{ "localeCode": "zh-tw", "authors": ["Melnus", "huang825172", "Harmonica", "Meow Wei", "Lavenderfox"], "messages": { "General.OK": "OK", "General.Start": "開始", "General.Finish": "結束", "General.Cancel": "取消", "General.Continue": "繼續", "General.Next": "下一步", "General.Previous": " 上一步", "General.Back": "返回", "General.Confirm": "確定嗎?", "General.Loading": "載入中…", "General.Processing": "處理中…", "General.FAILED": "失敗", "General.Reset": "重置", "General.WorldOpenConfirm": "確定要開啟嗎?", "General.Save": "儲存", "General.Saving": "儲存中…", "General.Saved": "儲存完成!", "General.Done": "完成!", "General.Close": "關閉", "General.CopyToClipboard": "複製到剪貼簿", "General.CopiedToClipboard": "已複製", "General.CopiedToClipboardLong": "已複製到剪貼簿", "General.Create": "建立", "General.Creating": "建立中…", "General.Buy": "購買", "General.Yes": "是", "General.No": "否", "General.ClearSelection": "清除選擇", "General.Off": "關閉", "General.On": "打開", "General.Understand": "我明白了", "General.Notice": "注意", "General.UnderstandEnable": "我明白了,請啟用", "General.Dismiss": "略過", "General.Edit": "編輯", "General.UI.SearchPrompt": "搜尋…", "General.UI.SearchPromptLong": "輸入以搜尋…", "General.UI.ToggleEditMode": "切換編輯模式", "General.UI.ToggleSubtitles": "切換字幕", "General.UI.Subtitles.On": "字幕:打開", "General.UI.Subtitles.Off": "字幕:關閉", "General.UI.MusicVolumeLocal": "音樂音量(本地):", "General.UI.VoiceVolumeLocal": "語音音量(本地):", "General.UI.SoundVolumeLocal": "音效音量(本地):", "General.UI.PressToBegin": "按下以開始", "General.Sort.Ascending": "遞增", "General.Sort.Descending": "遞減", "General.Units.Metric": "公制", "General.Units.Imperial": "英制", "Worlds.Home": "自家", "Worlds.Tutorial": "教學", "Locomotion.Noclip.Name": "穿牆", "Locomotion.Noclip.Description": "簡單的穿牆飛行模式,適合進行編輯。", "Locomotion.Teleport.Name": "傳送", "Locomotion.Teleport.Description": "使用彈道路徑傳送,較為舒適的移動。", "Locomotion.Fly.Name": "飛行", "Locomotion.Fly.Description": "帶有碰撞的飛行模式", "Locomotion.WalkRun.Name": "步行/跑步", "Locomotion.WalkRun.Description": "帶有碰撞的走路,跑步和跳躍。", "Locomotion.WalkRunGripping.Name": "步行/跑步(可攀爬)", "Locomotion.WalkRunGripping.Description": "走路,奔跑,跳躍和攀登。", "Locomotion.ZeroG.Name": "零重力", "Locomotion.ZeroG.Description": "帶有碰撞的失重移動模式", "Locomotion.GrabWorld.Name": "握持世界移動", "Locomotion.GrabWorld.Description": "建立世界錨點作為參考,並相對於該點移動使用者。", "Locomotion.Slide.Name": "滑動", "Locomotion.Slide.Description": "簡單的滑動運動,若附著在表面會貼齊移動,若無則會飛行移動。", "Interaction.Destroy": "銷毀", "Interaction.Duplicate": "複製一份", "Interaction.SaveToInventory": "儲存到物品欄", "Interaction.SaveToInventory.NotLoggedIn": "您必須登入以儲存物品。", "Interaction.SaveToInventory.NoWritePermission": "無法儲存在目前的物品欄資料夾中。", "Interaction.Undo": "還原", "Interaction.Redo": "重做", "Interaction.EquipTool": "裝備", "Interaction.DequipTool": "撤除裝備", "Interaction.ScalingEnabled": "縮放:開啟", "Interaction.ScalingDisabled": "縮放:關閉", "Interaction.ResetScale": "重設縮放", "Interaction.LaserEnabled": "雷射:開啟", "Interaction.LaserDisabled": "雷射:關閉", "Interaction.Grab.Palm": "握持:手掌", "Interaction.Grab.Precision": "握持:精確", "Interaction.Grab.Auto": "握持:自動", "Interaction.Grab.Off": "握持:僅雷射", "Interaction.Grabbing": "握持", "Interaction.Grab.StickyGrab": "黏性握持", "Interaction.Grab.HoldToHold": "持續握持", "Interaction.Locomotion": "運動", "Interaction.Locomotion.None": "無", "Interaction.NamedEquipTool": "裝備 {name}", "Interaction.NamedEquipTool.Default": "工具", "Interaction.EnterAnchor": "進入錨點", "Interaction.ExitAnchor": "離開錨點", "Interaction.EquipAvatar": "裝備化身", "Interaction.SaveAsScreenshot": "另存為螢幕截圖", "Interaction.ExportScreenshot": "匯出螢幕截圖", "Interaction.ImportFile": "匯入檔案", "Interaction.ExportFile": "匯出檔案", "Interaction.CopyLink": "複製連結", "Interaction.CopyImage": "複製圖片", "Inventory.OpenWorld": "開啟世界", "Inventory.Equip": "裝備", "Inventory.Delete": "刪除", "Inventory.CreateDirectory": "建立資料夾", "Inventory.SaveHeld": "儲存所持物件", "Inventory.GetURL": "取得 URL", "Inventory.Inventories": "全部物品欄", "Inventory.Share": "分享", "Inventory.Unshare": "取消分享", "Inventory.SaveAvatar": "保存化身", "Inventory.Favorite.Home": "設為自家", "Inventory.Favorite.ProgressBar": "設為進度條", "Inventory.Favorite.AudioStreamController": "設為音訊串流控制器", "Inventory.Favorite.TextDisplay": "設為文字顯示工具", "Inventory.Favorite.VideoPlayer": "設為影片播放工具", "Inventory.Favorite.AudioPlayer": "設為聲音播放工具", "Inventory.Favorite.InteractiveCamera": "設為相機", "Inventory.Favorite.Keyboard": "設為鍵盤", "Inventory.Favorite.Avatar": "設為化身", "Inventory.Favorite.WorldLoadingIndicator": "設為載入進度條", "Inventory.Favorite.ColorDialog": "設為顏色選擇器", "Inventory.Favorite.Hyperlink": "設為 URL 顯示器", "Inventory.Favorite.Document": "設為文件顯示器", "Inventory.SpawnFacet": "生成 Facet", "Dash.Screens.Home": "首頁", "Dash.Screens.Worlds": "世界", "Dash.Screens.Contacts": "好友", "Dash.Screens.Inventory": "物品", "Dash.Screens.Desktop": "桌面", "Dash.Screens.Session": "活動", "Dash.Screens.FileBrowser": "檔案", "Dash.Screens.Settings": "設定", "Dash.Screens.Exit": "離開", "Dash.Actions.PasteFromClipboard": "從剪貼簿貼上", "Dash.Actions.TurnOffUIEdit": "退出介面編輯模式", "Dash.Actions.CloudHome": "開啟自家", "Dash.Exit.Header": "退出 {appName}", "Dash.Exit.ExitAndSave": "退出並儲存自家", "Dash.Exit.ExitAndDiscard": "退出並捨棄自家", "Dash.Exit.Sponsor": "由衷感謝 {name} 對此專案的贊助!", "Dash.Exit.Sponsor.You": "您", "Dash.Exit.Shoutouts": "有這些人的幫助,本專案才得以成真:", "Dash.Exit.Shoutouts.AndMore": " 以及其他無數人的協助!", "Dash.Exit.Shoutouts.You": "{name}(是您耶!謝謝您!)", "Dash.Exit.ThankYou": "感謝您使用 {appName}!", "Dash.Exit.SubmittedBy": "來自:{name}", "Facets.FPS": "{fps} FPS", "World.Waiting": "等待中…", "World.HostIsStarting": "主持正在建立活動", "World.Loading": "載入中…", "World.LoadingFailed": "失敗", "World.LoadedAssets": "已載入 {assets} / {total_assets} 個資產", "World.Downloading": "正在下載 {bytes} / {total_bytes}", "World.Loaded": "載入完成", "World.Connection.EstablishingConnection": "建立連線", "World.Connection.RequestingJoin": "要求加入", "World.Connection.Authenticating": "驗證中", "World.Connection.Connected": "已連線", "World.Connection.SyncingInitialState": "正在同步初始世界狀態", "World.Connection.LNL.DirectIP": "LNL IP 直連", "World.Connection.LNL.LNLPoke": "請求LNL提示", "World.Connection.LNL.NATPunchthrough": "LNL NAT 穿透 {n}", "World.Connection.LNL.Relay": "LNL 轉發", "World.Connection.SteamNetworkingSockets": "Steam Networking Sockets", "World.Connection.TCP": "TCP
{address}", "World.Error.AccessDenied": "存取遭拒", "World.Error.SecurityViolation": "安全違規", "World.Error.OnlyRegisteredUsers": "只允許註冊用戶加入", "World.Error.OnlyContacts": "僅允許主持的好友加入", "World.Error.OnlyContactsOfContacts": "僅允許活動內使用者的好友加入", "World.Error.Private": "此為私人的活動", "World.Error.SessionEnded": "活動已結束", "World.Error.UserLimitReached": "活動達到了使用者數量上限", "World.Error.FailedAuthentication": "身份認證失敗", "World.Error.FailedUserID": "UserID 認證失敗", "World.Error.FailedFetchingAuthentication": "無法取得認證資訊", "World.Error.JoinAlreadyRequested": "已經請求加入", "World.Error.FailedConnectToRelay": "連線至轉發伺服器失敗", "World.Error.FailedToConnect": "無法建立連線", "World.Error.InvalidAddress": "位址無效", "World.Error.NoPort": "未指定埠號", "World.Error.SessionIncompatible": "版本不相容", "World.Error.HostBlocked": "主持被封鎖", "World.Error.HostBlockedDetail": "您已封鎖該主持", "World.Error.WorldCrash": "世界崩潰", "World.Error.WorldCrashDetail": "在更新該世界時遭遇了嚴重錯誤", "World.Error.Handshake": "握手失敗", "World.Error.Unknown": "未知錯誤", "World.Error.FailedToCreateBanAccessKey": "建立封鎖權限金鑰失敗", "World.Error.UnhandledError": "未處理錯誤", "World.Config.Name": "世界名稱:", "World.Config.Description": "描述:", "World.Config.MaxUsers": "使用者上限:", "World.Config.MobileFriendly": "行動裝置友善", "World.Config.SaveOptionsHeader": "世界保存選項:", "World.Config.EditMode": "編輯模式:", "World.Config.AccessLevelHeader": "誰可以加入這個世界?", "World.Config.AutoKickAFK": "自動踢出暫離使用者:", "World.Config.AutoKickAFKMinutes": "最長暫離分鐘:", "World.Config.HideFromListing": "不顯示在活動列表中", "World.Config.Autosave": "自動儲存(將覆蓋上次存檔):", "World.Config.AutosaveInterval": "自動儲存間隔(分鐘):", "World.Config.CleanupAssets": "清理未使用的資產:", "World.Config.CleanupInterval": "清理間隔(秒):", "World.Actions.StartSession": "開始活動", "World.Actions.Join": "加入", "World.Actions.Focus": "聚焦", "World.Actions.Close": "關閉世界", "World.Actions.Leave": "離開世界", "World.Actions.Save": "儲存變更", "World.Actions.SaveAs": "另存為…", "World.Actions.SaveCopy": "儲存副本…", "World.Actions.SaveHere": "在此處儲存", "World.Actions.SaveToInventory": "儲存到物品欄", "World.Actions.Saving": "儲存中…", "World.Actions.Discard": "捨棄變更", "World.Actions.Clone": "克隆世界", "World.Actions.Delete": "刪除世界", "World.Actions.ConfirmDelete": "確認刪除", "World.Actions.ReallyConfirmDelete": "永久刪除", "World.Actions.Overwrite": "以 {name} 覆蓋", "World.Actions.ConfirmOverwrite": "確認覆蓋", "World.Actions.Overwriting": "覆蓋中…", "World.Actions.ClosePrompt": "關閉世界?", "World.Actions.LeavePrompt": "離開世界?", "World.Actions.CloseConfirm": "關閉", "World.Actions.LeaveConfirm": "離開", "World.Actions.CannotClose": "(無法關閉這個世界)", "World.Actions.GuestWarning": "", "World.Actions.HostingWarning": "您在主持這個世界,關閉將會中斷所有使用者的連線。", "World.Actions.GetWorldOrb": "取得世界球體", "World.Actions.CopyWorldURL": "複製世界 URL", "World.Actions.CopyRecordURL": "複製記錄 URL", "World.Actions.StartCustomSession": "開始自訂活動", "World.Actions.ModifyMetadata": "編輯元數據", "World.Actions.GetSessionOrb": "取得活動球體", "World.Actions.CopySessionURL": "複製活動 URL", "World.Indicator.NoData": "沒有資料", "World.Indicator.LocalWorld": "本機", "World.Indicator.Author": "作者: {name}", "World.Indicator.Host": "主持: {name}", "World.Indicator.Hosting": "主持中", "World.Indicator.Sessions": "{n,plural, other {# 個活動}}", "World.Indicator.Users": "使用者", "World.Indicator.Users.None": "(找不到進行中的活動)", "World.Indicator.Description": "描述", "World.Indicator.Description.None": "(沒有提供描述)", "World.Indicator.Visited": "(已造訪)", "World.Detail.ActiveSessions": "進行中的活動:", "World.Detail.ActiveUsers": "活動中的使用者:", "World.Detail.NewSession": "<新的活動>", "World.Detail.DescriptionHeader": "描述:", "World.Detail.SessionInformationHeader": "活動資訊", "World.Detail.Uptime": "進行時間", "World.Detail.AccessLevel": "存取等級", "World.Detail.Users": "使用者", "World.Detail.Users.Count": "{active} 位{away, select, 0 {} other {({away} 暫離)}},共 {max} 位", "World.Detail.WorldInformationHeader": "世界資訊", "World.Detail.PublishDate": "已發布", "World.Detail.ModifyDate": "最近更新時間", "World.Detail.Visits": "造訪數", "World.Detail.Tags": "標籤", "World.Detail.ActionsHeader": "動作:", "World.Category.Everything": "全部", "World.Category.Featured": "精選", "World.Category.PublishedWorlds": "已發布", "World.Category.ActiveSessions": "活動中", "World.Category.ContactsSessions": "好友", "World.Category.HeadlessSessions": "Headless", "World.Category.Social": "社交", "World.Category.Avatars": "化身", "World.Category.Games": "遊戲", "World.Category.Art": "藝術", "World.Category.Tutorials": "教學", "World.Category.Educational": "教育", "World.Category.Random": "隨機", "World.Category.MyWorlds": "我的世界", "World.Category.Custom": "自訂", "World.Category.GroupWorlds": "群組世界", "World.AccessLevel.Anyone": "任何人", "World.AccessLevel.RegisteredUsers": "已註冊的使用者", "World.AccessLevel.Contacts": "好友", "World.AccessLevel.ContactsPlus": "好友+", "World.AccessLevel.LAN": "區域網路", "World.AccessLevel.Private": "私人(僅限邀請)", "World.SortParameter.SearchScore": "搜尋分數", "World.SortParameter.Name": "名稱", "World.SortParameter.OpenedWorldCount": "世界開啟次數", "World.SortParameter.TotalSessionCount": "建立活動次數", "World.SortParameter.TotalUserCount": "使用者總數", "World.SortParameter.CreationDate": "建立日期", "World.SortParameter.LastUpdateDate": "修改日期", "World.SortParameter.FirstPublishTime": "發布日期", "World.SortParameter.TotalVisits": "總造訪", "World.SortParameter.LastVisit": "最近造訪", "World.SortParameter.Random": "隨機", "World.Filter.DataSources": "搜尋來源:", "World.Filter.OpenedWorlds": "已開啟的世界", "World.Filter.ActiveSessions": "有正在進行的活動", "World.Filter.PublishedWorlds": "已發布的世界", "World.Filter.LocalWorlds": "本地世界", "World.Filter.BaseSearch": "基本搜尋:", "World.Filter.ByOwner": "所有者:", "World.Filter.UserOwner": "所有者為使用者", "World.Filter.GroupOwner": "所有者為群組", "World.Filter.SubmittedToGroup": "送出給群組:", "World.Filter.Featured": "僅精選", "World.Filter.MyWorlds": "我的世界", "World.Filter.SessionFiltering": "過濾活動:", "World.Filter.MinimumUsers": "使用者人數下限:{n}", "World.Filter.MinimumContacts": "好友數下限:{n}", "World.Filter.OnlyHeadless": "僅 Headless 主持", "World.Filter.IncompatibleSessions": "活動不相容", "World.Filter.MaxAccessLevel": "最大訪問權限:", "World.Filter.MinimumUptime": "上線時間:", "World.Filter.Sorting": "排序:", "World.Edit.Title": "編輯世界元數據", "World.Edit.Name": "世界名稱:", "World.Edit.Description": "描述:", "World.Edit.Tags": "標籤(逗號分隔):", "World.Edit.Path": "世界路徑:", "World.Edit.AccessLevelHeader": "誰可以開啟這個世界?", "World.Edit.AccessPrivate": "只有我", "World.Edit.AccessPatreon": "Patreon 支持者", "World.Edit.AccessPublic": "任何人(公開)", "World.Edit.ReadOnly": "唯讀", "Tools.AvatarCreator": "化身建立工具", "Tools.FullBodyCalibrator": "全身/化身校正工具", "Tools.CameraStreaming": "相機/串流", "Tools.CreateNewWorld": "建立世界", "Tools.Debug": "除錯", "Tools.StreamAudio": "音效串流", "Tools.Setup2FA": "設置雙重認證", "Tools.StreamAudio.Dialog.Title": "建立音效串流", "Tools.StreamAudio.Start": "開始串流", "Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps", "Tools.StreamAudio.Title": "{username} 音效串流", "Tools.StreamAudio.Spatialized": "空間化", "Tools.StreamAudio.Broadcast": "廣播", "Tools.StreamAudio.PlayForOwner.Off": "為擁有者播放:關閉", "Tools.StreamAudio.PlayForOwner.On": "為擁有者播放:開啟", "Options.FreeformDash.On": "儀表板自由擺放:啟用", "Options.FreeformDash.Off": "儀表板自由擺放:關閉", "Options.SeatedMode.On": "坐姿模式:啟用", "Options.SeatedMode.Off": "坐姿模式:關閉", "Options.Nameplates.All": "名牌: 顯示所有名牌", "Options.Nameplates.NonContacts": "名牌: 隱藏朋友的名牌", "Options.Nameplates.Hide": "名牌: 隱藏所有名牌", "Options.Nameplates.DefaultStyle": "使用預設名牌樣式", "Options.Nameplates.CustomStyle": "允許自訂名牌", "Indicator.OnlineUsers": "{users} 位使用者在線上", "Indicator.OnlineUsersVR": "{users} 位使用 VR", "Indicator.OnlineUsersDesktop": "{users} 位使用桌面模式", "Indicator.ServerStatus.Status": "雲端狀態", "Indicator.ServerStatus.Good": "正常", "Indicator.ServerStatus.Slow": "較慢", "Indicator.ServerStatus.Down": "服務關閉", "Indicator.ServerStatus.NoInternet": "沒有連接網路", "Indicator.Sync.AllSynced": "已全部同步", "Indicator.Sync.SyncingItems": "正在同步
{item_count} 項物品", "Indicator.Sync.UploadingVariants": "正在上傳
資產", "Indicator.Sync.SyncError": "同步錯誤 查看日誌瞭解細節", "Indicator.Sync.StorageFull": "儲存空間已滿 無法同步", "Indicator.Storage.StorageFull": "儲存空間已滿", "Indicator.Storage.Usage": "{storage_used} 共 {storage_max}
儲存空間已使用", "Indicator.LiveHiddenMessage": "(直播時訊息已隱藏)", "Login.InvalidCredentials": "無效憑證", "Login.InvalidCredentials.Description": "請再次確認您的憑證,然後重試,或點擊「忘記密碼?」", "Login.InvalidLogin": "無效憑證", "Login.InvalidLogin.Description": "請再次確認您的憑證,然後重試,或點擊「忘記密碼?」", "Login.MalformedUID": "無效裝置資訊", "Login.MalformedUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。", "Login.MissingUID": "缺失裝置資訊", "Login.MissingUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。", "Login.MissingSecretMachineId": "缺失秘密機器ID", "Login.MissingSecretMachineId.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。", "Login.MalformedSecretMachineId": "無效秘密機器ID", "Login.MalformedSecretMachineId.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。", "Register.MissingUID": "缺失裝置資訊", "Register.MissingUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。", "Register.MalformedUID": "無效裝置資訊", "Register.MalformedUID.Description": "請嘗試重新安裝,或聯絡客服 {supportUrl}。", "Login.MissingLogin": "未提供憑證", "Login.MissingLogin.Description": "您是否忘記提供憑證?", "Login.InvalidRecoveryCode": "無效恢復碼", "Login.InvalidRecoveryCode.Description": "請檢查您的恢復碼並重試。", "Login.UnsupportedAuthentication": "不支援的驗證方法", "Login.UnsupportedAuthentication.Description": "我們不支援此驗證方法。請嘗試其他方法。", "Login.EmailNotVerified": "電子郵件未驗證", "Login.EmailNotVerified.Description": "您的電子郵件尚未完成驗證,請檢查您的收件箱,尋找我們發送的電子郵件,並請同時檢查您的垃圾郵件箱。", "Login.AccountTempLocked": "您的帳戶已被鎖定。", "Login.AccountTempLocked.Description": "請聯繫管理員: {moderationUrl}。", "Login.AccountBanned": "您的帳戶已被封禁。", "Login.AccountBanned.Description": "請聯繫管理員: {moderationUrl}。", "Login.DuplicateAccount": "重複的賬號", "Login.DuplicateAccount.Description": "請聯係客服 {supportUrl}.", "Login.UnknownError": "未知錯誤", "Login.UnknownError.Description": "登入時發生未知錯誤。請聯繫客服: {supportUrl}.", "Register.MissingRequest": "未輸入詳細註冊資料", "Register.MissingRequest.Description": "我們無法找到任何註冊資料。請在註冊時務必填寫相關資料。", "Register.InvalidEmail": "無效電子郵件地址", "Register.InvalidEmail.Description": "您的電子郵件地址無效。", "Register.MissingUsername": "未輸入使用者名稱", "Register.MissingUsername.Description": "您是否輸入了您的使用者名稱?", "Register.MissingEmail": "未輸入電子郵件地址", "Register.MissingEmail.Description": "您是否輸入了您的電子郵件?", "Register.UsernameTooLong": "使用者名稱過長", "Register.UsernameTooLong.Description": "我們允許使用者名稱最多32個字元。", "Register.UsernameContainsAmpersand": "使用者名稱不能含有 @", "Register.UsernameContainsAmpersand.Description": "您的使用者名稱不能含有 @。", "Register.UsernameStartsWithU": "使用者名稱不能以 U- 開頭", "Register.UsernameStartsWithU.Description": "使用者名稱不能以U-開頭。 ", "Register.InvalidUsername": "無效使用者名稱", "Register.InvalidUsername.Description": "您的使用者名稱無效。", "Register.InvalidDateOfBirth": "無效出生日期", "Register.InvalidDateOfBirth.Description": "您的出生日期無效。", "Register.UsernameContainsBlockedTerms": "使用者名稱包含違禁詞", "Register.UsernameContainsBlockedTerms.Description": "您的使用者名稱包含違禁詞。如果您認為這是錯誤,請聯絡 {supportUrl}.", "Register.MissingPassword": "未輸入密碼", "Register.MissingPassword.Description": "您未輸入密碼。", "Register.InvalidPassword": "無效密碼", "Register.InvalidPassword.Description": "您的密碼無效。密碼必須包含至少8個字元,包括1個數字、1個大寫字母和1個小寫字母。", "Register.EmailAlreadyRegistered": "此郵箱已註冊", "Register.EmailAlreadyRegistered.Description": "使用此電子郵件的帳戶已存在。如果您忘記了密碼,可以點擊「忘記密碼」。或者,您可以聯絡客服:{supportUrl}。", "Register.UsernameAlreadyRegistered": "此使用者名稱已註冊", "Register.UsernameAlreadyRegistered.Description": "使用此電子郵件的帳戶已存在。如果您忘記了密碼,可以點擊「忘記密碼」。或者,您可以聯絡客服:{supportUrl}。", "Register.ErrorCheckingUserId": "檢查用戶ID時出錯", "Register.ErrorCheckingUserId.Description": "請聯繫客服: {supportUrl}.", "Recovery.MissingEmail": "未輸入電子郵件地址", "Recovery.MissingEmail.Description": "您是否輸入了您的電子郵件?", "Recovery.IncorrectEmail": "電子郵件錯誤", "Recovery.IncorrectEmail.Description": "您輸入的密碼恢復電子郵件不正確。請檢查您的詳細資訊並重試。", "Recovery.NoPasswordSetup": "未設定密碼", "Recovery.NoPasswordSetup.Description": "請聯繫客服:{supportUrl}.", "Register.UnknownError": "未知錯誤", "Register.UnknownError.Description": "註冊時發生未知錯誤。請聯繫客服:{supportUrl}.", "Account.Login": "登錄", "Account.Logout": "登出", "Account.Register": "註冊", "Account.Saml2": "使用 SAML 2.0 登錄", "Account.LoginOrRegister": "登錄 / 註冊", "Account.LogoutConfirm": "確認登出?", "Account.LoggingIn": "正在登錄...", "Account.LoggingOut": "正在登出...", "Account.Registering": "正在註冊...", "Account.Anonymous": "匿名", "Account.Username": "使用者名稱:", "Account.Email": "電子郵件:", "Account.RememberMe": "記住我
(30天無活動後將登出)", "Account.RepeatEmail": "重複電子郵件:", "Account.UsernameOrEmail": "使用者名稱或電子郵件:", "Account.Password": "密碼:", "Account.RepeatPassword": "重複輸入密碼:", "Account.RecoverPassword": "忘記密碼?", "Account.LiveEmailWarning": "警告: live.com,hotmail.com,Outlook.com和其他Microsoft託管的服務最多可能需要1-2天才能接受該電子郵件。", "Account.PasswordRules": "(至少8個字符,1個數字,1個小寫字母,1個大寫字母)", "Account.LostPassword": "忘記密碼", "Account.SendRecoveryCode": "發送恢復碼", "Account.ResetPasswordHeader": "重置你的密碼", "Account.ResetPasswordInstructions": "恢復碼已發送到您的電子郵件。將其複製到下方輸入框:", "Account.RecoveryCode": "恢復碼:", "Account.NewPassword": "新密碼:", "Account.ResetPassword": "設置新密碼", "Account.Requesting": "正在請求...", "Account.ErrorPasswordMismatch": "密碼不匹配!", "Account.ErrorEmailMismatch": "電子郵件不匹配!", "Account.ErrorLoginError": "登錄錯誤:", "Account.RegistrationSuccess": "成功!

驗證鏈接已通過電子郵件發送到{email}。

保持此會話打開並單擊此連接後,您將自動登錄。

如果遇到問題,請通過 {appEmail} 或 {appCommunity} 與我們聯繫。", "Account.BirthMonth": "出生月份:", "Account.BirthDay": "出生日:", "Account.BirthYear": "出生年份:", "Account.PoliciesAgreement": "我同意 服務條款 與 隱私政策", "Account.AlternateMethods": "使用第三方服務登錄:", "Account.Saml2.Title": "SAML 2.0", "Account.Saml2.Select": "請選擇您想使用的 SAML 2.0 服務商:", "Account.Saml2.LoggingIn": "正在等待登錄完成(請查看您的瀏覽器)...", "Account.TOTP.Title": "雙重認證(2FA)", "Account.TOTP.Initializing": "正在檢查您帳戶的雙重認證狀態...", "Account.TOTP.Code.Header": "安全碼", "Account.TOTP.Code.Description": "首先,您需要將一個安全碼輸入您的 TOTP 認證應用,例如 Authy 或者 Google Authenticator.

我們建議以掃描二維碼的方式輸入,但您也可以手動輸入。 千萬不要告訴他人您的安全碼。

如果您正在VR模式下,您可以通過按下 F8 切換到桌面模式。", "Account.TOTP.Code.QRCode": "掃描二維碼", "Account.TOTP.Code.Key": "安全碼:", "Account.TOTP.RecoveryCodes.Header": "恢復碼", "Account.TOTP.RecoveryCodes.Description": "把這些代碼保存在安全的地方。它們可以在您的手機丟失或損壞後,幫助您再次訪問您的帳戶。每條代碼只能使用一次。千萬不要告訴他人這些代碼。 如果您弄丟了它們,您將 永遠 失去對您帳戶的訪問權。", "Account.TOTP.RecoveryCodes.Codes": "恢復碼:", "Account.TOTP.Activate.Header": "激活雙重認證", "Account.TOTP.Activate.Description": "要在您的帳戶上激活雙重認證, 請使用您認證應用所產生的六位數驗證碼來確保一切工作正常。

一旦激活,您將需要這些代碼來進行特定操作。", "Account.TOTP.Activate.Token": "6位數驗證碼:", "Account.TOTP.Activate.TokenField": "在此處輸入驗證碼...", "Account.TOTP.Activate.Activate": "激活", "Account.TOTP.Activate.Activating": "激活中...", "Account.TOTP.Activate.InvalidToken": "無效驗證碼!", "Account.TOTP.Message.AlreadySetup": "您的帳戶已啟用雙重認證!", "Account.TOTP.Message.Error": "遭遇意外錯誤!請稍候重試。", "Account.TOTP.Message.SetupComplete": "恭喜!

您的帳戶已啟用雙重認證並享受其帶來的額外保護!

您還可以用 /enableLogin2FA 指令啟用此帳戶登錄時的雙重認證。", "Account.TOTP.Deactivate.Header": "取消雙重認證", "Account.TOTP.Deactivate.Description": "目前雙重認證已 在您的帳戶上設置並激活。如果您需要取消它(例如:您丟失了手機或者恢復碼遭泄漏),您可以在此處進行操作。

取消雙重認證後,您可以再次設置啟用它,這將生成一個全新的安全碼與一套新的恢復碼。

如果您丟失了手機,且需要再次設置激活,我們 強烈 建議您馬上進行這項操作,因為每條恢復碼只能被使用一次,當其耗盡後,您將永遠無法訪問您的帳戶。", "Account.TOTP.Deactivate.Deactivate": "取消", "Account.TOTP.Deactivate.Deactivating": "取消中...", "Account.TOTP.Message.DeactivationComplete": "您帳戶的雙重認證已被成功取消。

您的帳戶正因此面臨更大的風險!

我們強烈建議您馬上重新設置啟用雙重認證,特別是當您因丟失手機而使用了恢復碼後。", "Account.Type.Standard": "標準帳戶", "Account.Type.Business": "商用帳戶", "Account.Type.Patreon": "Patreon 支持者", "Account.Type.Stripe": "Stripe 支持者", "Account.Type.Mentor": "{platform} 導師", "Account.Type.Moderator": "{platform} 管理員", "Account.Type.Team": "{platform} 團隊", "Avatar.Badge.Live": "直播", "2FA.Header": "雙因素驗證", "2FA.Token": "6 位數代碼:", "Profile.Status.Sociable": "可交流", "Profile.Status.Online": "線上", "Profile.Status.Away": "離開", "Profile.Status.Busy": "忙碌", "Profile.Status.Invisible": "隱身", "Profile.Status.Offline": "離線", "Profile.Status.Headless": "Headless", "Profile.Status.Bot": "機器人: {version}", "Profile.Status.ChatClient": "聊天客戶端: {version}", "Session.Tab.Settings": "設定", "Session.Tab.Users": "使用者", "Session.Tab.Permissions": "權限", "Session.Permission.Anonymous": "預設匿名:", "Session.Permission.Vistor": "預設訪客:", "Session.Permission.Contact": "預設好友:", "Session.Permission.Host": "預設主持:", "Session.Permission.PermissionOverrideCount": "權限覆蓋:{n,select, -1 {---} other {{n} 項}}", "Session.Permission.ClearOverrides": "清除權限覆蓋", "Session.JoinVerifier.EnableHeader": "啟用自訂加入認證機制?", "Session.JoinVerifier.EnableText": "警告: 您將要啟用自訂准入認證,其是當前世界的一部分。當您這樣做之前,請確保您信任此世界的創建者。因為自訂准入認證器可以繞過標準會話訪問規則,並使用其自己的規則允許或阻止用戶進入。", "Session.JoinVerifier.Label": "使用自訂准入認證器: {name}", "Session.JoinVerifier.ComponentWarning": "警告: 目前,並沒有機制可以在認證器啟用後防止篡改。如果篡改用於認證的 ProtoFlux 設置可能導致問題, 請!不!要!使用這個功能且 不!要!在您的世界中激活它。", "Session.JoinVerifier.SetCustomVerifier": "設為自訂加入請求認證器", "Permissions.NotAllowedToSpawn": "您不可以在此處生成事物", "Permissions.NotAllowedToSave": "您無權在這個世界上保存項目", "Permissions.NotAllowedToSwapAvatar": "您不允許在此處交換到自定化身", "Permissions.SavingDisabledForItem": "本物品的儲存功能被停用", "User.Actions.Silence": "全局靜音", "User.Actions.Mute": "靜音", "User.Actions.Jump": "跳躍", "User.Actions.Respawn": "重生", "User.Actions.Kick": "踢出", "User.Actions.Ban": "禁止", "Contacts.Add": "添加好友", "Contacts.Remove": "移除好友", "Contacts.ConfirmRemove": "確認刪除?", "Contacts.AcceptRequest": "接受請求", "Contacts.IgnoreRequest": "忽略請求", "Contacts.Invite": "邀請", "Contacts.RevokeInvite": "撤回邀請", "Contacts.RequestInvite": "請求邀請", "Contacts.BanFromAllSessions": "禁止進入我主持的會話", "Contacts.UnbanFromAllSessions": "取消禁止進入我主持的會話", "Contacts.BanFromCurrentWorld": "禁止進入當前的世界", "Contacts.UnbanFromCurrentWorld": "取消禁止進入當前的世界", "Contacts.RecordingVoiceMessage": "正在錄音...", "Contacts.Unblocked": "取消屏蔽", "Contacts.AvatarBlock": "屏蔽化身", "Contacts.MutualBlock": "相互屏蔽", "Contacts.SelfAccount": "我的帳號", "Contacts.SearchPrompt": "搜索好友...", "Contacts.WriteMessage": "編寫訊息...", "Contacts.InSession": "在 {name}", "Contacts.NoSession": "無會話", "Contacts.InPrivate": "在私人世界", "Contacts.InContactsOnly": "在僅限好友的世界", "Contacts.InHidden": "在隱藏的世界", "Contacts.InHiddenContactsOnly": "在隱藏的,僅限好友的世界", "Contacts.InHiddenContactsPlus": "在隱藏的,僅限好友+的世界", "Contacts.InLAN": "在局域網世界", "Contacts.UsingDifferentVersion": "使用版本: {version}", "Contacts.RequestSent": "請求已發送", "Contacts.RequestReceived": "好友請求", "Contacts.RequestIgnored": "忽略的請求", "Contacts.Blocked": "屏蔽", "Contacts.SearchResult": "搜索結果", "Contacts.Bot": "Bot帳號", "Contacts.Migrated": "好友未遷移", "Contacts.IncompatibleSession": "會話不相容", "Contacts.AskToJoin": "請求 加入", "Contacts.InviteRequest.UserWantsToJoin": "{username} 想加入您", "Contacts.InviteRequest.UserWantsToInviteAnother": "\"{requestingUser}\" 想要邀請 \"{userToInvite}\" 至 \"{sessionName}\"", "Contacts.InviteRequest.GrantInvite": "發放邀請(一次性)", "Contacts.InviteRequest.AddAsContact": "加 \"{username}\" 作為聯絡人", "Contacts.InviteRequest.AddAsContactOfHeadless": "加 \"{username}\" 作為Headless聯絡人", "Contacts.InviteRequest.AddHostAsContact": "加 \"{username}\" (主持) 作為聯絡人", "Contacts.InviteRequest.HostIsUnregistered": "主持人為未註冊用戶", "Contacts.InviteRequest.ForwardToHost": "轉發給主持人: {username}", "Contacts.InviteRequest.SentRequest": "已請求邀請", "Contacts.InviteRequest.ForwardedRequest": "來自 \"{username}\" 的轉發邀請請求至 \"{sessionName}\" 會話", "Contacts.InviteRequest.GrantedRequest": "發放邀請 \"{username}\" 至 \"{sessionName}\" 會話", "Notifications.IsSociable": "此人善於交際,戳一下或邀請他們!", "Notifications.IsOnline": "上線了", "Notifications.IsOnlineOnDifferentVersion": "上線了 (使用版本: {version})", "Notifications.ReceivedContactRequest": "發來一個好友請求", "Notifications.ReceivedInvite": "邀請您:", "Notifications.ReceivedItem": "發來一件物品:", "Notifications.VoiceMessage": "發來一條語音訊息", "Notifications.SessionStarted": "已開始會話:", "Notifications.ReceivedInviteRequestDirect": "想要被邀請", "Notifications.ReceivedInviteRequestForwarded": "想要邀請:", "Notifications.UserJoined": "用戶已加入", "Notifications.UserLeft": "用戶已離開", "Notifications.PermissionChanged": "角色已變更為 {new}", "Notifications.PermissionChangedDetail": "在 {world}. 先前的角色: {old}", "Undo.SetField": "將字段 {field_name} 設置為 {value}", "Undo.SetReference": "將引用 {ref_name} 設置為 {ref_target}", "Undo.Spawn": "生成 {name}", "Undo.Destroy": "銷毀 {name}", "Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}", "Undo.DuplicateComponent": "組件重複", "Undo.DestroyComponent": "銷毀 {slot_name} 上的 {component_type}", "Undo.Transform": "{name} 已移動", "Undo.Translate": "平移", "Undo.TranslateAlongAxis": "沿軸平移", "Undo.RotateAroundAxis": "繞軸旋轉", "Undo.ResetPosition": "重置位置", "Undo.ResetRotation": "重置旋轉", "Undo.ResetScale": "重置縮放", "Undo.GrabObjects": "握持物體", "Undo.DestroyGrabbed": "銷毀所持物體", "Undo.DuplicateGrabbed": "複製所持物體", "Undo.ChangeBoxSize": "變更盒子尺寸", "Undo.BrushStroke": "筆觸", "Undo.ChangeColor": "換色", "Undo.CloneComponent": "克隆組件", "Undo.MoveIKBone": "移動IK骨骼", "Undo.MoveSun": "移動太陽", "Undo.ApplyMaterial": "應用材料", "Undo.BakeMeshes": "烘焙 {name}", "Undo.ChangeMesh": "更換網格", "Undo.InsertParent": "為 {name} 插入上層", "Undo.Wiggler": "邪惡的東西", "Undo.ExtractMaterialsFromHierarchy": "從層次結構提取材質", "Undo.BatchConvertMaterials": "批量轉換材質", "Tools.Brush.ChangeColor": "改變顏色", "Tools.Brush.IncrementSize": "增大", "Tools.Brush.DecrementSize": "縮小", "Tools.GeometryLineBrush.Name": "幾何線條筆刷", "Tools.Dev.Name": "開發工具", "Tools.Dev.CreateNew": "創建新的...", "Tools.Dev.Selection": "選擇: {mode}", "Tools.Dev.DevMode.Off": "開發人員模式:禁用", "Tools.Dev.DevMode.On": "開發人員模式:啟用", "Tools.Dev.OpenInspector": "打開查看器", "Tools.Dev.DeselectAll": "全部取消選擇", "Tools.Dev.DestroySelected": "銷毀所選", "Tools.Dev.ConfirmDestroySelected": "確認銷燬所選", "Tools.Dev.GizmoOptions": "Gizmo 選項", "Tools.Dev.SelectParent": "選擇上層", "Tools.Dev.LocalSpace": "局部座標", "Tools.Dev.GlobalSpace": "全局座標", "Tools.Dev.Translation": "平移", "Tools.Dev.Rotation": "旋轉", "Tools.Dev.Scale": "縮放", "Tools.Dev.Selection.Single": "單點", "Tools.Dev.Selection.Multi": "多點", "Tools.Dev.Interaction.Tip": "指尖", "Tools.Dev.Interaction.Projection": "投影", "Tools.Color.Name": "顏色工具", "Tools.Color.Picker": "選色器", "Tools.GrabbableSetter.Name": "握持設定工具", "Tools.GrabbableSetter.Scalable": "設為可縮放", "Tools.GrabbableSetter.NonScalable": "設為不可縮放", "Tools.GrabbableSetter.ApplyToRoot": "設為套用到物件根部", "Tools.GrabbableSetter.AppyToHit": "設為套用到 Slot 碰撞", "Tools.CharacterCollider.Name": "角色碰撞器設定工具", "Tools.CharacterCollider.MarkGrippable": "標記為可握持", "Tools.CharacterCollider.DontMarkGrippable": "不要標記為可握持", "Tools.CharacterCollider.EnsureWalkRun": "確保步行/跑步運動", "Tools.CharacterCollider.EnsureZeroG": "確保零重力運動", "Tools.CharacterCollider.EnsurePhysicalFly": "確保物理飛行運動", "Tools.Light.Point": "點光源", "Tools.Light.Spot": "聚光燈", "Tools.Light.Sun": "太陽", "Tools.Light.Name": "光照工具", "Tools.Light.Shadows.None": "無陰影", "Tools.Light.Shadows.Hard": "硬陰影", "Tools.Light.Shadows.Soft": "軟陰影", "Tools.MeshVisibility.Name": "網格可見性工具", "Tools.MeshVisibility.KeepShadow": "保持陰影", "Tools.MeshVisibility.ShadowOff": "禁用陰影", "Tools.MeshVisibility.ShadowOn": "啟用陰影", "Tools.MeshVisibility.OnlyShadow": "設置為僅陰影", "Tools.MeshVisibility.DoubleSidedShadow": "設置為雙面陰影", "Tools.Mesh.Name": "網格工具", "Tools.Slicer.Name": "物件切割工具", "Tools.Slicer.Add": "添加切割", "Tools.Slicer.Clear": "清除切割", "Tools.Material.Name": "材質工具", "Tools.Material.RayMode": "射線模式", "Tools.Material.AreaMode": "區域模式", "Tools.Material.ObjectMode": "對象全局模式", "Tools.Material.SceneMode": "場景全局模式", "Tools.Material.CreateCopy": "建立副本", "Tools.Material.Edit": "編輯材料", "Tools.Material.Convert": "轉換為...", "Tools.Material.ConvertAll": "把全部轉換為...", "Tools.Material.CreateNew": "創建新的", "Tools.Mesh.Edit": "編輯網格", "Tools.Cartridge.Eject": "取出球體", "Tools.Microphone.Name": "麥克風", "Tools.Microphone.Format.WAV": "WAV檔案", "Tools.Microphone.Format.Vorbis": "OGG檔案", "Tools.Microphone.Format.FLAC": "FLAC檔案", "Tools.Microphone.ModeHold": "按住以錄製聲音", "Tools.Microphone.ModePress": "按下以開始/停止錄製聲音", "Tools.Microphone.SourceRaw": "原始檔案", "Tools.Microphone.SourceFiltered": "過濾並歸一化", "Tools.ProtoFlux.Name": "ProtoFlux 工具", "Tools.ProtoFlux.Drive": "驅動", "Tools.ProtoFlux.Source": "源", "Tools.ProtoFlux.Reference": "參考", "Tools.ProtoFlux.Write": "寫", "Tools.ProtoFlux.Proxy": "代理", "Tools.ProtoFlux.CreateLocal": "創建局部變量", "Tools.ProtoFlux.CreateStore": "創建變量", "Tools.ProtoFlux.CreateDataModelStore": "創建結構變量", "Tools.ProtoFlux.Overview": "切換概覽", "Tools.ProtoFlux.NodeBrowser": "瀏覽節點", "Tools.ProtoFlux.PackInPlace": "原地打包", "Tools.ProtoFlux.PackInto": "打包為 {name}", "Tools.ProtoFlux.Unpack": "將 {name} 解包", "Tools.ProtoFlux.ExplicitCast": "顯式轉換\n(警告: 可能丟失數據)", "Tools.Meter.Mode.Ray": "模式:射線", "Tools.Meter.Mode.Perpendicular": "模式: 垂直", "Tools.Meter.Mode.Drag": "模式: 拖拉", "Tools.Meter.Points.Two": "雙點", "Tools.Meter.Points.Multiple": "多點", "Tools.Meter.Name": "測量工具", "Tools.Meter.ObjectSpace": "在物件空間中測量", "Tools.Meter.WorldSpace": "在世界空間中測量", "Tools.Glue.Name": "黏合工具", "Tools.Glue.Mode.BakeMeshes": "模式:烘焙網格", "Tools.Glue.Mode.BakeSkinnedMeshes": "模式:烘焙蒙皮網格", "Tools.Glue.Mode.ParentObjects": "模式: 連接上層", "Tools.RigTransfer.Name": "骨架網格轉移工具", "Tools.RigTransfer.ClearSource": "清除來源", "Tools.GaussianSplat.Name": "高斯潑濺工具", "Tools.GaussianSplat.ClipBox": "盒狀裁切", "Tools.GaussianSplat.ClipSphere": "球狀裁切", "Tools.GaussianSplat.ClipCylinder": "圓柱狀裁切", "Tools.ComponentClone.Name": "元件複製工具", "Tools.ComponentClone.SingleInstanceOn": "單一實例:開啟", "Tools.ComponentClone.SingleInstanceOff": "單一實例:關閉", "Tools.ComponentClone.ClearTemplate": "清除範本", "Tools.Shape.Name": "形狀工具", "Tools.CameraObjectHider.Name": "攝影機物件隱藏工具", "Tools.ControllerDiagnostic.Name": "控制器診斷工具", "Tools.Labeler.Name": "標籤工具", "ProtoFlux.UI.Call": "呼叫", "ProtoFlux.UI.AsyncCall": "異步 呼叫", "ProtoFlux.UI.NodeBrowser.Title": "ProtoFlux 節點", "CreateNew.Back": "<<< 返回", "CreateNew.EmptyObject": "空物件", "CreateNew.ParticleSystem": "粒子系統", "CreateNew.LegacyParticleSystem": "舊版粒子系統", "CreateNew.Object": "物件", "CreateNew.Object.AvatarCreator": "虛擬化身創建器", "CreateNew.Object.Camera": "相機", "CreateNew.Object.ReflectionProbe": "反射探針", "CreateNew.Object.ReverbZone": "迴音區域", "CreateNew.Object.Mirror": "鏡子", "CreateNew.Object.Portal": "傳送門", "CreateNew.Object.VideoPlayer": "視頻播放器", "CreateNew.Object.SpawnArea": "出生區域", "CreateNew.Object.SpawnPoint": "出生點", "CreateNew.Object.UIXCanvas": "UIX 畫布", "CreateNew.Object.Facet": "Facet", "CreateNew.Object.FogVolume": "霧體積", "CreateNew.Object.FogVolume.Additive": "叠加", "CreateNew.Object.FogVolume.Alpha": "Alpha", "CreateNew.Object.FogVolume.Multiplicative": "相乘", "CreateNew.Object.FogVolume.Gradient": "漸層", "CreateNew.Text": "文本", "CreateNew.Text.Basic": "基本", "CreateNew.Text.Outline": "輪廓", "CreateNew.Editor": "編輯器", "CreateNew.Editor.UserInspector": "用戶查看器", "CreateNew.Editor.LightSourcesWizard": "光源設定", "CreateNew.Editor.TextRendererWizard": "文字渲染設定", "CreateNew.Editor.AssetOptimizationWizard": "資產最佳化設定", "CreateNew.Editor.CubemapCreator": "Cubemap 建立工具", "CreateNew.Editor.ReflectionProbes": "反射探針設置嚮導", "CreateNew.3DModel": "3D模型", "CreateNew.3DModel.Triangle": "三角形", "CreateNew.3DModel.Box": "盒體", "CreateNew.3DModel.Sphere": "球體", "CreateNew.3DModel.Capsule": "膠囊體", "CreateNew.3DModel.Cone": "圓錐體 ", "CreateNew.3DModel.Cylinder": "圓柱體", "CreateNew.3DModel.Quad": "四邊形", "CreateNew.3DModel.Grid": "網格", "CreateNew.3DModel.Torus": "圓環體", "CreateNew.Collider": "碰撞體", "CreateNew.Collider.Box": "盒體", "CreateNew.Collider.Sphere": "球體", "CreateNew.Collider.Capsule": "膠囊體", "CreateNew.Collider.Cylinder": "圓柱體", "CreateNew.Collider.Cone": "圓錐體 ", "CreateNew.Collider.Mesh": "網格", "CreateNew.Light": "光源", "CreateNew.Light.Point": "點光源", "CreateNew.Light.Spot": "聚光燈", "CreateNew.Light.Directional": "方向光", "CreateNew.Materials": "材質", "CreateNew.Directory.Title": "創建新目錄:", "CreateNew.Directory.Error.EmptyName": "請輸入名稱:", "CreateNew.Directory.Error.LongName": "名稱太長了:", "CreateNew.Directory.Error.InvalidName": "無效名稱:", "AvatarCreator.Title": "虛擬化身創建器", "AvatarCreator.Instructions": "將化身對象與頭顯和控制器參考對齊(可選),然後按創建將其轉換為化身", "AvatarCreator.UseSymmetry": "使用對稱", "AvatarCreator.ShowToolAnchors": "顯示工具錨點", "AvatarCreator.SetupVolumeMeter": "設置音量計", "AvatarCreator.SetupEyes": "設置眼睛", "AvatarCreator.SetupFaceTracking": "設置人臉跟踪", "AvatarCreator.ProtectAvatar": "保護化身", "AvatarCreator.CalibrateFeet": "校準腳", "AvatarCreator.CalibrateHips": "校準骨盆/臀部", "AvatarCreator.AlignHeadForward": "頭向前對齊", "AvatarCreator.AlignHeadUp": "頭向上對齊", "AvatarCreator.AlignHeadRight": "頭向右對齊", "AvatarCreator.CenterHead": "居中頭位置", "AvatarCreator.TryAlignHands": "嘗試對齊手", "AvatarCreator.AlignToolAnchors": "對齊工具錨點", "AvatarCreator.Create": "創建", "AvatarCreator.ProtectionUnavailable": "此世界不支援虛擬化身保護。請切換至其他世界以保護您的虛擬化身。", "Importer.General.AsRawFile": "原始檔案", "Importer.Folder.Title": "文件夾導入器", "Importer.Folder.Individual": "逐個導入", "Importer.Folder.Individual.Description": "為文件夾中的每個受支持文件創建一個單獨的導入對話框", "Importer.Folder.Batch": "批量導入", "Importer.Folder.Batch.Description": "為每種類型的文件以相同設置創建一個導入對話框", "Importer.Folder.Minecraft": "Minecraft 中的世界", "Importer.Folder.Minecraft.Description": "如果安裝了 Mineways,導入 Minecraft 中的世界。", "Importer.Image.Title": "圖片匯入工具", "Importer.Image.Prompt": "匯入的是什麼類型的圖片?", "Importer.Image.Regular": "圖片/貼圖", "Importer.Image.Screenshot": "(在這裡拍的)截圖", "Importer.Image.PixelArt": "像素藝術", "Importer.Image.Sprite": "Sprite 圖像", "Importer.Image.360": "360 度照片/Skybox", "Importer.Image.StereoPhoto": "立體照片", "Importer.Image.Stereo360": "立體 360 度照片", "Importer.Image.180": "180度照片", "Importer.Image.Stereo180": "立體 180 度照片", "Importer.Image.LUT": "LUT", "Importer.Image.Failure.Heading": "匯入圖片失敗 {image}", "Importer.Image.Failure.Description": "由於以下原因,匯入圖片失敗:\n\n{error}", "Importer.LUT.Failure.Heading": "匯入 LUT 失敗 {image}", "Importer.LUT.Failure.Description": "由於以下原因,匯入 LUT 失敗:\n\n{error}", "Importer.ImageVideo.LayoutPrompt": "它使用什麼佈局?", "Importer.ImageVideo.LayoutHorizontalLR": "左右並排,左眼右眼", "Importer.ImageVideo.LayoutHorizontalRL": "左右並排,右眼左眼", "Importer.ImageVideo.LayoutVerticalLR": "上下排列,左眼右眼", "Importer.ImageVideo.LayoutVerticalRL": "上下排列,右眼左眼", "Importer.Model.Title": "模型匯入工具", "Importer.Model.Prompt": "匯入的是什麼類型的模型?", "Importer.Model.Regular": "3D 模型", "Importer.Model.3DScan": "3D 掃描", "Importer.Model.CAD": "CAD 模型", "Importer.Model.PointCloud": "點狀雲", "Importer.Model.GaussianSplat": "高斯潑濺", "Importer.Model.GaussianSplatVertical": "垂直軸", "Importer.Model.RegularVertical": "一般", "Importer.Model.FlipVertical": "翻轉 Y 軸", "Importer.Model.GaussianSplatEncoding": "編碼", "Importer.Model.GaussianSplatLossless": "無損編碼", "Importer.Model.GaussianSplatSPZ": "SPZ(有損編碼)", "Importer.Model.VertexColorModel": "頂點著色模型", "Importer.Model.AdvancedSettings": "進階設定", "Importer.Model.ModelKindPrompt": "什麼類型的 3D 模型?", "Importer.Model.RegularKind": "一般 / 化身", "Importer.Model.SeparableKind": "分離式的可吸附組件", "Importer.Model.UnitsPrompt": "它的單位是什麼?", "Importer.Model.AutoScale": "自動縮放(未知縮放)", "Importer.Model.AutoHumanoid": "自動人形高度", "Importer.Model.Meters": "米 (m)", "Importer.Model.Millimeters": "毫米 (mm)", "Importer.Model.Centimeters": "公分 (cm)", "Importer.Model.Inches": "英寸 (in)", "Importer.Model.FinalizePrompt": "準備好了嗎?", "Importer.Model.RunImport": "開始匯入!", "Importer.Model.Advanced.Scale": "縮放:", "Importer.Model.Advanced.AutoScale": "自動縮放", "Importer.Model.Advanced.MaxTexSize": "最大貼圖大小", "Importer.Model.Advanced.ImageFormat": "圖片格式: ", "Importer.Model.Advanced.Material": "材質: ", "Importer.Model.Advanced.PreferSpecular": "首選鏡面", "Importer.Model.Advanced.AlignAxis": "對齊軸: ", "Importer.Model.Advanced.Normals": "計算法線", "Importer.Model.Advanced.Tangents": "計算切線", "Importer.Model.Advanced.VertexColors": "導入頂點顏色", "Importer.Model.Advanced.Bones": "導入模型骨骼", "Importer.Model.Advanced.Lights": "導入模型燈光", "Importer.Model.Advanced.TextureAlpha": "導入貼圖 Alpha", "Importer.Model.Advanced.AlbedoColor": "導入反照率顏色", "Importer.Model.Advanced.ImportEmissive": "導入發光屬性", "Importer.Model.Advanced.Colliders": "生成碰撞體", "Importer.Model.Advanced.Animations": "導入動畫", "Importer.Model.Advanced.SetupSnappable": "設置為可吸附", "Importer.Model.Advanced.SetupTimelapse": "設置為延時拍攝", "Importer.Model.Advanced.ImportExternalTextures": "導入外部貼圖", "Importer.Model.Advanced.SkinnedMeshes": "導入蒙皮網格", "Importer.Model.Advanced.SetupIK": "設置IK", "Importer.Model.Advanced.VisualizeRig": "可視化綁定", "Importer.Model.Advanced.ForceTpose": "強制T-Pose", "Importer.Model.Advanced.ForcePointCloud": "作為點雲", "Importer.Model.Advanced.DualSided": "強制雙面", "Importer.Model.Advanced.FlatShaded": "強制平面着色", "Importer.Model.Advanced.DeduplicateInstances": "刪除重複實例(慢)", "Importer.Model.Advanced.Optimize": "優化模型/場景", "Importer.Model.Advanced.SplitSubmeshes": "分割子網格", "Importer.Model.Advanced.RandomColors": "產生隨機顏色", "Importer.Model.Advanced.SpawnMaterialOrbs": "產生材質球", "Importer.Model.Advanced.ImagesByName": "按名稱導入圖像", "Importer.Model.Advanced.ForcePointFiltering": "強制過濾點", "Importer.Model.Advanced.ForceNoMipMaps": "強制不使用 MipMaps", "Importer.Model.Advanced.ForceUncompressed": "強制解壓縮", "Importer.Model.Advanced.Grabbable": "使可握持", "Importer.Model.Advanced.Scalable": "使可擴展", "Importer.Model.Advanced.PositionAtOrigin": "置於原點", "Importer.Model.Advanced.AssetsOnObject": "將資產放在對象上", "Importer.Splat.Progress.Importing": "匯入高斯潑濺", "Importer.Splat.Progress.ReadingHeader": "讀取檔案標頭", "Importer.Splat.Progress.ConvertingSplats": "已轉換 {converted} 個潑濺,總共 {total} 個", "Importer.Splat.Progress.EncodingData": "編碼轉換後的資料", "GaussianSplat.Encoding.Title": "編碼高斯潑濺", "GaussianSplat.Encoding.Metadata": "編碼元數據", "GaussianSplat.Encoding.EncodingPositions": "正在編碼位置,已編碼 {encoded} / {total} 個", "GaussianSplat.Encoding.EncodingRotations": "正在編碼旋轉,已編碼 {encoded} / {total} 個", "GaussianSplat.Encoding.EncodingScales": "正在編碼縮放,已編碼 {encoded} / {total} 個", "GaussianSplat.Encoding.EncodingAlphas": "正在編碼 Alpha 值,已編碼 {encoded} / {total} 個", "GaussianSplat.Encoding.EncodingColors": "正在編碼顏色,已編碼 {encoded} / {total} 個 ", "GaussianSplat.Encoding.EncodingFinalizing": "完成編碼中", "GaussianSplat.Processing.RemovingSplats": "移除潑濺", "GaussianSplat.Processing.SplatProgress": "已處理 {count} / {total}", "GaussianSplat.Processing.LoadingData": "載入資產中", "GaussianSplat.Processing.FailNoData": "無法載入資產以進行處理", "Importer.Video.Title": "影片匯入工具", "Importer.Video.Prompt": "匯入的是什麼類型的影片?", "Importer.Video.Regular": "一般影片", "Importer.Video.360": "360 度影片", "Importer.Video.Stereo": "立體影片", "Importer.Video.Stereo360": "立體 360 度影片", "Importer.Video.Depth": "深度影片", "Importer.Video.180": "180 度影片", "Importer.Video.Stereo180": "立體 180 度影片", "Importer.Video.Depth.Prompt": "深度預置設定", "Importer.Video.Depth.Default": "預設", "Importer.Slices.Title": "將圖像切片導入為體積貼圖", "Importer.Slices.TitleGrayscale": "將圖像切片導入為體積貼圖(灰度)", "Importer.Slices.Description": "將文件夾中的所有圖像合成為一個體積貼圖", "Importer.UnsupportedRecordType.Heading": "不支援的記錄類型", "Importer.UnsupportedRecordType.Description": "您嘗試匯入的記錄 ({url}) 具有不支援的類型。其類型為:{recordType}。請透過 {bugUrl} 向我們回報此問題。", "Importer.Link.Invalid.Heading": "無效的資料夾連結", "Importer.Link.Invalid.Description": "您嘗試匯入的資料夾連結 ({url}) 無效。請再次檢查您的連結並重試。", "Inventory.Link.LinkText": "物品欄連結至 {name}", "Exporter.Title": "導出", "Exporter.FileName": "文件名:", "Exporter.ExportAs": "導出為:", "Exporter.Export": "導出", "Exporter.Exporting": "導出中...", "Exporter.InvalidFileName": "無效的檔案名稱", "Export.PackageExportable.Package": "Resonite 封包檔案", "Export.PackageExportable.PackageWithVariants": "Resonite 封包檔案 (+版本)", "Export.AudioExportable.OriginalFormat": "音訊 (初始格式)", "Export.VideoExportable.OriginalFormat": "影片 (初始格式)", "Export.GaussianSplatExportable.PLY": "PLY (無損)", "Export.GaussianSplatExportable.SPZ": "SPZ (有損)", "Importer.Package.Progress.DecodingPackage": "正在解碼 Package", "Importer.Package.Progress.DecodingObject": "正在解碼物件", "Importer.Package.Progress.ImportingAssets": "正在導入資產", "Importer.Package.Progress.LoadingObject": "正在讀取物件", "Importer.Package.Progress.Imported": "Package 已完成匯入", "Importer.Package.Progress.Fail": "匯入失敗,請檢查日誌", "NewWorld.Title": "創建世界", "NewWorld.SessionTitle": "新會話", "NewWorld.Template": "世界模板:", "NewWorld.CustomPreset": "自定義預設:", "NewWorld.SessionSettings": "會話設定:", "NewWorld.UnsafeMode": "不安全模式:", "NewWorld.Port": "端口:", "NewWorld.AutoPort": "自動:", "NewWorld.DefaultName": "{name} 世界", "FullBody.Title": "全身/化身校正", "FullBody.SetHeight": "1) 設定身高", "FullBody.HeightInstructions": "確保這是您的實際身高,否則校準將無法正常進行。人體模型應與頭顯和控制器相符。", "FullBody.HeightWarning": "這似乎不正確。確保它是您的實際身高。", "FullBody.ConfirmMapping": "2) 確認跟踪器映射", "FullBody.MappingInstructions": "直立站立,確保跟踪器正在跟踪並被正確檢測到。", "FullBody.StartCalibration": "啟動跟踪器校準", "FullBody.JustCalibrateAvatar": "只是校准我的化身", "FullBody.JustCalibrateAvatarDescription": "跳過全身校準,僅校準化身", "FullBody.SkipAndAdjustAvatar": "跳過並調整化身", "FullBody.CalibrateInstructions": "使自己與遊戲空間中的紅色身體覆蓋層對齊,然後按下兩個扳機鍵進行確認。確保您真實的腳和臀部與虛擬的盡可能接近。", "FullBody.BeforeCalibrationInstructions": "確保跟踪器正在跟踪且您的身高已設置", "FullBody.CalibratingPoseInstructions": "確保自己與參考對齊,然後按下兩個扳機鍵進行確認", "FullBody.AdjustAvatarInstructions": "調整化身的身體偏移,使其與參考最匹配", "FullBody.FineTuneCalibrationInstructions": "通過移動藍色參考來驗證和微調校準", "FullBody.CalibrateTrackersHeader": "校準跟踪器", "FullBody.CalibrateTrackersInstructions": "握持並放置相對於跟蹤器的藍色身體部分,以調整其偏移量。它們應與跟踪器在您身體上的位置相匹配。 \n 您可以在以後隨時通過重新打開此工具來調整校準。", "FullBody.UseSymmetry": "使用對稱", "FullBody.ShowBodyOverlay": "顯示身體疊加", "FullBody.HeightCompensationInstructions": "如果人體模型過高(彎曲)或過矮,請調整高度補償以達到最佳配合。", "FullBody.RecalibratePrompt": "跟踪器損壞或丟失?", "FullBody.Recalibrate": "再次運行T-Pose校準", "FullBody.CalibrateAvatarPrompt": "需要調整化身配合度嗎?", "FullBody.CalibrateAvatar": "校准我的化身", "FullBody.FinishPrompt": "看起來不錯?", "FullBody.FinishCalibration": "完成全身校準", "FullBody.CalibrateAvatarTitle": "校準化身", "FullBody.CalibrateAvatarInstructions": "確保已映射所有身體部位,然後在其周圍拖動藍色球體,以使化身與身體參考最匹配。", "FullBody.ShowReferenceOverlay": "顯示參考疊加", "FullBody.ResetAvatarPrompt": "化身扭曲或無法追踪?", "FullBody.ResetAvatar": "重置映射", "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最終彎成弓形)或太矮,在此處調整其高度補償使它更適合您的身高。", "FullBody.AvatarHeightCompensation": "化身高度補償: {n, number, percent}", "FullBody.ResetAvatarHeightCompensation": "重置高度補償", "FullBody.AvatarSaveWarning": "完成校准後,不要忘記保存您的化身!", "FullBody.FinishAvatarCalibration": "完成化身校準", "FullBody.CalibrationFinishedInstructions": "如果您對校準滿意,則可以保存您的化身並退出。", "FullBody.CloseCalibrator": "關閉校準工具", "FullBody.CalibrationRedoInstructions": "如果校準有誤差,或是您想校準更多的化身,則可以進行更多的調整。您也可以在以後的任何時候重新打開此校準器以進行調整。 \n 如果您僅更改了跟踪器,則無需再次校準化身。", "FullBody.ReturnToTrackerCalibration": "返回跟踪器校準", "FullBody.Hips": "臀部", "FullBody.Feet": "腳部", "FullBody.Chest": "胸部", "FullBody.Elbows": "肘部", "FullBody.Knees": "膝蓋", "FullBody.TrackerMapped": "追踪器已映射", "FullBody.NotTracking": "未在追踪...", "FullBody.NoTracker": "沒有已映射追踪器", "FullBody.FeetNotTracking": "腳部未追踪...", "FullBody.AvatarPointMapped": "已映射", "FullBody.AvatarPointNotMapped": "未映射", "FullBody.AvatarPointNoTracker": "沒有追踪器", "CameraControl.Title": "相機控制", "CameraControl.MirroringOffWarning": "鏡像關閉", "CameraControl.MirrorToDisplay": "鏡像顯示", "CameraControl.TakePhoto": "拍照", "CameraControl.Take360Photo": "拍360度照片", "CameraControl.Mode.SmoothPOV": "平滑視角", "CameraControl.Mode.ThirdPerson": "第三人稱", "CameraControl.Mode.Group": "羣組", "CameraControl.Mode.World": "世界", "CameraControl.Mode.Manual": "手動", "CameraControl.Settings.AvoidOcclusion": "避免遮擋", "CameraControl.Settings.KeepInWorldspace": "留在世界空間", "CameraControl.Settings.MovementWobble": "運動擺動", "CameraControl.Settings.AimInFrontOfHead": "瞄準頭部", "CameraControl.Settings.HideCamera": "隱藏相機", "CameraControl.Settings.ForceEyesOnCamera": "強制注視相機", "CameraControl.Settings.HideBadges": "隱藏徽章", "CameraControl.Settings.HideLasers": "隱藏激光", "CameraControl.Settings.ShowFrustum": "顯示平截頭體", "CameraControl.Settings.PhotoTimer": "拍照計時器", "CameraControl.Settings.ShowLiveBadge": "顯示直播徽章", "CameraControl.Settings.AudioFromCameraViewpoint": "相機視角的音頻", "CameraControl.OpenCloseUsers": "用戶", "CameraControl.CreateCameraAnchor": "創建相機錨點", "CameraControl.Anchors.Interpolate": "在錨點之間插值", "CameraControl.Anchors.InterpolationSpeed": "錨點插值速度:", "CameraControl.Anchors.LinearInterpolation": "線性插值", "CameraControl.Anchors.NoAnchors": "這個世界中沒有相機錨點", "CameraControl.Positioning.FieldOfView": "視場", "CameraControl.Positioning.AngleOffset": "角度偏移", "CameraControl.Positioning.Distance": "距離", "CameraControl.Positioning.Height": "高度", "CameraControl.Positioning.FirstPersonPitch": "第一人稱俯仰角", "CameraControl.Positioning.FirstPersonRoll": "第一人稱滾轉角", "CameraControl.Positioning.FirstPersonOffset": "第一人稱偏移", "CameraControl.Positioning.Reset": "重置", "CameraControl.Control.AnyoneCanInteract": "任何人都可以互動", "CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染預覽", "CameraControl.Control.RenderPrivateUI": "渲染私人用戶界面", "CameraControl.Control.MotionBlur": "動態模糊", "CameraControl.Control.ScreenSpaceReflections": "屏幕空間反射", "CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片", "CameraControl.Control.FlipPreview": "翻轉預覽", "CameraControl.Control.GroupDetectionRadius": "組檢測半徑:{n} m", "CameraControl.Control.GroupExcludeBoundary": "組排除邊界:{n} m", "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}", "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}", "CameraControl.Control.FramingSmoothSpeed": "構圖平滑速度:{n}", "CameraControl.OBS.IP": "OBS Websocket IP:", "CameraControl.OBS.Password": "OBS密碼(可選):", "CameraControl.OBS.Connect": "連接", "CameraControl.OBS.Instructions": "確保OBS正在運行,我們支持 OBS 版本 28+。", "CameraControl.OBS.OpenInstaller": "打開安裝程序頁面", "CameraControl.OBS.Launch": "啟動OBS", "CameraControl.OBS.Launching": "啓動中...", "CameraControl.OBS.Launched": "啓動了!", "CameraControl.OBS.Connecting": "正在連接中...", "CameraControl.OBS.Connected": "連接上了!", "CameraControl.OBS.Disconnected": "斷線!", "CameraControl.OBS.AuthFailure": "認證失敗!", "CameraControl.OBS.ConnectionFailed": "連接失敗:", "CameraControl.OBS.ConnectionTimeout": "連接超時。OBS在運行嗎?", "CameraControl.OBS.UnexpectedConnectionError": "意外的連接錯誤:", "CameraControl.OBS.DisconnectedPage": "OBS斷開", "CameraControl.OBS.ReturnToConnect": "返回連接頁面", "CameraControl.OBS.AutoMirror": "錄像/推流自動鏡像", "CameraControl.OBS.Bitrate": "比特率:{n}/s", "CameraControl.OBS.FPS": "幀率:{n}", "CameraControl.OBS.DroppedFrames": "丟幀:{n}", "CameraControl.OBS.Idle": "IDLE", "CameraControl.OBS.Live": "LIVE", "CameraControl.OBS.Recording": "REC", "CameraControl.OBS.OpenInstallerReason": "您可以在這個頁面下載 obs-websocket 插件", "CameraControl.OBS.Streaming.Start": "開始串流", "CameraControl.OBS.Streaming.Starting": "正在開始串流…", "CameraControl.OBS.Streaming.Stop": "停止串流", "CameraControl.OBS.Streaming.Stopping": "正在停止串流…", "CameraControl.OBS.Recording.Start": "開始錄音", "CameraControl.OBS.Recording.Starting": "正在開始錄音…", "CameraControl.OBS.Recording.Stop": "停止錄音", "CameraControl.OBS.Recording.Stopping": "正在停止錄音", "Settings.Category.Audio": "音效", "Settings.Category.Controls": "控制", "Settings.Category.Devices": "裝置", "Settings.Category.Profile": "個人", "Settings.Category.Networking": "網路", "Settings.Category.Security": "安全", "Settings.Category.Misc": "其他", "Settings.Category.Privacy": "隱私", "Settings.Category.UserInterface": "介面", "Settings.Category.Graphics": "圖形", "Settings.Category.InteractiveCamera": "相機", "Settings.LegacyFeatureSettings.ConvertLegacySettings": "DEBUG - 轉換舊版設定", "Settings.DebugSettings.DebugResetAllSimpleSettings": "DEBUG - 重置全部簡易設定", "Settings.GeneralControlsSettings": "一般操作", "Settings.LocomotionSettings": "行動模式", "Settings.MovementSettings": "移動", "Settings.MouseSettings": "滑鼠", "Settings.GeneralHapticsSettings": "觸覺回饋", "Settings.GeneralVRSettings": "VR", "Settings.LeapMotionSettings": "Leap Motion 設定", "Settings.ViveHandTrackingSettings": "Vive 手部追蹤", "Settings.TrackingSmoothingSettings": "平滑追蹤", "Settings.UserMetricsSettings": "單位設定", "Settings.OnlineStatusSettings": "線上狀態", "Settings.OnlineStatusSettings.DefaultStatus": "預設狀態", "Settings.OnlineStatusSettings.DefaultStatus.Description": "登入遊戲時的預設狀態,除非有選擇記住狀態的選項", "Settings.OnlineStatusSettings.RememberMode": "記住上一個狀態", "Settings.OnlineStatusSettings.RememberMode.Description": "保留上一次登出時的狀態", "Settings.OnlineStatusSettings.RememberTimespan": "記住狀態限時", "Settings.OnlineStatusSettings.RememberTimespan.Description": "在這時間內使用上次記住的狀態,超過時間變回預設狀態", "Settings.OnlineStatusSettings.InvisibleRememberMode": "記住上個隱藏狀態", "Settings.OnlineStatusSettings.InvisibleRememberMode.Description": "此控制您上一次狀態為隱身與否得以記住,基於隱私,隱身設置擁有獨立的開關", "Settings.OnlineStatusSettings.InvisibleRememberTimespan": "記住隱藏狀態限時", "Settings.OnlineStatusSettings.InvisibleRememberTimespan.Description": "在這時間內使用上次隱身的狀態,超過時間變回預設狀態", "Settings.OnlineStatusSettings.AutoAwayTimespan": "切換至暫離當時間大於", "Settings.OnlineStatusSettings.AutoAwayTimespan.Description": "當您超過此時間掛機後,您的狀態將被自動切換為暫離。玩家回歸後將自動切換為暫離前上個狀態", "Settings.AudioInputDeviceSettings": "音訊輸入", "Settings.AudioOutputDeviceSettings": "音訊輸出", "Settings.AudioVolumeSettings": "音量", "Settings.AudioAccessibilitySettings": "音訊輔助", "Settings.AudioInputFilteringSettings": "音訊過濾", "Settings.RealtimeNetworkingSettings": "即時連線", "Settings.AssetGatherSettings": "物件聚集", "Settings.HostAccessSettings": "主持人權限", "Settings.UserRestrictionsSettings": "使用者限制", "Settings.WindowsSettings": "視窗設定", "Settings.DebugSettings": "除錯", "Settings.LegacyFeatureSettings": "邊存配置", "Settings.TwitchInterfaceSettings": "Twitch 直播介面", "Settings.MessagingPrivacySettings": "訊息隱私", "Settings.LocaleSettings": "語言/地區", "Settings.DashSettings": "主面板", "Settings.NamePlateSettings": "名牌", "Settings.LaserSettings": "互動式雷射", "Settings.DesktopViewSettings": "桌面顯示", "Settings.PhotoCaptureSettings": "快速截圖", "Settings.DesktopRenderSettings": "桌面畫質設定", "Settings.InteractiveCameraFramingSettings": "邊框配置", "Settings.InteractiveCameraPositioningSettings": "位置", "Settings.InteractiveCameraRenderSettings": "渲染", "Settings.InteractiveCameraGroupSettings": "玩家群組", "Settings.InteractiveCameraSmoothingSettings": "柔滑", "Settings.InteractiveCameraAnchorSettings": "定錨", "Settings.InteractiveCameraPhotoSettings": "相片", "Settings.InteractiveCameraPostProcessingSettings": "後製", "Settings.GeneralControlsSettings.PrimaryHand": "慣用手", "Settings.GeneralControlsSettings.PrimaryHand.Description": "指定慣用手,裝卸工具時的系統預設互動", "Settings.GeneralControlsSettings.DoubleClickInterval": "雙擊間隔", "Settings.GeneralControlsSettings.DoubleClickInterval.Description": "判定是否為雙擊互動的中間間隔,若過於容易觸發雙擊互動則需要提高此值,反之降低", "Settings.LocomotionSettings.LocomotionPreferences": "行動模式偏好", "Settings.LocomotionSettings.LocomotionPreferences.Breadcrumb": "行動模式偏好", "Settings.MovementSettings.LeftSidewaysMode": "左搖桿側面行動模式", "Settings.MovementSettings.LeftSidewaysMode.Description": "左搖桿側面行動的操作方式", "Settings.MovementSettings.RightSidewaysMode": "右搖桿側面行動模式", "Settings.MovementSettings.RightSidewaysMode.Description": "右搖桿側面行動的操作方式", "Settings.MovementSettings.UseHeadDirectionForMovement": "使用頭部朝向移動", "Settings.MovementSettings.UseHeadDirectionForMovement.Description": "啟動時 VR 頭部向前即可移動,關閉時需要透過搖桿或是其他控制器移動", "Settings.MovementSettings.UseSmoothTurn": "滑順轉向", "Settings.MovementSettings.UseSmoothTurn.Description": "滑順的全身轉向(動暈注意:若會引起不適,建議關閉)", "Settings.MovementSettings.SmoothTurnExclusiveMode": "滑順轉向專有模式", "Settings.MovementSettings.SmoothTurnExclusiveMode.Description": "單一搖桿即可前後左右前進轉向(無法同時移動與轉向)", "Settings.MovementSettings.SmoothTurnSpeed": "滑順轉向速度", "Settings.MovementSettings.SmoothTurnSpeed.Description": "滑順轉向時的速度(注意:若數值過高將導致暈眩)", "Settings.MovementSettings.SnapTurnAngle": "固定角度轉向", "Settings.MovementSettings.SnapTurnAngle.Description": "當使用固定角度轉向時,左右旋轉的角度(以度為單位)", "Settings.MovementSettings.NoClipSpeed": "穿牆模式速度", "Settings.MovementSettings.NoClipSpeed.Description": "穿牆模式的速度,不會受到世界和化身配置的影響", "Settings.MovementSettings.MovementDeadzone": "移動偵測死區", "Settings.MovementSettings.MovementDeadzone.Description": "若您的搖桿在移動時經常鬼飄,建議將此數值提高,需要將搖桿方向輸入大於一定的程度才可移動", "Settings.MovementSettings.TurningDeadzone": "轉向偵測死區", "Settings.MovementSettings.TurningDeadzone.Description": "若您的搖桿在轉向時經常鬼飄,建議將此數值提高,需要將搖桿方向輸入大於一定的程度才可移動", "Settings.MovementSettings.MovementExponent": "移動起始速度", "Settings.MovementSettings.MovementExponent.Description": "控制起始移動的速度和速度曲線", "Settings.GrabbingSettings": "握持設定", "Settings.GrabbingSettings.DefaultHandGrabType": "預設握持模式", "Settings.GrabbingSettings.DefaultHandGrabType.Description": "決定進入新世界的握持設定預設。\n\nPalm - 可以握持手心附近的物體。\n\nPrecision - 握持大拇指與食指之間的單一物體。\n\nAuto - 根據手的姿勢在手掌模式(Palm)與精確模式(Precision)之間切換。\n\nOff - 只能使用雷射握持物品。", "Settings.FullBodyTrackingSettings": "全身追蹤設定", "Settings.FullBodyTrackingSettings.BodyHorizontalAngle": "身體水平角度", "Settings.GamepadSettings": "遊戲控制器設定", "Settings.GamepadSettings.ThumbstickLookSpeed": "搖桿移動視角的速度", "Settings.GamepadSettings.ThumbstickLookSpeed.Description": "變更搖桿改變視角時的移動靈敏度", "Settings.GamepadSettings.ThumbstickLookExponent": "搖桿移動視角的的加減速", "Settings.GamepadSettings.ThumbstickLookExponent.Description": "控制搖桿移動視角的響應曲線。若數值大於 1.0,搖桿移動幅度越大速度增加越多,若數值小於 1.0,搖桿移動幅度越大速度增加越少。", "Settings.GamepadSettings.UseGamepadWhenUnfocused": "程式處於背景時仍可使用遊戲控制器", "Settings.GamepadSettings.UseGamepadWhenUnfocused.Description": "開啟後,即使沒有將程式放在前景,遊戲控制器仍可以輸入動作。若您在同一個裝置需要遊玩其他遊戲,建議您關閉此功能", "Settings.MouseSettings.MouseSensitivity": "靈敏度", "Settings.MouseSettings.MouseSensitivity.Description": "桌面模式的滑鼠靈敏度。", "Settings.MouseSettings.MouseLookSpeed": "視角速度", "Settings.MouseSettings.MouseLookSpeed.Description": "調整第一人稱與第三人稱下,視角的移動靈敏度。", "Settings.MouseSettings.MousePanSpeed": "滑動速度", "Settings.MouseSettings.MousePanSpeed.Description": "使用者介面下游標移動的速度", "Settings.MouseSettings.MouseRotateSpeed": "物件旋轉速度", "Settings.MouseSettings.MouseRotateSpeed.Description": "桌面模式下拿取物體時,旋轉物體的速度", "Settings.MouseSettings.MouseFreeformRotateSpeed": "游標自由旋轉速度", "Settings.MouseSettings.MouseFreeformRotateSpeed.Description": "桌面模式下拿取物體時,用游標控制物體自由旋轉的速度", "Settings.MouseSettings.ScrollWheelGrabMoveSpeed": "握持時的移動速度", "Settings.KeyboardLookSettings": "鍵盤操控視角設定", "Settings.KeyboardLookSettings.LookEnabled": "鍵盤操控視角", "Settings.KeyboardLookSettings.HorizontalSpeed": "鍵盤操控視角時的水平移動速度", "Settings.KeyboardLookSettings.VerticalSpeed": "鍵盤操控視角時的垂直移動速度", "Settings.GeneralHapticsSettings.EnableControllerVibration": "搖桿震動", "Settings.GeneralHapticsSettings.EnableControllerVibration.Description": "開關VR上搖桿的震動", "Settings.GeneralHapticsSettings.EnableHaptics": "觸覺回饋", "Settings.GeneralHapticsSettings.EnableHaptics.Description": "世界物體與玩家的互動將回應至搖桿或其他回饋裝置使其震動", "Settings.GeneralVRSettings.UseVRHotswitching": "VR桌面模式自動切換", "Settings.GeneralVRSettings.UseVRHotswitching.Description": "穿戴VR會自動切換桌機、VR模式", "Settings.TrackingSmoothingSettings.HandPositionSmoothing": "手部移位防抖", "Settings.TrackingSmoothingSettings.HandRotationSmoothing": "手部轉向防抖", "Settings.TrackingSmoothingSettings.HandPositionSmoothing.Description": "手部移位的平滑程度,可以控制化身手部移位抖動狀況", "Settings.TrackingSmoothingSettings.HandRotationSmoothing.Description": "手部轉向的平滑程度,可以控制化身手部轉向抖動狀況", "Settings.TrackingSmoothingSettings.FeetPositionSmoothing": "腳部移位防抖", "Settings.TrackingSmoothingSettings.FeetRotationSmoothing": "腳部轉向防抖", "Settings.TrackingSmoothingSettings.FeetPositionSmoothing.Description": "腳部移位的平滑程度,可以控制化身腳部移位抖動狀況", "Settings.TrackingSmoothingSettings.FeetRotationSmoothing.Description": "腳部轉向的平滑程度,可以控制化身腳部轉向抖動狀況", "Settings.TrackingSmoothingSettings.HipsPositionSmoothing": "臀部移位防抖", "Settings.TrackingSmoothingSettings.HipsRotationSmoothing": "臀部轉向防抖", "Settings.TrackingSmoothingSettings.HipsPositionSmoothing.Description": "臀部移位的平滑程度,可以控制化身臀部移位抖動狀況(注意:可能導致化身身體延遲)", "Settings.TrackingSmoothingSettings.HipsRotationSmoothing.Description": "臀部轉向的平滑程度,可以控制化身臀部轉向抖動狀況(注意:可能導致化身身體延遲)", "Settings.MediaPrivacySettings": "多媒體隱私", "Settings.MediaPrivacySettings.MediaMetadataOptOut": "排除使用者資訊截取", "Settings.MediaPrivacySettings.MediaMetadataOptOut.Description": "您將排除任何的多媒體截取關於您的資訊(如:使用者ID、地點資訊)", "Settings.MediaPrivacySettings.HideInScreenshots": "我不要在遊戲截圖裡", "Settings.MediaPrivacySettings.HideInScreenshots.Description": "您將排除於遊戲截圖\n\n注意: 這不會影響遊戲外的方式截取遊戲畫面(可能透過連結或是世界配置截取)。", "Settings.MediaPrivacySettings.StripImageFileMetadata": "導入時刪除圖片資訊", "Settings.MediaPrivacySettings.StripImageFileMetadata.Description": "可在導入時刪除多媒體資訊。\n\n包括 EXIF、勘入注釋、IPTC、XMP 和 GEOTIFF 等數據。\n\n這也會刪除任何位置數據(如 GPS)。\n\n包括使用 \"Raw 文件\" 選項至入的物件。", "Settings.Category.Integrations": "整合", "Settings.DiscordIntegrationSettings": "Discord 整合", "Settings.SteamIntegrationSettings": "Steam 整合", "Settings.DiscordIntegrationSettings.RichPresence": "Discord 豐富狀態", "Settings.DiscordIntegrationSettings.RichPresence.Description": "控制 {appName} 向 Discord 的遊戲狀態傳送那些訊息\n\nNone - 不向 Discord 傳送遊戲狀態。\nBasic - 只傳送有限的資訊,例如線上狀態。\nFull - 在公開活動時,傳送適當的活動資訊到 Discord,包含世界名稱與在活動中的人數。\n\nDiscord 本身也會偵測正在遊玩的遊戲名稱,可以透過 Discord 設定關閉。", "Settings.SteamIntegrationSettings.RichPresence": "Steam 豐富狀態", "Settings.SteamIntegrationSettings.RichPresence.Description": "控制 {appName} 向 Steam 的遊戲狀態傳送哪些訊息\n\n無 - 不向 Steam 傳送遊戲狀態。\n基本 - 只傳送有限的資訊,例如線上狀態。\n完整 - 在公開活動時,傳送適當的活動資訊到 Steam,包含世界名稱與在活動中的人數。\n\n無論是哪種設定,Steam 本身還是會顯示您正在遊玩 {appName},更改此設定只會影響傳送至 Steam 的資訊多寡。", "Settings.SteamIntegrationSettings.SaveScreenshots": "保存截圖", "Settings.SteamIntegrationSettings.SaveScreenshots.Description": "您的照片副本將保存於 Steam 的截圖資料夾當中", "Settings.SteamIntegrationSettings.ForceSteamVoiceOnRemotePlay": "當 Steam 遠端暢玩開啟時,強制使用遠端麥克風", "Settings.LeapMotionSettings.LeapMotionEnabled": "開啟手部追蹤", "Settings.LeapMotionSettings.LeapMotionEnabled.Description": "追蹤器將得以追蹤您的手指移動", "Settings.LeapMotionSettings.Offset": "手部追蹤偏移設置", "Settings.LeapMotionSettings.Offset.Description": "調整手部追蹤的偏移(單位:公尺))", "Settings.LeapMotionSettings.SnapDistance": "捕捉範圍", "Settings.LeapMotionSettings.SnapDistance.Description": "手部在範圍內將被捕捉追蹤", "Settings.LeapMotionSettings.UseFingersWhenSnapped": "控制手把開啟手指捕捉", "Settings.LeapMotionSettings.UseFingersWhenSnapped.Description": "控制手把仍會追蹤手指的動向", "Settings.ViveHandTrackingSettings.ViveHandTrackingEnabled": "Vive手部追蹤", "Settings.ViveHandTrackingSettings.ViveHandTrackingEnabled.Description": "開啟Vive手把的手部追蹤功能(仍需要到steam VR設置開啟)", "Settings.ViveHandTrackingSettings.SnapDistance": "捕捉範圍", "Settings.ViveHandTrackingSettings.SnapDistance.Description": "手部在範圍內將被捕捉追蹤", "Settings.ViveHandTrackingSettings.UseFingersWhenSnapped": "控制手把開啟手指捕捉", "Settings.ViveHandTrackingSettings.UseFingersWhenSnapped.Description": "控制手把仍會透過VR攝影機追蹤手指在手把上的動向", "Settings.TrackerSettings": "追蹤器設定", "Settings.TrackerSettings.UseTrackers": "開關所有追蹤器", "Settings.TrackerSettings.UseTrackers.Description": "所有追蹤器的開關", "Settings.TrackerSettings.Trackers": "管理追蹤器", "Settings.TrackerSettings.Trackers.Breadcrumb": "追蹤器", "Settings.TrackerSettings.Trackers.UseTracker": "開關單一追蹤器", "Settings.TrackerSettings.Trackers.UseTracker.Description": "開關特定的追蹤器", "Settings.TrackerSettings.Trackers.FreezeTracking": "凍結追蹤器", "Settings.TrackerSettings.Trackers.FreezeTracking.Description": "凍結追蹤器在固定的角度和位置", "Settings.TrackerSettings.Trackers.CustomName": "自訂名稱", "Settings.TrackerSettings.Trackers.CustomName.Description": "為您的追蹤器命名", "Settings.TrackerSettings.Trackers.MappedBodyNode": "追蹤器映射", "Settings.TrackerSettings.Trackers.MappedBodyNode.Description": "追蹤器對應到哪個身體部位\n\n建議使用全身校準設置,在此手動調整不建議", "Settings.TrackerSettings.Trackers.MappedPosition": "映射位置", "Settings.TrackerSettings.Trackers.MappedPosition.Description": "追蹤器對應到身體部位的位置\n\n建議使用全身校準設置,在此手動調整不建議", "Settings.TrackerSettings.Trackers.MappedRotation": "映射旋轉角度", "Settings.TrackerSettings.Trackers.MappedRotation.Description": "追蹤器對應到哪個身體部位的角度\n\n建議使用全身校準設置,在此手動調整不建議", "Settings.TrackerSettings.Trackers.UseInVR": "在 VR 模式裡使用", "Settings.TrackerSettings.Trackers.UseInVR.Description": "這個追蹤器是否會在VR模式下影響化身?", "Settings.TrackerSettings.Trackers.UseInDesktop": "在桌機模式裡使用", "Settings.TrackerSettings.Trackers.UseInDesktop.Description": "這個追蹤器是否會在桌機模式下影響化身?", "Settings.TrackerSettings.Trackers.TrackerID": "追蹤器ID", "Settings.TrackerSettings.Trackers.TrackerID.Description": "此追蹤器的唯一的ID", "Settings.TrackerSettings.Trackers.TrackerBattery": "追蹤器電量", "Settings.TrackerSettings.Trackers.TrackerBattery.Description": "此追蹤器的目前電池電量 (注意:某些追蹤器不支援電量顯示)", "Settings.TrackerSettings.Trackers.TrackerIsCharging": "充電中", "Settings.TrackerSettings.Trackers.TrackerIsCharging.Description": "此追蹤器是否在充電中(注意:某些追蹤器不支援充電狀態指示)", "Settings.TrackerSettings.Trackers.Unmap": "定位重置", "Settings.TrackerSettings.Trackers.Remove": "移除追蹤器綁定", "Settings.SteamLinkSettings": "Steam Link 設定", "Settings.SteamLinkSettings.OSC_DataPort": "OSC 臉部追蹤連接埠", "Settings.SteamLinkSettings.OSC_DataPort.Description": "用於接聽 OSC 臉部追蹤資料的連接埠,需要與 SteamVR 設定一致才能運作。", "Settings.HapticPointMapping.MappingTarget": "對應至", "Settings.HapticPointMapping.MappingTarget.Description": "用來設定本裝置要對應到化身的哪個部位。", "Settings.HapticPointMapping.PointRadius": "觸覺點半徑", "Settings.HapticPointMapping.PointRadius.Description": "控制化身觸覺點的範圍,範圍越大更容易觸發觸覺回饋", "Settings.HapticPointMapping.TorsoHorizontalPosition": "身軀水平位置", "Settings.HapticPointMapping.TorsoHorizontalPosition.Description": "沿著身軀左至右的水平位置", "Settings.HapticPointMapping.TorsoVerticalPosition": "身軀垂直位置", "Settings.HapticPointMapping.TorsoVerticalPosition.Description": "沿著身軀上至下的垂直位置", "Settings.HapticPointMapping.TorsoSide": "身軀側面", "Settings.HapticPointMapping.TorsoSide.Description": "設備定位到身軀的哪一側(前胸或後背)", "Settings.HapticPointMapping.HeadPitchAngle": "頭部仰角", "Settings.HapticPointMapping.HeadPitchAngle.Description": "控制頭部垂直上下的位置,預設位置為臉部中心。減少時向下傾斜,增加時向上傾斜", "Settings.HapticPointMapping.HeadYawAngle": "頭部轉角", "Settings.HapticPointMapping.HeadYawAngle.Description": "控制頭部水平左右的位置,預設位置為臉部中心鼻子。減少時向左轉動,增加時向右轉動", "Settings.HapticPointMapping.ArmSide": "手臂", "Settings.HapticPointMapping.ArmSide.Description": "要定位到哪一支手臂?左手臂或右手臂?", "Settings.HapticPointMapping.ArmPositionAlong": "手臂的位置", "Settings.HapticPointMapping.ArmPositionAlong.Description": "控制手臂的位置,從肩膀到手腕", "Settings.HapticPointMapping.ArmAngleAround": "手臂周角", "Settings.HapticPointMapping.ArmAngleAround.Description": "控制手臂圓周的角度,預設0度位置與手頂部前方對齊,負角度向左,正角度向右", "Settings.HapticPointMapping.LegSide": "腿部", "Settings.HapticPointMapping.LegSide.Description": "要定位到哪一支腿?左腿或右腿?", "Settings.HapticPointMapping.LegPositionAlong": "腿部的位置", "Settings.HapticPointMapping.LegPositionAlong.Description": "控制腿的位置,從臀部到腳踝", "Settings.HapticPointMapping.LegAngleAround": "腿部周角", "Settings.HapticPointMapping.LegAngleAround.Description": "控制腿部圓周的角度。預設0度位置與腿前方對齊,負角度向左,正角度向右", "Settings.HapticPointMapping.ControllerSide": "控制器手把", "Settings.HapticPointMapping.ControllerSide.Description": "觸覺要定位到哪個控制器手把?左邊還是右邊?", "Settings.HapticPointMapping.Tag": "觸覺標籤", "Settings.HapticPointMapping.Tag.Description": "與觸覺點相關的標籤,訂定化身標籤觸覺點觸覺定位相配", "Settings.GiggleTechSettings": "GiggleTech 裝置", "Settings.GiggleTechSettings.Devices": "管理 GigglePuck", "Settings.GiggleTechSettings.GigglePuckIP": "依 GigglePuck IP 手動新增", "Settings.GiggleTechSettings.GigglePuckIP.Description": "若網路無法自動偵測到 GigglePuck,透過填寫 IP 位置手動點擊下方按鈕增加。\n\n增加後點擊「管理 GigglePuck」以配置。", "Settings.GiggleTechSettings.RegisterGigglePuck": "手動註冊 GigglePuck", "Settings.GiggleTechSettings.Devices.IP": "GigglePuck IP", "Settings.GiggleTechSettings.Devices.IsConnected": "GigglePuck 連接了嗎", "Settings.GiggleTechSettings.Devices.UseDevice": "使用該裝置", "Settings.GiggleTechSettings.Devices.UseDevice.Description": "啟用或關閉個別 GigglePucs 裝置,關閉裝置將關閉該裝置的觸覺", "Settings.GiggleTechSettings.Devices.AlwaysTreatAsConnected": "永久視為已經連接", "Settings.GiggleTechSettings.Devices.AlwaysTreatAsConnected.Description": "勾選後,即使沒有檢測到 GigglePuck 裝置也會被視為已經連接。\n\n對於某些自動連接有問題的網路狀況有幫助", "Settings.GiggleTechSettings.Devices.IntensityScale": "強度等級", "Settings.GiggleTechSettings.Devices.IntensityScale.Description": "調節發送到 GigglePuck 的觸覺強度。 觸覺強度永遠不會超過 GigglePuck 裝置的安全值——強度值會限制在設備的馬達與電力上限", "Settings.GiggleTechSettings.Devices.Remove": "移除裝置", "Settings.GiggleTechSettings.Devices.CustomName": "自訂名稱", "Settings.GiggleTechSettings.Devices.CustomName.Description": "給這個 GigglePuck 設定名稱,不會影響到運作和識別。", "Settings.GiggleTechSettings.Devices.Breadcrumb": "GigglePucks 設備", "Settings.GiggleTechSettings.Devices.ActivationIntensity": "目前強度", "Settings.GiggleTechSettings.Devices.MinimumIntensity": "強度最小值", "Settings.GiggleTechSettings.Devices.MinimumIntensity.Description": "這個是觸覺裝置運作時的最小強度,強度低於此將無任何觸覺輸出。", "Settings.GiggleTechSettings.Devices.InitialActivationIntensity": "起始觸發強度", "Settings.GiggleTechSettings.Devices.InitialActivationIntensity.Description": "當觸覺感應從關閉到開啟時,將在短時間內以此強度輸出,用來在啟用值過低的情況下「發動」裝置的馬達。", "Settings.UserMetricsSettings.UserHeight": "身高", "Settings.UserMetricsSettings.UserHeight.Description": "這是你現實生活中的身高,調整您化身比例使其合身,您可以輸入公制單位(如:175cm)或是英制單位(如:5'11)", "Settings.FavoritesSettings": "偏好設定", "Settings.FavoritesSettings.AutoLoadCloudHome": "開啟時自動載入雲端之家", "Settings.FavoritesSettings.AutoLoadCloudHome.Description": "開啟遊戲時將自動載入雲端設定的家。若您不希望自動載入可以關閉此設定,將在下一次遊戲啓動時生效", "Settings.AudioInputDeviceSettings.UseSystemDefault": "使用系統預設的輸入裝置", "Settings.AudioInputDeviceSettings.UseSystemDefault.Description": "啟用此選項以自動選擇系統上的預設音訊輸入作為輸入裝置,若您想要改以其他裝置覆蓋這個設定,請關閉此選項並從下方選擇偏好的裝置。", "Settings.AudioInputDeviceSettings.DevicePriorities": "設定偏好的音訊輸入裝置", "Settings.AudioInputDeviceSettings.DevicePriorities.Breadcrumb": "音訊輸入裝置", "Settings.AudioInputDeviceSettings.SetAsDefault": "設為預設", "Settings.AudioInputDeviceSettings.Testing.Header": "測試音訊輸入", "Settings.AudioInputDeviceSettings.Testing.Description": "本功能用於監聽與測試所選的音訊輸入裝置來檢查功能是否正常,按下按鈕可以裝輸入裝置收到的聲音回播。", "Settings.AudioInputDeviceSettings.Testing.ListenToInput": "聆聽此輸入裝置", "Settings.AudioInputDeviceSettings.Testing.StopListeningToInput": "停止聆聽", "Settings.AudioInputDeviceSettings.Testing.Monitoring.Header": "即時音訊監聽", "Settings.AudioOutputDeviceSettings.UseSystemDefault": "使用系統預設的輸出裝置", "Settings.AudioOutputDeviceSettings.UseSystemDefault.Description": "啟用此選項以自動選擇系統上的預設音訊輸出作為輸出裝置,關閉這個選項即可從下方選擇用來輸出的音訊裝置,有利於在 VR 與桌面模式使用不同的裝置來輸出音訊。", "Settings.AudioOutputDeviceSettings.DevicePriorities": "設定偏好的音訊輸出裝置", "Settings.AudioOutputDeviceSettings.DevicePriorities.Breadcrumb": "音訊輸出裝置", "Settings.AudioOutputDeviceSettings.SetAsDefault": "設為預設", "Settings.AudioOutputDeviceSettings.ForceRefreshDevices": "強制更新音訊裝置列表", "Settings.AudioOutputDeviceSettings.ForceRefreshDevices.Description": "點選此選項使 Resonite 強制更新音訊裝置列表,一般情況下應無須使用,但若 Resonite 無法取得剛加入的音訊裝置,可以嘗試此按鈕。", "Settings.AudioOutputDeviceSettings.SeparateStreamingCameraOutput": "相機串流使用不同音訊輸出裝置", "Settings.AudioOutputDeviceSettings.SeparateStreamingCameraOutput.Description": "啟用後,相機輸出串流畫面會使用相機視角來擷取聲音,並輸出至不同的音訊裝置。

本選項可以讓您聆聽自己視角的聲音,並同時以相機視角來擷取。

本功能必須要在所選的裝置與一般音訊輸出裝置不同才能使用。", "Settings.AudioOutputDeviceSettings.StreamingCameraPriorities": "相機串流音訊輸出裝置", "Settings.AudioOutputDeviceSettings.StreamingCameraPriorities.Breadcrumb": "相機串流音訊輸出裝置", "Settings.AudioVolumeSettings.MasterVolume": "主音量", "Settings.AudioVolumeSettings.MasterVolume.Description": "遊戲裡所有的聲音綜合的音量", "Settings.AudioVolumeSettings.SoundEffectVolume": "音效音量", "Settings.AudioVolumeSettings.SoundEffectVolume.Description": "音效的音量,主要是物件、工具及特殊效果的聲音", "Settings.AudioVolumeSettings.MultimediaVolume": "多媒體音量", "Settings.AudioVolumeSettings.MultimediaVolume.Description": "各種多媒體音訊的音量, 通常情况下,多半為影片、音效播放器等多媒體音訊,部分包含世界背景音效", "Settings.AudioVolumeSettings.VoiceVolume": "語音音量", "Settings.AudioVolumeSettings.VoiceVolume.Description": "控制所有玩家的說話音量,部分會影響到預先錄製的音檔,補充:您可以透過活動子選單中調整個別玩家的音量", "Settings.AudioVolumeSettings.UserInterfaceVolume": "UI音量", "Settings.AudioVolumeSettings.UserInterfaceVolume.Description": "控制所有使用者介面的音量,多半為互動按鈕、滑桿、及部分工具等聲音。", "Settings.AudioAccessibilitySettings.WhisperVolume": "悄悄話音量", "Settings.AudioAccessibilitySettings.WhisperVolume.Description": "調整悄悄話模式球外的聲音", "Settings.AudioAccessibilitySettings.VoiceMessageVolume": "語音訊息音量", "Settings.AudioAccessibilitySettings.VoiceMessageVolume.Description": "好友傳給您語音訊息時的播放音量", "Settings.AudioAccessibilitySettings.ForceVoiceAudioEffectsOff": "強制關閉語音對話效果", "Settings.AudioAccessibilitySettings.ForceVoiceAudioEffectsOff.Description": "開啟本選項會強制關閉套用在其他人的語音對話效果(例如迴音等)。若你會因為語音對話效果造成聽解困難,本功能會有幫助。

重要:世界可以因遊戲流程因素覆蓋這個設定,在此情況下本功能不會有任何作用。", "Settings.AudioInputFilteringSettings.UseVoiceNormalization": "標準化語音音量", "Settings.AudioInputFilteringSettings.UseVoiceNormalization.Description": "確保語音輸入維持穩定的音量。無視麥克風設置,有助於您的音量與其他玩家相同。建議保持開啟確保其他玩家能清楚的聽到您的聲音", "Settings.AudioInputFilteringSettings.NoiseGateThreshold": "消噪閾值", "Settings.AudioInputFilteringSettings.NoiseGateThreshold.Description": "透過音量閾值抵擋外界細小的噪音,過多的噪音建議提高此數值,若己的聲音難以被其他玩家聽到則建議降低此數值", "Settings.AudioInputFilteringSettings.NoiseGateAttack": "消噪起動閾值", "Settings.AudioInputFilteringSettings.NoiseGateAttack.Description": "調整噪音閾值在聲音傳入後影響的速度,數值越大音量減弱速度變慢,數值越小音量上升速度越快", "Settings.AudioInputFilteringSettings.NoiseGateHold": "消噪停留閾值", "Settings.AudioInputFilteringSettings.NoiseGateHold.Description": "調整偵測到音量後保持多久的時間才開始過濾。數值越高,在發出音量較高的聲音後將會有更多的安靜音流入", "Settings.AudioInputFilteringSettings.NoiseGateRelease": "消噪釋放閾值", "Settings.AudioInputFilteringSettings.NoiseGateRelease.Description": "調整在噪音閾值在消噪傳入後關閉的速度", "Settings.AudioInputFilteringSettings.NormalizationThreshold": "標準化閾值", "Settings.AudioInputFilteringSettings.NormalizationThreshold.Description": "控制輸入聲音放大的閾值,若您正常對話的聲音沒有被放大,請降低此數值,反之若正常的聲音容易被放大,請提高此數值", "Settings.AudioInputFilteringSettings.UseNoiseSuppression": "噪音壓制器", "Settings.AudioInputFilteringSettings.UseNoiseSuppression.Description": "過濾掉輸入音訊背景的雜噪音,使得您的語音對話較為清楚,強烈建議開啟此選項,然而可能過濾掉系統辨識人聲外的聲音", "Settings.AudioPerformanceSettings": "音訊效能設定", "Settings.AudioPerformanceSettings.MaxVoices": "最大發聲數", "Settings.AudioPerformanceSettings.SimulationFrameSize": "模擬訊框大小", "Settings.AudioPerformanceSettings.OutputBufferSize": "播放緩衝大小", "Settings.VoiceSettings": "聲音配置", "Settings.VoiceSettings.MutePersistence": "登入時的麥克風狀態", "Settings.VoiceSettings.MutePersistence.Description": "麥克風開啟:您登入時麥克風保持開啟狀態\n\n麥克風關閉:登入時保持麥克風關閉狀態,需要點擊或按壓 \"按下說話\" 方可說話。\n\n上一次麥克風狀態: 登入時保留上次退出時的麥克風狀態", "Settings.EarmuffSettings": "耳罩模式", "Settings.EarmuffSettings.EarmuffEnabled": "使用耳罩模式", "Settings.EarmuffSettings.EarmuffEnabled.Description": "開啟此模式,其他玩家的聲音將根據您與其他玩家間的距離增加而遞減", "Settings.EarmuffSettings.Directionality": "方向", "Settings.EarmuffSettings.Directionality.Description": "控制聲音減弱的方向性,當數值為0 % 時,您身後與身前相同聲音的音量相同,當數值為100 % 時,您將聽不到任何身後的聲音(除非聲音來源在玩家正身後)", "Settings.EarmuffSettings.Distance": "距離", "Settings.EarmuffSettings.Distance.Description": "控制您前方耳罩的距離。超過此距離,外在聲音音量將減少)", "Settings.EarmuffSettings.Angle": "角度", "Settings.EarmuffSettings.Angle.Description": "控制聲音在前方保持正常音量的水平角度。超出此角度的任何聲音將隨距離音量減少", "Settings.EarmuffSettings.TransitionStart": "過濾起始距離", "Settings.EarmuffSettings.TransitionStart.Description": "控制 \"偵測聽覺範圍\" 的距離,距離外聲音將減少, 建議保持在零值以上以包含兩側和頭部後方的聲音", "Settings.EarmuffSettings.TransitionLength": "過濾範圍", "Settings.EarmuffSettings.TransitionLength.Description": "控制聲音從微弱減少到完全聽不到間的距離,數值越大音量過濾較為平滑,反之數值越小,過濾效果越突然", "Settings.EarmuffSettings.VolumeAttenuation": "範圍外音量", "Settings.EarmuffSettings.VolumeAttenuation.Description": "控制 \"偵測聽覺範圍\" 以外聲音的音量。設置為0%代表過濾範圍外的聲音您是聽不到的", "Settings.RealtimeNetworkingSettings.DisableLAN": "局域網路連接關閉", "Settings.RealtimeNetworkingSettings.DisableLAN.Description": "停止使用區域網路的功能,無法透過本地網路直播、聽取其他聚集空間", "Settings.RealtimeNetworkingSettings.PreferSteamNetworking": "偏好Steam網路連線", "Settings.RealtimeNetworkingSettings.PreferSteamNetworking.Description": "設置網路偏好連接Steam。有助於LNL嚴重堵塞的情況,然而將會缺少部分功能與連線不穩定,僅建議在前述情況下開啟", "Settings.RealtimeNetworkingSettings.PreferTCP": "偏好使用 TCP", "Settings.RealtimeNetworkingSettings.LNL_WindowSize": "LNL 窗口大小", "Settings.AssetGatherSettings.MaxConcurrentAssetTransfers": "最大同時物件傳輸數量", "Settings.AssetGatherSettings.MaxConcurrentAssetTransfers.Description": "活動開啟時,容許同時間傳輸物件的數量,增加數值將使得同時間內傳輸本地物件增加,但也會同時降低網路連線品質,建議設置在網路最高承受流量數值以下", "Settings.AssetGatherSettings.MaxConcurrentDownloads": "最大同時下載數量", "Settings.AssetGatherSettings.MaxConcurrentDownloads.Description": "可以弄至同時下載物件的數量,增加數值將使得活動開啟短時間載入更多的物件,世界載入加快,但也可能導致網路超載,請依據您的網路流量偏好配置", "Settings.HostAccessSettings.Entries": "主機存取權限管理", "Settings.HostAccessSettings.Entries.Breadcrumb": "主機存取權限", "Settings.HostAccessSettings.Entries.AllowHTTP_Requests": "允許 HTTP 請求", "Settings.HostAccessSettings.Entries.AllowHTTP_Requests.Description": "表示是否在此主機允許 HTTP(S) 等的服務請求,通常用於透過 REST API 與第三方服務通訊。", "Settings.HostAccessSettings.Entries.AllowWebsockets": "允許使用 Websocket", "Settings.HostAccessSettings.Entries.AllowWebsockets.Description": "表示是否在此主機允許 Websocket 即時串流的連接,經常用於即時雙向通訊與資料串流。", "Settings.HostAccessSettings.Entries.AllowOSC_Receiving": "允許接收 OSC 資料", "Settings.HostAccessSettings.Entries.AllowOSC_Receiving.Description": "表示 {appName} 是否能接收和處理 OSC 資料", "Settings.HostAccessSettings.Entries.AllowOSC_Sending": "允許發送 OSC 資料", "Settings.HostAccessSettings.Entries.AllowOSC_Sending.Description": "控制 {appName} 是否能透過 OSC 協定傳送資料到指定的主機", "Settings.HostAccessSettings.Entries.LastHyperlinkRequestReason": "上次 Hyperlink 傳送請求的原因", "Settings.HostAccessSettings.Entries.LastWebsocketRequestReason": "上次 Websocket 傳送請求的原因", "Settings.HostAccessSettings.Entries.LastOSC_SenderRequestReason": "上次 OSC 傳送請求的原因", "Settings.HostAccessSettings.Entries.LastOSC_ReceiverRequestReason": "上次 OSC 接收請求的原因", "Settings.HostAccessSettings.Entries.Remove": "移除項目(下次請求時會再詢問)", "Settings.HostAccessSettings.DebugReset": "重置主機存取項目", "Settings.UserRestrictionsSettings.DebugReset": "重置使用者限制", "Settings.WindowsSettings.KeepOriginalScreenshotFormat": "保留原始螢幕截圖格式", "Settings.WindowsSettings.KeepOriginalScreenshotFormat.Description": "可避免截圖儲存至 Windows 資料夾時轉換檔案格式為 JPG 或 PNG,但部分不支援原始檔案格式的應用程式可能無法開啟。", "Settings.DebugSettings.DebugInputBindings": "顯示輸入綁定系統的除錯訊息", "Settings.DebugSettings.DebugInputBindings.Description": "開啟時,會顯示輸入綁定系統的除錯資訊,本功能對開發者較為有用。", "Settings.DebugSettings.ConvertParticleSystems": "將粒子系統轉換為 PhotonDust", "Settings.LegacyFeatureSettings.UseLegacyGripEquip": "壓兩下握把裝備", "Settings.LegacyFeatureSettings.UseLegacyGripEquip.Description": "握兩下握把按鈕即可裝備物件或工具", "Settings.LegacyFeatureSettings.UseLegacyWorldSwitcher": "使用舊版世界切換器", "Settings.LegacyFeatureSettings.UseLegacyWorldSwitcher.Description": "非慣用手的 App 鍵會開啟舊版的世界切換器,用來切換活動中的世界,本功能未來會被更有彈性的方案取代。", "Settings.LegacyFeatureSettings.UseLegacyInventorySessionShortcuts": "使用背包/活動快捷鍵", "Settings.LegacyFeatureSettings.UseLegacyInventorySessionShortcuts.Description": "開啟後,握住握把並按下 App 鍵(用來開啟儀表板的那個按鈕),會開啟舊版的物品欄或活動選單。", "Settings.LegacyFeatureSettings.SuppressFeetSimulation": "關閉腳部模擬", "Settings.LegacyFeatureSettings.PreserveLegacyReverbZoneHandling": "保留舊版迴音區域處理模式", "Settings.TwitchInterfaceSettings.ChannelName": "Twitch 頻道名稱", "Settings.TwitchInterfaceSettings.ChannelName.Description": "相機控制面板中的 Twitch 聊天面板設置預設的 Twitch 頻道名稱", "Settings.MessagingPrivacySettings.DoNotSendReadStatus": "關閉已讀功能", "Settings.MessagingPrivacySettings.DoNotSendReadStatus.Description": "開啟後其他用戶將看不到您已讀了他們的訊息,反之你也看不到他們已讀了您的訊息", "Settings.LocaleSettings.CultureLocaleCode": "區域格式", "Settings.LocaleSettings.CultureLocaleCode.Description": "設定覆蓋預設的數字和其他單位格式。正常情況下,所選語言已包含其預設區域格式,此設置可以改變您選擇,例如,使用你的母语语言和美国区域格式来显示内容。", "Settings.LocaleSettings.UseImperialUnits": "使用英制度量衡單位", "Settings.LocaleSettings.UseImperialUnits.Description": "使用英制度量衡單位(長度/高度、重量、體積等)。", "Settings.LocaleSettings.AvailableLocales": "選擇語言", "Settings.LocaleSettings.AvailableLocales.Breadcrumb": "語言", "Settings.LocaleSettings.AvailableLocales.SystemLocale": "使用系統語言", "Settings.DashSettings.DashCurvature": "面板曲度", "Settings.DashSettings.DashCurvature.Description": "這個控制在VR模式下主面板的曲度,若設置為0則主面板將會完全平坦", "Settings.DashSettings.OpenCloseSpeed": "打開/關閉速度", "Settings.DashSettings.OpenCloseSpeed.Description": "打開和關閉面板動畫的耗時,您若不喜歡該開閉動畫可以將數值調到很高", "Settings.DashSettings.AllowReplacingSettings": "允許替換設定面板", "Settings.DashSettings.AllowReplacingSettings.Description": "開啟即可在使用者介面編輯模式下自由編輯、替換主面板上的配置,\n\n若您想選出單個面板圖標項目重新排版則需要關閉此配置", "Settings.NotificationSettings": "通知", "Settings.NotificationSettings.UserOnline": "好友上線", "Settings.NotificationSettings.UserOnline.Description": "好友上線時會自動傳送通知給您", "Settings.NotificationSettings.UserSociable": "好友即時社交狀態", "Settings.NotificationSettings.UserSociable.Description": "當你其中一個好友處在即時社交狀態時,自動傳送此通知給您", "Settings.NotificationSettings.UserOnlineOnAnotherBuild": "好友在不兼容的活動下仍傳送通知", "Settings.NotificationSettings.UserOnlineOnAnotherBuild.Description": "即使您的好友與您的版本不兼容,您仍會收到好友上線的通知", "Settings.NotificationSettings.Message": "訊息", "Settings.NotificationSettings.Message.Description": "收到訊息時即時彈跳出通知", "Settings.NotificationSettings.Invite": "活動邀請", "Settings.NotificationSettings.Invite.Description": "收到活動的邀請時自動彈跳出通知", "Settings.NotificationSettings.InviteRequest": "邀請請求", "Settings.NotificationSettings.ContactRequest": "好友請求", "Settings.NotificationSettings.ContactRequest.Description": "在收到好友請求時自動彈跳出通知", "Settings.NotificationSettings.ContactSessionStarted": "新的好友活動", "Settings.NotificationSettings.ContactSessionStarted.Description": "若您的好友開啟新的活動時自動彈跳出通知", "Settings.NotificationSettings.PublicSessionStarted": "新的公開活動", "Settings.NotificationSettings.PublicSessionStarted.Description": "若新的公開活動開啟時自動彈跳出通知", "Settings.NotificationSettings.UserJoinAndLeave": "玩家加入/離開通知", "Settings.NotificationSettings.UserJoinAndLeave.Description": "任何玩家加入或是離開當前的世界自動彈跳出通知", "Settings.NotificationSettings.PermissionChanged": "權限變更", "Settings.NamePlateSettings.NameplateVisibility": "名牌可見度", "Settings.NamePlateSettings.NameplateVisibility.Description": "選擇誰能看見您的名牌", "Settings.NamePlateSettings.UseCustomNameplates": "顯示自訂名牌", "Settings.NamePlateSettings.UseCustomNameplates.Description": "若有些名牌難以閱讀或完全隱藏您要查看玩家的名稱和徽章,可以關閉此設定以顯示預設名牌", "Settings.CustomizationSettings": "自訂設定", "Settings.CustomizationSettings.UserInterfaceEditMode": "使用者介面編輯模式", "Settings.CustomizationSettings.UserInterfaceEditMode.Description": "開啟時,您就可以編輯主面板上、手部、或是視窗個別的單一圖標項目的配置\n\n記得在完工的時候關閉此設定!", "Settings.FacetAnchorsSettings": "Facet錨點", "Settings.FacetAnchorsSettings.UseFacetAnchors": "使用Facet錨點", "Settings.FacetAnchorsSettings.UseFacetAnchors.Description": "開啟可以使用右控制器切換手臂上的Facet錨點,除了主面板,這些錨點提供放置任何的錨點空間以便快速取用", "Settings.FacetAnchorsSettings.AnimationSpeed": "顯示/隱藏動畫播放速度", "Settings.FacetAnchorsSettings.AnimationSpeed.Description": "切換錨點時出現/隱藏時的速度", "Settings.FacetAnchorsSettings.FacetAnchorToggle": "控制器切換", "Settings.FacetAnchorsSettings.FacetAnchorToggle.Description": "將控制哪個控制器來切換Facet錨點,該主面板將與另一個控制器進行切換", "Settings.FacetAnchorsSettings.ShowContainerBackground": "顯示背景", "Settings.FacetAnchorsSettings.ShowContainerBackground.Description": "Facet錨點的背景視覺效果開關", "Settings.LaserSettings.SmoothSpeed": "雷射平滑速度", "Settings.LaserSettings.SmoothSpeed.Description": "控制雷射對您的移動時的反應速度,較低的數值雷射移動將更為遲緩,降低抖動,較高的數值雷射移動較為即時,但抖動將增強", "Settings.LaserSettings.ModulateStartAngle": "調整起始角速", "Settings.LaserSettings.ModulateStartAngle.Description": "調節雷射上下移動角度與平滑速度。數值越大需要更大的移動幅度雷射才得以跟上", "Settings.LaserSettings.ModulateEndAngle": "調整結束角速", "Settings.LaserSettings.ModulateEndAngle.Description": "調整雷射光在何時達到最高速度。改變起始與調整角度,可以影響雷射在手部移動幅度大小的影響", "Settings.LaserSettings.ModulateExponent": "速度曲線調整值", "Settings.LaserSettings.ModulateExponent.Description": "控制起始速度與最高速度的曲線,速度開始與結束的趨向", "Settings.LaserSettings.ModulateSpeedMultiplier": "速度曲線倍率", "Settings.LaserSettings.ModulateSpeedMultiplier.Description": "到達最高調整角度速度後乘以此值。手移動到足夠遠的距離後,增加此值雷射光更快跟上手部指向的方向,降低反之更慢更上手部指向的方向", "Settings.LaserSettings.StickThreshold": "雷射吸附性", "Settings.LaserSettings.StickThreshold.Description": "控制雷射光吸附物件的取向。數值越大,雷射自動吸附物件性質越強,數值若為0,雷射對物件無任何吸附的效果", "Settings.LaserSettings.ShowInDesktop": "在桌機模式下開啟雷射", "Settings.LaserSettings.ShowInDesktop.Description": "開啟後,第一人稱桌機模式開啟雷射視覺效果", "Settings.EditSettings": "編輯設定", "Settings.EditSettings.ConfirmComponentDestroy": "銷毀物件時再次確認", "Settings.EditSettings.ConfirmSlotDestroy": "銷毀 Slot 時再次確認", "Settings.CursorSettings": "游標設定", "Settings.CursorSettings.BaseCursorSize": "基本游標大小", "Settings.CursorSettings.GrabMultiplier": "握持物件時的縮放倍率", "Settings.CursorSettings.InteractionMultiplier": "互動時的縮放倍率", "Settings.CursorSettings.TextMultiplier": "與文字互動時的縮放倍率", "Settings.CursorSettings.SliderMultiplier": "與滑桿互動時的縮放倍率", "Settings.DesktopViewSettings.FollowCursor": "跟隨游標", "Settings.DesktopViewSettings.FollowCursor.Description": "開啟後,桌面自動切換到滑鼠游標所在的螢幕,適合在 VR 模式時使用實體滑鼠與鍵盤的情況下開啟", "Settings.DesktopViewSettings.Brightness": "明度", "Settings.DesktopViewSettings.Brightness.Description": "在桌面視角下桌面的明度", "Settings.DesktopViewSettings.Opacity": "不透明度", "Settings.DesktopViewSettings.Opacity.Description": "降低會使桌面畫面呈現半透明的狀態,可以看到桌面畫面後方的視野", "Settings.PhotoCaptureSettings.FingerGestureEnabled": "使用手指拍照手勢", "Settings.PhotoCaptureSettings.FingerGestureEnabled.Description": "開啟該功能後,您只需將手指擺成相框的形狀,然後蜷曲食指,就能在世界中快速拍照", "Settings.PhotoCaptureSettings.NormalCaptureResolution": "照片解析度", "Settings.PhotoCaptureSettings.NormalCaptureResolution.Description": "這將設置手指手勢或桌面快捷鍵擷取的普通照片解析度。更高的解析度需要更多的時間和儲存空間處理,但能提供更多的細節。", "Settings.PhotoCaptureSettings.TimerCaptureResolution": "定時拍照解析度", "Settings.PhotoCaptureSettings.TimerCaptureResolution.Description": "類似於普通照片解析度,你可以為定時拍照設定不同的解析度,有助於使用定時拍照拍攝更高解析度的團體照片", "Settings.PhotoCaptureSettings.TimerSeconds": "定時器倒數設定", "Settings.PhotoCaptureSettings.TimerSeconds.Description": "使用定時器拍照倒數計時的秒數", "Settings.PhotoCaptureSettings.HandsNearFOV": "手部與視角的最近距離", "Settings.PhotoCaptureSettings.HandsFarFOV": "手部與視角的最遠距離", "Settings.PhotoCaptureSettings.CaptureStereo": "拍攝立體照片", "Settings.PhotoCaptureSettings.CaptureStereo.Description": "當開啟時,所有的快速截圖照片都是立體的,可以在VR模式下觀看。", "Settings.PhotoCaptureSettings.StereoSeparation": "立體距離", "Settings.PhotoCaptureSettings.StereoSeparation.Description": "當立體模式開啟時,本選項將控制兩個立體相機之間的距離。從而影響較遠物體的立體效果強度。\n\n拍攝近距離物體時,數值愈小效果愈好,拍攝大場景時,數值愈大小果愈好。", "Settings.PhotoCaptureSettings.PhotoAutosavePath": "自動儲存路徑", "Settings.PhotoCaptureSettings.PhotoAutosavePath.Description": "設置後,任何您截取(或使用上下文選單儲存)的任何照片都將自動儲存到您的物品欄中。例如 照片/%year%/%month_name%\n\n可以使用以下變數:\n\n%second%, %minute%, %hour%, %day%, %month%, %year%, %day_name%, %day_name_en%, %month_name%, %month_name_en%, %session_second%, %session_minute%, %session_hour%, %session_day%, %session_month%, %session_year%, %session_day_name%, %session_day_name_en%, %session_month_name%, %session_month_name_en%, %location_name%, %app_version%", "Settings.PhotoCaptureSettings.OpenAutosavePath": "在物品欄中打開目前照片的儲存路徑", "Settings.PhotoCaptureSettings.OpenAutosavePath.Description": "如果有設定自動儲存路徑,點擊這裡將開啟現在時間與現在地點的照片儲存路徑。\n\n請確保您已經在這個世界拍攝過照片,否則此操作將失敗,因為資料夾尚不存在。", "Settings.PhotoCaptureSettings.CapturePrivateUI": "擷取私人UI", "Settings.PhotoCaptureSettings.CapturePrivateUI.Description": "開啟時, 快速擷取將包含您的私人UI,例如主面板。若您想要用於展示私人UI的資訊。\n\n建議您在使用後將本設定關閉,若保持此設定開啟可能有私人資訊被截取與外流的風險。", "Settings.PhotoCaptureSettings.EncodeFormat": "照片編碼格式", "Settings.PhotoCaptureSettings.EncodeFormat.Description": "拍攝的照片所使用的影像格式。\n\n請注意,某些格式可能缺乏某些功能(例如 alpha),編碼速度可能明顯變慢,圖片畫質可能降低,或導致檔案變大。", "Settings.PhotoCaptureSettings.AlwaysHideNameplates": "保持名牌隱藏", "Settings.PhotoCaptureSettings.AlwaysHideNameplates.Description": "如果您希望照片中永遠不顯示名牌,請將此打開。此設定獨立於名牌顯示狀態,並始終在擷取的照片中保持隱藏。", "Settings.DesktopRenderSettings.FieldOfView": "視角", "Settings.DesktopRenderSettings.FieldOfView.Description": "在桌面模式下,用此控制視角(FOV)。 數值愈大,視野愈寬闊,但畫面兩側變形愈大。", "Settings.DesktopRenderSettings.SprintFieldOfViewZoom": "衝刺時擴大視野", "Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description": "開啟此選項時,在桌面模式下奔跑將擴大視野。\n\n請注意關閉此選項將不影響使用者生成內容。", "Settings.DesktopRenderSettings.VSync": "垂直同步(VSync)", "Settings.DesktopRenderSettings.VSync.Description": "當選項開啟後, 更新速率會與您的螢幕更新率同步。關閉此選項可以解除幀數上限,但可能導致畫面撕裂。\n\n若您需要進行效能測試,關閉這個選項可以解除更新與渲染的速度上限\n\n重要: 此設定無法在VR模式下切換,因為更新速率是由VR控制。", "Settings.DesktopRenderSettings.LimitFramerateWhenUnfocused": "當程式在背景時限制 FPS", "Settings.DesktopRenderSettings.MaximumBackgroundFramerate": "背景狀態最大 FPS", "Settings.InteractiveCameraFramingSettings.PositioningMode": "定位模式", "Settings.InteractiveCameraFramingSettings.FieldOfView": "視野", "Settings.InteractiveCameraFramingSettings.AnglePosition": "角度", "Settings.InteractiveCameraFramingSettings.Distance": "距離", "Settings.InteractiveCameraFramingSettings.HeightOffset": "高度差", "Settings.InteractiveCameraFramingSettings.FirstPersonPitch": "第一人稱視角的仰角", "Settings.InteractiveCameraFramingSettings.FirstPersonRoll": "第一人稱視角的翻滾角", "Settings.InteractiveCameraFramingSettings.FirstPersonOffset": "第一人稱視角的距離差", "Settings.InteractiveCameraFramingSettings.FramingViewportPosition": "第三人稱視角的取景位置", "Settings.InteractiveCameraFramingSettings.AimInFrontOfHead": "相機對準頭部的前面", "Settings.InteractiveCameraPositioningSettings.AvoidOcclusion": "避免與物體碰撞", "Settings.InteractiveCameraPositioningSettings.KeepInWorldSpace": "維持在世界空間", "Settings.InteractiveCameraPositioningSettings.MovementWobble": "晃動效果", "Settings.InteractiveCameraRenderSettings.HideAllBadges": "隱藏名牌", "Settings.InteractiveCameraRenderSettings.HideAllLasers": "隱藏雷射", "Settings.InteractiveCameraRenderSettings.ForceEyesOnCamera": "使用者眼睛保持直視相機", "Settings.InteractiveCameraGroupSettings.GroupDetectionRadius": "群組偵測半徑", "Settings.InteractiveCameraGroupSettings.GroupLeaveBoundary": "使用者離開群組的距離", "Settings.InteractiveCameraSmoothingSettings.PositionSmoothSpeed": "位置平滑化速度", "Settings.InteractiveCameraSmoothingSettings.AngleSmoothSpeed": "角度平滑化速度", "Settings.InteractiveCameraSmoothingSettings.FramingSmoothSpeed": "取景平滑化速度", "Settings.InteractiveCameraAnchorSettings.InterpolateBetweenAnchors": "在錨點之間移動", "Settings.InteractiveCameraAnchorSettings.AnchorInterpolationSpeed": "移動速度", "Settings.InteractiveCameraAnchorSettings.UseLinearInterpolation": "使用線性移動", "Settings.InteractiveCameraPhotoSettings.SpawnPhotoInWorld": "將已拍攝的相片生成在世界內", "Settings.InteractiveCameraPostProcessingSettings.MotionBlur": "動態模糊", "Settings.InteractiveCameraPostProcessingSettings.ScreenSpaceReflections": "螢幕空間反射", "Settings.InteractiveCameraAudioSettings": "音效", "Settings.InteractiveCameraAudioSettings.RenderOwnVoiceOnCamera": "收錄自己的聲音", "Settings.DescriptionField.NoTextTitle": "更多資訊", "Settings.DescriptionField.NoTextDescription": "指向選項以檢視描述。", "Settings.RelaySettings": "網路轉發設定", "Settings.RelaySettings.AlwaysUseRelay": "強制使用轉發伺服器來連線", "Settings.RelaySettings.UseClosestAvailableRelay": "使用最近可用的轉發伺服器", "Settings.RelaySettings.RelayPriorities": "設定轉發伺服器的優先順序", "Settings.VideoStreamingServicesSettings": "網路串流服務", "Settings.VideoStreamingServicesSettings.UseCookiesFromBrowser": "從瀏覽器取得 Cookie", "Settings.PostProcessingSettings": "畫面後處理設定", "Settings.PostProcessingSettings.MotionBlurIntensity": "動態模糊強度", "Settings.PostProcessingSettings.BloomIntensity": "光暈強度", "Settings.PostProcessingSettings.AmbientOcclusionIntensity": "環境光遮蔽強度", "Settings.PostProcessingSettings.ScreenSpaceReflections": "螢幕空間反射(實驗功能)", "Settings.PostProcessingSettings.Antialiasing": "反鋸齒", "Settings.TextureQualitySettings": "貼圖品質", "Settings.TextureQualitySettings.TextureSizeRatio": "相對貼圖大小", "Settings.TextureQualitySettings.TextureSizeLimit": "最大貼圖大小", "Settings.TextureQualitySettings.MinimumTextureSize": "採用相對貼圖大小的最小解析度", "Settings.TextureQualitySettings.DefaultFilterMode": "貼圖過濾", "Settings.TextureQualitySettings.AnisotropicLevel": "各向異性過濾等級", "Settings.TextureQualitySettings.ReloadAllTextures": "重新載入全部貼圖(可能會卡頓)", "Settings.GaussianSplatQualitySettings": "高斯潑濺渲染品質設定", "Settings.GaussianSplatQualitySettings.SortMegaOperationsPerCamera": "每個相機一次處理的排序指令數量(百萬)", "Settings.GaussianSplatQualitySettings.QualityPreset": "品質預置設定", "Settings.GaussianSplatQualitySettings.MinLocalQuality": "本地匯入的壓縮品質", "Settings.GaussianSplatQualitySettings.AdvancedQuality": "進階品質設定", "Settings.GaussianSplatQualitySettings.PositionFormat": "定位資料格式", "Settings.GaussianSplatQualitySettings.ScaleFormat": "縮放資料格式", "Settings.GaussianSplatQualitySettings.ColorFormat": "顏色資料格式", "Settings.GaussianSplatQualitySettings.SphericalHarmonicsFormat": "球諧函數 (Spherical Harmonics) 資料格式", "Settings.ResolutionSettings": "解析度設定", "Settings.ResolutionSettings.Fullscreen": "全螢幕", "Settings.ResolutionSettings.WindowResolution": "視窗解析度", "Settings.ResolutionSettings.FullscreenResolution": "全螢幕解析度", "Settings.ResolutionSettings.ApplyResolution": "套用設定", "Settings.RenderingQualitySettings": "渲染品質設定", "Settings.RenderingQualitySettings.PerPixelLights": "逐像素光照光源數上限", "Settings.RenderingQualitySettings.ShadowCascades": "陰影層級", "Settings.RenderingQualitySettings.ShadowResolution": "陰影解析度", "Settings.RenderingQualitySettings.ShadowDistance": "陰影距離", "Settings.RenderingQualitySettings.SkinWeightMode": "綁定權重數", "Settings.ImportSettings": "匯入設定", "Settings.ImportSettings.SessionUrls": "匯入活動 URL 時的行為", "Settings.ImportSettings.WorldUrls": "匯入世界 URL 時的行為", "Settings.ImportSettings.NetworkUrls": "匯入網路 URL 時的行為", "Settings.MysterySettings": "神秘設定", "LocomotionArchetype.Walk": "移動", "LocomotionArchetype.Fly": "飛行", "LocomotionArchetype.NoClip": "穿牆", "LocomotionArchetype.Teleport": "傳送", "LocomotionArchetype.GrabWorld": "握持世界移動", "LocomotionArchetype.NoLocomotion": "無移動", "LocomotionArchetype.ThreeAxisNoClip": "三軸穿牆", "LocomotionArchetype.ThreeAxisFly": "三軸飛行", "LocomotionArchetype.ZeroG": "無重力", "LocomotionSettings.MakePreferred": "設為首選", "LocomotionSettings.MakeLeastPreferred": "設為最不首選", "Security.Hyperlink.Title": "外部鏈接", "Security.Hyperlink.Warning": "警告:外部超鏈接 \n您點擊了世界中的一個鏈接。您要打開它嗎?其將在您的桌面網絡瀏覽器中打開。", "Security.Hyperlink.Open": "打開", "Security.Hyperlink.Cancel": "取消", "Security.HostAccess.Title": "主機訪問", "Security.HostAccess.Warning": "警告:世界正在嘗試訪問第三方主機\n允許訪問可能導致第三方收集一些個人信息,例如您的IP和地理位置。", "Security.HostAccess.TargetHost": "目標主機: {host}", "Security.HostAccess.Reason": "原因: {reason}", "Security.HostAccess.NoReason": "沒有提供原因", "Security.HostAccess.Allow": "允許", "Security.HostAccess.Deny": "拒絕", "ComponentSelector.Back": "< (返回)", "ComponentSelector.Title": "組件", "ComponentSelector.CreateCustomType": "創建自訂類型", "ComponentSelector.CommonGenericTypes": "常見通用類型", "ComponentSelector.CustomGenericArguments": "自訂通用參數:", "ComponentSelector.InvalidType": "無效類型", "Inspector.Title": "場景查看器", "Inspector.Slot.AttachComponent": "附加組件", "Inspector.Slot.Axis.X": "X: +-左", "Inspector.Slot.Axis.Y": "Y: +-下", "Inspector.Slot.Axis.Z": "Z: +-後", "Inspector.Slot.Reset.Label": "重置:", "Inspector.Slot.Reset.Position": "位置", "Inspector.Slot.Reset.Rotation": "旋轉", "Inspector.Slot.Reset.Scale": "縮放", "Inspector.Slot.CreatePivotAtCenter": "在中心創建軸心", "Inspector.Slot.JumpTo": "前往", "Inspector.Slot.BringTo": "拿來", "Inspector.Slot.BringTo.Undo": "將 {name} 帶給用戶", "Inspector.Slot.ParentUnder.Label": "作為上層:", "Inspector.Slot.ParentUnder.WorldRoot": "世界根空間", "Inspector.Slot.ParentUnder.WorldRoot.Undo": "將世界根空間作為 {name} 的上層", "Inspector.Slot.ParentUnder.LocalUserSpace": "用戶本地空間", "Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "將用戶本地空間作為 {name} 的上層", "Inspector.Member.ResetToDefault": "重設為預設值", "Inspector.Member.BreakLinkDrive": "斷開連結/驅動", "Inspector.Member.OpenLinkDrive": "打開連結/驅動", "Inspector.Member.SetAllToAvg": "全部設為平均值", "Inspector.Member.SetAllToX": "全部設為X", "Inspector.Member.SetAllToY": "全部設為Y", "Inspector.Member.SetAllToZ": "全部設為Z", "Inspector.Member.SetAllToW": "全部設為W", "Inspector.Member.Normalize": "正規化", "Inspector.Member.BakeBlendshape": "烘焙 Blendshape", "Inspector.Member.RemoveBlendshape": "移除 Blendshape", "Inspector.Member.SplitBlendshape.X": "沿 X 軸分割 Blendshape", "Inspector.Member.SplitBlendshape.Y": "沿 Y 軸分割 Blendshape", "Inspector.Member.SplitBlendshape.Z": "沿 Z 軸分割 Blendshape", "Inspector.ProceduralAsset.UpdateCount": "更新計數: {n}", "Inspector.ProceduralAsset.Error": "錯誤: {error}", "Inspector.Mesh.StatsHeader": "網格統計", "Inspector.Mesh.VertexCount": "頂點數:{n}", "Inspector.Mesh.TriangleCount": "三角數:{n}", "Inspector.Mesh.PointCount": "點數:{n}", "Inspector.Mesh.SubmeshCount": "子網格數:{n}", "Inspector.Mesh.BoneCount": "骨骼數:{n}", "Inspector.Mesh.BlendshapeCount": "Blendshape數:{n}", "Inspector.Mesh.ChannelStats": "法線:{normals}, 切線:{tangents}, 色彩:{colors}, UV0:{uv0}, UV1:{uv1}, UV2:{uv2}, UV3:{uv3}", "Inspector.Mesh.BakeMesh": "烘焙網格", "Inspector.Mesh.SetupRenderer": "設置渲染器", "Inspector.Mesh.ResaveMesh": "重新保存網格", "Inspector.Mesh.RecalculateNormals": "重新計算法線", "Inspector.Mesh.RecalculateNormalsSmooth": "重新計算法線(平滑着色)", "Inspector.Mesh.RecalculateTangentsMikkt": "重新計算切線(Mikktspace)", "Inspector.Mesh.RecalculateTangentsSimple": "重新計算切線(簡單)", "Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 Blendshape 法線", "Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 Blendshape 法線(平滑着色)", "Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切線(Mikktspace)", "Inspector.Mesh.FlipNormals": "翻轉法線", "Inspector.Mesh.ReverseWinding": "反向佈線", "Inspector.Mesh.MakeDualSided": "使雙面", "Inspector.Mesh.ConvertToFlatShading": "轉換為平面著色", "Inspector.Mesh.ConvertToConvexHull": "轉換為凸包", "Inspector.Mesh.ConvertToPointCloud": "轉換為點雲", "Inspector.Mesh.MergeDoubles": "合併重複項", "Inspector.Mesh.StripEmptyBlendshapes": "條空 Blendshapes", "Inspector.Mesh.StripBlendshapeNormals": "條 Blendshape 法線", "Inspector.Mesh.StripBlendshapeTangents": "條 Blendshape 切線", "Inspector.Mesh.MergeBlendshapes": "合併 Blendshapes", "Inspector.Mesh.GetBoneList": "獲取骨骼列表", "Inspector.Mesh.GetBoneData": "獲取骨骼數據", "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪頂點骨骼權重:", "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}", "Inspector.Mesh.UV_Multiplicator": "乘數:", "Inspector.Mesh.ScaleUVs": "UV縮放", "Inspector.MeshRenderer.MergeByMaterial": "合併具有相同材質的子網格", "Inspector.MeshRenderer.SplitByMaterial": "分離每種材質的網格", "Inspector.GaussianSplatRenderer.GeneratePointCloudCollider": "生成點狀雲碰撞器", "Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)", "Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替換", "Inspector.Texture3D.SpawnVisualizer": "生成視覺化工具", "Inspector.Skybox.SetActiveSkybox": "設為啟用天空盒", "Inspector.AmbientLightSH2.SetActiveAmbientLight": "設為啟用環境光", "Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新現有化身的運動模塊", "Inspector.VHACD.Parameter.MergeDoubles": "合併重複項", "Inspector.VHACD.Parameter.Resolution": "分辨率", "Inspector.VHACD.Parameter.Depth": "深度", "Inspector.VHACD.Parameter.Concavity": "凹面", "Inspector.VHACD.Parameter.PlaneDownsampling": "平面降採樣", "Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降採樣", "Inspector.VHACD.Parameter.Alpha": "Alpha", "Inspector.VHACD.Parameter.Beta": "Beta", "Inspector.VHACD.Parameter.Gamma": "Gamma", "Inspector.VHACD.Parameter.Delta": "Delta", "Inspector.VHACD.Parameter.PCA": "PCA", "Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大頂點數", "Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小體積", "Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似", "Inspector.VHACD.DecompositionMode.Header": "分解模式:", "Inspector.VHACD.DecompositionMode.Voxel": "體素", "Inspector.VHACD.DecompositionMode.Tetrahedron": "四面體", "Inspector.VHACD.RunDecomposition": "運行分解", "Inspector.VHACD.RemoveVisuals": "移除可視", "Inspector.VHACD.RemoveHulls": "移除外殼", "Inspector.ReflectionProbe.Bake": "烘焙反射探針", "Inspector.ReflectionProbe.Baking": "正在烘焙反射探針中...", "Inspector.SkinnedMesh.SeparateOutBlendshapes": "將不受Blendshapes影響的網格分離為零件", "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes", "Inspector.SkinnedMesh.StripBlendshapesResult": "完成!刪除了:{n,plural, one {# blendshape} other {# blendshapes}}", "Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼", "Inspector.SkinnedMesh.StripBonesResult": "完成!刪除了:{n,plural, one {# 骨骼} other {# 骨骼}}", "Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙無驅動 Blendshapes", "Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 Blendshapes:{n}", "Inspector.SkinnedMesh.VisualizeBoneBounds": "可視化骨骼邊界框", "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可視化近似合併骨骼的球形邊界", "Inspector.SkinnedMesh.ClearBoundsVisuals": "刪除骨骼邊界框的視覺效果", "Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根據當前姿態計算顯式邊界", "Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "從當前姿態拓展顯式邊界", "Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙為靜態網格", "Inspector.SkinnedMesh.SortBlendshapes.Name": "依名稱排序 Blendshapes", "Inspector.SkinnedMesh.SortBlendshapes.NameLength": "依名稱長度排序 Blendshapes,然後依名稱排序", "Inspector.SkinnedMesh.ResetBonesToBindPoses": "重置骨骼以綁定姿勢", "Inspector.SimpleAvatarProtection.RemoveAll": "移除所有實例", "Inspector.SimpleAvatarProtection.RemoveSingle": "移除單個實例", "Inspector.SimpleAvatarProtection.Warning": "警告!
以任何除下方按鈕之外的方式移除這個組件,都會觸發保護機制,並導致自毀和可能的數據損失!", "Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保護", "Inspector.BipedRig.GetDiagnosticInfo": "取得骨架綁定診斷訊息", "Inspector.BipedRig.GenerateDebugVisuals": "產生除錯檢視", "Inspector.BipedRig.ClearDebugVisuals": "清除除錯檢視", "Inspector.BipedRig.DetectHands": "偵測手部綁定", "Inspector.BipedRig.DetectLeftHand": "偵測左手綁定", "Inspector.BipedRig.DetectRightHand": "偵測右手綁定", "Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}", "Inspector.BipedRig.LeftHandRigResult": "完成!偵測到左手:{detected}", "Inspector.BipedRig.RightHandRigResult": "完成!偵測到右手:{detected}", "Inspector.Texture.Size": "尺寸:{width} x {height}", "Inspector.Texture.Format": "格式:{format}, 儲存:{memory}", "Inspector.Texture.Variant": "VariantID:{variant}", "Inspector.Texture3D.Size": "尺寸: {width} x {height} x {depth}", "Inspector.Texture.BakeTexture": "烘焙貼圖", "Inspector.Texture.ReplaceFromClipboard": "從剪貼簿替換", "Inspector.Texture.InvertRGB": "倒置 RGB", "Inspector.Texture.InvertR": "倒置 R", "Inspector.Texture.InvertG": "倒置 G", "Inspector.Texture.InvertB": "倒置 B", "Inspector.Texture.InvertA": "倒置 Alpha", "Inspector.Texture.ColorToAlphaWhite": "色彩為Alpha(白色)", "Inspector.Texture.ColorToAlphaBlack": "色彩為Alpha(黑色)", "Inspector.Texture.AlphaFromIntensity": "基於強度的Alpha", "Inspector.Texture.AlphaToMask": "Alpha遮罩", "Inspector.Texture.RemoveAlpha": "刪除Alpha", "Inspector.Texture.ConvertToGrayscaleAverage": "轉換為灰度(平均)", "Inspector.Texture.ConvertToGrayscaleLuminance": "轉換为灰度(明度)", "Inspector.Texture.SwapRG": "交換R和G", "Inspector.Texture.SwapRB": "交換R和B", "Inspector.Texture.SwapRA": "交換R和A", "Inspector.Texture.SwapGB": "交換G和B", "Inspector.Texture.SwapGA": "交換G和A", "Inspector.Texture.SwapBA": "交換B和A", "Inspector.Texture.AddWhiteBackground": "添加白色背景", "Inspector.Texture.AddBlackBackground": "添加黑色背景", "Inspector.Texture.Hue": "色調:", "Inspector.Texture.ShiftHue": "轉變色相", "Inspector.Texture.Saturation": "飽和:", "Inspector.Texture.AdjustSaturation": "調整飽和度", "Inspector.Texture.Value": "值:", "Inspector.Texture.AdjustValue": "調整值", "Inspector.Texture.Gamma": "伽瑪:", "Inspector.Texture.AdjustGamma": "調整伽瑪", "Inspector.Texture.LongestSide": "最長邊:", "Inspector.Texture.Resize": "調整大小", "Inspector.Texture.FlipHorizontal": "水平翻轉", "Inspector.Texture.FlipVertical": "垂直翻轉", "Inspector.Texture.RotateCW": "順時針旋轉90°", "Inspector.Texture.RotateCCW": "逆時針旋轉90°", "Inspector.Texture.Rotate180": "旋轉180°", "Inspector.Texture.TrimTransparent": "截斷透明度", "Inspector.Texture.TrimByCornerColor": "根據角落顏色截斷", "Inspector.Texture.MakeSquare": "使成正方形", "Inspector.Texture.ToNearestPOT": "到最接近的2的冪", "Inspector.Texture.MakeTileable": "使可切塊(過渡比率):", "Inspector.Texture.TileLoop": "平鋪(循環)", "Inspector.Texture.TileMirror": "平鋪(鏡面)", "Inspector.Texture.NormalizeMaxOnly": "正規化(僅最大值)", "Inspector.Texture.NormalizeMinMax": "正規化(最小值与最大值)", "Inspector.Texture.NormalizeIndependent": "獨立正規化RGB值(最小值与最大值)", "Inspector.Texture.BleedColorToAlpha": "將顏色滲入Alpha", "Inspector.Texture.AlphaGamma": "Alpha Gamma", "Inspector.Texture.AdjustAlphaGamma": "調整 Alpha Gamma", "Inspector.Texture.AddAlpha": "增加 Alpha", "Inspector.Texture.InvalidFloats": "診斷:無效的浮點數", "Inspector.Texture.GenerateMetadata": "診斷:生成位圖元數據", "Inspector.Material.VariantInfo": "變種ID: {variantID} (Raw變種ID:{rawVariantID})", "Inspector.Material.WaitingForApply": "應用變種(WaitingForApply):{waiting,select,True{等候} False{已應用}}", "Inspector.Audio.BakeAudio": "烘焙音頻剪輯", "Inspector.Audio.FormatInfo": "採樣率:{rate} Hz, 頻道:{channels} ({channel_count})", "Inspector.Audio.Duration": "持續時間:{duration},採樣數:{samples}", "Inspector.Audio.EncodingInfo": "編碼器信息:{info}, 完全解碼:{decoded}", "Inspector.Audio.Normalize": "正規化音量", "Inspector.Audio.AmplitudeThreshold": "幅度閾值:", "Inspector.Audio.TrimSilence": "修剪無音", "Inspector.Audio.TrimStartSilence": "修剪開始無音", "Inspector.Audio.TrimEndSilence": "修剪結束無音", "Inspector.Audio.PositionDuration": "位置/持續時間(以秒為單位):", "Inspector.Audio.TrimStart": "修剪開始", "Inspector.Audio.TrimEnd": "修剪結束", "Inspector.Audio.FadeIn": "添加淡入", "Inspector.Audio.FadeOut": "添加淡出", "Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)", "Inspector.Audio.ToWAV": "轉換為WAV", "Inspector.Audio.ToVorbis": "轉換為OGG Vorbis", "Inspector.Audio.ToFLAC": "轉換為FLAC", "Inspector.Audio.DenoiseRNNoise": "降噪(RNNoise,針對48 kHz語音進行了優化)", "Inspector.Audio.ExtractSides": "提取側面(可以刪除立體聲軌道上的人聲)", "Inspector.AudioStream.BufferState": "可用樣本:{samples}, 丟失:{missed}, 長度:{length}, 全局索引:{index}", "Inspector.AudioStream.EncodeState": "可編碼:{samples}, 幀大小:{frame} (最大值:{max_frame}), 採樣率:{rate}", "Inspector.AudioStream.DecodeState": "包總數:{total}, 丟包總數:{lost}, 數據包丟失:{loss, number, percent}", "Inspector.AudioStream.BufferStats": "平均編解碼:{avgCodec}/s, 平均讀取:{avgRead}/s, 平均寫入:{avgWritten}/s", "Inspector.GaussianSplat.SplatInfo": "潑濺數量:{count},VRAM 使用量:{vram}", "Inspector.GaussianSplat.Variant": "載入種類:{variant}", "Inspector.GaussianSplat.ColorByIndex": "依索引對潑濺上色", "Inspector.GaussianSplat.ReorderMorton": "重新依照 Morton 排序法排序", "Inspector.DynamicBoneChain.SetupFromChildren": "從子級設置", "Inspector.DynamicBoneChain.SetupFromChildrenAll": "從子級設置 (強制全部)", "Inspector.DynamicBoneChain.SetupFromChildrenRig": "從子級設置 (只有綁定)", "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替換子級中的平滑變換", "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子級中的平滑變換", "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞體與握持 -------", "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "從層次結構添加固定碰撞體(使用對像根)", "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "總是握持末端骨骼", "Inspector.DataPreset.SetActive": "設定啟用", "Inspector.DataPreset.SetValues": "設定數值", "Inspector.DataPreset.AddAllChildren": "新增所有子物件", "Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体", "Inspector.Rig.GenerateDebugVisuals": "生成調試視覺效果", "Inspector.Rig.ClearDebugVisuals": "清除調試視覺效果", "Inspector.AvatarExpression.AutoAssign": "自動分配 Blendshapes(使用啟發式)", "Inspector.CharacterController.Warning": "警告
當勾選模擬旋轉(SimulateRotation)時這個組件可以被當作一個簡單的剛體。在您這樣做之前,您需要明白它不曾為此優化,且對剛體的正式支持會在未來加入。
正式支持包括:
- CPU和網絡效能提升 - 使用角色控制器,您的CPU和網絡佔用會顯著上升
- 約束 - 您將能夠在剛體間創建關節、合頁、彈簧和其他約束
- 對每個人的平滑模擬與交互 - 在另一個人嘗試交互時,角色控制器會發生故障
- 新功能與工具 - 讓使用更加簡單
-----------------------
只要您理解了上述限制,放開玩吧!", "Inspector.PrimitiveMemberEditor.Warning": "警告
通過他們的ID,這個組件可以被用於與引用交互。這個過程常被稱為“引用駭入”。

在您這樣做之前,請知曉這種方式 不被 支援且隨時可能失效。請勿讓您的作品依賴於此項功能。", "Inspector.FacetPreset.Warning": "警告
FacetPresets 會自動在我們發布新版 Facet 物品時更新這個元件,若你正在自製 Facet,我們建議將本元件刪除。", "Inspector.GrabbableSaveBlock.Warning": "警告
本元件並非設計作為安全機制或竊盜保護系統使用,本元件停用直接儲存功能的用意是作為遊戲流程或是設計的一部分,要繞過這個元件的機制相當容易,本元件未來也不會加強任何安全保護措施。", "Inspector.ParticleSystem.BasicInfo": "粒子數:{count},FPS:{fps},模擬時間:{time},提交時間:{renderSubmitTime},渲染分配:{allocationCount}", "Inspector.ParticleSystem.TrailInfo": "軌跡:{trailCount} (容量:{trailCapacity}),軌跡點容量:{trailPointCapacity},分配:{allocationCount}", "Inspector.ParticleStyle.CommonTransitions": "通用變化模板:", "Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出", "Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入", "Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出", "Inspector.ParticleStyle.IntensityFadeInOut": "強度淡入 & 淡出", "Inspector.ParticleStyle.IntensityFadeIn": "強度淡入", "Inspector.ParticleStyle.IntensityFadeOut": "強度淡出", "Inspector.ParticleStyle.ClearFades": "清除漸變", "Inspector.Collider.SetFromLocalBounds": "根據本地邊界設置", "Inspector.Collider.SetFromGlobalBounds": "根據全局邊界設置", "Inspector.Collider.SetFromLocalBoundsPrecise": "根據本地邊界設置(精準)", "Inspector.Collider.SetFromGlobalBoundsPrecise": "根據全局邊界設置(精準)", "Inspector.Collider.SetFromPreciseBounds": "根據精確邊界設置", "Inspector.Collider.SetFromPreciseCylinderBounds": "根據精確圓柱邊界設置", "Inspector.Collider.Visualize": "圓柱體可視化", "Inspector.SimpleAwayIndicator.TestAway": "設為離開(調試)", "Inspector.SimpleAwayIndicator.TestRestore": "返回正常(調試)", "Inspector.Fields.Drive": "驅動", "Inspector.Fields.DriveWriteBack": "驅動 (回寫)", "Inspector.Actions.CopyComponent": "拷貝組件", "Inspector.Actions.MoveComponent": "移動組件", "UserInspector.Title": "用戶查看器", "WorkerInspector.Title": "{name} 查看器", "CreateNew.Title": "創建", "Wizard.General.ProcessRoot": "處理根:", "Wizard.General.Result": "結果:", "Wizard.General.ErrorNoRoot": "未選擇根", "Wizard.General.RemovedResult": "已刪除 {n}", "Wizard.AssetOptimization.Title": "資產優化設置嚮導", "Wizard.AssetOptimization.CleanupUnusedAssets": "清理未使用的資產", "Wizard.AssetOptimization.CleanupEmptySlots": "清理空 Slot", "Wizard.AssetOptimization.CleanupDisabledMeshRenderers": "清理禁用的網格渲染器", "Wizard.AssetOptimization.DeduplicateMaterials": "重複材質球刪除", "Wizard.AssetOptimization.CleanupFileItems": "清理文件項", "Wizard.AssetOptimization.MaxTextureResolution": "設置最大貼圖分辨率", "Wizard.AssetOptimization.RecompressTextures": "重新壓縮貼圖", "Wizard.AssetOptimization.RecalculateAllNormals": "重新計算所有法線", "Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新計算所有法線(合併)", "Wizard.AssetOptimization.RecalculateAllTangents": "重新計算所有切線(Mikktspace)", "Wizard.AssetOptimization.ResizedResult": "調整後 {n}", "Wizard.LightSources.Title": "光源嚮導", "Wizard.LightSources.Header": "場景光源", "Wizard.LightSources.ProcessRoot": "處理根:", "Wizard.LightSources.PointLights": "點光源:", "Wizard.LightSources.SpotLights": "聚光燈:", "Wizard.LightSources.DirectionalLights": "方向光:", "Wizard.LightSources.DisabledLights": "禁用的燈光:", "Wizard.LightSources.WithTag": "帶標籤:", "Wizard.LightSources.SetShadowType": "設置陰影類型", "Wizard.LightSources.ChangeIntensity": "更改強度", "Wizard.LightSources.ChangeRange": "更改範圍", "Wizard.LightSources.Enable": "啟用", "Wizard.LightSources.Disable": "禁用", "Wizard.LightSources.Destroy": "破壞", "Wizard.CubemapCreator.Title": "Cubemap 建立工具", "Wizard.CubemapCreator.Textures": "原始貼圖:", "Wizard.CubemapCreator.TexturesNote": "請注意,部份 Cubemap 貼圖慣例上會左右對調。如果生成的 Cubemap 不正確,請嘗試交換左右貼圖。", "Wizard.CubemapCreator.PosX": "正X(右)", "Wizard.CubemapCreator.NegX": "負X(左)", "Wizard.CubemapCreator.PosY": "正Y(頂部)", "Wizard.CubemapCreator.NegY": "負Y(底部)", "Wizard.CubemapCreator.PosZ": "正Z(前)", "Wizard.CubemapCreator.NegZ": "負Z(後)", "Wizard.CubemapCreator.TopBottomRotation": "頂部/底部旋轉:", "Wizard.ReflectionProbes.Title": "反射探針設置嚮導", "Wizard.ReflectionProbes.ProcessRoot": "處理根:", "Wizard.ReflectionProbes.ProcessDisabled": "處理已禁用", "Wizard.ReflectionProbes.WithTag": "帶標籤:", "Wizard.ReflectionProbes.TeleportUserToProbe": "將我傳送到每個探針", "Wizard.ReflectionProbes.DelayBetweenProbes": "探針之間的延遲", "Wizard.ReflectionProbes.ShowDebugVisuals": "顯示調試視覺效果", "Wizard.ReflectionProbes.HideDebugVisuals": "隱藏調試視覺效果", "Wizard.ReflectionProbes.BakeProbes": "烘焙探針", "Wizard.ReflectionProbes.Baking": "正在烘焙{count}個中的第{index}個...", "Wizard.TextRenderer.Header": "文本渲染器設置嚮導", "Wizard.TextRenderer.ProcessRoot": "處理根:", "Wizard.TextRenderer.ProcessStandalone": "單獨處理", "Wizard.TextRenderer.ProcessUIX": "處理UIX", "Wizard.TextRenderer.Disabled": "處理已禁用", "Wizard.TextRenderer.WithTag": "帶標籤:", "Wizard.TextRenderer.ReplaceMaterial": "替換材質", "Wizard.TextRenderer.ReplaceFont": "替換字體", "Wizard.TextRenderer.SetColor": "設置顏色", "Desktop.Controls.Title": "桌面控制", "Desktop.OpenKeyboard": "打開鍵盤", "Desktop.FollowCursor.On": "關注游標: On", "Desktop.FollowCursor.Off": "關注游標: Off", "Desktop.LegacyInputMode.On": "舊版輸入模式: On", "Desktop.LegacyInputMode.Off": "舊版輸入模式: Off", "Desktop.Brightness": "亮度: {n,number,percent}", "Desktop.Opacity": "不透明度: {n,number,percent}", "VolumePlaneSlicer.Highlight": "高亮", "VolumePlaneSlicer.Slicer": "滑塊", "Tutorial.Welcome.Welcome": "歡迎!", "Tutorial.Welcome.Description": "進入一個有着無限可能性的全新數字宇宙。不管您是為了與世界各地的朋友社交,還是為了建造、創作與開發從美麗的藝術品、交互式數字化身等小玩意兒,到複雜的可交互遊戲和世界,Resonite 都為您提供了一個無限可自定義的環境。這裏永遠歡迎您,您也將能在此找到志同道合的朋友。

在您開始探索之前,我們會先引導您進行一些必要的設置,以確保絲滑的體驗。當您準備就緒,就請點擊下方的按鈕。", "Tutorial.Welcome.Begin": "讓我們開始吧!", "Tutorial.Welcome.AccountHeader": "{appName}帳號", "Tutorial.Welcome.AccountDescription": "創建帳號可為您提供1GB的免費儲存空間,您將可以保存物品、喜歡的化身,添加朋友和傳遞訊息。", "Tutorial.Welcome.AccountCreate": "創建帳號", "Tutorial.Welcome.AccountLogin": "我已經有一個帳號", "Tutorial.Welcome.AccountSkip": "在沒有帳號的情況下繼續", "Tutorial.Welcome.AccountSkipHeader": "跳過創建帳號?", "Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)將無法訪問。", "Tutorial.Welcome.AccountSkipConfirm": "確定跳過", "Tutorial.Welcome.SettingsHeader": "基本配置", "Tutorial.Welcome.SettingsDescription": "你可以配置基本動作和用戶首選項。 所有這些都可以在以後更改。", "Tutorial.Welcome.SettingsTurning": "轉向方式", "Tutorial.Welcome.SettingsSnapTurn": "吸附式", "Tutorial.Welcome.SettingsSnapTurn.Description": "立即轉向新的角度。適用於新用戶。", "Tutorial.Welcome.SettingsSmoothTurn": "平滑", "Tutorial.Welcome.SettingsSmoothTurn.Description": "平滑地轉向,但易引起暈動症。", "Tutorial.Welcome.SettingsPrimaryController": "主控制器", "Tutorial.Welcome.SettingsPrimaryLeft": "左", "Tutorial.Welcome.SettingsPrimaryLeft.Description": "左手", "Tutorial.Welcome.SettingsPrimaryRight": "右", "Tutorial.Welcome.SettingsPrimaryRight.Description": "右手", "Tutorial.Welcome.SettingsHeadDirectionMovement": "移動方向", "Tutorial.Welcome.SettingsUseHeadDirection": "頭部方向", "Tutorial.Welcome.SettingsUseHeadDirection.Description": "您將朝您所看的方向移動", "Tutorial.Welcome.SettingsUseControllerDirection": "控制器方向", "Tutorial.Welcome.SettingsUseControllerDirection.Description": "您將朝您的控制器方向移動", "Tutorial.Welcome.LeftControllerMode": "左控制器模式", "Tutorial.Welcome.RightControllerMode": "右控制器模式", "Tutorial.Welcome.SidewaysTurnOnly": "僅轉向", "Tutorial.Welcome.SidewaysTurnOnly.Description": "僅使用此控制器進行轉向", "Tutorial.Welcome.SidewaysTurnAndMove": "轉向與移動", "Tutorial.Welcome.SidewaysTurnAndMove.Description": "使用此控制器進行轉向和移動", "Tutorial.Welcome.SidewaysStrafe": "側向移動", "Tutorial.Welcome.SidewaysStrafe.Description": "使用此控制器進行側向移動", "Tutorial.Welcome.SidewaysOff": "關閉", "Tutorial.Welcome.SidewaysOff.Description": "僅向前/向後移動", "Tutorial.Welcome.SettingsHeight": "您的身高", "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸", "Tutorial.Welcome.StartTutorialHeader": "準備好開始探索了嗎?", "Tutorial.Welcome.StartTutorialDescription": "您已整裝待發,即將踏上探索之旅了!我們會將您傳送到教程世界。在那之後,有一個全新的家世界等待着您。那將是您探索 {appName} 的起點。當您準備好了,請點擊下方的按鈕。", "Tutorial.Welcome.StartTutorial": "開始教程", "Tutorial.CommunityYouTube.Title": "社群 YouTube 頻道", "Tutorial.UserResources.UserResourcesTitle": "用戶資源", "Tutorial.UserResources.SupportTitle": "如何支持 {appName}", "Tutorial.UserResources.MerchandiseTitle": "{appName} 商品", "Tutorial.Intro.BadgesAppTeam": "{appName} 團隊", "Tutorial.Intro.BadgesModerator": "管理員", "Tutorial.Intro.BadgesMentor": "導師", "Tutorial.Intro.BadgesDisabilityHearing": "聽力障礙", "Tutorial.Intro.BadgesDisabilityVision": "視覺障礙", "Tutorial.Intro.BadgesDisabilitySpeech": "發音障礙", "Tutorial.Intro.BadgesTitle": "徽章", "Tutorial.Intro.BadgesDescription": "徽章是一些展示用戶特色的小圖標。這兒是一些需要被記住的重要徽章。用戶可以通過 {appName} 機器人賦予自己身體障礙徽章。請查閱 {appName} Wiki 以瞭解更多信息", "Tutorial.Intro.HelpSite": "幫助", "Object.Mirror.Toggle": "開關(鏡子)", "Twitch.Panel.Button.Commands.Enabled": "命令啟用", "Twitch.Panel.Button.Commands.Disabled": "命令禁用", "Twitch.Panel.Button.SafeMode.Enabled": "安全模式啟用", "Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用", "Twitch.Panel.Button.SubscriberCommands.Enabled": "訂閱者命令
僅對訂閱者啟用", "Twitch.Panel.Button.SubscriberCommands.Disabled": "訂閱者命令
對所有人啟用", "Twitch.Panel.Title.Text": "Twitch 聊天室", "Exiting.SavingItems": "正在保存 {n, plural, other {# 項目}}...", "Exiting.SavingChanges": "正在保存更改...", "Exiting.Exiting": "正在退出中...", "Exiting.LoggingOut": "正在註銷...", "Migration.Title": "遷移", "Migration.NewTask": "新建遷移任務", "Migration.LoginModal.Title": "遷移數據?", "Migration.LoginModal.Description": "您希望從另一個帳戶遷移數據嗎?您也可以選擇稍後再從儀表盤上的“遷移”標籤頁執行此操作。", "Migration.LoginModal.OpenMigration": "打開遷移", "Migration.LoginModal.Later": "稍後", "Migration.LoginResetID.Title": "確定要重置UserID嗎?", "Migration.LoginResetID.Description": "請您知悉,執行此項操作會導致 難以預知的內容損壞。您所有的物品、世界、好友和訊息都將被成功遷移,但任何依賴於您舊UserID引用的行為與組件很可能會不再工作,需要進行重新配置。不!要!使用這個選項 除非您有非常充分的理由。", "Migration.LoginResetID.ResetButton": "我明白了,重置吧", "Migration.ReservedUsername.Title": "被保留的使用者名稱", "Migration.ReservedUsername.Description": "這個使用者名稱正為原擁有者所保留。如果這是您的帳戶,請提供您的 {platform} 憑據來解鎖它。我們不會保留這些憑據,它們只在註冊時被用於驗證您對帳戶的所有權。", "Migration.SourcePassword": "{platform} 密碼:", "Migration.SourceUsername": "{platform} 使用者名稱:", "Migration.Dialog.Title": "帳戶遷移", "Migration.Dialog.Source": "您可以遷移來自任何兼容基礎設施的數據。首先,從下方的列表中選擇一個您希望自其遷移數據的基礎設施。您也可以通過在安裝文件夾下的“Migrations”文件夾放置配置文件來添加額外基礎設施。", "Migration.Dialog.AccountDescription": "要遷移您的帳戶,我們需要您的 {platform} 帳戶密碼以登錄並訪問數據。", "Migration.ResetID.Title": "重置我的UserID", "Migration.ResetID.Description": "警告: 選擇這個選項 會不可還原地部分損壞現存內容,其中包括用戶內容、社區服務、鏈接、雲變量等中任何對UserID的引用。這些引用會被重置,但您的物品、世界、好友與訊息不會丟失。我們 建議您在想更換一個新的隨機UserID時使用此選項。除非您有重置UserID的充分理由,您 不!該! 使用此選項。您的UserID會像這樣變化:\n U-MyUsername -> U-fX3pKe7AYYQ", "Migration.DataSelection.Title": "當我們遷移您帳戶時,應該遷移哪些數據?", "Migration.DataSelection.Everything": "所有數據", "Migration.DataSelection.Choose": "讓我自己選擇", "Migration.DataSelection.Favorites": "收藏內容(化身、家、相機、鍵盤、Facets)", "Migration.DataSelection.Favorites.Description": "這將首先遷移您的家、收藏的化身、鍵盤、相機與儀表板,這樣您就能儘快開始使用它們。\n 警告: 如果您選擇了這個選項,您可能 失去某些 在遷移前作出的對您收藏內容的更改。", "Migration.DataSelection.Favorites.OverwriteTitle": "我們應該在遷移時覆寫您的收藏夾嗎?", "Migration.DataSelection.Home.Title": "將您原來的家設為默認?", "Migration.DataSelection.Home.Description": "當我們遷移您數據時,您原本的雲端家園會被安置在一個不同的URL下,您的默認家會被設為一個全新的雲端家園。不過,如果您希望如此,我們也可以將您原有的家設置為默認。即使您選擇了“不”,您原有的家依然可以被訪問。您也可以稍後再收藏它並設為您的家。", "Migration.DataSelection.Contacts": "好友", "Migration.DataSelection.Message History": "訊息歷史", "Migration.DataSelection.InventoryWorld": "物品欄 & 世界", "Migration.DataSelection.CloudVariable.Definitions": "雲變量定義", "Migration.DataSelection.CloudVariable.Values": "雲變量值", "Migration.DataSelection.AlwaysOverwrite": "總是覆寫", "Migration.Start": "開始遷移", "Migration.Groups.Title": "遷移羣組", "Migration.Groups.Introduction": "我們應該遷移您的羣組嗎?", "Migration.Groups.Description": "所有您作為管理員的羣組都將被默認遷移。如果您只想遷移指定羣組,點擊下方的按鈕來加載它們並選擇您希望遷移的羣組。", "Migration.Groups.LoadGroups": "加載羣組", "Migration.Groups.RefreshGroups": "刷新羣組", "Migration.Groups.Fetching": "羣組拉取中...", "Migration.Groups.Fetching.LoginFailed": "登錄錯誤:{error}", "Migration.Groups.Fetching.Error": "羣組拉取錯誤:{error}", "Migration.Groups.NoGroups": "未找到可遷移的 {platform} 羣組。", "Migration.Groups.NotGroupAdmin": "您未擔任任何 {platform} 羣組的管理員,請聯繫您羣組的管理員以遷移它們!", "Migration.Summary": "好的,我們已經完成了準備工作。點擊下方的開始遷移按鈕,我們就會開始您的遷移工作。\n\n遷移工作需要一些時間,我們需要拷貝所有的數據。如果您選擇了遷移您的收藏夾,我們會優先遷移它們以便您能夠儘快使用。\n\n在遷移運行時,您無需保持 {appName} 運行,但我們也會通過 {appName} 機器人向您發送通知以告知您進展如何。", "Migration.List.EmptyTitle": "需要開始新的遷移工作嗎?", "Migration.List.EmptySubtitle": "點擊左上方的“新建遷移任務”按鈕", "Migration.List.ButtonLabel": "{name}\n創建於:{time}\n狀態:{state}", "Migration.Report.Title": "遷移任務報告:", "Migration.Report.Description": "描述: {value}", "Migration.Report.Status": "狀態: {value}", "Migration.Report.CreatedOn": "創建於: {value}", "Migration.Report.StartedOn": "開始於: {value}", "Migration.Report.CompletedOn": "完成於: {value}", "Migration.Report.CurrentlyMigrating": "正在遷移 {value} 的數據。", "Migration.Report.CurrentItem": "當前項目: {value}", "Migration.Report.CurrentRate": "當前速度: ~{value} 世界/項目每分鐘", "Migration.Report.EstimatedQueuePosition": "此任務之前的排隊任務數: {value}", "Migration.Report.ContactStatus": "已遷移 {total} 好友中的 {current} 個", "Migration.Report.MessageStatus": "已遷移 {value} 條訊息", "Migration.Report.CloudVariableDefinitionStatus": "已遷移 {value} 個雲變量定義", "Migration.Report.CloudVariableValueStatus": "已遷移 {value} 個雲變量", "Migration.Report.RecordStatus": "已遷移 {total} 世界/項目中的 {current} 個,失敗 {failed} 個。", "Migration.Report.GroupStatus": "已遷移 {total} 羣組中的 {current} 個", "Migration.Report.GroupMemberStatus": "共已遷移 {value} 羣組成員", "Migration.Error": "錯誤: {error}", "Migration.NothingSelected": "未選擇任何項,無法開始。", "Migration.ColorManagement": "這個世界在伽馬色彩空間下被創建,目前已被自動轉換至線性色彩空間。

它看起來可能會有些不同,但總體應當保持可用。

如果您就是作者且發現了世界轉換中的錯誤,不!要!存!儲! 僅進行另存。

只要原始世界存在,我們還可以改良轉換流程。否則您將自己負責修復這些錯誤。", "Temporary.MMC.Voting UI": "MMC 投票界面", "Temporary.MMC.Vote": "投票", "Temporary.MMC.Categories.Name": "類別", "Temporary.MMC.Categories.Worlds": "世界", "Temporary.MMC.Categories.Worlds.Social": "社交", "Temporary.MMC.Categories.Worlds.Game": "遊戲", "Temporary.MMC.Categories.Other": "其他", "Temporary.MMC.Categories.Misc": "雜項", "Temporary.MMC.Categories.Meme": "梗", "Temporary.MMC.Categories.Avatars": "化身", "Temporary.MMC.Categories.Avatars.Accessories": "配件", "Temporary.MMC.VoteSuccess": "在 {category} 中您投票給了 {voteTarget}。", "Temporary.MMC.VoteFailure": "投票失敗,您的投票未被成功計票,請重試。", "Temporary.MMC.VotedAlready": "您已經為 {voteTarget} 投過票了。", "Temporary.MMC.VoteInvalid": "無效投票,請重試。", "CloudHome.WelcomeHome": "歡迎回家", "CloudHome.TargetRangeOptions": "目標範圍選項", "Tutorial.Saving.Title": "歡迎回家!", "Tutorial.Saving.Content": "歡迎來到您的 世界!這是您每次登錄後所來到的地方。

這是一個您自己的世界,您可以保存任何所作的更改。

如果您保存了,當您下次回來時,一切將與您離開時一模一樣!", "Tutorial.Teleporter.Error": "無法載入您的雲端家世界!
走出傳送器然後再走回來試試看。", "CloudHome.Info.OnlineUsers": "在線 {online_users,plural, one {用戶} other {用戶}}: {online_users}
可加入 {joinable_users,plural, one {用戶} other {用戶}}: {joinable_users}", "CloudHome.Info.Moderation": "監管", "CloudHome.Info.Inventory": "物品欄", "CloudHome.Info.Tools": "工具", "CloudHome.Info.MoreInfo": "更多信息", "CloudHome.Info.SessionUptime": "會話持續時間:", "CloudHome.Info.AccessLevel": "權限等級:", "CloudHome.Info.StorageUsed": "已用儲存空間:", "CloudHome.Info.DashInfoTab.Title": "歡迎!", "CloudHome.Info.DashInfoDesktop": "為了讓您更快上手,有幾件事您應當知悉。當按下Esc鍵,您可以打開 儀表盤。它相當於您的桌面或是控制面板。

如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。", "CloudHome.Info.DashInfoVR": "為了讓您更快上手,有幾件事您應當知悉。當按下B或Y鍵,您可以打開 儀表盤。它相當於您的桌面或是控制面板。

如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。", "CloudHome.Info.DashInfoVRNoButtons": "為了讓您更快上手,有幾件事您應當知悉。當您按住菜單鍵直到圓圈填滿,您可以打開 儀表盤。它相當於您的桌面或是控制面板。

如果您對此感到疑惑,它用於顯示能夠幫助您的額外數據。點擊下方按鈕關閉這條消息。", "CloudHome.Info.GoToWiki": "前往Wiki!", "CloudHome.Info.GoToDiscord": "前往Discord!", "CloudHome.Info.ModerationTab.Title": "監管!", "CloudHome.Info.ModerationTab.Content": "安全很重要!如果您需要幫助或者需要舉報一位用戶,請在我們的 監管平臺發起工單。

我們有由志願管理員組成的強大團隊 來保障社區的安全!如果您有疑問,或是發現了違反行為準則的現象,請發起工單。", "CloudHome.Info.InventoryTab.Title": "儲存您的物品!", "CloudHome.Info.InventoryTab.Content": "在 儀表盤 中的 庫存 包含了您保存的物品與化身。

基礎 文件夾中,我們準備了一些有趣的東西。您可以雙擊來生成它們!", "CloudHome.Info.ToolsTab.Title": "世界內編輯!", "CloudHome.Info.ToolsTab.Content": "{appName} 的一大特點在於,您能夠輕易的在遊戲中創造、修改事物。

是的!就在此處!實際上在任何地方都可以。您可以在庫存中的 基礎 -> 工具 欄找到用於修改世界的工具,並將一切變成您喜歡的樣子。", "CloudHome.Info.HelpTab.Title": "獲得幫助", "CloudHome.Info.HelpTab.InfoLineOne": "需要幫助?查看我們的 Wiki,或者詢問以獲得解答。", "CloudHome.Info.HelpTab.InfoLineTwo": "在我們的 Discord! 中提問,通過您儀表盤中的 桌面 標籤頁,您可以輕易地在桌面模式下查看鏈接。", "CloudHome.Info.UsersTab.Title": "查找用戶", "CloudHome.Info.UsersTab.Content": "公共會話會是讓您沉浸在社區氛圍中的一個好去處!

您可以在儀表板中的 世界 標籤頁找到可以立即加入的公共會話。快去看看吧!", "Mirror.Header.RenderingOptions": "渲染選項", "Mirror.Header.Type": "鏡子類型", "Mirror.Header.Resolution": "鏡像分辨率", "Mirror.Header.AspectRatio": "寬高比", "Mirror.EnableLights": "啟用燈光", "Mirror.DisableLights": "禁用燈光", "Mirror.EnableShadows": "啟用陰影", "Mirror.DisableShadows": "禁用陰影", "Mirror.Camera": "相機", "Mirror.AspectRatio.Tall": "高", "Mirror.AspectRatio.Square": "方形", "Mirror.AspectRatio.Wide": "寬", "Mirror.Menu": "菜單", "Mirror.CloseMenu": "關閉菜單", "StickyNote.SpinMe": "旋轉我!", "StickyNote.FruitPlate": "免費的自補充果盤", "StickyNote.EmptyForYou": "專為您留空!:)", "StickyNote.RelevantLinks": "相關鏈接!
<--

甚至可以叫它黃頁", "StickyNote.SunTool": "以您之手掌握太陽之力!", "StickyNote.Bow": "拉弓,瞄準", "StickyNote.Crossbow": "使用槓桿(或是次級)來裝填!", "StickyNote.Shade": "可調節的着色", "StickyNote.TheaterTablet": "使用這個平板來控制房間的風扇與窗戶!", "StickyNote.ControlTablet": "使用這個平板來控制家的各個部分!", "StickyNote.RotateMeDesktop": "按住E來旋轉我!", "StickyNote.RotateMeVR": "旋轉我!", "StickyNote.EquipMeDesktop": "裝備並按下左鍵!", "StickyNote.EquipMeVR": "裝備並拉弦!", "StickyNote.DipBrushes": "將筆刷浸入材質球來選擇材質", "StickyNote.BrushColor": "在您的上下文菜單中更改筆刷的顏色與大小", "StickyNote.Drawing": "您可以在畫板上或空氣中繪畫。事實上,在哪都行!", "StickyNote.WorldCanvas": "世界就是您的畫布!", "CloudHome.Panel.HomeControl": "房屋控制面板", "CloudHome.Panel.General": "一般", "CloudHome.Panel.Lighting": "燈光", "CloudHome.Panel.Furniture": "家具", "CloudHome.Panel.Quality": "品質", "CloudHome.Panel.Doors": "門", "CloudHome.Panel.Audio": "音效", "CloudHome.Panel.OverheadLighting": "頂燈", "CloudHome.Panel.Sconces": "壁燈", "CloudHome.Panel.FurnitureVisibility": "顯示家具", "CloudHome.Panel.LowQualityMode": "低質量模式", "CloudHome.Panel.DoorSounds": "門的聲音", "CloudHome.Panel.DoorsAlwaysOpen": "門常開", "CloudHome.Panel.InteriorAmbience": "室內氛圍", "CloudHome.Panel.InteriorAmbienceVolume": "室內
氛圍
音量", "CloudHome.Panel.LightsOn": "打開燈", "CloudHome.Panel.LightIntensity": "燈光強度", "CloudHome.Panel.LightColor": "燈光顏色", "CloudHome.Panel.LightColorTemperature": "燈光色溫", "CloudHome.Panel.Spawn": "生成", "CloudHome.Panel.Foyer": "門廳", "CloudHome.Panel.Workspace": "工作間", "CloudHome.Panel.ReadingLounge": "閱讀室", "CloudHome.Panel.Lounge": "休息室", "CloudHome.Panel.Center": "中心", "CloudHome.Panel.Balcony": "陽臺", "CloudHome.Panel.Theater": "私人劇院", "CloudHome.Panel.TheaterControl": "劇院控制", "CloudHome.Panel.FanControl": "風扇控制", "CloudHome.Panel.WindowControl": "窗戶控制", "CloudHome.Panel.FanSpeed": "風扇速度", "CloudHome.Panel.WindowTint": "窗戶色調", "CloudHome.FeaturedPanel.OpenWorld": "打開世界", "CloudHome.FeaturedPanel.LinkText": "點擊這裏
來為您打開世界!", "CloudHome.FeaturedPanel.Featured": "精選", "CloudHome.AvatarPanel.Title": "精選化身世界", "CloudHome.SupporterPanel.Title": "我們的支持者們", "Tutorial.InfoPanel.Title": "嘿!在您繼續之前...", "Tutorial.InfoPanel.Content": " 等待着您的是一個充滿可能性的世界,您的想象將是唯一的限制。

您迄今所見之物幾乎都是在遊戲內開發的!來自世界各地的人們實時協作、共同建造了它們。

這個平臺仍處於早期開發階段,我們在不斷更新和改進它。現在,您也是這旅程的一份子了!海闊憑魚躍,天高任鳥飛!

感謝您駐足體驗。", "Tutorial.GrabItems.Grab": "握持", "Tutorial.GrabItems.Snap": "吸附", "Tutorial.GrabItems.Slide": "滑動", "Tutorial.Panel.Jumping.Title": "跳躍", "Tutorial.Panel.Jumping.ContentDesktop": "在行走時,按下空格鍵跳躍!", "Tutorial.Panel.Jumping.ContentVR": "在行走時,按下搖桿跳躍!", "Tutorial.Panel.Jumping.ContentVRNoButtons": "在行走時,按下觸控板中心跳躍!", "Tutorial.Panel.WalkLocomotion.Title": "行走移動", "Tutorial.Panel.WalkLocomotion.Content": "沿着地面行走和跳躍", "Tutorial.Panel.TeleportLocomotion.Title": "傳送移動", "Tutorial.Panel.TeleportLocomotion.Content": "立即將您傳送至傳送指示器位置", "Hints.Spawn.InitialMovementDesktop": "使用運動鍵位來四處移動!", "Hints.Spawn.InitialMovementVR": "使用搖桿來四處行走!", "Hints.Spawn.InitialMovementVRNoButtons": "使用觸控板來四處行走!", "Hints.Spawn.ContextMenuDesktop": "按T打開您的上下文菜單以查看選項!", "Hints.Spawn.ContextMenuVR": "感到不適?按B或Y鍵打開您的上下文菜單以查看選項!", "Hints.Spawn.ContextMenuVRNoButtons": "感到不適?按菜單鍵打開您的上下文菜單以查看選項!", "Hints.Spawn.TeleportLocomotionDesktop": "您可以在運動菜單中嘗試其他選項,例如飛行。", "Hints.Spawn.TeleportLocomotionVR": "您可以在運動菜單中嘗試其他選項,例如傳送或飛行。", "Hints.Bridge.RaiseTheWorld": "按下這個按鈕,召喚平臺!", "Hints.Grabbing.GrabbingDesktop": "按住鼠標右鍵以符合物理地握持物品!", "Hints.Grabbing.GrabbingVR": "按下抓握鍵以符合物理地握持物品!", "Hints.Grabbing.Rotating": "按住E鍵並移動鼠標以旋轉握持的物品!", "Hints.Grabbing.RotatingExtra": "同時按住Shift鍵與E鍵來繞其水平軸旋轉物品!", "Hints.Grabbing.ScalingDesktop": "握持一個物品,按住Shift鍵,使用您的滾輪來縮放它!", "Hints.Grabbing.ScalingVR": "用您的雙手握持物品來縮放它們!", "Hints.Grabbing.OtherGrabbables": "我們提供了繁多的交互類型,擺弄這三件物品來瞭解它們!", "Hints.Grabbing.OtherGrabbablesExtraDesktop": "除了縮放物體,您也可以在上下文菜單中啟用縮放來縮放自己。按住Ctrl並使用滾輪即可!", "Hints.Grabbing.OtherGrabbablesExtraVR": "除了縮放物體,您也可以在上下文菜單中啟用縮放來縮放自己。用雙手握持它,然後將其移動得更近或更遠!", "Hints.Telescope.Alignment": "握持望遠鏡並將其對準月亮!", "Hints.Telescope.TheMoonDesktop": "在對準月亮時,按住右鍵並移動視角來移動月亮!", "Hints.Telescope.TheMoonVR": "按下扳機鍵以激活激光並握持、移動月亮!", "Hints.Sundial.SoftEquip": "握持這個工具並使用它!", "Hints.Sundial.SoftEquipExtra": "工具使您能夠以多種方式改變您所處的世界!", "Hints.Sundial.HardEquip": "點擊這個工具來裝備它!", "Hints.Sundial.HardEquipExtra": "沒有看見激光指示器?輕按您的扳機鍵來顯示它!", "Hints.Sundial.TheSun": "瞄準天空並點擊來移動太陽!", "Hints.Sundial.TheSunExtra": "試試瞄準地平線以下,將時間變成晚上!", "Hints.Sundial.Dequip": "通過在上下文菜單中選擇取消裝備來丟棄已裝備的工具。", "Hints.Sundial.DequipExtra": "注意,上下文菜單中的選項因您正手持工具而發生了改變。", "Hints.Sundial.Teleporter": "按下這個按鈕來激活通向您雲端家園的傳送器!", "Hints.Sundial.TeleporterExtra": "請享受您的家,感謝您駐足體驗!", "UI.TextDisplay.Landscape": "橫向", "UI.TextDisplay.Portrait": "縱向", "UI.TextDisplay.NormalText": "常規文字", "UI.TextDisplay.MonospaceText": "等寬文字", "UI.DocumentDisplay.PageNumber": "第 {page_number} 頁", "UI.DocumentDisplay.DocumentQuality": "畫質", "UI.DocumentDisplay.QualityLow": "低質量", "UI.DocumentDisplay.QualityMedium": "中等質量", "UI.DocumentDisplay.QualityHigh": "高質量", "UI.DocumentDisplay.Pages": "頁數", "UI.DocumentDisplay.ResetZoom": "重置縮放", "UI.VideoPlayer.GlobalSettings": "全局
設置", "UI.VideoPlayer.LocalSettings": "本地
設置", "UI.VideoPlayer.SpatialAudio": "空間
音頻", "UI.VideoPlayer.AreaBroadcast": "區域
廣播", "UI.VideoPlayer.BroadcastAudio": "廣播
音頻", "UI.VideoPlayer.EnterURL": "在此輸入URL", "UI.VideoPlayer.AudioZoneTheater": "本地
劇院", "UI.VideoPlayer.AudioZoneGlobal": "世界
音頻", "UI.VideoPlayer.UsersLoaded": "{users_loaded}/{users_present} {users_present,plural, one {用戶} other {用戶}}
已加載", "UI.VideoPlayer.AllUsersLoaded": "所有用戶
均已加載", "UI.ColorPicker.ColorPicker": "取色器", "UI.ColorPicker.Linear": "線性", "UI.ColorPicker.Hexadecimal": "16進位", "UI.ColorPicker.Blackbody": "黑體", "UI.ColorPicker.ColorSwatches": "色票", "UI.ColorPicker.Red": "紅", "UI.ColorPicker.Green": "綠", "UI.ColorPicker.Blue": "藍", "UI.ColorPicker.Hue": "色調", "UI.ColorPicker.Saturation": "飽和度", "UI.ColorPicker.Value": "值", "UI.ColorPicker.Alpha": "Alpha", "UI.ColorPicker.Gain": "增益", "UI.ProgressBar.ImportingItem": "導入項目", "UI.Camera.Automatic": "自動", "UI.Camera.Manual": "手動", "Tools.Names.MultiTool": "多功能工具", "Tools.Names.CommonTools": "通用工具", "Tools.Names.ManipulationTools": "操作工具集", "Tools.Names.InformationTools": "信息工具集", "Discord.RichPresence.InPrivateWorld": "在私人世界中", "Discord.RichPresence.InPrivateLargeText": "在私人世界中 ({version})", "Discord.RichPresence.InPublicWorld": "在公開世界中", "Discord.RichPresence.PublicWorldDetails": "{worldName} ({totalWorlds} 個世界)", "Discord.RichPresence.InPublicLargeText": "在公開世界中 ({version})", "Universe.UI.Narrative": "敘事模式", "Universe.UI.Freeform": "自由移動", "Universe.Stars.Sun": "太陽", "Universe.Stars.Sirius": "天狼星", "Universe.Stars.Pollux": "北河二", "Universe.Stars.Arcturus": "大角星", "Universe.Stars.Aldebaran": "畢宿五", "Universe.Stars.Rigel": "參宿七", "Universe.Stars.Antares": "心宿二", "Universe.Stars.Betelgeuse": "參宿四", "Universe.Stars.VYCanisMajoris": "大犬座VY星", "Universe.Stars.NMLCygni": "天鵝座NML星", "Universe.Stars.UYScuti": "天琴座UY星", "Universe.SolarSystem.SolarSystem": "太陽系", "Universe.SolarSystem.Mercury": "水星", "Universe.SolarSystem.Venus": "金星", "Universe.SolarSystem.Earth": "地球", "Universe.SolarSystem.Mars": "火星", "Universe.SolarSystem.Jupiter": "木星", "Universe.SolarSystem.Saturn": "土星", "Universe.SolarSystem.Uranus": "天王星", "Universe.SolarSystem.Neptune": "海王星", "Universe.SolarSystem.Pluto": "冥王星", "Universe.SolarSystem.Moon": "月球", "Universe.SolarSystem.Phobos": "火衛一", "Universe.SolarSystem.Charon": "冥衛一", "Universe.SolarSystem.Callisto": "木衛四", "Universe.SolarSystem.AsteroidGanymed": "小行星 1036 Ganymed", "Universe.SolarSystem.Deimos": "火衛二", "Universe.SolarSystem.Ganymede": "木衛三", "Universe.SolarSystem.Mithra": "小行星 4486 Mithra", "Universe.SolarSystem.Geographos": "小行星 1620 Geographos", "Universe.SolarSystem.Kelopatra": "小行星 216 Kleopatra", "Universe.SolarSystem.HW1": "小行星 (8567) 1996 HW1", "Universe.SolarSystem.Golevka": "小行星 6489 Golevka", "Universe.SolarSystem.Toutatis": "小行星 4179 Toutatis", "Universe.SolarSystem.Bennu": "小行星 101955 Bennu", "Universe.Animals.Bee": "蜜蜂(西方蜜蜂)", "Universe.Animals.FinWhale": "長鬚鯨", "Universe.Animals.DustMite": "塵蟎", "Universe.Animals.Eel": "鰻魚", "Universe.Animals.Bream": "鯿魚", "Universe.Animals.BottlenoseDolphin": "寬吻海豚", "Universe.Animals.Brachiosaurus": "腕龍", "Universe.Animals.Mouse": "老鼠", "Universe.Animals.GiantSquid": "巨型魷魚", "Universe.Animals.Tardigrade": "緩步動物", "Universe.Animals.TRex": "暴龍", "Universe.Biology.AverageHumanCell": "人體細胞", "Universe.Biology.Adenovirus": "腺病毒", "Universe.Biology.YChromosome": "Y 染色體", "Universe.Biology.Mitochrondrion": "粒線體", "Universe.Biology.PorcineCircovirus": "豬圓環病毒", "Universe.Biology.Salmonella": "沙門氏菌", "Universe.Biology.Bacteriophage": "噬菌體", "Universe.Biology.HumanBrain": "人腦", "Universe.Biology.RedBloodCell": "紅血球", "Universe.Biology.WhiteBloodCell": "白血球", "Universe.Biology.XChromosome": "X 染色體", "Universe.Biology.EColi": "大腸桿菌", "Universe.Biology.DNA": "DNA", "Universe.Biology.AlphaHelix": "α 螺旋", "Universe.Biology.Rhinovirus": "鼻病毒", "Universe.Biology.Ribosome": "核糖體", "Universe.Biology.Chloroplast": "葉綠體", "Universe.Biology.PhospholipidBilayer": "磷脂雙層", "Universe.Biology.Paramecium": "草履蟲", "Universe.Biology.HIV": "人類免疫缺陷病毒(HIV)", "Universe.Biology.Hair": "頭髮", "Universe.Biology.HepatitisB": "B型肝炎病毒", "Universe.Biology.Platelet": "血小板", "Universe.Biology.LargestBacteria": "最大細菌", "Universe.Particles.Electron": "電子", "Universe.Particles.Proton": "質子", "Universe.Particles.Neutron": "中子", "Universe.Atoms.Hydrogen": "氫原子", "Universe.Atoms.Helium": "氦原子", "Universe.Atoms.Sulfur": "硫原子", "Universe.Common.Duckweed": "浮萍", "Universe.Common.Daisy": "大瑪格麗特(Shasta 雛菊)", "Universe.Common.SiltParticle": "淤泥顆粒", "Universe.Common.SandGrain": "沙粒", "Universe.Common.CoffeeBean": "咖啡豆", "Universe.Common.MatchStick": "火柴棒", "Universe.Common.SaltGrain": "鹽粒", "Universe.Common.USCent": "美元一分硬幣", "Universe.Common.Train": "火車(鐵路機車)", "Universe.Common.ChickenEgg": "雞蛋", "Universe.Common.Paper": "紙張", "Universe.Common.Pencil": "鉛筆芯", "Universe.Common.OstrichEgg": "鴕鳥蛋", "Universe.Common.Earthworm": "蚯蚓", "Universe.Common.RiceGrain": "米粒", "Universe.Common.SunflowerSeed": "葵花子", "Universe.Common.BeachBall": "沙灘球", "Universe.Common.Snowflake": "雪花", "Universe.Common.ClayParticle": "黏土顆粒", "Universe.Common.BasketBall": "籃球", "Universe.Common.Hailstone": "冰雹", "Universe.Common.FootballField": "足球場", "Universe.Common.DouglasFir": "道格拉斯冷杉", "Universe.Common.Human": "人類", "Universe.Wavelength.BlackLight": "黑光", "Universe.Wavelength.FarUV": "遠紫外線", "Universe.Wavelength.MiddleUV": "中紫外線", "Universe.Wavelength.Gamma": "伽馬射線", "Universe.Wavelength.XRayHard": "硬 X 光", "Universe.Wavelength.XRaySoft": "軟 X 光", "Universe.Wavelength.ExtremeUV": "極紫外線", "Universe.Wavelength.NearUV": "近紫外線", "Universe.Wavelength.Microwave": "微波", "Universe.Wavelength.Purple": "紫光", "Universe.Wavelength.Cyan": "青光", "Universe.Wavelength.Yellow": "黃光", "Universe.Wavelength.Red": "紅光", "Universe.Wavelength.FM": "FM 廣播", "Universe.Wavelength.AM": "AM 廣播", "Universe.Geology.AllWater": "地球上的所有水", "Universe.Geology.LiquidFreshWater": "液態淡水", "Universe.Geology.WaterInLakesAndRivers": "湖泊與河流中的水", "Universe.Countries.USA": "美國", "Universe.Countries.CzechRepublic": "捷克共和國", "Universe.Countries.UnitedKingdom": "英國", "Universe.Countries.Ukraine": "烏克蘭", "Universe.Countries.Australia": "澳洲", "Universe.Cities.Paris": "巴黎", "Universe.Nebulae.CatEye": "貓眼星雲", "Universe.Nebulae.Crab": "蟹狀星雲", "Universe.Nebulae.Butterfly": "蝴蝶星雲", "Universe.Nebulae.NGC604": "NGC 604(恆星育嬰室)", "Universe.Nebulae.Orion": "獵戶座星雲", "Universe.Nebulae.Tarantula": "狼蛛星雲", "Universe.Nebulae.Ring": "環狀星雲", "Universe.Nebulae.Eagle": "鷹狀星雲", "Universe.Technology.ISS": "國際太空站", "Universe.Technology.Starship": "SpaceX 星艦運輸器", "Universe.Technology.Sputnik": "史普尼克一號衛星", "Universe.Technology.MoonLander": "NASA 登月器", "Universe.Technology.Voyager": "NASA 航海者號", "Universe.Technology.Ingenuity": "NASA 火星創新號直升機", "Universe.Technology.TransistorGate": "電晶體閘", "Universe.Technology.CPU": "中央處理器(CPU)", "Universe.Technology.MicroSD": "MicroSD 記憶卡", "Universe.Technology.Note4": "Galaxy Note 4 手機", "Universe.Technology.Car": "汽車", "Universe.Technology.CargoShip": "貨輪", "Universe.Landmarks.PyramidOfKhafre": "卡夫拉金字塔", "Universe.Landmarks.DistanceFromLA2SF": "洛杉磯到舊金山的距離", "Universe.Landmarks.EiffelTower": "艾菲爾鐵塔", "Universe.Landmarks.StatueOfLiberty": "自由女神像", "Universe.Landmarks.MountEverest": "聖母峰", "Universe.Landmarks.LHC": "大型強子對撞機", "Universe.Chemistry.Ethanol": "乙醇", "Universe.Chemistry.CarbonNanotube": "碳奈米管", "Universe.Chemistry.Glucose": "葡萄糖", "Universe.Chemistry.Water": "水", "Universe.Galaxies.MilkyWay": "銀河系", "Universe.Universe.StarCluster": "星團", "Universe.Galaxies.Andromeda": "仙女座星系", "Universe.Galaxies.Sombrero": "草帽星系", "Universe.Universe.GalaxyFillament": "星系絲狀結構", "Universe.Universe.ObservableUniverse": "可觀測宇宙", "Universe.Galaxies.IC1101": "IC 1101", "Universe.Galaxies.SmallMagellanicCloud": "小麥哲倫星系(矮星系)", "Universe.Galaxies.NGC1300": "NGC 1300(棒旋星系)", "Universe.Galaxies.NGC4414": "NGC 4414", "Universe.Units.Attometer": "阿米(attometer)", "Universe.Units.Femtometer": "飛米(femtometer)", "Universe.Units.Picometer": "皮米(picometer)", "Universe.Units.Angstrom": "埃(Ångström)", "Universe.Units.Nanometer": "奈米(nanometer)", "Universe.Units.Micrometer": "微米(micrometer)", "Universe.Units.Millimeter": "毫米", "Universe.Units.Centimeter": "公分", "Universe.Units.Meter": "公尺", "Universe.Units.Kilometer": "公里", "Universe.Units.AU": "天文單位", "Universe.Units.LightSecond": "光秒", "Universe.Units.LightYear": "光年", "Universe.Units.Parsec": "秒差距", "Universe.Units.Inch": "英吋", "Universe.Units.Foot": "英尺", "Universe.Units.Yard": "碼", "Universe.Units.Mile": "英里", "Universe.Units.NauticalMile": "海里", "Universe.Units.HubbleLength": "哈伯長度", "Universe.Units.EarthRadius": "地球半徑", "Universe.Units.LunarDistance": "地月距離", "Dummy": "Dummy" } }