From a721f217219dea2e77cefac7525cd474ad4b4f00 Mon Sep 17 00:00:00 2001 From: Muppeq <147259359+Muppeq@users.noreply.github.com> Date: Sat, 8 Mar 2025 16:04:38 +0100 Subject: [PATCH] en: fixed typos --- en.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/en.json b/en.json index 020c953..f700fa6 100644 --- a/en.json +++ b/en.json @@ -1984,7 +1984,7 @@ "Settings.GaussianSplatQualitySettings.SortMegaOperationsPerCamera" : "Sorting Mega-operations per camera", "Settings.GaussianSplatQualitySettings.SortMegaOperationsPerCamera.Description" : "When rendering Gaussian Splats, the splats must be sorted for each camera. Currently, this operation can be quite heavy, so it is spread over time to improve overall framerate.

Increase the value for sorting to happen faster. This will reduce artifacts when changing the view angle around Gaussian Splats rapidly.

Decrease the value to reduce the GPU usage if your GPU has trouble handling it. However this will increase artifacts when you rapidly change view angle.", "Settings.GaussianSplatQualitySettings.QualityPreset" : "Quality Preset", - "Settings.GaussianSplatQualitySettings.QualityPreset.Description" : "This controls the quality of rendered gaussian splats and their VRAM usage. Higher quality will use more VRAM.

Very Low: ~18.62x smaller
Low: ~14x smaller
Meidum: ~5.14x smaller
High: ~2.94x smaller
Very High: Uncompressed (original)", + "Settings.GaussianSplatQualitySettings.QualityPreset.Description" : "This controls the quality of rendered gaussian splats and their VRAM usage. Higher quality will use more VRAM.

Very Low: ~18.62x smaller
Low: ~14x smaller
Medium: ~5.14x smaller
High: ~2.94x smaller
Very High: Uncompressed (original)", "Settings.GaussianSplatQualitySettings.MinLocalQuality" : "Minimum locally compressed quality", "Settings.GaussianSplatQualitySettings.MinLocalQuality.Description" : "For locally imported gaussian splats, the quality will never be lower than this value.

We do not recommend setting this below Medium, as lower quality levels are significantly more intense and time consuming to compress and should be left to compress on the cloud.

Setting this to Very High will make gaussian splats load much faster after import due to not having to be compressed at cost of high VRAM usage.", @@ -2297,7 +2297,7 @@ "Inspector.GaussianSplat.SplatInfo" : "Splat Count: {count}, VRAM usage: {vram}", "Inspector.GaussianSplat.Variant" : "Loaded variant: {variant}", "Inspector.GaussianSplat.ColorByIndex" : "Color splats by index", - "Inspector.GaussianSplat.ReorderMorton" : "Reoder splats with Morton ordering", + "Inspector.GaussianSplat.ReorderMorton" : "Reorder splats with Morton ordering", "Inspector.DynamicBoneChain.SetupFromChildren": "Setup From Children", "Inspector.DynamicBoneChain.SetupFromChildrenAll": "Setup From Children (force all)",