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Merge pull request #522 from stiefeljackal/tweak/sprint-fov-zoom-desc
tweak(en): change FOV zoom desc to be app agnostic
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1 changed files with 1 additions and 1 deletions
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en.json
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en.json
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@ -1742,7 +1742,7 @@
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"Settings.DesktopRenderSettings.FieldOfView.Description": "Use this to control the field of view (FOV) when in desktop mode. Larger values will give you wider view at the cost of greater distortion on the sides.",
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"Settings.DesktopRenderSettings.SprintFieldOfViewZoom": "Zoom FOV when sprinting",
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"Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description": "When this option is enabled, Resonite will zoom your FOV when you are sprinting in <b>Desktop</b>.\nDisable the setting to remove the effect.\n<b>Does NOT</b> include effects found in User Generated Content.",
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"Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description": "When this option is enabled, your FOV will be zoomed when you are sprinting in Desktop. Disable this setting to remove this effect.\n\nPlease note that this does <b>NOT</b> disable effects found in User Generated Content.",
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"Settings.DesktopRenderSettings.VSync": "VSync",
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"Settings.DesktopRenderSettings.VSync.Description": "When this option is enabled, the framerate will be synced with the refresh rate of your screen. Disabling this can render frames faster, but it will also cause visible tearing.\n\nThis can be useful when doing performance testing as it will uncap the update and rendering speed.\n\n<color=hero.red>IMPORTANT:</color> This setting cannot be toggled while in VR since framerate is controlled by VR.",
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