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https://github.com/Mrdabup/LocaleSpanish.git
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Fixed this single word I forgot to translate
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parent
f75338e74e
commit
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1 changed files with 8 additions and 8 deletions
16
pt-br.json
16
pt-br.json
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@ -1323,12 +1323,12 @@
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"Inspector.Texture.InvertR": "Inverter R",
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"Inspector.Texture.InvertR": "Inverter R",
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"Inspector.Texture.InvertG": "Inverter G",
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"Inspector.Texture.InvertG": "Inverter G",
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"Inspector.Texture.InvertB": "Inverter B",
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"Inspector.Texture.InvertB": "Inverter B",
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"Inspector.Texture.InvertA": "Inverter Alpha",
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"Inspector.Texture.InvertA": "Inverter Alfa",
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"Inspector.Texture.ColorToAlphaWhite": "Cor para Alpha (white)",
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"Inspector.Texture.ColorToAlphaWhite": "Cor para Alfa (white)",
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"Inspector.Texture.ColorToAlphaBlack": "Cor para Alpha (black)",
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"Inspector.Texture.ColorToAlphaBlack": "Cor para Alfa (black)",
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"Inspector.Texture.AlphaFromIntensity": "Alpha apartir de intensidade",
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"Inspector.Texture.AlphaFromIntensity": "Alfa apartir de intensidade",
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"Inspector.Texture.AlphaToMask": "Alpha para Mascara",
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"Inspector.Texture.AlphaToMask": "Alfa para Mascara",
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"Inspector.Texture.RemoveAlpha": "Remover Alpha",
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"Inspector.Texture.RemoveAlpha": "Remover Alfa",
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"Inspector.Texture.ConvertToGrayscaleAverage": "Converter para escala de cinza (média)",
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"Inspector.Texture.ConvertToGrayscaleAverage": "Converter para escala de cinza (média)",
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"Inspector.Texture.ConvertToGrayscaleLuminance": "Converter para escala de cinza (luminancia)",
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"Inspector.Texture.ConvertToGrayscaleLuminance": "Converter para escala de cinza (luminancia)",
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"Inspector.Texture.SwapRG": "Trocar R <--> G",
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"Inspector.Texture.SwapRG": "Trocar R <--> G",
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@ -1364,7 +1364,7 @@
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"Inspector.Texture.NormalizeMaxOnly" : "Normalizar (apenas o máximo)",
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"Inspector.Texture.NormalizeMaxOnly" : "Normalizar (apenas o máximo)",
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"Inspector.Texture.NormalizeMinMax" : "Normalizar (minimo e máximo)",
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"Inspector.Texture.NormalizeMinMax" : "Normalizar (minimo e máximo)",
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"Inspector.Texture.NormalizeIndependent" : "Normalizar RGB independentemente (minimo e máximo)",
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"Inspector.Texture.NormalizeIndependent" : "Normalizar RGB independentemente (minimo e máximo)",
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"Inspector.Texture.BleedColorToAlpha" : "Vazar cor para Alpha",
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"Inspector.Texture.BleedColorToAlpha" : "Vazar cor para Alfa",
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"Inspector.Texture.InvalidFloats": "Diagnostico: Floats Inválidos",
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"Inspector.Texture.InvalidFloats": "Diagnostico: Floats Inválidos",
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"Inspector.Texture.GenerateMetadata": "Diagnostico: Gerar Metadados de Bitmaps",
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"Inspector.Texture.GenerateMetadata": "Diagnostico: Gerar Metadados de Bitmaps",
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@ -1922,7 +1922,7 @@
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"UI.ColorPicker.Saturation": "Saturação",
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"UI.ColorPicker.Saturation": "Saturação",
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"UI.ColorPicker.Value": "Valor",
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"UI.ColorPicker.Value": "Valor",
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"UI.ColorPicker.Alpha": "Alpha",
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"UI.ColorPicker.Alpha": "Alfa",
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"UI.ColorPicker.Gain": "Ganho",
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"UI.ColorPicker.Gain": "Ganho",
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"UI.ProgressBar.ImportingItem": "Importando Item",
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"UI.ProgressBar.ImportingItem": "Importando Item",
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