From 1eddf772ce32ef7af4e0d094f71c93f3495db99b Mon Sep 17 00:00:00 2001 From: modimobeikete <54436686+modimobeikete@users.noreply.github.com> Date: Wed, 29 May 2024 09:34:26 +0800 Subject: [PATCH] Update zh-cn.json --- zh-cn.json | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/zh-cn.json b/zh-cn.json index 470571a..9d96d12 100644 --- a/zh-cn.json +++ b/zh-cn.json @@ -1617,6 +1617,10 @@ "Settings.FacetAnchorsSettings.UseFacetAnchors.Description" : "启用后,你就可以使用右控制器上的应用按钮来切换手臂和前臂上的维面锚点。除了主面板外,这些锚点还提供了放置任何锚点的空间,以便快速取用。", "Settings.FacetAnchorsSettings.AnimationSpeed" : "显示/隐藏动画播放速度", "Settings.FacetAnchorsSettings.AnimationSpeed.Description" : "这决定了切换时维面锚点出现和隐藏的速度。", + "Settings.FacetAnchorsSettings.FacetAnchorToggle" : "切换控制器", + "Settings.FacetAnchorsSettings.FacetAnchorToggle.Description" : "这将控制哪个控制器(左侧或右侧)来切换维面锚点。 该面板将与另一个控制器进行切换。", + "Settings.FacetAnchorsSettings.ShowContainerBackground" : "显示背景", + "Settings.FacetAnchorsSettings.ShowContainerBackground.Description" : "关闭此选项将禁用维面锚点的背景视觉效果,使维面本身成为唯一可见的部分。", "Settings.LaserSettings.SmoothSpeed": "激光平滑速度", "Settings.LaserSettings.SmoothSpeed.Description": "用它来控制激光对你的动作做出反应的速度。较低的数值会使激光更加迟缓,但能更好地过滤震颤。数值越大,响应速度越快,但也会传递更多的控制器震动。", @@ -1856,7 +1860,13 @@ "Inspector.Member.SetAllToY": "全部设为 Y", "Inspector.Member.SetAllToZ": "全部设为 Z", "Inspector.Member.SetAllToW": "全部设为 W", - + "Inspector.Member.BakeBlendshape" : "烘焙 Blendshape", + "Inspector.Member.RemoveBlendshape" : "移除 Blendshape", + "Inspector.Member.SplitBlendshape.X" : "在 X 轴上分割 Blendshape", + "Inspector.Member.SplitBlendshape.Y" : "在 Y 轴上分割 Blendshape", + "Inspector.Member.SplitBlendshape.Z" : "在 Z 轴上分割 Blendshape", + + "Inspector.ProceduralAsset.UpdateCount": "更新次数: {n}", "Inspector.ProceduralAsset.Error": "错误: {error}",