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Merge branch 'Ryuvi/feat/HelpTab' into main
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en.json
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en.json
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{
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{
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"localeCode": "en",
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"localeCode": "en",
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"authors": ["Frooxius", "Enverex", "rampa_3", "Melnus", "dfgHiatus", "Earthmark", "Ryuvi", "Nammi", "WattleFoxxo", "StiefelJackal", "RueShejn", "NepuShiro", "Choco", "Modern", "Charizmare"],
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"authors": ["Frooxius", "Enverex", "rampa_3", "Melnus", "dfgHiatus", "Earthmark", "Ryuvi", "Nammi", "WattleFoxxo", "StiefelJackal", "RueShejn", "NepuShiro", "Choco", "Modern", "Xau", "Charizmare", "bredo"],
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"messages": {
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"messages": {
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"General.OK": "OK",
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"General.OK": "OK",
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"Help.GettingStarted.AvatarBasics": "Avatar Basics",
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"Help.GettingStarted.AvatarBasics": "Avatar Basics",
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"Help.GettingStarted.AvatarBasics.Equipping": "Equipping",
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"Help.GettingStarted.AvatarBasics.Equipping": "Equipping",
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"Help.GettingStarted.AvatarBasics.Equipping.Content": "<b><color=hero.purple>Avatars</closeall> in {appName} are like outfits - you can put on whatever avatar you like whenever you like, and you can own many avatars or spawn many into your world!<br><br>To wear an avatar,{is_desktop, select, True {} other { first press <b><color=hero.purple>{Primary_Input}</closeall> to show your laser. Then,}} aim at it{is_desktop, select, True {} other { with your laser}} and press <b><color=hero.purple>{Primary_Input}</closeall>{is_desktop, select, True {} other { again}}. On the menu that appears, select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>. Now you're wearing that avatar!",
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"Help.GettingStarted.AvatarBasics.Equipping.Content": "<b><color=hero.purple>Avatars</closeall> in {appName} are like outfits - you can put on whatever avatar you like whenever you like, and you can own many avatars or spawn many into your world!<br><br>To wear an avatar,{is_desktop, select, True {} other { first press <b><color=hero.purple>{Primary_Input}</closeall> to show your laser. Then,}} aim at it{is_desktop, select, True {} other { with your laser}} and press <b><color=hero.purple>{Primary_Input}</closeall>{is_desktop, select, True {} other { again}}. On the menu that appears, select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>. Now you're wearing that avatar!",
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"Help.GettingStarted.AvatarBasics.Equipping.Content2": "Another way to wear an avatar is to first grab it with <b><color=hero.purple>{Grip_Input}</closeall>, then open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <b><color=hero.green>Equip Avatar</closeall>.",
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"Help.GettingStarted.AvatarBasics.Equipping.Content2": "Another way to wear an avatar is to first grab it with <b><color=hero.purple>{Grip_Input}</closeall>, then open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>.",
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"Help.GettingStarted.AvatarBasics.OpeningYourDashboard": "Opening Your Dashboard",
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"Help.GettingStarted.AvatarBasics.OpeningYourDashboard": "Opening Your Dashboard",
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"Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "If you want the avatar you're currently using to be the one you load in as, you can do this using your <b><color=hero.cyan>Dashboard</closeall>, which is your all-in-one place to talk with others, browse your Inventory, or explore different worlds.<br><br>To open or close it, press {is_using_vive_wands, select, True{and hold } other{}}<b><color=hero.purple>{Menu_Input}</closeall>{is_using_vive_wands, select, True{ until the ring is full, then release} other{}}!",
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"Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "If you want the avatar you're currently using to be the one you load in as, you can do this using your <b><color=hero.cyan>Dashboard</closeall>, which is your all-in-one place to talk with others, browse your Inventory, or explore different worlds.<br><br>To open or close it, press {is_using_vive_wands, select, True{and hold } other{}}<b><color=hero.purple>{Menu_Input}</closeall>{is_using_vive_wands, select, True{ until the ring is full, then release} other{}}!",
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"Help.GettingStarted.AvatarBasics.CreatingAFolder": "Creating A Folder",
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"Help.GettingStarted.AvatarBasics.CreatingAFolder": "Creating A Folder",
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"Help.GettingStarted.AvatarBasics.CreatingAFolder.Content": "Your Dashboard has many tabs and things you can do with it. One of these things is being able to save items and avatars to your personal <b><color=hero.yellow>Inventory</closeall>. Regarding saving items and other things on your time here in {appName}, organization is key to a good inventory, so first you'll make a folder to keep your avatar in.<br><br>To do this, in the assortment of buttons at the top of the Inventory screen, press the <sprite name=SaveIcon> <b><color=hero.cyan>Create Folder</closeall> button. Give your folder a name and select <b><color=hero.green>Create</closeall> to make it - you'll automatically be placed inside that folder.",
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"Help.GettingStarted.AvatarBasics.CreatingAFolder.Content": "Your Dashboard has many tabs and things you can do with it. One of these things is being able to save items and avatars to your personal <b><color=hero.yellow>Inventory</closeall>. Regarding saving items and other things on your time here in {appName}, organization is key to a good inventory, so first you'll make a folder to keep your avatar in.<br><br>To do this, in the assortment of buttons at the top of the Inventory screen, press the <sprite name=SaveIcon> <b><color=hero.cyan>Create Folder</closeall> button. Give your folder a name and select <b><color=hero.green>Create</closeall> to make it - you'll automatically be placed inside that folder.",
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"Help.GettingStarted.AvatarBasics.Saving": "Saving",
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"Help.GettingStarted.AvatarBasics.Saving": "Saving",
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"Help.GettingStarted.AvatarBasics.Saving.Content": "To save an avatar, go to your <sprite name=InventoryIcon> <b><color=hero.yellow>Inventory</closeall> if you're not already there, and press the <b><color=hero.cyan>Save Avatar</closeall> button. This takes the avatar you're currently using and saves it into the folder you're currently looking at inside your inventory.",
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"Help.GettingStarted.AvatarBasics.Saving.Content": "To save an avatar, go to your <sprite name=InventoryIcon> <b><color=hero.yellow>Inventory</closeall> if you're not already there, and press the <b><color=hero.cyan>Save Avatar</closeall> button. This takes the avatar you're currently using and saves it into the folder you're currently looking at inside your inventory.",
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"Help.GettingStarted.AvatarBasics.Saving.Content2": "If instead you want to save an avatar that you aren't currently using, grab it first {is_desktop, select, True {by looking at it and pressing and} other {by}} holding <b><color=hero.purple>{Grip_Input}</closeall>. Then while you are holding it, inside your Inventory, press the <color=hero.cyan><b>Save Held</b></Color> button. This will save the avatar into the folder you're currently in.",
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"Help.GettingStarted.AvatarBasics.Saving.Content2": "If instead you want to save an avatar that you aren't currently using, grab it first {is_desktop, select, True {by looking at it and pressing and} other {by}} holding <b><color=hero.purple>{Grip_Input}</closeall>. Then while you are holding it, inside your Inventory, press the <color=hero.green><b>Save Held</b></Color> button. This will save the avatar into the folder you're currently in.",
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"Help.GettingStarted.AvatarBasics.Saving.Content3": "While grabbing the avatar, you can also open your <b><color=hero.Cyan>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=SaveIcon> <b><color=hero.Cyan>Save To Inventory</closeall> to save the avatar without needing to open your Dashboard.",
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"Help.GettingStarted.AvatarBasics.Saving.Content3": "While grabbing the avatar, you can also open your <b><color=hero.Cyan>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=SaveIcon> <b><color=hero.Cyan>Save To Inventory</closeall> to save the avatar without needing to open your Dashboard.",
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"Help.GettingStarted.AvatarBasics.Wearing": "Wearing",
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"Help.GettingStarted.AvatarBasics.Wearing": "Wearing",
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"Help.GettingStarted.AvatarBasics.Wearing.Content": "To equip an avatar from your Inventory, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then select <sprite name=EquipIcon> <b><color=hero.purple>Equip Avatar</closeall> at the top left of the Inventory window. This will replace the avatar you are currently using with the one you chose.",
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"Help.GettingStarted.AvatarBasics.Wearing.Content": "To equip an avatar from your Inventory, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then select <sprite name=EquipIcon> <b><color=hero.purple>Equip Avatar</closeall> at the top left of the Inventory window. This will replace the avatar you are currently using with the one you chose.",
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"Help.GettingStarted.AvatarBasics.Favoriting": "Favoriting",
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"Help.GettingStarted.AvatarBasics.Favoriting": "Favoriting",
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"Help.GettingStarted.AvatarBasics.Favoriting.Content": "To <b><color=hero.orange>Favorite</closeall> - or make default - an avatar, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then click the <sprite name=LocationPinIcon> <b><color=hero.orange>Favorite Avatar</closeall> button at the top of your Inventory window. Your favorite avatar will appear in your Inventory with a pink background. If you want to un-favorite an avatar, select it and press the Favorite Avatar button again.",
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"Help.GettingStarted.AvatarBasics.Favoriting.Content": "To <b><color=hero.orange>Favorite</closeall> - or make default - an avatar, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then click the <sprite name=LocationPinIcon> <b><color=hero.orange>Favorite Avatar</closeall> button at the top of your Inventory window. Your favorite avatar will appear in your Inventory with a pink background. If you want to un-favorite an avatar, select it and press the <sprite name=LocationPinIcon> <b><color=hero.orange>Favorite Avatar</closeall> button again.",
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"Help.GettingStarted.AvatarBasics.FindingMoreAvatars": "Finding More Avatars",
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"Help.GettingStarted.AvatarBasics.FindingMoreAvatars": "Finding More Avatars",
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"Help.GettingStarted.AvatarBasics.FindingMoreAvatars.Content": "{appName} has a wide variety of avatars available that are both made by {appName} and by the community. You can find these avatars in a variety of worlds, first by going to your <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab, found at the bottom of your Dashboard. On the left is a list of categories - select the <color=hero.green><sprite name=AvatarsIcon> <b>Avatars</closeall> category to explore worlds which will have avatars for you to browse.",
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"Help.GettingStarted.AvatarBasics.FindingMoreAvatars.Content": "{appName} has a wide variety of avatars available that are both made by {appName} and by the community. You can find these avatars in a variety of worlds, first by going to your <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab, found at the bottom of your Dashboard. On the left is a list of categories - select the <color=hero.green><sprite name=AvatarsIcon> <b>Avatars</closeall> category to explore worlds which will have avatars for you to browse.",
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"Help.GettingStarted.ExploringWorlds": "Exploring Worlds",
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"Help.GettingStarted.ExploringWorlds": "Exploring Worlds",
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"Help.GettingStarted.ExploringWorlds.WorldBrowser": "World Browser",
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"Help.GettingStarted.ExploringWorlds.WorldBrowser": "World Browser",
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"Help.GettingStarted.ExploringWorlds.WorldBrowser.Content": "{appName} has a wide variety of worlds you can see and explore! To browse what's available, head to the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab on your Dashboard. On the left are a few categories of worlds to help narrow your search, and if you're looking for something in specific, you can use the search bar at the top.<br><br>If you want to find worlds where you can meet up with others and socialize, take a look at the <b><color=hero.cyan>Active Sessions</closeall> category!<br><br>Any worlds you have created or have saved into your Inventory will appear in the <b><color=hero.cyan>My Worlds</closeall> category.",
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"Help.GettingStarted.ExploringWorlds.WorldBrowser.Content": "{appName} has a wide variety of worlds you can see and explore! To browse what's available, head to the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab on your Dashboard. On the left are a few categories of worlds to help narrow your search, and if you're looking for something specific, you can use the search bar at the top.<br><br>If you want to find worlds where you can meet up with others and socialize, take a look at the <b><color=hero.cyan>Active Sessions</closeall> category!<br><br>Any worlds you have created or have saved into your Inventory will appear in the <b><color=hero.cyan>My Worlds</closeall> category.",
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"Help.GettingStarted.ExploringWorlds.Categories": "Categories",
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"Help.GettingStarted.ExploringWorlds.Categories": "Categories",
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"Help.GettingStarted.ExploringWorlds.Categories.Content": "Narrowing your search for worlds is easy - on the left of the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab you can find a list of categories to help you get started. These categories work using the <b><color=hero.yellow>Tags</closeall> assigned to worlds.<br><br>If you want to have more granular searching of worlds, at the bottom of the category list is the <sprite name=SettingsIcon> <b><color=hero.Cyan>Custom</closeall> button, which will provide you with an assortment of advanced filtering options.",
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"Help.GettingStarted.ExploringWorlds.Categories.Content": "Narrowing your search for worlds is easy - on the left of the <sprite name=WorldsIcon> <b><color=hero.cyan>Worlds</closeall> tab you can find a list of categories to help you get started. These categories work using the <b><color=hero.yellow>Tags</closeall> assigned to worlds.<br><br>If you want to have more granular searching of worlds, at the bottom of the category list is the <sprite name=SettingsIcon> <b><color=hero.Cyan>Custom</closeall> button, which will provide you with an assortment of advanced filtering options.",
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"Help.GettingStarted.ExploringWorlds.BrowserInformation": "Browser Information",
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"Help.GettingStarted.ExploringWorlds.BrowserInformation": "Browser Information",
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"Help.GettingStarted.YourContacts": "Your Contacts",
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"Help.GettingStarted.YourContacts": "Your Contacts",
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"Help.GettingStarted.YourContacts.FindingContacts": "Finding Contacts",
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"Help.GettingStarted.YourContacts.FindingContacts": "Finding Contacts",
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"Help.GettingStarted.YourContacts.FindingContacts.Content": "In {appName} you can add other users as <b><color=hero.cyan>Contacts</closeall>, letting you see and join the worlds they are in, send messages to one another, and more.<br><br>To see your contacts list, head to the <sprite name=ContactsIcon> <b><color=hero.green>Contacts</closeall> tab on your Dashboard.",
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"Help.GettingStarted.YourContacts.FindingContacts.Content": "In {appName} you can add other users as <b><color=hero.green>Contacts</closeall>, letting you see and join the worlds they are in, send messages to one another, and more.<br><br>To see your contacts list, head to the <sprite name=ContactsIcon> <b><color=hero.green>Contacts</closeall> tab on your Dashboard.",
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"Help.GettingStarted.YourContacts.ContactsBrowser": "Contacts Browser",
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"Help.GettingStarted.YourContacts.ContactsBrowser": "Contacts Browser",
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"Help.GettingStarted.YourContacts.ContactsBrowser.Content": "On the left of the <sprite name=ContactsIcon> <b><color=hero.purple>Contacts</closeall> tab you will see a list of all of your contacts, as well as a search bar to find specific users. On the right you will see information and actions you can take with a selected contact.",
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"Help.GettingStarted.YourContacts.ContactsBrowser.Content": "On the left of the <sprite name=ContactsIcon> <b><color=hero.green>Contacts</closeall> tab, you will see a list of all of your contacts, as well as a search bar to find specific users. On the right you will see information and actions you can take with a selected contact.",
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"Help.GettingStarted.YourContacts.Searching": "Searching",
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"Help.GettingStarted.YourContacts.Searching": "Searching",
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"Help.GettingStarted.YourContacts.Searching.Content": "Looking for a particular contact or want to find someone to add as a contact? Type their name into the search bar at the top-left! As you type, you'll be presented with users who match the name you have entered.",
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"Help.GettingStarted.YourContacts.Searching.Content": "Looking for a particular contact or want to find someone to add as a contact? Type their name into the search bar at the top-left! As you type, you'll be presented with users who match the name you have entered.",
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"Help.GettingStarted.YourContacts.AddingAContact": "Adding A Contact",
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"Help.GettingStarted.YourContacts.AddingAContact": "Adding A Contact",
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"Help.GettingStarted.GraphicsSettings.Resolution": "Resolution",
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"Help.GettingStarted.GraphicsSettings.Resolution": "Resolution",
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"Help.GettingStarted.GraphicsSettings.Resolution.Content": "For when you're using {appName} on your desktop, if you want to use a specific render resolution, head to the <b><color=hero.purple>Resolution</closeall> section. Here, you can adjust the resolutions for fullscreen and windowed views separately, as well as a toggle to make {appName} fullscreen or not.",
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"Help.GettingStarted.GraphicsSettings.Resolution.Content": "For when you're using {appName} on your desktop, if you want to use a specific render resolution, head to the <b><color=hero.purple>Resolution</closeall> section. Here, you can adjust the resolutions for fullscreen and windowed views separately, as well as a toggle to make {appName} fullscreen or not.",
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"Help.GettingStarted.GraphicsSettings.RenderingQuality": "Rendering Quality",
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"Help.GettingStarted.GraphicsSettings.RenderingQuality": "Rendering Quality",
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"Help.GettingStarted.GraphicsSettings.RenderingQuality.Content": "If you're really seeking to increase performance, the <b><color=hero.purple>Rendering</closeall> section includes settings which will affect {appName} more than most other categories. Here you can change the number of lights that can be rendered at once, the quality of shadows, and more.",
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"Help.GettingStarted.GraphicsSettings.RenderingQuality.Content": "If you're really seeking to increase performance, the <b><color=hero.purple>Rendering</closeall> section includes settings which will affect it more than most others. Here you can change the number of lights that can be rendered at once, the quality of shadows, and more.",
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"Help.GettingStarted.GraphicsSettings.PostProcessing": "Post Processing",
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"Help.GettingStarted.GraphicsSettings.PostProcessing": "Post Processing",
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"Help.GettingStarted.GraphicsSettings.PostProcessing.Content": "Provided in the <b><color=hero.purple>Post Processing</closeall> section are a few post processing effects to enhance the look of {appName}. These settings include <b><color=hero.cyan>Motion Blur</closeall>, <b><color=hero.cyan>Bloom</closeall>, and <b><color=hero.cyan>Ambient Occlusion</closeall>.",
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"Help.GettingStarted.GraphicsSettings.PostProcessing.Content": "Provided in the <b><color=hero.purple>Post Processing</closeall> section are a few post processing effects to enhance the look of {appName}. These settings include <b><color=hero.cyan>Motion Blur</closeall>, <b><color=hero.cyan>Bloom</closeall>, and <b><color=hero.cyan>Ambient Occlusion</closeall>.",
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"Help.GettingStarted.GraphicsSettings.VRRenderQuality": "VR Render Quality",
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"Help.GettingStarted.GraphicsSettings.VRRenderQuality": "VR Render Quality",
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"Help.GettingStarted.BuildingBasics": "Building Basics",
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"Help.GettingStarted.BuildingBasics": "Building Basics",
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"Help.GettingStarted.BuildingBasics.BuildingInPlatform": "Building In-Platform",
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"Help.GettingStarted.BuildingBasics.BuildingInPlatform": "Building In-Platform",
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"Help.GettingStarted.BuildingBasics.BuildingInPlatform.Content": "{appName} give you the freedom and tools to be creative and make whatever you can imagine, including items, worlds, and even avatars - all of which can be collaboratively created entirely from within {appName}. A variety of tools are at your disposal to help you in your creative process, from drawing with brushes to using advanced tools to edit any and all aspects of a world, or even make custom tools to suit your specific needs and workflow.",
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"Help.GettingStarted.BuildingBasics.BuildingInPlatform.Content": "{appName} gives you the freedom and tools to be creative and make whatever you can imagine, including items, worlds, and even avatars - all of which can be collaboratively created entirely from within {appName}. A variety of tools are at your disposal to help you in your creative process, from drawing with brushes to using advanced tools to edit any and all aspects of a world, or even make custom tools to suit your specific needs and workflow.",
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"Help.GettingStarted.BuildingBasics.PlatformEssentials": "{appName} Essentials",
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"Help.GettingStarted.BuildingBasics.PlatformEssentials": "{appName} Essentials",
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"Help.GettingStarted.BuildingBasics.PlatformEssentials.Content": "A great place to start when on the path to making something is <b><color=hero.yellow>{appName} Essentials</closeall>, a folder in your Inventory provided to you, which contains a wide variety of items and tools to help you get started.<br><br>To navigate to this folder, <b><color=hero.purple>Double Click</closeall>{is_desktop, select, True {} other { with your <b><color=hero.purple>{Primary_Input}</closeall>}} on it to open it. Above the grid of items and folders you will see a list of folder you are currently in - akin to the address bar in a file browser. To spawn items from your inventory, <b><color=hero.purple>Double Click</closeall> on an item.<br><br>A benefit of the <b><color=hero.yellow>{appName} Essentials</color></b> folder is that it does not count toward your storage usage! This is because the folder is a link and not a folder saved directly inside your inventory - this is why the folder is <b><color=hero.cyan>blue</closeall>.",
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"Help.GettingStarted.BuildingBasics.PlatformEssentials.Content": "A great place to start when on the path to making something is <b><color=hero.yellow>{appName} Essentials</closeall>, a folder in your Inventory provided to you, which contains a wide variety of items and tools to help you get started.<br><br>To navigate to this folder, <b><color=hero.purple>Double Click</closeall>{is_desktop, select, True {} other { with your <b><color=hero.purple>{Primary_Input}</closeall>}} on it to open it. Above the grid of items and folders you will see a list of folder you are currently in - akin to the address bar in a file browser. To spawn items from your inventory, <b><color=hero.purple>Double Click</closeall> on an item.<br><br>A benefit of the <b><color=hero.yellow>{appName} Essentials</color></b> folder is that it does not count toward your storage usage! This is because the folder is a link and not a folder saved directly inside your inventory - this is why the folder is <b><color=hero.cyan>blue</closeall>.",
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"Help.GettingStarted.BuildingBasics.InventoryFolders": "Inventory Folders",
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"Help.GettingStarted.BuildingBasics.InventoryFolders": "Inventory Folders",
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"Help.General.Favoriting.Document.Content": "A panel which displays a PDF document when imported.",
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"Help.General.Favoriting.Document.Content": "A panel which displays a PDF document when imported.",
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"Help.Dashboard": "Dashboard",
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"Help.Dashboard": "Dashboard",
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"Help.Dashboard.Home.Content": "The <sprite name=HomeIcon> <b><color=hero.cyan>Home</closeall> tab is the first tab on the bottom of your Dashboard. Here you can find options for voice modes, your profile, and online status in the top left, and your personal storage amount on the bottom left, among other useful bits of information. Your Home tab can also be customized by enabling <b><color=hero.yellow>UI Edit Mode</closeall> in your <b><color=hero.cyan>Settings</closeall>.",
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"Help.Dashboard.Home.Content": "The <sprite name=HomeIcon> <b><color=hero.cyan>Home</closeall> tab is the first tab on the bottom of your Dashboard. Here you can find options for voice modes, your profile and online status in the top left, and your personal storage amount on the bottom left, among other useful bits of information. Your Home tab can also be customized by enabling <b><color=hero.yellow>UI Edit Mode</closeall> in your <b><color=hero.cyan>Settings</closeall>.",
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"Help.Dashboard.Worlds.Content": "You can join active sessions and browse <b><color=hero.cyan>Worlds</closeall> using this tab.",
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"Help.Dashboard.Worlds.Content": "You can join active sessions and browse <b><color=hero.cyan>Worlds</closeall> using this tab.",
|
||||||
"Help.Dashboard.Contacts.Content": "Here, you can find your <b><color=hero.green>Contacts</closeall> and search for them by typing into the text field on the top left.",
|
"Help.Dashboard.Contacts.Content": "Here, you can find your <b><color=hero.green>Contacts</closeall> and search for them by typing into the text field on the top left.",
|
||||||
"Help.Dashboard.Contacts.Content2": "The <b><color=hero.cyan>{appName} Bot</closeall> is a contact which lets you run special commands. These command always begin with a <b><color=hero.purple>/</closeall> forward slash.",
|
"Help.Dashboard.Contacts.Content2": "The <b><color=hero.cyan>{appName} Bot</closeall> is a contact which lets you run special commands. These command always begin with a <b><color=hero.purple>/</closeall> forward slash.",
|
||||||
|
|
@ -3395,7 +3395,6 @@
|
||||||
"Help.Dashboard.SessionSettings.Settings.Content": "Change the name, access level, and description of your session.",
|
"Help.Dashboard.SessionSettings.Settings.Content": "Change the name, access level, and description of your session.",
|
||||||
"Help.Dashboard.SessionSettings.Users.Content": "You can manage the users in your session here. You can also respawn yourself and others from this menu.",
|
"Help.Dashboard.SessionSettings.Users.Content": "You can manage the users in your session here. You can also respawn yourself and others from this menu.",
|
||||||
"Help.Dashboard.SessionSettings.Permissions.Content": "Shows you the permission levels of every user in the session. If your permission level is moderator or above, you can assign permission levels to other users.",
|
"Help.Dashboard.SessionSettings.Permissions.Content": "Shows you the permission levels of every user in the session. If your permission level is moderator or above, you can assign permission levels to other users.",
|
||||||
|
|
||||||
"Help.Dashboard.Desktop.Content": "The <b><color=hero.cyan>Desktop</closeall> tab lets you view your desktop screens.<br><br>Pressing <b><color=hero.purple>{Secondary_Input}</closeall> while pointing at your desktop will open a menu to open your keyboard, or switch monitors.",
|
"Help.Dashboard.Desktop.Content": "The <b><color=hero.cyan>Desktop</closeall> tab lets you view your desktop screens.<br><br>Pressing <b><color=hero.purple>{Secondary_Input}</closeall> while pointing at your desktop will open a menu to open your keyboard, or switch monitors.",
|
||||||
"Help.Dashboard.FileBrowser.Content": "Using the <b><color=hero.cyan>Files</closeall> tab, you can browse your computer's filesystem, share files, and import assets.",
|
"Help.Dashboard.FileBrowser.Content": "Using the <b><color=hero.cyan>Files</closeall> tab, you can browse your computer's filesystem, share files, and import assets.",
|
||||||
"Help.Dashboard.FileBrowser.Content2": "Available at the top of the window are a set of buttons for adding or importing files, and more.<br><br> • <b><color=hero.cyan>Import</closeall>: With a file selected, this will let you import that file into {appName} if it is a supported type.<br><br> • <b><color=hero.orange>Import As File</closeall>: With a file selected, this lets you import a file as an in-world representation of the file itself, letting you easily share it with others, or save it to your inventory.<br><br> • <b><color=hero.green>Add Folder</closeall>: This lets you create a new folder on your computer.<br><br> • <b><color=#7777ff>Refresh</closeall>: This refreshes the file browser, in case the files present have changed.",
|
"Help.Dashboard.FileBrowser.Content2": "Available at the top of the window are a set of buttons for adding or importing files, and more.<br><br> • <b><color=hero.cyan>Import</closeall>: With a file selected, this will let you import that file into {appName} if it is a supported type.<br><br> • <b><color=hero.orange>Import As File</closeall>: With a file selected, this lets you import a file as an in-world representation of the file itself, letting you easily share it with others, or save it to your inventory.<br><br> • <b><color=hero.green>Add Folder</closeall>: This lets you create a new folder on your computer.<br><br> • <b><color=#7777ff>Refresh</closeall>: This refreshes the file browser, in case the files present have changed.",
|
||||||
|
|
@ -3403,7 +3402,7 @@
|
||||||
|
|
||||||
"Help.Dashboard.Settings.Audio.Content": "Manage volume, audio devices, filtering, and audio accessibility.",
|
"Help.Dashboard.Settings.Audio.Content": "Manage volume, audio devices, filtering, and audio accessibility.",
|
||||||
"Help.Dashboard.Settings.Controls.Content": "Manage your controls.",
|
"Help.Dashboard.Settings.Controls.Content": "Manage your controls.",
|
||||||
"Help.Dashboard.Settings.UserInterface.Content": "Manage your UI, included but not limited to: how you receive notifications, changing your language, nameplate visibility and Dashboard settings.",
|
"Help.Dashboard.Settings.UserInterface.Content": "Manage your UI, including but not limited to: how you receive notifications, changing your language, nameplate visibility and Dashboard settings.",
|
||||||
"Help.Dashboard.Settings.Devices.Content": "Manage external devices, such as haptics and face tracking.",
|
"Help.Dashboard.Settings.Devices.Content": "Manage external devices, such as haptics and face tracking.",
|
||||||
"Help.Dashboard.Settings.Profile.Content": "Manage your height, and how your statuses appear.",
|
"Help.Dashboard.Settings.Profile.Content": "Manage your height, and how your statuses appear.",
|
||||||
"Help.Dashboard.Settings.Graphics.Content": "Manage and optimize your graphics settings.",
|
"Help.Dashboard.Settings.Graphics.Content": "Manage and optimize your graphics settings.",
|
||||||
|
|
@ -3606,7 +3605,7 @@
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetHeadlessAccessCode": "Get Headless Access Code",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetHeadlessAccessCode": "Get Headless Access Code",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetHeadlessAccessCode.Content": "Gives you the headless beta branch access code. To use this command you have to be subscribed to a supporter tier which has this perk.",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetHeadlessAccessCode.Content": "Gives you the headless beta branch access code. To use this command you have to be subscribed to a supporter tier which has this perk.",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SharedStorage": "Shared Storage",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SharedStorage": "Shared Storage",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SharedStorage.Content": "Share some of your storage with another user or a group. The storage amount is in gigabytes (e.g. 15Gb), or a percentage amount (e.g.10%). To use this command you have to be subscribed to a supporter tier which has this perk.",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SharedStorage.Content": "Share some of your storage with another user or a group. The storage amount is in gigabytes (e.g. 15GB), or a percentage amount (e.g. 10%). To use this command you have to be subscribed to a supporter tier which has this perk.",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SetCustom2DBadge": "Set Custom 2D Badge",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SetCustom2DBadge": "Set Custom 2D Badge",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SetCustom2DBadge.Content": "Sets or clears your custom 2D badge. The asset hash is the database link to the image you want to use (e.g. resdb://abcdef...). To use this command you need to be subscribed to a supporter tier which has this perk.",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.SetCustom2DBadge.Content": "Sets or clears your custom 2D badge. The asset hash is the database link to the image you want to use (e.g. resdb://abcdef...). To use this command you need to be subscribed to a supporter tier which has this perk.",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.Custom3DBadge": "Custom 3D Badge",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.Custom3DBadge": "Custom 3D Badge",
|
||||||
|
|
@ -3616,7 +3615,7 @@
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.ExitMessages": "Exit Messages",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.ExitMessages": "Exit Messages",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.ExitMessages.Content": "Add to or list your current exit messages. To use this command you have to be subscribed to a supporter tier which has this perk.",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.ExitMessages.Content": "Add to or list your current exit messages. To use this command you have to be subscribed to a supporter tier which has this perk.",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetSharedStorage": "Get Shared Storage",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetSharedStorage": "Get Shared Storage",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetStorageShares.Content": "Tells you how much of your storage you're sharing with other users and groups.",
|
"Help.LinksAndResources.PlatformBotCommands.BenefitCommands.GetSharedStorage.Content": "Tells you how much of your storage you're sharing with other users and groups.",
|
||||||
|
|
||||||
"Help.LinksAndResources.PlatformBotCommands.CloudVariables.UserCloudVariables.Command": "/CreateUserVar <Path> <Type> <Default Value> <Read Perms> <Write Perms> <List Perms>",
|
"Help.LinksAndResources.PlatformBotCommands.CloudVariables.UserCloudVariables.Command": "/CreateUserVar <Path> <Type> <Default Value> <Read Perms> <Write Perms> <List Perms>",
|
||||||
"Help.LinksAndResources.PlatformBotCommands.CloudVariables.UserCloudVariables.SecondaryCommand": "/GetUserVar <Path>",
|
"Help.LinksAndResources.PlatformBotCommands.CloudVariables.UserCloudVariables.SecondaryCommand": "/GetUserVar <Path>",
|
||||||
|
|
@ -3675,23 +3674,23 @@
|
||||||
"Help.About.ThePlatformTeam": "The {appName} Team",
|
"Help.About.ThePlatformTeam": "The {appName} Team",
|
||||||
|
|
||||||
"Help.TeamTitle.ArtTeamLead": "Art Team Lead",
|
"Help.TeamTitle.ArtTeamLead": "Art Team Lead",
|
||||||
"Help.TeamTitle.Marketing": "Marketing",
|
|
||||||
"Help.TeamTitle.Business": "Business",
|
"Help.TeamTitle.Business": "Business",
|
||||||
"Help.TeamTitle.Finance": "Finance",
|
|
||||||
"Help.TeamTitle.LeadModerator": "Lead Moderator",
|
|
||||||
"Help.TeamTitle.MarketingLead": "Marketing Lead",
|
|
||||||
"Help.TeamTitle.Developer": "Developer",
|
|
||||||
"Help.TeamTitle.Support": "Support",
|
|
||||||
"Help.TeamTitle.Founder": "Founder",
|
|
||||||
"Help.TeamTitle.LeadDeveloper": "Lead Developer",
|
|
||||||
"Help.TeamTitle.Infrastructure": "Infrastructure",
|
|
||||||
"Help.TeamTitle.SoundDesigner": "Sound Designer",
|
|
||||||
"Help.TeamTitle.ContentArtist": "Content Artist",
|
|
||||||
"Help.TeamTitle.VideoProducer": "Video Producer",
|
|
||||||
"Help.TeamTitle.UI": "UI",
|
|
||||||
"Help.TeamTitle.ModerationLead": "Moderation Lead",
|
|
||||||
"Help.TeamTitle.CommunityDirector": "Community Director",
|
"Help.TeamTitle.CommunityDirector": "Community Director",
|
||||||
|
"Help.TeamTitle.ContentArtist": "Content Artist",
|
||||||
|
"Help.TeamTitle.Developer": "Developer",
|
||||||
|
"Help.TeamTitle.Finance": "Finance",
|
||||||
|
"Help.TeamTitle.Founder": "Founder",
|
||||||
|
"Help.TeamTitle.Infrastructure": "Infrastructure",
|
||||||
|
"Help.TeamTitle.LeadDeveloper": "Lead Developer",
|
||||||
|
"Help.TeamTitle.LeadModerator": "Lead Moderator",
|
||||||
|
"Help.TeamTitle.Marketing": "Marketing",
|
||||||
|
"Help.TeamTitle.MarketingLead": "Marketing Lead",
|
||||||
"Help.TeamTitle.MediaDirector": "Media Director",
|
"Help.TeamTitle.MediaDirector": "Media Director",
|
||||||
|
"Help.TeamTitle.ModerationLead": "Moderation Lead",
|
||||||
|
"Help.TeamTitle.SoundDesigner": "Sound Designer",
|
||||||
|
"Help.TeamTitle.Support": "Support",
|
||||||
|
"Help.TeamTitle.UI": "UI",
|
||||||
|
"Help.TeamTitle.VideoProducer": "Video Producer",
|
||||||
|
|
||||||
"Help.About.Badges": "Badges",
|
"Help.About.Badges": "Badges",
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue