feat(HelpTab)#: Split some guided tutorial strings for flow optimization

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Ryuvi 2025-07-29 16:24:16 -05:00
parent c716637318
commit 2b49b942d0

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@ -3164,12 +3164,15 @@
"Help.GettingStarted.AvatarBasics": "Avatar Basics", "Help.GettingStarted.AvatarBasics": "Avatar Basics",
"Help.GettingStarted.AvatarBasics.Equipping": "Equipping", "Help.GettingStarted.AvatarBasics.Equipping": "Equipping",
"Help.GettingStarted.AvatarBasics.Equipping.Content": "<b><color=hero.purple>Avatars</closeall> in {appName} are like outfits - you can put on whatever avatar you like whenever you like, and you can own many avatars or spawn many into your world!<br><br>To wear an avatar,{is_desktop, select, True {} other { first press <b><color=hero.purple>{Primary_Input}</closeall> to show your laser. Then,}} aim at it{is_desktop, select, True {} other { with your laser}} and press <b><color=hero.purple>{Primary_Input}</closeall>{is_desktop, select, True {} other { again}}. On the menu that appears, select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>. Now you're wearing that avatar!", "Help.GettingStarted.AvatarBasics.Equipping.Content": "<b><color=hero.purple>Avatars</closeall> in {appName} are like outfits - you can put on whatever avatar you like whenever you like, and you can own many avatars or spawn many into your world!<br><br>To wear an avatar,{is_desktop, select, True {} other { first press <b><color=hero.purple>{Primary_Input}</closeall> to show your laser. Then,}} aim at it{is_desktop, select, True {} other { with your laser}} and press <b><color=hero.purple>{Primary_Input}</closeall>{is_desktop, select, True {} other { again}}. On the menu that appears, select <sprite name=EquipAvatar> <b><color=hero.green>Equip Avatar</closeall>. Now you're wearing that avatar!",
"Help.GettingStarted.AvatarBasics.Equipping.Content2": "Another way to wear an avatar is to first grab it with <b><color=hero.purple>{Grip_Input}</closeall>, then open your <color=hero.cyan><b>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <b><color=hero.green>Equip Avatar</closeall>.",
"Help.GettingStarted.AvatarBasics.OpeningYourDashboard": "Opening Your Dashboard", "Help.GettingStarted.AvatarBasics.OpeningYourDashboard": "Opening Your Dashboard",
"Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "If you want the avatar you're currently using to be the one you load in as, you can do this using your <b><color=hero.cyan>Dashboard</closeall>, which is your all-in-one place to talk with others, browse your Inventory, or explore different worlds.<br><br>To open or close it, press {is_using_vive_wands, select, True{and hold } other{}}<b><color=hero.purple>{Menu_Input}</closeall>{is_using_vive_wands, select, True{ until the ring is full, then release} other{}}!", "Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "If you want the avatar you're currently using to be the one you load in as, you can do this using your <b><color=hero.cyan>Dashboard</closeall>, which is your all-in-one place to talk with others, browse your Inventory, or explore different worlds.<br><br>To open or close it, press {is_using_vive_wands, select, True{and hold } other{}}<b><color=hero.purple>{Menu_Input}</closeall>{is_using_vive_wands, select, True{ until the ring is full, then release} other{}}!",
"Help.GettingStarted.AvatarBasics.CreatingAFolder": "Creating A Folder", "Help.GettingStarted.AvatarBasics.CreatingAFolder": "Creating A Folder",
"Help.GettingStarted.AvatarBasics.CreatingAFolder.Content": "Your Dashboard has many tabs and things you can do with it. One of these things is being able to save items and avatars to your personal <b><color=hero.yellow>Inventory</closeall>. Regarding saving items and other things on your time here in {appName}, organization is key to a good inventory, so first you'll make a folder to keep your avatar in.<br><br>To do this, in the assortment of buttons at the top of the Inventory screen, press the <sprite name=SaveIcon> <b><color=hero.cyan>Create Folder</closeall> button. Give your folder a name and select <b><color=hero.green>Create</closeall> to make it - you'll automatically be placed inside that folder.", "Help.GettingStarted.AvatarBasics.CreatingAFolder.Content": "Your Dashboard has many tabs and things you can do with it. One of these things is being able to save items and avatars to your personal <b><color=hero.yellow>Inventory</closeall>. Regarding saving items and other things on your time here in {appName}, organization is key to a good inventory, so first you'll make a folder to keep your avatar in.<br><br>To do this, in the assortment of buttons at the top of the Inventory screen, press the <sprite name=SaveIcon> <b><color=hero.cyan>Create Folder</closeall> button. Give your folder a name and select <b><color=hero.green>Create</closeall> to make it - you'll automatically be placed inside that folder.",
"Help.GettingStarted.AvatarBasics.Saving": "Saving", "Help.GettingStarted.AvatarBasics.Saving": "Saving",
"Help.GettingStarted.AvatarBasics.Saving.Content": "To save an avatar, go to your <sprite name=InventoryIcon> <b><color=hero.yellow>Inventory</closeall> if you're not already there, and press the <b><color=hero.cyan>Save Avatar</closeall> button. This takes the avatar you're currently using and saves it into the folder you're currently looking at inside your inventory.<br><br>If instead you want to save an avatar that you aren't currently using, grab it first {is_desktop, select, True {by looking at it and pressing and} other {by}} holding <b><color=hero.purple>{Grip_Input}</closeall>. Then while you are holding it, inside your Inventory, press the <color=hero.green><b>Save Held</b></Color> button. This will save the avatar into the folder you're currently in.<br><br>While grabbing the avatar, you can also open your <b><color=hero.Cyan>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=SaveIcon> <b><color=hero.Cyan>Save To Inventory</closeall> to save the avatar without needing to go to open your Dashboard.", "Help.GettingStarted.AvatarBasics.Saving.Content": "To save an avatar, go to your <sprite name=InventoryIcon> <b><color=hero.yellow>Inventory</closeall> if you're not already there, and press the <b><color=hero.cyan>Save Avatar</closeall> button. This takes the avatar you're currently using and saves it into the folder you're currently looking at inside your inventory.",
"Help.GettingStarted.AvatarBasics.Saving.Content2": "If instead you want to save an avatar that you aren't currently using, grab it first {is_desktop, select, True {by looking at it and pressing and} other {by}} holding <b><color=hero.purple>{Grip_Input}</closeall>. Then while you are holding it, inside your Inventory, press the <color=hero.green><b>Save Held</b></Color> button. This will save the avatar into the folder you're currently in.",
"Help.GettingStarted.AvatarBasics.Saving.Content3": "While grabbing the avatar, you can also open your <b><color=hero.Cyan>Context Menu</closeall> {is_using_vive_wands, select, True {by quickly pressing} other {with}} <b><color=hero.purple>{Context_Menu_Input}</closeall> and select <sprite name=SaveIcon> <b><color=hero.Cyan>Save To Inventory</closeall> to save the avatar without needing to open your Dashboard.",
"Help.GettingStarted.AvatarBasics.Wearing": "Wearing", "Help.GettingStarted.AvatarBasics.Wearing": "Wearing",
"Help.GettingStarted.AvatarBasics.Wearing.Content": "To equip an avatar from your Inventory, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then select <sprite name=EquipIcon> <b><color=hero.purple>Equip Avatar</closeall> at the top left of the Inventory window. This will replace the avatar you are currently using with the one you chose.", "Help.GettingStarted.AvatarBasics.Wearing.Content": "To equip an avatar from your Inventory, click once on the avatar {is_desktop, select, True {} other {with your <b><color=hero.purple>{Primary_Input}</closeall> }}to select it, then select <sprite name=EquipIcon> <b><color=hero.purple>Equip Avatar</closeall> at the top left of the Inventory window. This will replace the avatar you are currently using with the one you chose.",
"Help.GettingStarted.AvatarBasics.Favoriting": "Favoriting", "Help.GettingStarted.AvatarBasics.Favoriting": "Favoriting",