Merge branch 'main' into sagyou

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Tomas Mariancik 2024-05-30 17:42:11 -06:00 committed by GitHub
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6 changed files with 72 additions and 19 deletions

24
de.json
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@ -55,6 +55,9 @@
"General.Sort.Ascending": "Aufsteigend",
"General.Sort.Descending": "Absteigend",
"General.Units.Metric": "Metrisch",
"General.Units.Imperial": "Imperial",
"Worlds.Home": "Home",
"Worlds.Tutorial": "Tutorial",
@ -78,6 +81,8 @@
"Interaction.Destroy": "Löschen",
"Interaction.Duplicate": "Duplizieren",
"Interaction.SaveToInventory": "Ins Inventar speichern",
"Interaction.SaveToInventory.NotLoggedIn": "Sie müssen angemeldet sein, um Dinge zu speichern.",
"Interaction.SaveToInventory.NoWritePermission": "Kann nicht in den aktuellen Inventarordner speichern.",
"Interaction.Undo": "Rückgängig",
"Interaction.Redo": "Wiederherstellen",
"Interaction.EquipTool": "Ausrüsten",
@ -897,6 +902,7 @@
"AvatarCreator.TryAlignHands": "Versuche, die Hände auszurichten",
"AvatarCreator.AlignToolAnchors": "Tool-Ankerpunkte ausrichten",
"AvatarCreator.Create": "Erstellen",
"AvatarCreator.ProtectionUnavailable": "<i>Der Avatarschutz ist in dieser Welt nicht verfügbar. Wechseln Sie in eine andere Welt, um Ihren Avatar zu schützen.</i>",
"Importer.General.AsRawFile": "Rohdatei",
@ -1265,6 +1271,8 @@
"Settings.MovementSettings.NoClipSpeed.Description": "Dies beeinflusst, wie schnell Sie sich bewegen, während Sie die Noclip-Fortbewegung nutzen. Diese Fortbewegung wird oft zum Bauen und Testen verwendet und ist daher im Gegensatz zu anderen Fortbewegungen nicht von der aktuellen Welt kontrolliert.",
"Settings.MovementSettings.MovementDeadzone": "Bewegungs-Totzone",
"Settings.MovementSettings.MovementDeadzone.Description": "Diese Einstellung kann verwendet werden, um Joystick-Ungenauigkeiten in der Ruheposition zu kompensieren. Wenn Sie diesen Wert erhöhen, müssen Sie ihren Joystick weiter neigen, um sich zu bewegen.",
"Settings.MovementSettings.TurningDeadzone": "Drehungs-Totzone",
"Settings.MovementSettings.TurningDeadzone.Description": "Diese Einstellung kann verwendet werden, um Abdriften zu korrigieren und ein versehentliches Drehen beim Bewegen und Drehen mit demselben Joystick zu verhindern. Wenn Sie diesen Wert erhöhen, müssen Sie den Joystick stärker neigen, bis Sie anfangen, sich zu drehen.",
"Settings.MovementSettings.MovementExponent": "Bewegungs-Exponent",
"Settings.MovementSettings.MovementExponent.Description": "Hiermit können Sie die Reaktionskurve beim Bewegen beeinflussen. Je nachdem, ob dieser Wert über oder unter 1.0 ist, bewegen Sie sich entweder anfangs langsam und beschleunigen dann oder starten direkt schneller.",
@ -1862,9 +1870,10 @@
"Inspector.Member.SetAllToW": "Setze alle auf W",
"Inspector.Member.BakeBlendshape": "Fixiere Blendshape",
"Inspector.Member.RemoveBlendshape": "Entferne Blendshape",
"Inspector.Member.SplitBlendshape.X": "Blendshape über X aufteilen",
"Inspector.Member.SplitBlendshape.Y": "Blendshape über Y aufteilen",
"Inspector.Member.SplitBlendshape.Z": "Blendshape über Z aufteilen",
"Inspector.Member.SplitBlendshape.X": "Blendshape über X zerteilen",
"Inspector.Member.SplitBlendshape.Y": "Blendshape über Y zerteilen",
"Inspector.Member.SplitBlendshape.Z": "Blendshape über Z zerteilen",
"Inspector.ProceduralAsset.UpdateCount": "Anzahl der Aktualisierungen: {n}",
"Inspector.ProceduralAsset.Error": "Fehler: {error}",
@ -2227,10 +2236,15 @@
"Tutorial.Welcome.LeftControllerMode": "Seitwärts-Bewegungsmodus linker Controller",
"Tutorial.Welcome.RightControllerMode": "Seitwärts-Bewegungsmodus rechter Controller",
"Tutorial.Welcome.SidewaysTurnOnly": "Nur Drehen",
"Tutorial.Welcome.SidewaysTurnOnly.Description": "Diesen Controller nur zum Drehen verwenden.",
"Tutorial.Welcome.SidewaysTurnAndMove": "Drehen und Bewegen",
"Tutorial.Welcome.SidewaysTurnAndMove.Description": "Diesen Controller zum Drehen und zur Bewegung verwenden.",
"Tutorial.Welcome.SidewaysStrafe": "Seitwärtsbewegung",
"Tutorial.Welcome.SidewaysStrafe.Description": "Diesen Controller zum seitwärts bewegen verwenden.",
"Tutorial.Welcome.SidewaysStrafe.Description": "Diesen Controller zum seitwärts Bewegen verwenden.",
"Tutorial.Welcome.SidewaysOff": "Aus",
"Tutorial.Welcome.SidewaysOff.Description": "Diesen Controller nur zum vorwärts/rückwärts bewegen verwenden.",
"Tutorial.Welcome.SidewaysOff.Description": "Diesen Controller nur zum vorwärts/rückwärts Bewegen verwenden.",
"Tutorial.Welcome.SettingsHeight": "Ihre Größe",
"Tutorial.Welcome.SettingsHeightExamples": "zum Beispiel: 1.85 m, 185 cm, 6' 1\", 6 feet 1 inch",

27
en.json
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@ -450,7 +450,7 @@
"Login.DuplicateAccount.Description": "Please contact support at {supportUrl}.",
"Login.UnknownError": "Unknown Error",
"Login.UnknownError.Description": "An unknown error occured during login. Please contact support at {supportUrl}.",
"Login.UnknownError.Description": "An unknown error occurred during login. Please contact support at {supportUrl}.",
"Register.MissingRequest": "Missing registration details",
"Register.MissingRequest.Description": "We couldn't find any registration details. Make sure to include them when registering.",
@ -1274,7 +1274,7 @@
"Settings.MovementSettings.TurningDeadzone": "Turning deadzone",
"Settings.MovementSettings.TurningDeadzone.Description": "This setting can be used to correct drift and prevent accidental turning when moving and turning on the same joystick. Increasing this value will require you to tilt your joystick further to start turning.",
"Settings.MovementSettings.MovementExponent": "Movement exponent",
"Settings.MovementSettings.MovementExponent.Description": "Use this to control the curve response when moving. You can use this to either start moving slow at first and then quickly ramp up or start moving faster immediatelly, depending whether the value is above or below 1.0",
"Settings.MovementSettings.MovementExponent.Description": "Use this to control the curve response when moving. You can use this to either start moving slow at first and then quickly ramp up or start moving faster immediately, depending whether the value is above or below 1.0",
"Settings.GrabbingSettings" : "Grabbing Settings",
"Settings.GrabbingSettings.DefaultHandGrabType" : "Default Hand Grab Type",
@ -1330,7 +1330,7 @@
"Settings.MediaPrivacySettings.HideInScreenshots.Description" : "When enabled, you will not be rendered in screenshots captured in-game.\n\n<color=hero.red>IMPORTANT:</color> Please note that this does not affect realtime cameras, screenshots taken by methods outside of the game or captures done through other methods in-world that might be part of the world's mechanics.",
"Settings.MediaPrivacySettings.StripImageFileMetadata": "Strip image metadata on import",
"Settings.MediaPrivacySettings.StripImageFileMetadata.Description": "When enabled, strips metadata from images on <b>import</b>.\n\nIncludes EXIF, Embeded comments, IPTC, XMP, and GEOTIFF metadata.\n\nThis will also strip any location data (such as GPS) within that metadata.\n\nDoes <b>not</b>, include files imported with the \"Raw File\" option.",
"Settings.MediaPrivacySettings.StripImageFileMetadata.Description": "When enabled, strips metadata from images on <b>import</b>.\n\nIncludes EXIF, Embedded comments, IPTC, XMP, and GEOTIFF metadata.\n\nThis will also strip any location data (such as GPS) within that metadata.\n\nDoes <b>not</b>, include files imported with the \"Raw File\" option.",
"Settings.Category.Integrations": "Integrations",
"Settings.DiscordIntegrationSettings": "Discord Integration",
@ -1345,7 +1345,7 @@
"Settings.SteamIntegrationSettings.SaveScreenshots": "Save Screenshots",
"Settings.SteamIntegrationSettings.SaveScreenshots.Description": "When you take a picture with this setting enabled, a copy will be saved to Steam screenshots.",
"Settings.LeapMotionSettings.LeapMotionEnabled": "Leap motion hand tracking",
"Settings.LeapMotionSettings.LeapMotionEnabled": "Leap Motion hand tracking",
"Settings.LeapMotionSettings.LeapMotionEnabled.Description": "When enabled, Leap Motion device will be used to track your hands and fingers when present.",
"Settings.LeapMotionSettings.Offset": "Hand tracking offset",
"Settings.LeapMotionSettings.Offset.Description": "This is the offset in meters of the Leap Motion sensor on your VR headset. Tweak these values to make sure your hands are positioned correctly.",
@ -1410,7 +1410,7 @@
"Settings.HapticPointMapping.TorsoSide.Description" : "This indicates which side of torso should this device be mapped to (front or back)",
"Settings.HapticPointMapping.HeadPitchAngle" : "Head Pitch Angle",
"Settings.HapticPointMapping.HeadPitchAngle.Description" : "This controls position along the \"vertical\" axis of the head. The default position is the center of face (where your nose is). Increating the angle will go upwards toward the top of your head. Decreasing the value goes downwards towards the chin.",
"Settings.HapticPointMapping.HeadPitchAngle.Description" : "This controls position along the \"vertical\" axis of the head. The default position is the center of face (where your nose is). Increasing the angle will go upwards toward the top of your head. Decreasing the value goes downwards towards the chin.",
"Settings.HapticPointMapping.HeadYawAngle" : "Head Yaw Angle",
"Settings.HapticPointMapping.HeadYawAngle.Description" : "This controls the horizontal position around head, turning left or right. The center (where your nose is) is the default pose. Decreasing the value will go left, increasing will go right. This wraps all around the head in a circle at 180°, which is where the back of your head is.",
@ -1532,10 +1532,10 @@
"Settings.RealtimeNetworkingSettings.DisableLAN": "Disable LAN",
"Settings.RealtimeNetworkingSettings.DisableLAN.Description": "This disables networking features specific to local networks, such as broadcasting your session on the local network or listening to other sessions broadcasted on this network.",
"Settings.RealtimeNetworkingSettings.PreferSteamNetworking": "Prefer Steam Networking Sockets",
"Settings.RealtimeNetworkingSettings.PreferSteamNetworking.Description": "When enabled, you will connect via Steam Networking Sockets protocol if possible. This can help in some cases when LNL protocol results in significant queing. However as this protocol is missing some features, you can run into more networking instability, so we recommend only enabling this once you ran into issues.",
"Settings.RealtimeNetworkingSettings.PreferSteamNetworking.Description": "When enabled, you will connect via Steam Networking Sockets protocol if possible. This can help in some cases when LNL protocol results in significant queuing. However as this protocol is missing some features, you can run into more networking instability, so we recommend only enabling this once you ran into issues.",
"Settings.AssetGatherSettings.MaxConcurrentAssetTransfers": "Maximum number of concurrent asset transfers",
"Settings.AssetGatherSettings.MaxConcurrentAssetTransfers.Description": "When hosting sessions, this indicates how many locally imported assets can be transferred at the time. Increasing this can transfer assets to users faster, but can also degrate the quality of the network connection. We recommend testing what values can your network handle.",
"Settings.AssetGatherSettings.MaxConcurrentAssetTransfers.Description": "When hosting sessions, this indicates how many locally imported assets can be transferred at the time. Increasing this can transfer assets to users faster, but can also degrade the quality of the network connection. We recommend testing what values can your network handle.",
"Settings.AssetGatherSettings.MaxConcurrentDownloads": "Maximum number of concurrent downloads",
"Settings.AssetGatherSettings.MaxConcurrentDownloads.Description": "Use this to control how many assets can be downloaded at the same time. Using bigger value can speed up loading of worlds, but can also overload your network, so use caution when tweaking this value.",
@ -1577,7 +1577,7 @@
"Settings.TwitchInterfaceSettings.ChannelName.Description": "This sets the default Twitch channel name for the Twitch Chat panel in the Camera Controls panel. This is mostly used by Twitch streamers who want to see their Twitch chat.",
"Settings.MessagingPrivacySettings.DoNotSendReadStatus": "Do not send realtime read status",
"Settings.MessagingPrivacySettings.DoNotSendReadStatus.Description": "When enabled, other users won't be able to see when you have read their messages immediatelly. You will also not see when they have read yours.",
"Settings.MessagingPrivacySettings.DoNotSendReadStatus.Description": "When enabled, other users won't be able to see when you have read their messages immediately. You will also not see when they have read yours.",
"Settings.LocaleSettings.CultureLocaleCode": "Culture locale code",
"Settings.LocaleSettings.CultureLocaleCode.Description": "When set, this will override the default culture locale used for formatting numbers and other quantities. Normally the culture of your selected locale will be used, but this lets you mix and match them. E.g. using your native language with US culture.",
@ -1640,7 +1640,7 @@
"Settings.LaserSettings.ModulateExponent.Description": "This controls the response curve of the laser modulation between the start and end angles. You can use this to either make the laser respond more sluggishly at first or to start responding quickly and then tapering off.",
"Settings.LaserSettings.ModulateSpeedMultiplier": "Modulate speed multiplier",
"Settings.LaserSettings.ModulateSpeedMultiplier.Description": "The laser smoothing speed will be multiplied by this value once you have reached the modulate end angle. Increasing this value will make the laser catch up quicker once you move your hand far enough. Lowering the value will make it take longer to catch up.",
"Settings.LaserSettings.StickThreshold": "Laser stickyness",
"Settings.LaserSettings.StickThreshold": "Laser stickiness",
"Settings.LaserSettings.StickThreshold.Description": "This controls how much will the laser stick to interactive items. Larger values will make it stick more. Setting this to zero will stop the stickiness completely.",
"Settings.LaserSettings.ShowInDesktop": "Show lasers in desktop mode",
"Settings.LaserSettings.ShowInDesktop.Description": "When on, the laser visual will be rendered to you fully when in first person view in desktop mode.",
@ -1695,7 +1695,7 @@
"Settings.InteractiveCameraFramingSettings.FirstPersonPitch": "First person pitch angle",
"Settings.InteractiveCameraFramingSettings.FirstPersonPitch.Description": "In first person mode, use this to pitch the camera up and down.",
"Settings.InteractiveCameraFramingSettings.FirstPersonRoll": "First person roll angle",
"Settings.InteractiveCameraFramingSettings.FirstPersonRoll.Description": "In first person mode, this controlls the sideways rotation of the camera - tilting of left and right",
"Settings.InteractiveCameraFramingSettings.FirstPersonRoll.Description": "In first person mode, this controls the sideways rotation of the camera - tilting of left and right",
"Settings.InteractiveCameraFramingSettings.FirstPersonOffset": "First person offset",
"Settings.InteractiveCameraFramingSettings.FirstPersonOffset.Description": "Use this to move the camera offset in first person view relative to your eyes. This can be used if the avatar face geometry is clipping into the camera's view.",
"Settings.InteractiveCameraFramingSettings.FramingViewportPosition": "Framing viewport position",
@ -1751,7 +1751,7 @@
"Settings.RelaySettings.AlwaysUseRelay" : "Always use relay to connect",
"Settings.RelaySettings.AlwaysUseRelay.Description" : "Relays are typically used as a fallback when a direct connection to the host cannot be established. By enabling this option, you will force the connection to always happen through a relay.\n\nThis can be useful in cases of connection issues to particular hosts. It is <b>NOT</b> recommended to have this option permanently on.",
"Settings.RelaySettings.UseClosestAvailableRelay" : "Use closest available relay",
"Settings.RelaySettings.UseClosestAvailableRelay.Description" : "When this option is enabled an available relay that is the closest to you will automatically be selected for the connection. If you want to connect through a specific relay (e.g. in case of long distance connections to avoid packet queing) you can disable this option and configure the preferred relays below.",
"Settings.RelaySettings.UseClosestAvailableRelay.Description" : "When this option is enabled an available relay that is the closest to you will automatically be selected for the connection. If you want to connect through a specific relay (e.g. in case of long distance connections to avoid packet queuing) you can disable this option and configure the preferred relays below.",
"Settings.RelaySettings.RelayPriorities": "Configure relay server priorities",
"Settings.RelaySettings.RelayPriorities.Breadcrumb": "Relay Priorities",
@ -1874,7 +1874,6 @@
"Inspector.Member.SplitBlendshape.Y" : "Split Blendshape across Y",
"Inspector.Member.SplitBlendshape.Z" : "Split Blendshape across Z",
"Inspector.ProceduralAsset.UpdateCount": "Update Count: {n}",
"Inspector.ProceduralAsset.Error": "Error: {error}",
@ -2493,8 +2492,8 @@
"CloudHome.Panel.LowQualityMode": "Low Quality Mode",
"CloudHome.Panel.DoorSounds": "Door Sounds",
"CloudHome.Panel.DoorsAlwaysOpen": "Doors Always Open",
"CloudHome.Panel.InteriorAmbience": "Interior Ambience",
"CloudHome.Panel.InteriorAmbienceVolume": "Interior<br>Ambience<br>Volume",
"CloudHome.Panel.InteriorAmbience": "Interior Ambiance",
"CloudHome.Panel.InteriorAmbienceVolume": "Interior<br>Ambiance<br>Volume",
"CloudHome.Panel.LightsOn": "Lights On",
"CloudHome.Panel.LightIntensity": "Light Intensity",
"CloudHome.Panel.LightColor": "Light Color",

13
fr.json
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@ -55,6 +55,9 @@
"General.Sort.Ascending": "Ascendant",
"General.Sort.Descending": "Descendant",
"General.Units.Metric": "Métrique",
"General.Units.Imperial": "Impérial",
"Worlds.Home": "Maison",
"Worlds.Tutorial": "Tutoriel",
@ -78,6 +81,8 @@
"Interaction.Destroy": "Détruire",
"Interaction.Duplicate": "Dupliquer",
"Interaction.SaveToInventory": "Sauvegarder dans l'inventaire",
"Interaction.SaveToInventory.NotLoggedIn": "Vous devez vous connecter pour utiliser l'inventaire",
"Interaction.SaveToInventory.NoWritePermission": "Permissions insuffisantes pour sauvegarder dans le dossier actuel",
"Interaction.Undo": "Défaire",
"Interaction.Redo": "Refaire",
"Interaction.EquipTool": "Équiper",
@ -897,6 +902,7 @@
"AvatarCreator.TryAlignHands": "Essayer d'aligner les mains",
"AvatarCreator.AlignToolAnchors": "Aligner les ancres des outils",
"AvatarCreator.Create": "Creér",
"AvatarCreator.ProtectionUnavailable": "<i>La protection d'avatar n'est pas disponible dans ce monde. Allez dans un autre monde pour protéger votre avatar.</i>",
"Importer.General.AsRawFile": "Fichier brut",
@ -1265,6 +1271,8 @@
"Settings.MovementSettings.NoClipSpeed.Description": "Cela contrôle la vitesse de mouvement en utilisant le mode sans collisions. Ce mode de locomotion est généralement utilisé pour construire et tester des mondes.",
"Settings.MovementSettings.MovementDeadzone": "Zone morte de mouvement",
"Settings.MovementSettings.MovementDeadzone.Description": "Cette option peut être utilisée pour corriger le drift des manettes. Augmenter cette valeur va faire en sorte que vous devez bouger votre joystick plus loin pour bouger.",
"Settings.MovementSettings.TurningDeadzone": "Zone morte de rotation",
"Settings.MovementSettings.TurningDeadzone.Description": "Cette option peut vous aider a corriger le drift des manettes quand vous tentez de tourner avec une manette. Augmenter cette valeur fera en sorte que vous aurez à plus bouger votre joystick pour tourner.",
"Settings.MovementSettings.MovementExponent": "Exposant de mouvement",
"Settings.MovementSettings.MovementExponent.Description": "Cette option règle la vitesse a laquelle vous allez accélérer quand vous bougez. Vous pouvez soit commencer doucement et graduellement aller plus vite ou commencer directement a la vitesse maximale.",
@ -2232,6 +2240,11 @@
"Tutorial.Welcome.LeftControllerMode": "Mode manette gauche",
"Tutorial.Welcome.RightControllerMode": "Mode manette droite",
"Tutorial.Welcome.SidewaysTurnOnly": "Rotation seule",
"Tutorial.Welcome.SidewaysTurnOnly.Description": "Cette manette ne sera utilisée que pour tourner.",
"Tutorial.Welcome.SidewaysTurnAndMove": "Rotation et mouvement",
"Tutorial.Welcome.SidewaysTurnAndMove.Description": "Cette manette sera utilisée pour tourner et bouger.",
"Tutorial.Welcome.SidewaysStrafe": "Straffer",
"Tutorial.Welcome.SidewaysStrafe.Description": "Utiliser cette manette pour straffer",
"Tutorial.Welcome.SidewaysOff": "Désactivé",

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@ -2242,6 +2242,7 @@
"Tutorial.Welcome.SidewaysTurnOnly.Description": "このコントローラーを回転だけに使用します",
"Tutorial.Welcome.SidewaysTurnAndMove": "回転と移動",
"Tutorial.Welcome.SidewaysTurnAndMove.Description": "このコントローラーを回転と前後左右の移動に使用します",
"Tutorial.Welcome.SidewaysStrafe": "左右",
"Tutorial.Welcome.SidewaysStrafe.Description": "このコントローラーで左右に移動するようにする",
"Tutorial.Welcome.SidewaysOff": "オフ",

13
ko.json
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@ -55,6 +55,9 @@
"General.Sort.Ascending": "오름차순",
"General.Sort.Descending": "내림차순",
"General.Units.Metric" : "미터법",
"General.Units.Imperial" : "야드파운드법",
"Worlds.Home" : "홈",
"Worlds.Tutorial" : "자습서",
@ -78,6 +81,8 @@
"Interaction.Destroy": "제거",
"Interaction.Duplicate": "복제",
"Interaction.SaveToInventory": "보관함에 저장",
"Interaction.SaveToInventory.NotLoggedIn": "아이템 저장은 로그인을 필요로 합니다.",
"Interaction.SaveToInventory.NoWritePermission": "현재 <color=hero.yellow>대시 > 보관함</color>의 위치에는 저장할 수 없습니다.",
"Interaction.Undo": "실행취소",
"Interaction.Redo": "되돌리기",
"Interaction.EquipTool": "장착하기",
@ -897,6 +902,7 @@
"AvatarCreator.TryAlignHands": "손 위치 재정렬 시도",
"AvatarCreator.AlignToolAnchors": "도구 앵커 위치 재정렬",
"AvatarCreator.Create": "만들기",
"AvatarCreator.ProtectionUnavailable": "<i>지금 계신 월드에서는 아바타 보호기능을 이용하실 수 없습니다. 다른 월드에서 시도해 주세요.</i>",
"Importer.General.AsRawFile": "원시(Raw) 파일",
@ -1265,6 +1271,8 @@
"Settings.MovementSettings.NoClipSpeed.Description": "노클립(No-clip) 이동 기능 사용시, 그 속도를 제어합니다.",
"Settings.MovementSettings.MovementDeadzone": "컨트롤러 데드존",
"Settings.MovementSettings.MovementDeadzone.Description": "컨트롤러 조이스틱의 움직임을 인식하는 임계값을 설정합니다. 설정값이 클수록 조이스틱을 많이 기울여야 조작한 것으로 인식합니다.",
"Settings.MovementSettings.TurningDeadzone": "회전 데드존",
"Settings.MovementSettings.TurningDeadzone.Description": "이 설정은 우발적인 회전을 방지하는데 사용할 수 있습니다. 이 값을 높이면 회전을 수행할때 조이스틱을 더 많이 기울여야 합니다.",
"Settings.MovementSettings.MovementExponent": "컨트롤러 가속 계수",
"Settings.MovementSettings.MovementExponent.Description": "이동시 조이스틱의 기울기에 비례하여 가속되는 비율을 설정합니다.",
@ -2227,6 +2235,11 @@
"Tutorial.Welcome.LeftControllerMode": "왼쪽 컨트롤러 모드",
"Tutorial.Welcome.RightControllerMode": "오른쪽 컨트롤러 모드",
"Tutorial.Welcome.SidewaysTurnOnly": "회전 전용",
"Tutorial.Welcome.SidewaysTurnOnly.Description": "이 컨트롤러를 회전 용도로 사용합니다.",
"Tutorial.Welcome.SidewaysTurnAndMove": "회전 및 이동",
"Tutorial.Welcome.SidewaysTurnAndMove.Description": "이 컨트롤러를 이용하여 회전과 이동을 합니다.",
"Tutorial.Welcome.SidewaysStrafe": "수평이동(Strafing)",
"Tutorial.Welcome.SidewaysStrafe.Description": "이 컨트롤러로 아바타의 수평이동을 처리합니다.",
"Tutorial.Welcome.SidewaysOff": "끄기",

13
ru.json
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@ -55,6 +55,9 @@
"General.Sort.Ascending": "По возрастанию",
"General.Sort.Descending": "По убыванию",
"General.Units.Metric": "Метрические",
"General.Units.Imperial": "Имперские",
"Worlds.Home": "Дом",
"Worlds.Tutorial": "Обучение",
@ -78,6 +81,8 @@
"Interaction.Destroy": "Удалить",
"Interaction.Duplicate": "Дублировать",
"Interaction.SaveToInventory": "Сохранить в инвентарь",
"Interaction.SaveToInventory.NotLoggedIn": "Вам нужно залогиниться чтобы созранять предметы.",
"Interaction.SaveToInventory.NoWritePermission": "Невозможно сохранить в текущую папку в инвентаре.",
"Interaction.Undo": "Отменить",
"Interaction.Redo": "Вернуть",
"Interaction.EquipTool": "Взять",
@ -897,6 +902,7 @@
"AvatarCreator.TryAlignHands": "Попытаться свести руки",
"AvatarCreator.AlignToolAnchors": "Свести точки инструментов",
"AvatarCreator.Create": "Создать",
"AvatarCreator.ProtectionUnavailable": "<i>Защита аватара недоступна в этом мире. Переключитесь на другой мир чтобы защитить свой аватар.</i>",
"Importer.General.AsRawFile": "Сырой файл",
@ -1265,6 +1271,8 @@
"Settings.MovementSettings.NoClipSpeed.Description": "Определяет как быстро вы будете перемещаться в Noclip режиме перемещения. Этот тип перемещения часто используется для разработки и тестирования и поэтому не контролируется миром, в котором вы находитесь, тогда как остальные режимы обычно определяются самим миром.",
"Settings.MovementSettings.MovementDeadzone": "Мёртвая зона движения",
"Settings.MovementSettings.MovementDeadzone.Description": "Этой настройкой можно компенсировать дрейф. Увеличение этой настройки потребует от вас сильнее отклонять джойстик чтобы начать двигаться.",
"Settings.MovementSettings.TurningDeadzone": "Мертвая зона поворота",
"Settings.MovementSettings.TurningDeadzone.Description": "Этой настройкой можно компенсировать дрейф и избежать случайного поворота при перемещении и повороте одним и тем же джостиком. Увеличение этой настройки потребует от вас сильнее отклонять джойстик чтобы начать поворачиваться.",
"Settings.MovementSettings.MovementExponent": "Экспонента скорости",
"Settings.MovementSettings.MovementExponent.Description": "Используйте чтобы контролировать кривую ускорения при движении. Вы можете начать двигаться медленно и затем ускориться млм сразу начать двигаться быстро, в зависимости от того, является ли значение больше или меньше 1.0",
@ -2227,6 +2235,11 @@
"Tutorial.Welcome.LeftControllerMode": "Режим левого контроллера",
"Tutorial.Welcome.RightControllerMode": "Режим правого контроллера",
"Tutorial.Welcome.SidewaysTurnOnly": "Только поворот",
"Tutorial.Welcome.SidewaysTurnOnly.Description": "Использовать этот контроллер только для поворота",
"Tutorial.Welcome.SidewaysTurnAndMove": "Поворот и перемещение",
"Tutorial.Welcome.SidewaysTurnAndMove.Description": "Использовать этот контроллер для поворота и перемещения",
"Tutorial.Welcome.SidewaysStrafe": "Стрейф",
"Tutorial.Welcome.SidewaysStrafe.Description": "Использовать этот контроллер для стрейфа",
"Tutorial.Welcome.SidewaysOff": "Выключен",