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Fix typos
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parent
01ea1ee775
commit
80aa7694f8
1 changed files with 3 additions and 3 deletions
6
nl.json
6
nl.json
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@ -803,7 +803,7 @@
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"Tools.Microphone.Format.WAV": "WAV",
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"Tools.Microphone.Format.WAV": "WAV",
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"Tools.Microphone.Format.Vorbis": "OGG Vorbis",
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"Tools.Microphone.Format.Vorbis": "OGG Vorbis",
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"Tools.Microphone.Format.FLAC": "FLAC",
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"Tools.Microphone.Format.FLAC": "FLAC",
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"Tools.Microphone.ModeHold": "Houd Vast Voor Opnamen",
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"Tools.Microphone.ModeHold": "Houd Vast Voor Opnemen",
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"Tools.Microphone.ModePress": "Druk om te starten/stoppen met opnemen",
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"Tools.Microphone.ModePress": "Druk om te starten/stoppen met opnemen",
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"Tools.Microphone.SourceRaw": "Rauw",
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"Tools.Microphone.SourceRaw": "Rauw",
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"Tools.Microphone.SourceFiltered": "Gefilterd & Genormaliseerd",
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"Tools.Microphone.SourceFiltered": "Gefilterd & Genormaliseerd",
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@ -2189,7 +2189,7 @@
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"Inspector.DynamicBoneChain.AlwaysGrabLastBone": "Grijp altijd het laatste bot",
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"Inspector.DynamicBoneChain.AlwaysGrabLastBone": "Grijp altijd het laatste bot",
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"Inspector.DataPreset.SetActive": "Stel actief in",
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"Inspector.DataPreset.SetActive": "Stel actief in",
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"Inspector.DataPreset.SetValues": "Stel waaren in",
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"Inspector.DataPreset.SetValues": "Stel waarden in",
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"Inspector.DataPreset.AddAllChildren": "Voeg alle children toe",
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"Inspector.DataPreset.AddAllChildren": "Voeg alle children toe",
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"Inspector.Rig.CleanupBoneColliders": "Bot colliders opruimen",
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"Inspector.Rig.CleanupBoneColliders": "Bot colliders opruimen",
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@ -2268,7 +2268,7 @@
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"Wizard.CubemapCreator.Title": "Cubemap Maker",
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"Wizard.CubemapCreator.Title": "Cubemap Maker",
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"Wizard.CubemapCreator.Textures": "Bron Textures:",
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"Wizard.CubemapCreator.Textures": "Bron Textures:",
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"Wizard.CubemapCreator.TexturesNote": "Let op! Sommige conventies hebben links en rechts verwisseld. Als de cubemap resultaat incorrect is, probeer dan links en rechts te verwisselen.",
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"Wizard.CubemapCreator.TexturesNote": "Let op! Sommige conventies hebben links en rechts verwisseld. Als het cubemap resultaat incorrect is, probeer dan links en rechts te verwisselen.",
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"Wizard.CubemapCreator.PosX": "Positief X (rechts)",
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"Wizard.CubemapCreator.PosX": "Positief X (rechts)",
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"Wizard.CubemapCreator.NegX": "Negatief X (links)",
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"Wizard.CubemapCreator.NegX": "Negatief X (links)",
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"Wizard.CubemapCreator.PosY": "Positief Y (boven)",
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"Wizard.CubemapCreator.PosY": "Positief Y (boven)",
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