From b03c226f5ab92094a8791d4407a1888a29efe9bb Mon Sep 17 00:00:00 2001 From: Zennirus Date: Tue, 12 Aug 2025 00:13:55 +0800 Subject: [PATCH] Additional content explanation in HelpTab/Avatar Scaling Added additional wording to further explain the function of the Scaling button in the context menu --- en.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/en.json b/en.json index 0db9d41..4216521 100644 --- a/en.json +++ b/en.json @@ -3311,7 +3311,7 @@ "Help.Controls.Locomotion.Slide.Content": "This locomotion sticks you to the closest surface near you and lets you slide across it directly when you move.", "Help.Controls.UserScaling": "User Scaling", - "Help.Controls.UserScaling.Content": "You can change your size by opening your Context Menu {is_using_vive_wands, select, True {by quickly pressing} other {with}} {Context_Menu_Input} and selecting Scaling Disabled. This will toggle the ability to scale yourself up or down when holding {is_desktop, select, True {Ctrl and scrolling your Mouse Wheel} other {{Grip_Input} on both controllers and moving your hands closer or further apart}}.", + "Help.Controls.UserScaling.Content": "You can change your size by opening your Context Menu {is_using_vive_wands, select, True {by quickly pressing} other {with}} {Context_Menu_Input} and pressing Scaling Disabled. This will toggle the button to Scaling Enabled that enables you to scale yourself up or down when holding {is_desktop, select, True {Ctrl and scrolling your Mouse Wheel} other {{Grip_Input} on both controllers and moving your hands closer or further apart}}. Pressing Reset Scale will reset your avatar to default scale. Pressing Scaling Enabled will toggle the button back to Scaling Disabled. ", "Help.Controls.ContextMenu": "Context Menu", "Help.Controls.ContextMenu.Content": "Your Context Menu provides you with options that change based on what you're doing. You can open your Context Menu {is_using_vive_wands, select, True {by quickly pressing} other {with}} {Context_Menu_Input}. Here you will find different options for locomotion, Interactions, tools, Saving, and more.

If you are using an item or avatar which provides extra options via your Context Menu, these options will show up as well.", "Help.Controls.VRGestures": "VR Gestures",