From 238a4916abc3ba916038bf1d337302d0f43d4441 Mon Sep 17 00:00:00 2001 From: Ryuvi Date: Fri, 25 Jul 2025 03:25:05 -0500 Subject: [PATCH] feat(HelpTab)#: Proofread GettingStarted.AvatarBasics --- en.json | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/en.json b/en.json index 47b231b..f36f21d 100644 --- a/en.json +++ b/en.json @@ -3159,19 +3159,19 @@ "Help.GettingStarted.AvatarBasics": "Avatar Basics", "Help.GettingStarted.AvatarBasics.Equipping": "Equipping", - "Help.GettingStarted.AvatarBasics.Equipping.Content": "To wear an avatar you need your laser to equip it, use your {Primary_Input} to activate your laser. Once your laser is visible, point at the avatar with it and press {Primary_Input} again, then click again on Equip Avatar.", + "Help.GettingStarted.AvatarBasics.Equipping.Content": "To wear an avatar, first press {Primary_Input} to show your laser. Then, point at the avatar with it and press {Primary_Input}. On the menu that appeared, select Equip Avatar. Now you're wearing that avatar!", "Help.GettingStarted.AvatarBasics.OpeningYourDashboard": "Opening Your Dashboard", - "Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "To open your dash press {Menu_Input}.", + "Help.GettingStarted.AvatarBasics.OpeningYourDashboard.Content": "If you want the avatar you're currently using to be the one you load in as, you can do this using your Dashboard. To open or close it, press {Menu_Input}.", "Help.GettingStarted.AvatarBasics.CreatingAFolder": "Creating A Folder", - "Help.GettingStarted.AvatarBasics.CreatingAFolder.Content": "Open your inventory from the Dash menu and click on the Create Folder button at the top left of your dash. Once you name the folder, it will open the folder automatically in your inventory. Creating folders help organize your inventory to suit your needs.", + "Help.GettingStarted.AvatarBasics.CreatingAFolder.Content": "Your Dashboard has many tabs and things you can do with it. One of these things is being able to save items and avatars to your personal Inventory. Regarding saving items and other things on your time here in {appName}, organization is key to a good inventory, so first you'll make a folder to keep your avatar in. To do this, in the assortment of buttons at the top of the Inventory screen, press the Create Folder button. Give your folder a name and select Create to make it - you'll automatically be placed inside that folder.", "Help.GettingStarted.AvatarBasics.Saving": "Saving", - "Help.GettingStarted.AvatarBasics.Saving.Content": "To save an avatar, go to the Inventory tab, pressing the save avatar button at the top of your dash will save the currently equipped avatar into the folder you are viewing. Additionally, if you are not in the avatar you wish to save, grab the avatar with your lasers or hands and then point and click the Save Held button near the top of your inventory menu. This will save the avatar into the current folder you have opened in your inventory", + "Help.GettingStarted.AvatarBasics.Saving.Content": "To save an avatar, go to the Inventory if you're not already there, and press the Save Avatar button. This takes the avatar you're currently using and saves it into the folder you're currently looking at inside your inventory.

If instead you want to save an avatar that you aren't currently using, grab it first {is_desktop, select, True {by looking at it and pressing and} other {by}} holding {Grip_Input}. Then while you are holding it, inside your Inventory, press the Save Held button. This will save the avatar into the folder you're currently in.", "Help.GettingStarted.AvatarBasics.Wearing": "Wearing", - "Help.GettingStarted.AvatarBasics.Wearing.Content": "To wear an avatar from your inventory, click on the avatars icon, then click Equip Avatar at the top left of the dash. This will replace the avatar you are currently wearing to the one you selected", + "Help.GettingStarted.AvatarBasics.Wearing.Content": "To equip an avatar from your Inventory, click once on the avatar {is_desktop, select, True {} other {with your {Primary_Input} }}to select it, then select Equip Avatar at the top left of the Inventory window. This will replace the avatar you are currently using with the one you chose.", "Help.GettingStarted.AvatarBasics.Favoriting": "Favoriting", - "Help.GettingStarted.AvatarBasics.Favoriting.Content": "To favorite and avatar, click on the avatar in your inventory, then click the Favorite Avatar near the top of your inventory menu. This will make that avatar be the first avatar that you will wear when you join other worlds.", + "Help.GettingStarted.AvatarBasics.Favoriting.Content": "To Favorite - or make default - an avatar, click once on the avatar {is_desktop, select, True {} other {with your {Primary_Input} }}to select it, then click the Favorite Avatar button at the top of your Inventory window. Your favorite avatar will appear in your Inventory with a pink background. If you want to un-favorite an avatar, select it and press the Favorite Avatar button again.", "Help.GettingStarted.AvatarBasics.FindingMoreAvatars": "Finding More Avatars", - "Help.GettingStarted.AvatarBasics.FindingMoreAvatars.Content": "You can find more avatars by visiting official or community made avatar worlds. These worlds can be found by clicking the Worlds tab on the dash, then click the Avatars category on the left.", + "Help.GettingStarted.AvatarBasics.FindingMoreAvatars.Content": "{appName} has a wide variety of avatars available that are both made by {appName} and by the community. You can find these avatars in a variety of worlds, first by going to your Worlds tab, found at the bottom of your Dashboard. On the left is a list of categories - select the Avatars category to explore worlds which will have avatars for you to browse.", "Help.GettingStarted.ExploringWorlds": "Exploring Worlds", "Help.GettingStarted.ExploringWorlds.WorldBrowser": "World Browser", @@ -3229,7 +3229,7 @@ "Help.GettingStarted.BuildingBasics.InventoryFolders": "Inventory Folders", "Help.GettingStarted.BuildingBasics.InventoryFolders.Content": "To create your own folder in your inventory, click on the create new folder button in your inventory to open the folder creation window. Inside the folder creation window, you need to give your folder a name to create it. Once you have named your new folder, clicking on create in the folder creation window will create your new folder and open it in your Inventory automatically. This will be important for organizing what you save in your inventory.", "Help.GettingStarted.BuildingBasics.BasicCreationTools": "Basic Creation Tools", - "Help.GettingStarted.BuildingBasics.BasicCreationTools.Content": "A good place to start creating in-platform is with these four tools included in this video demonstration: Brushes, the Shape Tool, the Color Tool, and the Glue Tool.

Brushes create brush strokes in 3d space. To draw with a brush press and hold {Primary_Input} on the hand you equipped the brush on and move your hand around to draw. Some brushes may change the thickness of the stroke depending on how much your {Primary_Input} is pressed.
Some brushes have the option to adjust their stroke size by grabbing a ring around the brush and twisting it right or left.
To find a collection of pre-made brushes to use they are located in the {appName} Essentials folder under Tools/Brushes.

• The Shape Tool is a tool that creates simple 3d shapes. To create a shape with it you hold your {Primary_Input} and drag your hand in 3d space to create a shape. This tool has a variety of shapes to choose from, the selected shape can be changed by pressing your {Secondary_Input} to cycle what shape the tool uses. The Shape Tool is located in the Tools folder in the {appName} Essentials folder.

• The Color Tool allows you to tint materials of objects a certain color. To change the current selected color, open your Radial Menu and select the change color option. A Color Dialogue will appear, this is used to adust the color the tool is using. You can sample a color that the Color Tool is looking at by holding your {Secondary_Input}, and pointing the tool at the color you want to pick and it will set the color to what it sees.

• The Glue Tool is the tool that attaches objects to each other. Be aware of what you are gluing as you could accidentally glue something you don't intend to glue together or to yourself! To glue things together, remove unwanted items in the area you are gluing, then while having the Glue Tool equipped, press and hold your {Primary_Input} and drag your hand across the area you are gluing together. The glue tool uses a bubble to show the area you are gluing objects together. Once you have the objects you want to glue together in the bubble, you can either let go of your {Primary_Input} and let it dry, or press your {Secondary_Input} to confirm gluing the objects. In some cases you may also need to glue pieces together using smaller bubbles to attach multiple objects to each other, as long as a part of the objects are inside a bubble it will attach to other objects.", + "Help.GettingStarted.BuildingBasics.BasicCreationTools.Content": "A good place to start creating in-platform is with these four tools included in this video demonstration: Brushes, the Shape Tool, the Color Tool, and the Glue Tool.

Brushes create brush strokes in 3D space. To draw with a brush press and hold {Primary_Input} and move your {is_desktop, select, True {mouse} other {hand}} around to draw. {is_desktop, select, True {} other {Some brushes may change the thickness of the stroke depending on how much your {Primary_Input} is pressed. }}

Some brushes have the option to adjust their stroke size by grabbing the brush size ring and twisting it left or right.

To find a collection of pre-made brushes you can use right away, look in the {appName} Essentials folder under Tools/Brushes.

• The Shape Tool is a tool that creates simple 3D shapes. To create a shape with it you hold your {Primary_Input} and drag your {is_desktop, select, True {mouse} other {hand}}. To change the shape you want to create, press {is_desktop, select, True {} other {your }}{Secondary_Input} to switch between all available shapes. The Shape Tool is located in the Tools folder in the {appName} Essentials folder.

• The Color Tool allows you to tint items a certain color. To change the current selected color, open your Context Menu with {Context_Menu_Input} and select Color Picker. A Color Dialogue will appear, this is used to adjust the color the tool is using. You can sample a color on an object by aiming your laser at it and pressing {is_desktop, select, True {} other {your }}{Secondary_Input}.

• The Glue Tool allows you to attach objects together. Pay attention while using this tool, if you're not careful, you could unintentionally glue items you don't intend to, or even glue yourself! To glue things together first remove unwanted items around the objects you want to glue, then press and hold {is_desktop, select, True {} other {your }}{Primary_Input} and drag across the area you are gluing together. The glue tool uses a bubble to show the area you are gluing objects together. Once you have the objects you want to glue together in the bubble, you can either let go of your {Primary_Input} and let it dry, or press {is_desktop, select, True {} other {your }}{Secondary_Input} to confirm gluing the objects. In some cases you may also need to glue pieces together using smaller bubbles to attach multiple objects to each other - as long as a part of the objects are inside a bubble it will attach to other objects.", "Help.GettingStarted.BuildingBasics.SavingYourCreations": "Saving Your Creations", "Help.GettingStarted.BuildingBasics.SavingYourCreations.Content": "To save your creations, first navigate to the folder you want to save to in your Inventory, then grab your creation with your hand or laser, then with the same hand or other hand point and click the Save Held button on the top of your Inventory tab. This will appear in the folder you have saved it to. Additionally you can open your Radial Menu and while your creation is held, click the Save to Inventory option to save to the folder you are currently opened to in your inventory.", "Help.GettingStarted.BuildingBasics.ImportingFiles": "Importing Files",