{ "localeCode": "zh-cn", "authors": ["Melnus", "Holy_Water", "huang825172", "modimobeikete"], "messages": { "General.OK": "确定", "General.Start": "开始", "General.Finish": "结束", "General.Cancel": "取消", "General.Continue": "继续", "General.Next": "下一步", "General.Previous": "返回", "General.Back": "上一步", "General.Confirm": "确定吗?", "General.Loading": "正在加载...", "General.Processing": "正在处理...", "General.FAILED": "失败", "General.Reset": "重置", "General.WorldOpenConfirm": "真的开放吗?", "General.Save": "保存", "General.Saving": "正在保存...", "General.Saved": "保存成功", "General.Done": "完成", "General.Close": "关闭", "General.CopyToClipboard": "复制到剪贴板", "General.CopiedToClipboard": "已复制", "General.CopiedToClipboardLong": "已复制到剪贴板", "General.Create": "创建", "General.Creating": "正在创建...", "General.Buy": "购买", "General.Yes": "是", "General.No": "否", "General.ClearSelection" : "清除选择", "General.Off": "禁用", "General.On": "启用", "General.Understand": "我明白了", "General.Notice" : "注意", "General.UnderstandEnable" : "我明白了,启用吧", "General.Dismiss": "关闭", "General.Edit": "编辑", "General.UI.SearchPrompt": "搜索...", "General.UI.SearchPromptLong": "输入搜索内容...", "General.UI.ToggleEditMode": "编辑模式开关", "General.UI.ToggleSubtitles": "字幕开关", "General.UI.Subtitles.On" : "字幕:启用", "General.UI.Subtitles.Off" : "字幕:禁用", "General.UI.MusicVolumeLocal": "音乐音量(本地):", "General.UI.VoiceVolumeLocal": "语音音量(本地):", "General.UI.SoundVolumeLocal": "音效音量(本地):", "General.UI.PressToBegin": "按键开始", "General.Sort.Ascending": "升序", "General.Sort.Descending": "降序", "Worlds.Home" : "家", "Worlds.Tutorial" : "教程", "Locomotion.Noclip.Name": "穿墙", "Locomotion.Noclip.Description": "穿墙飞行模式,适合编辑。", "Locomotion.Teleport.Name": "传送", "Locomotion.Teleport.Description": "使用弹道路径传送,移动舒适。", "Locomotion.Fly.Name": "飞行", "Locomotion.Fly.Description": "飞行模式", "Locomotion.WalkRun.Name": "步行/奔跑", "Locomotion.WalkRun.Description": "物理步行,跑步和跳跃。", "Locomotion.WalkRunGripping.Name": "步行/跑步(爬坡)", "Locomotion.WalkRunGripping.Description": "走路,奔跑,跳跃和攀登。", "Locomotion.ZeroG.Name": "零重力", "Locomotion.ZeroG.Description": "无重力状态", "Locomotion.GrabWorld.Name": "抢夺世界", "Locomotion.GrabWorld.Description": "使用参考创建世界锚,并相对于用户移动用户。", "Locomotion.Slide.Name": "滑动", "Locomotion.Slide.Description": "简单的滑动运动(如果存在)会捕捉到表面,否则会飞行。", "Interaction.Destroy": "删除", "Interaction.Duplicate": "复制", "Interaction.SaveToInventory": "保存到物品栏", "Interaction.Undo": "撤消", "Interaction.Redo": "重做", "Interaction.EquipTool": "装备", "Interaction.DequipTool": "取消装备", "Interaction.ScalingEnabled": "启用缩放", "Interaction.ScalingDisabled": "禁用缩放", "Interaction.ResetScale": "重设比例", "Interaction.LaserEnabled": "启用激光", "Interaction.LaserDisabled": "禁用激光", "Interaction.Grab.Palm": "抓取:手掌", "Interaction.Grab.Precision": "抓取:精准", "Interaction.Grab.Auto": "抓取:自动", "Interaction.Grab.Off": "抓取:仅激光", "Interaction.Locomotion": "移动模式", "Interaction.Locomotion.None": "无", "Interaction.NamedEquipTool": "装备{name}", "Interaction.NamedEquipTool.Default": "工具", "Interaction.EnterAnchor": "进入Anchor", "Interaction.ExitAnchor": "退出Anchor", "Interaction.EquipAvatar": "装备化身", "Interaction.SaveAsScreenshot": "另存为屏幕截图", "Interaction.ExportScreenshot": "导出截图", "Interaction.ImportFile": "导入文件", "Interaction.ExportFile": "导出文件", "Interaction.CopyLink": "复制链接", "Inventory.OpenWorld": "打开世界", "Inventory.Equip": "装备", "Inventory.Delete": "删除", "Inventory.CreateDirectory": "新建文件夹", "Inventory.SaveHeld": "保存所持", "Inventory.GetURL": "获取URL", "Inventory.Inventories": "装备清单", "Inventory.Share": "分享", "Inventory.Unshare": "取消分享", "Inventory.SaveAvatar": "保存化身", "Inventory.Favorite.Home": "设为家", "Inventory.Favorite.ProgressBar": "设为进度条", "Inventory.Favorite.AudioStreamController": "设为音频流控制器", "Inventory.Favorite.TextDisplay": "设为文字显示", "Inventory.Favorite.VideoPlayer": "设为视频播放器", "Inventory.Favorite.AudioPlayer": "设为音频播放器", "Inventory.Favorite.InteractiveCamera": "设为相机", "Inventory.Favorite.Keyboard": "设为键盘", "Inventory.Favorite.Avatar": "设为化身", "Inventory.Favorite.WorldLoadingIndicator": "设为加载指示器", "Inventory.Favorite.ColorDialog": "设为色盘", "Inventory.Favorite.Hyperlink": "设为超链接显示", "Inventory.SpawnFacet": "生成Facet", "Dash.Screens.Home": "家", "Dash.Screens.Worlds": "世界", "Dash.Screens.Contacts": "好友", "Dash.Screens.Inventory": "物品栏", "Dash.Screens.Desktop": "桌面", "Dash.Screens.Session": "会话", "Dash.Screens.FileBrowser": "文件浏览器", "Dash.Screens.Settings": "设置", "Dash.Screens.Exit": "结束", "Dash.Actions.PasteFromClipboard": "从剪贴板粘贴内容", "Dash.Actions.TurnOffUIEdit": "退出UI编辑模式", "Dash.Actions.CloudHome": "我的云端", "Dash.Exit.Header": "退出{appName}", "Dash.Exit.ExitAndSave": "退出并保存世界", "Dash.Exit.ExitAndDiscard": "退出并丢弃世界编辑", "Dash.Exit.Sponsor": "为{name}对此项目的支持表示由衷感谢!", "Dash.Exit.Sponsor.You": "您", "Dash.Exit.Shoutouts": "同时,也感谢以下支持者们:", "Dash.Exit.Shoutouts.AndMore" : " 以及其他很多人!", "Dash.Exit.Shoutouts.You" : "{name}(谢谢您!谢谢您!)", "Dash.Exit.ThankYou": "感谢您使用 {appName}!", "Dash.Exit.SubmittedBy": "提交者: {name}", "Facets.FPS": "{fps} 帧每秒", "World.Waiting": "正在等候...", "World.HostIsStarting": "房主正在开始会话", "World.Loading": "正在载入...", "World.LoadingFailed": "失败", "World.LoadedAssets": "已加载{assets}个资产,共{total_assets}个", "World.Downloading": "正在下载{total_bytes}个{bytes}资产", "World.Loaded": "加载完成", "World.Connection.EstablishingConnection": "正在连接", "World.Connection.RequestingJoin": "申请加入", "World.Connection.Authenticating": "验证中", "World.Connection.Connected": "连接成功", "World.Connection.SyncingInitialState": "同步初始世界状态", "World.Connection.LNL.DirectIP": "LNL IP 直连", "World.Connection.LNL.NATPunchthrough": "LNL NAT 穿透 {n}", "World.Connection.LNL.Relay": "LNL 转发", "World.Connection.SteamNetworkingSockets": "Steam 网络通讯", "World.Error.AccessDenied": "拒绝访问", "World.Error.SecurityViolation": "安全违规", "World.Error.OnlyRegisteredUsers": "只允许注册用户加入", "World.Error.OnlyContacts": "仅允许房主的联系人加入", "World.Error.OnlyContactsOfContacts": "仅允许会话中用戶的联系人加入", "World.Error.Private": "本会话仅允许私人用户", "World.Error.SessionEnded": "会话已关闭", "World.Error.UserLimitReached": "会话达到了用户限制", "World.Error.FailedAuthentication": "身份验证失败", "World.Error.FailedUserID": "认证用户标识失败", "World.Error.FailedFetchingAuthentication": "无法获取身份验证信息", "World.Error.JoinAlreadyRequested": "已要求加入", "World.Error.FailedConnectToRelay": "连接中继失败", "World.Error.FailedToConnect": "连接失败", "World.Error.InvalidAddress": "无效地址", "World.Error.NoPort": "未指定端口", "World.Error.IncompatibleVersion": "不兼容的版本", "World.Error.HostBlocked": "房主被屏蔽", "World.Error.HostBlockedDetail": "您已屏蔽该房主", "World.Error.WorldCrash": "世界崩溃", "World.Error.WorldCrashDetail" : "在更新该世界时遭遇了致命错误", "World.Error.Unknown": "未知错误", "World.Config.Name": "世界名:", "World.Config.Description": "描述:", "World.Config.MaxUsers": "最大用户数:", "World.Config.MobileFriendly": "移动端友好", "World.Config.SaveOptionsHeader": "世界保存选项:", "World.Config.EditMode": "编辑模式:", "World.Config.AccessLevelHeader": "谁可以加入这个世界?", "World.Config.AutoKickAFK": "自动踢AFK用户:", "World.Config.AutoKickAFKMinutes": "最长AFK时长(分):", "World.Config.HideFromListing": "不显示在会话列表中", "World.Config.Autosave": "自动保存(将覆盖上一次保存):", "World.Config.AutosaveInterval": "自动保存间隔(分钟):", "World.Config.CleanupAssets": "清理未使用的资产:", "World.Config.CleanupInterval": "清理间隔(秒):", "World.Actions.StartSession": "开始会话", "World.Actions.Join": "加入", "World.Actions.Focus": "焦点", "World.Actions.Close": "关闭世界", "World.Actions.Leave": "离开世界", "World.Actions.Save": "保存更改", "World.Actions.SaveAs": "另存为...", "World.Actions.SaveCopy": "保存副本...", "World.Actions.SaveHere": "保存到这里", "World.Actions.SaveToInventory": "保存到物品栏", "World.Actions.Saving": "正在保存...", "World.Actions.Discard": "放弃更改", "World.Actions.Clone": "克隆世界", "World.Actions.Delete": "删除世界", "World.Actions.ConfirmDelete": "确认删除", "World.Actions.ReallyConfirmDelete": "永久删除", "World.Actions.Overwrite": "用{name}覆盖", "World.Actions.ConfirmOverwrite": "确认覆盖", "World.Actions.Overwriting": "正在覆盖...", "World.Actions.ClosePrompt": "关闭世界?", "World.Actions.LeavePrompt": "离开世界?", "World.Actions.CloseConfirm": "关闭", "World.Actions.LeaveConfirm": "离开", "World.Actions.CannotClose": "(无法关闭这个世界)", "World.Actions.GuestWarning": "", "World.Actions.HostingWarning": "您在主持这个世界。所有的用户都会从此会话断开连接。", "World.Actions.GetWorldOrb": "获取世界球体", "World.Actions.CopyWorldURL": "复制世界URL", "World.Actions.CopyRecordURL": "复制记录URL", "World.Actions.StartCustomSession": "开始自定义会话", "World.Actions.ModifyMetadata": "编辑元数据", "World.Actions.GetSessionOrb": "获取会话球", "World.Actions.CopySessionURL": "复制会话URL", "World.Indicator.NoData": "没有数据", "World.Indicator.LocalWorld": "本地机器", "World.Indicator.Author": "作者: {name}", "World.Indicator.Host": "主持: {name}", "World.Indicator.Hosting": "主持中", "World.Indicator.Sessions": "{n,plural, other {# 会话}}", "World.Indicator.Users": "用户", "World.Indicator.Users.None": "(找不到活跃的会话)", "World.Indicator.Description": "描述", "World.Indicator.Description.None": "(没有提供描述)", "World.Indicator.Visited": "(造访过)", "World.Detail.ActiveSessions": "活动的会话:", "World.Detail.ActiveUsers": "活跃用户:", "World.Detail.NewSession": "<新会话>", "World.Detail.DescriptionHeader": "描述: ", "World.Detail.SessionInformationHeader": "会话信息", "World.Detail.Uptime": "运行时间", "World.Detail.AccessLevel": "能见度", "World.Detail.Users": "用户", "World.Detail.Users.Count": "{active}{away, select, 0 {} other { (+{away} 离开)}} / {max}", "World.Detail.WorldInformationHeader": "世界信息", "World.Detail.PublishDate": "已发表", "World.Detail.ModifyDate": "最后更新", "World.Detail.Visits": "来访", "World.Detail.Tags": "标签", "World.Detail.ActionsHeader": "动作:", "World.Category.Everything": "所有", "World.Category.Featured": "精选", "World.Category.PublishedWorlds": "发布的世界", "World.Category.ActiveSessions": "活跃会话", "World.Category.ContactsSessions": "好友的会话", "World.Category.HeadlessSessions": "无头会话", "World.Category.Social": "社交", "World.Category.Games": "游戏类", "World.Category.Art": "艺术", "World.Category.Tutorials": "教程", "World.Category.Educational": "教育", "World.Category.Random": "随机", "World.Category.MyWorlds": "我的世界", "World.Category.Custom": "自定义", "World.Category.GroupWorlds": "群组世界", "World.AccessLevel.Anyone": "任何人", "World.AccessLevel.RegisteredUsers": "注册用户", "World.AccessLevel.Contacts": "仅好友", "World.AccessLevel.ContactsPlus": "好友+", "World.AccessLevel.LAN": "局域网", "World.AccessLevel.Private": "私人(仅邀请)", "World.SortParameter.SearchScore": "搜索分数", "World.SortParameter.Name": "名称", "World.SortParameter.OpenedWorldCount": "开放世界", "World.SortParameter.TotalSessionCount": "总会话", "World.SortParameter.TotalUserCount": "总用户", "World.SortParameter.CreationDate": "创建日期", "World.SortParameter.LastUpdateDate": "修改日期", "World.SortParameter.FirstPublishTime": "发布日期", "World.SortParameter.TotalVisits": "总造访", "World.SortParameter.LastVisit": "最近造访", "World.SortParameter.Random": "随机", "World.Filter.DataSources": "数据源:", "World.Filter.OpenedWorlds": "开放的世界", "World.Filter.ActiveSessions": "活动会话", "World.Filter.PublishedWorlds": "发布的世界", "World.Filter.LocalWorlds": "本地世界", "World.Filter.BaseSearch": "基础搜索:", "World.Filter.ByOwner": "所有者:", "World.Filter.UserOwner": "所有者是用户", "World.Filter.GroupOwner": "所有者是组", "World.Filter.SubmittedToGroup": "提交给组:", "World.Filter.Featured": "仅精选", "World.Filter.MyWorlds": "我的世界", "World.Filter.SessionFiltering": "会话过滤:", "World.Filter.MinimumUsers": "最低人数: {n}", "World.Filter.MinimumContacts": "最低好友数: {n}", "World.Filter.OnlyHeadless": "仅无头主机", "World.Filter.MaxAccessLevel": "最大访问权限:", "World.Filter.MinimumUptime": "最小运行时间:", "World.Filter.Sorting": "排序:", "World.Edit.Title": "编辑世界元数据", "World.Edit.Name": "世界名:", "World.Edit.Description": "描述:", "World.Edit.Tags": "标签(以逗号分隔):", "World.Edit.Path": "世界路径:", "World.Edit.AccessLevelHeader": "谁可以打开这个世界?", "World.Edit.AccessPrivate": "只有我", "World.Edit.AccessPatreon": "Patreon的支持者", "World.Edit.AccessPublic": "任何人(公开)", "Tools.AvatarCreator": "化身创建器", "Tools.FullBodyCalibrator": "全身/化身校准器", "Tools.CameraStreaming": "相机/流媒体", "Tools.CreateNewWorld": "创造新世界", "Tools.Debug": "调试", "Tools.StreamAudio": "流音频", "Tools.Setup2FA": "设置2FA", "Tools.StreamAudio.Dialog.Title" : "创建音频流", "Tools.StreamAudio.Start": "开始流式传输", "Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps", "Tools.StreamAudio.Title": "{username} 音频流", "Tools.StreamAudio.Spatialized": "空间化", "Tools.StreamAudio.Broadcast": "广播", "Tools.StreamAudio.PlayForOwner.Off": "为拥有者播放: 禁用", "Tools.StreamAudio.PlayForOwner.On": "为拥有者播放: 启用", "Options.FreeformDash.On": "自由冲刺:启用", "Options.FreeformDash.Off": "自由冲刺:禁用", "Options.SeatedMode.On": "坐姿模式:启用", "Options.SeatedMode.Off": "坐姿模式:禁用", "Options.Nameplates.All": "铭牌: 显示所有铭牌", "Options.Nameplates.NonContacts": "铭牌: 隐藏朋友的铭牌", "Options.Nameplates.Hide": "铭牌: 隐藏所有铭牌", "Options.Nameplates.DefaultStyle": "使用默认铭牌风格", "Options.Nameplates.CustomStyle": "允许自定义铭牌", "Indicator.OnlineUsers": "{users} 用户在线 {users,plural, one {User} other {Users}}", "Indicator.OnlineUsersVR": "{users} {users, plural, one {user} other {users}} 在VR中", "Indicator.OnlineUsersDesktop": "{users} {users, plural, one {user} other {users}} 在桌面模式下", "Indicator.ServerStatus.Status": "云状态", "Indicator.ServerStatus.Good": "良好", "Indicator.ServerStatus.Slow": "缓慢", "Indicator.ServerStatus.Down": "较差", "Indicator.ServerStatus.NoInternet": "无网络连接", "Indicator.Sync.AllSynced": "已全部同步", "Indicator.Sync.SyncingItems": "正在同步
{item_count, plural, one {# 项目} other {# 项目}}", "Indicator.Sync.UploadingVariants": "正在上传
资产", "Indicator.Sync.SyncError": "同步错误 查看日志了解细节", "Indicator.Sync.StorageFull": "存储已满 无法同步", "Indicator.Storage.StorageFull": "存储已满", "Indicator.Storage.Usage": "{storage_used} 共 {storage_max}
存储空间已使用", "Indicator.LiveHiddenMessage": "(直播时讯息已隐藏)", "Login.InvalidCredentials": "无效凭据", "Login.InvalidLogin": "无效凭据", "Login.MalformedUID": "无效设备信息", "Login.MissingUID": "设备信息缺失", "Register.MissingUID": "无效设备信息", "Register.MalformedUID": "无效设备信息", "Login.MissingLogin": "未提供凭据", "Login.InvalidRecoveryCode": "无效恢复码", "Login.UnsupportedAuthentication": "不支持的认证方式", "Login.EmailNotVerified": "邮箱未验证", "Login.AccountTempLocked": "您的账户已被锁定。", "Login.AccountBanned": "您的账户已被封禁。", "Login.DuplicateAccount": "重复的账号", "Register.MissingRequest": "未输入详细注册信息", "Register.InvalidEmail": "无效邮箱地址", "Register.MissingUsername": "未输入用户名", "Register.MissingEmail": "未输入电子邮箱", "Register.UsernameTooLong": "用户名过长", "Register.UsernameContainsAmpersand": "用户名不能含有 @", "Register.UsernameStartsWithU": "用户名不能以 U- 开头", "Register.InvalidUsername": "无效用户名", "Register.InvalidDateOfBirth": "无效出生日期", "Register.UsernameContainsBlockedTerms": "用户名含有屏蔽词", "Register.MissingPassword": "未输入密码", "Register.InvalidPassword": "无效密码", "Register.EmailAlreadyRegistered": "此邮箱已注册", "Register.UsernameAlreadyRegistered": "此用户名已注册", "Register.ErrorCheckingUserId": "检查用户ID时出错", "Account.Login": "登录", "Account.Logout": "登出", "Account.Register": "注册", "Account.Saml2" : "使用 SAML 2.0 登录", "Account.LoginOrRegister": "登录 / 注册", "Account.LogoutConfirm": "确认登出?", "Account.LoggingIn": "正在登录...", "Account.LoggingOut": "正在登出...", "Account.Registering": "正在注册...", "Account.Anonymous": "匿名", "Account.Username": "用户名:", "Account.Email": "电子邮件:", "Account.RememberMe": "记住我
(30天无活动后将登出)", "Account.RepeatEmail": "重复电子邮件:", "Account.UsernameOrEmail": "用户名或电子邮件:", "Account.Password": "密码:", "Account.RepeatPassword": "重复输入密码:", "Account.RecoverPassword": "忘记密码?", "Account.LiveEmailWarning": "警告: live.com,hotmail.com,Outlook.com和其他Microsoft托管的服务最多可能需要1-2天才能接受该电子邮件。", "Account.PasswordRules": "(至少8个字符,1个数字,1个小写字母,1个大写字母)", "Account.LostPassword": "忘记密码", "Account.SendRecoveryCode": "发送恢复码", "Account.ResetPasswordHeader": "重置你的密码", "Account.ResetPasswordInstructions": "恢复码已发送到您的电子邮件。将其复制到下方输入框:", "Account.RecoveryCode": "恢复码:", "Account.NewPassword": "新密码:", "Account.ResetPassword": "设置新密码", "Account.Requesting": "正在请求...", "Account.ErrorPasswordMismatch": "密码不匹配!", "Account.ErrorEmailMismatch": "电子邮件不匹配!", "Account.ErrorLoginError": "登录错误:", "Account.RegistrationSuccess": "成功!

验证链接已通过电子邮件发送到{email}。

保持此会话打开并单击此链接后,您将自动登录。

如果遇到问题,请通过 {appEmail} 或 {appCommunity} 与我们联系。", "Account.BirthMonth": "出生月份:", "Account.BirthDay": "出生日:", "Account.BirthYear": "出生年份:", "Account.PoliciesAgreement": "我同意 服务条款 与 隐私政策", "Account.AlternateMethods" : "使用第三方服务登录:", "Account.Saml2.Title" : "SAML 2.0", "Account.Saml2.Select" : "请选择您想使用的 SAML 2.0 服务商:", "Account.Saml2.LoggingIn" : "正在等待登录完成(请查看您的浏览器)...", "Account.TOTP.Title" : "二次认证(2FA)", "Account.TOTP.Initializing": "正在检查您账户的 2FA 状态...", "Account.TOTP.Code.Header": "安全码", "Account.TOTP.Code.Description": "首先,您需要将一个安全码输入您的 TOTP 认证应用,例如 Authy 或者 Google Authenticator.

我们建议以扫描二维码的方式输入,但您也可以手动输入。 千万不要告诉他人您的安全码。

如果您正在VR模式下,您可以通过按下 F8 切换到桌面模式。", "Account.TOTP.Code.QRCode": "扫描二维码", "Account.TOTP.Code.Key": "安全码:", "Account.TOTP.RecoveryCodes.Header": "恢复码", "Account.TOTP.RecoveryCodes.Description": "把这些代码保存在安全的地方。它们可以在您的手机丢失或损坏后,帮助您再次访问您的账户。每条代码只能使用一次。千万不要告诉他人这些代码。 如果您弄丢了它们,您将 永远 失去对您账户的访问权。", "Account.TOTP.RecoveryCodes.Codes": "恢复码:", "Account.TOTP.Activate.Header": "激活 2FA", "Account.TOTP.Activate.Description": "要在您的账户上激活 2FA, 请使用您认证应用所产生的六位数字口令来确保一切工作正常。

一旦激活,您将需要这些代码来进行特定操作。", "Account.TOTP.Activate.Token": "六位数字口令:", "Account.TOTP.Activate.TokenField": "在此处输入口令...", "Account.TOTP.Activate.Activate": "激活", "Account.TOTP.Activate.Activating": "激活中...", "Account.TOTP.Activate.InvalidToken": "无效口令!", "Account.TOTP.Message.AlreadySetup": "您的账户已启用 2FA!", "Account.TOTP.Message.Error": "遭遇意外错误!请稍后重试。", "Account.TOTP.Message.SetupComplete": "恭喜!

您的账户已启用 2FA 并享受其带来的额外保护!

您还可以用 /enableLogin2FA 指令启用此账户登录时的 2FA。", "Account.TOTP.Deactivate.Header": "取消 2FA", "Account.TOTP.Deactivate.Description": "目前 2FA 已 在您的账户上设置并激活。如果您需要取消它(例如:您丢失了手机或者恢复码遭泄漏),您可以在此处进行操作。

取消 2FA 后,您可以再次设置启用它,这将生成一个全新的安全码与一套新的恢复码。

如果您丢失了手机,且需要再次设置激活 2FA,我们 强烈 建议您马上进行这项操作,因为每条恢复码只能被使用一次,当其耗尽后,您将永远无法访问您的账户。", "Account.TOTP.Deactivate.Deactivate": "取消", "Account.TOTP.Deactivate.Deactivating": "取消中...", "Account.TOTP.Message.DeactivationComplete": "您账户的 2FA 已被成功取消。

您的账户正因此面临更大的风险!

我们强烈建议您马上重新设置启用 2FA,特别是当您因丢失手机而使用了恢复码后。", "Account.Type.Standard" : "标准账户", "Account.Type.Business" : "商用账户", "Account.Type.Patreon" : "Patreon 支持者", "Account.Type.Mentor" : "{platform} 导师", "Account.Type.Moderator" : "{platform} 管理员", "Account.Type.Team" : "{platform} 团队", "Avatar.Badge.Live" : "直播", "2FA.Header": "2FA验证", "2FA.Token": "6位令牌:", "Profile.Status.Online": "在线", "Profile.Status.Away": "离开", "Profile.Status.Busy": "忙碌", "Profile.Status.Invisible": "隐身", "Profile.Status.Offline": "离线", "Profile.Status.Headless": "无头主机", "Session.Tab.Settings": "设定", "Session.Tab.Users": "用户", "Session.Tab.Permissions": "权限", "Session.Permission.Anonymous": "默认匿名:", "Session.Permission.Vistor": "默认访客:", "Session.Permission.Contact": "默认好友:", "Session.Permission.Host": "默认主机:", "Session.Permission.PermissionOverrideCount": "权限覆盖: {n,select, -1 {---} other {{n}}}", "Session.Permission.ClearOverrides": "清除用户覆盖项", "Session.JoinVerifier.EnableHeader" : "激活自定义准入认证?", "Session.JoinVerifier.EnableText" : "警告: 您将要启用自定义准入认证,其是当前世界的一部分。当您这样做之前,请确保您信任此世界的创建者。因为自定义准入认证器可以绕过标准会话访问规则,并使用其自己的规则允许或阻止用户进入。", "Session.JoinVerifier.Label" : "使用自定义准入认证器: {name}", "Session.JoinVerifier.ComponentWarning" : "警告: 目前,并没有机制可以在认证器启用后防止篡改。如果篡改用于认证的 ProtoFlux 设置可能导致问题, 请!不!要!使用这个功能且 不!要!在您的世界中激活它。", "Session.JoinVerifier.SetCustomVerifier" : "设为自定义加入请求认证器", "Permissions.NotAllowedToSpawn": "您不可以在此处生成物品", "Permissions.NotAllowedToSave": "您无权在这个世界上保存项目。", "Permissions.NotAllowedToSwapAvatar": "您不允许在此处交换到自定化身。", "User.Actions.Silence": "全局静音", "User.Actions.Mute": "静音", "User.Actions.Jump": "跳跃", "User.Actions.Respawn": "重生", "User.Actions.Kick": "踢", "User.Actions.Ban": "禁止", "Contacts.Add": "添加好友", "Contacts.Remove": "移除好友", "Contacts.ConfirmRemove": "确认删除?", "Contacts.AcceptRequest": "接受请求", "Contacts.IgnoreRequest": "忽略请求", "Contacts.Invite": "邀请", "Contacts.RevokeInvite": "撤回邀请", "Contacts.BanFromAllSessions": "禁止进入我主持的会话", "Contacts.UnbanFromAllSessions": "取消禁止进入我主持的会话", "Contacts.BanFromCurrentWorld": "禁止进入当前的世界", "Contacts.UnbanFromCurrentWorld": "取消禁止进入当前的世界", "Contacts.RecordingVoiceMessage": "正在录音...", "Contacts.Unblocked" : "取消屏蔽", "Contacts.AvatarBlock" : "屏蔽化身", "Contacts.MutualBlock" : "相互屏蔽", "Contacts.SelfAccount": "我的账户", "Contacts.SearchPrompt": "搜索好友...", "Contacts.WriteMessage": "编写讯息...", "Contacts.InSession": "在 {name}", "Contacts.InPrivate": "在私人世界", "Contacts.InContactsOnly": "在仅限好友的世界", "Contacts.InHidden": "在隐藏的世界", "Contacts.InHiddenContactsOnly": "在隐藏的,仅限好友的世界", "Contacts.InHiddenContactsPlus": "在隐藏的,仅限好友+的世界", "Contacts.InLAN": "在局域网世界", "Contacts.UsingDifferentVersion": "使用版本: {version}", "Contacts.RequestSent": "请求已发送", "Contacts.RequestReceived": "好友请求", "Contacts.RequestIgnored": "忽略的请求", "Contacts.Blocked": "屏蔽", "Contacts.SearchResult": "搜索结果", "Contacts.Bot": "Bot帐户", "Contacts.Migrated": "好友未迁移", "Notifications.IsOnline": "上线了", "Notifications.IsOnlineOnDifferentVersion": "上线了 (使用版本: {version})", "Notifications.ReceivedContactRequest": "发来一个好友请求", "Notifications.ReceivedInvite": "邀请您:", "Notifications.ReceivedItem": "发来一件物品:", "Notifications.VoiceMessage": "发来一条语音讯息", "Undo.SetField": "将字段 {field_name} 设置为 {value}", "Undo.SetReference": "将引用 {ref_name} 设置为 {ref_target}", "Undo.Spawn": "生成 {name}", "Undo.Destroy": "销毁 {name}", "Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}", "Undo.DuplicateComponent": "组件重复", "Undo.DestroyComponent": "销毁 {slot_name} 上的 {component_type}", "Undo.Transform": "{name} 已移动", "Undo.Translate": "平移", "Undo.TranslateAlongAxis": "沿轴平移", "Undo.RotateAroundAxis": "绕轴旋转", "Undo.ResetPosition": "重置位置", "Undo.ResetRotation": "重置旋转", "Undo.ResetScale": "重置缩放", "Undo.GrabObjects": "抓取物体", "Undo.DestroyGrabbed": "删除所持物体", "Undo.DuplicateGrabbed": "复制所持物体", "Undo.ChangeBoxSize": "变更盒子尺寸", "Undo.BrushStroke": "笔触", "Undo.ChangeColor": "换色", "Undo.CloneComponent": "克隆组件", "Undo.MoveIKBone": "移动IK骨骼", "Undo.MoveSun": "移动太阳", "Undo.ApplyMaterial": "应用材料", "Undo.BakeMeshes": "烘焙 {name}", "Undo.ChangeMesh": "更换网格", "Undo.InsertParent": "为 {name} 插入父项", "Undo.Wiggler": "邪恶的东西", "Undo.ExtractMaterialsFromHierarchy": "从层次结构提取材质", "Undo.BatchConvertMaterials": "批量转换材质", "Tooltips.Brush.ChangeColor" : "改变颜色", "Tooltips.Brush.IncrementSize" : "增大", "Tooltips.Brush.DecrementSize" : "缩小", "Tooltips.Dev.CreateNew": "创建新的...", "Tooltips.Dev.Selection": "选择: {mode}", "Tooltips.Dev.DevMode.Off": "开发者模式:禁用", "Tooltips.Dev.DevMode.On": "开发者模式:启用", "Tooltips.Dev.OpenInspector": "打开查看器", "Tooltips.Dev.DeselectAll": "全部取消选择", "Tooltips.Dev.DestroySelected": "销毁所选", "Tooltips.Dev.ConfirmDestroySelected": "确定销毁所选", "Tooltips.Dev.GizmoOptions" : "Gizmo 选项", "Tooltips.Dev.SelectParent" : "选择父级", "Tooltips.Dev.LocalSpace" : "局部坐标", "Tooltips.Dev.GlobalSpace" : "全局坐标", "Tooltips.Dev.Translation" : "平移", "Tooltips.Dev.Rotation" : "旋转", "Tooltips.Dev.Scale" : "缩放", "Tooltip.Color.Picker": "选色器", "Tooltip.GrabbableSetter.Scalable": "设为可缩放", "Tooltip.GrabbableSetter.NonScalable": "设为不可缩放", "Tooltip.GrabbableSetter.ApplyToRoot": "设为应用到根组件", "Tooltip.GrabbableSetter.AppyToHit": "设为应用到命中组件", "Tooltip.CharacterCollider.MarkGrippable": "标记为可抓取", "Tooltip.CharacterCollider.DontMarkGrippable": "不要标记为可抓取", "Tooltip.CharacterCollider.EnsureWalkRun": "确保步行/跑步运动", "Tooltip.CharacterCollider.EnsureZeroG": "确保零重力运动", "Tooltip.CharacterCollider.EnsurePhysicalFly": "确保物理飞行运动", "Tooltip.Light.Point": "点光源", "Tooltip.Light.Spot": "聚光灯", "Tooltip.Light.Sun": "太阳", "Tooltip.MeshVisibility.KeepShadow": "保持阴影", "Tooltip.MeshVisibility.ShadowOff": "禁用阴影", "Tooltip.MeshVisibility.ShadowOn": "启用阴影", "Tooltip.MeshVisibility.OnlyShadow": "设置为仅阴影", "Tooltip.MeshVisibility.DoubleSidedShadow": "设置为双面阴影", "Tooltip.Slicer.Add": "添加切片器", "Tooltip.Slicer.Clear": "清除设定", "Tooltip.Material.RayMode": "射线模式", "Tooltip.Material.AreaMode": "区域模式", "Tooltip.Material.ObjectMode": "对象全局模式", "Tooltip.Material.SceneMode": "场景全局模式", "Tooltip.Material.CreateCopy": "建立副本", "Tooltip.Material.Edit": "编辑材料", "Tooltip.Material.Convert": "转换为...", "Tooltip.Material.ConvertAll": "把全部转换为...", "Tooltip.Material.CreateNew": "创建新的", "Tooltip.Mesh.Edit": "编辑网格", "Tooltip.Cartridge.Eject": "取出球体", "Tooltip.Microphone.Format.WAV": "WAV文件", "Tooltip.Microphone.Format.Vorbis": "OGG文件", "Tooltip.Microphone.Format.FLAC": "FLAC文件", "Tooltip.Microphone.ModeHold": "按住以录制声音", "Tooltip.Microphone.ModePress": "按下以开始/停止录制声音", "Tooltip.Microphone.SourceRaw": "Raw文件", "Tooltip.Microphone.SourceFiltered": "过滤并归一化", "Tooltip.ProtoFlux.Drive" : "驱动", "Tooltip.ProtoFlux.Source" : "源", "Tooltip.ProtoFlux.Reference" : "参考", "Tooltip.ProtoFlux.Write" : "写", "Tooltip.ProtoFlux.Proxy" : "代理", "Tooltip.ProtoFlux.CreateLocal" : "创建局部变量", "Tooltip.ProtoFlux.CreateStore" : "创建变量", "Tooltip.ProtoFlux.CreateDataModelStore" : "创建结构变量", "Tooltip.ProtoFlux.Overview" : "切换概览", "Tooltip.ProtoFlux.NodeBrowser" : "浏览节点", "Tooltip.ProtoFlux.PackInPlace" : "就地打包", "Tooltip.ProtoFlux.PackInto" : "打包为 {name}", "Tooltip.ProtoFlux.Unpack" : "将 {name} 解包", "Tooltip.ProtoFlux.ExplicitCast" : "显式转换\n(警告: 可能丢失数据)", "ProtoFlux.UI.Call" : "调用", "ProtoFlux.UI.AsyncCall" : "异步 调用", "ProtoFlux.UI.NodeBrowser.Title" : "ProtoFlux 节点", "CreateNew.Back": "<<< 返回", "CreateNew.EmptyObject": "空对象", "CreateNew.ParticleSystem": "粒子系统", "CreateNew.Object": "对象", "CreateNew.Object.AvatarCreator": "化身创建器", "CreateNew.Object.Camera": "相机", "CreateNew.Object.ReflectionProbe": "反射探针", "CreateNew.Object.Mirror": "镜子", "CreateNew.Object.Portal": "传送门", "CreateNew.Object.VideoPlayer": "视频播放器", "CreateNew.Object.SpawnArea": "出生区域", "CreateNew.Object.SpawnPoint": "出生点", "CreateNew.Object.UIXCanvas": "UIX画布", "CreateNew.Object.Facet": "Facet", "CreateNew.Object.FogVolume": "雾量", "CreateNew.Object.FogVolume.Additive": "添加", "CreateNew.Object.FogVolume.Alpha": "Alpha", "CreateNew.Object.FogVolume.Multiplicative": "乘性", "CreateNew.Object.FogVolume.Gradient": "梯度", "CreateNew.Text": "文本", "CreateNew.Text.Basic": "基本的", "CreateNew.Text.Outline": "描边", "CreateNew.Editor": "编辑器", "CreateNew.Editor.UserInspector": "用户查看器", "CreateNew.Editor.LightSourcesWizard": "世界光源设置向导", "CreateNew.Editor.TextRendererWizard": "世界文字渲染器设置向导", "CreateNew.Editor.AssetOptimizationWizard": "资产优化设置向导", "CreateNew.Editor.CubemapCreator": "立方体贴图创建器", "CreateNew.Editor.ReflectionProbes": "反射探针设置向导", "CreateNew.3DModel": "3D模型", "CreateNew.3DModel.Triangle": "三角形", "CreateNew.3DModel.Box": "盒型", "CreateNew.3DModel.Sphere": "球形", "CreateNew.3DModel.Capsule": "胶囊", "CreateNew.3DModel.Cone": "锥体", "CreateNew.3DModel.Cylinder": "圆筒", "CreateNew.3DModel.Quad": "四边形", "CreateNew.3DModel.Grid": "网格", "CreateNew.3DModel.Torus": "圆环面", "CreateNew.Collider": "碰撞体", "CreateNew.Collider.Box": "盒型", "CreateNew.Collider.Sphere": "球形", "CreateNew.Collider.Capsule": "胶囊", "CreateNew.Collider.Cylinder": "圆筒", "CreateNew.Collider.Cone": "锥体", "CreateNew.Collider.Mesh": "网格", "CreateNew.Light": "光照", "CreateNew.Light.Point": "点光源", "CreateNew.Light.Spot": "聚光灯", "CreateNew.Light.Directional": "方向光", "CreateNew.Materials": "材质", "CreateNew.Directory.Title": "创建新目录:", "CreateNew.Directory.Error.EmptyName": "请输入名称:", "CreateNew.Directory.Error.LongName": "名称太长了:", "CreateNew.Directory.Error.InvalidName": "无效名称:", "AvatarCreator.Title": "化身创建器", "AvatarCreator.Instructions": "将化身对象与头显和控制器参考对齐(可选),然后按创建将其转换为化身", "AvatarCreator.UseSymmetry": "使用对称", "AvatarCreator.ShowToolAnchors": "显示工具锚点", "AvatarCreator.SetupVolumeMeter": "设置音量计", "AvatarCreator.SetupEyes": "设置眼睛", "AvatarCreator.SetupFaceTracking": "设置人脸跟踪", "AvatarCreator.ProtectAvatar": "保护化身", "AvatarCreator.CalibrateFeet": "校准脚", "AvatarCreator.CalibrateHips": "校准骨盆/臀部", "AvatarCreator.AlignHeadForward": "头向前对齐", "AvatarCreator.AlignHeadUp": "头向上对齐", "AvatarCreator.AlignHeadRight": "头向右对齐", "AvatarCreator.CenterHead": "居中头位置", "AvatarCreator.TryAlignHands": "尝试对齐手", "AvatarCreator.AlignToolAnchors": "对齐工具锚点", "AvatarCreator.Create": "创建", "Importer.General.AsRawFile": "Raw文件", "Importer.Folder.Title": "文件夹导入器", "Importer.Folder.Individual": "逐个导入", "Importer.Folder.Individual.Description": "为文件夹中的每个受支持文件创建一个单独的导入对话框", "Importer.Folder.Batch": "批量导入", "Importer.Folder.Batch.Description": "为每种类型的文件以相同设置创建一个导入对话框", "Importer.Folder.Minecraft": "Minecraft 中的世界", "Importer.Folder.Minecraft.Description": "如果安装了 Mineways,导入 Minecraft 中的世界。", "Importer.Image.Title": "图片导入器", "Importer.Image.Prompt": "您要导入什么?", "Importer.Image.Regular": "图像/纹理", "Importer.Image.Screenshot": "(在这) 截图", "Importer.Image.PixelArt" : "像素艺术", "Importer.Image.360": "360度照片/天空盒", "Importer.Image.StereoPhoto": "立体照片", "Importer.Image.Stereo360": "立体360度照片", "Importer.Image.180": "180度照片", "Importer.Image.Stereo180": "立体180度照片", "Importer.Image.LUT": "LUT", "Importer.ImageVideo.LayoutPrompt": "它使用什么布局?", "Importer.ImageVideo.LayoutHorizontalLR": "并排 LR", "Importer.ImageVideo.LayoutHorizontalRL": "并排 RL", "Importer.ImageVideo.LayoutVerticalLR": "上下 LR", "Importer.ImageVideo.LayoutVerticalRL": "上下 RL", "Importer.Model.Title": "模型导入器", "Importer.Model.Prompt": "您要导入什么?", "Importer.Model.Regular": "3D模型", "Importer.Model.3DScan": "3D扫描", "Importer.Model.CAD": "CAD模型", "Importer.Model.PointCloud": "点云", "Importer.Model.VertexColorModel": "顶点着色模型", "Importer.Model.AdvancedSettings": "高级设置", "Importer.Model.ModelKindPrompt": "什么样的3D模型?", "Importer.Model.RegularKind": "常规/化身", "Importer.Model.SeparableKind": "可分离的可吸附组件", "Importer.Model.UnitsPrompt": "它的单位是什么?", "Importer.Model.AutoScale": "自动缩放(未知缩放)", "Importer.Model.AutoHumanoid": "自动人形高度", "Importer.Model.Meters": "米(m)", "Importer.Model.Millimeters": "毫米(mm)", "Importer.Model.Centimeters": "厘米(cm)", "Importer.Model.Inches": "英寸", "Importer.Model.FinalizePrompt": "您确定要导入吗?", "Importer.Model.RunImport": "运行导入!", "Importer.Model.Advanced.Scale": "缩放:", "Importer.Model.Advanced.AutoScale": "自动缩放", "Importer.Model.Advanced.MaxTexSize": "最大纹理大小", "Importer.Model.Advanced.ImageFormat": "图片格式: ", "Importer.Model.Advanced.Material": "材质: ", "Importer.Model.Advanced.PreferSpecular": "首选镜面", "Importer.Model.Advanced.AlignAxis": "对齐轴: ", "Importer.Model.Advanced.Normals": "计算法线", "Importer.Model.Advanced.Tangents": "计算切线", "Importer.Model.Advanced.VertexColors": "导入顶点颜色", "Importer.Model.Advanced.Bones": "导入骨骼", "Importer.Model.Advanced.Lights": "导入灯光", "Importer.Model.Advanced.TextureAlpha": "计算纹理Alpha", "Importer.Model.Advanced.AlbedoColor": "导入反射颜色", "Importer.Model.Advanced.ImportEmissive": "导入发光属性", "Importer.Model.Advanced.Colliders": "生成碰撞体", "Importer.Model.Advanced.Animations": "导入动画", "Importer.Model.Advanced.SetupSnappable": "设置为可吸附", "Importer.Model.Advanced.SetupTimelapse": "设置为延时拍摄", "Importer.Model.Advanced.ImportExternalTextures": "导入外部纹理", "Importer.Model.Advanced.SkinnedMeshes": "导入蒙皮网格", "Importer.Model.Advanced.SetupIK": "设置IK", "Importer.Model.Advanced.VisualizeRig": "可视化绑定", "Importer.Model.Advanced.ForceTpose": "强制T-Pose", "Importer.Model.Advanced.ForcePointCloud": "作为点云", "Importer.Model.Advanced.DualSided": "强制双面", "Importer.Model.Advanced.FlatShaded": "强制平面着色", "Importer.Model.Advanced.DeduplicateInstances": "删除重复实例(慢)", "Importer.Model.Advanced.Optimize": "优化模型/场景", "Importer.Model.Advanced.SplitSubmeshes": "分割子网格", "Importer.Model.Advanced.RandomColors": "产生随机颜色", "Importer.Model.Advanced.SpawnMaterialOrbs": "生成材质球", "Importer.Model.Advanced.ImagesByName": "按名称导入图像", "Importer.Model.Advanced.ForcePointFiltering": "强制过滤点", "Importer.Model.Advanced.ForceNoMipMaps": "强制不使用 MipMaps", "Importer.Model.Advanced.ForceUncompressed": "强制解压缩", "Importer.Model.Advanced.Grabbable": "使可抓取", "Importer.Model.Advanced.Scalable": "使可缩放", "Importer.Model.Advanced.PositionAtOrigin": "置于原点", "Importer.Model.Advanced.AssetsOnObject": "将资产放在对象上", "Importer.Video.Title": "视频导入器", "Importer.Video.Prompt": "您要导入什么?", "Importer.Video.Regular": "视频", "Importer.Video.360": "360度视频", "Importer.Video.Stereo": "立体视频", "Importer.Video.Stereo360": "立体360度视频", "Importer.Video.Depth": "深度视频", "Importer.Video.180": "180度视频", "Importer.Video.Stereo180": "立体180度视频", "Importer.Video.Depth.Prompt": "深度预设", "Importer.Video.Depth.Default": "默认", "Importer.Slices.Title": "将图像切片导入为体积纹理", "Importer.Slices.TitleGrayscale": "将图像切片导入为体积纹理(灰度)", "Importer.Slices.Description": "将文件夹中的所有图像文件合成为一个体积纹理", "Exporter.Title": "导出", "Exporter.FileName": "文件名:", "Exporter.ExportAs": "导出为:", "Exporter.Export": "导出", "Exporter.Exporting": "导出中...", "NewWorld.Title": "创建世界", "NewWorld.SessionTitle": "新会话", "NewWorld.Template": "世界模板:", "NewWorld.CustomPreset": "自定义预设:", "NewWorld.SessionSettings": "会话设定:", "NewWorld.UnsafeMode": "不安全模式:", "NewWorld.Port": "端口:", "NewWorld.AutoPort": "自动:", "NewWorld.DefaultName": "{name} 世界", "FullBody.Title": "全身/化身校准", "FullBody.SetHeight": "1) 设定身高", "FullBody.HeightInstructions": "确保这是您的实际身高,否则校准将无法正常进行。人体模型应与头显和控制器相符。", "FullBody.HeightWarning": "这似乎不正确。确保它是您的实际身高。", "FullBody.ConfirmMapping": "2) 确认跟踪器映射", "FullBody.MappingInstructions": "直立站立,确保跟踪器正在跟踪并被正确检测到。", "FullBody.StartCalibration": "启动跟踪器校准", "FullBody.JustCalibrateAvatar": "只是校准我的化身", "FullBody.JustCalibrateAvatarDescription": "跳过全身校准,仅校准化身", "FullBody.SkipAndAdjustAvatar": "跳过并调整化身", "FullBody.CalibrateInstructions": "使自己与游戏空间中的红色身体覆盖层对齐,然后按下两个扳机键进行确认。确保您真实的脚和臀部与虚拟的尽可能接近。", "FullBody.BeforeCalibrationInstructions": "确保跟踪器正在跟踪且您的身高已设置", "FullBody.CalibratingPoseInstructions": "确保自己与参考对齐,然后按下两个扳机键进行确认", "FullBody.AdjustAvatarInstructions": "调整化身的身体偏移,使其与参考最匹配", "FullBody.FineTuneCalibrationInstructions": "通过移动蓝色参考来验证和微调校准", "FullBody.CalibrateTrackersHeader": "校准跟踪器", "FullBody.CalibrateTrackersInstructions": "抓取并放置相对于追踪器的蓝色身体部位,以调整其偏移量。 它们应与跟踪器在您身体上的位置相匹配。\n 您可以在以后随时通过重新打开此工具来调整校准。", "FullBody.UseSymmetry": "使用对称", "FullBody.ShowBodyOverlay": "显示身体叠加", "FullBody.HeightCompensationInstructions": "如果人体模型过高(弯曲)或过矮,请调整高度补偿以达到最佳配合。", "FullBody.RecalibratePrompt": "跟踪器损坏或丢失?", "FullBody.Recalibrate": "再次运行T-Pose校准", "FullBody.CalibrateAvatarPrompt": "需要调整化身配合度吗?", "FullBody.CalibrateAvatar": "校准我的化身", "FullBody.FinishPrompt": "看起来不错?", "FullBody.FinishCalibration": "完成全身校准", "FullBody.CalibrateAvatarTitle": "校准化身", "FullBody.CalibrateAvatarInstructions": "确保已映射所有身体部位,然后在其周围拖动蓝色球体,以使化身与身体参考最匹配。", "FullBody.ShowReferenceOverlay": "显示参考叠加", "FullBody.ResetAvatarPrompt": "化身扭曲或无法追踪?", "FullBody.ResetAvatar": "重置映射", "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最终弯成弓形)或太矮,在此处调整其高度补偿使它更适合您的身高。", "FullBody.AvatarHeightCompensation": "化身高度补偿: {n, number, percent}", "FullBody.ResetAvatarHeightCompensation": "重置高度补偿", "FullBody.AvatarSaveWarning": "完成校准后,不要忘记保存您的化身!", "FullBody.FinishAvatarCalibration": "完成化身校准", "FullBody.CalibrationFinishedInstructions": "如果您对校准满意,则可以保存您的化身并退出。", "FullBody.CloseCalibrator": "关闭校准工具", "FullBody.CalibrationRedoInstructions": "如果校准有误差,或是您想校准更多的化身,则可以进行更多的调整。 您也可以在以后的任何时候重新打开此校准器以进行调整。\n 如果您仅更改了跟踪器,则无需再次校准化身。", "FullBody.ReturnToTrackerCalibration": "返回跟踪器校准", "FullBody.Hips": "臀部", "FullBody.Feet": "脚部", "FullBody.Chest": "胸部", "FullBody.Elbows": "肘部", "FullBody.Knees": "膝盖", "FullBody.TrackerMapped": "追踪器已映射", "FullBody.NotTracking": "未在追踪...", "FullBody.NoTracker": "没有已映射追踪器", "FullBody.FeetNotTracking": "脚部未追踪...", "FullBody.AvatarPointMapped": "已映射", "FullBody.AvatarPointNotMapped": "未映射", "FullBody.AvatarPointNoTracker": "没有追踪器", "CameraControl.Title": "相机控制", "CameraControl.MirroringOffWarning": "镜像关闭", "CameraControl.MirrorToDisplay": "镜像显示", "CameraControl.TakePhoto": "拍照", "CameraControl.Take360Photo": "拍360度照片", "CameraControl.Mode.SmoothPOV": "平滑POV", "CameraControl.Mode.ThirdPerson": "第三人称", "CameraControl.Mode.Group": "群组", "CameraControl.Mode.World": "世界", "CameraControl.Mode.Manual": "手动", "CameraControl.Settings.AvoidOcclusion": "避免遮挡", "CameraControl.Settings.KeepInWorldspace": "留在世界空间", "CameraControl.Settings.MovementWobble": "运动摆动", "CameraControl.Settings.AimInFrontOfHead": "瞄准头部", "CameraControl.Settings.HideCamera": "隐藏相机", "CameraControl.Settings.ForceEyesOnCamera": "强制注视相机", "CameraControl.Settings.HideBadges": "隐藏徽章", "CameraControl.Settings.HideLasers": "隐藏激光", "CameraControl.Settings.ShowFrustum": "显示平截头体", "CameraControl.Settings.PhotoTimer": "拍照计时器", "CameraControl.Settings.ShowLiveBadge": "显示直播徽章", "CameraControl.Settings.AudioFromCameraViewpoint": "相机视角的音频", "CameraControl.OpenCloseUsers": "用户", "CameraControl.CreateCameraAnchor": "创建相机锚点", "CameraControl.Anchors.Interpolate": "在锚点之间插值", "CameraControl.Anchors.InterpolationSpeed": "锚点插值速度:", "CameraControl.Anchors.LinearInterpolation": "线性插值", "CameraControl.Anchors.NoAnchors": "这个世界中没有相机锚点", "CameraControl.Positioning.FieldOfView": "视场", "CameraControl.Positioning.AngleOffset": "角度偏移", "CameraControl.Positioning.Distance": "距离", "CameraControl.Positioning.Height": "高度", "CameraControl.Positioning.FirstPersonPitch": "第一人称俯仰角", "CameraControl.Positioning.FirstPersonRoll": "第一人称滚转角", "CameraControl.Positioning.FirstPersonOffset": "第一人称偏移", "CameraControl.Positioning.Reset": "重置", "CameraControl.Control.AnyoneCanInteract": "任何人都可以互动", "CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染预览", "CameraControl.Control.RenderPrivateUI": "渲染私人用户界面", "CameraControl.Control.MotionBlur": "运动模糊", "CameraControl.Control.ScreenSpaceReflections": "屏幕空间反射", "CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片", "CameraControl.Control.FlipPreview": "翻转预览", "CameraControl.Control.GroupDetectionRadius": "组检测半径:{n} m", "CameraControl.Control.GroupExcludeBoundary": "组排除边界:{n} m", "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}", "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}", "CameraControl.Control.FramingSmoothSpeed": "构图平滑速度:{n}", "CameraControl.OBS.IP": "OBS Websocket IP:", "CameraControl.OBS.Password": "OBS密码(可选):", "CameraControl.OBS.Connect": "连接", "CameraControl.OBS.Instructions": "确保OBS正在运行,我们支持 OBS 版本 28+。", "CameraControl.OBS.OpenInstaller": "打开安装程序页面", "CameraControl.OBS.Launch": "启动OBS", "CameraControl.OBS.Launching": "启动中...", "CameraControl.OBS.Launched": "启动了!", "CameraControl.OBS.Connecting": "正在连接中...", "CameraControl.OBS.Connected": "连接上了!", "CameraControl.OBS.Disconnected": "断线!", "CameraControl.OBS.AuthFailure": "认证失败!", "CameraControl.OBS.ConnectionFailed": "连接失败:", "CameraControl.OBS.ConnectionTimeout": "连接超时。OBS在运行吗?", "CameraControl.OBS.UnexpectedConnectionError": "意外的连接错误:", "CameraControl.OBS.DisconnectedPage": "OBS断开", "CameraControl.OBS.ReturnToConnect": "返回连接页面", "CameraControl.OBS.AutoMirror": "录像/推流自动镜像", "CameraControl.OBS.Bitrate": "比特率:{n}/s", "CameraControl.OBS.FPS": "帧率:{n}", "CameraControl.OBS.DroppedFrames": "丢帧:{n}", "CameraControl.OBS.Idle": "IDLE", "CameraControl.OBS.Live": "LIVE", "CameraControl.OBS.Recording": "REC", "CameraControl.OBS.OpenInstallerReason": "您可以在这个页面下载 obs-websocket 插件", "CameraControl.OBS.Streaming.Start": "开始流式传输", "CameraControl.OBS.Streaming.Starting": "正在开始流式传输...", "CameraControl.OBS.Streaming.Stop": "停止流式传输", "CameraControl.OBS.Streaming.Stopping": "正在停止流式传输", "CameraControl.OBS.Recording.Start": "开始录音", "CameraControl.OBS.Recording.Starting": "正在开始录音...", "CameraControl.OBS.Recording.Stop": "停止录音", "CameraControl.OBS.Recording.Stopping": "正在停止录音", "Security.Hyperlink.Title" : "外部链接", "Security.Hyperlink.Warning": "警告:外部超链接\n您点击了世界中的一个链接。 您要打开它吗?其将在您的桌面网络浏览器中打开。", "Security.Hyperlink.Open": "打开", "Security.Hyperlink.Cancel": "取消", "Security.HostAccess.Title": "主机访问", "Security.HostAccess.Warning": "警告:世界正在尝试访问第三方主机\n允许访问可能导致第三方收集一些个人信息,例如您的IP和地理位置。", "Security.HostAccess.TargetHost": "目标主机:{host}", "Security.HostAccess.Reason": "原因:{reason}", "Security.HostAccess.NoReason": "没有提供原因", "Security.HostAccess.Allow": "允许", "Security.HostAccess.Deny": "拒绝", "ComponentSelector.Back" : "< (返回)", "ComponentSelector.Title" : "组件", "ComponentSelector.CreateCustomType" : "创建自定义类型", "ComponentSelector.CommonGenericTypes" : "常见通用类型", "ComponentSelector.CustomGenericArguments" : "自定义通用参数:", "ComponentSelector.InvalidType" : "无效类型", "Inspector.Title" : "场景查看器", "Inspector.Slot.AttachComponent": "附加组件", "Inspector.Slot.Axis.X": "X: +-左", "Inspector.Slot.Axis.Y": "Y: +-下", "Inspector.Slot.Axis.Z": "Z: +-后", "Inspector.Slot.Reset.Label": "重置:", "Inspector.Slot.Reset.Position": "位置", "Inspector.Slot.Reset.Rotation": "旋转", "Inspector.Slot.Reset.Scale": "缩放", "Inspector.Slot.CreatePivotAtCenter": "在中心创建轴心", "Inspector.Slot.JumpTo": "前往该物体", "Inspector.Slot.BringTo": "将物体带至", "Inspector.Slot.BringTo.Undo": "将{name}带至用户", "Inspector.Slot.ParentUnder.Label": "作为子级:", "Inspector.Slot.ParentUnder.WorldRoot": "世界根空间", "Inspector.Slot.ParentUnder.WorldRoot.Undo": "将世界根空间作为 {name} 的父级", "Inspector.Slot.ParentUnder.LocalUserSpace": "用户本地空间", "Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "将用户本地空间作为 {name} 的父级", "Inspector.Mesh.StatsHeader": "网格统计", "Inspector.Mesh.VertexCount": "顶点数:{sn}", "Inspector.Mesh.TriangleCount": "三角数:{n}", "Inspector.Mesh.PointCount": "点数:{n}", "Inspector.Mesh.SubmeshCount": "子网格数:{n}", "Inspector.Mesh.BoneCount": "骨骼数:{n}", "Inspector.Mesh.BlendshapeCount": "Blendshape数:{n}", "Inspector.Mesh.ChannelStats": "法线:{normals}, 切线:{tangents}, 色彩:{colors}, UV0:{uv0}, UV1:{uv1}, UV2:{uv2}, UV3:{uv3}", "Inspector.Mesh.BakeMesh": "烘焙网格", "Inspector.Mesh.SetupRenderer": "设置渲染器", "Inspector.Mesh.ResaveMesh": "重新保存网格", "Inspector.Mesh.RecalculateNormals": "重新计算法线", "Inspector.Mesh.RecalculateNormalsSmooth": "重新计算法线(平滑着色)", "Inspector.Mesh.RecalculateTangentsMikkt": "重新计算切线(Mikktspace)", "Inspector.Mesh.RecalculateTangentsSimple": "重新计算切线(简单)", "Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 BlendShape 法线", "Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 BlendShape 法线(平滑着色)", "Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切线(Mikktspace)", "Inspector.Mesh.FlipNormals": "翻转法线", "Inspector.Mesh.ReverseWinding": "反向布线", "Inspector.Mesh.MakeDualSided": "使双面", "Inspector.Mesh.ConvertToFlatShading": "转换为平面着色", "Inspector.Mesh.ConvertToConvexHull": "转换为凸包", "Inspector.Mesh.ConvertToPointCloud": "转换为点云", "Inspector.Mesh.MergeDoubles": "合并重复项", "Inspector.Mesh.StripEmptyBlendshapes": "去除空 Blendshapes", "Inspector.Mesh.StripBlendshapeNormals": "去除 Blendshape 法线", "Inspector.Mesh.StripBlendshapeTangents": "去除 Blendshape 切线", "Inspector.Mesh.MergeBlendshapes": "合并 Blendshapes", "Inspector.Mesh.GetBoneList": "获取骨骼列表", "Inspector.Mesh.GetBoneData": "获取骨骼数据", "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪顶点骨骼权重:", "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}", "Inspector.Mesh.UV_Multiplicator": "乘数:", "Inspector.Mesh.ScaleUVs": "UV缩放", "Inspector.MeshRenderer.MergeByMaterial": "合并具有相同材质的子网格", "Inspector.MeshRenderer.SplitByMaterial": "分离每种材质的网格", "Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)", "Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替换", "Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新现有化身的运动模块", "Inspector.VHACD.Parameter.MergeDoubles": "合并重复项", "Inspector.VHACD.Parameter.Resolution": "分辨率", "Inspector.VHACD.Parameter.Depth": "深度", "Inspector.VHACD.Parameter.Concavity": "凹面", "Inspector.VHACD.Parameter.PlaneDownsampling": "平面降采样", "Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降采样", "Inspector.VHACD.Parameter.Alpha": "Alpha", "Inspector.VHACD.Parameter.Beta": "Beta", "Inspector.VHACD.Parameter.Gamma": "Gamma", "Inspector.VHACD.Parameter.Delta": "Delta", "Inspector.VHACD.Parameter.PCA": "PCA", "Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大顶点数", "Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小体积", "Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似", "Inspector.VHACD.DecompositionMode.Header": "分解模式:", "Inspector.VHACD.DecompositionMode.Voxel": "体素", "Inspector.VHACD.DecompositionMode.Tetrahedron": "四面体", "Inspector.VHACD.RunDecomposition": "运行分解", "Inspector.VHACD.RemoveVisuals": "移除可视", "Inspector.VHACD.RemoveHulls": "移除外壳", "Inspector.ReflectionProbe.Bake": "烘焙反射探针", "Inspector.ReflectionProbe.Baking": "正在烘焙反射探针...", "Inspector.SkinnedMesh.SeparateOutBlendshapes": "将不受Blendshapes影响的网格分离为零件", "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes", "Inspector.SkinnedMesh.StripBlendshapesResult": "完成!删除了:{n,plural, one {# blendshape} other {# blendshapes}}", "Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼", "Inspector.SkinnedMesh.StripBonesResult": "完成!删除了:{n,plural, one {# 骨骼} other {# 骨骼}}", "Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙无驱动 BlendShapes", "Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 BlendShapes:{n}", "Inspector.SkinnedMesh.VisualizeBoneBounds": "可视化骨骼边界框", "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可视化近似合并骨骼的球形边界", "Inspector.SkinnedMesh.ClearBoundsVisuals": "删除骨骼边界框的视觉效果", "Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根据当前姿态计算显式边界", "Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "从当前姿态拓展显式边界", "Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙为静态网格", "Inspector.SimpleAvatarProtection.RemoveAll": "移除所有实例", "Inspector.SimpleAvatarProtection.RemoveSingle": "移除单个实例", "Inspector.SimpleAvatarProtection.Warning": "警告!
以任何除下方按钮之外的方式移除这个组件,都会触发保护机制,并导致自毁和可能的数据损失!", "Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保护", "Inspector.BipedRig.GetDiagnosticInfo": "获取rig诊断信息", "Inspector.BipedRig.GenerateDebugVisuals": "生成调试视觉效果", "Inspector.BipedRig.ClearDebugVisuals": "清除调试视觉效果", "Inspector.BipedRig.DetectHands": "检测手部绑定", "Inspector.BipedRig.DetectLeftHand": "检测左手绑定", "Inspector.BipedRig.DetectRightHand": "检测右手绑定", "Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}", "Inspector.BipedRig.LeftHandRigResult": "完成!检测到左手:{detected}", "Inspector.BipedRig.RightHandRigResult": "完成!检测到右手:{detected}", "Inspector.Texture.Size": "尺寸:{width} x {height}", "Inspector.Texture.Format": "格式:{format}, 存储:
{memory}", "Inspector.Texture.Variant": "变种ID:{variant}", "Inspector.Texture.BakeTexture": "烘焙纹理", "Inspector.Texture.InvertRGB": "倒置 RGB", "Inspector.Texture.InvertR": "倒置 R", "Inspector.Texture.InvertG": "倒置 G", "Inspector.Texture.InvertB": "倒置 B", "Inspector.Texture.InvertA": "倒置 Alpha", "Inspector.Texture.ColorToAlphaWhite": "色彩为Alpha(白色)", "Inspector.Texture.ColorToAlphaBlack": "色彩为Alpha(黑色)", "Inspector.Texture.AlphaFromIntensity": "基于强度的Alpha", "Inspector.Texture.AlphaToMask": "Alpha遮罩", "Inspector.Texture.RemoveAlpha": "删除Alpha", "Inspector.Texture.ConvertToGrayscaleAverage": "转换为灰度(平均)", "Inspector.Texture.ConvertToGrayscaleLuminance": "转换为灰度(明度)", "Inspector.Texture.SwapRG": "交换R和G", "Inspector.Texture.SwapRB": "交换R和B", "Inspector.Texture.SwapRA": "交换R和A", "Inspector.Texture.SwapGB": "交换G和B", "Inspector.Texture.SwapGA": "交换G和A", "Inspector.Texture.SwapBA": "交换B和A", "Inspector.Texture.AddWhiteBackground": "添加白色背景", "Inspector.Texture.AddBlackBackground": "添加黑色背景", "Inspector.Texture.Hue": "色调:", "Inspector.Texture.ShiftHue": "转变色相", "Inspector.Texture.Saturation": "饱和:", "Inspector.Texture.AdjustSaturation": "调整饱和度", "Inspector.Texture.Value": "值:", "Inspector.Texture.AdjustValue": "调整值", "Inspector.Texture.Gamma": "伽玛:", "Inspector.Texture.AdjustGamma": "调整伽玛", "Inspector.Texture.LongestSide": "最长边:", "Inspector.Texture.Resize": "调整大小", "Inspector.Texture.FlipHorizontal": "水平翻转", "Inspector.Texture.FlipVertical": "垂直翻转", "Inspector.Texture.RotateCW": "顺时针旋转90°", "Inspector.Texture.RotateCCW": "逆时针旋转90°", "Inspector.Texture.Rotate180": "旋转180°", "Inspector.Texture.TrimTransparent" : "截断透明度", "Inspector.Texture.TrimByCornerColor" : "根据角落颜色截断", "Inspector.Texture.MakeSquare": "使成正方形", "Inspector.Texture.ToNearestPOT": "到最接近的2的幂", "Inspector.Texture.MakeTileable": "使可切块(过渡比率):", "Inspector.Texture.TileLoop": "平铺(循环)", "Inspector.Texture.TileMirror": "平铺(镜面)", "Inspector.Texture.NormalizeMaxOnly" : "归一化(仅最大值)", "Inspector.Texture.NormalizeMinMax" : "归一化(最小值与最大值)", "Inspector.Texture.NormalizeIndependent" : "独立归一化RGB值(最小值与最大值)", "Inspector.Texture.BleedColorToAlpha" : "将颜色渗入Alpha", "Inspector.Texture.InvalidFloats": "诊断:无效的浮点数", "Inspector.Texture.GenerateMetadata": "诊断:生成位图元数据", "Inspector.Material.VariantInfo": "变种ID:{variantID} (Raw变种ID:{rawVariantID})", "Inspector.Material.WaitingForApply": "应用变种(WaitingForApply):{waiting,select,True{等候} False{已应用}}", "Inspector.Audio.BakeAudio": "烘焙音频剪辑", "Inspector.Audio.FormatInfo": "采样率:{rate} Hz, 频道:{channels} ({channel_count})", "Inspector.Audio.Duration": "持续时间:{duration},采样数:{samples}", "Inspector.Audio.EncodingInfo": "编码器信息:{info}, 完全解码:{decoded}", "Inspector.Audio.Normalize": "归一化音量", "Inspector.Audio.AmplitudeThreshold": "幅度阈值:", "Inspector.Audio.TrimSilence": "修剪无音", "Inspector.Audio.TrimStartSilence": "修剪开始无音", "Inspector.Audio.TrimEndSilence": "修剪结束无音", "Inspector.Audio.PositionDuration": "位置/持续时间(以秒为单位):", "Inspector.Audio.TrimStart": "修剪开始", "Inspector.Audio.TrimEnd": "修剪结束", "Inspector.Audio.FadeIn": "添加淡入", "Inspector.Audio.FadeOut": "添加淡出", "Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)", "Inspector.Audio.ToWAV": "转换为WAV", "Inspector.Audio.ToVorbis": "转换为OGG Vorbis", "Inspector.Audio.ToFLAC": "转换为FLAC", "Inspector.Audio.DenoiseRNNoise": "降噪(RNNoise,针对48 kHz语音进行了优化)", "Inspector.Audio.ExtractSides": "提取侧面(可以删除立体声轨道上的人声)", "Inspector.AudioStream.BufferState": "可用样本:{samples}, 丢失:{missed}, 长度:{length}, 全局索引:{index}", "Inspector.AudioStream.EncodeState": "可编码:{samples}, 帧大小:{frame} (最大值:{max_frame}), 采样率:{rate}", "Inspector.AudioStream.DecodeState": "包总数:{total}, 丢包总数:{lost}, 数据包丢失:{loss, number, percent}", "Inspector.AudioStream.BufferStats": "平均编解码:{avgCodec}/s, 平均读取:{avgRead}/s, 平均写入:{avgWritten}/s", "Inspector.DynamicBoneChain.SetupFromChildren": "从子级设置", "Inspector.DynamicBoneChain.SetupFromChildrenAll": "从子级设置 (强制全部)", "Inspector.DynamicBoneChain.SetupFromChildrenRig": "从子级设置 (只有绑定)", "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替换子级中的平滑变换", "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子级中的平滑变换", "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞体与抓取 -------", "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "从层次结构添加固定碰撞体(使用对象根)", "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "总是抓取末端骨骼", "Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体", "Inspector.Rig.GenerateDebugVisuals": "生成调试视觉效果", "Inspector.Rig.ClearDebugVisuals": "清除调试视觉效果", "Inspector.AvatarExpression.AutoAssign": "自动分配Blendshapes(使用启发式)", "Inspector.CharacterController.Warning": "警告!
当勾选模拟旋转(SimulateRotation)时这个组件可以被当作一个简单的刚体。在您这样做之前,您需要明白它不曾为此优化,且对刚体的正式支持会在未来加入。
正式支持包括:
- CPU和网络效率提升 - 使用角色控制器,您的CPU和网络占用会显著上升
- 约束 - 您将能够在刚体间创建关节、合页、弹簧和其他约束
- 对每个人的平滑模拟与交互 - 在另一个人尝试交互时,角色控制器会发生故障
- 新功能与工具 - 让使用更加简单
-----------------------
只要您理解了上述限制,放开玩吧!", "Inspector.PrimitiveMemberEditor.Warning": "警告!
通过他们的ID,这个组件可以被用于与引用交互。这个过程常被称为“引用骇入”。

在您这样做之前,请知晓这种方式 不被 支持且随时可能失效。请勿让您的作品依赖于此项功能。", "Inspector.ParticleStyle.CommonTransitions": "通用变化模板:", "Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出", "Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入", "Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出", "Inspector.ParticleStyle.IntensityFadeInOut": "强度淡入 & 淡出", "Inspector.ParticleStyle.IntensityFadeIn": "强度淡入", "Inspector.ParticleStyle.IntensityFadeOut": "强度淡出", "Inspector.ParticleStyle.ClearFades": "清除渐变", "Inspector.Collider.SetFromLocalBounds": "根据本地边界设置", "Inspector.Collider.SetFromGlobalBounds": "根据全局边界设置", "Inspector.Collider.SetFromLocalBoundsPrecise": "根据本地边界设置(精准)", "Inspector.Collider.SetFromGlobalBoundsPrecise": "根据全局边界设置(精准)", "Inspector.Collider.SetFromPreciseBounds": "根据精确边界设置", "Inspector.Collider.SetFromPreciseCylinderBounds": "根据精确圆柱边界设置", "Inspector.Collider.Visualize": "圆柱体可视化", "Inspector.SimpleAwayIndicator.TestAway" : "设为离开(调试)", "Inspector.SimpleAwayIndicator.TestRestore" : "返回正常(调试)", "Inspector.Fields.Drive" : "驱动", "Inspector.Fields.DriveWriteBack" : "驱动 (回写)", "Inspector.Actions.CopyComponent" : "拷贝组件", "Inspector.Actions.MoveComponent" : "移动组件", "UserInspector.Title" : "用户查看器", "WorkerInspector.Title" : "{name} 查看器", "CreateNew.Title" : "创建", "Wizard.General.ProcessRoot": "处理根:", "Wizard.General.Result": "结果:", "Wizard.General.ErrorNoRoot": "未选择根", "Wizard.General.RemovedResult": "已删除 {n}", "Wizard.AssetOptimization.Title": "资产优化设置向导", "Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的资产", "Wizard.AssetOptimization.CleanupEmptySlots": "清理空插槽", "Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的网格渲染器", "Wizard.AssetOptimization.DeduplicateMaterials": "重复材质球删除", "Wizard.AssetOptimization.CleanupFileItems": "清理文件项", "Wizard.AssetOptimization.MaxTextureResolution": "设置最大纹理分辨率", "Wizard.AssetOptimization.RecompressTextures": "重新压缩纹理", "Wizard.AssetOptimization.RecalculateAllNormals": "重新计算所有法线", "Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新计算所有法线(合并)", "Wizard.AssetOptimization.RecalculateAllTangents": "重新计算所有切线(Mikktspace)", "Wizard.AssetOptimization.ResizedResult": "调整后 {n}", "Wizard.LightSources.Title": "光源向导", "Wizard.LightSources.Header": "场景光源", "Wizard.LightSources.ProcessRoot": "处理根:", "Wizard.LightSources.PointLights": "点光源:", "Wizard.LightSources.SpotLights": "聚光灯:", "Wizard.LightSources.DirectionalLights": "方向光:", "Wizard.LightSources.DisabledLights": "禁用的灯光:", "Wizard.LightSources.WithTag": "带标签:", "Wizard.LightSources.SetShadowType": "设置阴影类型", "Wizard.LightSources.ChangeIntensity": "更改强度", "Wizard.LightSources.ChangeRange": "更改范围", "Wizard.LightSources.Enable": "启用", "Wizard.LightSources.Disable": "禁用", "Wizard.LightSources.Destroy": "破坏", "Wizard.CubemapCreator.Title": "立方体贴图创建器", "Wizard.CubemapCreator.Textures": "源纹理:", "Wizard.CubemapCreator.TexturesNote": "请注意,某些约定左右相反。如果生成的立方体图不正确,请尝试左右互换纹理。", "Wizard.CubemapCreator.PosX": "正X(右)", "Wizard.CubemapCreator.NegX": "负X(左)", "Wizard.CubemapCreator.PosY": "正Y(顶部)", "Wizard.CubemapCreator.NegY": "负Y(底部)", "Wizard.CubemapCreator.PosZ": "正Z(前)", "Wizard.CubemapCreator.NegZ": "负Z(后)", "Wizard.CubemapCreator.TopBottomRotation": "顶部/底部旋转:", "Wizard.ReflectionProbes.Title": "反射探针设置向导", "Wizard.ReflectionProbes.ProcessRoot": "处理根:", "Wizard.ReflectionProbes.ProcessDisabled": "处理已禁用", "Wizard.ReflectionProbes.WithTag": "带标签:", "Wizard.ReflectionProbes.TeleportUserToProbe": "将我传送到每个探针", "Wizard.ReflectionProbes.DelayBetweenProbes": "探针之间的延迟", "Wizard.ReflectionProbes.ShowDebugVisuals": "显示调试视觉效果", "Wizard.ReflectionProbes.HideDebugVisuals": "隐藏调试视觉效果", "Wizard.ReflectionProbes.BakeProbes": "烘焙探针", "Wizard.ReflectionProbes.Baking": "正在烘焙{count}个中的第{index}个...", "Wizard.TextRenderer.Header": "文本渲染器设置向导", "Wizard.TextRenderer.ProcessRoot": "处理根:", "Wizard.TextRenderer.ProcessStandalone": "单独处理", "Wizard.TextRenderer.ProcessUIX": "处理UIX", "Wizard.TextRenderer.Disabled": "处理已禁用", "Wizard.TextRenderer.WithTag": "带标签:", "Wizard.TextRenderer.ReplaceMaterial": "替换材质", "Wizard.TextRenderer.ReplaceFont": "替换字体", "Wizard.TextRenderer.SetColor": "设置颜色", "Desktop.Controls.Title": "桌面控制", "Desktop.OpenKeyboard": "打开键盘", "Desktop.FollowCursor.On": "跟随游标:启用", "Desktop.FollowCursor.Off": "跟随游标:禁用", "Desktop.LegacyInputMode.On": "旧版输入模式:启用", "Desktop.LegacyInputMode.Off": "旧版输入模式:禁用", "Desktop.Brightness": "亮度:{n,number,percent}", "Desktop.Opacity": "不透明度:{n,number,percent}", "VolumePlaneSlicer.Highlight": "高亮", "VolumePlaneSlicer.Slicer": "滑块", "Tutorial.Welcome.Welcome": "欢迎!", "Tutorial.Welcome.Description" : "进入一个有着无限可能性的全新数字宇宙。不管您是为了与世界各地的朋友社交,还是为了建造、创作与开发从美丽的艺术品、交互式数字化身等小玩意儿,到复杂的可交互游戏和世界,Resonite 都为您提供了一个无限可自定义的环境。这里永远欢迎您,您也将能在此找到志同道合的朋友。

在您开始探索之前,我们会先引导您进行一些必要的设置,以确保丝滑的体验。当您准备就绪,就请点击下方的按钮", "Tutorial.Welcome.Begin": "让我们开始吧!", "Tutorial.Welcome.AccountHeader": "{appName}帐户", "Tutorial.Welcome.AccountDescription": "创建帐户可为您提供1GB的免费存储空间,您将可以保存物品、喜欢的化身,添加朋友和传递讯息。", "Tutorial.Welcome.AccountCreate": "创建帐户", "Tutorial.Welcome.AccountLogin": "我已经有一个帐户", "Tutorial.Welcome.AccountSkip": "在没有帐户的情况下继续", "Tutorial.Welcome.AccountSkipHeader": "跳过创建帐户?", "Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)将无法访问。", "Tutorial.Welcome.AccountSkipConfirm": "确定跳过", "Tutorial.Welcome.SettingsHeader": "基本配置", "Tutorial.Welcome.SettingsDescription": "你可以配置基本动作和用户首选项。 所有这些都可以在以后更改。", "Tutorial.Welcome.SettingsTurning": "转向方式", "Tutorial.Welcome.SettingsSnapTurn": "吸附式", "Tutorial.Welcome.SettingsSnapTurn.Description": "立即转向新的角度。适用于新用户。", "Tutorial.Welcome.SettingsSmoothTurn": "平滑", "Tutorial.Welcome.SettingsSmoothTurn.Description": "平滑地转向,但易引起晕动症。", "Tutorial.Welcome.SettingsPrimaryController": "主控制器", "Tutorial.Welcome.SettingsPrimaryLeft": "左", "Tutorial.Welcome.SettingsPrimaryRight": "右", "Tutorial.Welcome.SettingsHeight": "您的身高", "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸", "Tutorial.Welcome.StartTutorialHeader": "准备好开始探索了吗?", "Tutorial.Welcome.StartTutorialDescription": "您已整装待发,即将踏上探索之旅了!我们会将您传送到教程世界。在那之后,有一个全新的家世界等待着您。那将是您探索 {appName} 的起点。当您准备好了,请点击下方的按钮。", "Tutorial.Welcome.StartTutorial": "开始教程", "Tutorial.CommunityYouTube.Title": "社区 YouTube 频道", "Tutorial.UserResources.UserResourcesTitle": "用户资源", "Tutorial.UserResources.SupportTitle": "如何支持 {appName}", "Tutorial.UserResources.MerchandiseTitle": "{appName} 商品", "Tutorial.Intro.BadgesAppTeam": "{appName} 团队", "Tutorial.Intro.BadgesModerator": "管理员", "Tutorial.Intro.BadgesMentor": "导师", "Tutorial.Intro.BadgesDisabilityHearing": "听力障碍", "Tutorial.Intro.BadgesDisabilityVision": "视觉障碍", "Tutorial.Intro.BadgesDisabilitySpeech": "发音障碍", "Tutorial.Intro.BadgesTitle": "徽章", "Tutorial.Intro.BadgesDescription": "徽章是一些展示用户特色的小图标。这儿是一些需要被记住的重要徽章。用户可以通过 {appName} 机器人赋予自己身体障碍徽章。请查阅 {appName} Wiki 以了解更多信息", "Tutorial.Intro.HelpSite": "帮助", "Object.Mirror.Toggle": "开关(镜子)", "Twitch.Panel.Button.Commands.Enabled": "命令启用", "Twitch.Panel.Button.Commands.Disabled": "命令禁用", "Twitch.Panel.Button.SafeMode.Enabled": "安全模式启用", "Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用", "Twitch.Panel.Button.SubscriberCommands.Enabled": "订阅者命令
仅对订阅者启用", "Twitch.Panel.Button.SubscriberCommands.Disabled": "订阅者命令
对所有人启用", "Twitch.Panel.Title.Text": "Twitch Chat", "Exiting.SavingItems": "正在保存 {n, plural, other {# 项目}}...", "Exiting.SavingChanges": "正在保存更改...", "Exiting.Exiting": "正在退出...", "Exiting.LoggingOut": "正在注销...", "Migration.Title": "迁移", "Migration.NewTask": "新建迁移任务", "Migration.LoginModal.Title": "迁移数据?", "Migration.LoginModal.Description": "您希望从另一个账户迁移数据吗?您也可以选择稍后再从仪表盘上的“迁移”标签页执行此操作。", "Migration.LoginModal.OpenMigration": "打开迁移", "Migration.LoginModal.Later": "稍后", "Migration.LoginResetID.Title": "确定要重置UserID吗?", "Migration.LoginResetID.Description": "请您知悉,执行此项操作会导致 难以预知的内容损坏。您所有的物品、世界、好友和讯息都将被成功迁移,但任何依赖于您旧UserID引用的行为与组件很可能会不再工作,需要进行重新配置。不!要!使用这个选项 除非您有非常充分的理由。", "Migration.LoginResetID.ResetButton": "我明白了,重置吧", "Migration.ReservedUsername.Title":"被保留的用户名", "Migration.ReservedUsername.Description": "这个用户名正为原拥有者所保留。如果这是您的账户,请提供您的 {platform} 凭据来解锁它。我们不会保留这些凭据,它们只在注册时被用于验证您对账户的拥有权。", "Migration.SourcePassword": "{platform} 密码:", "Migration.SourceUsername": "{platform} 用户名:", "Migration.Dialog.Title": "账户迁移", "Migration.Dialog.Source" : "您可以迁移来自任何兼容基础设施的数据。首先,从下方的列表中选择一个您希望自其迁移数据的基础设施。您也可以通过在安装文件夹下的“Migrations”文件夹放置配置文件来添加额外基础设施。", "Migration.Dialog.AccountDescription": "要迁移您的账户,我们需要您的 {platform} 账户密码以登录并访问数据。", "Migration.ResetID.Title": "重置我的UserID", "Migration.ResetID.Description":"警告: 选择这个选项 会不可还原地部分损坏现存内容,其中包括用户内容、社区服务、链接、云变量等中任何对UserID的引用。这些引用会被重置,但您的物品、世界、好友与讯息不会丢失。我们 建议您在想更换一个新的随机UserID时使用此选项。除非您有重置UserID的充分理由,您 不!该! 使用此选项。您的UserID会像这样变化:\n U-MyUsername -> U-fX3pKe7AYYQ", "Migration.DataSelection.Title": "当我们迁移您账户时,应该迁移哪些数据?", "Migration.DataSelection.Everything": "所有数据", "Migration.DataSelection.Choose": "让我自己选择", "Migration.DataSelection.Favorites": "收藏内容(化身、家、相机、键盘、Facets)", "Migration.DataSelection.Favorites.Description": "这将首先迁移您的家、收藏的化身、键盘、相机与仪表板,这样您就能尽快开始使用它们。\n 警告: 如果您选择了这个选项,您可能 失去某些 在迁移前作出的对您收藏内容的更改。", "Migration.DataSelection.Favorites.OverwriteTitle": "我们应该在迁移时覆写您的收藏夹吗?", "Migration.DataSelection.Home.Title": "将您原来的家设为默认?", "Migration.DataSelection.Home.Description": "当我们迁移您数据时,您原本的云端家园会被安置在一个不同的URL下,您的默认家会被设为一个全新的云端家园。不过,如果您希望如此,我们也可以将您原有的家设置为默认。即使您选择了“不”,您原有的家依然可以被访问。您也可以稍后再收藏它并设为您的家。", "Migration.DataSelection.Contacts": "好友", "Migration.DataSelection.Message History": "讯息历史", "Migration.DataSelection.InventoryWorld": "库存 & 世界", "Migration.DataSelection.CloudVariable.Definitions": "云变量定义", "Migration.DataSelection.CloudVariable.Values": "云变量值", "Migration.DataSelection.AlwaysOverwrite": "总是覆写", "Migration.Start": "开始迁移", "Migration.Groups.Title": "迁移群组", "Migration.Groups.Introduction": "我们应该迁移您的群组吗?", "Migration.Groups.Description": "所有您作为管理员的群组都将被默认迁移。如果您只想迁移指定群组,点击下方的按钮来加载它们并选择您希望迁移的群组。", "Migration.Groups.LoadGroups": "加载群组", "Migration.Groups.RefreshGroups": "刷新群组", "Migration.Groups.Fetching": "群组拉取中...", "Migration.Groups.Fetching.LoginFailed": "登录错误:{error}", "Migration.Groups.Fetching.Error": "群组拉取错误:{error}", "Migration.Groups.NoGroups": "未找到可迁移的 {platform} 群组。", "Migration.Groups.NotGroupAdmin": "您未担任任何 {platform} 群组的管理员,请联系您群组的管理员以迁移它们!", "Migration.Summary": "好的,我们已经完成了准备工作。点击下方的开始迁移按钮,我们就会开始您的迁移工作。\n\n迁移工作需要一些时间,我们需要拷贝所有的数据。如果您选择了迁移您的收藏夹,我们会优先迁移它们以便您能够尽快使用。\n\n在迁移运行时,您无需保持 {appName} 运行,但我们也会通过 {appName} 机器人向您发送通知以告知您进展如何。", "Migration.List.EmptyTitle": "需要开始新的迁移工作吗?", "Migration.List.EmptySubtitle": "点击左上方的“新建迁移任务”按钮", "Migration.List.ButtonLabel": "{name}\n创建于:{time}\n状态:{state}", "Migration.Report.Title": "迁移任务报告:", "Migration.Report.Description": "描述: {value}", "Migration.Report.Status": "状态: {value}", "Migration.Report.CreatedOn": "创建于: {value}", "Migration.Report.StartedOn": "开始于: {value}", "Migration.Report.CompletedOn": "完成于: {value}", "Migration.Report.CurrentlyMigrating": "正在迁移 {value} 的数据。", "Migration.Report.CurrentItem": "当前项目: {value}", "Migration.Report.CurrentRate": "当前速度: ~{value} 世界/项目每分钟", "Migration.Report.EstimatedQueuePosition": "此任务之前的排队任务数: {value}", "Migration.Report.ContactStatus": "已迁移 {total} 好友中的 {current} 个", "Migration.Report.MessageStatus": "已迁移 {value} 条讯息", "Migration.Report.CloudVariableDefinitionStatus": "已迁移 {value} 个云变量定义", "Migration.Report.CloudVariableValueStatus":"已迁移 {value} 个云变量", "Migration.Report.RecordStatus": "已迁移 {total} 世界/项目中的 {current} 个,失败 {failed} 个。", "Migration.Report.GroupStatus": "已迁移 {total} 群组中的 {current} 个", "Migration.Report.GroupMemberStatus": "共已迁移 {value} 群组成员", "Migration.Error": "错误: {error}", "Migration.NothingSelected": "未选择任何项,无法开始。", "Migration.ColorManagement": "这个世界在伽马色彩空间下被创建,目前已被自动转换至线性色彩空间。

它看起来可能会有些不同,但总体应当保持可用。

如果您就是作者且发现了世界转换中的错误,不!要!保!存! 仅进行另存。

只要原始世界存在,我们还可以改良转换流程。否则您将自己负责修复这些错误。", "Temporary.MMC.Voting UI": "MMC 投票界面", "Temporary.MMC.Vote": "投票", "Temporary.MMC.Categories.Name": "类别", "Temporary.MMC.Categories.Worlds": "世界", "Temporary.MMC.Categories.Worlds.Social": "社交", "Temporary.MMC.Categories.Worlds.Game": "游戏", "Temporary.MMC.Categories.Other": "其他", "Temporary.MMC.Categories.Misc": "杂项", "Temporary.MMC.Categories.Meme": "梗", "Temporary.MMC.Categories.Avatars": "化身", "Temporary.MMC.Categories.Avatars.Accessories": "配件", "Temporary.MMC.VoteSuccess": "在 {category} 中您投票给了 {voteTarget}。", "Temporary.MMC.VoteFailure": "投票失败,您的投票未被成功计票,请重试。", "Temporary.MMC.VotedAlready": "您已经为 {voteTarget} 投过票了。", "Temporary.MMC.VoteInvalid": "无效投票,请重试。", "CloudHome.WelcomeHome": "欢迎回家", "CloudHome.TargetRangeOptions": "目标范围选项", "Tutorial.Saving.Title": "欢迎回家!", "Tutorial.Saving.Content": "欢迎来到您的 世界!这是您每次登录后所来到的地方。

这是一个您自己的世界,您可以保存任何所作的更改。

如果您保存了,当您下次回来时,一切将与您离开时一模一样!", "CloudHome.Info.OnlineUsers": "在线 {online_users,plural, one {用户} other {用户}}: {online_users}
可加入 {joinable_users,plural, one {用户} other {用户}}: {joinable_users}", "CloudHome.Info.Moderation": "监管", "CloudHome.Info.Inventory": "库存", "CloudHome.Info.Tools": "工具", "CloudHome.Info.MoreInfo": "更多信息", "CloudHome.Info.SessionUptime": "会话持续时间:", "CloudHome.Info.AccessLevel": "权限等级:", "CloudHome.Info.StorageUsed": "已用存储:", "CloudHome.Info.DashInfoTab.Title": "欢迎!", "CloudHome.Info.DashInfoDesktop": "为了让您更快上手,有几件事您应当知悉。当按下Esc键,您可以打开 仪表盘。它相当于您的桌面或是控制面板。

如果您对此感到疑惑,它用于显示能够帮助您的额外数据。点击下方按钮关闭这条消息。", "CloudHome.Info.DashInfoVR": "为了让您更快上手,有几件事您应当知悉。当按下B或Y键,您可以打开 仪表盘。它相当于您的桌面或是控制面板。

如果您对此感到疑惑,它用于显示能够帮助您的额外数据。点击下方按钮关闭这条消息。", "CloudHome.Info.DashInfoVRNoButtons": "为了让您更快上手,有几件事您应当知悉。当您按住菜单键直到圆圈填满,您可以打开 仪表盘。它相当于您的桌面或是控制面板。

如果您对此感到疑惑,它用于显示能够帮助您的额外数据。点击下方按钮关闭这条消息。", "CloudHome.Info.GoToWiki": "前往Wiki!", "CloudHome.Info.GoToDiscord": "前往Discord!", "CloudHome.Info.ModerationTab.Title": "监管!", "CloudHome.Info.ModerationTab.Content": "安全很重要。如果您需要帮助或者需要举报一位用户,请在我们的 监管平台发起工单。

我们有由志愿管理员组成的强大团队 来保障社区的安全!如果您有疑问,或是发现了违反行为准则的现象,请发起工单。", "CloudHome.Info.InventoryTab.Title": "保存您的物品!", "CloudHome.Info.InventoryTab.Content": "在 仪表盘 中的 库存 包含了您保存的物品与化身。

基础 文件夹中,我们准备了一些有趣的东西。您可以双击来生成它们!", "CloudHome.Info.ToolsTab.Title": "世界内编辑!", "CloudHome.Info.ToolsTab.Content": "{appName} 的一大特点在于,您能够轻易的在游戏中创造、修改事物。

是的!就在此处!实际上在任何地方都可以。您可以在库存中的 基础 -> 工具 栏找到用于修改世界的工具,并将一切变成您喜欢的样子。", "CloudHome.Info.HelpTab.Title": "获得帮助", "CloudHome.Info.HelpTab.InfoLineOne": "需要帮助?查看我们的 Wiki,或者询问以获得解答。", "CloudHome.Info.HelpTab.InfoLineTwo": "在我们的 Discord! 中提问,通过您仪表盘中的 桌面 标签页,您可以轻易地在桌面模式下查看链接。", "CloudHome.Info.UsersTab.Title": "查找用户", "CloudHome.Info.UsersTab.Content": "公共会话会是让您沉浸在社区氛围中的一个好去处!

您可以在仪表板中的 世界 标签页找到可以立即加入的公共会话。快去看看吧!", "Mirror.Header.RenderingOptions" : "渲染选项", "Mirror.Header.Type" : "镜子类型", "Mirror.Header.Resolution" : "镜像分辨率", "Mirror.Header.AspectRatio" : "宽高比", "Mirror.EnableLights": "启用灯光", "Mirror.DisableLights": "禁用灯光", "Mirror.EnableShadows": "启用阴影", "Mirror.DisableShadows": "禁用阴影", "Mirror.Camera": "相机", "Mirror.AspectRatio.Tall": "高", "Mirror.AspectRatio.Square": "方形", "Mirror.AspectRatio.Wide": "宽", "Mirror.Menu": "菜单", "Mirror.CloseMenu": "关闭菜单", "StickyNote.SpinMe": "旋转我!", "StickyNote.FruitPlate": "免费的自补充果盘", "StickyNote.EmptyForYou": "专为您留空!:)", "StickyNote.RelevantLinks": "相关链接!
<--

甚至可以叫它黄页", "StickyNote.SunTool": "以您之手掌握太阳之力!", "StickyNote.Bow": "拉弓,瞄准", "StickyNote.Crossbow": "使用杠杆(或是次级)来装填!", "StickyNote.Shade": "可调节的着色", "StickyNote.TheaterTablet": "使用这个平板来控制房间的风扇与窗户!", "StickyNote.ControlTablet": "使用这个平板来控制家的各个部分!", "StickyNote.RotateMeDesktop": "按住E来旋转我!", "StickyNote.RotateMeVR": "旋转我!", "StickyNote.EquipMeDesktop": "装备并按下左键!", "StickyNote.EquipMeVR": "装备并拉弦!", "StickyNote.DipBrushes": "将笔刷浸入材质球来选择材质", "StickyNote.BrushColor": "在您的上下文菜单中更改笔刷的颜色与大小", "StickyNote.Drawing": "您可以在画板上或空气中绘画。事实上,在哪都行!", "StickyNote.WorldCanvas": "世界就是您的画布!", "CloudHome.Panel.HomeControl": "家控制", "CloudHome.Panel.General": "通用", "CloudHome.Panel.Lighting": "灯光", "CloudHome.Panel.Furniture": "家具", "CloudHome.Panel.Quality": "质量", "CloudHome.Panel.Doors": "门", "CloudHome.Panel.Audio": "音频", "CloudHome.Panel.OverheadLighting": "顶灯", "CloudHome.Panel.Sconces": "壁灯", "CloudHome.Panel.FurnitureVisibility": "家具可见性", "CloudHome.Panel.LowQualityMode": "低质量模式", "CloudHome.Panel.DoorSounds": "门的声音", "CloudHome.Panel.DoorsAlwaysOpen": "门常开", "CloudHome.Panel.InteriorAmbience": "室内氛围", "CloudHome.Panel.InteriorAmbienceVolume": "室内
氛围
音量", "CloudHome.Panel.LightsOn": "打开灯", "CloudHome.Panel.LightIntensity": "灯光强度", "CloudHome.Panel.LightColor": "灯光颜色", "CloudHome.Panel.LightColorTemperature": "灯光色温", "CloudHome.Panel.Spawn": "生成", "CloudHome.Panel.Foyer": "门厅", "CloudHome.Panel.Workspace": "工作间", "CloudHome.Panel.ReadingLounge": "阅读室", "CloudHome.Panel.Lounge": "休息室", "CloudHome.Panel.Center": "中心", "CloudHome.Panel.Balcony": "阳台", "CloudHome.Panel.Theater": "私人剧院", "CloudHome.Panel.TheaterControl": "剧院控制", "CloudHome.Panel.FanControl": "风扇控制", "CloudHome.Panel.WindowControl": "窗户控制", "CloudHome.Panel.FanSpeed": "风扇速度", "CloudHome.Panel.WindowTint": "窗户色调", "CloudHome.FeaturedPanel.OpenWorld": "打开世界", "CloudHome.FeaturedPanel.LinkText": "点击这里
来为您打开世界!", "CloudHome.FeaturedPanel.Featured": "精选", "CloudHome.AvatarPanel.Title": "精选化身世界", "CloudHome.SupporterPanel.Title": "我们的支持者们", "Tutorial.InfoPanel.Title": "嘿!在您继续之前...", "Tutorial.InfoPanel.Content": " 等待着您的是一个充满可能性的世界,您的想象将是唯一的限制。

您迄今所见之物几乎都是在游戏内开发的!来自世界各地的人们实时协作、共同建造了它们。

这个平台仍处于早期开发阶段,我们在不断更新和改进它。现在,您也是这旅程的一份子了!海阔凭鱼跃,天高任鸟飞!

感谢您驻足体验。", "Tutorial.GrabItems.Grab": "抓取", "Tutorial.GrabItems.Snap": "吸附", "Tutorial.GrabItems.Slide": "滑动", "Tutorial.Panel.Jumping.Title": "跳跃", "Tutorial.Panel.Jumping.ContentDesktop": "在行走时,按下空格键跳跃!", "Tutorial.Panel.Jumping.ContentVR": "在行走时,按下摇杆跳跃!", "Tutorial.Panel.Jumping.ContentVRNoButtons": "在行走时,按下触控板中心跳跃!", "Tutorial.Panel.WalkLocomotion.Title": "行走移动", "Tutorial.Panel.WalkLocomotion.Content": "沿着地面行走和跳跃", "Tutorial.Panel.TeleportLocomotion.Title": "传送移动", "Tutorial.Panel.TeleportLocomotion.Content": "立即将您传送至传送指示器位置", "Hints.Spawn.InitialMovementDesktop": "使用运动键位来四处移动!", "Hints.Spawn.InitialMovementVR": "使用摇杆来四处行走!", "Hints.Spawn.InitialMovementVRNoButtons": "使用触控板来四处行走!", "Hints.Spawn.ContextMenuDesktop": "按T打开您的上下文菜单以查看选项!", "Hints.Spawn.ContextMenuVR": "感到不适?按B或Y键打开您的上下文菜单以查看选项!", "Hints.Spawn.ContextMenuVRNoButtons": "感到不适?按菜单键打开您的上下文菜单以查看选项!", "Hints.Spawn.TeleportLocomotionDesktop": "您可以在运动菜单中尝试其他选项,例如飞行。", "Hints.Spawn.TeleportLocomotionVR": "您可以在运动菜单中尝试其他选项,例如传送或飞行。", "Hints.Bridge.RaiseTheWorld": "按下这个按钮,召唤平台!", "Hints.Grabbing.GrabbingDesktop": "按住鼠标右键以符合物理地抓取物品!", "Hints.Grabbing.GrabbingVR": "按下抓握键以符合物理地抓取物品!", "Hints.Grabbing.Rotating": "按住E键并移动鼠标以旋转抓取的物品!", "Hints.Grabbing.RotatingExtra": "同时按住Shift键与E键来绕其水平轴旋转物品!", "Hints.Grabbing.ScalingDesktop": "抓取一个物品,按住Shift键,使用您的滚轮来缩放它!", "Hints.Grabbing.ScalingVR": "用您的双手抓取物品来缩放它们!", "Hints.Grabbing.OtherGrabbables": "我们提供了繁多的交互类型,摆弄这三件物品来了解它们!", "Hints.Grabbing.OtherGrabbablesExtraDesktop": "除了缩放物体,您也可以在上下文菜单中启用缩放来缩放自己。按住Ctrl并使用滚轮即可!", "Hints.Grabbing.OtherGrabbablesExtraVR": "除了缩放物体,您也可以在上下文菜单中启用缩放来缩放自己。用双手抓取它,然后将其移动得更近或更远!", "Hints.Telescope.Alignment": "抓取望远镜并将其对准月亮!", "Hints.Telescope.TheMoonDesktop": "在对准月亮时,按住右键并移动视角来移动月亮!", "Hints.Telescope.TheMoonVR": "按下扳机键以激活激光并抓取、移动月亮!", "Hints.Sundial.SoftEquip": "抓取这个工具并使用它!", "Hints.Sundial.SoftEquipExtra": "工具使您能够以多种方式改变您所处的世界!", "Hints.Sundial.HardEquip": "点击这个工具来装备它!", "Hints.Sundial.HardEquipExtra": "没有看见激光指示器?轻按您的扳机键来显示它!", "Hints.Sundial.TheSun": "瞄准天空并点击来移动太阳!", "Hints.Sundial.TheSunExtra": "试试瞄准地平线以下,将时间变成晚上!", "Hints.Sundial.Dequip": "通过在上下文菜单中选择取消装备来丢弃已装备的工具。", "Hints.Sundial.DequipExtra": "注意,上下文菜单中的选项因您正手持工具而发生了改变。", "Hints.Sundial.Teleporter": "按下这个按钮来激活通向您云端家园的传送器!", "Hints.Sundial.TeleporterExtra": "请享受您的家,感谢您驻足体验!", "UI.TextDisplay.Landscape": "横向", "UI.TextDisplay.Portrait": "纵向", "UI.TextDisplay.NormalText": "常规文字", "UI.TextDisplay.MonospaceText": "等宽文字", "UI.VideoPlayer.GlobalSettings": "全局
设置", "UI.VideoPlayer.LocalSettings": "本地
设置", "UI.VideoPlayer.SpatialAudio": "空间
音频", "UI.VideoPlayer.AreaBroadcast": "区域
广播", "UI.VideoPlayer.BroadcastAudio": "广播
音频", "UI.VideoPlayer.EnterURL": "在此输入URL", "UI.VideoPlayer.AudioZoneTheater": "本地
剧院", "UI.VideoPlayer.AudioZoneGlobal": "世界
音频", "UI.VideoPlayer.UsersLoaded": "{users_loaded}/{users_present} {users_present,plural, one {用户} other {用户}}
已加载", "UI.VideoPlayer.AllUsersLoaded": "所有用户
均已加载", "UI.ColorPicker.ColorPicker": "取色器", "UI.ColorPicker.Linear": "线性", "UI.ColorPicker.Hexadecimal": "16进制", "UI.ColorPicker.ColorSwatches": "色板", "UI.ColorPicker.Red": "红", "UI.ColorPicker.Green": "绿", "UI.ColorPicker.Blue": "蓝", "UI.ColorPicker.Hue": "色调", "UI.ColorPicker.Saturation": "饱和度", "UI.ColorPicker.Value": "值", "UI.ColorPicker.Alpha": "Alpha", "UI.ColorPicker.Gain": "增益", "UI.ProgressBar.ImportingItem": "导入项目", "Tools.Names.MultiTool": "多功能工具", "Tools.Names.CommonTools": "通用工具", "Tools.Names.ManipulationTools": "操作工具集", "Tools.Names.InformationTools": "信息工具集", "Tools.Names.GeometryLineBrush": "几何线条笔刷工具", "Tools.Names.Developer": "开发者工具", "Tools.Names.ComponentClone": "组件克隆工具", "Tools.Names.ProtoFlux": "ProtoFlux脚本编辑工具", "Tools.Names.Material": "材质工具", "Tools.Names.Glue": "胶水工具", "Tools.Names.Light": "灯光工具", "Tools.Names.Shape": "形状工具", "Tools.Names.Microphone": "麦克风工具", "Tools.Names.GrabbableSetter": "可抓取物品设置工具", "Tools.Names.PhysicalColliderSetter": "物理碰撞器设置工具", "Tools.Names.MeshVisibility": "网格可视性设置工具", "Tools.Names.CameraObjectVisibility": "相机对象可视性设置工具", "Tools.Names.Color": "颜色工具", "Tools.Names.Mesh": "网格工具", "Tools.Names.RiggedMeshTransfer": "绑定网格转换工具", "Tools.Names.Slicer": "网格切片工具", "Tools.Names.ControllerDiagnostic": "控制器诊断工具", "Tools.Names.Measure": "测量工具", "Tools.Names.Label": "标签工具", "Dummy": "Dummy" } }