From f1d93ef5551c02e9fabb08d90515a4e30160a3a8 Mon Sep 17 00:00:00 2001 From: huang825172 <1048035187@qq.com> Date: Tue, 3 Oct 2023 18:45:03 +0800 Subject: [PATCH 1/3] feat: Review & Update zh-cn, zh-tw, LOC 0-607 --- zh-cn.json | 354 +++++++++++++++++++++++++++++++++++-------------- zh-tw.json | 376 ++++++++++++++++++++++++++++++++++++++--------------- 2 files changed, 530 insertions(+), 200 deletions(-) diff --git a/zh-cn.json b/zh-cn.json index e06b11f..c3630dd 100644 --- a/zh-cn.json +++ b/zh-cn.json @@ -1,6 +1,6 @@ { "localeCode": "zh-ch", - "authors": ["Melnus", "Holy_Water"], + "authors": ["Melnus", "Holy_Water", "huang825172"], "messages": { "General.OK": "确定", @@ -9,7 +9,7 @@ "General.Cancel": "取消", "General.Continue": "继续", "General.Next": "下一步", - + "General.Previous": "返回", "General.Back": "上一步", "General.Confirm": "确定吗?", "General.Loading": "正在加载...", @@ -27,13 +27,37 @@ "General.CopiedToClipboardLong": "已复制到剪贴板", "General.Create": "创建", "General.Creating": "正在创建...", + "General.Buy": "购买", + "General.Yes": "是", + "General.No": "否", + "General.ClearSelection" : "清除选择", + "General.Off": "禁用", + "General.On": "启用", + "General.Understand": "我明白了", + "General.Notice" : "注意", + "General.UnderstandEnable" : "我明白了,启用吧", + "General.Dismiss": "关闭", + "General.Edit": "编辑", "General.UI.SearchPrompt": "搜索...", "General.UI.SearchPromptLong": "键入搜索内容...", + "General.UI.ToggleEditMode": "编辑模式启停", + "General.UI.ToggleSubtitles": "字幕启停", + "General.UI.Subtitles.On" : "字幕:启用", + "General.UI.Subtitles.Off" : "字幕:禁用", - "General.Sort.Ascending": "上升", + "General.UI.MusicVolumeLocal": "音乐音量(本地):", + "General.UI.VoiceVolumeLocal": "语音音量(本地):", + "General.UI.SoundVolumeLocal": "音效音量(本地):", + + "General.UI.PressToBegin": "按键开始", + + "General.Sort.Ascending": "升序", "General.Sort.Descending": "降序", + "Worlds.Home" : "家", + "Worlds.Tutorial" : "教程", + "Locomotion.Noclip.Name": "穿墙", "Locomotion.Noclip.Description": "穿墙飞行模式,适合编辑。", "Locomotion.Teleport.Name": "传送", @@ -63,7 +87,10 @@ "Interaction.ResetScale": "重设比例", "Interaction.LaserEnabled": "启用激光", "Interaction.LaserDisabled": "禁用激光", - + + "Interaction.Grab.Precision": "抓取:精准", + "Interaction.Grab.Auto": "抓取:自动", + "Interaction.Grab.Off": "抓取:仅激光", "Interaction.Locomotion": "移动模式", "Interaction.Locomotion.None": "无", @@ -81,6 +108,28 @@ "Interaction.ExportFile": "导出文件", "Interaction.CopyLink": "复制链接", + "Inventory.OpenWorld": "打开世界", + "Inventory.Equip": "装备", + "Inventory.Delete": "删除", + "Inventory.SaveHeld": "保存所持", + "Inventory.Inventories": "装备清单", + "Inventory.Share": "分享", + "Inventory.Unshare": "取消分享", + "Inventory.SaveAvatar": "保存化身", + "Inventory.Favorite.Home": "设为家", + "Inventory.Favorite.ProgressBar": "设为进度条", + "Inventory.Favorite.AudioStreamController": "设为音频流控制器", + "Inventory.Favorite.TextDisplay": "设为文字显示", + "Inventory.Favorite.VideoPlayer": "设为视频播放器", + "Inventory.Favorite.AudioPlayer": "设为音频播放器", + "Inventory.Favorite.InteractiveCamera": "设为相机", + "Inventory.Favorite.Keyboard": "设为键盘", + "Inventory.Favorite.Avatar": "设为化身", + "Inventory.Favorite.WorldLoadingIndicator": "设为加载指示器", + "Inventory.Favorite.ColorDialog": "设为色盘", + "Inventory.Favorite.Hyperlink": "设为超链接显示", + + "Dash.Screens.Home": "家", "Dash.Screens.Worlds": "世界", "Dash.Screens.Contacts": "联系人", @@ -100,14 +149,21 @@ "Dash.Exit.Header": "退出{appName}", "Dash.Exit.ExitAndSave": "退出并保存世界", "Dash.Exit.ExitAndDiscard": "退出并丢弃世界编辑", - "Dash.Exit.ThankYou": "感谢您使用{appName}!", + "Dash.Exit.Sponsor": "为{name}对此项目的支持表示由衷感谢!", + "Dash.Exit.Sponsor.You": "您", + "Dash.Exit.Shoutouts": "同时,也感谢以下支持者们:", + "Dash.Exit.Shoutouts.AndMore" : " 以及其他很多人!", + "Dash.Exit.Shoutouts.You" : "{name}(谢谢您!谢谢您!)", + "Dash.Exit.ThankYou": "感谢您使用 {appName}!", "Dash.Exit.SubmittedBy": "提交者: {name}", + "Facets.FPS": "{fps} 帧每秒", + "World.Waiting": "正在等候...", - "World.HostIsStarting": "主持人正在开始客户端", + "World.HostIsStarting": "主持人正在开始会话", "World.Loading": "正在载入...", "World.LoadingFailed": "失败", - "World.LoadedAssets": "已加载{assets}个资产,共{total_assets}个资产", + "World.LoadedAssets": "已加载{assets}个资产,共{total_assets}个", "World.Downloading": "正在下载{total_bytes}个{bytes}资产", "World.Connection.EstablishingConnection": "正在连接", @@ -116,11 +172,6 @@ "World.Connection.Connected": "连接成功", "World.Connection.SyncingInitialState": "同步初始世界状态", - "World.Connection.LNL.DirectIP": "LNL Direct IP", - "World.Connection.LNL.NATPunchthrough": "LNL NAT Punchthrough {n}", - "World.Connection.LNL.Relay": "LNL Relay", - "World.Connection.SteamNetworkingSockets": "Steam Networking Sockets", - "World.Error.AccessDenied": "拒绝访问", "World.Error.SecurityViolation": "安全违规", "World.Error.OnlyRegisteredUsers": "只允许注册用户加入", @@ -135,11 +186,14 @@ "World.Error.JoinAlreadyRequested": "已要求加入", "World.Error.FailedConnectToRelay": "连接中继失败", "World.Error.FailedToConnect": "连接失败", - + "World.Error.InvalidAddress": "无效地址", "World.Error.NoPort": "未指定端口", - "World.Error.IncompatibleVersion": "不兼容的{appName}版本", - - "World.Error.Unknown": "Unknown Error", + "World.Error.IncompatibleVersion": "不兼容的版本", + "World.Error.HostBlocked": "主持人被屏蔽", + "World.Error.HostBlockedDetail": "您已屏蔽该主持人", + "World.Error.WorldCrash": "世界崩溃", + "World.Error.WorldCrashDetail" : "在更新该世界时遭遇了致命错误", + "World.Error.Unknown": "未知错误", "World.Config.Name": "世界名:", "World.Config.Description": "描述:", @@ -203,9 +257,9 @@ "World.Indicator.Description": "描述", "World.Indicator.Description.None": "(没有提供描述)", - "World.Detail.ActiveSessions": "活跃的客户端:", + "World.Detail.ActiveSessions": "活动的会话:", "World.Detail.ActiveUsers": "活跃用户:", - "World.Detail.NewSession": "<新客户端>", + "World.Detail.NewSession": "<新会话>", "World.Detail.DescriptionHeader": "描述: ", "World.Detail.SessionInformationHeader": "客户端信息", "World.Detail.Uptime": "运行时间", @@ -224,10 +278,10 @@ "World.Category.Everything": "所有", "World.Category.Featured": "精选", "World.Category.PublishedWorlds": "出版的世界", - "World.Category.ActiveSessions": "活跃客户端", - + "World.Category.ActiveSessions": "活跃会话", + "World.Category.ContactsSessions": "好友的会话", "World.Category.HeadlessSessions": "无头客户端", - "World.Category.Social": "聚会", + "World.Category.Social": "社交", "World.Category.Games": "游戏类", "World.Category.Art": "艺术", "World.Category.Tutorials": "教程", @@ -235,10 +289,12 @@ "World.Category.Random": "随机", "World.Category.MyWorlds": "我的世界", "World.Category.Custom": "自定义", + "World.Category.GroupWorlds": "群组世界", "World.AccessLevel.Anyone": "任何人", "World.AccessLevel.RegisteredUsers": "注册用户", - + "World.AccessLevel.Contacts": "仅好友", + "World.AccessLevel.ContactsPlus": "好友+", "World.AccessLevel.LAN": "局域网", "World.AccessLevel.Private": "私人(仅邀请)", @@ -251,10 +307,12 @@ "World.SortParameter.LastUpdateDate": "修改日期", "World.SortParameter.FirstPublishTime": "发布日期", "World.SortParameter.TotalVisits": "总造访", + "World.SortParameter.LastVisit": "最近造访", + "World.SortParameter.Random": "随机", "World.Filter.DataSources": "数据源:", "World.Filter.OpenedWorlds": "开放的世界", - "World.Filter.ActiveSessions": "活动会议", + "World.Filter.ActiveSessions": "活动会话", "World.Filter.PublishedWorlds": "出版的世界", "World.Filter.LocalWorlds": "本地世界", "World.Filter.BaseSearch": "基础搜索:", @@ -264,9 +322,9 @@ "World.Filter.SubmittedToGroup": "提交给组:", "World.Filter.Featured": "仅精选", "World.Filter.MyWorlds": "我的世界", - "World.Filter.SessionFiltering": "会议过滤:", + "World.Filter.SessionFiltering": "会话过滤:", "World.Filter.MinimumUsers": "最低人数: {n}", - + "World.Filter.MinimumContacts": "最低好友数: {n}", "World.Filter.OnlyHeadless": "仅无头主机", "World.Filter.MaxAccessLevel": "最大访问权限:", "World.Filter.MinimumUptime": "最小运行时间:", @@ -276,7 +334,7 @@ "World.Edit.Name": "世界名:", "World.Edit.Description": "描述:", "World.Edit.Tags": "标签(以逗号分隔):", - "World.Edit.Path": "世界之路:", + "World.Edit.Path": "世界路径:", "World.Edit.AccessLevelHeader": "谁可以打开这个世界?", "World.Edit.AccessPrivate": "只有我", "World.Edit.AccessPatreon": "Patreon的支持者", @@ -286,54 +344,99 @@ "Tools.FullBodyCalibrator": "全身/化身校准器", "Tools.CameraStreaming": "相机/流媒体", "Tools.CreateNewWorld": "创造新世界", - "Tools.Debug": "Debug", + "Tools.Debug": "调试", "Tools.StreamAudio": "流音频", "Tools.Setup2FA": "设置2FA", + "Tools.StreamAudio.Dialog.Title" : "创建音频流", "Tools.StreamAudio.Start": "开始流式传输", "Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps", "Tools.StreamAudio.Title": "{username} 音频流", "Tools.StreamAudio.Spatialized": "空间化", "Tools.StreamAudio.Broadcast": "广播", - "Tools.StreamAudio.PlayForOwner.Off": "为主人玩: Off", - "Tools.StreamAudio.PlayForOwner.On": "为主人玩: On", + "Tools.StreamAudio.PlayForOwner.Off": "为拥有者播放: 禁用", + "Tools.StreamAudio.PlayForOwner.On": "为拥有者播放: 启用", - "Options.FreeformDash.On": "自由格式破折号:开启", - "Options.FreeformDash.Off": "自由格式破折号:关闭", - "Options.SeatedMode.On": "座位模式:开启", - "Options.SeatedMode.Off": "座位模式:关闭", + "Options.FreeformDash.On": "自由冲刺:启用", + "Options.FreeformDash.Off": "自由冲刺:禁用", + "Options.SeatedMode.On": "坐姿模式:启用", + "Options.SeatedMode.Off": "坐姿模式:禁用", "Options.Nameplates.All": "铭牌: 显示所有铭牌", "Options.Nameplates.NonContacts": "铭牌: 隐藏朋友的铭牌", "Options.Nameplates.Hide": "铭牌: 隐藏所有铭牌", + "Options.Nameplates.DefaultStyle": "使用默认铭牌风格", + "Options.Nameplates.CustomStyle": "允许自定义铭牌", - "Indicator.OnlineUsers": "在线用户: {num_registered} (~{num_total})", - "Indicator.ServerStatus": "服务器状态: {status, select, Good {良好} Slow {缓慢} Down {为关闭} NoInternet {没有互联网}} ({response_ms} ms)", + "Indicator.OnlineUsers": "{users} 用户在线 {users,plural, one {User} other {Users}}", + "Indicator.OnlineUsersVR": "{users} {users, plural, one {user} other {users}} 在VR中", + "Indicator.OnlineUsersDesktop": "{users} {users, plural, one {user} other {users}} 在桌面模式下", - "Indicator.Sync.AllSynced": "全部同步", - "Indicator.Sync.SyncingItems": "正在同步{item_count,plural, other {# 项目}} ({item_percent} %)", - "Indicator.Sync.UploadingVariants": "正在上载中 {variant_count,plural, one {# asset variant} other {# asset variants}}", - "Indicator.Sync.SyncError": "同步错误! Check log for details", - "Indicator.Sync.OutOfSpace": "空间不足! Cannot sync", + "Indicator.ServerStatus.Status": "云状态", + "Indicator.ServerStatus.Good": "良好", + "Indicator.ServerStatus.Slow": "缓慢", + "Indicator.ServerStatus.Down": "较差", + "Indicator.ServerStatus.NoInternet": "无网络连接", - "Indicator.LiveHiddenMessage": "(实时隐藏信息)", + "Indicator.Sync.AllSynced": "已全部同步", + "Indicator.Sync.SyncingItems": "正在同步
{item_count, plural, one {# 项目} other {# 项目}}", + "Indicator.Sync.UploadingVariants": "正在上传
资产", + "Indicator.Sync.SyncError": "同步错误 查看日志了解细节", + "Indicator.Sync.StorageFull": "存储已满 无法同步", + + "Indicator.Storage.StorageFull": "存储已满", + "Indicator.Storage.Usage": "{storage_used} 共 {storage_max}
存储空间已使用", + + "Indicator.LiveHiddenMessage": "(直播时信息已隐藏)", + + "Login.InvalidCredentials": "无效凭据", + "Login.InvalidLogin": "无效凭据", + + "Login.MalformedUID": "无效设备信息", + "Login.MissingUID": "设备信息缺失", + "Register.MissingUID": "无效设备信息", + "Register.MalformedUID": "无效设备信息", + + "Login.MissingLogin": "未提供凭据", + "Login.InvalidRecoveryCode": "无效恢复码", + "Login.UnsupportedAuthentication": "不支持的认证方式", + "Login.EmailNotVerified": "邮箱未验证", + "Login.AccountTempLocked": "您的账号已被锁定。", + "Login.AccountBanned": "您的账号已被封禁。", + "Login.DuplicateAccount": "重复的账号", + + "Register.MissingRequest": "未输入详细注册信息", + "Register.InvalidEmail": "无效邮箱地址", + "Register.MissingUsername": "未输入用户名", + "Register.MissingEmail": "未输入电子邮箱", + "Register.UsernameTooLong": "用户名过长", + "Register.UsernameContainsAmpersand": "用户名不能含有 @", + "Register.UsernameStartsWithU": "用户名不能以 U- 开头", + "Register.InvalidUsername": "无效用户名", + "Register.InvalidDateOfBirth": "无效出生日期", + "Register.UserContainsBlockedTerms": "用户名含有屏蔽词", + "Register.MissingPassword": "未输入密码", + "Register.InvalidPassword": "无效密码", + "Register.EmailAlreadyRegistered": "此邮箱已注册", + "Register.UsernameAlreadyRegistered": "此用户名已注册", + "Register.ErrorCheckingUserId": "检查用户ID时出错", "Account.Login": "登录", "Account.Logout": "登出", "Account.Register": "注册", - + "Account.Saml2" : "使用 SAML 2.0 登录", "Account.LoginOrRegister": "登录 / 注册", - "Account.LogoutConfirm": "真正登出?", + "Account.LogoutConfirm": "确认登出?", "Account.LoggingIn": "正在登录...", "Account.LoggingOut": "正在登出...", "Account.Registering": "正在注册...", "Account.Anonymous": "匿名", - "Account.Username": "用户名:", - "Account.Email": "电子邮件:", - "Account.RememberMe": "记得我(7天):", - "Account.RepeatEmail": "重复的电子邮件:", - "Account.UsernameOrEmail": "用户名或电子邮件:", - "Account.Password": "密码:", - "Account.RepeatPassword": "重复输入密码:", + "Account.Username": "用户名:", + "Account.Email": "电子邮件:", + "Account.RememberMe": "记住我
(30天无活动后将登出)", + "Account.RepeatEmail": "重复电子邮件:", + "Account.UsernameOrEmail": "用户名或电子邮件:", + "Account.Password": "密码:", + "Account.RepeatPassword": "重复输入密码:", "Account.RecoverPassword": "忘记密码?", "Account.LiveEmailWarning": "警告: live.com,hotmail.com,Outlook.com和其他Microsoft托管的服务最多可能需要1-2天才能接受该电子邮件。", "Account.PasswordRules": "(至少8个字符,1个数字,1个小写字母,1个大写字母)", @@ -341,35 +444,84 @@ "Account.LostPassword": "忘记密码", "Account.SendRecoveryCode": "发送恢复码", "Account.ResetPasswordHeader": "重置你的密码", - "Account.ResetPasswordInstructions": "恢复码已发送到您的电子邮件。 将其复制到现场打击:", + "Account.ResetPasswordInstructions": "恢复码已发送到您的电子邮件。将其复制到下方输入框:", "Account.RecoveryCode": "恢复码:", - "Account.NewPassword": "新密码:", + "Account.NewPassword": "新密码:", "Account.ResetPassword": "设置新密码", "Account.Requesting": "正在请求...", "Account.ErrorPasswordMismatch": "密码不匹配!", - "Account.ErrorEmailMismatch": "电子邮件内容不符!", - "Account.ErrorLoginError": "记录错误:", - "Account.RegistrationSuccess": "成功!

已通过验证链接将电子邮件发送到{email}。

单击此链接后,我们将自动记录 只要打开此对话框即可。

如果遇到问题,请通过hello@{appName}.com或discord.gg/neosvr与我们联系。", + "Account.ErrorEmailMismatch": "电子邮件不匹配!", + "Account.ErrorLoginError": "登录错误:", + "Account.RegistrationSuccess": "成功!

验证链接已通过电子邮件发送到{email}。

保持此会话打开并单击此链接后,您将自动登录。

如果遇到问题,请通过 {appEmail} 或 {appCommunity} 与我们联系。", + "Account.BirthMonth": "出生月份:", + "Account.BirthDay": "出生日:", + "Account.BirthYear": "出生年份:", + "Account.PoliciesAgreement": "我同意 服务条款 与 隐私政策", + "Account.AlternateMethods" : "使用第三方服务登录:", + + "Account.Saml2.Title" : "SAML 2.0", + "Account.Saml2.Select" : "请选择您想使用的 SAML 2.0 服务商:", + "Account.Saml2.LoggingIn" : "正在等待登录完成(请查看您的浏览器)...", + + "Account.TOTP.Title" : "双因子认证(2FA)", + "Account.TOTP.Initializing": "正在检查您账号的 2FA 状态...", + "Account.TOTP.Code.Header": "安全码", + "Account.TOTP.Code.Description": "首先,您需要将一个安全码输入您的 TOTP 认证应用,例如 Authy 或者 Google Authenticator.

我们建议以扫描二维码的方式输入,但您也可以手动输入。 千万不要告诉他人您的安全码。

如果您正在VR模式下,您可以通过按下 F8 切换到桌面模式。", + "Account.TOTP.Code.QRCode": "扫描二维码", + "Account.TOTP.Code.Key": "安全码:", + "Account.TOTP.RecoveryCodes.Header": "恢复码", + "Account.TOTP.RecoveryCodes.Description": "把这些代码保存在安全的地方。它们可以在您的手机丢失或损坏后,帮助您再次访问您的账号。每条代码只能使用一次。千万不要告诉他人这些代码。 如果您弄丢了它们,您将 永远 失去对您账号的访问权。", + "Account.TOTP.RecoveryCodes.Codes": "恢复码:", + "Account.TOTP.Activate.Header": "激活 2FA", + "Account.TOTP.Activate.Description": "要在您的账号上激活 2FA, 请使用您认证应用所产生的六位数字口令来确保一切工作正常。

一旦激活,您将需要这些代码来进行特定操作。", + "Account.TOTP.Activate.Token": "六位数字口令:", + "Account.TOTP.Activate.TokenField": "在此处输入口令...", + "Account.TOTP.Activate.Activate": "激活", + "Account.TOTP.Activate.Activating": "激活中...", + "Account.TOTP.Activate.InvalidToken": "无效口令!", + "Account.TOTP.Message.AlreadySetup": "您的账号已启用 2FA!", + "Account.TOTP.Message.Error": "遭遇意外错误!请稍后重试。", + "Account.TOTP.Message.SetupComplete": "恭喜!

您的账号已启用 2FA 并享受其带来的额外保护!

您还可以用 /enableLogin2FA 指令启用此账号登录时的 2FA。", + "Account.TOTP.Deactivate.Header": "取消 2FA", + "Account.TOTP.Deactivate.Description": "目前 2FA 已 在您的账号上设置并激活。如果您需要取消它(例如:您丢失了手机或者恢复码遭泄漏),您可以在此处进行操作。

取消 2FA 后,您可以再次设置启用它,这将生成一个全新的安全码与一套新的恢复码。

如果您丢失了手机,且需要再次设置激活 2FA,我们 强烈 建议您马上进行这项操作,因为每条恢复码只能被使用一次,当其耗尽后,您将永远无法访问您的账号。", + "Account.TOTP.Deactivate.Deactivate": "取消", + "Account.TOTP.Deactivate.Deactivating": "取消中...", + "Account.TOTP.Message.DeactivationComplete": "您账号的 2FA 已被成功取消。

您的账号正因此面临更大的风险!

我们强烈建议您马上重新设置启用 2FA,特别是当您因丢失手机而使用了恢复码后。", + + "Account.Type.Standard" : "标准账号", + "Account.Type.Business" : "商用账号", + "Account.Type.Patreon" : "Patreon 支持者", + "Account.Type.Mentor" : "{platform} 导师", + "Account.Type.Moderator" : "{platform} 版主", + "Account.Type.Team" : "{platform} 团队", + + "Avatar.Badge.Live" : "直播", "2FA.Header": "2FA验证", "2FA.Token": "6位令牌:", - "Profile.Status.Online": "线上", - "Profile.Status.Away": "离去", - "Profile.Status.Busy": "繁忙", - "Profile.Status.Invisible": "无形", + "Profile.Status.Online": "在线", + "Profile.Status.Away": "离开", + "Profile.Status.Busy": "忙碌", + "Profile.Status.Invisible": "隐身", "Profile.Status.Offline": "离线", "Session.Tab.Settings": "设定", "Session.Tab.Users": "用户", "Session.Tab.Permissions": "权限", - "Session.Permission.Anonymous": "默认匿名:", - "Session.Permission.Vistor": "默认访问者:", - "Session.Permission.Contact": "默认朋友:", - "Session.Permission.Host": "默认主机:", + "Session.Permission.Anonymous": "默认匿名:", + "Session.Permission.Vistor": "默认访客:", + "Session.Permission.Contact": "默认好友:", + "Session.Permission.Host": "默认主机:", "Session.Permission.PermissionOverrideCount": "权限覆盖: {n,select, -1 {---} other {{n}}}", - "Session.Permission.ClearOverrides": "清除用户替代", + "Session.Permission.ClearOverrides": "清除用户覆盖项", + + "Session.JoinVerifier.EnableHeader" : "激活自定义准入认证?", + "Session.JoinVerifier.EnableText" : "警告: 您将要启用自定义准入认证,其是当前世界的一部分。当您这样做之前,请确保您信任此世界的创建者。因为自定义准入认证器可以绕过标准会话访问规则,并使用其自己的规则允许或阻止用户进入。", + "Session.JoinVerifier.Label" : "使用自定义准入认证器: {name}", + "Session.JoinVerifier.ComponentWarning" : "警告: 目前,并没有机制可以在认证器启用后防止篡改。如果篡改用于认证的 ProtoFlux 设置可能导致问题, 请!不!要!使用这个功能且 不!要!在您的世界中激活它。", + "Session.JoinVerifier.SetCustomVerifier" : "设为自定义加入请求认证器", "Permissions.NotAllowedToSpawn": "您不可以在此处生成事物", "Permissions.NotAllowedToSave": "您无权在这个世界上保存项目。", @@ -382,70 +534,76 @@ "User.Actions.Kick": "踢", "User.Actions.Ban": "禁止", - "Contacts.Add": "添加朋友", - "Contacts.Remove": "移除朋友", - "Contacts.ConfirmRemove": "真的删除吗?", + "Contacts.Add": "添加好友", + "Contacts.Remove": "移除好友", + "Contacts.ConfirmRemove": "确认删除?", "Contacts.AcceptRequest": "接受请求", - "Contacts.IgnoreRequest": "忽略要求", + "Contacts.IgnoreRequest": "忽略请求", "Contacts.Invite": "邀请", - "Contacts.BanFromAllSessions": "禁止所有会议", - "Contacts.UnbanFromAllSessions": "取消禁止我所有的会议", - "Contacts.BanFromCurrentWorld": "禁止进入目前的世界", - "Contacts.UnbanFromCurrentWorld": "取消禁止进入目前的世界", - "Contacts.RecordingVoiceMessage": "现在正在录音...", + "Contacts.BanFromAllSessions": "禁止进入我主持的会话", + "Contacts.UnbanFromAllSessions": "取消禁止进入我主持的会话", + "Contacts.BanFromCurrentWorld": "禁止进入当前的世界", + "Contacts.UnbanFromCurrentWorld": "取消禁止进入当前的世界", + "Contacts.RecordingVoiceMessage": "正在录音...", + "Contacts.Unblocked" : "取消屏蔽", + "Contacts.AvatarBlock" : "屏蔽化身", + "Contacts.MutualBlock" : "相互屏蔽", + "Contacts.SelfAccount": "我的账号", + "Contacts.SearchPrompt": "搜索好友...", + "Contacts.WriteMessage": "编写信息...", "Contacts.InSession": "在 {name}", "Contacts.InPrivate": "在私人世界", - - "Contacts.InHidden": "私人的", - + "Contacts.InContactsOnly": "在仅限好友的世界", + "Contacts.InHidden": "在隐藏的世界", + "Contacts.InHiddenContactsOnly": "在隐藏的,仅限好友的世界", + "Contacts.InHiddenContactsPlus": "在隐藏的,仅限好友+的世界", "Contacts.InLAN": "在局域网世界", "Contacts.UsingDifferentVersion": "使用版本: {version}", "Contacts.RequestSent": "请求已发送", - "Contacts.RequestReceived": "联络请求", - "Contacts.RequestIgnored": "被忽略", - "Contacts.Blocked": "受阻", + "Contacts.RequestReceived": "好友请求", + "Contacts.RequestIgnored": "忽略的请求", + "Contacts.Blocked": "屏蔽", "Contacts.SearchResult": "搜索结果", "Contacts.Bot": "Bot帐户", + "Contacts.Migrated": "好友未迁移", - "Notifications.IsOnline": "现在在线", - "Notifications.IsOnlineOnDifferentVersion": "现在在线 (使用版本: {version})", - "Notifications.ReceivedContactRequest": "已发送联系请求", + "Notifications.IsOnline": "上线了", + "Notifications.IsOnlineOnDifferentVersion": "上线了 (使用版本: {version})", + "Notifications.ReceivedContactRequest": "发来一个好友请求", "Notifications.ReceivedInvite": "邀请您:", - "Notifications.ReceivedItem": "向您发送了一个项目:", - "Notifications.ReceivedTip": "收到小费 {amount} {token}", - "Notifications.SentTip": "已发送小费 {amount} {token}", - "Notifications.VoiceMessage": "发送语音留言", + "Notifications.ReceivedItem": "发来一件物品:", + "Notifications.VoiceMessage": "发来一条语音信息", "Undo.SetField": "将字段 {field_name} 设置为 {value}", "Undo.SetReference": "将引用 {ref_name} 设置为 {ref_target}", - "Undo.Spawn": "产生 {name}", - "Undo.Destroy": "破坏 {name}", - "Undo.SpawnComponent": "在{slot_name}上附加 {component_type} ", + "Undo.Spawn": "生成 {name}", + "Undo.Destroy": "销毁 {name}", + "Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}", "Undo.DuplicateComponent": "组件重复", - "Undo.DestroyComponent": "在{slot_name}上摧毁 {component_type} ", - "Undo.Transform": "移动了 {name}", + "Undo.DestroyComponent": "销毁 {slot_name} 上的 {component_type}", + "Undo.Transform": "{name} 已移动", "Undo.Translate": "平移", "Undo.TranslateAlongAxis": "沿轴平移", "Undo.RotateAroundAxis": "绕轴旋转", "Undo.ResetPosition": "重置位置", "Undo.ResetRotation": "重置旋转", - "Undo.ResetScale": "重设比例", + "Undo.ResetScale": "重置缩放", - "Undo.GrabObjects": "抓物体", - "Undo.DestroyGrabbed": "销毁抓的物体", - "Undo.DuplicateGrabbed": "复制抓的物体", + "Undo.GrabObjects": "抓取物体", + "Undo.DestroyGrabbed": "销毁所持物体", + "Undo.DuplicateGrabbed": "复制所持物体", - "Undo.ChangeBoxSize": "变更箱子尺寸", + "Undo.ChangeBoxSize": "变更盒子尺寸", "Undo.BrushStroke": "笔触", "Undo.ChangeColor": "换色", "Undo.CloneComponent": "克隆组件", "Undo.MoveIKBone": "移动IK骨骼", "Undo.MoveSun": "移动太阳", "Undo.ApplyMaterial": "应用材料", - "Undo.BakeMeshes": "烤 {name}", + "Undo.BakeMeshes": "烘焙 {name}", "Undo.ChangeMesh": "更换网格", - "Undo.InsertParent": "插入父项 {name}", + "Undo.InsertParent": "为 {name} 插入父项", "Undo.Wiggler": "邪恶的东西", "Undo.ExtractMaterialsFromHierarchy": "从层次结构提取材质", diff --git a/zh-tw.json b/zh-tw.json index 661290d..6602092 100644 --- a/zh-tw.json +++ b/zh-tw.json @@ -1,14 +1,15 @@ { "localeCode": "zh-tw", - "authors": ["Melnus"], + "authors": ["Melnus", "huang825172"], "messages": { "General.OK": "OK", - + "General.Start": "開始", + "General.Finish": "結束", "General.Cancel": "取消", "General.Continue": "繼續", "General.Next": "下一頁", - + "General.Previous": "返回", "General.Back": "上一頁", "General.Confirm": "真的好嗎?", "General.Loading": "正在加載...", @@ -20,18 +21,43 @@ "General.Saving": "正在保存中...", "General.Saved": "保存了!", "General.Done": "做完了!", - - "General.CopiedToClipboard": "複製!", - "General.CopiedToClipboardLong": "複製到剪貼板!", + "General.Close": "關閉", + "General.CopyToClipboard": "複製到剪貼板", + "General.CopiedToClipboard": "已複製", + "General.CopiedToClipboardLong": "已複製到剪貼板", "General.Create": "創建", "General.Creating": "正在創建中...", + "General.Buy": "購買", + "General.Yes": "是", + "General.No": "否", + "General.ClearSelection" : "清除選擇", + "General.Off": "禁用", + "General.On": "啓用", + "General.Understand": "我明白了", + "General.Notice" : "注意", + "General.UnderstandEnable" : "我明白了,啓用吧", + "General.Dismiss": "關閉", + "General.Edit": "編輯", "General.UI.SearchPrompt": "搜索...", "General.UI.SearchPromptLong": "輸入搜索", + "General.UI.ToggleEditMode": "編輯模式啓停", + "General.UI.ToggleSubtitles": "字幕啓停", + "General.UI.Subtitles.On" : "字幕:啓用", + "General.UI.Subtitles.Off" : "字幕:禁用", - "General.Sort.Ascending": "上升", + "General.UI.MusicVolumeLocal": "音樂音量(本地):", + "General.UI.VoiceVolumeLocal": "語音音量(本地):", + "General.UI.SoundVolumeLocal": "音效音量(本地):", + + "General.UI.PressToBegin": "按鍵開始", + + "General.Sort.Ascending": "升序", "General.Sort.Descending": "降序", + "Worlds.Home" : "家", + "Worlds.Tutorial" : "教程", + "Locomotion.Noclip.Name": "穿牆", "Locomotion.Noclip.Description": "簡單的穿牆輯飛行模式,非常適合編輯。", "Locomotion.Teleport.Name": "傳送", @@ -61,7 +87,10 @@ "Interaction.ResetScale": "重設比例", "Interaction.LaserEnabled": "啟用激光", "Interaction.LaserDisabled": "激光禁用", - + + "Interaction.Grab.Precision": "抓取:精準", + "Interaction.Grab.Auto": "抓取:自動", + "Interaction.Grab.Off": "抓取:僅激光", "Interaction.Locomotion": "運動", "Interaction.Locomotion.None": "沒有", @@ -74,11 +103,33 @@ "Interaction.EquipAvatar": "裝備化身", "Interaction.SaveAsScreenshot": "另存為屏幕截圖", - + "Interaction.ExportScreenshot": "導出截圖", "Interaction.ImportFile": "導入文件", "Interaction.ExportFile": "匯出檔案", "Interaction.CopyLink": "複製鏈接", + "Inventory.OpenWorld": "打開世界", + "Inventory.Equip": "裝備", + "Inventory.Delete": "刪除", + "Inventory.SaveHeld": "保存所持", + "Inventory.Inventories": "裝備清單", + "Inventory.Share": "分享", + "Inventory.Unshare": "取消分享", + "Inventory.SaveAvatar": "保存化身", + "Inventory.Favorite.Home": "設爲家", + "Inventory.Favorite.ProgressBar": "設爲進度條", + "Inventory.Favorite.AudioStreamController": "設爲音頻流控制器", + "Inventory.Favorite.TextDisplay": "設爲文字顯示", + "Inventory.Favorite.VideoPlayer": "設爲視頻播放器", + "Inventory.Favorite.AudioPlayer": "設爲音頻播放器", + "Inventory.Favorite.InteractiveCamera": "設爲相機", + "Inventory.Favorite.Keyboard": "設爲鍵盤", + "Inventory.Favorite.Avatar": "設爲化身", + "Inventory.Favorite.WorldLoadingIndicator": "設爲加載指示器", + "Inventory.Favorite.ColorDialog": "設爲色盤", + "Inventory.Favorite.Hyperlink": "設爲超鏈接顯示", + + "Dash.Screens.Home": "家", "Dash.Screens.Worlds": "世界", "Dash.Screens.Contacts": "朋友", @@ -91,20 +142,29 @@ "Dash.Actions.PasteFromClipboard": "從剪貼板粘貼內容", + "Dash.Actions.TurnOffUIEdit": "退出UI編輯模式", + "Dash.Actions.CloudHome": "我的雲端之家", "Dash.Exit.Header": "退出{appName}", - "Dash.Exit.ExitAndSave": "退出並保存房屋", - "Dash.Exit.ExitAndDiscard": "退出並丟棄房屋", + "Dash.Exit.ExitAndSave": "退出並保存世界", + "Dash.Exit.ExitAndDiscard": "退出並丟棄世界編輯", + "Dash.Exit.Sponsor": "爲{name}對此項目的支持表示由衷感謝!", + "Dash.Exit.Sponsor.You": "您", + "Dash.Exit.Shoutouts": "同時,也感謝以下支持者們:", + "Dash.Exit.Shoutouts.AndMore" : " 以及其他很多人!", + "Dash.Exit.Shoutouts.You" : "{name}(謝謝您!謝謝您!)", "Dash.Exit.ThankYou": "感謝您使用{appName}!", "Dash.Exit.SubmittedBy": "提交者: {name}", + "Facets.FPS": "{fps} 幀每秒", + "World.Waiting": "正在等候...", - "World.HostIsStarting": "主持人正在開始會議", + "World.HostIsStarting": "主持人正在開始會話", "World.Loading": "正在載入...", "World.LoadingFailed": "失敗", - "World.LoadedAssets": "已加載{assets}個,共{total_assets}個", - "World.Downloading": "正在下載{total_bytes}個{bytes}", + "World.LoadedAssets": "已加載{assets}個資產,共{total_assets}個", + "World.Downloading": "正在下載{total_bytes}個{bytes}資產", "World.Connection.EstablishingConnection": "建立連接", "World.Connection.RequestingJoin": "申請加入", @@ -125,11 +185,15 @@ "World.Error.FailedFetchingAuthentication": "無法獲取身份驗證信息", "World.Error.JoinAlreadyRequested": "已要求加入", "World.Error.FailedConnectToRelay": "連接中繼失敗", - + "World.Error.FailedToConnect": "連接失敗", + "World.Error.InvalidAddress": "無效地址", "World.Error.NoPort": "未指定端口", - "World.Error.IncompatibleVersion": "不兼容的{appName}版本", - - "World.Error.Unknown": "Unknown Error", + "World.Error.IncompatibleVersion": "不兼容的版本", + "World.Error.HostBlocked": "主持人被屏蔽", + "World.Error.HostBlockedDetail": "您已屏蔽該主持人", + "World.Error.WorldCrash": "世界崩潰", + "World.Error.WorldCrashDetail" : "在更新該世界時遭遇了致命錯誤", + "World.Error.Unknown": "未知錯誤", "World.Config.Name": "世界名:", "World.Config.Description": "描述:", @@ -193,9 +257,9 @@ "World.Indicator.Description": "描述", "World.Indicator.Description.None": "(沒有提供描述)", - "World.Detail.ActiveSessions": "活動的會議:", + "World.Detail.ActiveSessions": "活動的會話:", "World.Detail.ActiveUsers": "活躍用戶:", - "World.Detail.NewSession": "", + "World.Detail.NewSession": "<新會話>", "World.Detail.DescriptionHeader": "描述: ", "World.Detail.SessionInformationHeader": "會議信息", "World.Detail.Uptime": "正常運行時間", @@ -214,21 +278,23 @@ "World.Category.Everything": "萬事", "World.Category.Featured": "精選", "World.Category.PublishedWorlds": "出版的世界", - "World.Category.ActiveSessions": "活動會議", - - "World.Category.HeadlessSessions": "無頭會議", - "World.Category.Social": "社會的", + "World.Category.ActiveSessions": "活動會話", + "World.Category.ContactsSessions": "好友的會話", + "World.Category.HeadlessSessions": "無頭客戶端", + "World.Category.Social": "社交", "World.Category.Games": "遊戲類", "World.Category.Art": "藝術", "World.Category.Tutorials": "教程", - "World.Category.Educational": "教育的", - + "World.Category.Educational": "教育", + "World.Category.Random": "隨機", "World.Category.MyWorlds": "我的世界", "World.Category.Custom": "自訂", + "World.Category.GroupWorlds": "羣組世界", "World.AccessLevel.Anyone": "任何人", "World.AccessLevel.RegisteredUsers": "註冊用戶", - + "World.AccessLevel.Contacts": "僅好友", + "World.AccessLevel.ContactsPlus": "好友+", "World.AccessLevel.LAN": "局域網", "World.AccessLevel.Private": "私人(僅邀請)", @@ -241,10 +307,12 @@ "World.SortParameter.LastUpdateDate": "修改日期", "World.SortParameter.FirstPublishTime": "發布日期", "World.SortParameter.TotalVisits": "總造訪", + "World.SortParameter.LastVisit": "最近造訪", + "World.SortParameter.Random": "隨機", "World.Filter.DataSources": "數據源:", "World.Filter.OpenedWorlds": "開放的世界", - "World.Filter.ActiveSessions": "活動會議", + "World.Filter.ActiveSessions": "活動會話", "World.Filter.PublishedWorlds": "出版的世界", "World.Filter.LocalWorlds": "本地世界", "World.Filter.BaseSearch": "基礎搜索:", @@ -254,9 +322,9 @@ "World.Filter.SubmittedToGroup": "提交給組:", "World.Filter.Featured": "僅精選", "World.Filter.MyWorlds": "我的世界", - "World.Filter.SessionFiltering": "會議過濾:", + "World.Filter.SessionFiltering": "會話過濾:", "World.Filter.MinimumUsers": "最低人數: {n}", - + "World.Filter.MinimumContacts": "最低好友數: {n}", "World.Filter.OnlyHeadless": "僅無頭主機", "World.Filter.MaxAccessLevel": "最大訪問權限:", "World.Filter.MinimumUptime": "最小正常運行時間:", @@ -266,7 +334,7 @@ "World.Edit.Name": "世界名:", "World.Edit.Description": "描述:", "World.Edit.Tags": "標籤(以逗號分隔):", - "World.Edit.Path": "世界之路:", + "World.Edit.Path": "世界路徑:", "World.Edit.AccessLevelHeader": "誰可以打開這個世界?", "World.Edit.AccessPrivate": "只有我", "World.Edit.AccessPatreon": "Patreon的支持者", @@ -276,53 +344,99 @@ "Tools.FullBodyCalibrator": "全身/化身校準器", "Tools.CameraStreaming": "相機/流媒體", "Tools.CreateNewWorld": "創造新世界", - "Tools.Debug": "Debug", + "Tools.Debug": "調試", "Tools.StreamAudio": "流音頻", + "Tools.Setup2FA": "設置2FA", + "Tools.StreamAudio.Dialog.Title" : "創建音頻流", "Tools.StreamAudio.Start": "開始流式傳輸", "Tools.StreamAudio.Bitrate": "比特率: {bitrate} kbps", "Tools.StreamAudio.Title": "{username} 音頻流", "Tools.StreamAudio.Spatialized": "空間化", "Tools.StreamAudio.Broadcast": "廣播", - "Tools.StreamAudio.PlayForOwner.Off": "為主人玩: Off", - "Tools.StreamAudio.PlayForOwner.On": "為主人玩: On", + "Tools.StreamAudio.PlayForOwner.Off": "爲擁有者播放:禁用", + "Tools.StreamAudio.PlayForOwner.On": "爲擁有者播放:啓用", - "Options.FreeformDash.On": "自由格式破折號:開啟", - "Options.FreeformDash.Off": "自由格式破折號:關閉", - "Options.SeatedMode.On": "座位模式:開啟", - "Options.SeatedMode.Off": "座位模式:關閉", + "Options.FreeformDash.On": "自由衝刺:啓用", + "Options.FreeformDash.Off": "自由衝刺:禁用", + "Options.SeatedMode.On": "坐姿模式:啓用", + "Options.SeatedMode.Off": "坐姿模式:禁用", "Options.Nameplates.All": "銘牌: 顯示所有銘牌", "Options.Nameplates.NonContacts": "銘牌: 隱藏朋友的銘牌", "Options.Nameplates.Hide": "銘牌: 隱藏所有銘牌", + "Options.Nameplates.DefaultStyle": "使用默認銘牌風格", + "Options.Nameplates.CustomStyle": "允許自訂銘牌", - "Indicator.OnlineUsers": "在線用戶: {num_registered} (~{num_total})", - "Indicator.ServerStatus": "服務器狀態: {status, select, Good {良好} Slow {緩慢} Down {為關閉} NoInternet {沒有互聯網}} ({response_ms} ms)", + "Indicator.OnlineUsers": "{users} 用戶在線 {users,plural, one {User} other {Users}}", + "Indicator.OnlineUsersVR": "{users} {users, plural, one {user} other {users}} 在VR中", + "Indicator.OnlineUsersDesktop": "{users} {users, plural, one {user} other {users}} 在桌面模式下", - "Indicator.Sync.AllSynced": "全部同步", - "Indicator.Sync.SyncingItems": "正在同步 {item_count,plural, other {# 項目}}
({item_percent} %)", - "Indicator.Sync.UploadingVariants": "正在上載中 {variant_count,plural, one {# asset variant} other {# asset variants}}", - "Indicator.Sync.SyncError": "同步錯誤! Check log for details", - "Indicator.Sync.OutOfSpace": "空間不足! Cannot sync", + "Indicator.ServerStatus.Status": "雲狀態", + "Indicator.ServerStatus.Good": "良好", + "Indicator.ServerStatus.Slow": "緩慢", + "Indicator.ServerStatus.Down": "較差", + "Indicator.ServerStatus.NoInternet": "無網絡連接", - "Indicator.LiveHiddenMessage": "(實時隱藏信息)", + "Indicator.Sync.AllSynced": "已全部同步", + "Indicator.Sync.SyncingItems": "正在同步
{item_count, plural, one {# 項目} other {# 項目}}", + "Indicator.Sync.UploadingVariants": "正在上傳
資產", + "Indicator.Sync.SyncError": "同步錯誤 查看日誌瞭解細節", + "Indicator.Sync.StorageFull": "存儲已滿 無法同步", + + "Indicator.Storage.StorageFull": "存儲已滿", + "Indicator.Storage.Usage": "{storage_used} 共 {storage_max}
存儲空間已使用", + + "Indicator.LiveHiddenMessage": "(直播時信息已隱藏)", + + "Login.InvalidCredentials": "無效憑據", + "Login.InvalidLogin": "無效憑據", + + "Login.MalformedUID": "無效設備信息", + "Login.MissingUID": "設備信息缺失", + "Register.MissingUID": "無效設備信息", + "Register.MalformedUID": "無效設備信息", + + "Login.MissingLogin": "未提供憑據", + "Login.InvalidRecoveryCode": "無效恢復代碼", + "Login.UnsupportedAuthentication": "不支援的認證方式", + "Login.EmailNotVerified": "郵箱未驗證", + "Login.AccountTempLocked": "您的賬號已被鎖定。", + "Login.AccountBanned": "您的賬號已被封禁。", + "Login.DuplicateAccount": "重複的賬號", + + "Register.MissingRequest": "未輸入詳細註冊信息", + "Register.InvalidEmail": "無效郵箱地址", + "Register.MissingUsername": "未輸入用戶名", + "Register.MissingEmail": "未輸入電子郵箱", + "Register.UsernameTooLong": "用戶名過長", + "Register.UsernameContainsAmpersand": "用戶名不能含有 @", + "Register.UsernameStartsWithU": "用戶名不能以 U- 開頭", + "Register.InvalidUsername": "無效用戶名", + "Register.InvalidDateOfBirth": "無效出生日期", + "Register.UserContainsBlockedTerms": "用戶名含有屏蔽詞", + "Register.MissingPassword": "未輸入密碼", + "Register.InvalidPassword": "無效密碼", + "Register.EmailAlreadyRegistered": "此郵箱已註冊", + "Register.UsernameAlreadyRegistered": "此用戶名已註冊", + "Register.ErrorCheckingUserId": "檢查用戶ID時出錯", "Account.Login": "登錄", "Account.Logout": "登出", "Account.Register": "註冊", - + "Account.Saml2" : "使用 SAML 2.0 登錄", "Account.LoginOrRegister": "登錄 / 註冊", - "Account.LogoutConfirm": "真正登出?", + "Account.LogoutConfirm": "確認登出?", "Account.LoggingIn": "正在登錄...", "Account.LoggingOut": "正在登出...", "Account.Registering": "正在註冊...", "Account.Anonymous": "匿名", - "Account.Username": "用戶名:", - "Account.Email": "電子郵件:", - "Account.RememberMe": "記得我(7天):", - "Account.RepeatEmail": "重複的電子郵件:", - "Account.UsernameOrEmail": "用戶名或電子郵件:", - "Account.Password": "密碼:", - "Account.RepeatPassword": "重複輸入密碼:", + "Account.Username": "用戶名:", + "Account.Email": "電子郵件:", + "Account.RememberMe": "記住我
(30天無活動後將登出)", + "Account.RepeatEmail": "重複電子郵件:", + "Account.UsernameOrEmail": "用戶名或電子郵件:", + "Account.Password": "密碼:", + "Account.RepeatPassword": "重複輸入密碼:", "Account.RecoverPassword": "忘記密碼?", "Account.LiveEmailWarning": "警告: live.com,hotmail.com,Outlook.com和其他Microsoft託管的服務最多可能需要1-2天才能接受該電子郵件。", "Account.PasswordRules": "(至少8個字符,1個數字,1個小寫字母,1個大寫字母)", @@ -330,20 +444,66 @@ "Account.LostPassword": "忘記密碼", "Account.SendRecoveryCode": "發送恢復碼", "Account.ResetPasswordHeader": "重置你的密碼", - "Account.ResetPasswordInstructions": "恢復碼已發送到您的電子郵件。將其複製到現場打擊:", + "Account.ResetPasswordInstructions": "恢復碼已發送到您的電子郵件。將其複製到下方輸入框:", "Account.RecoveryCode": "恢復碼:", "Account.NewPassword": "新密碼:", "Account.ResetPassword": "設置新密碼", "Account.Requesting": "正在請求...", "Account.ErrorPasswordMismatch": "密碼不匹配!", - "Account.ErrorEmailMismatch": "電子郵件內容不符!", - "Account.ErrorLoginError": "記錄錯誤:", - "Account.RegistrationSuccess": "成功!

已通過驗證鏈接將電子郵件發送到{email}。

單擊此鏈接後,我們將自動記錄只要打開此對話框即可。

如果遇到問題,請通過hello@{appName}.com或discord.gg/neosvr與我們聯繫。", + "Account.ErrorEmailMismatch": "電子郵件不匹配!", + "Account.ErrorLoginError": "登錄錯誤:", + "Account.RegistrationSuccess": "成功!

驗證鏈接已通過電子郵件發送到{email}。

保持此會話打開並單擊此連接後,您將自動登錄。

如果遇到問題,請通過 {appEmail} 或 {appCommunity} 與我們聯繫。", + "Account.BirthMonth": "出生月份:", + "Account.BirthDay": "出生日:", + "Account.BirthYear": "出生年份:", + "Account.PoliciesAgreement": "我同意 服務條款 與 隱私政策", + "Account.AlternateMethods" : "使用第三方服務登錄:", - "Profile.Status.Online": "線上", - "Profile.Status.Away": "離去", - "Profile.Status.Busy": "繁忙", - "Profile.Status.Invisible": "無形", + "Account.Saml2.Title" : "SAML 2.0", + "Account.Saml2.Select" : "請選擇您想使用的 SAML 2.0 服務商:", + "Account.Saml2.LoggingIn" : "正在等待登錄完成(請查看您的瀏覽器)...", + + "Account.TOTP.Title" : "雙因子認證(2FA)", + "Account.TOTP.Initializing": "正在檢查您賬號的 2FA 狀態...", + "Account.TOTP.Code.Header": "安全碼", + "Account.TOTP.Code.Description": "首先,您需要將一個安全碼輸入您的 TOTP 認證應用,例如 Authy 或者 Google Authenticator.

我們建議以掃描二維碼的方式輸入,但您也可以手動輸入。 千萬不要告訴他人您的安全碼。

如果您正在VR模式下,您可以通過按下 F8 切換到桌面模式。", + "Account.TOTP.Code.QRCode": "掃描二維碼", + "Account.TOTP.Code.Key": "安全碼:", + "Account.TOTP.RecoveryCodes.Header": "恢復碼", + "Account.TOTP.RecoveryCodes.Description": "把這些代碼保存在安全的地方。它們可以在您的手機丟失或損壞後,幫助您再次訪問您的賬號。每條代碼只能使用一次。千萬不要告訴他人這些代碼。 如果您弄丟了它們,您將 永遠 失去對您賬號的訪問權。", + "Account.TOTP.RecoveryCodes.Codes": "恢復碼:", + "Account.TOTP.Activate.Header": "激活 2FA", + "Account.TOTP.Activate.Description": "要在您的賬號上激活 2FA, 請使用您認證應用所產生的六位數字口令來確保一切工作正常。

一旦激活,您將需要這些代碼來進行特定操作。", + "Account.TOTP.Activate.Token": "六位數字口令:", + "Account.TOTP.Activate.TokenField": "在此處輸入口令...", + "Account.TOTP.Activate.Activate": "激活", + "Account.TOTP.Activate.Activating": "激活中...", + "Account.TOTP.Activate.InvalidToken": "無效口令!", + "Account.TOTP.Message.AlreadySetup": "您的賬號已啓用 2FA!", + "Account.TOTP.Message.Error": "遭遇意外錯誤!請稍候重試。", + "Account.TOTP.Message.SetupComplete": "恭喜!

您的賬號已啓用 2FA 並享受其帶來的額外保護!

您還可以用 /enableLogin2FA 指令啓用此賬號登錄時的 2FA。", + "Account.TOTP.Deactivate.Header": "取消 2FA", + "Account.TOTP.Deactivate.Description": "目前 2FA 已 在您的賬號上設置並激活。如果您需要取消它(例如:您丟失了手機或者恢復碼遭泄漏),您可以在此處進行操作。

取消 2FA 後,您可以再次設置啓用它,這將生成一個全新的安全碼與一套新的恢復碼。

如果您丟失了手機,且需要再次設置激活 2FA,我們 強烈 建議您馬上進行這項操作,因爲每條恢復碼只能被使用一次,當其耗盡後,您將永遠無法訪問您的賬號。", + "Account.TOTP.Deactivate.Deactivate": "取消", + "Account.TOTP.Deactivate.Deactivating": "取消中...", + "Account.TOTP.Message.DeactivationComplete": "您賬號的 2FA 已被成功取消。

您的賬號正因此面臨更大的風險!

我們強烈建議您馬上重新設置啓用 2FA,特別是當您因丟失手機而使用了恢復碼後。", + + "Account.Type.Standard" : "標準賬號", + "Account.Type.Business" : "商用賬號", + "Account.Type.Patreon" : "Patreon 支持者", + "Account.Type.Mentor" : "{platform} 導師", + "Account.Type.Moderator" : "{platform} 版主", + "Account.Type.Team" : "{platform} 團隊", + + "Avatar.Badge.Live" : "直播", + + "2FA.Header": "2FA验证", + "2FA.Token": "6位令牌:", + + "Profile.Status.Online": "在線", + "Profile.Status.Away": "離開", + "Profile.Status.Busy": "忙碌", + "Profile.Status.Invisible": "隱身", "Profile.Status.Offline": "離線", "Session.Tab.Settings": "設定", @@ -351,11 +511,17 @@ "Session.Tab.Permissions": "權限", "Session.Permission.Anonymous": "默認匿名:", - "Session.Permission.Vistor": "默認訪問者:", - "Session.Permission.Contact": "默認朋友:", + "Session.Permission.Vistor": "默認訪客:", + "Session.Permission.Contact": "默認好友:", "Session.Permission.Host": "默認主機:", "Session.Permission.PermissionOverrideCount": "權限覆蓋: {n,select, -1 {---} other {{n}}}", - "Session.Permission.ClearOverrides": "清除用戶替代", + "Session.Permission.ClearOverrides": "清除用戶覆蓋項", + + "Session.JoinVerifier.EnableHeader" : "激活自訂准入認證?", + "Session.JoinVerifier.EnableText" : "警告: 您將要啓用自訂准入認證,其是當前世界的一部分。當您這樣做之前,請確保您信任此世界的創建者。因爲自訂准入認證器可以繞過標準會話訪問規則,並使用其自己的規則允許或阻止用戶進入。", + "Session.JoinVerifier.Label" : "使用自訂准入認證器: {name}", + "Session.JoinVerifier.ComponentWarning" : "警告: 目前,並沒有機制可以在認證器啓用後防止篡改。如果篡改用於認證的 ProtoFlux 設置可能導致問題, 請!不!要!使用這個功能且 不!要!在您的世界中激活它。", + "Session.JoinVerifier.SetCustomVerifier" : "設爲自訂加入請求認證器", "Permissions.NotAllowedToSpawn": "您不可以在此處生成事物", "Permissions.NotAllowedToSave": "您無權在這個世界上保存項目", @@ -368,70 +534,76 @@ "User.Actions.Kick": "踢", "User.Actions.Ban": "禁止", - "Contacts.Add": "添加朋友", - "Contacts.Remove": "移除朋友", + "Contacts.Add": "添加好友", + "Contacts.Remove": "移除好友", "Contacts.ConfirmRemove": "真的要刪除嗎?", "Contacts.AcceptRequest": "接受請求", - "Contacts.IgnoreRequest": "忽略要求", - "Contacts.Invite": "在這裡邀請", - "Contacts.BanFromAllSessions": "禁止所有會議", - "Contacts.UnbanFromAllSessions": "取消禁止我所有的會議", - "Contacts.BanFromCurrentWorld": "禁止進入目前的世界", - "Contacts.UnbanFromCurrentWorld": "取消禁止進入目前的世界", - "Contacts.RecordingVoiceMessage": "現在正在錄音...", + "Contacts.IgnoreRequest": "忽略請求", + "Contacts.Invite": "邀請", + "Contacts.BanFromAllSessions": "禁止進入我主持的會話", + "Contacts.UnbanFromAllSessions": "取消禁止進入我主持的會話", + "Contacts.BanFromCurrentWorld": "禁止進入當前的世界", + "Contacts.UnbanFromCurrentWorld": "取消禁止進入當前的世界", + "Contacts.RecordingVoiceMessage": "正在錄音...", + "Contacts.Unblocked" : "取消屏蔽", + "Contacts.AvatarBlock" : "屏蔽化身", + "Contacts.MutualBlock" : "相互屏蔽", + "Contacts.SelfAccount": "我的賬號", + "Contacts.SearchPrompt": "搜索好友...", + "Contacts.WriteMessage": "編寫信息...", "Contacts.InSession": "在 {name}", "Contacts.InPrivate": "在私人世界", - - "Contacts.InHidden": "私人的", - + "Contacts.InContactsOnly": "在僅限好友的世界", + "Contacts.InHidden": "在隱藏的世界", + "Contacts.InHiddenContactsOnly": "在隱藏的,僅限好友的世界", + "Contacts.InHiddenContactsPlus": "在隱藏的,僅限好友+的世界", "Contacts.InLAN": "在局域網世界", "Contacts.UsingDifferentVersion": "使用版本: {version}", "Contacts.RequestSent": "請求已發送", - "Contacts.RequestReceived": "聯絡請求", - "Contacts.RequestIgnored": "被忽略", - "Contacts.Blocked": "受阻", + "Contacts.RequestReceived": "好友請求", + "Contacts.RequestIgnored": "忽略的請求", + "Contacts.Blocked": "屏蔽", "Contacts.SearchResult": "搜索結果", "Contacts.Bot": "Bot帳戶", + "Contacts.Migrated": "好友未遷移", - "Notifications.IsOnline": "現在在線", - "Notifications.IsOnlineOnDifferentVersion": "現在在線 (使用版本: {version})", - "Notifications.ReceivedContactRequest": "已發送聯繫請求", - "Notifications.ReceivedInvite": "邀請您:", - "Notifications.ReceivedItem": "向您發送了一個項目:", - "Notifications.ReceivedTip": "收到小費 {amount} {token}", - "Notifications.SentTip": "已發送小費 {amount} {token}", - "Notifications.VoiceMessage": "發送語音留言", + "Notifications.IsOnline": "上線了", + "Notifications.IsOnlineOnDifferentVersion": "上線了 (使用版本: {version})", + "Notifications.ReceivedContactRequest": "發來一個好友請求", + "Notifications.ReceivedInvite": "邀請您:", + "Notifications.ReceivedItem": "發來一件物品:", + "Notifications.VoiceMessage": "發來一條語音信息", "Undo.SetField": "將字段 {field_name} 設置為 {value}", "Undo.SetReference": "將引用 {ref_name} 設置為 {ref_target}", - "Undo.Spawn": "產生 {name}", - "Undo.Destroy": "破壞 {name}", - "Undo.SpawnComponent": "在{slot_name}上附加 {component_type}", + "Undo.Spawn": "生成 {name}", + "Undo.Destroy": "銷燬 {name}", + "Undo.SpawnComponent": "在 {slot_name} 上附加 {component_type}", "Undo.DuplicateComponent": "組件重複", - "Undo.DestroyComponent": "在{slot_name}上摧毀 {component_type}", - "Undo.Transform": "移動了 {name}", + "Undo.DestroyComponent": "銷燬 {slot_name} 上的 {component_type}", + "Undo.Transform": "{name} 已移動", "Undo.Translate": "平移", "Undo.TranslateAlongAxis": "沿軸平移", "Undo.RotateAroundAxis": "繞軸旋轉", "Undo.ResetPosition": "重置位置", "Undo.ResetRotation": "重置旋轉", - "Undo.ResetScale": "重設比例", + "Undo.ResetScale": "重置縮放", - "Undo.GrabObjects": "抓物體", - "Undo.DestroyGrabbed": "銷毀抓的物體", - "Undo.DuplicateGrabbed": "複製抓的物體", + "Undo.GrabObjects": "抓取物體", + "Undo.DestroyGrabbed": "銷毀所持物體", + "Undo.DuplicateGrabbed": "複製所持物體", - "Undo.ChangeBoxSize": "變更包裝盒尺寸", + "Undo.ChangeBoxSize": "變更盒子尺寸", "Undo.BrushStroke": "筆觸", "Undo.ChangeColor": "換色", "Undo.CloneComponent": "克隆組件", "Undo.MoveIKBone": "移動IK骨骼", "Undo.MoveSun": "移動太陽", - "Undo.ApplyMaterial": "申請材料", - "Undo.BakeMeshes": "烤 {name}", + "Undo.ApplyMaterial": "應用材料", + "Undo.BakeMeshes": "烘焙 {name}", "Undo.ChangeMesh": "更換網格", - "Undo.InsertParent": "插入父項{name}", + "Undo.InsertParent": "爲 {name} 插入父項", "Undo.Wiggler": "邪惡的東西", "Tooltips.Dev.CreateNew": "創建新的...", From acf3b0c38d0fee0f047a89437c470b213d54c8f2 Mon Sep 17 00:00:00 2001 From: huang825172 <1048035187@qq.com> Date: Tue, 3 Oct 2023 21:35:24 +0800 Subject: [PATCH 2/3] feat: Review & Update zh-cn, zh-tw, LOC 608-1203 --- zh-cn.json | 456 ++++++++++++++++++++++++++++++----------------------- zh-tw.json | 436 ++++++++++++++++++++++++++++++-------------------- 2 files changed, 526 insertions(+), 366 deletions(-) diff --git a/zh-cn.json b/zh-cn.json index c3630dd..ff61fa4 100644 --- a/zh-cn.json +++ b/zh-cn.json @@ -607,26 +607,41 @@ "Undo.Wiggler": "邪恶的东西", "Undo.ExtractMaterialsFromHierarchy": "从层次结构提取材质", + "Undo.BatchConvertMaterials": "批量转换材质", + + "Tooltips.Brush.ChangeColor" : "改变颜色", + "Tooltips.Brush.IncrementSize" : "增大", + "Tooltips.Brush.DecrementSize" : "缩小", "Tooltips.Dev.CreateNew": "创建新的...", - "Tooltips.Dev.Selection": "选拔: {mode}", - "Tooltips.Dev.DevMode.Off": "编辑模式:关", - "Tooltips.Dev.DevMode.On": "编辑模式:开", - "Tooltips.Dev.OpenInspector": "开放Inspector", + "Tooltips.Dev.Selection": "选择: {mode}", + "Tooltips.Dev.DevMode.Off": "开发者模式:禁用", + "Tooltips.Dev.DevMode.On": "开发者模式:启用", + "Tooltips.Dev.OpenInspector": "打开 Inspector", "Tooltips.Dev.DeselectAll": "全部取消选择", "Tooltips.Dev.DestroySelected": "销毁所选", "Tooltips.Dev.ConfirmDestroySelected": "确定销毁所选", + "Tooltips.Dev.GizmoOptions" : "Gizmo 选项", + "Tooltips.Dev.SelectParent" : "选择父级", + "Tooltips.Dev.LocalSpace" : "局部坐标", + "Tooltips.Dev.GlobalSpace" : "全局坐标", + "Tooltips.Dev.Translation" : "平移", + "Tooltips.Dev.Rotation" : "旋转", + "Tooltips.Dev.Scale" : "缩放", + "Tooltip.Color.Picker": "选色器", - "Tooltip.GrabbableSetter.Scalable": "设置可扩展", - "Tooltip.GrabbableSetter.NonScalable": "设置不可缩放", + "Tooltip.GrabbableSetter.Scalable": "设为可缩放", + "Tooltip.GrabbableSetter.NonScalable": "设为不可缩放", + "Tooltip.GrabbableSetter.ApplyToRoot": "设为应用到根组件", + "Tooltip.GrabbableSetter.AppyToHit": "设为应用到命中组件", - "Tooltip.CharacterCollider.MarkGrippable": "设置可抓取", - "Tooltip.CharacterCollider.DontMarkGrippable": "不要设置可抓取", + "Tooltip.CharacterCollider.MarkGrippable": "标记为可抓取", + "Tooltip.CharacterCollider.DontMarkGrippable": "不要标记为可抓取", "Tooltip.CharacterCollider.EnsureWalkRun": "确保步行/跑步运动", "Tooltip.CharacterCollider.EnsureZeroG": "确保零重力运动", - "Tooltip.CharacterCollider.EnsurePhysicalFly": "确保身体飞翔", + "Tooltip.CharacterCollider.EnsurePhysicalFly": "确保物理飞行运动", "Tooltip.Light.Point": "点光源", "Tooltip.Light.Spot": "聚光灯", @@ -649,31 +664,52 @@ "Tooltip.Material.Edit": "编辑材料", "Tooltip.Material.Convert": "转换为...", "Tooltip.Material.ConvertAll": "把全部转换为...", - "Tooltip.Material.CreateNew": "新创建", + "Tooltip.Material.CreateNew": "创建新的", "Tooltip.Mesh.Edit": "编辑网格", + + "Tooltip.Cartridge.Eject": "取出球体", "Tooltip.Microphone.Format.WAV": "WAV文件", - "Tooltip.Microphone.Format.Vorbis": "OGG 文件", + "Tooltip.Microphone.Format.Vorbis": "OGG文件", "Tooltip.Microphone.Format.FLAC": "FLAC文件", - "Tooltip.Microphone.ModeHold": "按下以录制声音", + "Tooltip.Microphone.ModeHold": "按住以录制声音", "Tooltip.Microphone.ModePress": "按下以开始/停止录制声音", "Tooltip.Microphone.SourceRaw": "Raw文件", "Tooltip.Microphone.SourceFiltered": "过滤并归一化", - "CreateNew.Back": "<<< 上一页", - "CreateNew.EmptyObject": "空物体", - "CreateNew.ParticleSystem": "特效系统", + "Tooltip.ProtoFlux.Drive" : "Drive", + "Tooltip.ProtoFlux.Source" : "Source", + "Tooltip.ProtoFlux.Reference" : "Reference", + "Tooltip.ProtoFlux.Write" : "Write", + "Tooltip.ProtoFlux.Proxy" : "Proxy", + "Tooltip.ProtoFlux.CreateLocal" : "Create Local", + "Tooltip.ProtoFlux.CreateStore" : "Create Store", + "Tooltip.ProtoFlux.CreateDataModelStore" : "Create Data Model Store", + "Tooltip.ProtoFlux.Overview" : "切换概览", + "Tooltip.ProtoFlux.NodeBrowser" : "浏览节点", + "Tooltip.ProtoFlux.PackInPlace" : "就地打包", + "Tooltip.ProtoFlux.PackInto" : "打包为 {name}", + "Tooltip.ProtoFlux.Unpack" : "将 {name} 解包", + "Tooltip.ProtoFlux.ExplicitCast" : "显式转换\n(警告: 可能丢失数据)", - "CreateNew.Object": "物体", + "ProtoFlux.UI.Call" : "调用", + "ProtoFlux.UI.AsyncCall" : "异步 调用", + "ProtoFlux.UI.NodeBrowser.Title" : "ProtoFlux 节点", + + "CreateNew.Back": "<<< 返回", + "CreateNew.EmptyObject": "空对象", + "CreateNew.ParticleSystem": "粒子系统", + + "CreateNew.Object": "对象", "CreateNew.Object.AvatarCreator": "化身创建器", "CreateNew.Object.Camera": "相机", "CreateNew.Object.ReflectionProbe": "反射探针", "CreateNew.Object.Mirror": "镜子", - "CreateNew.Object.Portal": "门户", + "CreateNew.Object.Portal": "传送门", "CreateNew.Object.VideoPlayer": "视频播放器", - "CreateNew.Object.SpawnArea": "产生区", - "CreateNew.Object.SpawnPoint": "产生点", + "CreateNew.Object.SpawnArea": "出生区域", + "CreateNew.Object.SpawnPoint": "出生点", "CreateNew.Object.UIXCanvas": "UIX画布", "CreateNew.Object.Facet": "Facet", @@ -684,26 +720,26 @@ "CreateNew.Object.FogVolume.Gradient": "梯度", "CreateNew.Text": "文本", - "CreateNew.Text.Basic": "基本", - "CreateNew.Text.Outline": "轮廓", + "CreateNew.Text.Basic": "基本的", + "CreateNew.Text.Outline": "描边", - "CreateNew.Editor": "编辑", + "CreateNew.Editor": "编辑器", "CreateNew.Editor.UserInspector": "用户Inspector", - "CreateNew.Editor.LightSourcesWizard": "光源向导", - + "CreateNew.Editor.LightSourcesWizard": "世界光源设置向导", + "CreateNew.Editor.TextRendererWizard": "世界文字渲染器设置向导", "CreateNew.Editor.AssetOptimizationWizard": "资产优化设置向导", - "CreateNew.Editor.CubemapCreator": "立方体贴图创建机器", + "CreateNew.Editor.CubemapCreator": "立方体贴图创建器", "CreateNew.Editor.ReflectionProbes": "反射探针设置向导", "CreateNew.3DModel": "3D模型", - + "CreateNew.3DModel.Triangle": "三角形", "CreateNew.3DModel.Box": "盒型", "CreateNew.3DModel.Sphere": "球形", "CreateNew.3DModel.Capsule": "胶囊", "CreateNew.3DModel.Cone": "锥体", "CreateNew.3DModel.Cylinder": "圆筒", "CreateNew.3DModel.Quad": "四边形", - "CreateNew.3DModel.Grid": "格", + "CreateNew.3DModel.Grid": "网格", "CreateNew.3DModel.Torus": "圆环面", "CreateNew.Collider": "碰撞体", @@ -721,10 +757,15 @@ "CreateNew.Materials": "材质", + "CreateNew.Directory.Title": "创建新目录:", + "CreateNew.Directory.Error.EmptyName": "请输入名称:", + "CreateNew.Directory.Error.LongName": "名称太长了:", + "CreateNew.Directory.Error.InvalidName": "无效名称:", + "AvatarCreator.Title": "化身创建器", - "AvatarCreator.Instructions": "将化身对象与耳机和控制器参考对齐(可选),然后按创建将其转换为化身", + "AvatarCreator.Instructions": "将化身对象与头显和控制器参考对齐(可选),然后按创建将其转换为化身", "AvatarCreator.UseSymmetry": "使用对称", - "AvatarCreator.ShowToolAnchors": "显示工具锚", + "AvatarCreator.ShowToolAnchors": "显示工具锚点", "AvatarCreator.SetupVolumeMeter": "设置音量计", "AvatarCreator.SetupEyes": "设置眼睛", "AvatarCreator.SetupFaceTracking": "设置人脸跟踪", @@ -734,36 +775,36 @@ "AvatarCreator.AlignHeadForward": "头向前对齐", "AvatarCreator.AlignHeadUp": "头向上对齐", "AvatarCreator.AlignHeadRight": "头向右对齐", - "AvatarCreator.CenterHead": "中心头位置", + "AvatarCreator.CenterHead": "居中头位置", "AvatarCreator.TryAlignHands": "尝试对齐手", - "AvatarCreator.AlignToolAnchors": "对齐工具锚", - "AvatarCreator.Create": "创造", + "AvatarCreator.AlignToolAnchors": "对齐工具锚点", + "AvatarCreator.Create": "创建", "Importer.General.AsRawFile": "Raw文件", "Importer.Folder.Title": "文件夹导入器", - "Importer.Folder.Individual": "个人进口", + "Importer.Folder.Individual": "逐个导入", "Importer.Folder.Individual.Description": "为文件夹中的每个受支持文件创建一个单独的导入对话框", "Importer.Folder.Batch": "批量导入", - "Importer.Folder.Batch.Description": "使用每种文件的相同设置为每种类型创建一个导入程序", - "Importer.Folder.Minecraft": "我的世界里的世界", - "Importer.Folder.Minecraft.Description": "有安装Mineways的话,导入我的世界里的世界", + "Importer.Folder.Batch.Description": "为每种类型的文件以相同设置创建一个导入对话框", + "Importer.Folder.Minecraft": "Minecraft 中的世界", + "Importer.Folder.Minecraft.Description": "如果安装了 Mineways,导入 Minecraft 中的世界。", "Importer.Image.Title": "图片导入器", "Importer.Image.Prompt": "您要导入什么?", "Importer.Image.Regular": "图像/纹理", - "Importer.Image.Screenshot": "{appName}照片 (在此拍照)", - - "Importer.Image.360": "360照片/天空盒", + "Importer.Image.Screenshot": "(在这) 截图", + "Importer.Image.PixelArt" : "像素艺术", + "Importer.Image.360": "360度照片/天空盒", "Importer.Image.StereoPhoto": "立体照片", - "Importer.Image.Stereo360": "立体360照片", - "Importer.Image.180": "180 照片", - "Importer.Image.Stereo180": "立体 180 照片", + "Importer.Image.Stereo360": "立体360度照片", + "Importer.Image.180": "180度照片", + "Importer.Image.Stereo180": "立体180度照片", "Importer.Image.LUT": "LUT", "Importer.ImageVideo.LayoutPrompt": "它使用什么布局?", - "Importer.ImageVideo.LayoutHorizontalLR": "并排LR", - "Importer.ImageVideo.LayoutHorizontalRL": "并排RL", + "Importer.ImageVideo.LayoutHorizontalLR": "并排 LR", + "Importer.ImageVideo.LayoutHorizontalRL": "并排 RL", "Importer.ImageVideo.LayoutVerticalLR": "上下 LR", "Importer.ImageVideo.LayoutVerticalRL": "上下 RL", @@ -773,22 +814,22 @@ "Importer.Model.3DScan": "3D扫描", "Importer.Model.CAD": "CAD模型", "Importer.Model.PointCloud": "点云", - "Importer.Model.VertexColorModel": "顶点彩色模型", + "Importer.Model.VertexColorModel": "顶点着色模型", "Importer.Model.AdvancedSettings": "高级设置", "Importer.Model.ModelKindPrompt": "什么样的3D模型?", "Importer.Model.RegularKind": "常规/化身", - "Importer.Model.SeparableKind": "可分离的片段", + "Importer.Model.SeparableKind": "可分离的可吸附组件", "Importer.Model.UnitsPrompt": "它的单位是什么?", "Importer.Model.AutoScale": "自动缩放(未知缩放)", "Importer.Model.AutoHumanoid": "自动人形高度", - "Importer.Model.Meters": "仪表 (m)", - "Importer.Model.Millimeters": "毫米 (mm)", - "Importer.Model.Centimeters": "公分 (cm)", - "Importer.Model.Inches": "英制", + "Importer.Model.Meters": "米(m)", + "Importer.Model.Millimeters": "毫米(mm)", + "Importer.Model.Centimeters": "厘米(cm)", + "Importer.Model.Inches": "英寸", "Importer.Model.FinalizePrompt": "您确定要导入吗?", "Importer.Model.RunImport": "运行导入!", - "Importer.Model.Advanced.Scale": "规模: ", + "Importer.Model.Advanced.Scale": "缩放:", "Importer.Model.Advanced.AutoScale": "自动缩放", "Importer.Model.Advanced.MaxTexSize": "最大纹理大小", "Importer.Model.Advanced.ImageFormat": "图片格式: ", @@ -800,85 +841,94 @@ "Importer.Model.Advanced.Tangents": "计算切线", "Importer.Model.Advanced.VertexColors": "导入顶点颜色", "Importer.Model.Advanced.Bones": "导入骨骼", - "Importer.Model.Advanced.Lights": "进口灯", + "Importer.Model.Advanced.Lights": "导入灯光", "Importer.Model.Advanced.TextureAlpha": "计算纹理Alpha", - "Importer.Model.Advanced.AlbedoColor": "导入反照率颜色", - "Importer.Model.Advanced.ImportEmissive": "导入发射", + "Importer.Model.Advanced.AlbedoColor": "导入反射颜色", + "Importer.Model.Advanced.ImportEmissive": "导入发光属性", - "Importer.Model.Advanced.Colliders": "产生碰撞", + "Importer.Model.Advanced.Colliders": "生成碰撞体", "Importer.Model.Advanced.Animations": "导入动画", - "Importer.Model.Advanced.SetupSnappable": "设置为可捕捉", - "Importer.Model.Advanced.SetupTimelapse": "设置为间隔拍摄", + "Importer.Model.Advanced.SetupSnappable": "设置为可吸附", + "Importer.Model.Advanced.SetupTimelapse": "设置为延时拍摄", "Importer.Model.Advanced.ImportExternalTextures": "导入外部纹理", "Importer.Model.Advanced.SkinnedMeshes": "导入蒙皮网格", "Importer.Model.Advanced.SetupIK": "设置IK", - "Importer.Model.Advanced.VisualizeRig": "可视化钻机", - "Importer.Model.Advanced.ForceTpose": "强制T型姿势", + "Importer.Model.Advanced.VisualizeRig": "可视化绑定", + "Importer.Model.Advanced.ForceTpose": "强制T-Pose", "Importer.Model.Advanced.ForcePointCloud": "作为点云", - "Importer.Model.Advanced.DualSided": "使双面", - "Importer.Model.Advanced.FlatShaded": "制作平面阴影", - "Importer.Model.Advanced.DeduplicateInstances": "重复数据删除实例(慢)", + "Importer.Model.Advanced.DualSided": "强制双面", + "Importer.Model.Advanced.FlatShaded": "强制平面着色", + "Importer.Model.Advanced.DeduplicateInstances": "删除重复实例(慢)", "Importer.Model.Advanced.Optimize": "优化模型/场景", "Importer.Model.Advanced.SplitSubmeshes": "分割子网格", "Importer.Model.Advanced.RandomColors": "产生随机颜色", - "Importer.Model.Advanced.SpawnMaterialOrbs": "产生材质球", + "Importer.Model.Advanced.SpawnMaterialOrbs": "生成材质球", "Importer.Model.Advanced.ImagesByName": "按名称导入图像", + "Importer.Model.Advanced.ForcePointFiltering": "强制过滤点", + "Importer.Model.Advanced.ForceNoMipMaps": "强制不使用 MipMaps", + "Importer.Model.Advanced.ForceUncompressed": "强制解压缩", "Importer.Model.Advanced.Grabbable": "使可抓取", - "Importer.Model.Advanced.Scalable": "使可扩展", - "Importer.Model.Advanced.PositionAtOrigin": "原点位置", + "Importer.Model.Advanced.Scalable": "使可缩放", + "Importer.Model.Advanced.PositionAtOrigin": "置于原点", "Importer.Model.Advanced.AssetsOnObject": "将资产放在对象上", "Importer.Video.Title": "视频导入器", "Importer.Video.Prompt": "您要导入什么?", "Importer.Video.Regular": "视频", - "Importer.Video.360": "360视频", - "Importer.Video.Stereo": "立体声视频", - "Importer.Video.Stereo360": "立体声360视频", + "Importer.Video.360": "360度视频", + "Importer.Video.Stereo": "立体视频", + "Importer.Video.Stereo360": "立体360度视频", "Importer.Video.Depth": "深度视频", - "Importer.Video.180": "180 视频", - "Importer.Video.Stereo180": "立体声 180 视频", + "Importer.Video.180": "180度视频", + "Importer.Video.Stereo180": "立体180度视频", "Importer.Video.Depth.Prompt": "深度预设", "Importer.Video.Depth.Default": "默认", + + "Exporter.Title": "导出", + "Exporter.FileName": "文件名:", + "Exporter.ExportAs": "导出为:", + "Exporter.Export": "导出", + "Exporter.Exporting": "导出中...", - "NewWorld.Title": "新世界", - - "NewWorld.Template": "世界模板:", - "NewWorld.CustomPreset": "自定义预设:", - "NewWorld.SessionSettings": "会议设定:", - "NewWorld.UnsafeMode": "不安全模式:", - "NewWorld.Port": "端口:", - "NewWorld.AutoPort": "自动:", + "NewWorld.Title": "创建世界", + "NewWorld.SessionTitle": "新会话", + "NewWorld.Template": "世界模板:", + "NewWorld.CustomPreset": "自定义预设:", + "NewWorld.SessionSettings": "会话设定:", + "NewWorld.UnsafeMode": "不安全模式:", + "NewWorld.Port": "端口:", + "NewWorld.AutoPort": "自动:", "NewWorld.DefaultName": "{name} 世界", "FullBody.Title": "全身/化身校准", "FullBody.SetHeight": "1) 设定身高", - "FullBody.HeightInstructions": "确保这是您的实际身高,否则校准将无法正常进行。人体模型应适合耳机和控制器。", + "FullBody.HeightInstructions": "确保这是您的实际身高,否则校准将无法正常进行。人体模型应与头显和控制器相符。", "FullBody.HeightWarning": "这似乎不正确。确保它是您的实际身高。", "FullBody.ConfirmMapping": "2) 确认跟踪器映射", - "FullBody.MappingInstructions": "直立站立,确保跟踪器正在跟踪并正确检测到。", + "FullBody.MappingInstructions": "直立站立,确保跟踪器正在跟踪并被正确检测到。", "FullBody.StartCalibration": "启动跟踪器校准", "FullBody.JustCalibrateAvatar": "只是校准我的化身", "FullBody.JustCalibrateAvatarDescription": "跳过全身校准,仅校准化身", "FullBody.SkipAndAdjustAvatar": "跳过并调整化身", - "FullBody.CalibrateInstructions": "使自己与游戏空间中的红色车身覆盖物对齐,然后按两个触发器进行确认。 确保您的真实脚和臀部与虚拟的脚尽可能接近。", + "FullBody.CalibrateInstructions": "使自己与游戏空间中的红色身体覆盖层对齐,然后按下两个扳机键进行确认。确保您真实的脚和臀部与虚拟的尽可能接近。", - "FullBody.BeforeCalibrationInstructions": "确保跟踪器正在跟踪并且设置了您的身高", - "FullBody.CalibratingPoseInstructions": "使自己与参考对齐,然后按两个触发器进行确认", + "FullBody.BeforeCalibrationInstructions": "确保跟踪器正在跟踪且您的身高已设置", + "FullBody.CalibratingPoseInstructions": "确保自己与参考对齐,然后按下两个扳机键进行确认", "FullBody.AdjustAvatarInstructions": "调整化身的身体偏移,使其与参考最匹配", "FullBody.FineTuneCalibrationInstructions": "通过移动蓝色参考来验证和微调校准", "FullBody.CalibrateTrackersHeader": "校准跟踪器", - "FullBody.CalibrateTrackersInstructions": "相对于跟踪器抓住并放置蓝色主体部分,以调整其偏移量。 它们应与跟踪器在您身体上的位置相匹配。\n 您可以在以后随时通过重新打开此工具来调整校准。", + "FullBody.CalibrateTrackersInstructions": "抓取并放置相对于追踪器的蓝色身体部位,以调整其偏移量。 它们应与跟踪器在您身体上的位置相匹配。\n 您可以在以后随时通过重新打开此工具来调整校准。", "FullBody.UseSymmetry": "使用对称", - "FullBody.ShowBodyOverlay": "显示叠加", - "FullBody.HeightCompensationInstructions": "如果人体模型过高(弯曲)或过短,请调整高度补偿以达到最佳配合。", + "FullBody.ShowBodyOverlay": "显示身体叠加", + "FullBody.HeightCompensationInstructions": "如果人体模型过高(弯曲)或过矮,请调整高度补偿以达到最佳配合。", "FullBody.RecalibratePrompt": "跟踪器损坏或丢失?", - "FullBody.Recalibrate": "再次运行T型姿势校准", - "FullBody.CalibrateAvatarPrompt": "需要调整化身适合度吗?", + "FullBody.Recalibrate": "再次运行T-Pose校准", + "FullBody.CalibrateAvatarPrompt": "需要调整化身配合度吗?", "FullBody.CalibrateAvatar": "校准我的化身", - "FullBody.FinishPrompt": "都好?", + "FullBody.FinishPrompt": "看起来不错?", "FullBody.FinishCalibration": "完成全身校准", "FullBody.CalibrateAvatarTitle": "校准化身", @@ -886,109 +936,111 @@ "FullBody.ShowReferenceOverlay": "显示参考叠加", "FullBody.ResetAvatarPrompt": "化身扭曲或无法追踪?", "FullBody.ResetAvatar": "重置映射", - "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最终弯成弓形)或太短而无法在此处调整其高度补偿,则它更适合您的身高。", + "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最终弯成弓形)或太矮,在此处调整其高度补偿使它更适合您的身高。", "FullBody.AvatarHeightCompensation": "化身高度补偿: {n, number, percent}", "FullBody.ResetAvatarHeightCompensation": "重置高度补偿", "FullBody.AvatarSaveWarning": "完成校准后,不要忘记保存您的化身!", "FullBody.FinishAvatarCalibration": "完成化身校准", - "FullBody.CalibrationFinishedInstructions": "如果您对校准满意,则可以立即保存您的化身并退出。", - "FullBody.CloseCalibrator": "封闭式校准器", - "FullBody.CalibrationRedoInstructions": "如果校准已关闭,或者您想校准更多的化身,则可以进行更多的调整。 您也可以在以后的任何时候重新打开此校准器以进行判断。\n 如果仅更改了跟踪器,则无需再次校准化身。", + "FullBody.CalibrationFinishedInstructions": "如果您对校准满意,则可以保存您的化身并退出。", + "FullBody.CloseCalibrator": "关闭校准工具", + "FullBody.CalibrationRedoInstructions": "如果校准有误差,或是您想校准更多的化身,则可以进行更多的调整。 您也可以在以后的任何时候重新打开此校准器以进行调整。\n 如果您仅更改了跟踪器,则无需再次校准化身。", "FullBody.ReturnToTrackerCalibration": "返回跟踪器校准", - "FullBody.Hips": "Hips", - "FullBody.Feet": "Feet", - "FullBody.Chest": "Chest", - "FullBody.Elbows": "Elbows", - "FullBody.Knees": "Knees", + "FullBody.Hips": "臀部", + "FullBody.Feet": "脚部", + "FullBody.Chest": "胸部", + "FullBody.Elbows": "肘部", + "FullBody.Knees": "膝盖", - "FullBody.TrackerMapped": "追踪器映射", - "FullBody.NotTracking": "不追踪...", - "FullBody.NoTracker": "没有追踪器映射", - "FullBody.FeetNotTracking": "脚未追踪...", + "FullBody.TrackerMapped": "追踪器已映射", + "FullBody.NotTracking": "未在追踪...", + "FullBody.NoTracker": "没有已映射追踪器", + "FullBody.FeetNotTracking": "脚部未追踪...", - "FullBody.AvatarPointMapped": "映射的", + "FullBody.AvatarPointMapped": "已映射", "FullBody.AvatarPointNotMapped": "未映射", "FullBody.AvatarPointNoTracker": "没有追踪器", "CameraControl.Title": "相机控制", "CameraControl.MirroringOffWarning": "镜像关闭", - "CameraControl.MirrorToDisplay": "镜子显示", - "CameraControl.TakePhoto": "照片", - "CameraControl.Take360Photo": "360 照片", + "CameraControl.MirrorToDisplay": "镜像显示", + "CameraControl.TakePhoto": "拍照", + "CameraControl.Take360Photo": "拍360度照片", "CameraControl.Mode.SmoothPOV": "平滑POV", "CameraControl.Mode.ThirdPerson": "第三人称", - "CameraControl.Mode.Group": "组", + "CameraControl.Mode.Group": "群组", "CameraControl.Mode.World": "世界", - "CameraControl.Mode.Manual": "手册", + "CameraControl.Mode.Manual": "手动", - "CameraControl.Settings.AvoidOcclusion": "避免Occulusion", + "CameraControl.Settings.AvoidOcclusion": "避免遮挡", "CameraControl.Settings.KeepInWorldspace": "留在世界空间", "CameraControl.Settings.MovementWobble": "运动摆动", - "CameraControl.Settings.AimInFrontOfHead": "瞄准头", + "CameraControl.Settings.AimInFrontOfHead": "瞄准头部", "CameraControl.Settings.HideCamera": "隐藏相机", - "CameraControl.Settings.ForceEyesOnCamera": "强迫眼睛在相机上", + "CameraControl.Settings.ForceEyesOnCamera": "强制注视相机", "CameraControl.Settings.HideBadges": "隐藏徽章", "CameraControl.Settings.HideLasers": "隐藏激光", "CameraControl.Settings.ShowFrustum": "显示平截头体", "CameraControl.Settings.PhotoTimer": "拍照计时器", - "CameraControl.Settings.ShowLiveBadge": "显示现场徽章", + "CameraControl.Settings.ShowLiveBadge": "显示直播徽章", "CameraControl.Settings.AudioFromCameraViewpoint": "相机视角的音频", "CameraControl.OpenCloseUsers": "用户", - "CameraControl.CreateCameraAnchor": "创建相机锚", + "CameraControl.CreateCameraAnchor": "创建相机锚点", "CameraControl.Anchors.Interpolate": "在锚点之间插值", - "CameraControl.Anchors.InterpolationSpeed": "锚点插补速度:", - - "CameraControl.Anchors.NoAnchors": "这个世界上没有相机主播", + "CameraControl.Anchors.InterpolationSpeed": "锚点插值速度:", + "CameraControl.Anchors.LinearInterpolation": "线性插值", + "CameraControl.Anchors.NoAnchors": "这个世界中没有相机锚点", "CameraControl.Positioning.FieldOfView": "视场", "CameraControl.Positioning.AngleOffset": "角度偏移", "CameraControl.Positioning.Distance": "距离", "CameraControl.Positioning.Height": "高度", - "CameraControl.Positioning.FirstPersonPitch": "第一人称音高", - "CameraControl.Positioning.FirstPersonRoll": "第一人称视角", + "CameraControl.Positioning.FirstPersonPitch": "第一人称俯仰角", + "CameraControl.Positioning.FirstPersonRoll": "第一人称滚转角", "CameraControl.Positioning.FirstPersonOffset": "第一人称偏移", - "CameraControl.Positioning.Reset": "重启", + "CameraControl.Positioning.Reset": "重置", "CameraControl.Control.AnyoneCanInteract": "任何人都可以互动", "CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染预览", "CameraControl.Control.RenderPrivateUI": "渲染私人用户界面", - - "CameraControl.Control.SpawnPhotoInWorld": "在世界上产生照片", + "CameraControl.Control.MotionBlur": "运动模糊", + "CameraControl.Control.ScreenSpaceReflections": "屏幕空间反射", + "CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片", "CameraControl.Control.FlipPreview": "翻转预览", - "CameraControl.Control.GroupDetectionRadius": "组检测半径: {n} m", - "CameraControl.Control.GroupExcludeBoundary": "组排除边界: {n} m", - "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度: {n}", - "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度: {n}", - "CameraControl.Control.FramingSmoothSpeed": "构图平滑速度: {n}", + "CameraControl.Control.GroupDetectionRadius": "组检测半径:{n} m", + "CameraControl.Control.GroupExcludeBoundary": "组排除边界:{n} m", + "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}", + "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}", + "CameraControl.Control.FramingSmoothSpeed": "构图平滑速度:{n}", "CameraControl.OBS.IP": "OBS Websocket IP:", - "CameraControl.OBS.Password": "OBS密码(可选):", + "CameraControl.OBS.Password": "OBS密码(可选):", "CameraControl.OBS.Connect": "连接", - "CameraControl.OBS.Instructions": "确保OBS正在运行并且已安装obs-websocket插件", - "CameraControl.OBS.OpenInstaller": "打开安装程序网页", + "CameraControl.OBS.Instructions": "确保OBS正在运行,我们支持 OBS 版本 28+。", + "CameraControl.OBS.OpenInstaller": "打开安装程序页面", "CameraControl.OBS.Launch": "启动OBS", - "CameraControl.OBS.Launching": "正在发射...", - "CameraControl.OBS.Launched": "发射了!", + "CameraControl.OBS.Launching": "启动中...", + "CameraControl.OBS.Launched": "启动了!", "CameraControl.OBS.Connecting": "正在连接中...", - "CameraControl.OBS.Connected": "连接的!", + "CameraControl.OBS.Connected": "连接上了!", "CameraControl.OBS.Disconnected": "断线!", - "CameraControl.OBS.AuthFailure": "验证失败!", - "CameraControl.OBS.ConnectionFailed": "连接失败: ", - "CameraControl.OBS.ConnectionTimeout": "连接超时。 是否安装了带websocket插件的OBS?", - "CameraControl.OBS.UnexpectedConnectionError": "意外的连接错误:", + "CameraControl.OBS.AuthFailure": "认证失败!", + "CameraControl.OBS.ConnectionFailed": "连接失败:", + "CameraControl.OBS.ConnectionTimeout": "连接超时。OBS在运行吗?", + "CameraControl.OBS.UnexpectedConnectionError": "意外的连接错误:", "CameraControl.OBS.DisconnectedPage": "OBS断开", "CameraControl.OBS.ReturnToConnect": "返回连接页面", - "CameraControl.OBS.AutoMirror": "记录/流自动镜像", - "CameraControl.OBS.Bitrate": "比特率: {n}/s", - "CameraControl.OBS.FPS": "第一人称射击: {n}", - "CameraControl.OBS.DroppedFrames": "丢帧: {n}", - + "CameraControl.OBS.AutoMirror": "录像/推流自动镜像", + "CameraControl.OBS.Bitrate": "比特率:{n}/s", + "CameraControl.OBS.FPS": "帧率:{n}", + "CameraControl.OBS.DroppedFrames": "丢帧:{n}", + "CameraControl.OBS.Idle": "IDLE", "CameraControl.OBS.Live": "LIVE", "CameraControl.OBS.Recording": "REC", + "CameraControl.OBS.OpenInstallerReason": "您可以在这个页面下载 obs-websocket 插件", "CameraControl.OBS.Streaming.Start": "开始流式传输", "CameraControl.OBS.Streaming.Starting": "正在开始流式传输...", @@ -1004,17 +1056,18 @@ "Settings.Metric": "公制 (cm)", "Settings.Imperial": "英制 (ft)", - "Settings.OverrideLocale": "覆盖语言环境:", + "Settings.OverrideLocale": "覆盖语言设置:", "Settings.HideAllTutorials": "隐藏所有教程", "Settings.ShowInteractionHints": "显示互动提示", "Settings.PrimaryController": "主控制器", - "Settings.AllowStrafing": "允许流浪", + "Settings.Hotswitching": "VR热切换", + "Settings.AllowStrafing": "允许左右移动", "Settings.UseHeadDirectionForMovement": "使用头向移动", - "Settings.SmoothTurn": "平稳转弯", - "Settings.SmoothTurnExclusiveMode": "平顺排他独家模式", - "Settings.SmoothTurnSpeed": "平稳的转弯速度", - "Settings.SnapTurnAngle": "急转角", - "Settings.NoclipSpeed": "无夹速度", + "Settings.SmoothTurn": "平滑转向", + "Settings.SmoothTurnExclusiveMode": "仅平滑转向模式", + "Settings.SmoothTurnSpeed": "平滑转向速度", + "Settings.SnapTurnAngle": "吸附转向角度", + "Settings.NoclipSpeed": "穿墙速度", "Settings.SpeedExponent": "速度指数", "Settings.MoveThreshold": "移动阈值", "Settings.ControllerVibration": "控制器振动", @@ -1023,60 +1076,62 @@ "Settings.EnableGestures": "启用手势", "Settings.DoubleClickInterval": "双击间隔", "Settings.ResetAllTutorials": "重置所有教程", - "Settings.PreferSteamNetworking": "首选Steam网络插座", + "Settings.PreferSteamNetworking": "首选Steam联机方式", "Settings.DisableLAN": "禁用局域网", "Settings.LegacyGripEquip": "启用旧版双握把装备", "Settings.LegacyWorldSwitcher": "启用旧版世界切换器", - "Settings.FetchIncompatibleSessions": "显示不兼容的会议", - - "Settings.MaxConcurrentAssetTransfers": "最大同时资产转移", + "Settings.FetchIncompatibleSessions": "显示不兼容的会话", + "Settings.DoNotSendReadStatus": "不发送实时消息已读状态", + "Settings.MaxConcurrentAssetTransfers": "最大同时传输资产数", "Settings.AutosaveScreenshotPath": "自动保存截图路径", - + "Settings.AutosaveAllScreenshots": "自动保存世界中的所有截图", "Settings.DebugInputBinding": "调试输入绑定", "Settings.LaserSmoothing.Header": "激光平滑", - "Settings.LaserSmoothing.Speed": "平稳速度", + "Settings.LaserSmoothing.Speed": "速度平滑", "Settings.LaserSmoothing.ModulateStartAngle": "调整起始角度", "Settings.LaserSmoothing.ModulateEndAngle": "调整端角", "Settings.LaserSmoothing.ModulateExponent": "调整指数", - "Settings.LaserSmoothing.ModulateSpeedMultiplier": "调制速度倍增器", + "Settings.LaserSmoothing.ModulateSpeedMultiplier": "调整速度系数", "Settings.LaserSmoothing.StickThreshold": "粘阈值", "Settings.Laser.ShowInDesktop": "在桌面模式下显示激光", "Settings.LaserSmoothing.Reset": "重置激光设置", - "Settings.Audio.Header": "音讯", - - "Settings.Audio.Master": "主音量: {n,number,percent}", - "Settings.Audio.SoundEffects": "声音特效: {n,number,percent}", - "Settings.Audio.Multimedia": "多媒体: {n,number,percent}", - "Settings.Audio.Voice": "语音: {n,number,percent}", - "Settings.Audio.UI": "用户界面: {n,number,percent}", + "Settings.Audio.Header": "音频", + "Settings.Audio.Input.Title" : "音频输入设备", + "Settings.Audio.Master": "主音量:{n,number,percent}", + "Settings.Audio.SoundEffects": "音效:{n,number,percent}", + "Settings.Audio.Multimedia": "多媒体:{n,number,percent}", + "Settings.Audio.Voice": "语音:{n,number,percent}", + "Settings.Audio.UI": "用户界面:{n,number,percent}", "Settings.Audio.DisableVoiceNormalization": "禁用语音标准化", - "Settings.Audio.NoiseGateThreshold": "噪声门阈值: {n}", - "Settings.Audio.NormzliationThreshold": "标准化阈值: {n}", + "Settings.Audio.NoiseGateThreshold": "噪声门阈值:{n}", + "Settings.Audio.NormzliationThreshold": "标准化阈值:{n}", "Settings.Audio.NoiseSupression": "噪声抑制滤波器(RNNoise)", - - "Settings.Audio.InputDevice": "音频输入装置:", - "Settings.Audio.OutputDevice": "音频输出设备:", + "Settings.Audio.WhisperVoiceVolume": "耳语音量(气泡之外): {n,number,percent}", + "Settings.Audio.InputDevice": "音频输入设备:", + "Settings.Audio.OutputDevice": "音频输出设备:", "Settings.Audio.SelectInputDevice": "选择音频输入设备", "Settings.Audio.SelectOutputDevice": "选择音频输出设备", - "Settings.Audio.TestInput": "测试您的音频输入:", + "Settings.Audio.TestInput": "测试您的音频输入:", "Settings.Audio.TestDescription": "我们将向您播放来自所选音频设备的声音,以便您确认它是正确的。", - "Settings.Audio.StartTest": "听设备\n(检查麦克风/音频输入)", + "Settings.Audio.StartTest": "听声音\n(检查麦克风/音频输入)", "Settings.Audio.StopTest": "停止测试", - "Settings.Audio.Monitoring": "音频输入监控:", + "Settings.Audio.Monitoring": "音频输入监控:", "Settings.Audio.SystemDefaultOutput": "使用系统默认值", - "Settings.Graphics.DesktopFOV": "桌面视场", + "Settings.Graphics.DesktopFOV": "桌面视场角", + "Settings.Locale.Title" : "界面语言", "Settings.Locale.ChangeLanguage": "改变语言", - "Settings.Locale.SelectLanguageHeader": "选择你的语言:", + "Settings.Locale.SelectLanguageHeader": "选择你的语言:", + "Settings.Locale.DefaultLanguage": "系统默认", "Settings.Save": "保存设置", "Settings.FullBody.Header": "全身追踪:", - "Settings.FullBody.FeetPositionSmoothing": "脚的位置平滑", - "Settings.FullBody.FeetRotationSmoothing": "脚旋转平滑", + "Settings.FullBody.FeetPositionSmoothing": "脚部位置平滑", + "Settings.FullBody.FeetRotationSmoothing": "脚部旋转平滑", "Settings.FullBody.HipsPositionSmoothing": "臀部位置平滑", "Settings.FullBody.HipsRotationSmoothing": "臀部旋转平滑", @@ -1085,17 +1140,17 @@ "Settings.Dash.OpenCloseSpeed": "开/关速度", "Settings.LeapMotion.Name": "Leap Motion", - "Settings.LeapMotion.Enabled": "Leap 启用追踪", + "Settings.LeapMotion.Enabled": "启用Leap追踪", "Settings.LeapMotion.HorizontalOffset": "水平偏移", "Settings.LeapMotion.VerticalOffset": "垂直偏移", - "Settings.LeapMotion.ForwardOffset": "正向偏移", - "Settings.LeapMotion.SnapDistance": "控制器手捕捉距离", - "Settings.LeapMotion.UseFingersWhenSnapped": "拍打时要用手指", + "Settings.LeapMotion.ForwardOffset": "前向偏移", + "Settings.LeapMotion.SnapDistance": "控制器手吸附距离", + "Settings.LeapMotion.UseFingersWhenSnapped": "吸附时使用手指", "Settings.ViveHandTracking.Name": "Vive手指追踪", "Settings.ViveHandTracking.Enabled": "启用Vive手部追踪", - "Settings.ViveHandTracking.SnapDistance": "Vive手部追踪捕捉距离", - "Settings.ViveHandTracking.UseFingersWhenSnapped": "拍打时使用Vive手指", + "Settings.ViveHandTracking.SnapDistance": "Vive手部追踪吸附距离", + "Settings.ViveHandTracking.UseFingersWhenSnapped": "吸附时使用Vive手指", "Settings.WindowsIntegration": "Windows整合", "Settings.LinuxIntegration": "Linux整合", @@ -1103,36 +1158,49 @@ "Settings.System.KeepOriginalScreenshotFormat": "保留原始屏幕截图格式", "Settings.System.KeepOriginalScreenshotFormat.Description": "启用后,将截图保存到“文档”文件夹后将不会转换为JPG", - "Security.Hyperlink.Warning": "警告:传出超链接\n您单击了一个世界中的链接。 您要打开吗? 这将在您的桌面网络浏览器中打开。", + "Security.Hyperlink.Title" : "外部链接", + "Security.Hyperlink.Warning": "警告:外部超链接\n您点击了世界中的一个链接。 您要打开它吗?其将在您的桌面网络浏览器中打开。", "Security.Hyperlink.Open": "打开", "Security.Hyperlink.Cancel": "取消", "Security.HostAccess.Title": "主机访问", - "Security.HostAccess.Warning": "警告:世界正在尝试访问第三方主机\n允许访问可以使第三方收集一些个人信息,例如您的IP和地理位置。", - "Security.HostAccess.TargetHost": "目标主机: {host}", - "Security.HostAccess.Reason": "原因: {reason}", + "Security.HostAccess.Warning": "警告:世界正在尝试访问第三方主机\n允许访问可能导致第三方收集一些个人信息,例如您的IP和地理位置。", + "Security.HostAccess.TargetHost": "目标主机:{host}", + "Security.HostAccess.Reason": "原因:{reason}", "Security.HostAccess.NoReason": "没有提供原因", "Security.HostAccess.Allow": "允许", - "Security.HostAccess.Deny": "否认", + "Security.HostAccess.Deny": "拒绝", - "Inspector.Slot.AttachComponent": "加入Component", + "ComponentSelector.Back" : "< (返回)", + "ComponentSelector.Title" : "组件", + "ComponentSelector.CreateCustomType" : "创建自定义类型", + "ComponentSelector.CommonGenericTypes" : "常见通用类型", + "ComponentSelector.CustomGenericArguments" : "自定义通用参数:", + "ComponentSelector.InvalidType" : "无效类型", + + "Inspector.Title" : "场景 Inspector", + "Inspector.Slot.AttachComponent": "附加组件", "Inspector.Slot.Axis.X": "X: +-左", "Inspector.Slot.Axis.Y": "Y: +-下", "Inspector.Slot.Axis.Z": "Z: +-后", - "Inspector.Slot.Reset.Label": "重置:", + "Inspector.Slot.Reset.Label": "重置:", "Inspector.Slot.Reset.Position": "位置", - "Inspector.Slot.Reset.Rotation": "回转", - "Inspector.Slot.Reset.Scale": "大小", + "Inspector.Slot.Reset.Rotation": "旋转", + "Inspector.Slot.Reset.Scale": "缩放", - "Inspector.Slot.CreatePivotAtCenter": "在中心创建Pivot", + "Inspector.Slot.CreatePivotAtCenter": "在中心创建轴心", - "Inspector.Slot.JumpTo": "前往到该物体", - "Inspector.Slot.BringTo": "把该物体带到前方", - "Inspector.Slot.BringTo.Undo": "把{name}传送到我的位置", + "Inspector.Slot.JumpTo": "前往该物体", + "Inspector.Slot.BringTo": "将物体带至", + "Inspector.Slot.BringTo.Undo": "将{name}带至用户", - "Inspector.Slot.ParentUnder.WorldRoot": "世界Root", + "Inspector.Slot.ParentUnder.Label": "作为子级:", + "Inspector.Slot.ParentUnder.WorldRoot": "世界根空间", + "Inspector.Slot.ParentUnder.WorldRoot.Undo": "将世界根空间作为 {name} 的父级", + "Inspector.Slot.ParentUnder.LocalUserSpace": "用户本地空间", + "Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "将用户本地空间作为 {name} 的父级", "Inspector.Mesh.StatsHeader": "网格统计", "Inspector.Mesh.VertexCount": "顶点数: {n}", diff --git a/zh-tw.json b/zh-tw.json index 6602092..42f2475 100644 --- a/zh-tw.json +++ b/zh-tw.json @@ -606,25 +606,42 @@ "Undo.InsertParent": "爲 {name} 插入父項", "Undo.Wiggler": "邪惡的東西", + "Undo.ExtractMaterialsFromHierarchy": "從層次結構提取材質", + "Undo.BatchConvertMaterials": "批量轉換材質", + + "Tooltips.Brush.ChangeColor" : "改變顏色", + "Tooltips.Brush.IncrementSize" : "增大", + "Tooltips.Brush.DecrementSize" : "縮小", + "Tooltips.Dev.CreateNew": "創建新的...", - "Tooltips.Dev.Selection": "選拔: {mode}", - "Tooltips.Dev.DevMode.Off": "開發人員模式:關閉", - "Tooltips.Dev.DevMode.On": "開發人員模式:開", - "Tooltips.Dev.OpenInspector": "開放Inspector", + "Tooltips.Dev.Selection": "選擇: {mode}", + "Tooltips.Dev.DevMode.Off": "開發人員模式:禁用", + "Tooltips.Dev.DevMode.On": "開發人員模式:啓用", + "Tooltips.Dev.OpenInspector": "打開 Inspector", "Tooltips.Dev.DeselectAll": "全部取消選擇", "Tooltips.Dev.DestroySelected": "銷毀所選", - "Tooltips.Dev.ConfirmDestroySelected": "真的銷毀了", + "Tooltips.Dev.ConfirmDestroySelected": "確認銷燬所選", + + "Tooltips.Dev.GizmoOptions" : "Gizmo 選項", + "Tooltips.Dev.SelectParent" : "選擇父級", + "Tooltips.Dev.LocalSpace" : "局部座標", + "Tooltips.Dev.GlobalSpace" : "全局座標", + "Tooltips.Dev.Translation" : "平移", + "Tooltips.Dev.Rotation" : "旋轉", + "Tooltips.Dev.Scale" : "縮放", "Tooltip.Color.Picker": "選色器", - "Tooltip.GrabbableSetter.Scalable": "設置可擴展", - "Tooltip.GrabbableSetter.NonScalable": "設置不可縮放", + "Tooltip.GrabbableSetter.Scalable": "設爲可縮放", + "Tooltip.GrabbableSetter.NonScalable": "設爲不可縮放", + "Tooltip.GrabbableSetter.ApplyToRoot": "設爲應用到根組件", + "Tooltip.GrabbableSetter.AppyToHit": "設爲應用到命中組件", - "Tooltip.CharacterCollider.MarkGrippable": "設置可抓取", - "Tooltip.CharacterCollider.DontMarkGrippable": "不要設置可抓取", + "Tooltip.CharacterCollider.MarkGrippable": "標記爲可抓取", + "Tooltip.CharacterCollider.DontMarkGrippable": "不要標記爲可抓取", "Tooltip.CharacterCollider.EnsureWalkRun": "確保步行/跑步運動", "Tooltip.CharacterCollider.EnsureZeroG": "確保零重力運動", - "Tooltip.CharacterCollider.EnsurePhysicalFly": "確保身體飛翔", + "Tooltip.CharacterCollider.EnsurePhysicalFly": "確保物理飛行運動", "Tooltip.Light.Point": "點光源", "Tooltip.Light.Spot": "聚光燈", @@ -646,10 +663,12 @@ "Tooltip.Material.CreateCopy": "建立副本", "Tooltip.Material.Edit": "編輯材料", "Tooltip.Material.Convert": "轉換為...", - + "Tooltip.Material.ConvertAll": "把全部轉換爲...", "Tooltip.Material.CreateNew": "創建新的", "Tooltip.Mesh.Edit": "編輯網格", + + "Tooltip.Cartridge.Eject": "取出球體", "Tooltip.Microphone.Format.WAV": "WAV文件", "Tooltip.Microphone.Format.Vorbis": "OGG文件", @@ -659,19 +678,38 @@ "Tooltip.Microphone.SourceRaw": "Raw文件", "Tooltip.Microphone.SourceFiltered": "過濾並歸一化", - "CreateNew.Back": "<<< 回去", + "Tooltip.ProtoFlux.Drive" : "Drive", + "Tooltip.ProtoFlux.Source" : "Source", + "Tooltip.ProtoFlux.Reference" : "Reference", + "Tooltip.ProtoFlux.Write" : "Write", + "Tooltip.ProtoFlux.Proxy" : "Proxy", + "Tooltip.ProtoFlux.CreateLocal" : "Create Local", + "Tooltip.ProtoFlux.CreateStore" : "Create Store", + "Tooltip.ProtoFlux.CreateDataModelStore" : "Create Data Model Store", + "Tooltip.ProtoFlux.Overview" : "切換概覽", + "Tooltip.ProtoFlux.NodeBrowser" : "瀏覽節點", + "Tooltip.ProtoFlux.PackInPlace" : "就地打包", + "Tooltip.ProtoFlux.PackInto" : "打包爲 {name}", + "Tooltip.ProtoFlux.Unpack" : "將 {name} 解包", + "Tooltip.ProtoFlux.ExplicitCast" : "顯式轉換\n(警告: 可能丟失數據)", + + "ProtoFlux.UI.Call" : "調用", + "ProtoFlux.UI.AsyncCall" : "異步 調用", + "ProtoFlux.UI.NodeBrowser.Title" : "ProtoFlux 節點", + + "CreateNew.Back": "<<< 返回", "CreateNew.EmptyObject": "空對象", "CreateNew.ParticleSystem": "粒子系統", - "CreateNew.Object": "物體", + "CreateNew.Object": "對象", "CreateNew.Object.AvatarCreator": "化身創建器", "CreateNew.Object.Camera": "相機", "CreateNew.Object.ReflectionProbe": "反射探針", "CreateNew.Object.Mirror": "鏡子", - "CreateNew.Object.Portal": "門戶", + "CreateNew.Object.Portal": "傳送門", "CreateNew.Object.VideoPlayer": "視頻播放器", - "CreateNew.Object.SpawnArea": "產生區", - "CreateNew.Object.SpawnPoint": "產生點", + "CreateNew.Object.SpawnArea": "出生區域", + "CreateNew.Object.SpawnPoint": "出生點", "CreateNew.Object.UIXCanvas": "UIX 畫布", "CreateNew.Object.Facet": "Facet", @@ -683,18 +721,18 @@ "CreateNew.Text": "文本", "CreateNew.Text.Basic": "基本的", - "CreateNew.Text.Outline": "輪廓", + "CreateNew.Text.Outline": "描邊", - "CreateNew.Editor": "編輯", + "CreateNew.Editor": "編輯器", "CreateNew.Editor.UserInspector": "用戶Inspector", "CreateNew.Editor.LightSourcesWizard": "世界光源設置嚮導", - + "CreateNew.Editor.TextRendererWizard": "世界文字渲染器設置嚮導", "CreateNew.Editor.AssetOptimizationWizard": "資產優化設置嚮導", - "CreateNew.Editor.CubemapCreator": "立方體貼圖創建機器", + "CreateNew.Editor.CubemapCreator": "立方體貼圖創建器", "CreateNew.Editor.ReflectionProbes": "反射探針設置嚮導", "CreateNew.3DModel": "3D模型", - + "CreateNew.3DModel.Triangle": "三角形", "CreateNew.3DModel.Box": "盒型", "CreateNew.3DModel.Sphere": "球形", "CreateNew.3DModel.Capsule": "膠囊", @@ -719,10 +757,15 @@ "CreateNew.Materials": "材質", + "CreateNew.Directory.Title": "創建新目錄:", + "CreateNew.Directory.Error.EmptyName": "請輸入名稱:", + "CreateNew.Directory.Error.LongName": "名稱太長了:", + "CreateNew.Directory.Error.InvalidName": "無效名稱:", + "AvatarCreator.Title": "化身創建器", - "AvatarCreator.Instructions": "將化身對象與耳機和控制器參考對齊(可選),然後按創建將其轉換為化身", + "AvatarCreator.Instructions": "將化身對象與頭顯和控制器參考對齊(可選),然後按創建將其轉換為化身", "AvatarCreator.UseSymmetry": "使用對稱", - "AvatarCreator.ShowToolAnchors": "顯示工具錨", + "AvatarCreator.ShowToolAnchors": "顯示工具錨點", "AvatarCreator.SetupVolumeMeter": "設置音量計", "AvatarCreator.SetupEyes": "設置眼睛", "AvatarCreator.SetupFaceTracking": "設置人臉跟踪", @@ -732,33 +775,36 @@ "AvatarCreator.AlignHeadForward": "頭向前對齊", "AvatarCreator.AlignHeadUp": "頭向上對齊", "AvatarCreator.AlignHeadRight": "頭向右對齊", - "AvatarCreator.CenterHead": "中心頭位置", + "AvatarCreator.CenterHead": "居中頭位置", "AvatarCreator.TryAlignHands": "嘗試對齊手", - "AvatarCreator.AlignToolAnchors": "對齊工具錨", - "AvatarCreator.Create": "創造", + "AvatarCreator.AlignToolAnchors": "對齊工具錨點", + "AvatarCreator.Create": "創建", "Importer.General.AsRawFile": "Raw文件", "Importer.Folder.Title": "文件夾導入器", - "Importer.Folder.Individual": "個人進口", + "Importer.Folder.Individual": "逐個導入", "Importer.Folder.Individual.Description": "為文件夾中的每個受支持文件創建一個單獨的導入對話框", "Importer.Folder.Batch": "批量導入", - "Importer.Folder.Batch.Description": "使用每種文件的相同設置為每種類型創建一個導入程序", + "Importer.Folder.Batch.Description": "爲每種類型的文件以相同設置創建一個導入對話框", + "Importer.Folder.Minecraft": "Minecraft 中的世界", + "Importer.Folder.Minecraft.Description": "如果安裝了 Mineways,導入 Minecraft 中的世界。", "Importer.Image.Title": "圖片導入器", "Importer.Image.Prompt": "您要導入什麼?", "Importer.Image.Regular": "圖像/紋理", - - "Importer.Image.360": "360照片/天空盒", + "Importer.Image.Screenshot": "(在這) 截圖", + "Importer.Image.PixelArt" : "像素藝術", + "Importer.Image.360": "360度照片/天空盒", "Importer.Image.StereoPhoto": "立體照片", - "Importer.Image.Stereo360": "立體360照片", - "Importer.Image.180": "180 照片", - "Importer.Image.Stereo180": "立體 180 照片", + "Importer.Image.Stereo360": "立體360度照片", + "Importer.Image.180": "180度照片", + "Importer.Image.Stereo180": "立體180度照片", "Importer.Image.LUT": "LUT", "Importer.ImageVideo.LayoutPrompt": "它使用什麼佈局?", - "Importer.ImageVideo.LayoutHorizontalLR": "並排LR", - "Importer.ImageVideo.LayoutHorizontalRL": "並排RL", + "Importer.ImageVideo.LayoutHorizontalLR": "並排 LR", + "Importer.ImageVideo.LayoutHorizontalRL": "並排 RL", "Importer.ImageVideo.LayoutVerticalLR": "上下 LR", "Importer.ImageVideo.LayoutVerticalRL": "上下 RL", @@ -768,22 +814,22 @@ "Importer.Model.3DScan": "3D掃描", "Importer.Model.CAD": "CAD模型", "Importer.Model.PointCloud": "點雲", - "Importer.Model.VertexColorModel": "頂點彩色模型", + "Importer.Model.VertexColorModel": "頂點着色模型", "Importer.Model.AdvancedSettings": "高級設置", "Importer.Model.ModelKindPrompt": "什麼樣的3D模型?", "Importer.Model.RegularKind": "常規/化身", - "Importer.Model.SeparableKind": "可分離的片段", + "Importer.Model.SeparableKind": "可分離的可吸附組件", "Importer.Model.UnitsPrompt": "它的單位是什麼?", "Importer.Model.AutoScale": "自動縮放(未知縮放)", "Importer.Model.AutoHumanoid": "自動人形高度", - "Importer.Model.Meters": "儀表 (m)", - "Importer.Model.Millimeters": "毫米 (mm)", - "Importer.Model.Centimeters": "公分 (cm)", - "Importer.Model.Inches": "英制", + "Importer.Model.Meters": "米(m)", + "Importer.Model.Millimeters": "毫米(mm)", + "Importer.Model.Centimeters": "公分(cm)", + "Importer.Model.Inches": "英寸", "Importer.Model.FinalizePrompt": "您確定要導入嗎?", "Importer.Model.RunImport": "運行導入!", - "Importer.Model.Advanced.Scale": "規模: ", + "Importer.Model.Advanced.Scale": "縮放:", "Importer.Model.Advanced.AutoScale": "自動縮放", "Importer.Model.Advanced.MaxTexSize": "最大紋理大小", "Importer.Model.Advanced.ImageFormat": "圖片格式: ", @@ -795,85 +841,94 @@ "Importer.Model.Advanced.Tangents": "計算切線", "Importer.Model.Advanced.VertexColors": "導入頂點顏色", "Importer.Model.Advanced.Bones": "導入骨骼", - "Importer.Model.Advanced.Lights": "進口燈", + "Importer.Model.Advanced.Lights": "導入燈光", "Importer.Model.Advanced.TextureAlpha": "計算紋理Alpha", - "Importer.Model.Advanced.AlbedoColor": "導入反照率顏色", - "Importer.Model.Advanced.ImportEmissive": "導入發射", + "Importer.Model.Advanced.AlbedoColor": "導入反射顏色", + "Importer.Model.Advanced.ImportEmissive": "導入發光屬性", - "Importer.Model.Advanced.Colliders": "產生碰撞", + "Importer.Model.Advanced.Colliders": "生成碰撞體", "Importer.Model.Advanced.Animations": "導入動畫", - "Importer.Model.Advanced.SetupSnappable": "設置為可捕捉", - "Importer.Model.Advanced.SetupTimelapse": "設置為間隔拍攝", + "Importer.Model.Advanced.SetupSnappable": "設置為可吸附", + "Importer.Model.Advanced.SetupTimelapse": "設置為延時拍攝", "Importer.Model.Advanced.ImportExternalTextures": "導入外部紋理", "Importer.Model.Advanced.SkinnedMeshes": "導入蒙皮網格", "Importer.Model.Advanced.SetupIK": "設置IK", - "Importer.Model.Advanced.VisualizeRig": "可視化鑽機", - "Importer.Model.Advanced.ForceTpose": "強制T型姿勢", + "Importer.Model.Advanced.VisualizeRig": "可視化綁定", + "Importer.Model.Advanced.ForceTpose": "強制T-Pose", "Importer.Model.Advanced.ForcePointCloud": "作為點雲", - "Importer.Model.Advanced.DualSided": "使雙面", - "Importer.Model.Advanced.FlatShaded": "製作平面陰影", - "Importer.Model.Advanced.DeduplicateInstances": "重複數據刪除實例(慢)", + "Importer.Model.Advanced.DualSided": "強制雙面", + "Importer.Model.Advanced.FlatShaded": "強制平面着色", + "Importer.Model.Advanced.DeduplicateInstances": "刪除重複實例(慢)", "Importer.Model.Advanced.Optimize": "優化模型/場景", "Importer.Model.Advanced.SplitSubmeshes": "分割子網格", "Importer.Model.Advanced.RandomColors": "產生隨機顏色", "Importer.Model.Advanced.SpawnMaterialOrbs": "產生材質球", "Importer.Model.Advanced.ImagesByName": "按名稱導入圖像", + "Importer.Model.Advanced.ForcePointFiltering": "強制過濾點", + "Importer.Model.Advanced.ForceNoMipMaps": "強制不使用 MipMaps", + "Importer.Model.Advanced.ForceUncompressed": "強制解壓縮", "Importer.Model.Advanced.Grabbable": "使可抓取", "Importer.Model.Advanced.Scalable": "使可擴展", - "Importer.Model.Advanced.PositionAtOrigin": "原點位置", + "Importer.Model.Advanced.PositionAtOrigin": "置於原點", "Importer.Model.Advanced.AssetsOnObject": "將資產放在對像上", "Importer.Video.Title": "視頻導入器", "Importer.Video.Prompt": "您要導入什麼?", "Importer.Video.Regular": "視頻", - "Importer.Video.360": "360視頻", - "Importer.Video.Stereo": "立體聲視頻", - "Importer.Video.Stereo360": "立體聲360視頻", + "Importer.Video.360": "360度視頻", + "Importer.Video.Stereo": "立體視頻", + "Importer.Video.Stereo360": "立體360度視頻", "Importer.Video.Depth": "深度視頻", - "Importer.Video.180": "180視頻", - "Importer.Video.Stereo180": "立體聲 180 視頻", + "Importer.Video.180": "180度視頻", + "Importer.Video.Stereo180": "立體180度視頻", "Importer.Video.Depth.Prompt": "深度預設", "Importer.Video.Depth.Default": "默認", + + "Exporter.Title": "導出", + "Exporter.FileName": "文件名:", + "Exporter.ExportAs": "導出爲:", + "Exporter.Export": "導出", + "Exporter.Exporting": "導出中...", - "NewWorld.Title": "新世界", - - "NewWorld.Template": "世界模板:", - "NewWorld.CustomPreset": "自定義預設:", - "NewWorld.SessionSettings": "會議設定:", - "NewWorld.UnsafeMode": "不安全模式:", - "NewWorld.Port": "端口:", - "NewWorld.AutoPort": "自動:", + "NewWorld.Title": "創建世界", + "NewWorld.SessionTitle": "新會話", + "NewWorld.Template": "世界模板:", + "NewWorld.CustomPreset": "自定義預設:", + "NewWorld.SessionSettings": "會話設定:", + "NewWorld.UnsafeMode": "不安全模式:", + "NewWorld.Port": "端口:", + "NewWorld.AutoPort": "自動:", "NewWorld.DefaultName": "{name} 世界", "FullBody.Title": "全身/化身校準", "FullBody.SetHeight": "1) 設定身高", - "FullBody.HeightInstructions": "確保這是您的實際身高,否則校準將無法正常進行。人體模型應適合耳機和控制器。", + "FullBody.HeightInstructions": "確保這是您的實際身高,否則校準將無法正常進行。人體模型應與頭顯和控制器相符。", "FullBody.HeightWarning": "這似乎不正確。確保它是您的實際身高。", "FullBody.ConfirmMapping": "2) 確認跟踪器映射", - "FullBody.MappingInstructions": "直立站立,確保跟踪器正在跟踪並正確檢測到。", + "FullBody.MappingInstructions": "直立站立,確保跟踪器正在跟踪並被正確檢測到。", "FullBody.StartCalibration": "啟動跟踪器校準", "FullBody.JustCalibrateAvatar": "只是校准我的化身", "FullBody.JustCalibrateAvatarDescription": "跳過全身校準,僅校準化身", "FullBody.SkipAndAdjustAvatar": "跳過並調整化身", - "FullBody.CalibrateInstructions": "使自己與遊戲空間中的紅色車身覆蓋物對齊,然後按兩個觸發器進行確認。確保您的真實腳和臀部與虛擬的腳盡可能接近。", + "FullBody.CalibrateInstructions": "使自己與遊戲空間中的紅色身體覆蓋層對齊,然後按下兩個扳機鍵進行確認。確保您真實的腳和臀部與虛擬的盡可能接近。", - "FullBody.BeforeCalibrationInstructions": "確保跟踪器正在跟踪並且設置了您的身高", - "FullBody.CalibratingPoseInstructions": "使自己與參考對齊,然後按兩個觸發器進行確認", + "FullBody.BeforeCalibrationInstructions": "確保跟踪器正在跟踪且您的身高已設置", + "FullBody.CalibratingPoseInstructions": "確保自己與參考對齊,然後按下兩個扳機鍵進行確認", "FullBody.AdjustAvatarInstructions": "調整化身的身體偏移,使其與參考最匹配", "FullBody.FineTuneCalibrationInstructions": "通過移動藍色參考來驗證和微調校準", "FullBody.CalibrateTrackersHeader": "校準跟踪器", - "FullBody.CalibrateTrackersInstructions": "相對於跟踪器抓住並放置藍色主體部分,以調整其偏移量。它們應與跟踪器在您身體上的位置相匹配。 \n 您可以在以後隨時通過重新打開此工具來調整校準。", + "FullBody.CalibrateTrackersInstructions": "抓取並放置相對於跟蹤器的藍色身體部分,以調整其偏移量。它們應與跟踪器在您身體上的位置相匹配。 \n 您可以在以後隨時通過重新打開此工具來調整校準。", "FullBody.UseSymmetry": "使用對稱", - "FullBody.ShowBodyOverlay": "顯示疊加", - "FullBody.HeightCompensationInstructions": "如果人體模型過高(彎曲)或過短,請調整高度補償以達到最佳配合。", + "FullBody.ShowBodyOverlay": "顯示身體疊加", + "FullBody.HeightCompensationInstructions": "如果人體模型過高(彎曲)或過矮,請調整高度補償以達到最佳配合。", "FullBody.RecalibratePrompt": "跟踪器損壞或丟失?", - "FullBody.Recalibrate": "再次運行T型姿勢校準", - "FullBody.CalibrateAvatarPrompt": "需要調整化身適合度嗎?", + "FullBody.Recalibrate": "再次運行T-Pose校準", + "FullBody.CalibrateAvatarPrompt": "需要調整化身配合度嗎?", "FullBody.CalibrateAvatar": "校准我的化身", - "FullBody.FinishPrompt": "都好?", + "FullBody.FinishPrompt": "看起來不錯?", "FullBody.FinishCalibration": "完成全身校準", "FullBody.CalibrateAvatarTitle": "校準化身", @@ -881,109 +936,111 @@ "FullBody.ShowReferenceOverlay": "顯示參考疊加", "FullBody.ResetAvatarPrompt": "化身扭曲或無法追踪?", "FullBody.ResetAvatar": "重置映射", - "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最終彎成弓形)或太短而無法在此處調整其高度補償,則它更適合您的身高。", + "FullBody.AvatarHeightCompensationInstructions": "如果化身太高(最終彎成弓形)或太矮,在此處調整其高度補償使它更適合您的身高。", "FullBody.AvatarHeightCompensation": "化身高度補償: {n, number, percent}", "FullBody.ResetAvatarHeightCompensation": "重置高度補償", "FullBody.AvatarSaveWarning": "完成校准後,不要忘記保存您的化身!", "FullBody.FinishAvatarCalibration": "完成化身校準", - "FullBody.CalibrationFinishedInstructions": "如果您對校準滿意,則可以立即保存您的化身並退出。", - "FullBody.CloseCalibrator": "封閉式校準器", - "FullBody.CalibrationRedoInstructions": "如果校準已關閉,或者您想校準更多的化身,則可以進行更多的調整。您也可以在以後的任何時候重新打開此校準器以進行判斷。 \n 如果僅更改了跟踪器,則無需再次校準化身。", + "FullBody.CalibrationFinishedInstructions": "如果您對校準滿意,則可以保存您的化身並退出。", + "FullBody.CloseCalibrator": "關閉校準工具", + "FullBody.CalibrationRedoInstructions": "如果校準有誤差,或是您想校準更多的化身,則可以進行更多的調整。您也可以在以後的任何時候重新打開此校準器以進行調整。 \n 如果您僅更改了跟踪器,則無需再次校準化身。", "FullBody.ReturnToTrackerCalibration": "返回跟踪器校準", - "FullBody.Hips": "Hips", - "FullBody.Feet": "Feet", - "FullBody.Chest": "Chest", - "FullBody.Elbows": "Elbows", - "FullBody.Knees": "Knees", + "FullBody.Hips": "臀部", + "FullBody.Feet": "腳部", + "FullBody.Chest": "胸部", + "FullBody.Elbows": "肘部", + "FullBody.Knees": "膝蓋", - "FullBody.TrackerMapped": "追踪器映射", - "FullBody.NotTracking": "不追踪...", - "FullBody.NoTracker": "沒有追踪器映射", - "FullBody.FeetNotTracking": "腳未追踪...", + "FullBody.TrackerMapped": "追踪器已映射", + "FullBody.NotTracking": "未在追踪...", + "FullBody.NoTracker": "沒有已映射追踪器", + "FullBody.FeetNotTracking": "腳部未追踪...", - "FullBody.AvatarPointMapped": "映射的", + "FullBody.AvatarPointMapped": "已映射", "FullBody.AvatarPointNotMapped": "未映射", "FullBody.AvatarPointNoTracker": "沒有追踪器", "CameraControl.Title": "相機控制", "CameraControl.MirroringOffWarning": "鏡像關閉", - "CameraControl.MirrorToDisplay": "鏡子顯示", - "CameraControl.TakePhoto": "照片", - "CameraControl.Take360Photo": "360 照片", + "CameraControl.MirrorToDisplay": "鏡像顯示", + "CameraControl.TakePhoto": "拍照", + "CameraControl.Take360Photo": "拍360度照片", "CameraControl.Mode.SmoothPOV": "平滑POV", "CameraControl.Mode.ThirdPerson": "第三人稱", - "CameraControl.Mode.Group": "組", + "CameraControl.Mode.Group": "羣組", "CameraControl.Mode.World": "世界", - "CameraControl.Mode.Manual": "手冊", + "CameraControl.Mode.Manual": "手動", - "CameraControl.Settings.AvoidOcclusion": "避免Occulusion", + "CameraControl.Settings.AvoidOcclusion": "避免遮擋", "CameraControl.Settings.KeepInWorldspace": "留在世界空間", "CameraControl.Settings.MovementWobble": "運動擺動", - "CameraControl.Settings.AimInFrontOfHead": "瞄準頭", + "CameraControl.Settings.AimInFrontOfHead": "瞄準頭部", "CameraControl.Settings.HideCamera": "隱藏相機", - "CameraControl.Settings.ForceEyesOnCamera": "强迫眼睛在相机上", + "CameraControl.Settings.ForceEyesOnCamera": "強制注視相機", "CameraControl.Settings.HideBadges": "隱藏徽章", "CameraControl.Settings.HideLasers": "隱藏激光", "CameraControl.Settings.ShowFrustum": "顯示平截頭體", "CameraControl.Settings.PhotoTimer": "拍照計時器", - "CameraControl.Settings.ShowLiveBadge": "顯示現場徽章", + "CameraControl.Settings.ShowLiveBadge": "顯示直播徽章", "CameraControl.Settings.AudioFromCameraViewpoint": "相機視角的音頻", "CameraControl.OpenCloseUsers": "用戶", - "CameraControl.CreateCameraAnchor": "創建相機錨", + "CameraControl.CreateCameraAnchor": "創建相機錨點", "CameraControl.Anchors.Interpolate": "在錨點之間插值", - "CameraControl.Anchors.InterpolationSpeed": "錨點插補速度:", - - "CameraControl.Anchors.NoAnchors": "這個世界上沒有相機主播", + "CameraControl.Anchors.InterpolationSpeed": "錨點插值速度:", + "CameraControl.Anchors.LinearInterpolation": "線性插值", + "CameraControl.Anchors.NoAnchors": "這個世界中沒有相機錨點", "CameraControl.Positioning.FieldOfView": "視場", "CameraControl.Positioning.AngleOffset": "角度偏移", "CameraControl.Positioning.Distance": "距離", "CameraControl.Positioning.Height": "高度", - "CameraControl.Positioning.FirstPersonPitch": "第一人稱音高", - "CameraControl.Positioning.FirstPersonRoll": "第一人稱視角", + "CameraControl.Positioning.FirstPersonPitch": "第一人稱俯仰角", + "CameraControl.Positioning.FirstPersonRoll": "第一人稱滾轉角", "CameraControl.Positioning.FirstPersonOffset": "第一人稱偏移", - "CameraControl.Positioning.Reset": "重啟", + "CameraControl.Positioning.Reset": "重置", "CameraControl.Control.AnyoneCanInteract": "任何人都可以互動", "CameraControl.Control.RenderPreviewForEveryone": "所有人的渲染預覽", "CameraControl.Control.RenderPrivateUI": "渲染私人用戶界面", - - "CameraControl.Control.SpawnPhotoInWorld": "在世界上產生照片", + "CameraControl.Control.MotionBlur": "運動模糊", + "CameraControl.Control.ScreenSpaceReflections": "屏幕空間反射", + "CameraControl.Control.SpawnPhotoInWorld": "在世界中生成照片", "CameraControl.Control.FlipPreview": "翻轉預覽", - "CameraControl.Control.GroupDetectionRadius": "組檢測半徑: {n} m", - "CameraControl.Control.GroupExcludeBoundary": "組排除邊界: {n} m", - "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度: {n}", - "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度: {n}", - "CameraControl.Control.FramingSmoothSpeed": "構圖平滑速度: {n}", + "CameraControl.Control.GroupDetectionRadius": "組檢測半徑:{n} m", + "CameraControl.Control.GroupExcludeBoundary": "組排除邊界:{n} m", + "CameraControl.Control.PositionSmoothSpeed": "位置平滑速度:{n}", + "CameraControl.Control.AngleSmoothSpeed": "角度平滑速度:{n}", + "CameraControl.Control.FramingSmoothSpeed": "構圖平滑速度:{n}", "CameraControl.OBS.IP": "OBS Websocket IP:", "CameraControl.OBS.Password": "OBS密碼(可選):", "CameraControl.OBS.Connect": "連接", - "CameraControl.OBS.Instructions": "確保OBS正在運行並且已安裝obs-websocket插件", - "CameraControl.OBS.OpenInstaller": "打開安裝程序網頁", + "CameraControl.OBS.Instructions": "確保OBS正在運行,我們支持 OBS 版本 28+。", + "CameraControl.OBS.OpenInstaller": "打開安裝程序頁面", "CameraControl.OBS.Launch": "啟動OBS", - "CameraControl.OBS.Launching": "正在發射..", - "CameraControl.OBS.Launched": "發射了!", + "CameraControl.OBS.Launching": "啓動中...", + "CameraControl.OBS.Launched": "啓動了!", "CameraControl.OBS.Connecting": "正在連接中...", - "CameraControl.OBS.Connected": "連接的!", + "CameraControl.OBS.Connected": "連接上了!", "CameraControl.OBS.Disconnected": "斷線!", - "CameraControl.OBS.AuthFailure": "驗證失敗!", - "CameraControl.OBS.ConnectionFailed": "連接失敗: ", - "CameraControl.OBS.ConnectionTimeout": "連接超時。是否安裝了帶websocket插件的OBS?", - "CameraControl.OBS.UnexpectedConnectionError": "意外的連接錯誤:", + "CameraControl.OBS.AuthFailure": "認證失敗!", + "CameraControl.OBS.ConnectionFailed": "連接失敗:", + "CameraControl.OBS.ConnectionTimeout": "連接超時。OBS在運行嗎?", + "CameraControl.OBS.UnexpectedConnectionError": "意外的連接錯誤:", "CameraControl.OBS.DisconnectedPage": "OBS斷開", "CameraControl.OBS.ReturnToConnect": "返回連接頁面", - "CameraControl.OBS.AutoMirror": "記錄/流自動鏡像", - "CameraControl.OBS.Bitrate": "比特率: {n}/s", - "CameraControl.OBS.FPS": "第一人稱射擊: {n}", - "CameraControl.OBS.DroppedFrames": "丟幀: {n}", - + "CameraControl.OBS.AutoMirror": "錄像/推流自動鏡像", + "CameraControl.OBS.Bitrate": "比特率:{n}/s", + "CameraControl.OBS.FPS": "幀率:{n}", + "CameraControl.OBS.DroppedFrames": "丟幀:{n}", + "CameraControl.OBS.Idle": "IDLE", "CameraControl.OBS.Live": "LIVE", "CameraControl.OBS.Recording": "REC", + "CameraControl.OBS.OpenInstallerReason": "您可以在這個頁面下載 obs-websocket 插件", "CameraControl.OBS.Streaming.Start": "開始流式傳輸", "CameraControl.OBS.Streaming.Starting": "正在開始流式傳輸...", @@ -999,17 +1056,18 @@ "Settings.Metric": "公制 (cm)", "Settings.Imperial": "英制 (ft)", - "Settings.OverrideLocale": "覆蓋語言環境:", + "Settings.OverrideLocale": "覆蓋語言設置:", "Settings.HideAllTutorials": "隱藏所有教程", "Settings.ShowInteractionHints": "顯示互動提示", "Settings.PrimaryController": "主控制器", - "Settings.AllowStrafing": "允許流浪", + "Settings.Hotswitching": "VR熱切換", + "Settings.AllowStrafing": "允許左右移動", "Settings.UseHeadDirectionForMovement": "使用頭向移動", - "Settings.SmoothTurn": "平穩轉彎", - "Settings.SmoothTurnExclusiveMode": "平順排他獨家模式", - "Settings.SmoothTurnSpeed": "平穩的轉彎速度", - "Settings.SnapTurnAngle": "急轉角", - "Settings.NoclipSpeed": "無夾速度", + "Settings.SmoothTurn": "平滑轉向", + "Settings.SmoothTurnExclusiveMode": "僅平滑轉向模式", + "Settings.SmoothTurnSpeed": "平滑轉向速度", + "Settings.SnapTurnAngle": "吸附轉向角度", + "Settings.NoclipSpeed": "穿牆速度", "Settings.SpeedExponent": "速度指數", "Settings.MoveThreshold": "移動閾值", "Settings.ControllerVibration": "控制器振動", @@ -1018,60 +1076,62 @@ "Settings.EnableGestures": "啟用手勢", "Settings.DoubleClickInterval": "雙擊間隔", "Settings.ResetAllTutorials": "重置所有教程", - "Settings.PreferSteamNetworking": "首選Steam網絡插座", + "Settings.PreferSteamNetworking": "首選Steam聯機方式", "Settings.DisableLAN": "禁用局域網", "Settings.LegacyGripEquip": "啟用舊版雙握把裝備", "Settings.LegacyWorldSwitcher": "啟用舊版世界切換器", - "Settings.FetchIncompatibleSessions": "顯示不兼容的會議", - - "Settings.MaxConcurrentAssetTransfers": "最大同時資產轉移", + "Settings.FetchIncompatibleSessions": "顯示不兼容的會話", + "Settings.DoNotSendReadStatus": "不發送實時消息已讀狀態", + "Settings.MaxConcurrentAssetTransfers": "最大同時傳輸資產數", "Settings.AutosaveScreenshotPath": "自動保存截圖路徑", - + "Settings.AutosaveAllScreenshots": "自動保存世界中的所有截圖", "Settings.DebugInputBinding": "調試輸入綁定", "Settings.LaserSmoothing.Header": "激光平滑", - "Settings.LaserSmoothing.Speed": "平穩速度", + "Settings.LaserSmoothing.Speed": "速度平滑", "Settings.LaserSmoothing.ModulateStartAngle": "調整起始角度", "Settings.LaserSmoothing.ModulateEndAngle": "調整端角", "Settings.LaserSmoothing.ModulateExponent": "調整指數", - "Settings.LaserSmoothing.ModulateSpeedMultiplier": "調製速度倍增器", + "Settings.LaserSmoothing.ModulateSpeedMultiplier": "調製速度係數", "Settings.LaserSmoothing.StickThreshold": "粘閾值", "Settings.Laser.ShowInDesktop": "在桌面模式下顯示激光", "Settings.LaserSmoothing.Reset": "重置激光設置", "Settings.Audio.Header": "音訊", - - "Settings.Audio.Master": "主音量: {n,number,percent}", - "Settings.Audio.SoundEffects": "聲音特效: {n,number,percent}", - "Settings.Audio.Multimedia": "多媒體: {n,number,percent}", - "Settings.Audio.Voice": "語音: {n,number,percent}", - "Settings.Audio.UI": "用戶界面: {n,number,percent}", + "Settings.Audio.Input.Title" : "音頻輸入設備", + "Settings.Audio.Master": "主音量:{n,number,percent}", + "Settings.Audio.SoundEffects": "音效:{n,number,percent}", + "Settings.Audio.Multimedia": "多媒體:{n,number,percent}", + "Settings.Audio.Voice": "語音:{n,number,percent}", + "Settings.Audio.UI": "用戶界面:{n,number,percent}", "Settings.Audio.DisableVoiceNormalization": "禁用語音標準化", - "Settings.Audio.NoiseGateThreshold": "噪聲門閾值: {n}", - "Settings.Audio.NormzliationThreshold": "標準化閾值: {n}", + "Settings.Audio.NoiseGateThreshold": "噪聲門閾值:{n}", + "Settings.Audio.NormzliationThreshold": "標準化閾值:{n}", "Settings.Audio.NoiseSupression": "噪聲抑制濾波器(RNNoise)", - - "Settings.Audio.InputDevice": "音頻輸入裝置:", - "Settings.Audio.OutputDevice": "音頻輸出設備:", + "Settings.Audio.WhisperVoiceVolume": "耳語音量(氣泡之外):{n,number,percent}", + "Settings.Audio.InputDevice": "音頻輸入設備:", + "Settings.Audio.OutputDevice": "音頻輸出設備:", "Settings.Audio.SelectInputDevice": "選擇音頻輸入設備", "Settings.Audio.SelectOutputDevice": "選擇音頻輸出設備", - "Settings.Audio.TestInput": "測試您的音頻輸入:", + "Settings.Audio.TestInput": "測試您的音頻輸入:", "Settings.Audio.TestDescription": "我們將向您播放來自所選音頻設備的聲音,以便您確認它是正確的。", - "Settings.Audio.StartTest": "聽設備\n(檢查麥克風/音頻輸入)", + "Settings.Audio.StartTest": "聽聲音\n(檢查麥克風/音頻輸入)", "Settings.Audio.StopTest": "停止測試", - "Settings.Audio.Monitoring": "音頻輸入監控:", + "Settings.Audio.Monitoring": "音頻輸入監控:", "Settings.Audio.SystemDefaultOutput": "使用系統默認值", - "Settings.Graphics.DesktopFOV": "桌面視場", + "Settings.Graphics.DesktopFOV": "桌面視場角", + "Settings.Locale.Title" : "界面語言", "Settings.Locale.ChangeLanguage": "改變語言", "Settings.Locale.SelectLanguageHeader": "選擇你的語言:", + "Settings.Locale.DefaultLanguage": "系統默認", "Settings.Save": "保存設置", "Settings.FullBody.Header": "全身追踪:", - "Settings.FullBody.FeetPositionSmoothing": "腳的位置平滑", - "Settings.FullBody.FeetRotationSmoothing": "腳旋轉平滑", + "Settings.FullBody.FeetPositionSmoothing": "腳部位置平滑", + "Settings.FullBody.FeetRotationSmoothing": "腳部旋轉平滑", "Settings.FullBody.HipsPositionSmoothing": "臀部位置平滑", "Settings.FullBody.HipsRotationSmoothing": "臀部旋轉平滑", @@ -1080,35 +1140,67 @@ "Settings.Dash.OpenCloseSpeed": "開/關速度", "Settings.LeapMotion.Name": "Leap Motion", - "Settings.LeapMotion.Enabled": "Leap 啟用追踪", + "Settings.LeapMotion.Enabled": "啟用Leap追踪", "Settings.LeapMotion.HorizontalOffset": "水平偏移", "Settings.LeapMotion.VerticalOffset": "垂直偏移", - "Settings.LeapMotion.ForwardOffset": "正向偏移", - "Settings.LeapMotion.SnapDistance": "控制器手捕捉距離", - "Settings.LeapMotion.UseFingersWhenSnapped": "拍打時要用手指", + "Settings.LeapMotion.ForwardOffset": "前向偏移", + "Settings.LeapMotion.SnapDistance": "控制器手吸附距離", + "Settings.LeapMotion.UseFingersWhenSnapped": "吸附時使用手指", - "Settings.ViveHandTracking.Name": "Vive 手指追踪", + "Settings.ViveHandTracking.Name": "Vive手指追踪", "Settings.ViveHandTracking.Enabled": "啟用Vive手部追踪", - "Settings.ViveHandTracking.SnapDistance": "Vive手部追踪捕捉距離", - "Settings.ViveHandTracking.UseFingersWhenSnapped": "拍打時使用Vive手指", + "Settings.ViveHandTracking.SnapDistance": "Vive手部追踪吸附距離", + "Settings.ViveHandTracking.UseFingersWhenSnapped": "吸附時使用Vive手指", - "Settings.WindowsIntegration": "Windows 整合", - "Settings.LinuxIntegration": "Linux 整合", + "Settings.WindowsIntegration": "Windows整合", + "Settings.LinuxIntegration": "Linux整合", "Settings.System.KeepOriginalScreenshotFormat": "保留原始屏幕截圖格式", "Settings.System.KeepOriginalScreenshotFormat.Description": "啟用後,將截圖保存到“文檔”文件夾後將不會轉換為JPG", - "Security.Hyperlink.Warning": "警告:傳出超鏈接 \n您進入了一個世界中的鏈接。您要打開嗎?這將在您的桌面網絡瀏覽器中 :。", + "Security.Hyperlink.Title" : "外部鏈接", + "Security.Hyperlink.Warning": "警告:外部超鏈接 \n您點擊了世界中的一個鏈接。您要打開它嗎?其將在您的桌面網絡瀏覽器中打開。", "Security.Hyperlink.Open": "打開", "Security.Hyperlink.Cancel": "取消", "Security.HostAccess.Title": "主機訪問", - "Security.HostAccess.Warning": "警告:世界正在嘗試訪問第三方主機\n允許訪問可以使第三方收集一些個人信息,例如您的IP和地理位置。", + "Security.HostAccess.Warning": "警告:世界正在嘗試訪問第三方主機\n允許訪問可能導致第三方收集一些個人信息,例如您的IP和地理位置。", "Security.HostAccess.TargetHost": "目標主機: {host}", "Security.HostAccess.Reason": "原因: {reason}", "Security.HostAccess.NoReason": "沒有提供原因", "Security.HostAccess.Allow": "允許", - "Security.HostAccess.Deny": "否認", + "Security.HostAccess.Deny": "拒絕", + + "ComponentSelector.Back" : "< (返回)", + "ComponentSelector.Title" : "組件", + "ComponentSelector.CreateCustomType" : "創建自訂類型", + "ComponentSelector.CommonGenericTypes" : "常見通用類型", + "ComponentSelector.CustomGenericArguments" : "自訂通用參數:", + "ComponentSelector.InvalidType" : "無效類型", + + "Inspector.Title" : "場景 Inspector", + "Inspector.Slot.AttachComponent": "附加組件", + + "Inspector.Slot.Axis.X": "X: +-左", + "Inspector.Slot.Axis.Y": "Y: +-下", + "Inspector.Slot.Axis.Z": "Z: +-後", + + "Inspector.Slot.Reset.Label": "重置:", + "Inspector.Slot.Reset.Position": "位置", + "Inspector.Slot.Reset.Rotation": "旋轉", + "Inspector.Slot.Reset.Scale": "縮放", + + "Inspector.Slot.CreatePivotAtCenter": "在中心創建軸心", + + "Inspector.Slot.JumpTo": "前往該物體", + "Inspector.Slot.BringTo": "將物體帶至", + "Inspector.Slot.BringTo.Undo": "將{name}帶至用戶", + + "Inspector.Slot.ParentUnder.Label": "作爲子級:", + "Inspector.Slot.ParentUnder.WorldRoot": "世界根空間", + "Inspector.Slot.ParentUnder.WorldRoot.Undo": "將世界根空間作爲 {name} 的父級", + "Inspector.Slot.ParentUnder.LocalUserSpace": "用戶本地空間", + "Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "將用戶本地空間作爲 {name} 的父級", "Inspector.Mesh.StatsHeader": "網格統計", "Inspector.Mesh.VertexCount": "頂點數: {n}", From 7d68756895946dc208b21b212fb82881904df966 Mon Sep 17 00:00:00 2001 From: huang825172 <1048035187@qq.com> Date: Wed, 4 Oct 2023 00:28:21 +0800 Subject: [PATCH 3/3] feat: Review & Update zh-cn, zh-tw, LOC 1173-1573 --- zh-cn.json | 368 ++++++++++++++++++++++++++++++++++------------------- zh-tw.json | 366 ++++++++++++++++++++++++++++++++++------------------ 2 files changed, 478 insertions(+), 256 deletions(-) diff --git a/zh-cn.json b/zh-cn.json index ff61fa4..876ca28 100644 --- a/zh-cn.json +++ b/zh-cn.json @@ -617,7 +617,7 @@ "Tooltips.Dev.Selection": "选择: {mode}", "Tooltips.Dev.DevMode.Off": "开发者模式:禁用", "Tooltips.Dev.DevMode.On": "开发者模式:启用", - "Tooltips.Dev.OpenInspector": "打开 Inspector", + "Tooltips.Dev.OpenInspector": "打开查看器", "Tooltips.Dev.DeselectAll": "全部取消选择", "Tooltips.Dev.DestroySelected": "销毁所选", "Tooltips.Dev.ConfirmDestroySelected": "确定销毁所选", @@ -678,14 +678,6 @@ "Tooltip.Microphone.SourceRaw": "Raw文件", "Tooltip.Microphone.SourceFiltered": "过滤并归一化", - "Tooltip.ProtoFlux.Drive" : "Drive", - "Tooltip.ProtoFlux.Source" : "Source", - "Tooltip.ProtoFlux.Reference" : "Reference", - "Tooltip.ProtoFlux.Write" : "Write", - "Tooltip.ProtoFlux.Proxy" : "Proxy", - "Tooltip.ProtoFlux.CreateLocal" : "Create Local", - "Tooltip.ProtoFlux.CreateStore" : "Create Store", - "Tooltip.ProtoFlux.CreateDataModelStore" : "Create Data Model Store", "Tooltip.ProtoFlux.Overview" : "切换概览", "Tooltip.ProtoFlux.NodeBrowser" : "浏览节点", "Tooltip.ProtoFlux.PackInPlace" : "就地打包", @@ -724,7 +716,7 @@ "CreateNew.Text.Outline": "描边", "CreateNew.Editor": "编辑器", - "CreateNew.Editor.UserInspector": "用户Inspector", + "CreateNew.Editor.UserInspector": "用户查看器", "CreateNew.Editor.LightSourcesWizard": "世界光源设置向导", "CreateNew.Editor.TextRendererWizard": "世界文字渲染器设置向导", "CreateNew.Editor.AssetOptimizationWizard": "资产优化设置向导", @@ -1178,7 +1170,7 @@ "ComponentSelector.CustomGenericArguments" : "自定义通用参数:", "ComponentSelector.InvalidType" : "无效类型", - "Inspector.Title" : "场景 Inspector", + "Inspector.Title" : "场景查看器", "Inspector.Slot.AttachComponent": "附加组件", "Inspector.Slot.Axis.X": "X: +-左", @@ -1203,70 +1195,110 @@ "Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "将用户本地空间作为 {name} 的父级", "Inspector.Mesh.StatsHeader": "网格统计", - "Inspector.Mesh.VertexCount": "顶点数: {n}", - "Inspector.Mesh.TriangleCount": "三角数: {n}", - "Inspector.Mesh.PointCount": "点数: {n}", - "Inspector.Mesh.SubmeshCount": "子网格数: {n}", - "Inspector.Mesh.BoneCount": "骨数: {n}", - "Inspector.Mesh.BlendshapeCount": "Blendshape计数: {n}", - "Inspector.Mesh.ChannelStats": "法线: {normals}, 切线: {tangents}, 色彩: {colors}, UV0: {uv0}, UV1: {uv1}, UV2: {uv2}, UV3: {uv3}", - - "Inspector.Mesh.BakeMesh": "烤网", + "Inspector.Mesh.VertexCount": "顶点数:{sn}", + "Inspector.Mesh.TriangleCount": "三角数:{n}", + "Inspector.Mesh.PointCount": "点数:{n}", + "Inspector.Mesh.SubmeshCount": "子网格数:{n}", + "Inspector.Mesh.BoneCount": "骨骼数:{n}", + "Inspector.Mesh.BlendshapeCount": "Blendshape数:{n}", + "Inspector.Mesh.ChannelStats": "法线:{normals}, 切线:{tangents}, 色彩:{colors}, UV0:{uv0}, UV1:{uv1}, UV2:{uv2}, UV3:{uv3}", + "Inspector.Mesh.BakeMesh": "烘焙网格", + "Inspector.Mesh.SetupRenderer": "设置渲染器", "Inspector.Mesh.ResaveMesh": "重新保存网格", "Inspector.Mesh.RecalculateNormals": "重新计算法线", - "Inspector.Mesh.RecalculateNormalsSmooth": "重新计算法线(平滑阴影)", + "Inspector.Mesh.RecalculateNormalsSmooth": "重新计算法线(平滑着色)", "Inspector.Mesh.RecalculateTangentsMikkt": "重新计算切线(Mikktspace)", "Inspector.Mesh.RecalculateTangentsSimple": "重新计算切线(简单)", - + "Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 BlendShape 法线", + "Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 BlendShape 法线(平滑着色)", + "Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切线(Mikktspace)", "Inspector.Mesh.FlipNormals": "翻转法线", - "Inspector.Mesh.ReverseWinding": "反向绕线", + "Inspector.Mesh.ReverseWinding": "反向布线", "Inspector.Mesh.MakeDualSided": "使双面", "Inspector.Mesh.ConvertToFlatShading": "转换为平面着色", - "Inspector.Mesh.ConvertToConvexHull": "转换为Convex Hull", + "Inspector.Mesh.ConvertToConvexHull": "转换为凸包", "Inspector.Mesh.ConvertToPointCloud": "转换为点云", - "Inspector.Mesh.MergeDoubles": "合并双打", - "Inspector.Mesh.StripEmptyBlendshapes": "去除空Blendshapes", - "Inspector.Mesh.StripBlendshapeNormals": "去除Blendshape法线", - "Inspector.Mesh.StripBlendshapeTangents": "去除Blendshape切线", + "Inspector.Mesh.MergeDoubles": "合并重复项", + "Inspector.Mesh.StripEmptyBlendshapes": "去除空 Blendshapes", + "Inspector.Mesh.StripBlendshapeNormals": "去除 Blendshape 法线", + "Inspector.Mesh.StripBlendshapeTangents": "去除 Blendshape 切线", + "Inspector.Mesh.MergeBlendshapes": "合并 Blendshapes", - "Inspector.Mesh.GetBoneList": "获取Bone列表", - "Inspector.Mesh.GetBoneData": "获取Bone数据", + "Inspector.Mesh.GetBoneList": "获取骨骼列表", + "Inspector.Mesh.GetBoneData": "获取骨骼数据", - "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪顶点Bone权重:", - "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# Bone} other {# Bones}}", - "Inspector.Mesh.UV_Multiplicator": "乘数:", - "Inspector.Mesh.ScaleUVs": "UV的规模", + "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪顶点骨骼权重:", + "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}", + "Inspector.Mesh.UV_Multiplicator": "乘数:", + "Inspector.Mesh.ScaleUVs": "UV缩放", "Inspector.MeshRenderer.MergeByMaterial": "合并具有相同材质的子网格", "Inspector.MeshRenderer.SplitByMaterial": "分离每种材质的网格", - "Inspector.ReflectionProbe.Bake": "烘烤反射探针", - "Inspector.ReflectionProbe.Baking": "正在烘烤反射探针中...", + "Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)", + "Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替换", + + "Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新现有化身的运动模块", + + "Inspector.VHACD.Parameter.MergeDoubles": "合并重复项", + "Inspector.VHACD.Parameter.Resolution": "分辨率", + "Inspector.VHACD.Parameter.Depth": "深度", + "Inspector.VHACD.Parameter.Concavity": "凹面", + "Inspector.VHACD.Parameter.PlaneDownsampling": "平面降采样", + "Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降采样", + "Inspector.VHACD.Parameter.Alpha": "Alpha", + "Inspector.VHACD.Parameter.Beta": "Beta", + "Inspector.VHACD.Parameter.Gamma": "Gamma", + "Inspector.VHACD.Parameter.Delta": "Delta", + "Inspector.VHACD.Parameter.PCA": "PCA", + "Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大顶点数", + "Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小体积", + "Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似", + + "Inspector.VHACD.DecompositionMode.Header": "分解模式:", + "Inspector.VHACD.DecompositionMode.Voxel": "体素", + "Inspector.VHACD.DecompositionMode.Tetrahedron": "四面体", + + "Inspector.VHACD.RunDecomposition": "运行分解", + "Inspector.VHACD.RemoveVisuals": "移除可视", + "Inspector.VHACD.RemoveHulls": "移除外壳", + + "Inspector.ReflectionProbe.Bake": "烘焙反射探针", + "Inspector.ReflectionProbe.Baking": "正在烘焙反射探针...", "Inspector.SkinnedMesh.SeparateOutBlendshapes": "将不受Blendshapes影响的网格分离为零件", - "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除 Empty Blendshapes", - "Inspector.SkinnedMesh.StripBlendshapesResult": "做完了! 删除: {n,plural, one {# blendshape} other {# blendshapes}}", - "Inspector.SkinnedMesh.StripEmptyBones": "去除 Empty Bones", - "Inspector.SkinnedMesh.StripBonesResult": "做完了! 删除: {n,plural, one {# bone} other {# bones}}", + "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes", + "Inspector.SkinnedMesh.StripBlendshapesResult": "完成!删除了:{n,plural, one {# blendshape} other {# blendshapes}}", + "Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼", + "Inspector.SkinnedMesh.StripBonesResult": "完成!删除了:{n,plural, one {# 骨骼} other {# 骨骼}}", + "Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙无驱动 BlendShapes", + "Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 BlendShapes:{n}", + "Inspector.SkinnedMesh.VisualizeBoneBounds": "可视化骨骼边界框", + "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可视化近似合并骨骼的球形边界", + "Inspector.SkinnedMesh.ClearBoundsVisuals": "删除骨骼边界框的视觉效果", + "Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根据当前姿态计算显式边界", + "Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "从当前姿态拓展显式边界", + "Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙为静态网格", - "Inspector.SkinnedMesh.VisualizeBoneBounds": "可视化Bone边界框", - "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可视化近似的合并Bone Sphere边界", - "Inspector.SkinnedMesh.ClearBoundsVisuals": "删除Bone边界框的视觉效果", + "Inspector.SimpleAvatarProtection.RemoveAll": "移除所有实例", + "Inspector.SimpleAvatarProtection.RemoveSingle": "移除单个实例", + "Inspector.SimpleAvatarProtection.Warning": "警告!
以任何除下方按钮之外的方式移除这个组件,都会触发保护机制,并导致自毁和可能的数据损失!", + "Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保护", "Inspector.BipedRig.GetDiagnosticInfo": "获取rig诊断信息", - "Inspector.BipedRig.GenerateDebugVisuals": "生成 Debug Visuals", - "Inspector.BipedRig.ClearDebugVisuals": "清除 Debug Visuals", - "Inspector.BipedRig.DetectHands": "检测 Hand Rigs", - "Inspector.BipedRig.DetectLeftHand": "检测 Left Hand Rig", - "Inspector.BipedRig.DetectRightHand": "检测 Right Hand Rig", - "Inspector.BipedRig.HandRigResult": "完成! 左手: {left}, 右手: {right}", - "Inspector.BipedRig.LeftHandRigResult": "完成! 检测到左手: {detected}", - "Inspector.BipedRig.RightHandRigResult": "完成! 检测到右手: {detected}", + "Inspector.BipedRig.GenerateDebugVisuals": "生成调试视觉效果", + "Inspector.BipedRig.ClearDebugVisuals": "清除调试视觉效果", + "Inspector.BipedRig.DetectHands": "检测手部绑定", + "Inspector.BipedRig.DetectLeftHand": "检测左手绑定", + "Inspector.BipedRig.DetectRightHand": "检测右手绑定", + "Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}", + "Inspector.BipedRig.LeftHandRigResult": "完成!检测到左手:{detected}", + "Inspector.BipedRig.RightHandRigResult": "完成!检测到右手:{detected}", - "Inspector.Texture.Size": "尺寸: {width} x {height}", - "Inspector.Texture.Format": "格式: {format}, 存储器:
{memory}", - "Inspector.Texture.Variant": "变种ID: {variant}", + "Inspector.Texture.Size": "尺寸:{width} x {height}", + "Inspector.Texture.Format": "格式:{format}, 存储:{memory}", + "Inspector.Texture.Variant": "变种ID:{variant}", "Inspector.Texture.InvertRGB": "倒置 RGB", "Inspector.Texture.InvertR": "倒置 R", @@ -1275,90 +1307,128 @@ "Inspector.Texture.InvertA": "倒置 Alpha", "Inspector.Texture.ColorToAlphaWhite": "色彩为Alpha(白色)", "Inspector.Texture.ColorToAlphaBlack": "色彩为Alpha(黑色)", - "Inspector.Texture.AlphaFromIntensity": "强度的Alpha", - "Inspector.Texture.AlphaToMask": "遮罩Alpha", + "Inspector.Texture.AlphaFromIntensity": "基于强度的Alpha", + "Inspector.Texture.AlphaToMask": "Alpha遮罩", "Inspector.Texture.RemoveAlpha": "删除Alpha", "Inspector.Texture.ConvertToGrayscaleAverage": "转换为灰度(平均)", - + "Inspector.Texture.ConvertToGrayscaleLuminance": "转换为灰度(明度)", "Inspector.Texture.SwapRG": "交换R和G", "Inspector.Texture.SwapRB": "交换R和B", - + "Inspector.Texture.SwapRA": "交换R和A", "Inspector.Texture.SwapGB": "交换G和B", - + "Inspector.Texture.SwapGA": "交换G和A", + "Inspector.Texture.SwapBA": "交换B和A", "Inspector.Texture.AddWhiteBackground": "添加白色背景", "Inspector.Texture.AddBlackBackground": "添加黑色背景", - "Inspector.Texture.Hue": "色调:", + "Inspector.Texture.Hue": "色调:", "Inspector.Texture.ShiftHue": "转变色相", - "Inspector.Texture.Saturation": "饱和:", + "Inspector.Texture.Saturation": "饱和:", "Inspector.Texture.AdjustSaturation": "调整饱和度", "Inspector.Texture.Value": "值:", "Inspector.Texture.AdjustValue": "调整值", - "Inspector.Texture.Gamma": "伽玛:", + "Inspector.Texture.Gamma": "伽玛:", "Inspector.Texture.AdjustGamma": "调整伽玛", - "Inspector.Texture.LongestSide": "最长边:", + "Inspector.Texture.LongestSide": "最长边:", "Inspector.Texture.Resize": "调整大小", "Inspector.Texture.FlipHorizontal": "水平翻转", "Inspector.Texture.FlipVertical": "垂直翻转", "Inspector.Texture.RotateCW": "顺时针旋转90°", "Inspector.Texture.RotateCCW": "逆时针旋转90°", "Inspector.Texture.Rotate180": "旋转180°", - - "Inspector.Texture.MakeSquare": "使平方", + "Inspector.Texture.TrimTransparent" : "截断透明度", + "Inspector.Texture.TrimByCornerColor" : "根据角落颜色截断", + "Inspector.Texture.MakeSquare": "使成正方形", "Inspector.Texture.ToNearestPOT": "到最接近的2的幂", - "Inspector.Texture.MakeTileable": "使图块(过渡比率):", + "Inspector.Texture.MakeTileable": "使可切块(过渡比率):", "Inspector.Texture.TileLoop": "平铺(循环)", - "Inspector.Texture.TileMirror": "瓷砖(镜面)", + "Inspector.Texture.TileMirror": "平铺(镜面)", + "Inspector.Texture.NormalizeMaxOnly" : "归一化(仅最大值)", + "Inspector.Texture.NormalizeMinMax" : "归一化(最小值与最大值)", + "Inspector.Texture.NormalizeIndependent" : "独立归一化RGB值(最小值与最大值)", + "Inspector.Texture.BleedColorToAlpha" : "将颜色渗入Alpha", "Inspector.Texture.InvalidFloats": "诊断:无效的浮点数", "Inspector.Texture.GenerateMetadata": "诊断:生成位图元数据", - "Inspector.Material.VariantInfo": "变种ID: {variantID} (Raw变种ID: {rawVariantID})", - "Inspector.Material.WaitingForApply": "应用变种(WaitingForApply): {waiting,select,True{等候} False{已应用}}", + "Inspector.Material.VariantInfo": "变种ID:{variantID} (Raw变种ID:{rawVariantID})", + "Inspector.Material.WaitingForApply": "应用变种(WaitingForApply):{waiting,select,True{等候} False{已应用}}", "Inspector.Audio.BakeAudio": "烘焙音频剪辑", - "Inspector.Audio.FormatInfo": "采样率: {rate} Hz, 频道: {channels} ({channel_count})", - "Inspector.Audio.Duration": "持续时间: {duration}", - "Inspector.Audio.EncodingInfo": "完全解码: {decoded}, 文件扩展名: {ext}", + "Inspector.Audio.FormatInfo": "采样率:{rate} Hz, 频道:{channels} ({channel_count})", + "Inspector.Audio.Duration": "持续时间:{duration},采样数:{samples}", + "Inspector.Audio.EncodingInfo": "编码器信息:{info}, 完全解码:{decoded}", "Inspector.Audio.Normalize": "归一化音量", - "Inspector.Audio.AmplitudeThreshold": "幅度阈值:", + "Inspector.Audio.AmplitudeThreshold": "幅度阈值:", "Inspector.Audio.TrimSilence": "修剪无音", "Inspector.Audio.TrimStartSilence": "修剪开始无音", "Inspector.Audio.TrimEndSilence": "修剪结束无音", - "Inspector.Audio.PositionDuration": "位置/持续时间(以秒为单位):", + "Inspector.Audio.PositionDuration": "位置/持续时间(以秒为单位):", "Inspector.Audio.TrimStart": "修剪开始", "Inspector.Audio.TrimEnd": "修剪结束", "Inspector.Audio.FadeIn": "添加淡入", "Inspector.Audio.FadeOut": "添加淡出", - "Inspector.Audio.MakeLoopable": "使Loopable(使用交叉淡入淡出)", + "Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)", "Inspector.Audio.ToWAV": "转换为WAV", "Inspector.Audio.ToVorbis": "转换为OGG Vorbis", "Inspector.Audio.ToFLAC": "转换为FLAC", "Inspector.Audio.DenoiseRNNoise": "降噪(RNNoise,针对48 kHz语音进行了优化)", "Inspector.Audio.ExtractSides": "提取侧面(可以删除立体声轨道上的人声)", - "Inspector.AudioStream.BufferState": "可用样本: {samples}, 丢失: {missed}, 长度: {length}, 全局索引: {index}", - "Inspector.AudioStream.EncodeState": "可编码: {samples}, 帧大小: {frame} (最大值: {max_frame}), 采样率: {rate}", - "Inspector.AudioStream.DecodeState": "包总数: {total}, 丢包总数: {lost}, 数据包丢失: {loss, number, percent}", - "Inspector.AudioStream.BufferStats": "平均编解码器: {avgCodec}/s, 平均阅读: {avgRead}/s, 平均写作: {avgWritten}/s", + "Inspector.AudioStream.BufferState": "可用样本:{samples}, 丢失:{missed}, 长度:{length}, 全局索引:{index}", + "Inspector.AudioStream.EncodeState": "可编码:{samples}, 帧大小:{frame} (最大值:{max_frame}), 采样率:{rate}", + "Inspector.AudioStream.DecodeState": "包总数:{total}, 丢包总数:{lost}, 数据包丢失:{loss, number, percent}", + "Inspector.AudioStream.BufferStats": "平均编解码:{avgCodec}/s, 平均读取:{avgRead}/s, 平均写入:{avgWritten}/s", - "Inspector.DynamicBoneChain.SetupFromChildren": "从Children设置", - "Inspector.DynamicBoneChain.SetupFromChildrenAll": "从Children设置 (强制全部)", - "Inspector.DynamicBoneChain.SetupFromChildrenRig": "从Children设置 (只有rig)", - "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替换children中的Smooth Transforms", - "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除children中的Smooth Transforms", - "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 撞机和抓斗(Colliders & Grabbing) -------", - "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "从层次结构添加固定对撞机(使用对象根)", - "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "总是抓last bone", + "Inspector.DynamicBoneChain.SetupFromChildren": "从子级设置", + "Inspector.DynamicBoneChain.SetupFromChildrenAll": "从子级设置 (强制全部)", + "Inspector.DynamicBoneChain.SetupFromChildrenRig": "从子级设置 (只有绑定)", + "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替换子级中的平滑变换", + "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子级中的平滑变换", + "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞体与抓取 -------", + "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "从层次结构添加固定碰撞体(使用对象根)", + "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "总是抓取末端骨骼", - "Inspector.Rig.CleanupBoneColliders": "清理骨对撞机", + "Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体", "Inspector.Rig.GenerateDebugVisuals": "生成调试视觉效果", "Inspector.Rig.ClearDebugVisuals": "清除调试视觉效果", "Inspector.AvatarExpression.AutoAssign": "自动分配Blendshapes(使用启发式)", - "Wizard.General.ProcessRoot": "进程根:", - "Wizard.General.Result": "结果:", + "Inspector.CharacterController.Warning": "警告!
当勾选模拟旋转(SimulateRotation)时这个组件可以被当作一个简单的刚体。在您这样做之前,您需要明白它不曾为此优化,且对刚体的正式支持会在未来加入。
正式支持包括:
- CPU和网络效率提升 - 使用角色控制器,您的CPU和网络占用会显著上升
- 约束 - 您将能够在刚体间创建关节、合页、弹簧和其他约束
- 对每个人的平滑模拟与交互 - 在另一个人尝试交互时,角色控制器会发生故障
- 新功能与工具 - 让使用更加简单
-----------------------
只要您理解了上述限制,放开玩吧!", + "Inspector.PrimitiveMemberEditor.Warning": "警告!
通过他们的ID,这个组件可以被用于与引用交互。这个过程常被称为“引用骇入”。

在您这样做之前,请知晓这种方式 不被 支持且随时可能失效。请勿让您的作品依赖于此项功能。", + + "Inspector.ParticleStyle.CommonTransitions": "通用变化模板:", + "Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出", + "Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入", + "Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出", + "Inspector.ParticleStyle.IntensityFadeInOut": "强度淡入 & 淡出", + "Inspector.ParticleStyle.IntensityFadeIn": "强度淡入", + "Inspector.ParticleStyle.IntensityFadeOut": "强度淡出", + "Inspector.ParticleStyle.ClearFades": "清除渐变", + + "Inspector.Collider.SetFromLocalBounds": "根据本地边界设置", + "Inspector.Collider.SetFromGlobalBounds": "根据全局边界设置", + "Inspector.Collider.SetFromLocalBoundsPrecise": "根据本地边界设置(精准)", + "Inspector.Collider.SetFromGlobalBoundsPrecise": "根据全局边界设置(精准)", + "Inspector.Collider.SetFromPreciseBounds": "根据精确边界设置", + "Inspector.Collider.SetFromPreciseCylinderBounds": "根据精确圆柱边界设置", + "Inspector.Collider.Visualize": "圆柱体可视化", + + "Inspector.SimpleAwayIndicator.TestAway" : "设为离开(调试)", + "Inspector.SimpleAwayIndicator.TestRestore" : "返回正常(调试)", + + "Inspector.Actions.CopyComponent" : "拷贝组件", + "Inspector.Actions.MoveComponent" : "移动组件", + + "UserInspector.Title" : "用户查看器", + + "WorkerInspector.Title" : "{name} 查看器", + + "CreateNew.Title" : "创建", + + "Wizard.General.ProcessRoot": "处理根:", + "Wizard.General.Result": "结果:", "Wizard.General.ErrorNoRoot": "未选择根", "Wizard.General.RemovedResult": "已删除 {n}", @@ -1373,16 +1443,16 @@ "Wizard.AssetOptimization.RecalculateAllNormals": "重新计算所有法线", "Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新计算所有法线(合并)", "Wizard.AssetOptimization.RecalculateAllTangents": "重新计算所有切线(Mikktspace)", - "Wizard.AssetOptimization.ResizedResult": "调整大小 {n}", + "Wizard.AssetOptimization.ResizedResult": "调整后 {n}", "Wizard.LightSources.Title": "光源向导", "Wizard.LightSources.Header": "场景光源", - "Wizard.LightSources.ProcessRoot": "进程根:", - "Wizard.LightSources.PointLights": "点光源:", - "Wizard.LightSources.SpotLights": "聚光灯:", - "Wizard.LightSources.DirectionalLights": "方向光:", - "Wizard.LightSources.DisabledLights": "禁用的灯光:", - "Wizard.LightSources.WithTag": "带标签:", + "Wizard.LightSources.ProcessRoot": "处理根:", + "Wizard.LightSources.PointLights": "点光源:", + "Wizard.LightSources.SpotLights": "聚光灯:", + "Wizard.LightSources.DirectionalLights": "方向光:", + "Wizard.LightSources.DisabledLights": "禁用的灯光:", + "Wizard.LightSources.WithTag": "带标签:", "Wizard.LightSources.SetShadowType": "设置阴影类型", "Wizard.LightSources.ChangeIntensity": "更改强度", "Wizard.LightSources.ChangeRange": "更改范围", @@ -1390,67 +1460,107 @@ "Wizard.LightSources.Disable": "禁用", "Wizard.LightSources.Destroy": "破坏", - "Wizard.CubemapCreator.Title": "立方体贴图创建机器", + "Wizard.CubemapCreator.Title": "立方体贴图创建器", "Wizard.CubemapCreator.Textures": "源纹理:", - "Wizard.CubemapCreator.TexturesNote": "请注意,某些约定已左右互换。如果生成的立方体图不正确,请尝试左右互换纹理。", + "Wizard.CubemapCreator.TexturesNote": "请注意,某些约定左右相反。如果生成的立方体图不正确,请尝试左右互换纹理。", "Wizard.CubemapCreator.PosX": "正X(右)", "Wizard.CubemapCreator.NegX": "负X(左)", "Wizard.CubemapCreator.PosY": "正Y(顶部)", "Wizard.CubemapCreator.NegY": "负Y(底部)", "Wizard.CubemapCreator.PosZ": "正Z(前)", - "Wizard.CubemapCreator.NegZ": "负Z(后退)", + "Wizard.CubemapCreator.NegZ": "负Z(后)", "Wizard.CubemapCreator.TopBottomRotation": "顶部/底部旋转:", "Wizard.ReflectionProbes.Title": "反射探针设置向导", - "Wizard.ReflectionProbes.ProcessRoot": "进程根:", - "Wizard.ReflectionProbes.ProcessDisabled": "进程已禁用", - "Wizard.ReflectionProbes.WithTag": "带标签:", + "Wizard.ReflectionProbes.ProcessRoot": "处理根:", + "Wizard.ReflectionProbes.ProcessDisabled": "处理已禁用", + "Wizard.ReflectionProbes.WithTag": "带标签:", "Wizard.ReflectionProbes.TeleportUserToProbe": "将我传送到每个探针", "Wizard.ReflectionProbes.DelayBetweenProbes": "探针之间的延迟", - "Wizard.ReflectionProbes.ShowDebugVisuals": "显示调试视觉", - "Wizard.ReflectionProbes.HideDebugVisuals": "隐藏调试图像", - "Wizard.ReflectionProbes.BakeProbes": "烘烤探针", - "Wizard.ReflectionProbes.Baking": "正在烘焙{count}的{index}...", + "Wizard.ReflectionProbes.ShowDebugVisuals": "显示调试视觉效果", + "Wizard.ReflectionProbes.HideDebugVisuals": "隐藏调试视觉效果", + "Wizard.ReflectionProbes.BakeProbes": "烘焙探针", + "Wizard.ReflectionProbes.Baking": "正在烘焙{count}个中的第{index}个...", + "Wizard.TextRenderer.Header": "文本渲染器设置向导", + "Wizard.TextRenderer.ProcessRoot": "处理根:", + "Wizard.TextRenderer.ProcessStandalone": "单独处理", + "Wizard.TextRenderer.ProcessUIX": "处理UIX", + "Wizard.TextRenderer.Disabled": "处理已禁用", + "Wizard.TextRenderer.WithTag": "带标签:", + "Wizard.TextRenderer.ReplaceMaterial": "替换材质", + "Wizard.TextRenderer.ReplaceFont": "替换字体", + "Wizard.TextRenderer.SetColor": "设置颜色", + + "Desktop.Controls.Title": "桌面控制", "Desktop.OpenKeyboard": "打开键盘", - "Desktop.FollowCursor.On": "关注游标: On", - "Desktop.FollowCursor.Off": "关注游标: Off", - "Desktop.LegacyInputMode.On": "旧版输入模式: On", - "Desktop.LegacyInputMode.Off": "旧版输入模式: Off", - "Desktop.Brightness": "亮度: {n,number,percent}", - "Desktop.Opacity": "不透明度: {n,number,percent}", + "Desktop.FollowCursor.On": "跟随游标:启用", + "Desktop.FollowCursor.Off": "跟随游标:禁用", + "Desktop.LegacyInputMode.On": "旧版输入模式:启用", + "Desktop.LegacyInputMode.Off": "旧版输入模式:禁用", + "Desktop.Brightness": "亮度:{n,number,percent}", + "Desktop.Opacity": "不透明度:{n,number,percent}", + + "VolumePlaneSlicer.Highlight": "高亮", + "VolumePlaneSlicer.Slicer": "滑块", - "Tutorial.Welcome.WelcomeTo": "欢迎来到", - "Tutorial.Welcome.LetsStart": "开始吧!", + "Tutorial.Welcome.Welcome": "欢迎!", + "Tutorial.Welcome.Description" : "进入一个有着无限可能性的全新数字宇宙。不管您是为了与世界各地的朋友社交,还是为了建造、创作与开发从美丽的艺术品、交互式数字化身等小玩艺,到复杂的可交互游戏和世界,Resonite 都为您提供了一个无限可自定义的环境。这里永远欢迎您,您也将能在此找到志同道合的朋友。

在您开始探索之前,我们会先引导您进行一些必要的设置,以确保丝滑的体验。当您准备就绪,就请点击下方的按钮", + "Tutorial.Welcome.Begin": "让我们开始吧!", "Tutorial.Welcome.AccountHeader": "{appName}帐户", - "Tutorial.Welcome.AccountDescription": "创建帐户可为您提供1GB的免费存储空间,并可以访问保存项目,使其成为最喜欢的化身,添加朋友和消息传递。", + "Tutorial.Welcome.AccountDescription": "创建帐户可为您提供1GB的免费存储空间,您将可以保存物品、喜欢的化身,添加朋友和传递消息。", "Tutorial.Welcome.AccountCreate": "创建帐户", "Tutorial.Welcome.AccountLogin": "我已经有一个帐户", - "Tutorial.Welcome.AccountSkip": "没有帐户继续", + "Tutorial.Welcome.AccountSkip": "在没有帐户的情况下继续", "Tutorial.Welcome.AccountSkipHeader": "跳过创建帐户?", - "Tutorial.Welcome.AccountSkipDescription": "无法将某些功能(例如,将项目保存到库存,使其成为最喜欢的化身)访问。", + "Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)将无法访问。", "Tutorial.Welcome.AccountSkipConfirm": "确定跳过", "Tutorial.Welcome.SettingsHeader": "基本配置", "Tutorial.Welcome.SettingsDescription": "你可以配置基本动作和用户首选项。 所有这些都可以在以后更改。", - "Tutorial.Welcome.SettingsTurning": "车削风格", - "Tutorial.Welcome.SettingsSnapTurn": "对齐", - "Tutorial.Welcome.SettingsSnapTurnDescription": "立即转向新的角度。对于新用户。", + "Tutorial.Welcome.SettingsTurning": "转向方式", + "Tutorial.Welcome.SettingsSnapTurn": "吸附式", + "Tutorial.Welcome.SettingsSnapTurnDescription": "立即转向新的角度。适用于新用户。", "Tutorial.Welcome.SettingsSmoothTurn": "平滑", - "Tutorial.Welcome.SettingsSmoothTurnDescription": "逐渐转弯,但会引起恶心。", + "Tutorial.Welcome.SettingsSmoothTurnDescription": "平滑地转向,但易引起晕动症。", "Tutorial.Welcome.SettingsPrimaryController": "主控制器", "Tutorial.Welcome.SettingsPrimaryLeft": "左", - "Tutorial.Welcome.SettingsPrimaryLeftDescription": "左: 转弯, 右: 側身走", + "Tutorial.Welcome.SettingsPrimaryLeftDescription": "左: 转向, 右: 側身走", "Tutorial.Welcome.SettingsPrimaryRight": "右", - "Tutorial.Welcome.SettingsPrimaryRightDescription": "左: 側身走, 右: 转弯", - "Tutorial.Welcome.SettingsHeight": "你的身高", - "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 feet 1 inch", + "Tutorial.Welcome.SettingsPrimaryRightDescription": "左: 側身走, 右: 转向", + "Tutorial.Welcome.SettingsHeight": "您的身高", + "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸", - "Tutorial.Welcome.StartTutorialHeader": "开始教程", - "Tutorial.Welcome.StartTutorialDescription": "我们将带您进入基础教程世界,以帮助您开始使用{appName}。 您可以选择公开教程世界,让{appName}社区加入并为您提供帮助或自己学习。", + "Tutorial.Welcome.StartTutorialHeader": "准备好开始探索了吗?", + "Tutorial.Welcome.StartTutorialDescription": "您已整装待发,即将踏上探索之旅了!我们会将您传送到教程世界。在那之后,有一个全新的家世界等待着您。那将是您探索 {appName} 的起点。当您准备好了,请点击下方的按钮。", + "Tutorial.Welcome.StartTutorial": "开始教程", - "Object.Mirror.Toggle": "切换(尽自己)", + "Tutorial.CommunityYouTube.Title": "社区 YouTube 频道", + + "Tutorial.UserResources.UserResourcesTitle": "用户资源", + "Tutorial.UserResources.SupportTitle": "如何支持 {appName}", + "Tutorial.UserResources.MerchandiseTitle": "{appName} 商品", + + "Tutorial.Intro.BadgesAppTeam": "{appName} 团队", + "Tutorial.Intro.BadgesModerator": "版主", + "Tutorial.Intro.BadgesMentor": "导师", + "Tutorial.Intro.BadgesDisabilityHearing": "听力障碍", + "Tutorial.Intro.BadgesDisabilityVision": "视觉障碍", + "Tutorial.Intro.BadgesDisabilitySpeech": "发音障碍", + "Tutorial.Intro.BadgesTitle": "徽章", + "Tutorial.Intro.BadgesDescription": "徽章是一些展示用户特色的小图标。这儿是一些需要被记住的重要徽章。用户可以通过 {appName} 机器人赋予自己身体障碍徽章。请查阅 {appName} Wiki 以了解更多信息", + "Tutorial.Intro.HelpSite": "帮助", + + "Object.Mirror.Toggle": "开关(镜子)", + + "Twitch.Panel.Button.Commands.Enabled": "命令启用", + "Twitch.Panel.Button.Commands.Disabled": "命令禁用", + "Twitch.Panel.Button.SafeMode.Enabled": "安全模式启用", + "Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用", + "Twitch.Panel.Button.SubscriberCommands.Enabled": "订阅者命令
仅对订阅者启用", + "Twitch.Panel.Button.SubscriberCommands.Disabled": "订阅者命令
对所有人启用", + "Twitch.Panel.Title.Text": "Twitch Chat", "Exiting.SavingItems": "正在保存 {n, plural, other {# 项目}}...", "Exiting.SavingChanges": "正在保存更改...", diff --git a/zh-tw.json b/zh-tw.json index 42f2475..c252f83 100644 --- a/zh-tw.json +++ b/zh-tw.json @@ -617,7 +617,7 @@ "Tooltips.Dev.Selection": "選擇: {mode}", "Tooltips.Dev.DevMode.Off": "開發人員模式:禁用", "Tooltips.Dev.DevMode.On": "開發人員模式:啓用", - "Tooltips.Dev.OpenInspector": "打開 Inspector", + "Tooltips.Dev.OpenInspector": "打開查看器", "Tooltips.Dev.DeselectAll": "全部取消選擇", "Tooltips.Dev.DestroySelected": "銷毀所選", "Tooltips.Dev.ConfirmDestroySelected": "確認銷燬所選", @@ -678,14 +678,6 @@ "Tooltip.Microphone.SourceRaw": "Raw文件", "Tooltip.Microphone.SourceFiltered": "過濾並歸一化", - "Tooltip.ProtoFlux.Drive" : "Drive", - "Tooltip.ProtoFlux.Source" : "Source", - "Tooltip.ProtoFlux.Reference" : "Reference", - "Tooltip.ProtoFlux.Write" : "Write", - "Tooltip.ProtoFlux.Proxy" : "Proxy", - "Tooltip.ProtoFlux.CreateLocal" : "Create Local", - "Tooltip.ProtoFlux.CreateStore" : "Create Store", - "Tooltip.ProtoFlux.CreateDataModelStore" : "Create Data Model Store", "Tooltip.ProtoFlux.Overview" : "切換概覽", "Tooltip.ProtoFlux.NodeBrowser" : "瀏覽節點", "Tooltip.ProtoFlux.PackInPlace" : "就地打包", @@ -724,7 +716,7 @@ "CreateNew.Text.Outline": "描邊", "CreateNew.Editor": "編輯器", - "CreateNew.Editor.UserInspector": "用戶Inspector", + "CreateNew.Editor.UserInspector": "用戶查看器", "CreateNew.Editor.LightSourcesWizard": "世界光源設置嚮導", "CreateNew.Editor.TextRendererWizard": "世界文字渲染器設置嚮導", "CreateNew.Editor.AssetOptimizationWizard": "資產優化設置嚮導", @@ -1178,7 +1170,7 @@ "ComponentSelector.CustomGenericArguments" : "自訂通用參數:", "ComponentSelector.InvalidType" : "無效類型", - "Inspector.Title" : "場景 Inspector", + "Inspector.Title" : "場景查看器", "Inspector.Slot.AttachComponent": "附加組件", "Inspector.Slot.Axis.X": "X: +-左", @@ -1203,162 +1195,240 @@ "Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "將用戶本地空間作爲 {name} 的父級", "Inspector.Mesh.StatsHeader": "網格統計", - "Inspector.Mesh.VertexCount": "頂點數: {n}", - "Inspector.Mesh.TriangleCount": "三角數: {n}", - "Inspector.Mesh.PointCount": "點數: {n}", - "Inspector.Mesh.SubmeshCount": "子網格數: {n}", - "Inspector.Mesh.BoneCount": "骨數: {n}", - "Inspector.Mesh.BlendshapeCount": "Blendshape計數: {n}", - "Inspector.Mesh.ChannelStats": "法線: {normals}, 切線: {tangents}, 色彩: {colors}, UV0: {uv0}, UV1: {uv1}, UV2: {uv2}, UV3: {uv3}", - - "Inspector.Mesh.BakeMesh": "烤網", + "Inspector.Mesh.VertexCount": "頂點數:{n}", + "Inspector.Mesh.TriangleCount": "三角數:{n}", + "Inspector.Mesh.PointCount": "點數:{n}", + "Inspector.Mesh.SubmeshCount": "子網格數:{n}", + "Inspector.Mesh.BoneCount": "骨骼數:{n}", + "Inspector.Mesh.BlendshapeCount": "Blendshape數:{n}", + "Inspector.Mesh.ChannelStats": "法線:{normals}, 切線:{tangents}, 色彩:{colors}, UV0:{uv0}, UV1:{uv1}, UV2:{uv2}, UV3:{uv3}", + "Inspector.Mesh.BakeMesh": "烘焙網格", + "Inspector.Mesh.SetupRenderer": "設置渲染器", "Inspector.Mesh.ResaveMesh": "重新保存網格", "Inspector.Mesh.RecalculateNormals": "重新計算法線", - "Inspector.Mesh.RecalculateNormalsSmooth": "重新計算法線(平滑陰影)", + "Inspector.Mesh.RecalculateNormalsSmooth": "重新計算法線(平滑着色)", "Inspector.Mesh.RecalculateTangentsMikkt": "重新計算切線(Mikktspace)", "Inspector.Mesh.RecalculateTangentsSimple": "重新計算切線(簡單)", - + "Inspector.Mesh.RecalculateBlendshapeNormals": "重新计算 BlendShape 法線", + "Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "重新计算 BlendShape 法線(平滑着色)", + "Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "重新计算 Blendshape 切線(Mikktspace)", "Inspector.Mesh.FlipNormals": "翻轉法線", - "Inspector.Mesh.ReverseWinding": "反向繞線", + "Inspector.Mesh.ReverseWinding": "反向佈線", "Inspector.Mesh.MakeDualSided": "使雙面", "Inspector.Mesh.ConvertToFlatShading": "轉換為平面著色", - "Inspector.Mesh.ConvertToConvexHull": "轉換為Convex Hull", + "Inspector.Mesh.ConvertToConvexHull": "轉換為凸包", "Inspector.Mesh.ConvertToPointCloud": "轉換為點雲", - "Inspector.Mesh.MergeDoubles": "合併雙打", - "Inspector.Mesh.StripEmptyBlendshapes": "條空Blendshapes", - "Inspector.Mesh.StripBlendshapeNormals": "條Blendshape法線", - "Inspector.Mesh.StripBlendshapeTangents": "條Blendshape切線", + "Inspector.Mesh.MergeDoubles": "合併重複項", + "Inspector.Mesh.StripEmptyBlendshapes": "條空 Blendshapes", + "Inspector.Mesh.StripBlendshapeNormals": "條 Blendshape 法線", + "Inspector.Mesh.StripBlendshapeTangents": "條 Blendshape 切線", + "Inspector.Mesh.MergeBlendshapes": "合併 Blendshapes", - "Inspector.Mesh.GetBoneList": "獲取Bone列表", - "Inspector.Mesh.GetBoneData": "獲取Bone數據", + "Inspector.Mesh.GetBoneList": "獲取骨骼列表", + "Inspector.Mesh.GetBoneData": "獲取骨骼數據", - "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪頂點Bone權重:", - "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# Bone} other {# Bones}}", - "Inspector.Mesh.UV_Multiplicator": "乘數:", - "Inspector.Mesh.ScaleUVs": "UV的規模", + "Inspector.Mesh.TrimVertexBoneWeightsTo": "修剪頂點骨骼權重:", + "Inspector.Mesh.BoneTrimCount": "{n,plural, one {# 骨骼} other {# 骨骼}}", + "Inspector.Mesh.UV_Multiplicator": "乘數:", + "Inspector.Mesh.ScaleUVs": "UV縮放", "Inspector.MeshRenderer.MergeByMaterial": "合併具有相同材質的子網格", "Inspector.MeshRenderer.SplitByMaterial": "分離每種材質的網格", - "Inspector.ReflectionProbe.Bake": "烘烤反射探針", - "Inspector.ReflectionProbe.Baking": "正在烘烤反射探針中...", + "Inspector.MeshCollider.VHACD": "凸包分解 (V-HACD 2.0)", + "Inspector.MeshCollider.ReplaceBox": "使用盒碰撞器替換", + + "Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "更新現有化身的運動模塊", + + "Inspector.VHACD.Parameter.MergeDoubles": "合併重複項", + "Inspector.VHACD.Parameter.Resolution": "分辨率", + "Inspector.VHACD.Parameter.Depth": "深度", + "Inspector.VHACD.Parameter.Concavity": "凹面", + "Inspector.VHACD.Parameter.PlaneDownsampling": "平面降採樣", + "Inspector.VHACD.Parameter.ConvexHullDownsampling": "凸包降採樣", + "Inspector.VHACD.Parameter.Alpha": "Alpha", + "Inspector.VHACD.Parameter.Beta": "Beta", + "Inspector.VHACD.Parameter.Gamma": "Gamma", + "Inspector.VHACD.Parameter.Delta": "Delta", + "Inspector.VHACD.Parameter.PCA": "PCA", + "Inspector.VHACD.Parameter.MaxVerticesPerHull": "凸包最大頂點數", + "Inspector.VHACD.Parameter.MinVolumePerHull": "凸包最小體積", + "Inspector.VHACD.Parameter.ConvexHullApproximation": "凸包近似", + + "Inspector.VHACD.DecompositionMode.Header": "分解模式:", + "Inspector.VHACD.DecompositionMode.Voxel": "體素", + "Inspector.VHACD.DecompositionMode.Tetrahedron": "四面體", + + "Inspector.VHACD.RunDecomposition": "運行分解", + "Inspector.VHACD.RemoveVisuals": "移除可視", + "Inspector.VHACD.RemoveHulls": "移除外殼", + + "Inspector.ReflectionProbe.Bake": "烘焙反射探針", + "Inspector.ReflectionProbe.Baking": "正在烘焙反射探針中...", "Inspector.SkinnedMesh.SeparateOutBlendshapes": "將不受Blendshapes影響的網格分離為零件", - "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除 Empty Blendshapes", - "Inspector.SkinnedMesh.StripBlendshapesResult": "做完了! 刪除: {n,plural, one {# blendshape} other {# blendshapes}}", - "Inspector.SkinnedMesh.StripEmptyBones": "去除 Empty Bones", - "Inspector.SkinnedMesh.StripBonesResult": "做完了! 刪除: {n,plural, one {# bone} other {# bones}}", + "Inspector.SkinnedMesh.StripEmptyBlendshapes": "去除空 Blendshapes", + "Inspector.SkinnedMesh.StripBlendshapesResult": "完成!刪除了:{n,plural, one {# blendshape} other {# blendshapes}}", + "Inspector.SkinnedMesh.StripEmptyBones": "去除空骨骼", + "Inspector.SkinnedMesh.StripBonesResult": "完成!刪除了:{n,plural, one {# 骨骼} other {# 骨骼}}", + "Inspector.SkinnedMesh.BakeNonDrivenBlendshapes": "烘焙無驅動 BlendShapes", + "Inspector.SkinnedMesh.BakeBlendShapeResult": "已烘焙 BlendShapes:{n}", + "Inspector.SkinnedMesh.VisualizeBoneBounds": "可視化骨骼邊界框", + "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可視化近似合併骨骼的球形邊界", + "Inspector.SkinnedMesh.ClearBoundsVisuals": "刪除骨骼邊界框的視覺效果", + "Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "根據當前姿態計算顯式邊界", + "Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "從當前姿態拓展顯式邊界", + "Inspector.SkinnedMesh.BakeToStaticMesh": "烘焙爲靜態網格", - "Inspector.SkinnedMesh.VisualizeBoneBounds": "可視化Bone邊界框", - "Inspector.SkinnedMesh.VisualizeApproximateBoneBounds": "可視化近似的合併Bone Sphere邊界", - "Inspector.SkinnedMesh.ClearBoundsVisuals": "刪除Bone邊界框的視覺效果", + "Inspector.SimpleAvatarProtection.RemoveAll": "移除所有實例", + "Inspector.SimpleAvatarProtection.RemoveSingle": "移除單個實例", + "Inspector.SimpleAvatarProtection.Warning": "警告!
以任何除下方按鈕之外的方式移除這個組件,都會觸發保護機制,並導致自毀和可能的數據損失!", + "Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "移除化身保護", "Inspector.BipedRig.GetDiagnosticInfo": "獲取rig診斷信息", - "Inspector.BipedRig.GenerateDebugVisuals": "生成 Debug Visuals", - "Inspector.BipedRig.ClearDebugVisuals": "清除 Debug Visuals", - "Inspector.BipedRig.DetectHands": "檢測 Hand Rigs", - "Inspector.BipedRig.DetectLeftHand": "檢測 Left Hand Rig", - "Inspector.BipedRig.DetectRightHand": "檢測 Right Hand Rig", - "Inspector.BipedRig.HandRigResult": "做完了! 左手: {left}, 右手: {right}", - "Inspector.BipedRig.LeftHandRigResult": "做完了! 檢測到左手: {detected}", - "Inspector.BipedRig.RightHandRigResult": "做完了! 檢測到右手: {detected}", + "Inspector.BipedRig.GenerateDebugVisuals": "生成調試視覺效果", + "Inspector.BipedRig.ClearDebugVisuals": "清除調試視覺效果", + "Inspector.BipedRig.DetectHands": "檢測手部綁定", + "Inspector.BipedRig.DetectLeftHand": "檢測左手綁定", + "Inspector.BipedRig.DetectRightHand": "檢測右手綁定", + "Inspector.BipedRig.HandRigResult": "完成!左手:{left}, 右手:{right}", + "Inspector.BipedRig.LeftHandRigResult": "完成!檢測到左手:{detected}", + "Inspector.BipedRig.RightHandRigResult": "完成!檢測到右手:{detected}", - "Inspector.Texture.Size": "尺寸: {width} x {height}", - "Inspector.Texture.Format": "格式: {format}, 存儲器: {memory}", - "Inspector.Texture.Variant": "變種ID: {variant}", + "Inspector.Texture.Size": "尺寸:{width} x {height}", + "Inspector.Texture.Format": "格式:{format}, 存儲:{memory}", + "Inspector.Texture.Variant": "變種ID:{variant}", "Inspector.Texture.InvertRGB": "倒置 RGB", "Inspector.Texture.InvertR": "倒置 R", "Inspector.Texture.InvertG": "倒置 G", "Inspector.Texture.InvertB": "倒置 B", "Inspector.Texture.InvertA": "倒置 Alpha", - "Inspector.Texture.ColorToAlphaWhite": "色彩為Alpha (白色)", - "Inspector.Texture.ColorToAlphaBlack": "色彩為Alpha (黑色)", - "Inspector.Texture.AlphaFromIntensity": "Alpha from intensity", - "Inspector.Texture.AlphaToMask": "強度的Alpha", - "Inspector.Texture.RemoveAlpha": "遮罩Alpha", + "Inspector.Texture.ColorToAlphaWhite": "色彩為Alpha(白色)", + "Inspector.Texture.ColorToAlphaBlack": "色彩為Alpha(黑色)", + "Inspector.Texture.AlphaFromIntensity": "基於強度的Alpha", + "Inspector.Texture.AlphaToMask": "Alpha遮罩", + "Inspector.Texture.RemoveAlpha": "刪除Alpha", "Inspector.Texture.ConvertToGrayscaleAverage": "轉換為灰度(平均)", - + "Inspector.Texture.ConvertToGrayscaleLuminance": "轉換为灰度(明度)", "Inspector.Texture.SwapRG": "交換R和G", "Inspector.Texture.SwapRB": "交換R和B", - + "Inspector.Texture.SwapRA": "交換R和A", "Inspector.Texture.SwapGB": "交換G和B", - + "Inspector.Texture.SwapGA": "交換G和A", + "Inspector.Texture.SwapBA": "交換B和A", "Inspector.Texture.AddWhiteBackground": "添加白色背景", "Inspector.Texture.AddBlackBackground": "添加黑色背景", - "Inspector.Texture.Hue": "色調:", + "Inspector.Texture.Hue": "色調:", "Inspector.Texture.ShiftHue": "轉變色相", - "Inspector.Texture.Saturation": "飽和:", + "Inspector.Texture.Saturation": "飽和:", "Inspector.Texture.AdjustSaturation": "調整飽和度", - "Inspector.Texture.Value": "值:", + "Inspector.Texture.Value": "值:", "Inspector.Texture.AdjustValue": "調整值", - "Inspector.Texture.Gamma": "伽瑪:", + "Inspector.Texture.Gamma": "伽瑪:", "Inspector.Texture.AdjustGamma": "調整伽瑪", - "Inspector.Texture.LongestSide": "最長邊:", + "Inspector.Texture.LongestSide": "最長邊:", "Inspector.Texture.Resize": "調整大小", "Inspector.Texture.FlipHorizontal": "水平翻轉", "Inspector.Texture.FlipVertical": "垂直翻轉", "Inspector.Texture.RotateCW": "順時針旋轉90°", "Inspector.Texture.RotateCCW": "逆時針旋轉90°", "Inspector.Texture.Rotate180": "旋轉180°", - - "Inspector.Texture.MakeSquare": "使平方", + "Inspector.Texture.TrimTransparent" : "截斷透明度", + "Inspector.Texture.TrimByCornerColor" : "根據角落顏色截斷", + "Inspector.Texture.MakeSquare": "使成正方形", "Inspector.Texture.ToNearestPOT": "到最接近的2的冪", - "Inspector.Texture.MakeTileable": "使圖塊(過渡比率):", + "Inspector.Texture.MakeTileable": "使可切塊(過渡比率):", "Inspector.Texture.TileLoop": "平鋪(循環)", - "Inspector.Texture.TileMirror": "瓷磚(鏡面)", + "Inspector.Texture.TileMirror": "平鋪(鏡面)", + "Inspector.Texture.NormalizeMaxOnly" : "歸一化(僅最大值)", + "Inspector.Texture.NormalizeMinMax" : "歸一化(最小值与最大值)", + "Inspector.Texture.NormalizeIndependent" : "獨立歸一化RGB值(最小值与最大值)", + "Inspector.Texture.BleedColorToAlpha" : "將顏色滲入Alpha", "Inspector.Texture.InvalidFloats": "診斷:無效的浮點數", "Inspector.Texture.GenerateMetadata": "診斷:生成位圖元數據", - "Inspector.Material.VariantInfo": "變種ID: {variantID} (Raw變種ID: {rawVariantID})", - "Inspector.Material.WaitingForApply": "應用變種(WaitingForApply): {waiting,select,True{等候} False{已應用}}", + "Inspector.Material.VariantInfo": "變種ID: {variantID} (Raw變種ID:{rawVariantID})", + "Inspector.Material.WaitingForApply": "應用變種(WaitingForApply):{waiting,select,True{等候} False{已應用}}", "Inspector.Audio.BakeAudio": "烘焙音頻剪輯", - "Inspector.Audio.FormatInfo": "採樣率: {rate} Hz, 頻道: {channels} ({channel_count})", - "Inspector.Audio.Duration": "持續時間: {duration}", - "Inspector.Audio.EncodingInfo": "完全解碼: {decoded}, 文件擴展名: {ext}", + "Inspector.Audio.FormatInfo": "採樣率:{rate} Hz, 頻道:{channels} ({channel_count})", + "Inspector.Audio.Duration": "持續時間:{duration},採樣數:{samples}", + "Inspector.Audio.EncodingInfo": "編碼器信息:{info}, 完全解碼:{decoded}", "Inspector.Audio.Normalize": "歸一化音量", - "Inspector.Audio.AmplitudeThreshold": "幅度閾值:", + "Inspector.Audio.AmplitudeThreshold": "幅度閾值:", "Inspector.Audio.TrimSilence": "修剪無音", "Inspector.Audio.TrimStartSilence": "修剪開始無音", "Inspector.Audio.TrimEndSilence": "修剪結束無音", - "Inspector.Audio.PositionDuration": "位置/持續時間(以秒為單位):", + "Inspector.Audio.PositionDuration": "位置/持續時間(以秒為單位):", "Inspector.Audio.TrimStart": "修剪開始", "Inspector.Audio.TrimEnd": "修剪結束", "Inspector.Audio.FadeIn": "添加淡入", "Inspector.Audio.FadeOut": "添加淡出", - "Inspector.Audio.MakeLoopable": "使Loopable(使用交叉淡入淡出)", + "Inspector.Audio.MakeLoopable": "使可循环(使用交叉淡入淡出)", "Inspector.Audio.ToWAV": "轉換為WAV", "Inspector.Audio.ToVorbis": "轉換為OGG Vorbis", "Inspector.Audio.ToFLAC": "轉換為FLAC", "Inspector.Audio.DenoiseRNNoise": "降噪(RNNoise,針對48 kHz語音進行了優化)", "Inspector.Audio.ExtractSides": "提取側面(可以刪除立體聲軌道上的人聲)", - "Inspector.AudioStream.BufferState": "可用樣本: {samples}, 丟失: {missed}, 長度: {length}, 全局索引: {index}", - "Inspector.AudioStream.EncodeState": "可編碼: {samples}, 幀大小: {frame} (最大值: {max_frame}), 採樣率: {rate}", - "Inspector.AudioStream.DecodeState": "包總數: {total}, 丟包總數: {lost}, 數據包丟失: {loss, number, percent}", - "Inspector.AudioStream.BufferStats": "平均編解碼器: {avgCodec}/s, 平均閱讀: {avgRead}/s, 平均寫作: {avgWritten}/s", + "Inspector.AudioStream.BufferState": "可用樣本:{samples}, 丟失:{missed}, 長度:{length}, 全局索引:{index}", + "Inspector.AudioStream.EncodeState": "可編碼:{samples}, 幀大小:{frame} (最大值:{max_frame}), 採樣率:{rate}", + "Inspector.AudioStream.DecodeState": "包總數:{total}, 丟包總數:{lost}, 數據包丟失:{loss, number, percent}", + "Inspector.AudioStream.BufferStats": "平均編解碼:{avgCodec}/s, 平均讀取:{avgRead}/s, 平均寫入:{avgWritten}/s", - "Inspector.DynamicBoneChain.SetupFromChildren": "從Children設置", - "Inspector.DynamicBoneChain.SetupFromChildrenAll": "從Children設置 (強制全部)", - "Inspector.DynamicBoneChain.SetupFromChildrenRig": "從Children設置 (只有rig)", - "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替換children中的Smooth Transforms", - "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除children中的Smooth Transforms", - "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 撞機和抓斗(Colliders & Grabbing) -------", - "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "從層次結構添加固定對撞機(使用對像根)", - "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "總是抓last bone", + "Inspector.DynamicBoneChain.SetupFromChildren": "從子級設置", + "Inspector.DynamicBoneChain.SetupFromChildrenAll": "從子級設置 (強制全部)", + "Inspector.DynamicBoneChain.SetupFromChildrenRig": "從子級設置 (只有綁定)", + "Inspector.DynamicBoneChain.ReplaceSmoothTransforms": "替換子級中的平滑變換", + "Inspector.DynamicBoneChain.ClearSmoothTransforms": "清除子級中的平滑變換", + "Inspector.DynamicBoneChain.CollidersGrabbingHeader": "------- 碰撞體與抓取 -------", + "Inspector.DynamicBoneChain.AddFixedCollidersFromHierarchy": "從層次結構添加固定碰撞體(使用對像根)", + "Inspector.DynamicBoneChain.AlwaysGrabLastBone": "總是抓取末端骨骼", - "Inspector.Rig.CleanupBoneColliders": "清理骨對撞機", + "Inspector.Rig.CleanupBoneColliders": "清理骨骼碰撞体", "Inspector.Rig.GenerateDebugVisuals": "生成調試視覺效果", "Inspector.Rig.ClearDebugVisuals": "清除調試視覺效果", "Inspector.AvatarExpression.AutoAssign": "自動分配Blendshapes(使用啟發式)", - "Wizard.General.ProcessRoot": "進程根:", - "Wizard.General.Result": "結果:", + "Inspector.CharacterController.Warning": "警告!
當勾選模擬旋轉(SimulateRotation)時這個組件可以被當作一個簡單的剛體。在您這樣做之前,您需要明白它不曾爲此優化,且對剛體的正式支持會在未來加入。
正式支持包括:
- CPU和網絡效能提升 - 使用角色控制器,您的CPU和網絡佔用會顯著上升
- 約束 - 您將能夠在剛體間創建關節、合頁、彈簧和其他約束
- 對每個人的平滑模擬與交互 - 在另一個人嘗試交互時,角色控制器會發生故障
- 新功能與工具 - 讓使用更加簡單
-----------------------
只要您理解了上述限制,放開玩吧!", + "Inspector.PrimitiveMemberEditor.Warning": "警告!
通過他們的ID,這個組件可以被用於與引用交互。這個過程常被稱爲“引用駭入”。

在您這樣做之前,請知曉這種方式 不被 支援且隨時可能失效。請勿讓您的作品依賴於此項功能。", + + "Inspector.ParticleStyle.CommonTransitions": "通用變化模板:", + "Inspector.ParticleStyle.AlphaFadeInOut": "Alpha 淡入 & 淡出", + "Inspector.ParticleStyle.AlphaFadeIn": "Alpha 淡入", + "Inspector.ParticleStyle.AlphaFadeOut": "Alpha 淡出", + "Inspector.ParticleStyle.IntensityFadeInOut": "強度淡入 & 淡出", + "Inspector.ParticleStyle.IntensityFadeIn": "強度淡入", + "Inspector.ParticleStyle.IntensityFadeOut": "強度淡出", + "Inspector.ParticleStyle.ClearFades": "清除漸變", + + "Inspector.Collider.SetFromLocalBounds": "根據本地邊界設置", + "Inspector.Collider.SetFromGlobalBounds": "根據全局邊界設置", + "Inspector.Collider.SetFromLocalBoundsPrecise": "根據本地邊界設置(精準)", + "Inspector.Collider.SetFromGlobalBoundsPrecise": "根據全局邊界設置(精準)", + "Inspector.Collider.SetFromPreciseBounds": "根據精確邊界設置", + "Inspector.Collider.SetFromPreciseCylinderBounds": "根據精確圓柱邊界設置", + "Inspector.Collider.Visualize": "圓柱體可視化", + + "Inspector.SimpleAwayIndicator.TestAway" : "設爲離開(調試)", + "Inspector.SimpleAwayIndicator.TestRestore" : "返回正常(調試)", + + "Inspector.Actions.CopyComponent" : "拷貝組件", + "Inspector.Actions.MoveComponent" : "移動組件", + + "UserInspector.Title" : "用戶查看器", + + "WorkerInspector.Title" : "{name} 查看器", + + "CreateNew.Title" : "創建", + + "Wizard.General.ProcessRoot": "處理根:", + "Wizard.General.Result": "結果:", "Wizard.General.ErrorNoRoot": "未選擇根", "Wizard.General.RemovedResult": "已刪除 {n}", @@ -1373,16 +1443,16 @@ "Wizard.AssetOptimization.RecalculateAllNormals": "重新計算所有法線", "Wizard.AssetOptimization.RecalculateAllNormalsMerged": "重新計算所有法線(合併)", "Wizard.AssetOptimization.RecalculateAllTangents": "重新計算所有切線(Mikktspace)", - "Wizard.AssetOptimization.ResizedResult": "調整大小 {n}", + "Wizard.AssetOptimization.ResizedResult": "調整後 {n}", "Wizard.LightSources.Title": "光源嚮導", "Wizard.LightSources.Header": "場景光源", - "Wizard.LightSources.ProcessRoot": "進程根:", - "Wizard.LightSources.PointLights": "點光源:", - "Wizard.LightSources.SpotLights": "聚光燈:", - "Wizard.LightSources.DirectionalLights": "方向光:", - "Wizard.LightSources.DisabledLights": "禁用的燈光:", - "Wizard.LightSources.WithTag": "帶標籤:", + "Wizard.LightSources.ProcessRoot": "處理根:", + "Wizard.LightSources.PointLights": "點光源:", + "Wizard.LightSources.SpotLights": "聚光燈:", + "Wizard.LightSources.DirectionalLights": "方向光:", + "Wizard.LightSources.DisabledLights": "禁用的燈光:", + "Wizard.LightSources.WithTag": "帶標籤:", "Wizard.LightSources.SetShadowType": "設置陰影類型", "Wizard.LightSources.ChangeIntensity": "更改強度", "Wizard.LightSources.ChangeRange": "更改範圍", @@ -1390,28 +1460,39 @@ "Wizard.LightSources.Disable": "禁用", "Wizard.LightSources.Destroy": "破壞", - "Wizard.CubemapCreator.Title": "立方體貼圖創建機器", + "Wizard.CubemapCreator.Title": "立方體貼圖創建器", "Wizard.CubemapCreator.Textures": "源紋理:", - "Wizard.CubemapCreator.TexturesNote": "請注意,某些約定已左右互換。如果生成的立方體圖不正確,請嘗試左右互換紋理。", + "Wizard.CubemapCreator.TexturesNote": "請注意,某些約定左右相反。如果生成的立方體圖不正確,請嘗試左右互換紋理。", "Wizard.CubemapCreator.PosX": "正X(右)", "Wizard.CubemapCreator.NegX": "負X(左)", "Wizard.CubemapCreator.PosY": "正Y(頂部)", "Wizard.CubemapCreator.NegY": "負Y(底部)", "Wizard.CubemapCreator.PosZ": "正Z(前)", - "Wizard.CubemapCreator.NegZ": "負Z(後退)", + "Wizard.CubemapCreator.NegZ": "負Z(後)", "Wizard.CubemapCreator.TopBottomRotation": "頂部/底部旋轉:", "Wizard.ReflectionProbes.Title": "反射探針設置嚮導", - "Wizard.ReflectionProbes.ProcessRoot": "進程根:", - "Wizard.ReflectionProbes.ProcessDisabled": "進程已禁用", - "Wizard.ReflectionProbes.WithTag": "帶標籤:", + "Wizard.ReflectionProbes.ProcessRoot": "處理根:", + "Wizard.ReflectionProbes.ProcessDisabled": "處理已禁用", + "Wizard.ReflectionProbes.WithTag": "帶標籤:", "Wizard.ReflectionProbes.TeleportUserToProbe": "將我傳送到每個探針", "Wizard.ReflectionProbes.DelayBetweenProbes": "探針之間的延遲", - "Wizard.ReflectionProbes.ShowDebugVisuals": "顯示調試視覺", - "Wizard.ReflectionProbes.HideDebugVisuals": "隱藏調試圖像", - "Wizard.ReflectionProbes.BakeProbes": "烘烤探針", - "Wizard.ReflectionProbes.Baking": "正在烘焙{count}的{index}...", + "Wizard.ReflectionProbes.ShowDebugVisuals": "顯示調試視覺效果", + "Wizard.ReflectionProbes.HideDebugVisuals": "隱藏調試視覺效果", + "Wizard.ReflectionProbes.BakeProbes": "烘焙探針", + "Wizard.ReflectionProbes.Baking": "正在烘焙{count}個中的第{index}個...", + "Wizard.TextRenderer.Header": "文本渲染器設置嚮導", + "Wizard.TextRenderer.ProcessRoot": "處理根:", + "Wizard.TextRenderer.ProcessStandalone": "單獨處理", + "Wizard.TextRenderer.ProcessUIX": "處理UIX", + "Wizard.TextRenderer.Disabled": "處理已禁用", + "Wizard.TextRenderer.WithTag": "帶標籤:", + "Wizard.TextRenderer.ReplaceMaterial": "替換材質", + "Wizard.TextRenderer.ReplaceFont": "替換字體", + "Wizard.TextRenderer.SetColor": "設置顏色", + + "Desktop.Controls.Title": "桌面控制", "Desktop.OpenKeyboard": "打開鍵盤", "Desktop.FollowCursor.On": "關注游標: On", "Desktop.FollowCursor.Off": "關注游標: Off", @@ -1419,36 +1500,67 @@ "Desktop.LegacyInputMode.Off": "舊版輸入模式: Off", "Desktop.Brightness": "亮度: {n,number,percent}", "Desktop.Opacity": "不透明度: {n,number,percent}", + + "VolumePlaneSlicer.Highlight": "高亮", + "VolumePlaneSlicer.Slicer": "滑塊", - "Tutorial.Welcome.WelcomeTo": "歡迎來到", - "Tutorial.Welcome.LetsStart": "開始吧!", + "Tutorial.Welcome.Welcome": "歡迎!", + "Tutorial.Welcome.Description" : "進入一個有着無限可能性的全新數字宇宙。不管您是爲了與世界各地的朋友社交,還是爲了建造、創作與開發從美麗的藝術品、交互式數字化身等小玩藝,到複雜的可交互遊戲和世界,Resonite 都爲您提供了一個無限可自定義的環境。這裏永遠歡迎您,您也將能在此找到志同道合的朋友。

在您開始探索之前,我們會先引導您進行一些必要的設置,以確保絲滑的體驗。當您準備就緒,就請點擊下方的按鈕。", + "Tutorial.Welcome.Begin": "讓我們開始吧!", "Tutorial.Welcome.AccountHeader": "{appName}帳戶", - "Tutorial.Welcome.AccountDescription": "創建帳戶可為您提供1GB的免費存儲空間,並可以訪問保存項目,使其成為最喜歡的化身,添加朋友和消息傳遞。", + "Tutorial.Welcome.AccountDescription": "創建帳戶可為您提供1GB的免費存儲空間,您將可以保存物品、喜歡的化身,添加朋友和傳遞消息。", "Tutorial.Welcome.AccountCreate": "創建帳戶", "Tutorial.Welcome.AccountLogin": "我已經有一個帳戶", - "Tutorial.Welcome.AccountSkip": "沒有帳戶繼續", + "Tutorial.Welcome.AccountSkip": "在沒有帳戶的情況下繼續", "Tutorial.Welcome.AccountSkipHeader": "跳過創建帳戶?", - "Tutorial.Welcome.AccountSkipDescription": "無法將某些功能(例如,將項目保存到庫存,使其成為最喜歡的化身)訪問。", - "Tutorial.Welcome.AccountSkipConfirm": "真的跳過", + "Tutorial.Welcome.AccountSkipDescription": "某些功能(例如,保存物品、化身,添加好友等)將無法訪問。", + "Tutorial.Welcome.AccountSkipConfirm": "確定跳過", "Tutorial.Welcome.SettingsHeader": "基本配置", "Tutorial.Welcome.SettingsDescription": "你可以配置基本動作和用戶首選項。 所有這些都可以在以後更改。", - "Tutorial.Welcome.SettingsTurning": "車削風格", - "Tutorial.Welcome.SettingsSnapTurn": "對齊", - "Tutorial.Welcome.SettingsSnapTurnDescription": "立即轉向新的角度。對於新用戶。", + "Tutorial.Welcome.SettingsTurning": "轉向方式", + "Tutorial.Welcome.SettingsSnapTurn": "吸附式", + "Tutorial.Welcome.SettingsSnapTurnDescription": "立即轉向新的角度。適用於新用戶。", "Tutorial.Welcome.SettingsSmoothTurn": "平滑", - "Tutorial.Welcome.SettingsSmoothTurnDescription": "逐漸轉彎,但會引起噁心。", + "Tutorial.Welcome.SettingsSmoothTurnDescription": "平滑地轉向,但易引起暈動症。", "Tutorial.Welcome.SettingsPrimaryController": "主控制器", "Tutorial.Welcome.SettingsPrimaryLeft": "左", - "Tutorial.Welcome.SettingsPrimaryLeftDescription": "左: 轉彎, 右: 側身走", + "Tutorial.Welcome.SettingsPrimaryLeftDescription": "左: 轉向, 右: 側身走", "Tutorial.Welcome.SettingsPrimaryRight": "右", - "Tutorial.Welcome.SettingsPrimaryRightDescription": "左: 側身走, 右: 轉彎", - "Tutorial.Welcome.SettingsHeight": "你的身高", - "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 feet 1 inch", + "Tutorial.Welcome.SettingsPrimaryRightDescription": "左: 側身走, 右: 轉向", + "Tutorial.Welcome.SettingsHeight": "您的身高", + "Tutorial.Welcome.SettingsHeightExamples": "例子: 1.85 m, 185 cm, 6' 1\", 6 英尺 1 英寸", - "Tutorial.Welcome.StartTutorialHeader": "開始教程", - "Tutorial.Welcome.StartTutorialDescription": "我們將帶您進入基礎教程世界,以幫助您開始使用{appName}。 您可以選擇公開教程世界,讓{appName}社區加入並為您提供幫助或自己學習。", + "Tutorial.Welcome.StartTutorialHeader": "準備好開始探索了嗎?", + "Tutorial.Welcome.StartTutorialDescription": "您已整裝待發,即將踏上探索之旅了!我們會將您傳送到教程世界。在那之後,有一個全新的家世界等待着您。那將是您探索 {appName} 的起點。當您準備好了,請點擊下方的按鈕。", + "Tutorial.Welcome.StartTutorial": "開始教程", + + "Tutorial.CommunityYouTube.Title": "社區 YouTube 頻道", + + "Tutorial.UserResources.UserResourcesTitle": "用戶資源", + "Tutorial.UserResources.SupportTitle": "如何支持 {appName}", + "Tutorial.UserResources.MerchandiseTitle": "{appName} 商品", + + "Tutorial.Intro.BadgesAppTeam": "{appName} 團隊", + "Tutorial.Intro.BadgesModerator": "版主", + "Tutorial.Intro.BadgesMentor": "導師", + "Tutorial.Intro.BadgesDisabilityHearing": "聽力障礙", + "Tutorial.Intro.BadgesDisabilityVision": "視覺障礙", + "Tutorial.Intro.BadgesDisabilitySpeech": "發音障礙", + "Tutorial.Intro.BadgesTitle": "徽章", + "Tutorial.Intro.BadgesDescription": "徽章是一些展示用戶特色的小圖標。這兒是一些需要被記住的重要徽章。用戶可以通過 {appName} 機器人賦予自己身體障礙徽章。請查閱 {appName} Wiki 以瞭解更多信息", + "Tutorial.Intro.HelpSite": "幫助", + + "Object.Mirror.Toggle": "開關(鏡子)", + + "Twitch.Panel.Button.Commands.Enabled": "命令啓用", + "Twitch.Panel.Button.Commands.Disabled": "命令禁用", + "Twitch.Panel.Button.SafeMode.Enabled": "安全模式啓用", + "Twitch.Panel.Button.SafeMode.Disabled": "安全模式禁用", + "Twitch.Panel.Button.SubscriberCommands.Enabled": "訂閱者命令
僅對訂閱者啓用", + "Twitch.Panel.Button.SubscriberCommands.Disabled": "訂閱者命令
對所有人啓用", + "Twitch.Panel.Title.Text": "Twitch Chat", "Exiting.SavingItems": "正在保存 {n, plural, other {# 項目}}...", "Exiting.SavingChanges": "正在保存更改...",