Merge pull request #755 from Yellow-Dog-Man/gawdl3y/feat/photo-fov-settings

Add quick photo capture MinFOV & MaxFOV setting strings
This commit is contained in:
Tomas Mariancik 2025-06-04 17:05:58 +02:00 committed by GitHub
commit 139ecbe837
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

24
en.json
View file

@ -217,7 +217,7 @@
"World.Error.Unknown": "Unknown Error", "World.Error.Unknown": "Unknown Error",
"World.Error.FailedToCreateBanAccessKey": "Failed to create ban access key", "World.Error.FailedToCreateBanAccessKey": "Failed to create ban access key",
"World.Error.UnhandledError": "Unhandled Error", "World.Error.UnhandledError": "Unhandled Error",
"World.Config.Name": "World Name:", "World.Config.Name": "World Name:",
"World.Config.Description": "Description:", "World.Config.Description": "Description:",
"World.Config.MaxUsers": "Maximum Users:", "World.Config.MaxUsers": "Maximum Users:",
@ -999,7 +999,7 @@
"Importer.Image.Failure.Heading": "Failed to Import Image <color=hero.yellow>{image}</color>", "Importer.Image.Failure.Heading": "Failed to Import Image <color=hero.yellow>{image}</color>",
"Importer.Image.Failure.Description": "Failed to import the image due to the following:\n\n<color=hero.red>{error}</color>", "Importer.Image.Failure.Description": "Failed to import the image due to the following:\n\n<color=hero.red>{error}</color>",
"Importer.LUT.Failure.Heading": "Failed to Import LUT <color=hero.yellow>{image}</color>", "Importer.LUT.Failure.Heading": "Failed to Import LUT <color=hero.yellow>{image}</color>",
"Importer.LUT.Failure.Description": "Failed to import LUT due to the following:\n\n<color=hero.red>{error}</color>", "Importer.LUT.Failure.Description": "Failed to import LUT due to the following:\n\n<color=hero.red>{error}</color>",
@ -1119,7 +1119,7 @@
"Importer.Slices.TitleGrayscale": "Image slices as volumetric texture (grayscale)", "Importer.Slices.TitleGrayscale": "Image slices as volumetric texture (grayscale)",
"Importer.Slices.Description": "Processes all image files in the folder into a volumetric texture", "Importer.Slices.Description": "Processes all image files in the folder into a volumetric texture",
"Importer.UnsupportedRecordType.Heading":"Unsupported Record Type", "Importer.UnsupportedRecordType.Heading":"Unsupported Record Type",
"Importer.UnsupportedRecordType.Description":"The record you are trying to import({url}) has an unsupported type. It's type is: {recordType}. Please report this to us at {bugUrl}.", "Importer.UnsupportedRecordType.Description":"The record you are trying to import({url}) has an unsupported type. It's type is: {recordType}. Please report this to us at {bugUrl}.",
"Importer.Link.Invalid.Heading":"Invalid Folder Link", "Importer.Link.Invalid.Heading":"Invalid Folder Link",
"Importer.Link.Invalid.Description":"The folder link({url}), you are trying to import is invalid. Double check your link and try again.", "Importer.Link.Invalid.Description":"The folder link({url}), you are trying to import is invalid. Double check your link and try again.",
@ -1850,22 +1850,22 @@
"Settings.EditSettings.ConfirmSlotDestroy.Description": "When enabled, you'll be asked for confirmation when destroying Slots with the Developer Tool. This can prevent accidentally destroying objects when misclick.", "Settings.EditSettings.ConfirmSlotDestroy.Description": "When enabled, you'll be asked for confirmation when destroying Slots with the Developer Tool. This can prevent accidentally destroying objects when misclick.",
"Settings.CursorSettings": "Cursor Settings", "Settings.CursorSettings": "Cursor Settings",
"Settings.CursorSettings.BaseCursorSize": "Base cursor size", "Settings.CursorSettings.BaseCursorSize": "Base cursor size",
"Settings.CursorSettings.BaseCursorSize.Description": "This sets a base cursor size. We recommend setting this first, before adjusting the others as their size is relative to this.", "Settings.CursorSettings.BaseCursorSize.Description": "This sets a base cursor size. We recommend setting this first, before adjusting the others as their size is relative to this.",
"Settings.CursorSettings.GrabMultiplier": "Grab multiplier", "Settings.CursorSettings.GrabMultiplier": "Grab multiplier",
"Settings.CursorSettings.GrabMultiplier.Description": "This is applied as a multiplier to your cursor while grabbing objects and items.", "Settings.CursorSettings.GrabMultiplier.Description": "This is applied as a multiplier to your cursor while grabbing objects and items.",
"Settings.CursorSettings.InteractionMultiplier": "Interaction multiplier", "Settings.CursorSettings.InteractionMultiplier": "Interaction multiplier",
"Settings.CursorSettings.InteractionMultiplier.Description": "This is applied as a multiplier to your cursor while interacting with UI elements such as buttons.", "Settings.CursorSettings.InteractionMultiplier.Description": "This is applied as a multiplier to your cursor while interacting with UI elements such as buttons.",
"Settings.CursorSettings.TextMultiplier": "Text multiplier", "Settings.CursorSettings.TextMultiplier": "Text multiplier",
"Settings.CursorSettings.TextMultiplier.Description": "This is applied as a multiplier to your cursor while interacting and manipulating text.", "Settings.CursorSettings.TextMultiplier.Description": "This is applied as a multiplier to your cursor while interacting and manipulating text.",
"Settings.CursorSettings.SliderMultiplier": "Slider multiplier", "Settings.CursorSettings.SliderMultiplier": "Slider multiplier",
"Settings.CursorSettings.SliderMultiplier.Description": "This is applied as a multiplier to your cursor while interacting with sliders and scrollbars.", "Settings.CursorSettings.SliderMultiplier.Description": "This is applied as a multiplier to your cursor while interacting with sliders and scrollbars.",
"Settings.DesktopViewSettings.FollowCursor": "Follow cursor", "Settings.DesktopViewSettings.FollowCursor": "Follow cursor",
"Settings.DesktopViewSettings.FollowCursor.Description": "When enabled, the Desktop view will automatically switch to whichever screen is your cursor on. This is useful when you're using physical keyboard and mouse while in VR.", "Settings.DesktopViewSettings.FollowCursor.Description": "When enabled, the Desktop view will automatically switch to whichever screen is your cursor on. This is useful when you're using physical keyboard and mouse while in VR.",
@ -1882,6 +1882,10 @@
"Settings.PhotoCaptureSettings.TimerCaptureResolution.Description": "Similar to normal resolution, you can set a separate resolution for photos captured with the timer feature. This can be useful if you use timer to capture group photos, which can benefit from higher resolution.", "Settings.PhotoCaptureSettings.TimerCaptureResolution.Description": "Similar to normal resolution, you can set a separate resolution for photos captured with the timer feature. This can be useful if you use timer to capture group photos, which can benefit from higher resolution.",
"Settings.PhotoCaptureSettings.TimerSeconds": "Timer duration", "Settings.PhotoCaptureSettings.TimerSeconds": "Timer duration",
"Settings.PhotoCaptureSettings.TimerSeconds.Description": "How many seconds does it take before a photo is captured with the timer feature.", "Settings.PhotoCaptureSettings.TimerSeconds.Description": "How many seconds does it take before a photo is captured with the timer feature.",
"Settings.PhotoCaptureSettings.HandsNearFOV": "Hands near FOV",
"Settings.PhotoCaptureSettings.HandsNearFOV.Description": "Field of view for photos captured by the finger gesture while your hands are closest to your head.",
"Settings.PhotoCaptureSettings.HandsFarFOV": "Hands far FOV",
"Settings.PhotoCaptureSettings.HandsFarFOV.Description": "Field of view for photos captured by the finger gesture while your hands are furthest from your head.",
"Settings.PhotoCaptureSettings.CaptureStereo": "Capture stereo photo", "Settings.PhotoCaptureSettings.CaptureStereo": "Capture stereo photo",
"Settings.PhotoCaptureSettings.CaptureStereo.Description": "When enabled, all quick photo captures will be stereoscopic. This is mostly useful when viewed in VR.", "Settings.PhotoCaptureSettings.CaptureStereo.Description": "When enabled, all quick photo captures will be stereoscopic. This is mostly useful when viewed in VR.",
"Settings.PhotoCaptureSettings.StereoSeparation": "Stereo Separation", "Settings.PhotoCaptureSettings.StereoSeparation": "Stereo Separation",
@ -1902,7 +1906,7 @@
"Settings.DesktopRenderSettings.SprintFieldOfViewZoom": "Zoom FOV when sprinting", "Settings.DesktopRenderSettings.SprintFieldOfViewZoom": "Zoom FOV when sprinting",
"Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description": "When this option is enabled, your FOV will be zoomed when you are sprinting in Desktop. Disable this setting to remove this effect.\n\nPlease note that this does <b>NOT</b> disable effects found in User Generated Content.", "Settings.DesktopRenderSettings.SprintFieldOfViewZoom.Description": "When this option is enabled, your FOV will be zoomed when you are sprinting in Desktop. Disable this setting to remove this effect.\n\nPlease note that this does <b>NOT</b> disable effects found in User Generated Content.",
"Settings.DesktopRenderSettings.VSync": "VSync", "Settings.DesktopRenderSettings.VSync": "VSync",
"Settings.DesktopRenderSettings.VSync.Description": "When this option is enabled, the framerate will be synced with the refresh rate of your screen. Disabling this can render frames faster, but it will also cause visible tearing.\n\nThis can be useful when doing performance testing as it will uncap the update and rendering speed.\n\n<color=hero.red>IMPORTANT:</color> This setting cannot be toggled while in VR since framerate is controlled by VR.", "Settings.DesktopRenderSettings.VSync.Description": "When this option is enabled, the framerate will be synced with the refresh rate of your screen. Disabling this can render frames faster, but it will also cause visible tearing.\n\nThis can be useful when doing performance testing as it will uncap the update and rendering speed.\n\n<color=hero.red>IMPORTANT:</color> This setting cannot be toggled while in VR since framerate is controlled by VR.",
"Settings.DesktopRenderSettings.LimitFramerateWhenUnfocused": "Limit framerate when in background", "Settings.DesktopRenderSettings.LimitFramerateWhenUnfocused": "Limit framerate when in background",