Added onchanges render count

This commit is contained in:
Frooxius 2025-08-06 21:38:03 +02:00
parent 28bcd256b1
commit 1858419a4d
26 changed files with 50 additions and 25 deletions

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@ -835,6 +835,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Texture3D.SpawnVisualizer
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.SkinnedMesh.ResetBonesToBindPoses

View file

@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
# German [de]
Settings.CursorSettings.DirectCursorEnabled
Settings.CursorSettings.DirectCursorEnabled.Description
Inspector.ReflectionProbe.OnChangesRenderCount

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@ -1863,6 +1863,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SeparateOutBlendshapes
Inspector.SkinnedMesh.StripEmptyBlendshapes
Inspector.SkinnedMesh.StripBlendshapesResult

View file

@ -801,6 +801,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Texture3D.SpawnVisualizer
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.SkinnedMesh.ResetBonesToBindPoses

View file

@ -164,6 +164,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Texture3D.SpawnVisualizer
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.ResetBonesToBindPoses
Inspector.GaussianSplat.SplatInfo
Inspector.GaussianSplat.Variant

View file

@ -1168,6 +1168,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.BakeNonDrivenBlendshapes
Inspector.SkinnedMesh.BakeBlendShapeResult
Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose

View file

@ -251,6 +251,7 @@ Inspector.Mesh.UV_Multiplicator
Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.VHACD.Parameter.PlaneDownsampling
Inspector.VHACD.Parameter.ConvexHullDownsampling
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.VisualizeApproximateBoneBounds
Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose
Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose

View file

@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
# French [fr]
Settings.CursorSettings.DirectCursorEnabled
Settings.CursorSettings.DirectCursorEnabled.Description
Inspector.ReflectionProbe.OnChangesRenderCount

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@ -1245,6 +1245,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SeparateOutBlendshapes
Inspector.SkinnedMesh.StripEmptyBlendshapes
Inspector.SkinnedMesh.StripBlendshapesResult

View file

@ -1333,6 +1333,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SeparateOutBlendshapes
Inspector.SkinnedMesh.StripEmptyBlendshapes
Inspector.SkinnedMesh.StripBlendshapesResult

View file

@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
# Japanese [ja]
Settings.CursorSettings.DirectCursorEnabled
Settings.CursorSettings.DirectCursorEnabled.Description
Inspector.ReflectionProbe.OnChangesRenderCount

View file

@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
# Korean [ko]
Settings.CursorSettings.DirectCursorEnabled
Settings.CursorSettings.DirectCursorEnabled.Description
Inspector.ReflectionProbe.OnChangesRenderCount

View file

@ -11,6 +11,7 @@ Settings.PhotoCaptureSettings.HandsNearFOV
Settings.PhotoCaptureSettings.HandsNearFOV.Description
Settings.PhotoCaptureSettings.HandsFarFOV
Settings.PhotoCaptureSettings.HandsFarFOV.Description
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.ResetBonesToBindPoses
Inspector.FacetPreset.Warning
Inspector.GrabbableSaveBlock.Warning

View file

@ -135,6 +135,7 @@ Settings.MysterySettings
Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.ResetBonesToBindPoses
Inspector.GaussianSplat.SplatInfo
Inspector.GaussianSplat.Variant

View file

@ -867,6 +867,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Texture3D.SpawnVisualizer
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.SkinnedMesh.ResetBonesToBindPoses

View file

@ -12,6 +12,7 @@ Settings.PhotoCaptureSettings.HandsNearFOV
Settings.PhotoCaptureSettings.HandsNearFOV.Description
Settings.PhotoCaptureSettings.HandsFarFOV
Settings.PhotoCaptureSettings.HandsFarFOV.Description
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.ResetBonesToBindPoses
Inspector.FacetPreset.Warning
Inspector.GrabbableSaveBlock.Warning

View file

@ -868,6 +868,7 @@ Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Texture3D.SpawnVisualizer
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SortBlendshapes.Name
Inspector.SkinnedMesh.SortBlendshapes.NameLength
Inspector.SkinnedMesh.ResetBonesToBindPoses

View file

@ -124,6 +124,7 @@ Settings.MysterySettings
Inspector.GaussianSplatRenderer.GeneratePointCloudCollider
Inspector.Skybox.SetActiveSkybox
Inspector.AmbientLightSH2.SetActiveAmbientLight
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.ResetBonesToBindPoses
Inspector.GaussianSplat.SplatInfo
Inspector.GaussianSplat.Variant

View file

@ -1313,6 +1313,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SeparateOutBlendshapes
Inspector.SkinnedMesh.StripEmptyBlendshapes
Inspector.SkinnedMesh.StripBlendshapesResult

View file

@ -1838,6 +1838,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SeparateOutBlendshapes
Inspector.SkinnedMesh.StripEmptyBlendshapes
Inspector.SkinnedMesh.StripBlendshapesResult

View file

@ -1202,6 +1202,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.BakeNonDrivenBlendshapes
Inspector.SkinnedMesh.BakeBlendShapeResult
Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose

View file

@ -590,6 +590,7 @@ Inspector.VHACD.RemoveVisuals
Inspector.VHACD.RemoveHulls
Inspector.ReflectionProbe.Bake
Inspector.ReflectionProbe.Baking
Inspector.ReflectionProbe.OnChangesRenderCount
Inspector.SkinnedMesh.SeparateOutBlendshapes
Inspector.SkinnedMesh.StripEmptyBlendshapes
Inspector.SkinnedMesh.StripBlendshapesResult

View file

@ -4,4 +4,5 @@ Note that this file updates only during build processes and doesn't necessarily
# Chinese (Simplified, Mainland China) [zh-cn]
Settings.CursorSettings.DirectCursorEnabled
Settings.CursorSettings.DirectCursorEnabled.Description
Inspector.ReflectionProbe.OnChangesRenderCount

View file

@ -92,4 +92,5 @@ Settings.RenderingQualitySettings.SkinWeightMode.Description
Settings.ImportSettings.SessionUrls.Description
Settings.ImportSettings.WorldUrls.Description
Settings.ImportSettings.NetworkUrls.Description
Inspector.ReflectionProbe.OnChangesRenderCount

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@ -2,33 +2,33 @@
This repository contains the locale assets for the core UI of [Resonite](https://resonite.com) and allows anyone to contribute translations. The contents of this repository will be periodically merged with the public build released on Steam (STEAM) and other platforms.
## Localization Status
Czech [cs] - 59.7% - Missing keys: 1072
German [de] - 99.9% - Missing keys: 2
English (United Kingdom) [en-gb] - 2.4% - Missing keys: 2594
Czech [cs] - 59.6% - Missing keys: 1073
German [de] - 99.9% - Missing keys: 3
English (United Kingdom) [en-gb] - 2.4% - Missing keys: 2595
English [en] - 100.0% - Missing keys: 0
Esperanto [eo] - 60.9% - Missing keys: 1038
Spanish [es] - 86.5% - Missing keys: 360
Estonian [et] - 31.1% - Missing keys: 1832
Finnish [fi] - 87.5% - Missing keys: 332
French [fr] - 99.9% - Missing keys: 2
Hungarian [hu] - 24.9% - Missing keys: 1996
Icelandic [is] - 23.3% - Missing keys: 2037
Japanese [ja] - 99.9% - Missing keys: 2
Korean [ko] - 99.9% - Missing keys: 2
Mongolian [mn] - 99.5% - Missing keys: 13
Dutch [nl] - 87.6% - Missing keys: 329
Norwegian [no] - 58.4% - Missing keys: 1106
Polish [pl] - 99.5% - Missing keys: 14
Portuguese (Brazil) [pt-br] - 58.3% - Missing keys: 1107
Russian [ru] - 88.0% - Missing keys: 318
Swedish [sv] - 24.0% - Missing keys: 2020
Thai [th] - 2.6% - Missing keys: 2588
Turkish [tr] - 30.6% - Missing keys: 1844
Ukrainian [uk] - 49.4% - Missing keys: 1345
Chinese (Simplified, Mainland China) [zh-cn] - 99.9% - Missing keys: 2
Chinese (Traditional, Taiwan) [zh-tw] - 96.6% - Missing keys: 90
Esperanto [eo] - 60.9% - Missing keys: 1039
Spanish [es] - 86.4% - Missing keys: 361
Estonian [et] - 31.0% - Missing keys: 1833
Finnish [fi] - 87.5% - Missing keys: 333
French [fr] - 99.9% - Missing keys: 3
Hungarian [hu] - 24.9% - Missing keys: 1997
Icelandic [is] - 23.3% - Missing keys: 2038
Japanese [ja] - 99.9% - Missing keys: 3
Korean [ko] - 99.9% - Missing keys: 3
Mongolian [mn] - 99.5% - Missing keys: 14
Dutch [nl] - 87.6% - Missing keys: 330
Norwegian [no] - 58.4% - Missing keys: 1107
Polish [pl] - 99.4% - Missing keys: 15
Portuguese (Brazil) [pt-br] - 58.3% - Missing keys: 1108
Russian [ru] - 88.0% - Missing keys: 319
Swedish [sv] - 24.0% - Missing keys: 2021
Thai [th] - 2.6% - Missing keys: 2589
Turkish [tr] - 30.6% - Missing keys: 1845
Ukrainian [uk] - 49.4% - Missing keys: 1346
Chinese (Simplified, Mainland China) [zh-cn] - 99.9% - Missing keys: 3
Chinese (Traditional, Taiwan) [zh-tw] - 96.6% - Missing keys: 91
Total keys: 2657
Total keys: 2658
## How To Contribute
If you'd like to contribute translations, create a fork of the repository, make the changes and **once they are ready** to be merged create a Pull Request, so the contributions can be checked and merged. You don't need to translate everything at once, if you cover part of the UI, the changes can be merged, with more translations coming later.

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@ -2227,6 +2227,7 @@
"Inspector.ReflectionProbe.Bake": "Bake Reflections",
"Inspector.ReflectionProbe.Baking": "Baking...",
"Inspector.ReflectionProbe.OnChangesRenderCount": "OnChanges render count: {count}",
"Inspector.SkinnedMesh.SeparateOutBlendshapes": "Separate parts of mesh unaffected by blendshapes",
"Inspector.SkinnedMesh.StripEmptyBlendshapes": "Strip Empty Blendshapes",