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Grammar changes, Clarity improvements
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1 changed files with 21 additions and 21 deletions
42
en.json
42
en.json
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@ -1277,11 +1277,11 @@
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"Settings.OnlineStatusSettings.RememberMode" : "Remember last status",
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"Settings.OnlineStatusSettings.RememberMode.Description" : "Use this to control if your last online status should be preserved between logins or not. This includes any statuses other than Invisible, which is controlled via separate setting.",
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"Settings.OnlineStatusSettings.RememberTimespan" : "Remember status for",
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"Settings.OnlineStatusSettings.RememberTimespan.Description" : "Your last online status will be remembered only if you log in again within this timeframe. If you take longer than this, you'll start with your default status instead.",
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"Settings.OnlineStatusSettings.RememberTimespan.Description" : "Your last online status will only be remembered if you log in again within this timeframe. If you take longer than this, you'll start with your default status instead.",
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"Settings.OnlineStatusSettings.InvisibleRememberMode" : "Remember last invisible status",
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"Settings.OnlineStatusSettings.InvisibleRememberMode.Description" : "This controls how your last status is remembered specifically if you were last set to Invisible. Otherwise this functions the same.\n\nThe invisible status has a separate setting for privacy reasons, to ensure that if you were last set to invisible, you can ensure that you'll stay invisible at the next login even if your other statuses are not remembered.",
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"Settings.OnlineStatusSettings.InvisibleRememberTimespan" : "Remember invisible status for",
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"Settings.OnlineStatusSettings.InvisibleRememberTimespan.Description" : "Your last invisible status will be remembered only if you log in again within this timeframe. If you take longer than this, you'll start with your default status instead.",
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"Settings.OnlineStatusSettings.InvisibleRememberTimespan.Description" : "Your last invisible status will only be remembered if you log in again within this timeframe. If you take longer than this, you'll start with your default status instead.",
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"Settings.OnlineStatusSettings.AutoAwayTimespan" : "Switch to Away when idle for",
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"Settings.OnlineStatusSettings.AutoAwayTimespan.Description" : "When you are idle for this amount of time, your online status will automatically be switched to Away. Once you come back, it will automatically be set back to previous state, unless you set it to Away manually.",
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@ -1325,15 +1325,15 @@
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"Settings.GeneralControlsSettings.PrimaryHand": "Primary hand",
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"Settings.GeneralControlsSettings.PrimaryHand.Description": "Which hand is considered your primary. Various systems use this for interactions, e.g. when equipping tools.",
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"Settings.GeneralControlsSettings.DoubleClickInterval": "Double click interval",
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"Settings.GeneralControlsSettings.DoubleClickInterval.Description": "For any interactions that require a double click, this controls the maximum time between the click that will be considered a double click. If you're having trouble triggering double click, decrease the value. If single clicks are detected too easily, raise the value.",
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"Settings.GeneralControlsSettings.DoubleClickInterval.Description": "This controls the maximum amount of time that may pass between the first and second clicks of a double-click. If you are triggering double clicks too frequently, decrease this value. If you are having trouble triggering double clicks, raise this value.",
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"Settings.LocomotionSettings.LocomotionPreferences": "Locomotion Preferences",
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"Settings.LocomotionSettings.LocomotionPreferences.Breadcrumb": "Locomotion Preferences",
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"Settings.MovementSettings.LeftSidewaysMode": "Left controller sideways movement mode",
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"Settings.MovementSettings.LeftSidewaysMode.Description": "Use this to determine what will the sideways joystick/touchpad motion on your left controller do.",
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"Settings.MovementSettings.LeftSidewaysMode.Description": "Use this to determine what the sideways joystick/touchpad motion on your left controller will do.",
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"Settings.MovementSettings.RightSidewaysMode": "Right controller sideways movement mode",
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"Settings.MovementSettings.RightSidewaysMode.Description": "Use this to determine what will the sideways joystick/touchpad motion on your right controller do.",
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"Settings.MovementSettings.RightSidewaysMode.Description": "Use this to determine what the sideways joystick/touchpad motion on your right controller will do.",
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"Settings.MovementSettings.UseHeadDirectionForMovement": "Use head direction for movement",
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"Settings.MovementSettings.UseHeadDirectionForMovement.Description": "When enabled, moving forward will move you in whatever direction you are currently looking for while in VR. When disabled, the direction your controller is pointing will be used instead.",
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"Settings.MovementSettings.UseSmoothTurn": "Smooth turning",
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@ -1341,7 +1341,7 @@
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"Settings.MovementSettings.SmoothTurnExclusiveMode": "Use smooth turn exclusive mode",
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"Settings.MovementSettings.SmoothTurnExclusiveMode.Description": "When enabled, a single joystick can either move you forward/backward or turn you, but never both at the same time. Enable this if you're often accidentally turning while just trying to move.",
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"Settings.MovementSettings.SmoothTurnSpeed": "Smooth turning speed",
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"Settings.MovementSettings.SmoothTurnSpeed.Description": "This setting controls how fast you'll be turning when smooth turning is enabled. The value is degrees per second, so value of 360 will turn you full circle in one second at full joystick tilt.",
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"Settings.MovementSettings.SmoothTurnSpeed.Description": "This setting controls how fast you will turn when smooth turning is enabled. The value is degrees per second, so a value of 360 will turn you full circle in one second at full joystick tilt.",
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"Settings.MovementSettings.SnapTurnAngle": "Snap turning angle",
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"Settings.MovementSettings.SnapTurnAngle.Description": "This is the angle (in degrees) you will rotate when you trigger a snap turn.",
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"Settings.MovementSettings.NoClipSpeed": "Noclip speed",
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@ -1380,11 +1380,11 @@
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"Settings.MouseSettings.MouseFreeformRotateSpeed": "Freeform rotation speed",
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"Settings.MouseSettings.MouseFreeformRotateSpeed.Description": "When holding items in desktop mode, this controls how fast they will be rotated when using freeform rotation.",
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"Settings.MouseSettings.ScrollWheelGrabMoveSpeed": "Grab Move Speed",
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"Settings.MouseSettings.ScrollWheelGrabMoveSpeed.Description": "When holding items in desktop mode, this controls how fast will they move back and forth with the scroll wheel on your mouse.",
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"Settings.MouseSettings.ScrollWheelGrabMoveSpeed.Description": "When holding items in desktop mode, this controls how fast they will move back and forth with the scroll wheel on your mouse.",
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"Settings.KeyboardLookSettings": "Keyboard Look Settings",
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"Settings.KeyboardLookSettings.LookEnabled": "Keyboard Look",
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"Settings.KeyboardLookSettings.LookEnabled.Description": "When enabled, Keyboard Look allows you to move your head around using the arrow keys on your keyboard. <br/> It is designed for scenarios when a Mouse might not be available or suitable such as when using a laptop or when accessible alternatives to a Mouse are required.",
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"Settings.KeyboardLookSettings.LookEnabled.Description": "When enabled, Keyboard Look allows you to move your head around using the arrow keys on your keyboard. <br/> It is designed for scenarios when a mouse might not be available or suitable, such as when using a laptop or when accessible alternatives to a mouse are required.",
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"Settings.KeyboardLookSettings.HorizontalSpeed": "Horizontal Speed for Keyboard Looking.",
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"Settings.KeyboardLookSettings.HorizontalSpeed.Description": "Use this to adjust how fast your head moves horizontally when using Keyboard Look.",
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"Settings.KeyboardLookSettings.VericalSpeed": "Vertical Speed for Keyboard Looking.",
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@ -1393,7 +1393,7 @@
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"Settings.GeneralHapticsSettings.EnableControllerVibration": "Controller vibration",
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"Settings.GeneralHapticsSettings.EnableControllerVibration.Description": "Use this to enable or disable haptic vibration specifically on VR controllers.",
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"Settings.GeneralHapticsSettings.EnableHaptics": "Haptic feedback",
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"Settings.GeneralHapticsSettings.EnableHaptics.Description": "When enabled you will receive haptic feedback from avatars and items in the world on your controllers and other haptic devices.",
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"Settings.GeneralHapticsSettings.EnableHaptics.Description": "When enabled, you will receive haptic feedback from avatars and items in the world on your controllers and other haptic devices.",
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"Settings.GeneralVRSettings.UseVRHotswitching": "VR Hotswitching",
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"Settings.GeneralVRSettings.UseVRHotswitching.Description": "When enabled, you will automatically be switched between VR and desktop mode when you take your VR headset on or off",
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@ -1416,7 +1416,7 @@
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"Settings.MediaPrivacySettings": "Media Privacy",
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"Settings.MediaPrivacySettings.MediaMetadataOptOut": "Opt out of media metadata",
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"Settings.MediaPrivacySettings.MediaMetadataOptOut.Description": "When you enable this option, you will be excluded from metadata in captured media (typically virtual photos & audio clips). You will still appear in those media assets, but no information, such as your UserID and position in the scene will be stored alongside it.\n\nIf you become aware of any users are modifying their clients to ignore this opt out, please report them to the moderation team, as this would be considered harassment.",
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"Settings.MediaPrivacySettings.MediaMetadataOptOut.Description": "When enabled, you will be excluded from metadata in captured media (typically virtual photos & audio clips). You will still appear in those media assets, but no information, such as your UserID and position in the scene will be stored alongside it.\n\nIf you become aware of any users are modifying their clients to ignore this opt out, please report them to the moderation team, as this would be considered harassment.",
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"Settings.MediaPrivacySettings.HideInScreenshots": "Do not show me in screenshots",
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"Settings.MediaPrivacySettings.HideInScreenshots.Description": "When enabled, you will not be rendered in screenshots captured in-game.\n\n<color=hero.red>IMPORTANT:</color> Please note that this does not affect realtime cameras, screenshots taken by methods outside of the game or captures done through other methods in-world that might be part of the world's mechanics.",
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@ -1440,7 +1440,7 @@
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"Settings.SteamIntegrationSettings.ForceSteamVoiceOnRemotePlay.Description": "When enabled, this automatically forces the audio input to use Steam Voice when you play through Steam Remote Play. This helps so you don't need to switch automatically to use the forwarded microphone input.<br><br>Disabling this can be useful if you want to use your own audio device - e.g. external microphone.",
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"Settings.LeapMotionSettings.LeapMotionEnabled": "Leap Motion hand tracking",
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"Settings.LeapMotionSettings.LeapMotionEnabled.Description": "When enabled, Leap Motion device will be used to track your hands and fingers when present.",
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"Settings.LeapMotionSettings.LeapMotionEnabled.Description": "When enabled, the Leap Motion device will be used to track your hands and fingers when present.",
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"Settings.LeapMotionSettings.Offset": "Hand tracking offset",
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"Settings.LeapMotionSettings.Offset.Description": "This is the offset in meters of the Leap Motion sensor on your VR headset. Tweak these values to make sure your hands are positioned correctly.",
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"Settings.LeapMotionSettings.SnapDistance": "Controller snapping distance",
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@ -1587,18 +1587,18 @@
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"Settings.AudioVolumeSettings.UserInterfaceVolume.Description": "With this setting, you can adjust the sound effects of UI specifically - hovering and pressing buttons, sliders, some tools interactions, capturing photos and so on.",
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"Settings.AudioAccessibilitySettings.WhisperVolume": "Whisper mode volume",
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"Settings.AudioAccessibilitySettings.WhisperVolume.Description": "When you have Whisper mode activated, this indicates how loud will sounds outside of the sphere be. If they are too loud or too quiet, you can use this to tweak the volume attenuation.",
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"Settings.AudioAccessibilitySettings.WhisperVolume.Description": "When you have Whisper mode activated, this indicates how loud sounds outside of the sphere will be. If they are too loud or too quiet, you can use this to tweak the volume attenuation.",
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"Settings.AudioAccessibilitySettings.VoiceMessageVolume": "Voice message volume",
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"Settings.AudioAccessibilitySettings.VoiceMessageVolume.Description": "This indicates how loud will other sounds be when you are recording voice message in Contacts. This can help prevent \"voice jamming\", making it easier to focus on what you are saying.",
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"Settings.AudioAccessibilitySettings.VoiceMessageVolume.Description": "This indicates how loud other sounds will be when you are recording a voice message in Contacts. This can help prevent \"voice jamming\", making it easier to focus on what you are saying.",
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"Settings.AudioInputFilteringSettings.UseVoiceNormalization": "Voice normalization",
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"Settings.AudioInputFilteringSettings.UseVoiceNormalization.Description": "This feature will try to ensure that your voice input is brought to a uniform level. This helps make your volume be same as other users, regardless of your microphone settings. We strongly recommend to keep this setting on to ensure you can be heard well by other users.",
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"Settings.AudioInputFilteringSettings.UseVoiceNormalization.Description": "This feature will try to ensure that your voice input is brought to a uniform level. This helps make your volume the same as other users, regardless of your microphone settings. We strongly recommend to keep this setting on to ensure you can be heard well by other users.",
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"Settings.AudioInputFilteringSettings.NoiseGateThreshold": "Noise gate threshold",
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"Settings.AudioInputFilteringSettings.NoiseGateThreshold.Description": "Noise gate prevents random noises from being transmitted to other users. This setting indicates when should we start letting the audio coming from your microphone in. If too much noise is making it in, increase this setting, if your voice is not getting through, lower it.",
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"Settings.AudioInputFilteringSettings.NoiseGateThreshold.Description": "Noise gate prevents background noises from being transmitted to other users. This setting indicates the maximum volume at which sounds will be filtered out. If too much noise is making it in, increase this setting, if your voice is not getting through, lower it.",
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"Settings.AudioInputFilteringSettings.NoiseGateAttack": "Noise gate attack",
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"Settings.AudioInputFilteringSettings.NoiseGateAttack.Description": "This indicates how fast the noise gate responds to an incoming audio that is too quiet. Bigger values will result in a slower volume fade in, while smaller ones will make the volume ramp up quicker.",
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"Settings.AudioInputFilteringSettings.NoiseGateAttack.Description": "This indicates how fast the noise gate responds to an incoming sound that is louder than the threshold volume. Larger values will result in a slower volume fade in, while smaller ones will make the volume ramp up quicker.",
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"Settings.AudioInputFilteringSettings.NoiseGateHold": "Noise gate hold",
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"Settings.AudioInputFilteringSettings.NoiseGateHold.Description": "This controls for how long should adjusted volume be held after it's initially detected, before starting to filter audio again. A higher setting will let more quieter audio through after you've made a loud enough noise.",
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"Settings.AudioInputFilteringSettings.NoiseGateHold.Description": "This controls how long it takes for the noise gate to begin to close after the microphone input volume falls below the threshold volume.",
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"Settings.AudioInputFilteringSettings.NoiseGateRelease": "Noise gate release",
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"Settings.AudioInputFilteringSettings.NoiseGateRelease.Description": "This setting controls how fast the noise gate closes after the incoming audio has quieted again.",
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"Settings.EarmuffSettings.TransitionLength" : "Transition Range",
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"Settings.EarmuffSettings.TransitionLength.Description" : "Use this to control the distance over which the voices will fade from their normal volume to fully attenuated. Larger values will transition the volume more smoothly, while lower values will result in more abrupt transition.",
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"Settings.EarmuffSettings.VolumeAttenuation" : "Volume Attenuation",
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"Settings.EarmuffSettings.VolumeAttenuation.Description" : "This controls how loud will voices beyond the \"listening cone\" be. Setting this to 0 % will completely mute all users beyond the listening cone.",
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"Settings.EarmuffSettings.VolumeAttenuation.Description" : "This controls how loud voices beyond the \"listening cone\" will be. Setting this to 0 % will completely mute all users beyond the listening cone.",
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"Settings.RealtimeNetworkingSettings.DisableLAN": "Disable LAN",
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"Settings.RealtimeNetworkingSettings.DisableLAN.Description": "This disables networking features specific to local networks, such as broadcasting your session on the local network or listening to other sessions broadcasted on this network.",
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@ -1665,9 +1665,9 @@
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"Settings.WindowsSettings.KeepOriginalScreenshotFormat.Description": "Enable this to avoid converting captured screenshots to JPG or PNG when saving them to the Documents folder in Windows. This can make them more difficult to use, as some apps might not be able to open the format.",
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"Settings.DebugSettings.DebugInputBindings": "Debug input bindings",
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"Settings.DebugSettings.DebugInputBindings.Description": "When enabled, you will see a debugging information for the input binding system. This is mostly useful for developers.",
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"Settings.DebugSettings.DebugInputBindings.Description": "When enabled, you will see debugging information for the input binding system. This is mostly useful for developers.",
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"Settings.DebugSettings.ConvertParticleSystems": "Convert particle systems to PhotonDust",
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"Settings.DebugSettings.ConvertParticleSystems.Description": "Enabling this option will run a conversion from the legacy particle system to the new custom one (PhotonDust) for any <b>newly</b> loaded items and worlds.<br><br><color=red>This is intended for testing purposes only!</color> If you are not part of testing, we do not recommend turning this option on, YOUR CONTENT MIGHT BE CORRUPTED AS RESULT.<br><br>Please see our GitHub/Discord if you'd like to help testing.",
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"Settings.DebugSettings.ConvertParticleSystems.Description": "Enabling this option will run a conversion from the legacy particle system to the new custom one (PhotonDust) for any <b>newly</b> loaded items and worlds.<br><br><color=red>This is intended for testing purposes only!</color> If you are not part of testing, we do not recommend turning this option on, YOUR CONTENT MIGHT BE CORRUPTED AS A RESULT.<br><br>Please see our GitHub/Discord if you'd like to help with testing.",
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"Settings.LegacyFeatureSettings.UseLegacyGripEquip": "Double press grip to equip items",
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"Settings.LegacyFeatureSettings.UseLegacyGripEquip.Description": "When enabled, you can equip tools and gadgets by pressing grip twice in rapid succession. This setting will likely get removed at some point.",
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"Settings.LaserSettings.ModulateSpeedMultiplier": "Modulate speed multiplier",
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"Settings.LaserSettings.ModulateSpeedMultiplier.Description": "The laser smoothing speed will be multiplied by this value once you have reached the modulate end angle. Increasing this value will make the laser catch up quicker once you move your hand far enough. Lowering the value will make it take longer to catch up.",
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"Settings.LaserSettings.StickThreshold": "Laser stickiness",
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"Settings.LaserSettings.StickThreshold.Description": "This controls how much will the laser stick to interactive items. Larger values will make it stick more. Setting this to zero will stop the stickiness completely.",
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"Settings.LaserSettings.StickThreshold.Description": "This controls how much the laser will stick to interactive items. Larger values will make it stick more. Setting this to zero will stop the stickiness completely.",
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"Settings.LaserSettings.ShowInDesktop": "Show lasers in desktop mode",
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"Settings.LaserSettings.ShowInDesktop.Description": "When on, the laser visual will be rendered to you fully when in first person view in desktop mode.",
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