mirror of
https://github.com/Mrdabup/LocaleSpanish.git
synced 2025-12-06 14:23:00 -06:00
The missing entries were provided and their translation began
This commit is contained in:
parent
37d76fc020
commit
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1 changed files with 944 additions and 0 deletions
944
pl.json
944
pl.json
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@ -1225,6 +1225,950 @@
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"Exiting.Exiting": "Wychodzenie...",
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"Exiting.LoggingOut": "Wylogowywanie...",
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"General.Previous": "Poprzedni",
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"General.Close": "Zamknij",
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"General.CopyToClipboard": "Skopiuj do schowka",
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"General.Buy": "Kup",
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"General.Yes": "Tak",
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"General.No": "Nie",
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"General.ClearSelection" : "Usuń zaznaczenie",
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"General.Off": "Wyłacz",
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"General.On": "Włącz",
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"General.Understand": "Rozumiem",
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"General.UnderstandEnable" : "Rozumiem, Włącz",
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"General.Dismiss": "Anulować",
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"General.Edit": "Edytuj",
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"General.UI.ToggleEditMode": "Włącz tryb edycji",
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"General.UI.ToggleSubtitles": "Włącz napisy",
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"General.UI.Subtitles.On" : "Napisy: włączone",
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"General.UI.Subtitles.Off" : "Napisy: wyłączone",
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"General.UI.MusicVolumeLocal": "Głośność muzyki (local):",
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"General.UI.VoiceVolumeLocal": "Głośność głosu (local):",
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"General.UI.SoundVolumeLocal": "Głośność dźwięku (local):",
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"General.UI.PressToBegin": "Naciśnij, aby rozpocząć",
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"Worlds.Home" : "Dom",
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"Worlds.Tutorial" : "Tutorial",
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"Interaction.Grab.Palm": "Chwyć: dłoń",
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"Interaction.Grab.Precision": "Chwyć: Precyzja",
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"Interaction.Grab.Auto": "Chwyć: Automatyczny",
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"Interaction.Grab.Off": "Chwyć: Tylko Laser",
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"Interaction.ExportScreenshot": "Eksportuj zrzut ekranu",
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"Inventory.OpenWorld": "Open World",
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"Inventory.Equip": "Equip",
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"Inventory.Delete": "Delete",
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"Inventory.SaveHeld": "Save Held",
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"Inventory.Inventories": "Inventories",
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"Inventory.Share": "Share",
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"Inventory.Unshare": "Unshare",
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"Inventory.SaveAvatar": "Save Avatar",
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"Inventory.Favorite.Home": "Set Home",
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"Inventory.Favorite.ProgressBar": "Set Progress Bar",
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"Inventory.Favorite.AudioStreamController": "Set Stream Controller",
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"Inventory.Favorite.TextDisplay": "Set Text Display",
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"Inventory.Favorite.VideoPlayer": "Set Video Player",
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"Inventory.Favorite.AudioPlayer": "Set Audio Player",
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"Inventory.Favorite.InteractiveCamera": "Set Camera",
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"Inventory.Favorite.Keyboard": "Set Keyboard",
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"Inventory.Favorite.Avatar": "Set Avatar",
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"Inventory.Favorite.WorldLoadingIndicator": "Set Loading Bar",
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"Inventory.Favorite.ColorDialog": "Set Color Picker",
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"Inventory.Favorite.Hyperlink": "Set URL Display",
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"Inventory.SpawnFacet": "Spawn Facet",
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"Dash.Actions.TurnOffUIEdit": "Turn off UI Edit Mode",
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"Dash.Exit.Sponsor": "Huge thanks to {name} for sponsoring this project!",
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"Dash.Exit.Sponsor.You": "YOU",
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"Dash.Exit.Shoutouts": "This project is also being made possible thanks to these people:",
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"Dash.Exit.Shoutouts.AndMore" : " and many more!",
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"Dash.Exit.Shoutouts.You" : "{name} (That's you! Thank you!)",
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"Facets.FPS": "{fps}<size=61.803%> FPS</size>",
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"World.Error.InvalidAddress": "Invalid Address",
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"World.Error.HostBlocked": "Host blocked",
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"World.Error.HostBlockedDetail": "You have blocked the host",
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"World.Error.WorldCrash": "World Crashed",
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"World.Error.WorldCrashDetail" : "Fatal error when updating the world",
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"World.Indicator.Visited": "(visited)",
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"World.Category.ContactsSessions": "Contacts Sessions",
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"World.Category.Random": "Shuffle",
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"World.Category.GroupWorlds": "Group Worlds",
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"World.AccessLevel.Contacts": "Contacts",
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"World.AccessLevel.ContactsPlus": "Contacts+",
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"World.SortParameter.LastVisit": "Last Visit",
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"World.SortParameter.Random": "Random",
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"World.Filter.MinimumContacts": "Minimum Contacts: <b>{n}</b>",
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"Tools.Setup2FA": "Setup 2FA",
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"Tools.StreamAudio.Dialog.Title" : "Create Audio Stream",
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"Options.Nameplates.DefaultStyle": "Use default nameplates",
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"Options.Nameplates.CustomStyle": "Allow custom nameplates",
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"Indicator.OnlineUsersVR": "<color=hero.purple>{users}</color> {users, plural, one {user} other {users}} in VR",
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"Indicator.OnlineUsersDesktop": "<color=hero.cyan>{users}</color> {users, plural, one {user} other {users}} in Desktop",
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"Indicator.ServerStatus.Status": "Cloud Status",
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"Indicator.ServerStatus.Good": "Good",
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"Indicator.ServerStatus.Slow": "Slow",
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"Indicator.ServerStatus.Down": "Down",
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"Indicator.ServerStatus.NoInternet": "No Internet",
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"Indicator.Sync.StorageFull": "Storage Full <size=61.803%>Cannot sync</size>",
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"Indicator.Storage.StorageFull": "Storage Full",
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"Indicator.Storage.Usage": "{storage_used} of {storage_max}<br><size=61.803%>Storage Space Used</size>",
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"Login.InvalidCredentials": "Invalid credentials",
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"Login.InvalidLogin": "Invalid credentials",
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"Login.MalformedUID": "Invalid device information",
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"Login.MissingUID": "Missing device information",
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"Register.MissingUID": "Invalid device information",
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"Register.MalformedUID": "Invalid device information",
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"Login.MissingLogin": "No credentials provided",
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"Login.InvalidRecoveryCode": "Invalid recovery code",
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"Login.UnsupportedAuthentication": "Unsupported authentication method",
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"Login.EmailNotVerified": "Email not verified",
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"Login.AccountTempLocked": "Your account is locked.",
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"Login.AccountBanned": "Your account is banned.",
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"Login.DuplicateAccount": "Duplicate account",
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"Register.MissingRequest": "Missing registration details",
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"Register.InvalidEmail": "Invalid Email address",
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"Register.MissingUsername": "Missing username",
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"Register.MissingEmail": "Missing Email",
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"Register.UsernameTooLong": "Username too long",
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"Register.UsernameContainsAmpersand": "Username cannot contain @",
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"Register.UsernameStartsWithU": "Username cannot start with U-",
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"Register.InvalidUsername": "Invalid username",
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"Register.InvalidDateOfBirth": "Invalid date of birth",
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"Register.UserContainsBlockedTerms": "Username contains blocked words",
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"Register.MissingPassword": "Missing Password",
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"Register.InvalidPassword": "Invalid Password",
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"Register.EmailAlreadyRegistered": "Email already registered",
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"Register.UsernameAlreadyRegistered": "Username already registered",
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"Register.ErrorCheckingUserId": "Error checking UserID",
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"Account.Saml2" : "Login with SAML 2.0",
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"Account.BirthMonth": "Birth Month:",
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"Account.BirthDay": "Birth Day:",
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"Account.BirthYear": "Birth Year:",
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"Account.PoliciesAgreement": "I agree to the <color=#22B2FF>terms of service</color> and <color=#22B2FF>privacy policy</color>",
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"Account.AlternateMethods" : "Login with a 3rd party service instead:",
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"Account.Saml2.Title" : "SAML 2.0",
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"Account.Saml2.Select" : "Please select the SAML 2.0 provider you want to use:",
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"Account.Saml2.LoggingIn" : "Waiting for the login to complete (check your web browser)...",
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"Account.TOTP.Title" : "Two Factor Authentication",
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"Account.TOTP.Initializing": "Checking status of 2FA for your account...",
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"Account.TOTP.Code.Header": "Secret Code",
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"Account.TOTP.Code.Description": "First you need to input a secret code to your TOTP authentication app such as <b>Authy</b> or <b>Google Authenticator</b>.<br><br>We recommend doing this by scanning the QR code, but alternatively you can manually input the secret code. <b>Never share this code with anyone.</b><br><br>If you're in VR you can switch to desktop by pressing F8.",
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"Account.TOTP.Code.QRCode": "Scan QR Code",
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"Account.TOTP.Code.Key": "Secret code:",
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"Account.TOTP.RecoveryCodes.Header": "Recovery Codes",
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"Account.TOTP.RecoveryCodes.Description": "Save these codes in a secure location. They can be used to recover access to your account in case you lose or damage your phone. Each code can be used only once. <b>Never share them with anyone.</b> If you lose them, you will <color=red>PERMANENTLY</color> lose access to your account.",
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"Account.TOTP.RecoveryCodes.Codes": "Codes:",
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"Account.TOTP.Activate.Header": "Activate 2FA",
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"Account.TOTP.Activate.Description": "In order to activate the 2FA on your account, use the 6-digit token generated by your authenticator app to ensure that everything is working correctly.<br><br>Once activated, you'll need to use the code to confirm certain operations.",
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"Account.TOTP.Activate.Token": "6-digit token:",
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"Account.TOTP.Activate.TokenField": "Enter your token here...",
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"Account.TOTP.Activate.Activate": "Activate",
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"Account.TOTP.Activate.Activating": "Activating...",
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"Account.TOTP.Activate.InvalidToken": "Invalid token!",
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"Account.TOTP.Message.AlreadySetup": "2FA has already been setup on your account!",
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"Account.TOTP.Message.Error": "Unexpected error! Please try again later.",
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"Account.TOTP.Message.SetupComplete": "<size=150%>Congratulations!</size><br><br>Your account is now setup with 2FA for extra protection!<br><br>You can optionally enable this for account login with /enableLogin2FA command.",
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"Account.TOTP.Deactivate.Header": "Deactivate 2FA",
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"Account.TOTP.Deactivate.Description": "2FA is currently <b><color=green>setup and active on your account</color></b>. If you need to deactivate it (e.g. due to loss of your phone or the codes being compromised), you can do so here.<br><br>After deactivation, you can setup 2FA again, which will generate a brand new secret code and new set of recovery codes.<br><br>If you lose your phone and need to setup 2FA again, we <b>STRONGLY</b> advise you do so immediately, as each recovery code can be used only once and after you run out you'll be completely locked out of your account.",
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"Account.TOTP.Deactivate.Deactivate": "Deactivate",
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"Account.TOTP.Deactivate.Deactivating": "Deactivating...",
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"Account.TOTP.Message.DeactivationComplete": "2FA has been successfully deactivated on your account.<br><br>Your account is now at increased risk!<br><br>We strongly recommend setting up 2FA again immediately, especially if you used a recovery code due to losing your phone.",
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"Account.Type.Standard" : "Standard Account",
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"Account.Type.Business" : "Business Account",
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"Account.Type.Patreon" : "Patreon Supporter",
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"Account.Type.Mentor" : "{platform} Mentor",
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"Account.Type.Moderator" : "{platform} Moderator",
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"Account.Type.Team" : "{platform} Team",
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"Avatar.Badge.Live" : "LIVE",
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"2FA.Header": "2FA Verification",
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"2FA.Token": "6-digit Token:",
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"Profile.Status.Headless": "Headless Host",
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"Session.JoinVerifier.EnableHeader" : "Activate Custom Join Verifier?",
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"Session.JoinVerifier.EnableText" : "<color=red>WARNING:</color> You are about to enable custom join verification that is part of the current world. Before you do so, make sure you trust the creator of the world, as custom verifier can bypass standard session access rules and allow or block entry to users using its own rules.",
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"Session.JoinVerifier.Label" : "Use Custom Join Verifier: {name}",
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"Session.JoinVerifier.ComponentWarning" : "<color=red>WARNING:</color> At the moment, there is no mechanism to prevent tampering with the verifier once enabled. If tampering with the ProtoFlux setup for verification is a concern, DO NOT USE this feature and DO NOT ENABLE it in your worlds.",
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"Session.JoinVerifier.SetCustomVerifier" : "Set as custom join request verifier",
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"Contacts.RevokeInvite": "Revoke Invite",
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"Contacts.Unblocked" : "Unblocked",
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"Contacts.AvatarBlock" : "Block Avatar",
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"Contacts.MutualBlock" : "Mutual Block",
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"Contacts.SelfAccount": "My Account",
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"Contacts.SearchPrompt": "Search contacts...",
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"Contacts.WriteMessage": "Write a message...",
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"Contacts.InContactsOnly": "In Contacts Only World",
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"Contacts.InHiddenContactsOnly": "In Hidden, Contacts Only World",
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"Contacts.InHiddenContactsPlus": "In Hidden, Contacts+ World",
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"Contacts.Migrated": "Contact hasn't Migrated",
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"Tooltips.Brush.ChangeColor" : "Change Color",
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"Tooltips.Brush.IncrementSize" : "Increment Size",
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"Tooltips.Brush.DecrementSize" : "Decrement Size",
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"Tooltips.Dev.GizmoOptions" : "Gizmo Options",
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"Tooltips.Dev.SelectParent" : "Select Parent",
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"Tooltips.Dev.LocalSpace" : "Local Space",
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"Tooltips.Dev.GlobalSpace" : "Global Space",
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"Tooltips.Dev.Translation" : "Translation",
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"Tooltips.Dev.Rotation" : "Rotation",
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"Tooltips.Dev.Scale" : "Scale",
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"Tooltip.GrabbableSetter.ApplyToRoot": "Set Apply to Root",
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"Tooltip.GrabbableSetter.AppyToHit": "Set Apply to Hit",
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"Tooltip.Cartridge.Eject": "Eject Orb",
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"Tooltip.ProtoFlux.Drive" : "Drive",
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"Tooltip.ProtoFlux.Source" : "Source",
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"Tooltip.ProtoFlux.Reference" : "Reference",
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"Tooltip.ProtoFlux.Write" : "Write",
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"Tooltip.ProtoFlux.Proxy" : "Proxy",
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"Tooltip.ProtoFlux.CreateLocal" : "Create Local",
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"Tooltip.ProtoFlux.CreateStore" : "Create Store",
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"Tooltip.ProtoFlux.CreateDataModelStore" : "Create Data Model Store",
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"Tooltip.ProtoFlux.Overview" : "Toggle Overview Mode",
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"Tooltip.ProtoFlux.NodeBrowser" : "Browse nodes",
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"Tooltip.ProtoFlux.PackInPlace" : "Pack In Place",
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"Tooltip.ProtoFlux.PackInto" : "Pack Into <size=50%>{name}</size>",
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"Tooltip.ProtoFlux.Unpack" : "Unpack <size=50%>{name}</size>",
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"Tooltip.ProtoFlux.ExplicitCast" : "Explicit Cast\n<size=50%>(<color=red>Warning:</color> Potential Data Loss)</size>",
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"ProtoFlux.UI.Call" : "Call",
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"ProtoFlux.UI.AsyncCall" : "<size=50%>Async</size> Call",
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"ProtoFlux.UI.NodeBrowser.Title" : "ProtoFlux Nodes",
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"CreateNew.Editor.TextRendererWizard": "World Text Renderer Wizard",
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"CreateNew.3DModel.Triangle": "Triangle",
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"CreateNew.Directory.Title": "Create new directory:",
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"CreateNew.Directory.Error.EmptyName": "Please provide a name:",
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"CreateNew.Directory.Error.LongName": "Name is too long:",
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"CreateNew.Directory.Error.InvalidName": "Invalid name:",
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"Importer.Image.Screenshot": "Screenshot <size=50%>(captured here)</size>",
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"Importer.Image.PixelArt" : "Pixel Art",
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"Exporter.Title": "Export",
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"Exporter.FileName": "File name:",
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"Exporter.ExportAs": "Export as:",
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"Exporter.Export": "Export",
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"Exporter.Exporting": "Exporting...",
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"NewWorld.SessionTitle": "New Session",
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"CameraControl.Anchors.LinearInterpolation": "Linear Interpolation",
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"CameraControl.OBS.Idle": "IDLE",
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"CameraControl.OBS.OpenInstallerReason": "This webpage lets you download the OBS websocket plugin",
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"Settings.Hotswitching": "VR Hotswitching",
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"Settings.DoNotSendReadStatus": "Don't send realtime message read status",
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"Settings.AutosaveAllScreenshots": "Auto-save ALL screenshots in world",
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"Settings.Audio.Input.Title" : "Audio Input Devices",
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"Settings.Locale.Title" : "UI Language",
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"Settings.Locale.DefaultLanguage": "System Default",
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"Security.Hyperlink.Title" : "External Link",
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"ComponentSelector.Back" : "< (back)",
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"ComponentSelector.Title" : "Components",
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"ComponentSelector.CreateCustomType" : "Create Custom Type",
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"ComponentSelector.CommonGenericTypes" : "Common Generic Types",
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"ComponentSelector.CustomGenericArguments" : "Custom Generic Arguments:",
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"ComponentSelector.InvalidType" : "Invalid type",
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"Inspector.Title" : "Scene Inspector",
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"Inspector.Slot.AttachComponent": "Attach Component",
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"Inspector.Slot.Axis.X": "X: <b>+</b>Right <b>-</b>Left",
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"Inspector.Slot.Axis.Y": "Y: <b>+</b>Up <b>-</b>Down",
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"Inspector.Slot.Axis.Z": "Z: <b>+</b>Forward <b>-</b>Backward",
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"Inspector.Slot.Reset.Label": "Reset:",
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"Inspector.Slot.Reset.Position": "Position",
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"Inspector.Slot.Reset.Rotation": "Rotation",
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"Inspector.Slot.Reset.Scale": "Scale",
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"Inspector.Slot.CreatePivotAtCenter": "Create Pivot At Center",
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"Inspector.Slot.JumpTo": "Jump To",
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"Inspector.Slot.BringTo": "Bring To",
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"Inspector.Slot.BringTo.Undo": "Bring {name} to user",
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"Inspector.Slot.ParentUnder.Label": "Parent Under:",
|
||||
"Inspector.Slot.ParentUnder.WorldRoot": "World Root",
|
||||
"Inspector.Slot.ParentUnder.WorldRoot.Undo": "Parent {name} under world root",
|
||||
"Inspector.Slot.ParentUnder.LocalUserSpace": "Local User Space",
|
||||
"Inspector.Slot.ParentUnder.LocalUserSpace.Undo": "Parent {name} under local user space",
|
||||
|
||||
"Inspector.Mesh.SetupRenderer": "Setup Renderer",
|
||||
"Inspector.Mesh.RecalculateBlendshapeNormals": "Recalculate Blendshape Normals",
|
||||
"Inspector.Mesh.RecalculateBlendshapeNormalsSmooth": "Recalculate Blendshape Normals (smooth shading)",
|
||||
"Inspector.Mesh.RecalculateBlendshapeTangentsMikkt": "Recalculate Blendshape Tangents (Mikktspace)",
|
||||
"Inspector.Mesh.MergeBlendshapes": "Merge Blendshapes",
|
||||
"Inspector.MeshCollider.VHACD": "Convex Hull Decomposition (V-HACD 2.0)",
|
||||
"Inspector.MeshCollider.ReplaceBox": "Replace With Box Collider",
|
||||
|
||||
"Inspector.CommonAvatarBuilder.UpdateLocomotionModules": "Update locomotion modules on present users",
|
||||
|
||||
"Inspector.VHACD.Parameter.MergeDoubles": "Merge Doubles",
|
||||
"Inspector.VHACD.Parameter.Resolution": "Resolution",
|
||||
"Inspector.VHACD.Parameter.Depth": "Depth",
|
||||
"Inspector.VHACD.Parameter.Concavity": "Concavity",
|
||||
"Inspector.VHACD.Parameter.PlaneDownsampling": "Plane Downsampling",
|
||||
"Inspector.VHACD.Parameter.ConvexHullDownsampling": "Convex Hull Downsampling",
|
||||
"Inspector.VHACD.Parameter.Alpha": "Alpha",
|
||||
"Inspector.VHACD.Parameter.Beta": "Beta",
|
||||
"Inspector.VHACD.Parameter.Gamma": "Gamma",
|
||||
"Inspector.VHACD.Parameter.Delta": "Delta",
|
||||
"Inspector.VHACD.Parameter.PCA": "PCA",
|
||||
"Inspector.VHACD.Parameter.MaxVerticesPerHull": "Max Vertices Per Hull",
|
||||
"Inspector.VHACD.Parameter.MinVolumePerHull": "Min Volume Per Hull",
|
||||
"Inspector.VHACD.Parameter.ConvexHullApproximation": "Convex Hull Approximation",
|
||||
|
||||
"Inspector.VHACD.DecompositionMode.Header": "Decomposition Mode:",
|
||||
"Inspector.VHACD.DecompositionMode.Voxel": "Voxel",
|
||||
"Inspector.VHACD.DecompositionMode.Tetrahedron": "Tetrahedron",
|
||||
|
||||
"Inspector.VHACD.RunDecomposition": "Run Decomposition",
|
||||
"Inspector.VHACD.RemoveVisuals": "Remove Visuals",
|
||||
"Inspector.VHACD.RemoveHulls": "Remove Hulls",
|
||||
|
||||
|
||||
|
||||
|
||||
"Inspector.SkinnedMesh.ComputeExplicitBoundsFromPose": "Compute explicit bounds from current pose",
|
||||
"Inspector.SkinnedMesh.ExtendExplicitBoundsFromPose": "Extend explicit bounds from current pose",
|
||||
"Inspector.SkinnedMesh.BakeToStaticMesh": "Bake To Static Mesh",
|
||||
|
||||
"Inspector.SimpleAvatarProtection.RemoveAll": "Remove All Instances",
|
||||
"Inspector.SimpleAvatarProtection.RemoveSingle": "Remove Single Instance",
|
||||
"Inspector.SimpleAvatarProtection.Warning": "<color=red><size=150%>WARNING!</size></color><br>Removing this component through any means other than the dedicated buttons below will trip the protection mechanism and lead to self destruction and potential data loss!",
|
||||
"Inspector.SimpleAvatarProtection.ConfirmRemoveAll": "REMOVE Avatar Protection",
|
||||
|
||||
|
||||
|
||||
"Inspector.Texture.BakeTexture": "Bake Texture",
|
||||
|
||||
|
||||
"Inspector.Texture.ConvertToGrayscaleLuminance": "Convert to grayscale (luminance)",
|
||||
|
||||
|
||||
"Inspector.Texture.SwapRA": "Swap R <--> A",
|
||||
|
||||
"Inspector.Texture.SwapGA": "Swap G <--> A",
|
||||
"Inspector.Texture.SwapBA": "Swap B <--> A",
|
||||
|
||||
"Inspector.Texture.TrimTransparent" : "Trim Transparency",
|
||||
"Inspector.Texture.TrimByCornerColor" : "Trim By Corner Color",
|
||||
|
||||
"Inspector.Texture.NormalizeMaxOnly" : "Normalize (max only)",
|
||||
"Inspector.Texture.NormalizeMinMax" : "Normalize (min and max)",
|
||||
"Inspector.Texture.NormalizeIndependent" : "Normalize RGB independently (min and max)",
|
||||
"Inspector.Texture.BleedColorToAlpha" : "Bleed Color To Alpha",
|
||||
|
||||
|
||||
|
||||
"Inspector.CharacterController.Warning": "<color=red><size=150%>WARNING!</size></color><br>It is possible to use this component as a simple rigidbody by checking SimulateRotation. Before you do, please understand that it is not optimized for this purpose and proper Rigidbody Support is coming in the future.<br>Proper rigidbody support will offer:<br><b>- CPU and network efficiency</b> - with CharacterController you'll be getting higher CPU usage and significant amount of network traffic<br><b>- Constraints</b> - you'll be able to create joints, hinges, springs and other constraints between rigidbodies<br><b>- Smooth simulation and interactions for everyone</b> - CharacterController will glitch out if another person tries to interact<br><b>- New Features and Tools</b> - to make using them much easier<br>-----------------------<br>As long as you understand those limitations, have fun!",
|
||||
"Inspector.PrimitiveMemberEditor.Warning": "<color=red><size=150%>WARNING!</size></color><br>It is possible to use this component to interact with references by using their IDs. This process is commonly called 'Ref Hacking'.<br><br><b>Before</b> you do this, please understand that this is <b>not</b> supported and may break at any time. Do not rely on this functionality for your creations.",
|
||||
|
||||
"Inspector.ParticleStyle.CommonTransitions": "Common Transition Templates:",
|
||||
"Inspector.ParticleStyle.AlphaFadeInOut": "Alpha Fade In & Fade Out",
|
||||
"Inspector.ParticleStyle.AlphaFadeIn": "Alpha Fade In",
|
||||
"Inspector.ParticleStyle.AlphaFadeOut": "Alpha Fade Out",
|
||||
"Inspector.ParticleStyle.IntensityFadeInOut": "Intensity Fade In & Fade Out",
|
||||
"Inspector.ParticleStyle.IntensityFadeIn": "Intensity Fade In",
|
||||
"Inspector.ParticleStyle.IntensityFadeOut": "Intensity Fade Out",
|
||||
"Inspector.ParticleStyle.ClearFades": "Clear Fades",
|
||||
|
||||
"Inspector.Collider.SetFromLocalBounds": "Set from local bounds",
|
||||
"Inspector.Collider.SetFromGlobalBounds": "Set from global bounds",
|
||||
"Inspector.Collider.SetFromLocalBoundsPrecise": "Set from local bounds (precise)",
|
||||
"Inspector.Collider.SetFromGlobalBoundsPrecise": "Set from global bounds (precise)",
|
||||
"Inspector.Collider.SetFromPreciseBounds": "Set from precise bounds",
|
||||
"Inspector.Collider.SetFromPreciseCylinderBounds": "Set from precise cylinder bounds",
|
||||
"Inspector.Collider.Visualize": "Visualize Collider",
|
||||
|
||||
"Inspector.SimpleAwayIndicator.TestAway" : "Set to away (debug)",
|
||||
"Inspector.SimpleAwayIndicator.TestRestore" : "Restore to normal (debug)",
|
||||
|
||||
"Inspector.Fields.Drive" : "Drive",
|
||||
"Inspector.Fields.DriveWriteBack" : "Drive <size=50%>(write back)</size>",
|
||||
|
||||
"Inspector.Actions.CopyComponent" : "Copy Component",
|
||||
"Inspector.Actions.MoveComponent" : "Move Component",
|
||||
|
||||
"UserInspector.Title" : "User Inspector",
|
||||
|
||||
"WorkerInspector.Title" : "{name} Inspector",
|
||||
|
||||
"CreateNew.Title" : "New",
|
||||
|
||||
|
||||
|
||||
"Wizard.TextRenderer.Header": "TextRenderer Wizard",
|
||||
"Wizard.TextRenderer.ProcessRoot": "Process Root:",
|
||||
"Wizard.TextRenderer.ProcessStandalone": "Process Standalone",
|
||||
"Wizard.TextRenderer.ProcessUIX": "ProcessUIX",
|
||||
"Wizard.TextRenderer.Disabled": "Process Disabled",
|
||||
"Wizard.TextRenderer.WithTag": "With Tag:",
|
||||
"Wizard.TextRenderer.ReplaceMaterial": "Replace Material",
|
||||
"Wizard.TextRenderer.ReplaceFont": "Replace Font",
|
||||
"Wizard.TextRenderer.SetColor": "Set Color",
|
||||
|
||||
"Desktop.Controls.Title": "Desktop Controls",
|
||||
|
||||
|
||||
"VolumePlaneSlicer.Highlight": "Highlight",
|
||||
"VolumePlaneSlicer.Slicer": "Slice",
|
||||
|
||||
"Tutorial.Welcome.Welcome": "Welcome!",
|
||||
"Tutorial.Welcome.Description" : "Dive into a brand new digital universe with infinite possibilities. Whether you come here to socialize and hang out with people around the world or to build, create and develop anything from beautiful art, interactive avatars and gadgets, to complex interactive worlds and games, Resonite is an endlessly customizable place where you'll be welcome and where you'll find a group to resonate with.<br><br>Before you start exploring, we'll first guide you through setting up some essentials, to ensure a smooth experience. When you're ready, click the button below",
|
||||
"Tutorial.Welcome.Begin": "Let's begin!",
|
||||
|
||||
"Tutorial.Welcome.StartTutorial": "Begin Tutorial",
|
||||
|
||||
|
||||
|
||||
"Tutorial.Intro.BadgesAppTeam": "{appName} Team",
|
||||
|
||||
|
||||
"Twitch.Panel.Button.Commands.Enabled": "Commands Enabled",
|
||||
"Twitch.Panel.Button.Commands.Disabled": "Commands Disabled",
|
||||
"Twitch.Panel.Button.SafeMode.Enabled": "Safemode Enabled",
|
||||
"Twitch.Panel.Button.SafeMode.Disabled": "Safemode Disabled",
|
||||
"Twitch.Panel.Button.SubscriberCommands.Enabled": "Subscriber Commands<br> Enabled for Subscribers Only",
|
||||
"Twitch.Panel.Button.SubscriberCommands.Disabled": "Subscriber Commands<br> Enabled for Everyone",
|
||||
"Twitch.Panel.Title.Text": "Twitch Chat",
|
||||
|
||||
|
||||
|
||||
"Migration.Title": "Migration",
|
||||
"Migration.NewTask": "New Migration Task",
|
||||
|
||||
"Migration.LoginModal.Title": "Migrate data?",
|
||||
"Migration.LoginModal.Description": "Would you like to migrate data from another account? You can choose to do this later from the \"Migration\" tab on the dash as well.",
|
||||
"Migration.LoginModal.OpenMigration": "Open migration",
|
||||
"Migration.LoginModal.Later": "Maybe later",
|
||||
"Migration.LoginResetID.Title": "Really reset UserID?",
|
||||
"Migration.LoginResetID.Description": "Please understand that doing this will result in <color=red>UNPREDICTABLE CONTENT BREAKAGE</color>. All your items, worlds, contacts and messages will be migrated successfully, but any behaviors and components that rely on referencing your old UserID will likely break and require to be re-setup and be repaired. Unless you have a serious reason to want to reset your UserID, <color=red>DO NOT CHOOSE THIS OPTION</color>.",
|
||||
"Migration.LoginResetID.ResetButton": "Yes, reset",
|
||||
|
||||
"Migration.ReservedUsername.Title":"<b>Reserved Username</b>",
|
||||
"Migration.ReservedUsername.Description": "This username is reserved for original owner. If this is your account, please provide your {platform} credentials to unlock it. We do not store these credentials, they are only used to verify the ownership of your account on registration.",
|
||||
"Migration.SourcePassword": "{platform} Password:",
|
||||
"Migration.SourceUsername": "{platform} Username:",
|
||||
|
||||
"Migration.Dialog.Title": "Account Migration",
|
||||
"Migration.Dialog.Source" : "You can migrate data from any compatible infrastructure. First select one from the list below that you'd like to migrate data from. You can add additional infrastructures by placing config files in the \"Migrations\" folder in the installation.",
|
||||
"Migration.Dialog.AccountDescription": "To migrate your account, we'll need your {platform} account password. This will let us login to it and access the data.",
|
||||
|
||||
"Migration.ResetID.Title": "Reset my UserID",
|
||||
"Migration.ResetID.Description":"<color=red><b>WARNING:</b></color> Choosing this option <b>WILL PARTIALLY BREAK EXISTING CONTENT AND IS IRREVERSIBLE</b>, this includes any UserID references in user content, community services, links, cloud variables and more. These references will be reset, but your items, worlds, contacts and messages themselves will not be lost. We recommend using this option <b>ONLY</b> if you would like to get rid of your old UserId and replace it with a new randomized one. Unless you have a strong reason to reset your UserID, you <b>SHOULD NOT</b> check this option. Your UserID will change like this:\n U-MyUsername -> U-fX3pKe7AYYQ",
|
||||
|
||||
"Migration.DataSelection.Title": "When we migrate your account, what data should we migrate?",
|
||||
"Migration.DataSelection.Everything": "Everything",
|
||||
"Migration.DataSelection.Choose": "Let me choose",
|
||||
|
||||
"Migration.DataSelection.Favorites": "Favorites (avatar, home, camera, keyboard, facets)",
|
||||
|
||||
"Migration.DataSelection.Favorites.Description": "This will migrate your home, favorite avatar, keyboard, camera and dash first, so you can start using them as soon as possible.\n <color=red><b>WARNING:</b></color> If you choose this option, you might <b>LOSE ANY CHANGES</b> made on this platform before the migration to your favorites.",
|
||||
"Migration.DataSelection.Favorites.OverwriteTitle": "When migrating should we overwrite your favorites?",
|
||||
|
||||
"Migration.DataSelection.Home.Title": "Set your old home as default?",
|
||||
"Migration.DataSelection.Home.Description": "When we migrate your data, your original cloud home will be placed under different URL and you will get a brand new cloud home as default. However if you'd prefer, we can default your old home as the default one. Even if you select \"No\", your old cloud home will still be accessible and you can favorite it as your default later.",
|
||||
|
||||
"Migration.DataSelection.Contacts": "Contacts",
|
||||
"Migration.DataSelection.Message History": "Message History",
|
||||
"Migration.DataSelection.InventoryWorld": "Inventory & Worlds",
|
||||
"Migration.DataSelection.CloudVariable.Definitions": "Cloud Variable Definitions",
|
||||
"Migration.DataSelection.CloudVariable.Values": "Cloud Variable Values",
|
||||
|
||||
"Migration.DataSelection.AlwaysOverwrite": "Always overwrite",
|
||||
|
||||
"Migration.Start": "Start Migration",
|
||||
"Migration.Groups.Title": "Migrate Groups",
|
||||
"Migration.Groups.Introduction": "Should we migrate your groups?",
|
||||
|
||||
"Migration.Groups.Description": "All groups you are administrator of will be migrated by default. If you'd like to migrate only select groups, click the button below to load them and then check the groups you'd like to migrate.",
|
||||
|
||||
"Migration.Groups.LoadGroups": "Load groups",
|
||||
"Migration.Groups.RefreshGroups": "Refresh groups",
|
||||
|
||||
"Migration.Groups.Fetching": "Fetching groups...",
|
||||
"Migration.Groups.Fetching.LoginFailed": "Error logging in: {error}",
|
||||
"Migration.Groups.Fetching.Error": "Error fetching groups: {error}",
|
||||
"Migration.Groups.NoGroups": "No {platform} groups found to migrate.",
|
||||
"Migration.Groups.NotGroupAdmin": "You're not an admin of any {platform} groups, ask your group admins to migrate the group!",
|
||||
|
||||
"Migration.Summary": "Ok, we have everything we need. Click Start Migration below and we'll get started on your migration.\n\nMigration might take a while, we've gotta copy everything across. If you've selected to migrate your favorites, we'll prioritize them so that you can get comfortable.\n\nYou don't need to keep {appName} running whilst we're migrating, but we'll send you updates via the {appName} bot to let you know how its going.",
|
||||
|
||||
|
||||
"Migration.List.EmptyTitle": "Looking to start a new Migration?",
|
||||
"Migration.List.EmptySubtitle": "Click on \"New Migration Task\" in the top left.",
|
||||
|
||||
"Migration.List.ButtonLabel": "{name}\n<size=50%>Created on:{time}\nStatus:{state}",
|
||||
"Migration.Report.Title": "Migration Task Report:",
|
||||
"Migration.Report.Description": "<color={hex}>Description:</color> {value}",
|
||||
"Migration.Report.Status": "<color={hex}>Status:</color> {value}",
|
||||
"Migration.Report.CreatedOn": "<color={hex}>Created on:</color> {value}",
|
||||
"Migration.Report.StartedOn": "<color={hex}>Started on:</color> {value}",
|
||||
"Migration.Report.CompletedOn": "<color={hex}>Completed on:</color> {value}",
|
||||
|
||||
"Migration.Report.CurrentlyMigrating": "Currently migrating the data of <color={hex}>{value}</color>.",
|
||||
"Migration.Report.CurrentItem": "Current item: <color={hex}>{value}</color>",
|
||||
|
||||
"Migration.Report.CurrentRate": "<color={hex}>Current rate:</color> ~{value} worlds/items per minute",
|
||||
|
||||
"Migration.Report.EstimatedQueuePosition": "<color={hex}>Remaining tasks in queue before this one:</color> {value}",
|
||||
"Migration.Report.ContactStatus": "Migrated <color={hex}>{current}</color> contacts out of <color={hex}>{total}</color>",
|
||||
"Migration.Report.MessageStatus": "Migrated <color={hex}>{value}</color> messages",
|
||||
"Migration.Report.CloudVariableDefinitionStatus": "Migrated <color={hex}>{value}</color> cloud variable definitions",
|
||||
"Migration.Report.CloudVariableValueStatus":"Migrated <color={hex}>{value}</color> cloud variables",
|
||||
"Migration.Report.RecordStatus": "Migrated <color={hex}>{current}</color> items/worlds out of <color={hex}>{total}</color>. <color=red>{failed}</color> failed.",
|
||||
"Migration.Report.GroupStatus": "Migrated <color={hex}>{current}</color> groups out of <color={hex}>{total}</color>",
|
||||
"Migration.Report.GroupMemberStatus": "Migrated total <color={hex}>{value}</color> group members",
|
||||
|
||||
"Migration.Error": "<color=red>Error:</color> {error}",
|
||||
"Migration.NothingSelected": "Nothing selected, cannot start.",
|
||||
|
||||
"Migration.ColorManagement": "This world has been authored in gamma space and has been automatically converted to linear.<br><br>It may look different from original, but should be generally usable.<br><br>If you are the author and you find any issues with the conversion of world <color=red>DO NOT SAVE</color>. Only save copies.<br><br>As long as the original exists, we can tweak conversion process. Otherwise you will be responsible to fix it yourself.",
|
||||
|
||||
"Temporary.MMC.Voting UI": "MMC Voting UI",
|
||||
"Temporary.MMC.Vote": "Vote",
|
||||
|
||||
"Temporary.MMC.Categories.Name": "Categories",
|
||||
|
||||
"Temporary.MMC.Categories.Worlds": "Worlds",
|
||||
"Temporary.MMC.Categories.Worlds.Social": "Social",
|
||||
"Temporary.MMC.Categories.Worlds.Game": "Game",
|
||||
|
||||
"Temporary.MMC.Categories.Other": "Other",
|
||||
"Temporary.MMC.Categories.Misc": "Miscellaneous",
|
||||
"Temporary.MMC.Categories.Meme": "Meme",
|
||||
|
||||
"Temporary.MMC.Categories.Avatars": "Avatars",
|
||||
"Temporary.MMC.Categories.Avatars.Accessories": "Accessories",
|
||||
|
||||
"Temporary.MMC.VoteSuccess": "Vote cast in category {category} for {voteTarget}.",
|
||||
"Temporary.MMC.VoteFailure": "Vote failed, your vote has not been registered please try again.",
|
||||
"Temporary.MMC.VotedAlready": "You have already voted for {voteTarget}.",
|
||||
"Temporary.MMC.VoteInvalid": "Vote is invalid, please try again.",
|
||||
|
||||
"CloudHome.WelcomeHome": "Welcome Home",
|
||||
"CloudHome.TargetRangeOptions": "Target Range Options",
|
||||
|
||||
"Tutorial.Saving.Title": "Welcome Home!",
|
||||
"Tutorial.Saving.Content": "Welcome to your <b><i><color=hero.yellow>Home</b></i></color> world! This is where you'll end up every time you log in.<br><br>This is a world all your own, so any changes you make are able to be saved.<br><br>If you save, everything will be just as you left it when you return!",
|
||||
|
||||
"CloudHome.Info.OnlineUsers": "Online {online_users,plural, one {user} other {users}}: {online_users}<br>Joinable {joinable_users,plural, one {user} other {users}}: {joinable_users}",
|
||||
"CloudHome.Info.Moderation": "Moderation",
|
||||
"CloudHome.Info.Inventory": "Inventory",
|
||||
"CloudHome.Info.Tools": "Tools",
|
||||
"CloudHome.Info.MoreInfo": "More Info",
|
||||
"CloudHome.Info.SessionUptime": "Session Uptime:",
|
||||
"CloudHome.Info.AccessLevel": "Access Level:",
|
||||
"CloudHome.Info.StorageUsed": "Storage Used:",
|
||||
|
||||
"CloudHome.Info.DashInfoTab.Title": "Welcome!",
|
||||
"CloudHome.Info.DashInfoDesktop": "Just to get you up to speed, there's a couple things you should know. You have a <i><color=hero.purple>Dashboard</color></i> that you can open by pressing Escape. Think of it as your desktop or control panel.<br><br>If you're confused, this display has some additional info to help you out. Click the button below to dismiss this message.",
|
||||
"CloudHome.Info.DashInfoVR": "Just to get you up to speed, there's a couple things you should know. You have a <i><color=hero.purple>Dashboard</color></i> that you can open by pressing B or Y. Think of it as your desktop or control panel.<br><br>If you're confused, this display has some additional info to help you out. Click the button below to dismiss this message.",
|
||||
"CloudHome.Info.DashInfoVRNoButtons": "Just to get you up to speed, there's a couple things you should know. You have a <i><color=hero.purple>Dashboard</color></i> that you can open by pressing and holding the Menu button until the circle completes. Think of it as your desktop or control panel.<br><br>If you're confused, this display has some additional info to help you out. Click the button below to dismiss this message.",
|
||||
|
||||
"CloudHome.Info.GoToWiki": "Go to Wiki!",
|
||||
"CloudHome.Info.GoToDiscord": "Go to Discord!",
|
||||
|
||||
"CloudHome.Info.ModerationTab.Title": "Moderation!",
|
||||
"CloudHome.Info.ModerationTab.Content": "Safety is important to us. If you need help or need to report a user, open a ticket in our <u><color=hero.cyan>Moderation Portal.</color></u><sprite name=hyperlink><br><br>We have a strong team of volunteer moderators <sprite name=modbadge> keeping the community safe! Please submit a ticket if you have questions or see guideline-breaking behavior.",
|
||||
|
||||
"CloudHome.Info.InventoryTab.Title": "Save Your Items!",
|
||||
"CloudHome.Info.InventoryTab.Content": "The <i><color=hero.purple>Inventory</color></i> in your <i><color=hero.purple>Dashboard</color></i> contains your saved avatars and items.<br><br>The <i><color=hero.purple>Essentials</color></i> folder has some fun things to play with; double click an item to spawn it!",
|
||||
|
||||
"CloudHome.Info.ToolsTab.Title": "In-World Editing!",
|
||||
"CloudHome.Info.ToolsTab.Content": "A hallmark of {appName} is being able to easily create or modify things right in-game.<br><br>Yes, that means right here! Or anywhere really - the tools available to you via <i><color=hero.purple>Essentials -> Tools</color></i> in your inventory allow you to easily edit the world around you to your liking.",
|
||||
|
||||
"CloudHome.Info.HelpTab.Title": "Getting Help",
|
||||
"CloudHome.Info.HelpTab.InfoLineOne": "Need help? Take a look at our <u><color=hero.cyan>Wiki</color></u><sprite name=hyperlink>, or get answers to your",
|
||||
"CloudHome.Info.HelpTab.InfoLineTwo": "questions in our <u><color=hero.cyan>Discord!</color></u><sprite name=hyperlink> Handily, you can view links on your desktop through your Dashboard in the <i><color=hero.purple>Desktop</color></i> tab.",
|
||||
|
||||
"CloudHome.Info.UsersTab.Title": "Finding Users",
|
||||
"CloudHome.Info.UsersTab.Content": "Public sessions are a great way to immerse yourself in the community!<br><br>Public sessions which you can join right now can be found in the <i><color=hero.purple>Worlds</color></i> tab in your dashboard. Check it out!",
|
||||
|
||||
"Mirror.Header.RenderingOptions" : "Rendering Options",
|
||||
"Mirror.Header.Type" : "Mirror Type",
|
||||
"Mirror.Header.Resolution" : "Mirror Resolution",
|
||||
"Mirror.Header.AspectRatio" : "Aspect Ratio",
|
||||
|
||||
"Mirror.EnableLights": "Enable Lights",
|
||||
"Mirror.DisableLights": "Disable Lights",
|
||||
|
||||
"Mirror.EnableShadows": "Enable Shadows",
|
||||
"Mirror.DisableShadows": "Disable Shadows",
|
||||
|
||||
"Mirror.Camera": "Camera",
|
||||
|
||||
"Mirror.AspectRatio.Tall": "Tall",
|
||||
"Mirror.AspectRatio.Square": "Square",
|
||||
"Mirror.AspectRatio.Wide": "Wide",
|
||||
|
||||
"Mirror.Menu": "Menu",
|
||||
"Mirror.CloseMenu": "Close Menu",
|
||||
|
||||
"StickyNote.SpinMe": "Spin Me!",
|
||||
"StickyNote.FruitPlate": "Free self-replenishing fruit plate",
|
||||
"StickyNote.EmptyForYou": "Left empty just for you! :)",
|
||||
"StickyNote.RelevantLinks": "Relevant links!<br><--<br><br><size=500>One could even call it a linking book</size>",
|
||||
"StickyNote.SunTool": "Hold the power of the sun in your hands!",
|
||||
"StickyNote.Bow": "Pull back your String and aim true",
|
||||
"StickyNote.Crossbow": "Lever Action (or use secondary) to load",
|
||||
"StickyNote.Shade": "Adjustable Shade",
|
||||
"StickyNote.TheaterTablet": "Use this tablet to control the fan and window tint for this room!",
|
||||
"StickyNote.ControlTablet": "Use this tablet to control parts of the home!",
|
||||
|
||||
"StickyNote.RotateMeDesktop": "Rotate me by holding E!",
|
||||
"StickyNote.RotateMeVR": "Rotate me!",
|
||||
|
||||
"StickyNote.EquipMeDesktop": "Equip and press left mouse!",
|
||||
"StickyNote.EquipMeVR": "Equip and pull the string!",
|
||||
|
||||
"StickyNote.DipBrushes": "Dip brushes in orbs to use materials",
|
||||
"StickyNote.BrushColor": "Change the brush color and size in your Context Menu",
|
||||
"StickyNote.Drawing": "You can draw on the board, in the air, or anywhere!",
|
||||
"StickyNote.WorldCanvas": "The world is your canvas!",
|
||||
|
||||
"CloudHome.Panel.HomeControl": "Home Control",
|
||||
|
||||
"CloudHome.Panel.General": "General",
|
||||
"CloudHome.Panel.Lighting": "Lighting",
|
||||
"CloudHome.Panel.Furniture": "Furniture",
|
||||
|
||||
"CloudHome.Panel.Quality": "Quality",
|
||||
"CloudHome.Panel.Doors": "Doors",
|
||||
"CloudHome.Panel.Audio": "Audio",
|
||||
"CloudHome.Panel.OverheadLighting": "Overhead Lighting",
|
||||
"CloudHome.Panel.Sconces": "Sconces",
|
||||
"CloudHome.Panel.FurnitureVisibility": "Furniture Visibility",
|
||||
|
||||
"CloudHome.Panel.LowQualityMode": "Low Quality Mode",
|
||||
"CloudHome.Panel.DoorSounds": "Door Sounds",
|
||||
"CloudHome.Panel.DoorsAlwaysOpen": "Doors Always Open",
|
||||
"CloudHome.Panel.InteriorAmbience": "Interior Ambience",
|
||||
"CloudHome.Panel.InteriorAmbienceVolume": "Interior<br>Ambience<br>Volume",
|
||||
"CloudHome.Panel.LightsOn": "Lights On",
|
||||
"CloudHome.Panel.LightIntensity": "Light Intensity",
|
||||
"CloudHome.Panel.LightColor": "Light Color",
|
||||
"CloudHome.Panel.LightColorTemperature": "Light Color Temperature",
|
||||
|
||||
"CloudHome.Panel.Spawn": "Spawn",
|
||||
"CloudHome.Panel.Foyer": "Foyer",
|
||||
"CloudHome.Panel.Workspace": "Workspace",
|
||||
"CloudHome.Panel.ReadingLounge": "Reading Lounge",
|
||||
"CloudHome.Panel.Lounge": "Lounge",
|
||||
"CloudHome.Panel.Center": "Center",
|
||||
"CloudHome.Panel.Balcony": "Balcony",
|
||||
"CloudHome.Panel.Theater": "Theater",
|
||||
|
||||
"CloudHome.Panel.TheaterControl": "Theater Control",
|
||||
"CloudHome.Panel.FanControl": "Fan Control",
|
||||
"CloudHome.Panel.WindowControl": "Window Control",
|
||||
"CloudHome.Panel.FanSpeed": "Fan Speed",
|
||||
"CloudHome.Panel.WindowTint": "Window Tint",
|
||||
|
||||
"CloudHome.FeaturedPanel.OpenWorld": "Open World",
|
||||
"CloudHome.FeaturedPanel.LinkText": "Open this world for<br>yourself by clicking here!",
|
||||
"CloudHome.FeaturedPanel.Featured": "featured",
|
||||
|
||||
"CloudHome.AvatarPanel.Title": "Featured Avatar Worlds",
|
||||
|
||||
"CloudHome.SupporterPanel.Title": "<b>Our Supporters</b>",
|
||||
|
||||
"Tutorial.InfoPanel.Title": "Hey! Before you go...",
|
||||
"Tutorial.InfoPanel.Content": " There's a world of possibilities waiting for you, and what's possible is limited only by your imagination.<br><br> Almost all of the things you've seen so far were made right in-game! People from across the world worked together in real-time to build it.<br><br> The platform is still very much in early development and we're updating and improving things constantly. But you're part of this journey too, and the sky is the limit!<br><br><align=center>Thanks for stopping in and giving us a try.</align>",
|
||||
|
||||
"Tutorial.GrabItems.Grab": "Grab",
|
||||
"Tutorial.GrabItems.Snap": "Snap",
|
||||
"Tutorial.GrabItems.Slide": "Slide",
|
||||
|
||||
"Tutorial.Panel.Jumping.Title": "Jumping",
|
||||
"Tutorial.Panel.Jumping.ContentDesktop": "While in Walk locomotion, press space bar to jump!",
|
||||
"Tutorial.Panel.Jumping.ContentVR": "While in Walk locomotion, press in on your joystick to jump!",
|
||||
"Tutorial.Panel.Jumping.ContentVRNoButtons": "While in Walk locomotion, press in on the center of your trackpad to jump!",
|
||||
|
||||
"Tutorial.Panel.WalkLocomotion.Title": "Walk Locomotion",
|
||||
"Tutorial.Panel.WalkLocomotion.Content": "Move and jump along the ground.",
|
||||
|
||||
"Tutorial.Panel.TeleportLocomotion.Title": "Teleport Locomotion",
|
||||
"Tutorial.Panel.TeleportLocomotion.Content": "Teleport instantly sends you to the teleportation indicator.",
|
||||
|
||||
"Hints.Spawn.InitialMovementDesktop": "Use the movement keys to walk around!",
|
||||
"Hints.Spawn.InitialMovementVR": "Use your joysticks to walk around!",
|
||||
"Hints.Spawn.InitialMovementVRNoButtons": "Use your trackpads to walk around!",
|
||||
|
||||
"Hints.Spawn.ContextMenuDesktop": "Open your Context Menu by pressing T for options!",
|
||||
"Hints.Spawn.ContextMenuVR": "Feeling sick? Open your Context Menu by pressing B or Y for options!",
|
||||
"Hints.Spawn.ContextMenuVRNoButtons": "Feeling sick? Open your Context Menu by pressing the Menu button for options!",
|
||||
|
||||
"Hints.Spawn.TeleportLocomotionDesktop": "Other locomotion options, such as fly, are available to try in the Locomotion menu.",
|
||||
"Hints.Spawn.TeleportLocomotionVR": "Other locomotion options, such as teleport or fly, are available to try in the Locomotion menu.",
|
||||
|
||||
"Hints.Bridge.RaiseTheWorld": "Press this button to bring the platform to you!",
|
||||
|
||||
"Hints.Grabbing.GrabbingDesktop": "Physically grab things by holding the right mouse button!",
|
||||
"Hints.Grabbing.GrabbingVR": "Physically grab things by holding Grip!",
|
||||
|
||||
"Hints.Grabbing.Rotating": "Rotate held items by holding E and moving your mouse!",
|
||||
"Hints.Grabbing.RotatingExtra": "Hold Shift and E together to rotate an object around its horizontal axis!",
|
||||
|
||||
"Hints.Grabbing.ScalingDesktop": "Grab an item, hold shift, and use your scroll wheel to scale it!",
|
||||
"Hints.Grabbing.ScalingVR": "Physically grab things with both hands to scale them!",
|
||||
|
||||
"Hints.Grabbing.OtherGrabbables": "There are a variety of interactables, play with these three to see how they work!",
|
||||
"Hints.Grabbing.OtherGrabbablesExtraDesktop": "In addition to scaling objects, you can also scale yourself by enabling scaling in your Context Menu, then holding control and using your scroll wheel!",
|
||||
"Hints.Grabbing.OtherGrabbablesExtraVR": "In addition to scaling objects, you can also scale yourself by enabling scaling in your Context Menu, grabbing in front of you with both hands, and moving them closer or further apart!",
|
||||
|
||||
"Hints.Telescope.Alignment": "Grab the telescope and aim it at the moon!",
|
||||
|
||||
"Hints.Telescope.TheMoonDesktop": "While aiming at the moon, hold right click and look around to move the moon!",
|
||||
"Hints.Telescope.TheMoonVR": "Deploy your laser with the Trigger button and grab the moon!",
|
||||
|
||||
"Hints.Sundial.SoftEquip": "Grab this tool to use it!",
|
||||
"Hints.Sundial.SoftEquipExtra": "Tools let you change the world around you in a variety of ways!",
|
||||
|
||||
"Hints.Sundial.HardEquip": "Click on this tool to equip it!",
|
||||
"Hints.Sundial.HardEquipExtra": "Don't see your laser? Slightly Hold your Trigger to reveal it!",
|
||||
|
||||
"Hints.Sundial.TheSun": "Aim at the sky and click to move the sun there!",
|
||||
"Hints.Sundial.TheSunExtra": "Try aiming below the horizon to make it night!",
|
||||
|
||||
"Hints.Sundial.Dequip": "Drop the equipped tool by choosing Dequip in your Context Menu.",
|
||||
"Hints.Sundial.DequipExtra": "Notice the options in your Context Menu have changed because you're holding this tool.",
|
||||
|
||||
"Hints.Sundial.Teleporter": "Press this button to activate the Teleporter to your Cloud Home!",
|
||||
"Hints.Sundial.TeleporterExtra": "Enjoy your home and thanks for stopping by!",
|
||||
|
||||
"UI.TextDisplay.Landscape": "Landscape",
|
||||
"UI.TextDisplay.Portrait": "Portrait",
|
||||
"UI.TextDisplay.NormalText": "Normal",
|
||||
"UI.TextDisplay.MonospaceText": "Monospace",
|
||||
|
||||
"UI.VideoPlayer.GlobalSettings": "Global<br>Settings",
|
||||
"UI.VideoPlayer.LocalSettings": "Local<br>Settings",
|
||||
"UI.VideoPlayer.SpatialAudio": "Spatialized<br>Audio",
|
||||
"UI.VideoPlayer.AreaBroadcast": "Area<br>Broadcast",
|
||||
"UI.VideoPlayer.BroascastAudio": "Broadcast<br>Audio",
|
||||
"UI.VideoPlayer.EnterURL": "<i><alpha=#77>Enter URL Here</closeall>",
|
||||
"UI.VideoPlayer.AudioZoneTheater": "Local to<br>Theater",
|
||||
"UI.VideoPlayer.AudioZoneGlobal": "Audible<br>to World",
|
||||
"UI.VideoPlayer.UsersLoaded": "{users_loaded}/{users_present} {users_present,plural, one {user} other {users}}<br>loaded",
|
||||
|
||||
"UI.ColorPicker.ColorPicker": "Color Picker",
|
||||
|
||||
"UI.ColorPicker.Linear": "Linear",
|
||||
|
||||
"UI.ColorPicker.Hexadecimal": "Hex",
|
||||
"UI.ColorPicker.ColorSwatches": "Swatch",
|
||||
|
||||
"UI.ColorPicker.Red": "Red",
|
||||
"UI.ColorPicker.Green": "Green",
|
||||
"UI.ColorPicker.Blue": "Blue",
|
||||
|
||||
"UI.ColorPicker.Hue": "Hue",
|
||||
"UI.ColorPicker.Saturation": "Saturation",
|
||||
"UI.ColorPicker.Value": "Value",
|
||||
|
||||
"UI.ColorPicker.Alpha": "Alpha",
|
||||
"UI.ColorPicker.Gain": "Gain",
|
||||
|
||||
"UI.ProgressBar.ImportingItem": "Importing Item",
|
||||
|
||||
"Tools.Names.MultiTool": "Multi-Tool",
|
||||
|
||||
"Tools.Names.CommonTools": "Common Tools",
|
||||
"Tools.Names.ManipulationTools": "Manipulation Tools",
|
||||
"Tools.Names.InformationTools": "Information Tools",
|
||||
|
||||
"Tools.Names.GeometryLineBrush": "Geometry Line Brush Tool",
|
||||
"Tools.Names.Developer": "Developer Tool",
|
||||
"Tools.Names.ComponentClone": "Component Clone Tool",
|
||||
"Tools.Names.ProtoFlux": "ProtoFlux Tool",
|
||||
"Tools.Names.Material": "Material Tool",
|
||||
"Tools.Names.Glue": "Glue Tool",
|
||||
"Tools.Names.Light": "Light Tool",
|
||||
"Tools.Names.Shape": "Shape Tool",
|
||||
"Tools.Names.Microphone": "Microphone Tool",
|
||||
"Tools.Names.GrabbableSetter": "Grabbable Setter Tool",
|
||||
"Tools.Names.PhysicalColliderSetter": "Physical Collider Setter Tool",
|
||||
"Tools.Names.MeshVisibility": "Mesh Visibility Tool",
|
||||
"Tools.Names.CameraObjectVisibility": "Camera Object Visibility Tool",
|
||||
"Tools.Names.Color": "Color Tool",
|
||||
"Tools.Names.Mesh": "Mesh Tool",
|
||||
"Tools.Names.RiggedMeshTransfer": "Rigged Mesh Transfer Tool",
|
||||
"Tools.Names.Slicer": "Mesh Slicer Tool",
|
||||
"Tools.Names.ControllerDiagnostic": "Controller Diagnostic Tool",
|
||||
"Tools.Names.Measure": "Measure Tool",
|
||||
"Tools.Names.Label": "Label Tool",
|
||||
|
||||
|
||||
|
||||
"Dummy": "Dummy"
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue