续时间(以秒为单位):", "Inspector.Audio.TrimStart": "修剪开始", "Inspector.Audio.TrimEnd": "修剪结束", "Inspector.Audio.FadeIn": "添加淡入", "Inspector.Audio.FadeOut": "添加淡出", "Inspector.Audio.MakeLoopable": "使Loopable(使用交叉淡入淡出)", "Inspector.Audio.ToWAV": "转换为WAV", "Inspector.Audio.ToVorbis": "转换为OGG Vorbis", "Inspector.Audio.ToFLAC": "转换为FLAC", "Inspector.Audio.DenoiseRNNoise": "降噪(RNNoise,针对48 kHz语音进行了优化)", "Inspector.Audio.ExtractSides": "提取侧面(可以删除立体声轨道上的人声)", "Inspector.AudioStream.BufferState": "可用样本: {samples}, 丢失: {missed}, 长度: {length}, 全局索引: {index}", "Inspector.AudioStream.EncodeState": "可编码: {samples}, 帧大小: {frame} (最大值: {max_frame}), 采样率: {rate}", "Inspector.AudioStream.DecodeState": "包总数: {total}, 丢包总数: {lost}, 数据包丢失: {loss, number, percent}", "Inspector.AudioStream.BufferStats": "平均编解码器: {avgCodec}/s, 平均阅读: {avgRead}/s, 平均写作: {avgWritten}/s", "Inspector.DynamicBoneChain.SetupFromChildren": "从Children设置", "Inspector.DynamicBoneChain.SetupFromChildrenAll": "从Children设置 (强制全部)", "Inspector.DynamicBoneChain.SetupFromChildrenRig": "从Children设置 (只有rig)", "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替换children中的Smooth Transforms", "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除children中的Smooth Transforms", "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 撞机和抓斗(Colliders & Grabbing) -------", "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "从层次结构添加固定对撞机(使用对象根)", "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "总是抓last bone", "Inspector.Rig.CleanupBoneColliders": "清理骨对撞机", "Inspector.Rig.GenerateDebugVisuals": "生成调试视觉效果", "Inspector.Rig.ClearDebugVisuals": "清除调试视觉效果", "Inspector.AvatarExpression.AutoAssign": "自动分配Blendshapes(使用启发式)", "Wizard.General.ProcessRoot": "进程根:", "Wizard.General.Result": "结果:", "Wizard.General.ErrorNoRoot": "未选择根", "Wizard.General.RemovedResult": "已删除 {n}", "Wizard.AssetOptimization.Title": "资产优化设置向导", "Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的资产", "Wizard.AssetOptimization.CleanupEmptySlots": "清理空插槽", "Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的网格渲染器", "Wizard.AssetOptimization.DeduplicateMaterials": "重复材质球删除", "Wizard.AssetOptimization.CleanupFileItems": "清理文件项", "Wizard.AssetOptimization.MaxTextureResolution": "设置最大纹理分辨率", "Wizard.AssetOptimization.RecompressTextures": "重新压缩纹理", "Wizard.AssetOptimization.RecalculateAllNormals": "重新计算所有法线", "Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新计算所有法线(合并)", "Wizard.AssetOptimization.RecalculateAllTangents": "重新计算所有切线(Mikktspace)", "Wizard.AssetOptimization.ResizedResult": "调整大小 {n}", "Wizard.LightSources.Title": "光源向导", "Wizard.LightSources.Header": "场景光源", "Wizard.LightSources.ProcessRoot": "进程根:", "Wizard.LightSources.PointLights": "点光源:", "Wizard.LightSources.SpotLights": "聚光灯:", "Wizard.LightSources.DirectionalLights": "方向光:", "Wizard.LightSources.DisabledLights": "禁用的灯光:", "Wizard.LightSources.WithTag": "带标签:", "Wizard.LightSources.SetShadowType": "设置阴影类型", "Wizard.LightSources.ChangeIntensity": "更改强度", "Wizard.LightSources.ChangeRange": "更改范围", "Wizard.LightSources.Enable": "启用", "Wizard.LightSources.Disable": "禁用", "Wizard.LightSources.Destroy": "破坏", "Wizard.CubemapCreator.Title": "立方体贴图创建机器", "Wizard.CubemapCreator.Textures": "源纹理:", "Wizard.CubemapCreator.TexturesNote": "请注意,某些约定已左右互换。如果生成的立方体图不正确,请尝试左右互换纹理。", "Wizard.CubemapCreator.PosX": "正X(右)", "Wizard.CubemapCreator.NegX": "负X(左)", "Wizard.CubemapCreator.PosY": "正Y(顶部)", "Wizard.CubemapCreator.NegY": "负Y(底部)", "Wizard.CubemapCreator.PosZ": "正Z(前)", "Wizard.CubemapCreator.NegZ": "负Z(后退)", "Wizard.CubemapCreator.TopBottomRotation": "顶部/底部旋转:", "Wizard.ReflectionProbes.Title": "反射探针设置向导", "Wizard.ReflectionProbes.ProcessRoot": "进程根:", "Wizard.ReflectionProbes.ProcessDisabled": "进程已禁用", "Wizard.ReflectionProbes.WithTag": "带标签:", "Wizard.ReflectionProbes.TeleportUserToProbe": "将我传送到每个探针", "Wizard.ReflectionProbes.DelayBetweenProbes": "探针之间的延迟", "Wizard.ReflectionProbes.ShowDebugVisuals": "显示调试视觉", "Wizard.ReflectionProbes.HideDebugVisuals": "隐藏调试图像", "Wizard.ReflectionProbes.BakeProbes": "烘烤探针", "Wizard.ReflectionProbes.Baking": "正在烘焙{count}的{index}...", "Desktop.OpenKeyboard": "打开键盘", "Desktop.FollowCursor.On": "关注游标: On", "Desktop.FollowCursor.Off": "关注游标: Off", "Desktop.LegacyInputMode.On": "旧版输入模式: On", "Desktop.LegacyInputMode.Off": "旧版输入模式: Off", "Desktop.Brightness": "亮度: {n,number,percent}", "Desktop.Opacity": "不透明度: {n,number,percent}", "Tutorial.Welcome.WelcomeTo": "欢迎来到", "Tutorial.Welcome.LetsStart": "开始吧!", "Tutorial.Welcome.AccountHeader": "{appName}帐户", "Tutorial.Welcome.AccountDescription": "创建帐户可为您提供1GB的免费存储空间,并可以访问保存项目,使其成为最喜欢的化身,添加朋友和消息传递。", "Tutorial.Welcome.AccountCreate": "创建帐户", "Tutorial.Welcome.AccountLogin": "我已经有一个帐户", "Tutorial.Welcome.AccountSkip": "没有帐户继续", "Tutorial.Welcome.AccountSkipHeader": "跳过创建帐户?", "Tutorial.Welcome.AccountSkipDescription": "无法将某些功能(例如,将项目保存到库存,使其成为最喜欢的化身)访问。", "Tutorial.Welcome.AccountSkipConfirm": "确定跳过", "Tutorial.Welcome.SettingsHeader": "基本配置", "Tutorial.Welcome.SettingsDescription": "你可以配置基本动作和用户首选项。 所有这些都可以在以后更改。", "Tutorial.Welcome.SettingsTurning": "车削风格", "Tutorial.Welcome.SettingsSnapTurn": "对齐", "Tutorial.Welcome.SettingsSnapTurnDescription": "立即转向新的角度。对于新用户。", "Tutorial.Welcome.SettingsSmoothTurn": "平滑", "Tutorial.Welcome.SettingsSmoothTurnDescription": "逐渐转弯,但会引起恶心。", "Tutorial.Welcome.SettingsPrimaryController": "主控制器", "Tutorial.Welcome.SettingsPrimaryLeft": "左", "Tutorial.Welcome.SettingsPrimaryLeftDescription": "左: 转弯, 右: 側身走", "Tutorial.Welcome.SettingsPrimaryRight": "右", "Tutorial.Welcome.SettingsPrimaryRightDescription": "左: 側身走, 右: 转弯", "Tutorial.Welcome.SettingsHeight": "你的身高", "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 feet 1 inch", "Tutorial.Welcome.StartTutorialHeader": "开始教程", "Tutorial.Welcome.StartTutorialDescription": "我们将带您进入基础教程世界,以帮助您开始使用{appName}。 您可以选择公开教程世界,让{appName}社区加入并为您提供帮助或自己学习。", "Object.Mirror.Toggle": "切换(尽自己)", "Exiting.SavingItems": "正在保存 {n, plural, other {# 项目}}...", "Exiting.SavingChanges": "正在保存更改...", "Exiting.Exiting": "正在退出...", "Exiting.LoggingOut": "正在注销...", "Dummy": "Dummy" } }