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https://github.com/Mrdabup/LocaleSpanish.git
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Added onchanges render count
This commit is contained in:
parent
28bcd256b1
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26 changed files with 50 additions and 25 deletions
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@ -835,6 +835,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Texture3D.SpawnVisualizer
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SortBlendshapes.Name
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Inspector.SkinnedMesh.SortBlendshapes.NameLength
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
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# German [de]
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Settings.CursorSettings.DirectCursorEnabled
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Settings.CursorSettings.DirectCursorEnabled.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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@ -1863,6 +1863,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SeparateOutBlendshapes
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Inspector.SkinnedMesh.StripEmptyBlendshapes
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Inspector.SkinnedMesh.StripBlendshapesResult
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@ -801,6 +801,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Texture3D.SpawnVisualizer
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SortBlendshapes.Name
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Inspector.SkinnedMesh.SortBlendshapes.NameLength
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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@ -164,6 +164,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Texture3D.SpawnVisualizer
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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Inspector.GaussianSplat.SplatInfo
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Inspector.GaussianSplat.Variant
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@ -1168,6 +1168,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.BakeNonDrivenBlendshapes
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Inspector.SkinnedMesh.BakeBlendShapeResult
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Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose
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@ -251,6 +251,7 @@ Inspector.Mesh.UV_Multiplicator
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.VHACD.Parameter.PlaneDownsampling
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Inspector.VHACD.Parameter.ConvexHullDownsampling
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.VisualizeApproximateBoneBounds
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Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose
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Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose
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@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
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# French [fr]
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Settings.CursorSettings.DirectCursorEnabled
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Settings.CursorSettings.DirectCursorEnabled.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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@ -1245,6 +1245,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SeparateOutBlendshapes
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Inspector.SkinnedMesh.StripEmptyBlendshapes
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Inspector.SkinnedMesh.StripBlendshapesResult
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@ -1333,6 +1333,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SeparateOutBlendshapes
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Inspector.SkinnedMesh.StripEmptyBlendshapes
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Inspector.SkinnedMesh.StripBlendshapesResult
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@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
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# Japanese [ja]
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Settings.CursorSettings.DirectCursorEnabled
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Settings.CursorSettings.DirectCursorEnabled.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
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# Korean [ko]
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Settings.CursorSettings.DirectCursorEnabled
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Settings.CursorSettings.DirectCursorEnabled.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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@ -11,6 +11,7 @@ Settings.PhotoCaptureSettings.HandsNearFOV
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Settings.PhotoCaptureSettings.HandsNearFOV.Description
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Settings.PhotoCaptureSettings.HandsFarFOV
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Settings.PhotoCaptureSettings.HandsFarFOV.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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Inspector.FacetPreset.Warning
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Inspector.GrabbableSaveBlock.Warning
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@ -135,6 +135,7 @@ Settings.MysterySettings
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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Inspector.GaussianSplat.SplatInfo
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Inspector.GaussianSplat.Variant
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@ -867,6 +867,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Texture3D.SpawnVisualizer
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SortBlendshapes.Name
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Inspector.SkinnedMesh.SortBlendshapes.NameLength
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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@ -12,6 +12,7 @@ Settings.PhotoCaptureSettings.HandsNearFOV
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Settings.PhotoCaptureSettings.HandsNearFOV.Description
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Settings.PhotoCaptureSettings.HandsFarFOV
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Settings.PhotoCaptureSettings.HandsFarFOV.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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Inspector.FacetPreset.Warning
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Inspector.GrabbableSaveBlock.Warning
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@ -868,6 +868,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Texture3D.SpawnVisualizer
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SortBlendshapes.Name
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Inspector.SkinnedMesh.SortBlendshapes.NameLength
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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@ -124,6 +124,7 @@ Settings.MysterySettings
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Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
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Inspector.Skybox.SetActiveSkybox
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Inspector.AmbientLightSH2.SetActiveAmbientLight
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.ResetBonesToBindPoses
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Inspector.GaussianSplat.SplatInfo
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Inspector.GaussianSplat.Variant
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@ -1313,6 +1313,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SeparateOutBlendshapes
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Inspector.SkinnedMesh.StripEmptyBlendshapes
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Inspector.SkinnedMesh.StripBlendshapesResult
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@ -1838,6 +1838,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SeparateOutBlendshapes
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Inspector.SkinnedMesh.StripEmptyBlendshapes
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Inspector.SkinnedMesh.StripBlendshapesResult
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@ -1202,6 +1202,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.BakeNonDrivenBlendshapes
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Inspector.SkinnedMesh.BakeBlendShapeResult
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Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose
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@ -590,6 +590,7 @@ Inspector.VHACD.RemoveVisuals
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Inspector.VHACD.RemoveHulls
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Inspector.ReflectionProbe.Bake
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Inspector.ReflectionProbe.Baking
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Inspector.ReflectionProbe.OnChangesRenderCount
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Inspector.SkinnedMesh.SeparateOutBlendshapes
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Inspector.SkinnedMesh.StripEmptyBlendshapes
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Inspector.SkinnedMesh.StripBlendshapesResult
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@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
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# Chinese (Simplified, Mainland China) [zh-cn]
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Settings.CursorSettings.DirectCursorEnabled
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Settings.CursorSettings.DirectCursorEnabled.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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@ -92,4 +92,5 @@ Settings.RenderingQualitySettings.SkinWeightMode.Description
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Settings.ImportSettings.SessionUrls.Description
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Settings.ImportSettings.WorldUrls.Description
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Settings.ImportSettings.NetworkUrls.Description
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Inspector.ReflectionProbe.OnChangesRenderCount
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50
README.md
50
README.md
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@ -2,33 +2,33 @@
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This repository contains the locale assets for the core UI of [Resonite](https://resonite.com) and allows anyone to contribute translations. The contents of this repository will be periodically merged with the public build released on Steam (STEAM) and other platforms.
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## Localization Status
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Czech [cs] - 59.7% - Missing keys: 1072
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German [de] - 99.9% - Missing keys: 2
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English (United Kingdom) [en-gb] - 2.4% - Missing keys: 2594
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Czech [cs] - 59.6% - Missing keys: 1073
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German [de] - 99.9% - Missing keys: 3
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English (United Kingdom) [en-gb] - 2.4% - Missing keys: 2595
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English [en] - 100.0% - Missing keys: 0
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Esperanto [eo] - 60.9% - Missing keys: 1038
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Spanish [es] - 86.5% - Missing keys: 360
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Estonian [et] - 31.1% - Missing keys: 1832
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Finnish [fi] - 87.5% - Missing keys: 332
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French [fr] - 99.9% - Missing keys: 2
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Hungarian [hu] - 24.9% - Missing keys: 1996
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Icelandic [is] - 23.3% - Missing keys: 2037
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Japanese [ja] - 99.9% - Missing keys: 2
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Korean [ko] - 99.9% - Missing keys: 2
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Mongolian [mn] - 99.5% - Missing keys: 13
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Dutch [nl] - 87.6% - Missing keys: 329
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Norwegian [no] - 58.4% - Missing keys: 1106
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Polish [pl] - 99.5% - Missing keys: 14
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Portuguese (Brazil) [pt-br] - 58.3% - Missing keys: 1107
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Russian [ru] - 88.0% - Missing keys: 318
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Swedish [sv] - 24.0% - Missing keys: 2020
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Thai [th] - 2.6% - Missing keys: 2588
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Turkish [tr] - 30.6% - Missing keys: 1844
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Ukrainian [uk] - 49.4% - Missing keys: 1345
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Chinese (Simplified, Mainland China) [zh-cn] - 99.9% - Missing keys: 2
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Chinese (Traditional, Taiwan) [zh-tw] - 96.6% - Missing keys: 90
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Esperanto [eo] - 60.9% - Missing keys: 1039
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Spanish [es] - 86.4% - Missing keys: 361
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Estonian [et] - 31.0% - Missing keys: 1833
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Finnish [fi] - 87.5% - Missing keys: 333
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French [fr] - 99.9% - Missing keys: 3
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Hungarian [hu] - 24.9% - Missing keys: 1997
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Icelandic [is] - 23.3% - Missing keys: 2038
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Japanese [ja] - 99.9% - Missing keys: 3
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Korean [ko] - 99.9% - Missing keys: 3
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Mongolian [mn] - 99.5% - Missing keys: 14
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Dutch [nl] - 87.6% - Missing keys: 330
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Norwegian [no] - 58.4% - Missing keys: 1107
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Polish [pl] - 99.4% - Missing keys: 15
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Portuguese (Brazil) [pt-br] - 58.3% - Missing keys: 1108
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Russian [ru] - 88.0% - Missing keys: 319
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Swedish [sv] - 24.0% - Missing keys: 2021
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Thai [th] - 2.6% - Missing keys: 2589
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Turkish [tr] - 30.6% - Missing keys: 1845
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Ukrainian [uk] - 49.4% - Missing keys: 1346
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Chinese (Simplified, Mainland China) [zh-cn] - 99.9% - Missing keys: 3
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Chinese (Traditional, Taiwan) [zh-tw] - 96.6% - Missing keys: 91
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Total keys: 2657
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Total keys: 2658
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## How To Contribute
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If you'd like to contribute translations, create a fork of the repository, make the changes and **once they are ready** to be merged create a Pull Request, so the contributions can be checked and merged. You don't need to translate everything at once, if you cover part of the UI, the changes can be merged, with more translations coming later.
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1
en.json
1
en.json
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@ -2227,6 +2227,7 @@
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"Inspector.ReflectionProbe.Bake": "Bake Reflections",
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"Inspector.ReflectionProbe.Baking": "Baking...",
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"Inspector.ReflectionProbe.OnChangesRenderCount": "OnChanges render count: {count}",
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"Inspector.SkinnedMesh.SeparateOutBlendshapes": "Separate parts of mesh unaffected by blendshapes",
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"Inspector.SkinnedMesh.StripEmptyBlendshapes": "Strip Empty Blendshapes",
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