New Procedural asset strings

This commit is contained in:
Frooxius 2024-01-12 23:09:24 +01:00
parent 0ab2583d20
commit f05d8b36bc
22 changed files with 70 additions and 21 deletions

View file

@ -46,6 +46,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
UI.Camera.Automatic

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@ -1,3 +1,7 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# German [de]
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error

View file

@ -1120,6 +1120,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.StatsHeader
Inspector.Mesh.VertexCount
Inspector.Mesh.TriangleCount

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@ -15,6 +15,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Tutorial.Welcome.Welcome

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@ -74,6 +74,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Tutorial.Teleporter.Error

View file

@ -355,6 +355,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.SetupRenderer
Inspector.Mesh.RecalculateBlendshapeNormals
Inspector.Mesh.RecalculateBlendshapeNormalsSmooth

View file

@ -72,6 +72,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.ReverseWinding
Inspector.Mesh.TrimVertexBoneWeightsTo
Inspector.Mesh.BoneTrimCount

View file

@ -279,6 +279,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.RecalculateBlendshapeNormals
Inspector.Mesh.RecalculateBlendshapeNormalsSmooth
Inspector.Mesh.RecalculateBlendshapeTangentsMikkt

View file

@ -526,6 +526,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.ChannelStats
Inspector.Mesh.BakeMesh
Inspector.Mesh.SetupRenderer

View file

@ -3,4 +3,6 @@ Note that this file updates only during build processes and doesn't necessarily
# Japanese [ja]
Inventory.Favorite.Document
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error

View file

@ -1,3 +1,7 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# Korean [ko]
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error

View file

@ -311,6 +311,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.SetupRenderer
Inspector.Mesh.UV_Multiplicator
Inspector.MeshCollider.VHACD

View file

@ -78,6 +78,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Tutorial.Teleporter.Error

View file

@ -4,6 +4,8 @@ Note that this file updates only during build processes and doesn't necessarily
# Polish [pl]
Inventory.Favorite.Document
Tooltip.Glue.Mode.BakeSkinnedMeshes
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose
Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose
Inspector.SkinnedMesh.BakeToStaticMesh

View file

@ -79,6 +79,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Tutorial.Teleporter.Error

View file

@ -1,3 +1,7 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# Russian [ru]
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error

View file

@ -903,6 +903,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.StatsHeader
Inspector.Mesh.VertexCount
Inspector.Mesh.TriangleCount

View file

@ -401,6 +401,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Mesh.SetupRenderer
Inspector.Mesh.RecalculateBlendshapeNormals
Inspector.Mesh.RecalculateBlendshapeNormalsSmooth

View file

@ -74,6 +74,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Tutorial.Teleporter.Error

View file

@ -74,6 +74,8 @@ Inspector.Member.SetAllToX
Inspector.Member.SetAllToY
Inspector.Member.SetAllToZ
Inspector.Member.SetAllToW
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Tutorial.Teleporter.Error

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@ -2,29 +2,29 @@
This repository contains the locale assets for the core UI of [Resonite](https://resonite.com) and allows anyone to contribute translations. The contents of this repository will be periodically merged with the public build released on Steam (STEAM) and other platforms.
## Localization Status
Czech [cs] - 97.0% - Missing keys: 53
German [de] - 100.0% - Missing keys: 0
English (United Kingdom) [en-gb] - 2.5% - Missing keys: 1708
Czech [cs] - 96.9% - Missing keys: 55
German [de] - 99.9% - Missing keys: 2
English (United Kingdom) [en-gb] - 2.5% - Missing keys: 1710
English [en] - 100.0% - Missing keys: 0
Esperanto [eo] - 98.7% - Missing keys: 22
Spanish [es] - 95.3% - Missing keys: 82
Estonian [et] - 52.0% - Missing keys: 840
Finnish [fi] - 87.4% - Missing keys: 220
French [fr] - 64.4% - Missing keys: 624
Icelandic [is] - 39.7% - Missing keys: 1055
Japanese [ja] - 99.9% - Missing keys: 1
Korean [ko] - 100.0% - Missing keys: 0
Dutch [nl] - 63.8% - Missing keys: 634
Norwegian [no] - 95.0% - Missing keys: 87
Polish [pl] - 99.6% - Missing keys: 7
Portuguese (Brazil) [pt-br] - 95.0% - Missing keys: 88
Russian [ru] - 100.0% - Missing keys: 0
Swedish [sv] - 13.6% - Missing keys: 1512
Turkish [tr] - 50.5% - Missing keys: 866
Chinese (China) [zh-cn] - 95.3% - Missing keys: 82
Chinese (Taiwan) [zh-tw] - 95.3% - Missing keys: 82
Esperanto [eo] - 98.6% - Missing keys: 24
Spanish [es] - 95.2% - Missing keys: 84
Estonian [et] - 52.0% - Missing keys: 842
Finnish [fi] - 87.3% - Missing keys: 222
French [fr] - 64.3% - Missing keys: 626
Icelandic [is] - 39.7% - Missing keys: 1057
Japanese [ja] - 99.8% - Missing keys: 3
Korean [ko] - 99.9% - Missing keys: 2
Dutch [nl] - 63.7% - Missing keys: 636
Norwegian [no] - 94.9% - Missing keys: 89
Polish [pl] - 99.5% - Missing keys: 9
Portuguese (Brazil) [pt-br] - 94.9% - Missing keys: 90
Russian [ru] - 99.9% - Missing keys: 2
Swedish [sv] - 13.6% - Missing keys: 1514
Turkish [tr] - 50.5% - Missing keys: 868
Chinese (China) [zh-cn] - 95.2% - Missing keys: 84
Chinese (Taiwan) [zh-tw] - 95.2% - Missing keys: 84
Total keys: 1751
Total keys: 1753
## How To Contribute
If you'd like to contribute translations, create a fork of the repository, make the changes and **once they are ready** to be merged create a Pull Request, so the contributions can be checked and merged. You don't need to translate everything at once, if you cover part of the UI, the changes can be merged, with more translations coming later.

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@ -1331,6 +1331,9 @@
"Inspector.Member.SetAllToZ": "Set all to Z",
"Inspector.Member.SetAllToW": "Set all to W",
"Inspector.ProceduralAsset.UpdateCount": "Update Count: {n}",
"Inspector.ProceduralAsset.Error": "Error: {error}",
"Inspector.Mesh.StatsHeader": "Mesh Statistics",
"Inspector.Mesh.VertexCount": "Vertex Count: {n}",
"Inspector.Mesh.TriangleCount": "Triangle Count: {n}",