EN - tiny fixes

Small things I noticed while working on the FR translation. The most important one is what I think is an inversion of "increase" and "lower". I'm 95% sure that if the setting refers to a length of time then lowering the time between clicks would be done if double clicking is too hard, not too easy.
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cerealbowlsystem 2024-07-14 07:31:07 +00:00 committed by GitHub
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@ -1284,7 +1284,7 @@
"Settings.GeneralControlsSettings.PrimaryHand": "Primary hand",
"Settings.GeneralControlsSettings.PrimaryHand.Description": "Which hand is considered your primary. Various systems use this for interactions, e.g. when equipping tools.",
"Settings.GeneralControlsSettings.DoubleClickInterval": "Double click interval",
"Settings.GeneralControlsSettings.DoubleClickInterval.Description": "For any interactions that require a double click, this controls the maximum time between the click that will be considered a double click. If you're having trouble triggering double click, increase the value. If single clicks are detected too easily, lower the value.",
"Settings.GeneralControlsSettings.DoubleClickInterval.Description": "For any interactions that require a double click, this controls the maximum time between the click that will be considered a double click. If you're having trouble triggering double click, decrease the value. If single clicks are detected too easily, raise the value.",
"Settings.LocomotionSettings.LocomotionPreferences": "Locomotion Preferences",
"Settings.LocomotionSettings.LocomotionPreferences.Breadcrumb": "Locomotion Preferences",
@ -1582,7 +1582,7 @@
"Settings.HostAccessSettings.Entries.AllowHTTP_Requests": "Allow HTTP requests",
"Settings.HostAccessSettings.Entries.AllowHTTP_Requests.Description": "This indicates if HTTP(s) requests are allowed for this host. These are typically REST API requests to communicate with a third party services.",
"Settings.HostAccessSettings.Entries.AllowWebsockets": "Allow websockets",
"Settings.HostAccessSettings.Entries.AllowWebsockets.Description": "This indicates of realtime Websocket connections are allowed for this host. These are often used for more realtime bi-directional communications and data streams.",
"Settings.HostAccessSettings.Entries.AllowWebsockets.Description": "This indicates if realtime Websocket connections are allowed for this host. These are often used for more realtime bi-directional communications and data streams.",
"Settings.HostAccessSettings.Entries.AllowOSC_Receiving": "Allow OSC receiving",
"Settings.HostAccessSettings.Entries.AllowOSC_Receiving.Description": "This indicates if Resonite can receive and process OSC data",
"Settings.HostAccessSettings.Entries.AllowOSC_Sending": "Allow OSC sending",
@ -1695,7 +1695,7 @@
"Settings.PhotoCaptureSettings.FingerGestureEnabled": "Finger photo gesture",
"Settings.PhotoCaptureSettings.FingerGestureEnabled.Description": "When enabled, you can quickly take pictures in world by posing your fingers to make a picture frame and then curling one of your index fingers.",
"Settings.PhotoCaptureSettings.NormalCaptureResolution": "Photo resolution",
"Settings.PhotoCaptureSettings.NormalCaptureResolution.Description": "This sets what resolution will normal photos captures by the finger gesture or the desktop key shortcut be. Higher resolutions will take more time and storage to process, but give better detail.",
"Settings.PhotoCaptureSettings.NormalCaptureResolution.Description": "This sets what resolution normal photos captured by the finger gesture or the desktop key shortcut will be. Higher resolutions will take more time and storage to process, but give better detail.",
"Settings.PhotoCaptureSettings.TimerCaptureResolution": "Timed photo resolution",
"Settings.PhotoCaptureSettings.TimerCaptureResolution.Description": "Similar to normal resolution, you can set a separate resolution for photos captured with the timer feature. This can be useful if you use timer to capture group photos, which can benefit from higher resolution.",
"Settings.PhotoCaptureSettings.TimerSeconds": "Timer duration",
@ -1707,7 +1707,7 @@
"Settings.PhotoCaptureSettings.PhotoAutosavePath": "Photo inventory autosave path",
"Settings.PhotoCaptureSettings.PhotoAutosavePath.Description": "When set, any photos you capture (or save with context menu) will be automatically saved to your in-game inventory. For example <color=hero.yellow>Photos/%year%/%month_name%</color>\n\nFollowing variables are available:\n\n<size=75%>%second%, %minute%, %hour%, %day%, %month%, %year%, %day_name%, %day_name_en%, %month_name%, %month_name_en%, %session_second%, %session_minute%, %session_hour%, %session_day%, %session_month%, %session_year%, %session_day_name%, %session_day_name_en%, %session_month_name%, %session_month_name_en%, %location_name%, %app_version%</size>",
"Settings.PhotoCaptureSettings.CapturePrivateUI": "Capture Private UI",
"Settings.PhotoCaptureSettings.CapturePrivateUI.Description": "When enabled, the quick photo capture will render your private UI such as the dash. This can be useful in case you want to show information show there.\n\nWe recommend turning this setting off once you're done, as leaving it on can lead to accidentally capturing and leaking your private information.",
"Settings.PhotoCaptureSettings.CapturePrivateUI.Description": "When enabled, the quick photo capture will render your private UI such as the dash. This can be useful in case you want to show information there.\n\nWe recommend turning this setting off once you're done, as leaving it on can lead to accidentally capturing and leaking your private information.",
"Settings.PhotoCaptureSettings.EncodeFormat": "Encode Format",
"Settings.PhotoCaptureSettings.EncodeFormat.Description": "The image file format which captured photos will be encoded into. If you need the photos to be in particular format, you can use this setting to select which one they'll be encoded in.\n\nPlease note that certain formats might lack some features (like alpha support), might encode significantly slower, have lower image quality or result in bigger files.",
"Settings.PhotoCaptureSettings.AlwaysHideNameplates": "Always Hide Nameplates",