Fixed this single word I forgot to translate

This commit is contained in:
Aragubas 2023-10-05 21:38:02 -03:00
parent f75338e74e
commit c73367752c

View file

@ -1323,12 +1323,12 @@
"Inspector.Texture.InvertR": "Inverter R", "Inspector.Texture.InvertR": "Inverter R",
"Inspector.Texture.InvertG": "Inverter G", "Inspector.Texture.InvertG": "Inverter G",
"Inspector.Texture.InvertB": "Inverter B", "Inspector.Texture.InvertB": "Inverter B",
"Inspector.Texture.InvertA": "Inverter Alpha", "Inspector.Texture.InvertA": "Inverter Alfa",
"Inspector.Texture.ColorToAlphaWhite": "Cor para Alpha (white)", "Inspector.Texture.ColorToAlphaWhite": "Cor para Alfa (white)",
"Inspector.Texture.ColorToAlphaBlack": "Cor para Alpha (black)", "Inspector.Texture.ColorToAlphaBlack": "Cor para Alfa (black)",
"Inspector.Texture.AlphaFromIntensity": "Alpha apartir de intensidade", "Inspector.Texture.AlphaFromIntensity": "Alfa apartir de intensidade",
"Inspector.Texture.AlphaToMask": "Alpha para Mascara", "Inspector.Texture.AlphaToMask": "Alfa para Mascara",
"Inspector.Texture.RemoveAlpha": "Remover Alpha", "Inspector.Texture.RemoveAlpha": "Remover Alfa",
"Inspector.Texture.ConvertToGrayscaleAverage": "Converter para escala de cinza (média)", "Inspector.Texture.ConvertToGrayscaleAverage": "Converter para escala de cinza (média)",
"Inspector.Texture.ConvertToGrayscaleLuminance": "Converter para escala de cinza (luminancia)", "Inspector.Texture.ConvertToGrayscaleLuminance": "Converter para escala de cinza (luminancia)",
"Inspector.Texture.SwapRG": "Trocar R <--> G", "Inspector.Texture.SwapRG": "Trocar R <--> G",
@ -1364,7 +1364,7 @@
"Inspector.Texture.NormalizeMaxOnly" : "Normalizar (apenas o máximo)", "Inspector.Texture.NormalizeMaxOnly" : "Normalizar (apenas o máximo)",
"Inspector.Texture.NormalizeMinMax" : "Normalizar (minimo e máximo)", "Inspector.Texture.NormalizeMinMax" : "Normalizar (minimo e máximo)",
"Inspector.Texture.NormalizeIndependent" : "Normalizar RGB independentemente (minimo e máximo)", "Inspector.Texture.NormalizeIndependent" : "Normalizar RGB independentemente (minimo e máximo)",
"Inspector.Texture.BleedColorToAlpha" : "Vazar cor para Alpha", "Inspector.Texture.BleedColorToAlpha" : "Vazar cor para Alfa",
"Inspector.Texture.InvalidFloats": "Diagnostico: Floats Inválidos", "Inspector.Texture.InvalidFloats": "Diagnostico: Floats Inválidos",
"Inspector.Texture.GenerateMetadata": "Diagnostico: Gerar Metadados de Bitmaps", "Inspector.Texture.GenerateMetadata": "Diagnostico: Gerar Metadados de Bitmaps",
@ -1922,7 +1922,7 @@
"UI.ColorPicker.Saturation": "Saturação", "UI.ColorPicker.Saturation": "Saturação",
"UI.ColorPicker.Value": "Valor", "UI.ColorPicker.Value": "Valor",
"UI.ColorPicker.Alpha": "Alpha", "UI.ColorPicker.Alpha": "Alfa",
"UI.ColorPicker.Gain": "Ganho", "UI.ColorPicker.Gain": "Ganho",
"UI.ProgressBar.ImportingItem": "Importando Item", "UI.ProgressBar.ImportingItem": "Importando Item",