Merge branch 'Yellow-Dog-Man:main' into main

This commit is contained in:
Foxo 2024-10-28 21:10:42 +00:00 committed by GitHub
commit 98cf5c977c
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25 changed files with 59 additions and 24 deletions

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@ -668,6 +668,7 @@ Inspector.Member.SplitBlendshape.Y
Inspector.Member.SplitBlendshape.Z
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Texture3D.SpawnVisualizer
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.Texture3D.Size

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@ -1,3 +1,6 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# German [de]
Inspector.Texture3D.SpawnVisualizer

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@ -1689,6 +1689,7 @@ Inspector.MeshRenderer.MergeByMaterial
Inspector.MeshRenderer.SplitByMaterial
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -637,6 +637,7 @@ Inspector.Member.SplitBlendshape.Y
Inspector.Member.SplitBlendshape.Z
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Texture3D.SpawnVisualizer
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.Texture3D.Size

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@ -17,4 +17,5 @@ Settings.NotificationSettings.PermissionChanged.Description
Settings.DesktopRenderSettings.SprintFieldOfViewZoom
Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description
Inspector.Member.Normalize
Inspector.Texture3D.SpawnVisualizer

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@ -978,6 +978,7 @@ Inspector.Mesh.ConvertToPointCloud
Inspector.Mesh.MergeBlendshapes
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -197,6 +197,7 @@ Inspector.Mesh.ReverseWinding
Inspector.Mesh.TrimVertexBoneWeightsTo
Inspector.Mesh.BoneTrimCount
Inspector.Mesh.UV_Multiplicator
Inspector.Texture3D.SpawnVisualizer
Inspector.VHACD.Parameter.PlaneDownsampling
Inspector.VHACD.Parameter.ConvexHullDownsampling
Inspector.SkinnedMesh.VisualizeApproximateBoneBounds

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@ -1,3 +1,6 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# French [fr]
Inspector.Texture3D.SpawnVisualizer

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@ -1055,6 +1055,7 @@ Inspector.MeshRenderer.MergeByMaterial
Inspector.MeshRenderer.SplitByMaterial
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -1143,6 +1143,7 @@ Inspector.MeshRenderer.MergeByMaterial
Inspector.MeshRenderer.SplitByMaterial
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -1,3 +1,6 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# Japanese [ja]
Inspector.Texture3D.SpawnVisualizer

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@ -6,4 +6,5 @@ Notifications.PermissionChanged
Notifications.PermissionChangedDetail
Settings.NotificationSettings.PermissionChanged
Settings.NotificationSettings.PermissionChanged.Description
Inspector.Texture3D.SpawnVisualizer

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@ -925,6 +925,7 @@ Inspector.ProceduralAsset.Error
Inspector.Mesh.SetupRenderer
Inspector.Mesh.UV_Multiplicator
Inspector.MeshCollider.VHACD
Inspector.Texture3D.SpawnVisualizer
Inspector.VHACD.Parameter.ConvexHullDownsampling
Inspector.VHACD.Parameter.Alpha
Inspector.VHACD.Parameter.Beta

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@ -700,6 +700,7 @@ Inspector.Member.SplitBlendshape.Y
Inspector.Member.SplitBlendshape.Z
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Texture3D.SpawnVisualizer
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.Texture3D.Size

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@ -73,4 +73,5 @@ Settings.InteractiveCameraPostProcessingSettings.MotionBlur.Description
Settings.InteractiveCameraPostProcessingSettings.ScreenSpaceReflections
Settings.InteractiveCameraPostProcessingSettings.ScreenSpaceReflections.Description
Inspector.Member.Normalize
Inspector.Texture3D.SpawnVisualizer

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@ -701,6 +701,7 @@ Inspector.Member.SplitBlendshape.Y
Inspector.Member.SplitBlendshape.Z
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Texture3D.SpawnVisualizer
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.Texture3D.Size

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@ -1,3 +1,6 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# Russian [ru]
Inspector.Texture3D.SpawnVisualizer

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@ -1123,6 +1123,7 @@ Inspector.MeshRenderer.MergeByMaterial
Inspector.MeshRenderer.SplitByMaterial
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -1648,6 +1648,7 @@ Inspector.MeshRenderer.MergeByMaterial
Inspector.MeshRenderer.SplitByMaterial
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -1012,6 +1012,7 @@ Inspector.Mesh.ConvertToPointCloud
Inspector.Mesh.MergeBlendshapes
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

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@ -400,6 +400,7 @@ Inspector.MeshRenderer.MergeByMaterial
Inspector.MeshRenderer.SplitByMaterial
Inspector.MeshCollider.VHACD
Inspector.MeshCollider.ReplaceBox
Inspector.Texture3D.SpawnVisualizer
Inspector.CommonAvatarBuilder.UpdateLocomotionModules
Inspector.VHACD.Parameter.MergeDoubles
Inspector.VHACD.Parameter.Resolution

View file

@ -1,3 +1,6 @@
# Missing Keys
Note that this file updates only during build processes and doesn't necessarily reflect the current state.
# Chinese (Simplified, Mainland China) [zh-cn]
Inspector.Texture3D.SpawnVisualizer

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@ -696,6 +696,7 @@ Inspector.Member.SplitBlendshape.Y
Inspector.Member.SplitBlendshape.Z
Inspector.ProceduralAsset.UpdateCount
Inspector.ProceduralAsset.Error
Inspector.Texture3D.SpawnVisualizer
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.Texture3D.Size

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@ -2,32 +2,32 @@
This repository contains the locale assets for the core UI of [Resonite](https://resonite.com) and allows anyone to contribute translations. The contents of this repository will be periodically merged with the public build released on Steam (STEAM) and other platforms.
## Localization Status
Czech [cs] - 69.4% - Missing keys: 707
German [de] - 100.0% - Missing keys: 0
English (United Kingdom) [en-gb] - 2.0% - Missing keys: 2266
Czech [cs] - 69.4% - Missing keys: 708
German [de] - 100.0% - Missing keys: 1
English (United Kingdom) [en-gb] - 2.0% - Missing keys: 2267
English [en] - 100.0% - Missing keys: 0
Esperanto [eo] - 70.8% - Missing keys: 676
Spanish [es] - 99.4% - Missing keys: 15
Estonian [et] - 35.7% - Missing keys: 1487
Finnish [fi] - 88.6% - Missing keys: 263
French [fr] - 100.0% - Missing keys: 0
Hungarian [hu] - 28.6% - Missing keys: 1651
Icelandic [is] - 27.7% - Missing keys: 1672
Japanese [ja] - 100.0% - Missing keys: 0
Korean [ko] - 99.8% - Missing keys: 4
Dutch [nl] - 44.8% - Missing keys: 1277
Norwegian [no] - 67.9% - Missing keys: 741
Polish [pl] - 96.9% - Missing keys: 71
Portuguese (Brazil) [pt-br] - 67.9% - Missing keys: 742
Russian [ru] - 100.0% - Missing keys: 0
Swedish [sv] - 27.6% - Missing keys: 1675
Thai [th] - 3.0% - Missing keys: 2243
Turkish [tr] - 35.2% - Missing keys: 1499
Ukrainian [uk] - 56.7% - Missing keys: 1000
Chinese (Simplified, Mainland China) [zh-cn] - 100.0% - Missing keys: 0
Chinese (Traditional, Taiwan) [zh-tw] - 68.2% - Missing keys: 736
Esperanto [eo] - 70.7% - Missing keys: 677
Spanish [es] - 99.3% - Missing keys: 16
Estonian [et] - 35.7% - Missing keys: 1488
Finnish [fi] - 88.6% - Missing keys: 264
French [fr] - 100.0% - Missing keys: 1
Hungarian [hu] - 28.6% - Missing keys: 1652
Icelandic [is] - 27.7% - Missing keys: 1673
Japanese [ja] - 100.0% - Missing keys: 1
Korean [ko] - 99.8% - Missing keys: 5
Dutch [nl] - 44.7% - Missing keys: 1278
Norwegian [no] - 67.9% - Missing keys: 742
Polish [pl] - 96.9% - Missing keys: 72
Portuguese (Brazil) [pt-br] - 67.9% - Missing keys: 743
Russian [ru] - 100.0% - Missing keys: 1
Swedish [sv] - 27.5% - Missing keys: 1676
Thai [th] - 3.0% - Missing keys: 2244
Turkish [tr] - 35.1% - Missing keys: 1500
Ukrainian [uk] - 56.7% - Missing keys: 1001
Chinese (Simplified, Mainland China) [zh-cn] - 100.0% - Missing keys: 1
Chinese (Traditional, Taiwan) [zh-tw] - 68.1% - Missing keys: 737
Total keys: 2312
Total keys: 2313
## How To Contribute
If you'd like to contribute translations, create a fork of the repository, make the changes and **once they are ready** to be merged create a Pull Request, so the contributions can be checked and merged. You don't need to translate everything at once, if you cover part of the UI, the changes can be merged, with more translations coming later.

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@ -1999,6 +1999,8 @@
"Inspector.MeshCollider.VHACD": "Convex Hull Decomposition (V-HACD 2.0)",
"Inspector.MeshCollider.ReplaceBox": "Replace With Box Collider",
"Inspector.Texture3D.SpawnVisualizer" : "Spawn Visualizer",
"Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "Update locomotion modules on present users",
"Inspector.VHACD.Parameter.MergeDoubles": "Merge Doubles",